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		<id>https://wiki.wanderinginn.com/index.php?title=Pisces_Jealnet/Leveling_History&amp;diff=97572</id>
		<title>Pisces Jealnet/Leveling History</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Pisces_Jealnet/Leveling_History&amp;diff=97572"/>
		<updated>2024-08-27T17:23:44Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
|tab5 = Quotes}}&lt;br /&gt;
== Leveling History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;15%&amp;quot; | &amp;lt;u&amp;gt;Chapters&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;25%&amp;quot; | &amp;lt;u&amp;gt;Classes/Levels&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;u&amp;gt;Skills &amp;amp; Spells&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;u&amp;gt;Additional Information&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[S03 – Wistram Days (Pt.1)|Wistram Days (Pt. 1)]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [Mage] Lv. 14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
* He revealed his Level to Ceria shortly before they entered Wistram, which was roughly 7 years ago.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.20|2.20]]&lt;br /&gt;
|[Mage]  Lv. 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| &lt;br /&gt;
*He leveled twice from Level 18 by learning [Invisiblity] during his 2nd year at Wistram.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/14/wistram-days-pt-5/ Wistram Days (Pt. 5)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In 6.67 it was confirmed that he was still a [Mage] at that time, as this wasn&#039;t previously clear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 1.06 R (Archived)|1.06 R (Archived)]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Ceria remembers that Pisces was Level 22 at some point during his stay at Wistram, though she didn&#039;t say which class he had then.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.02|2.02]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 27&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Gazi revealed his Level, which happened after Toren&#039;s creation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.16|2.16]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unknown Skill&lt;br /&gt;
|&lt;br /&gt;
*He leveled once and gained a new skill from having raised his first Undead Shield Spider.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 4.27 H|4.27 H]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 29&amp;lt;br /&amp;gt;[Mage] Lv. 18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*He revealed his Levels in both of his Classes to his team members.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 4.37 O|4.37 O]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;???&amp;lt;br /&amp;gt;(Gives the User Greater Mastery of Bone Shaping)&lt;br /&gt;
|&lt;br /&gt;
*He told Olesm his current level, which he reached just a day before. Reaching level 30 enabled Pisces to create Bone Horrors.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 6.67|6.67]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [Necromancer] Lv. ? (at least 32)&amp;lt;br /&amp;gt;[Mage] Lv. 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skill&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Mana Well] / [Ashen Mana Well]&lt;br /&gt;
| &lt;br /&gt;
*For summoning both Behemoths, Pisces Leveled twice in his main Class. Additionally, he reached Level 20 in his [Mage] Class for the second time.&lt;br /&gt;
* While he had stated that he got the Skill [Mana Well] Ashen, in 8.57 H it would be revealed that the Skill actual name is [Ashen Mana Well].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|&#039;&#039;&#039;Conditions Met&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Necromancer] → [Ossific Necromancer]&amp;lt;br /&amp;gt;[Ossific Necromancer] → [Deathbane Necromancer]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Deathbane Necromancer] Lv. 38 (+?)&amp;lt;br /&amp;gt;[Mage] Lv. 22 (+?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;/Cancelled&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Fencer] Lv. 6 (+6)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skills&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Constant Foe (Undead)]&amp;lt;br /&amp;gt;[Authority of Death (Lesser)]&amp;lt;br /&amp;gt;[Drain Death Mana]&amp;lt;br /&amp;gt;[Improved Mana Circulation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Undead Shattertouch]&amp;lt;br /&amp;gt;[Ritual of the Lord of Bones]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Interlude – Pisces]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Slave] Lv. 3 (+3)&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skill&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Master’s Sympathy]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condition&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Famous Name]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.31|9.31]]&lt;br /&gt;
|&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Duelist of Wistram] Lv. 14 (+14)&amp;lt;br &amp;gt;&#039;&#039;&#039;Consolidated&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Mage]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Finally accepted a [Duelist]-related class. The system took note of his desires, and he received a class that consolidated with his [Mage] class.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.64 BH|9.64 BH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skill Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Undead: Duelist Instincts]&lt;br /&gt;
|&lt;br /&gt;
* After the Class Synergy Skills were unlocked, it is revealed that Pisces had obtained the [Undead: Duelist Instincts] Synergy Skill.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Chapter 9.69 H (Pt. 1)|9.69 H (Pt. 1)]]&lt;br /&gt;
|&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Deathbane Necromancer] Lv. 39&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.69 H (Pt. 2)|9.69 H (Pt. 2)]]&lt;br /&gt;
|&#039;&#039;&#039;Conditions Met&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Deathbane Necromancer] → [Necromancer of Reclaimed Grandeur]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Necromancer of Reclaimed Grandeur] Lv. 41 (+2)&amp;lt;br /&amp;gt;[Duelist of Wistram] Lv. 17 (+2)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;/Canceled&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Seeker of Stories] Lv. ? (+?)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skills&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Animate Undead – Objects]&amp;lt;br /&amp;gt;[Monumental Animation]&amp;lt;br /&amp;gt;[Reanimation: Reclaim Earthly Possessions]&amp;lt;br /&amp;gt;[Manufacture Stellar Ivory]&amp;lt;br /&amp;gt;[Rising Spearthrust]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Flash Parry]&amp;lt;br /&amp;gt;[Impaling Lunge]&amp;lt;br /&amp;gt;[Manacharged Reflexes]&amp;lt;br /&amp;gt;[Quick Reset]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Unearth the Tombs]&amp;lt;br /&amp;gt;[Bound Spell – Rapier: Boneclad Enchantment]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff9900;&amp;quot;&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Duelist of Lesegoth]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Title Skill&#039;&#039;&#039;&amp;lt;br&amp;gt;[Sword Art: Joveln’s Parry]&lt;br /&gt;
|&lt;br /&gt;
*Revealed that the [Duelist of Wistram] Class was Level 15, before Leveling Up +2 later.&lt;br /&gt;
*The bound spell for the duelist class appeared because Pisces repaired his broken rapier with bone during his duel with the Drake construct of light.&lt;br /&gt;
*Skills that Pisces obtained when he became a [Duelist] were revealed during the duel with the light construct.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Chapter 10.12 H (Pt. 2)|10.12 H (Pt. 2)]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: #99ccff&amp;quot;&amp;gt;&#039;&#039;&#039;Removed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Slave]&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;span style=&amp;quot;color: #99ccff&amp;quot;&amp;gt;&#039;&#039;&#039;Skill Removed&#039;&#039;&#039;&amp;lt;br/&amp;gt;[Master&#039;s Sympathy]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[Slave] class removed by [[Flos Reimarch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Leveling Histories]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Pisces_Jealnet/Leveling_History&amp;diff=97571</id>
		<title>Pisces Jealnet/Leveling History</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Pisces_Jealnet/Leveling_History&amp;diff=97571"/>
		<updated>2024-08-27T17:23:17Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: fixed chapter link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
|tab5 = Quotes}}&lt;br /&gt;
== Leveling History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;15%&amp;quot; | &amp;lt;u&amp;gt;Chapters&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;25%&amp;quot; | &amp;lt;u&amp;gt;Classes/Levels&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;u&amp;gt;Skills &amp;amp; Spells&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;u&amp;gt;Additional Information&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[S03 – Wistram Days (Pt.1)|Wistram Days (Pt. 1)]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [Mage] Lv. 14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
* He revealed his Level to Ceria shortly before they entered Wistram, which was roughly 7 years ago.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.20|2.20]]&lt;br /&gt;
|[Mage]  Lv. 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| &lt;br /&gt;
*He leveled twice from Level 18 by learning [Invisiblity] during his 2nd year at Wistram.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/14/wistram-days-pt-5/ Wistram Days (Pt. 5)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In 6.67 it was confirmed that he was still a [Mage] at that time, as this wasn&#039;t previously clear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 1.06 R (Archived)|1.06 R (Archived)]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 22&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Ceria remembers that Pisces was Level 22 at some point during his stay at Wistram, though she didn&#039;t say which class he had then.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.02|2.02]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 27&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Gazi revealed his Level, which happened after Toren&#039;s creation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.16|2.16]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 28&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Unknown Skill&lt;br /&gt;
|&lt;br /&gt;
*He leveled once and gained a new skill from having raised his first Undead Shield Spider.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 4.27 H|4.27 H]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 29&amp;lt;br /&amp;gt;[Mage] Lv. 18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*He revealed his Levels in both of his Classes to his team members.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 4.37 O|4.37 O]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Necromancer] Lv. 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;???&amp;lt;br /&amp;gt;(Gives the User Greater Mastery of Bone Shaping)&lt;br /&gt;
|&lt;br /&gt;
*He told Olesm his current level, which he reached just a day before. Reaching level 30 enabled Pisces to create Bone Horrors.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 6.67|6.67]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [Necromancer] Lv. ? (at least 32)&amp;lt;br /&amp;gt;[Mage] Lv. 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skill&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Mana Well] / [Ashen Mana Well]&lt;br /&gt;
| &lt;br /&gt;
*For summoning both Behemoths, Pisces Leveled twice in his main Class. Additionally, he reached Level 20 in his [Mage] Class for the second time.&lt;br /&gt;
* While he had stated that he got the Skill [Mana Well] Ashen, in 8.57 H it would be revealed that the Skill actual name is [Ashen Mana Well].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|&#039;&#039;&#039;Conditions Met&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Necromancer] → [Ossific Necromancer]&amp;lt;br /&amp;gt;[Ossific Necromancer] → [Deathbane Necromancer]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Deathbane Necromancer] Lv. 38 (+?)&amp;lt;br /&amp;gt;[Mage] Lv. 22 (+?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;/Cancelled&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Fencer] Lv. 6 (+6)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skills&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Constant Foe (Undead)]&amp;lt;br /&amp;gt;[Authority of Death (Lesser)]&amp;lt;br /&amp;gt;[Drain Death Mana]&amp;lt;br /&amp;gt;[Improved Mana Circulation]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Undead Shattertouch]&amp;lt;br /&amp;gt;[Ritual of the Lord of Bones]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Interlude – Pisces]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Slave] Lv. 3 (+3)&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skill&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Master’s Sympathy]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condition&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Famous Name]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.31|9.31]]&lt;br /&gt;
|&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Duelist of Wistram] Lv. 14 (+14)&amp;lt;br &amp;gt;&#039;&#039;&#039;Consolidated&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Mage]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Finally accepted a [Duelist]-related class. The system took note of his desires, and he received a class that consolidated with his [Mage] class.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.64 BH|9.64 BH]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skill Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Undead: Duelist Instincts]&lt;br /&gt;
|&lt;br /&gt;
* After the Class Synergy Skills were unlocked, it is revealed that Pisces had obtained the [Undead: Duelist Instincts] Synergy Skill.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Chapter 9.69 H (Pt. 1)|9.69 H (Pt. 1)]]&lt;br /&gt;
|&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Deathbane Necromancer] Lv. 39&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.69 H (Pt. 2)|9.69 H (Pt. 2)]]&lt;br /&gt;
|&#039;&#039;&#039;Conditions Met&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Deathbane Necromancer] → [Necromancer of Reclaimed Grandeur]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Necromancer of Reclaimed Grandeur] Lv. 41 (+2)&amp;lt;br /&amp;gt;[Duelist of Wistram] Lv. 17 (+2)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;/Canceled&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Seeker of Stories] Lv. ? (+?)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skills&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Animate Undead – Objects]&amp;lt;br /&amp;gt;[Monumental Animation]&amp;lt;br /&amp;gt;[Reanimation: Reclaim Earthly Possessions]&amp;lt;br /&amp;gt;[Manufacture Stellar Ivory]&amp;lt;br /&amp;gt;[Rising Spearthrust]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Flash Parry]&amp;lt;br /&amp;gt;[Impaling Lunge]&amp;lt;br /&amp;gt;[Manacharged Reflexes]&amp;lt;br /&amp;gt;[Quick Reset]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Unearth the Tombs]&amp;lt;br /&amp;gt;[Bound Spell – Rapier: Boneclad Enchantment]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff9900;&amp;quot;&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Duelist of Lesegoth]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Title Skill&#039;&#039;&#039;&amp;lt;br&amp;gt;[Sword Art: Joveln’s Parry]&lt;br /&gt;
|&lt;br /&gt;
*Revealed that the [Duelist of Wistram] Class was Level 15, before Leveling Up +2 later.&lt;br /&gt;
*The bound spell for the duelist class appeared because Pisces repaired his broken rapier with bone during his duel with the Drake construct of light.&lt;br /&gt;
*Skills that Pisces obtained when he became a [Duelist] were revealed during the duel with the light construct.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Chapter 10.12 H (Pt. 2)|10.12 (Pt. 2)]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: #99ccff&amp;quot;&amp;gt;&#039;&#039;&#039;Removed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Slave]&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;span style=&amp;quot;color: #99ccff&amp;quot;&amp;gt;&#039;&#039;&#039;Skill Removed&#039;&#039;&#039;&amp;lt;br/&amp;gt;[Master&#039;s Sympathy]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*[Slave] class removed by [[Flos Reimarch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Leveling Histories]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crelers&amp;diff=94775</id>
		<title>Crelers</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crelers&amp;diff=94775"/>
		<updated>2024-04-04T20:26:52Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub Rewrite}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character|name = Creler|image = Crelers-by-staugroan.jpg|caption1 = Crelers from Egg to Adult, by [[Fanworks/Staugroan|Staugroan]]|species = Creler|affiliation = Sleeping God|family = Creler|occupation = Destroying the world|first appearance = [https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]}}&#039;&#039;&#039;Crelers, &#039;&#039;&#039;also known as&#039;&#039;&#039; Tunnel Crawlers&#039;&#039;&#039;, are a [[Races|race]] of Innworld known generally as highly dangerous monsters that live beneath the earth. Crelers have a single purpose in their existence: consuming everything, which they pursue through eating, growing  and multiplying. &lt;br /&gt;
&lt;br /&gt;
Crelers have all the characteristics of biological weapons of mass destruction and their usage in war has been declared a war crime by all existing nations. &lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Crelers-by-enuryn.png|thumb|300px|Creler Juvenile stages, by [https://enuryn.tumblr.com/ Enuryn]&amp;lt;br /&amp;gt;(commissioned by [[Pirateaba]])]]&lt;br /&gt;
&lt;br /&gt;
=== First Stage of Life ===&lt;br /&gt;
In their first stage of life, Crelers can shift from two forms, the Larvae form and the Attack form.&lt;br /&gt;
&lt;br /&gt;
==== Larval Form ====&lt;br /&gt;
When they are in their larval form, the Crelers sleep inside glistening, translucent, oozing red sacks. In this form, their organs, limbs, and teeth are not exposed. They resemble horrible, fat, red caterpillars, glowing faintly from within. Inside their semi-translucent ‘skins’, yellow lines and discolored organs noticeably move around. Any sudden movement might alert them all, which would result in turning themselves inside out and move into the deadly attack form.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot;&amp;gt;[https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Attack Form ====&lt;br /&gt;
Crelers have long, almost spider-like legs covered with armor, and a squat, elongated form. They have &#039;&#039;many&#039;&#039; legs— even more so than [[Shield Spiders]] have— with barbs on them. A red and purple carapace covers their bodies, serving as a protection against damage, with the exception of a small area that leaves their yellowish organs open, making them an easy target. When they open their maws, rows of circular teeth are to be seen.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot; /&amp;gt; Additionally, they have pincers that assist them in tearing through their prey.&amp;lt;ref name=&amp;quot;5.06 M&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/27/5-06-m/ Chapter 5.06 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Juvenile  ====&lt;br /&gt;
Juvenile Crelers are four feet high and twice as long, and look like some kind of monstrous pill bug with too many legs, tearing claws, and a glowing, fleshy, transparent underbelly where its organs hang, glowing slightly. The rest is biting jaws and claws. Their main jaws open horizontally, with two smaller maws opening and revealing spitting and gaping mouths.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/10/4-27-h/ Chapter 4.27 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adult  ===&lt;br /&gt;
Adults are considerably larger than juveniles, growing up to the size of a house, and are capable of flying. They can launch projectiles at a very high velocity at their enemies, and their armor makes them mostly immune to magic.&amp;lt;ref name=&amp;quot;6.67&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Elder ===&lt;br /&gt;
Elders are considerably larger than even Adults, capable of flight and possess numerous additional maws.&lt;br /&gt;
&lt;br /&gt;
=== Ancient ===&lt;br /&gt;
Ancient Crelers have yet to appear in the series.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Crelers possess a flight-or-fight response that involves them expelling whatever waste or food they possess in order to escape quickly.&amp;lt;ref&amp;gt;[[Interlude – Of Vampires and Fraerlings|Interlude - Of Vampires and Fraerlings]]&amp;lt;/ref&amp;gt; They have highly durable and sharp teeth, capable of even biting off bones and chewing on them. In addition to their viciously sharp teeth, they also possess incredibly sharp claws. The most common tactic of the Crelers is to throw themselves at their prey, and use both their claws and maw to tear their way through them. In addition to this incredibly dangerous offensive that the Crelers can unleash, they also have the secondary attack mechanism, which is their poison. Both their claws and teeth are coated with a poison which prevents healing potions from working &amp;lt;ref name=&amp;quot;6.65&amp;quot; /&amp;gt;, thus increasing their lethality greatly. When this is combined with their highly resilient and durable bodies, they become a dire threat that even Silver-rank adventurers need to be wary of.&lt;br /&gt;
&lt;br /&gt;
They are adept swimmers and very fast in the water, both using their legs as paddles and moving like fishes.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
* Crelers seem to be vulnerable to ice based spells. Even a weak ice spell stuns them and makes them unable to move for a time.&lt;br /&gt;
* Although most of their bodies are &#039;&#039;very&#039;&#039; hard, making it highly difficult to hurt them with a sword, a small area has their organs exposed, thus making them a very easy target.&lt;br /&gt;
* Despite being very strong against piercing- and slashing type weapons, bludgeoning type ones, like maces or rough stones, are effective against them.&lt;br /&gt;
* They can’t climb rocks.&amp;lt;ref name=&amp;quot;2.30&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/06/18/2-30/ Chapter 2.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* One good thrust is enough to kill them if they’re in their larval form.&lt;br /&gt;
*[[Antinium]] seem to be immune to their poison, as they are even able to eat Crelers without adverse effects.&lt;br /&gt;
*Even they will not consume the flesh of [[A’ctelios Salash|A&#039;ctelios Salash]], or those that have eaten it. They will still attempt to kill them, however.&lt;br /&gt;
&lt;br /&gt;
=== Larva ===&lt;br /&gt;
At sea, they are able to float by clinging to each other like ants can.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adult  ===&lt;br /&gt;
A few months of growing time with enough resources might allow them to turn into adults, the nightmares that even Gold-rank teams are reluctant to fight.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot; /&amp;gt; Many Antinium Soldiers are needed to bring down just a single one of them.&amp;lt;ref name=&amp;quot;4.27 H&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/10/4-27-h/ Chapter 4.27 H]&amp;lt;/ref&amp;gt; Those that have&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;lived for over a decade are threats that may prompt the evacuation of entire towns and cities.&amp;lt;ref name=&amp;quot;Glossary&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/19/glossary/ CGlossary]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adult Crelers are capable of firing sharp projectiles made from their bodies. They are resistant to magic and can withstand a Tier 5 spell without any noticeable injuries.&amp;lt;ref name=&amp;quot;6.65&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/22/6-65/ Chapter 6.65]&amp;lt;/ref&amp;gt; They carry their young inside their stomachs, which also acts as another form of defense by spitting them out against their opponents. Adults are intelligent and can communicate telepathically with words, though they only convey their desire to kill and breed. Through telepathy, Crelers can sense people who have killed other Crelers, and will usually seek them out to kill them in retribution.&amp;lt;ref&amp;gt;[[Chapter 8.36 H]]&amp;lt;/ref&amp;gt; They can also sense how many Crelers a person has killed. If they believe they are outmatched, they will flee a battle if possible. As such, it is considered crucial to immediately slay an Adult Creler when spotted, lest risk the chance of it fleeing and multiplying. &lt;br /&gt;
&lt;br /&gt;
=== Elder ===&lt;br /&gt;
It takes at least a century for a Creler to be classified as an Elder Creler. Due to the fact that Crelers are hunted down, even more so than Goblins, Elder Crelers haven&#039;t been seen in over a thousand years. Allegedly, they are capable of wiping out armies alone. [[Manus]] even speculates that just two Elder Crelers might be able to destroy [[Oteslia]].&amp;lt;ref name=&amp;quot;6.67&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Ancient ===&lt;br /&gt;
Historically, there have been only five Ancient Crelers, these having appeared when Crelers first emerged from Rhir. They are able to match Dragons in terms of power, as one was able to successfully kill two Dragons, though another Dragon was able to kill an Ancient Creler in turn.&amp;lt;ref name=&amp;quot;6.67&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Crelers were created by the sleeping demigoddess under Rhir. They worshipped her and built temples for her, which were all destroyed by the Antinium.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/22/9-33/ Chapter 9.33]&amp;lt;/ref&amp;gt; Six thousand years ago, they migrated out of Rhir and were unleashed upon the world, in an event called the [[Creler Wars]] that lasted eight hundred years. They infest the world to this day. &lt;br /&gt;
&lt;br /&gt;
Crelers were able to complete the [[Trials of Levelling]], and reached the judgement phase, though they failed to qualify.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The [[Blighted Kingdom]] awards the title of Hell&#039;s Warden to those who kill an Adult Creler. The [[Demon Kingdom]] uses them as weapons, such as seeding the land with their eggs, or teleporting within vicinity of the walls.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/19/7-36-c/ Chapter 7.36 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Crelers are considered the worst and most universally &#039;&#039;detested&#039;&#039; monsters, and are instinctively targeted by all forms of life that can fight them.&lt;br /&gt;
* Normally one gets a bounty for reporting a Creler nest, and a big bounty for exterminating a nest.&lt;br /&gt;
* Crelers are extremely aggressive, as they attack monsters and undead as well.&lt;br /&gt;
* Crelers are considered too intelligent and predatory for [Beast Tamers] to handle. The rare attempts to tame them have either ended in disaster or been halted before the Creler grew too powerful.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/16/6-08/ Chapter 6.08]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Scars caused by Creler toxin may slightly change color.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Over the last six thousand years since the Creler Wars began, only twelve hundred Silver-rank teams have ever killed an adult Creler,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt; with over eight hundred of those teams being from the eight hundred year span of the Creler Wars.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Rhisveri Zessoprical|Rhisveri]] theorized that the foundation of Crelers was one of his siblings who went to Rhir, as Crelers and Wyrms share many abiltities.&amp;lt;ref&amp;gt;[[Chapter 8.56]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is a children&#039;s game called Creler Escape, in which one child dresses up in a costume and chases other screaming kids. The last child to be caught wins a prize.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/13/8-30/ Chapter 8.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Jexishe the Friendly Creler is a recurring joke introduced by [[Niers Astoragon|Niers]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crelers&amp;diff=94774</id>
		<title>Crelers</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crelers&amp;diff=94774"/>
		<updated>2024-04-04T18:42:42Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub Rewrite}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character|name = Creler|image = Crelers-by-staugroan.jpg|caption1 = Crelers from Egg to Adult, by [[Fanworks/Staugroan|Staugroan]]|species = Creler|affiliation = Sleeping God|family = Creler|occupation = Destroying the world|first appearance = [https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]}}&#039;&#039;&#039;Crelers, &#039;&#039;&#039;also known as&#039;&#039;&#039; Tunnel Crawlers&#039;&#039;&#039;, are a [[Races|race]] of Innworld known generally as highly dangerous M\monsters that live beneath the earth. Crelers have a single purpose in their existence: consuming everything, which they pursue through eating, growing  and multiplying. &lt;br /&gt;
&lt;br /&gt;
Crelers have all the characteristics of biological weapons of mass destruction and their usage in war has been declared a war crime by all existing nations. &lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Crelers-by-enuryn.png|thumb|300px|Creler Juvenile stages, by [https://enuryn.tumblr.com/ Enuryn]&amp;lt;br /&amp;gt;(commissioned by [[Pirateaba]])]]&lt;br /&gt;
&lt;br /&gt;
=== First Stage of Life ===&lt;br /&gt;
In their first stage of life, Crelers can shift from two forms, the Larvae form and the Attack form.&lt;br /&gt;
&lt;br /&gt;
==== Larval Form ====&lt;br /&gt;
When they are in their larval form, the Crelers sleep inside glistening, translucent, oozing red sacks. In this form, their organs, limbs, and teeth are not exposed. They resemble horrible, fat, red caterpillars, glowing faintly from within. Inside their semi-translucent ‘skins’, yellow lines and discolored organs noticeably move around. Any sudden movement might alert them all, which would result in turning themselves inside out and move into the deadly attack form.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot;&amp;gt;[https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Attack Form ====&lt;br /&gt;
Crelers have long, almost spider-like legs covered with armor, and a squat, elongated form. They have &#039;&#039;many&#039;&#039; legs— even more so than [[Shield Spiders]] have— with barbs on them. A red and purple carapace covers their bodies, serving as a protection against damage, with the exception of a small area that leaves their yellowish organs open, making them an easy target. When they open their maws, rows of circular teeth are to be seen.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot; /&amp;gt; Additionally, they have pincers that assist them in tearing through their prey.&amp;lt;ref name=&amp;quot;5.06 M&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/27/5-06-m/ Chapter 5.06 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Juvenile  ====&lt;br /&gt;
Juvenile Crelers are four feet high and twice as long, and look like some kind of monstrous pill bug with too many legs, tearing claws, and a glowing, fleshy, transparent underbelly where its organs hang, glowing slightly. The rest is biting jaws and claws. Their main jaws open horizontally, with two smaller maws opening and revealing spitting and gaping mouths.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/10/4-27-h/ Chapter 4.27 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adult  ===&lt;br /&gt;
Adults are considerably larger than juveniles, growing up to the size of a house, and are capable of flying. They can launch projectiles at a very high velocity at their enemies, and their armor makes them mostly immune to magic.&amp;lt;ref name=&amp;quot;6.67&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Elder ===&lt;br /&gt;
Elders are considerably larger than even Adults, capable of flight and possess numerous additional maws.&lt;br /&gt;
&lt;br /&gt;
=== Ancient ===&lt;br /&gt;
Ancient Crelers have yet to appear in the series.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Crelers possess a flight-or-fight response that involves them expelling whatever waste or food they possess in order to escape quickly.&amp;lt;ref&amp;gt;[[Interlude – Of Vampires and Fraerlings|Interlude - Of Vampires and Fraerlings]]&amp;lt;/ref&amp;gt; They have highly durable and sharp teeth, capable of even biting off bones and chewing on them. In addition to their viciously sharp teeth, they also possess incredibly sharp claws. The most common tactic of the Crelers is to throw themselves at their prey, and use both their claws and maw to tear their way through them. In addition to this incredibly dangerous offensive that the Crelers can unleash, they also have the secondary attack mechanism, which is their poison. Both their claws and teeth are coated with a poison which prevents healing potions from working &amp;lt;ref name=&amp;quot;6.65&amp;quot; /&amp;gt;, thus increasing their lethality greatly. When this is combined with their highly resilient and durable bodies, they become a dire threat that even Silver-rank adventurers need to be wary of.&lt;br /&gt;
&lt;br /&gt;
They are adept swimmers and very fast in the water, both using their legs as paddles and moving like fishes.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
* Crelers seem to be vulnerable to ice based spells. Even a weak ice spell stuns them and makes them unable to move for a time.&lt;br /&gt;
* Although most of their bodies are &#039;&#039;very&#039;&#039; hard, making it highly difficult to hurt them with a sword, a small area has their organs exposed, thus making them a very easy target.&lt;br /&gt;
* Despite being very strong against piercing- and slashing type weapons, bludgeoning type ones, like maces or rough stones, are effective against them.&lt;br /&gt;
* They can’t climb rocks.&amp;lt;ref name=&amp;quot;2.30&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/06/18/2-30/ Chapter 2.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* One good thrust is enough to kill them if they’re in their larval form.&lt;br /&gt;
*[[Antinium]] seem to be immune to their poison, as they are even able to eat Crelers without adverse effects.&lt;br /&gt;
*Even they will not consume the flesh of [[A’ctelios Salash|A&#039;ctelios Salash]], or those that have eaten it. They will still attempt to kill them, however.&lt;br /&gt;
&lt;br /&gt;
=== Larva ===&lt;br /&gt;
At sea, they are able to float by clinging to each other like ants can.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adult  ===&lt;br /&gt;
A few months of growing time with enough resources might allow them to turn into adults, the nightmares that even Gold-rank teams are reluctant to fight.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot; /&amp;gt; Many Antinium Soldiers are needed to bring down just a single one of them.&amp;lt;ref name=&amp;quot;4.27 H&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/10/4-27-h/ Chapter 4.27 H]&amp;lt;/ref&amp;gt; Those that have&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;lived for over a decade are threats that may prompt the evacuation of entire towns and cities.&amp;lt;ref name=&amp;quot;Glossary&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/19/glossary/ CGlossary]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adult Crelers are capable of firing sharp projectiles made from their bodies. They are resistant to magic and can withstand a Tier 5 spell without any noticeable injuries.&amp;lt;ref name=&amp;quot;6.65&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/22/6-65/ Chapter 6.65]&amp;lt;/ref&amp;gt; They carry their young inside their stomachs, which also acts as another form of defense by spitting them out against their opponents. Adults are intelligent and can communicate telepathically with words, though they only convey their desire to kill and breed. Through telepathy, Crelers can sense people who have killed other Crelers, and will usually seek them out to kill them in retribution.&amp;lt;ref&amp;gt;[[Chapter 8.36 H]]&amp;lt;/ref&amp;gt; They can also sense how many Crelers a person has killed. If they believe they are outmatched, they will flee a battle if possible. As such, it is considered crucial to immediately slay an Adult Creler when spotted, lest risk the chance of it fleeing and multiplying. &lt;br /&gt;
&lt;br /&gt;
=== Elder ===&lt;br /&gt;
It takes at least a century for a Creler to be classified as an Elder Creler. Due to the fact that Crelers are hunted down, even more so than Goblins, Elder Crelers haven&#039;t been seen in over a thousand years. Allegedly, they are capable of wiping out armies alone. [[Manus]] even speculates that just two Elder Crelers might be able to destroy [[Oteslia]].&amp;lt;ref name=&amp;quot;6.67&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Ancient ===&lt;br /&gt;
Historically, there have been only five Ancient Crelers, these having appeared when Crelers first emerged from Rhir. They are able to match Dragons in terms of power, as one was able to successfully kill two Dragons, though another Dragon was able to kill an Ancient Creler in turn.&amp;lt;ref name=&amp;quot;6.67&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Crelers were created by the sleeping demigoddess under Rhir. They worshipped her and built temples for her, which were all destroyed by the Antinium.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/22/9-33/ Chapter 9.33]&amp;lt;/ref&amp;gt; Six thousand years ago, they migrated out of Rhir and were unleashed upon the world, in an event called the [[Creler Wars]] that lasted eight hundred years. They infest the world to this day. &lt;br /&gt;
&lt;br /&gt;
Crelers were able to complete the [[Trials of Levelling]], and reached the judgement phase, though they failed to qualify.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The [[Blighted Kingdom]] awards the title of Hell&#039;s Warden to those who kill an Adult Creler. The [[Demon Kingdom]] uses them as weapons, such as seeding the land with their eggs, or teleporting within vicinity of the walls.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/19/7-36-c/ Chapter 7.36 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Crelers are considered the worst and most universally &#039;&#039;detested&#039;&#039; monsters, and are instinctively targeted by all forms of life that can fight them.&lt;br /&gt;
* Normally one gets a bounty for reporting a Creler nest, and a big bounty for exterminating a nest.&lt;br /&gt;
* Crelers are extremely aggressive, as they attack monsters and undead as well.&lt;br /&gt;
* Crelers are considered too intelligent and predatory for [Beast Tamers] to handle. The rare attempts to tame them have either ended in disaster or been halted before the Creler grew too powerful.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/16/6-08/ Chapter 6.08]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Scars caused by Creler toxin may slightly change color.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Over the last six thousand years since the Creler Wars began, only twelve hundred Silver-rank teams have ever killed an adult Creler,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt; with over eight hundred of those teams being from the eight hundred year span of the Creler Wars.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Rhisveri Zessoprical|Rhisveri]] theorized that the foundation of Crelers was one of his siblings who went to Rhir, as Crelers and Wyrms share many abiltities.&amp;lt;ref&amp;gt;[[Chapter 8.56]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is a children&#039;s game called Creler Escape, in which one child dresses up in a costume and chases other screaming kids. The last child to be caught wins a prize.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/13/8-30/ Chapter 8.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Jexishe the Friendly Creler is a recurring joke introduced by [[Niers Astoragon|Niers]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crelers&amp;diff=94773</id>
		<title>Crelers</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crelers&amp;diff=94773"/>
		<updated>2024-04-04T18:42:18Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: included information about Crelers being a race&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub Rewrite}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character|name = Creler|image = Crelers-by-staugroan.jpg|caption1 = Crelers from Egg to Adult, by [[Fanworks/Staugroan|Staugroan]]|species = Creler|affiliation = Sleeping God|family = Creler|occupation = Destroying the world|first appearance = [https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]}}&#039;&#039;&#039;Crelers, &#039;&#039;&#039;also known as&#039;&#039;&#039; Tunnel Crawlers&#039;&#039;&#039;, are a [[Races|race|]] of Innworld known generally as highly dangerous M\monsters that live beneath the earth. Crelers have a single purpose in their existence: consuming everything, which they pursue through eating, growing  and multiplying. &lt;br /&gt;
&lt;br /&gt;
Crelers have all the characteristics of biological weapons of mass destruction and their usage in war has been declared a war crime by all existing nations. &lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:Crelers-by-enuryn.png|thumb|300px|Creler Juvenile stages, by [https://enuryn.tumblr.com/ Enuryn]&amp;lt;br /&amp;gt;(commissioned by [[Pirateaba]])]]&lt;br /&gt;
&lt;br /&gt;
=== First Stage of Life ===&lt;br /&gt;
In their first stage of life, Crelers can shift from two forms, the Larvae form and the Attack form.&lt;br /&gt;
&lt;br /&gt;
==== Larval Form ====&lt;br /&gt;
When they are in their larval form, the Crelers sleep inside glistening, translucent, oozing red sacks. In this form, their organs, limbs, and teeth are not exposed. They resemble horrible, fat, red caterpillars, glowing faintly from within. Inside their semi-translucent ‘skins’, yellow lines and discolored organs noticeably move around. Any sudden movement might alert them all, which would result in turning themselves inside out and move into the deadly attack form.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot;&amp;gt;[https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Attack Form ====&lt;br /&gt;
Crelers have long, almost spider-like legs covered with armor, and a squat, elongated form. They have &#039;&#039;many&#039;&#039; legs— even more so than [[Shield Spiders]] have— with barbs on them. A red and purple carapace covers their bodies, serving as a protection against damage, with the exception of a small area that leaves their yellowish organs open, making them an easy target. When they open their maws, rows of circular teeth are to be seen.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot; /&amp;gt; Additionally, they have pincers that assist them in tearing through their prey.&amp;lt;ref name=&amp;quot;5.06 M&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/27/5-06-m/ Chapter 5.06 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Juvenile  ====&lt;br /&gt;
Juvenile Crelers are four feet high and twice as long, and look like some kind of monstrous pill bug with too many legs, tearing claws, and a glowing, fleshy, transparent underbelly where its organs hang, glowing slightly. The rest is biting jaws and claws. Their main jaws open horizontally, with two smaller maws opening and revealing spitting and gaping mouths.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/10/4-27-h/ Chapter 4.27 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adult  ===&lt;br /&gt;
Adults are considerably larger than juveniles, growing up to the size of a house, and are capable of flying. They can launch projectiles at a very high velocity at their enemies, and their armor makes them mostly immune to magic.&amp;lt;ref name=&amp;quot;6.67&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Elder ===&lt;br /&gt;
Elders are considerably larger than even Adults, capable of flight and possess numerous additional maws.&lt;br /&gt;
&lt;br /&gt;
=== Ancient ===&lt;br /&gt;
Ancient Crelers have yet to appear in the series.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Crelers possess a flight-or-fight response that involves them expelling whatever waste or food they possess in order to escape quickly.&amp;lt;ref&amp;gt;[[Interlude – Of Vampires and Fraerlings|Interlude - Of Vampires and Fraerlings]]&amp;lt;/ref&amp;gt; They have highly durable and sharp teeth, capable of even biting off bones and chewing on them. In addition to their viciously sharp teeth, they also possess incredibly sharp claws. The most common tactic of the Crelers is to throw themselves at their prey, and use both their claws and maw to tear their way through them. In addition to this incredibly dangerous offensive that the Crelers can unleash, they also have the secondary attack mechanism, which is their poison. Both their claws and teeth are coated with a poison which prevents healing potions from working &amp;lt;ref name=&amp;quot;6.65&amp;quot; /&amp;gt;, thus increasing their lethality greatly. When this is combined with their highly resilient and durable bodies, they become a dire threat that even Silver-rank adventurers need to be wary of.&lt;br /&gt;
&lt;br /&gt;
They are adept swimmers and very fast in the water, both using their legs as paddles and moving like fishes.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
* Crelers seem to be vulnerable to ice based spells. Even a weak ice spell stuns them and makes them unable to move for a time.&lt;br /&gt;
* Although most of their bodies are &#039;&#039;very&#039;&#039; hard, making it highly difficult to hurt them with a sword, a small area has their organs exposed, thus making them a very easy target.&lt;br /&gt;
* Despite being very strong against piercing- and slashing type weapons, bludgeoning type ones, like maces or rough stones, are effective against them.&lt;br /&gt;
* They can’t climb rocks.&amp;lt;ref name=&amp;quot;2.30&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/06/18/2-30/ Chapter 2.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* One good thrust is enough to kill them if they’re in their larval form.&lt;br /&gt;
*[[Antinium]] seem to be immune to their poison, as they are even able to eat Crelers without adverse effects.&lt;br /&gt;
*Even they will not consume the flesh of [[A’ctelios Salash|A&#039;ctelios Salash]], or those that have eaten it. They will still attempt to kill them, however.&lt;br /&gt;
&lt;br /&gt;
=== Larva ===&lt;br /&gt;
At sea, they are able to float by clinging to each other like ants can.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adult  ===&lt;br /&gt;
A few months of growing time with enough resources might allow them to turn into adults, the nightmares that even Gold-rank teams are reluctant to fight.&amp;lt;ref name=&amp;quot;3.02 H&amp;quot; /&amp;gt; Many Antinium Soldiers are needed to bring down just a single one of them.&amp;lt;ref name=&amp;quot;4.27 H&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/10/4-27-h/ Chapter 4.27 H]&amp;lt;/ref&amp;gt; Those that have&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;lived for over a decade are threats that may prompt the evacuation of entire towns and cities.&amp;lt;ref name=&amp;quot;Glossary&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/19/glossary/ CGlossary]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adult Crelers are capable of firing sharp projectiles made from their bodies. They are resistant to magic and can withstand a Tier 5 spell without any noticeable injuries.&amp;lt;ref name=&amp;quot;6.65&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/22/6-65/ Chapter 6.65]&amp;lt;/ref&amp;gt; They carry their young inside their stomachs, which also acts as another form of defense by spitting them out against their opponents. Adults are intelligent and can communicate telepathically with words, though they only convey their desire to kill and breed. Through telepathy, Crelers can sense people who have killed other Crelers, and will usually seek them out to kill them in retribution.&amp;lt;ref&amp;gt;[[Chapter 8.36 H]]&amp;lt;/ref&amp;gt; They can also sense how many Crelers a person has killed. If they believe they are outmatched, they will flee a battle if possible. As such, it is considered crucial to immediately slay an Adult Creler when spotted, lest risk the chance of it fleeing and multiplying. &lt;br /&gt;
&lt;br /&gt;
=== Elder ===&lt;br /&gt;
It takes at least a century for a Creler to be classified as an Elder Creler. Due to the fact that Crelers are hunted down, even more so than Goblins, Elder Crelers haven&#039;t been seen in over a thousand years. Allegedly, they are capable of wiping out armies alone. [[Manus]] even speculates that just two Elder Crelers might be able to destroy [[Oteslia]].&amp;lt;ref name=&amp;quot;6.67&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Ancient ===&lt;br /&gt;
Historically, there have been only five Ancient Crelers, these having appeared when Crelers first emerged from Rhir. They are able to match Dragons in terms of power, as one was able to successfully kill two Dragons, though another Dragon was able to kill an Ancient Creler in turn.&amp;lt;ref name=&amp;quot;6.67&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Crelers were created by the sleeping demigoddess under Rhir. They worshipped her and built temples for her, which were all destroyed by the Antinium.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/22/9-33/ Chapter 9.33]&amp;lt;/ref&amp;gt; Six thousand years ago, they migrated out of Rhir and were unleashed upon the world, in an event called the [[Creler Wars]] that lasted eight hundred years. They infest the world to this day. &lt;br /&gt;
&lt;br /&gt;
Crelers were able to complete the [[Trials of Levelling]], and reached the judgement phase, though they failed to qualify.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The [[Blighted Kingdom]] awards the title of Hell&#039;s Warden to those who kill an Adult Creler. The [[Demon Kingdom]] uses them as weapons, such as seeding the land with their eggs, or teleporting within vicinity of the walls.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/19/7-36-c/ Chapter 7.36 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Crelers are considered the worst and most universally &#039;&#039;detested&#039;&#039; monsters, and are instinctively targeted by all forms of life that can fight them.&lt;br /&gt;
* Normally one gets a bounty for reporting a Creler nest, and a big bounty for exterminating a nest.&lt;br /&gt;
* Crelers are extremely aggressive, as they attack monsters and undead as well.&lt;br /&gt;
* Crelers are considered too intelligent and predatory for [Beast Tamers] to handle. The rare attempts to tame them have either ended in disaster or been halted before the Creler grew too powerful.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/16/6-08/ Chapter 6.08]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Scars caused by Creler toxin may slightly change color.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Over the last six thousand years since the Creler Wars began, only twelve hundred Silver-rank teams have ever killed an adult Creler,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt; with over eight hundred of those teams being from the eight hundred year span of the Creler Wars.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Rhisveri Zessoprical|Rhisveri]] theorized that the foundation of Crelers was one of his siblings who went to Rhir, as Crelers and Wyrms share many abiltities.&amp;lt;ref&amp;gt;[[Chapter 8.56]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is a children&#039;s game called Creler Escape, in which one child dresses up in a costume and chases other screaming kids. The last child to be caught wins a prize.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/13/8-30/ Chapter 8.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Jexishe the Friendly Creler is a recurring joke introduced by [[Niers Astoragon|Niers]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Monsters&amp;diff=94772</id>
		<title>Monsters</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Monsters&amp;diff=94772"/>
		<updated>2024-04-04T18:39:50Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: removed crelers as they are not non-sentient&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many types of non-sentient creatures.&amp;lt;blockquote&amp;gt;&#039;&#039;For sapient species, see the [[Races]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Mundane monsters can easily ingest raw magic, and be drastically mutated by it.&amp;lt;ref&amp;gt;{{VERef|10.04 V}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of Monsters - Alphabetical Order==&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
&lt;br /&gt;
*[[Acid Flies]]&lt;br /&gt;
*Acidfly Queens&lt;br /&gt;
*Angler Ghouls&lt;br /&gt;
*Aqua Bulls&lt;br /&gt;
*Arctic Corabirds&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Crawlers|Armored Crawlers]]&lt;br /&gt;
*Armored Graen&lt;br /&gt;
*Armershed Dolphins&lt;br /&gt;
*Armorgators&amp;lt;ref name=&amp;quot;:6.21 D&amp;quot;&amp;gt;[https://wanderinginn.com/2019/06/01/5-21-d/ Chapter 6.21 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Ashfire Bees]]&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
&lt;br /&gt;
*[[Bagrhavens]]&lt;br /&gt;
*Banshees&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/07/4-26-m/ Chapter 4.26 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bastion Turtles&lt;br /&gt;
*[[Basilisks]]&lt;br /&gt;
*[[Beriats]]&lt;br /&gt;
*[[Beast of Albez]]&lt;br /&gt;
*Bicorns&lt;br /&gt;
*Bile Maggots&lt;br /&gt;
*Blankipillar&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/15/6-49/ Chapter 6.49]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bloodfields Shamblers&lt;br /&gt;
*Bog Wraiths&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/17/4-36-o/ Chapter 4.36 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bogleraums&lt;br /&gt;
*Bone Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02 – The Antinium Wars (Pt.3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bone Horrors&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/19/4-37-o/ Chapter 4.37 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bushpigs&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
&lt;br /&gt;
*Camouflaged Scorpions&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/17/4-19/ Chapter 4.19]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Carn Wolves]]&lt;br /&gt;
*Creona Flashbirds&lt;br /&gt;
*[[Cericel]]&lt;br /&gt;
**Cericel Fangbeast&lt;br /&gt;
**Cericel Scourgequeen&lt;br /&gt;
**Cericel Stalkers&lt;br /&gt;
**Cericel Warrior&lt;br /&gt;
*Cerobster&lt;br /&gt;
*Cetoire Hunter&lt;br /&gt;
*Charging Leomouths&lt;br /&gt;
*Chestnut Heifer&lt;br /&gt;
*Chimeras&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Cilewalkers&lt;br /&gt;
*Cinem Walruses&lt;br /&gt;
*Cloth Titan&lt;br /&gt;
*Cloth-undead&lt;br /&gt;
*Corumdon Beetle&lt;br /&gt;
*[[Corusdeer]]&lt;br /&gt;
*Cosqe Stingers&lt;br /&gt;
*[[Crawlers]]&lt;br /&gt;
**Armored Crawlers&lt;br /&gt;
**Gemstone Crawlers&lt;br /&gt;
*Crenneth Goats&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/12/8-69-te/ Chapter 8.69 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Crypt Lords]]&lt;br /&gt;
*Crypt Worm&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/12/02/3-34/ Chapter 3.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Crystal Lights]]&lt;br /&gt;
*Cyclops&amp;lt;ref name=&amp;quot;:6.21 D&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
&lt;br /&gt;
*Death Wailers&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2018/02/13/4-12/ Chapter 4.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Demonsoul Skunks&lt;br /&gt;
*Digger Badgers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/14/6-16/ Chapter 6.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dire Wolves&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/10/06/interlude-1-00-r/ Chapter 1.00 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dorhmin]]&lt;br /&gt;
*Dresh Horses&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/27/4-23-e/ Chapter 4.23 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dropclaw Bats]]&lt;br /&gt;
*[[Draugr]]&lt;br /&gt;
*Dropbats&amp;lt;ref name=&amp;quot;:5.27&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/09/5-27/ Chapter 5.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dryads&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/04/13/2-11/ Chapter 2.11]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
&lt;br /&gt;
*[[Eater Goats]]&lt;br /&gt;
**[[Void Goats]]&lt;br /&gt;
*Eatswarms&lt;br /&gt;
*Ember Salamanders&lt;br /&gt;
*Ettin&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
&lt;br /&gt;
*[[Face-Eater Moths]]&lt;br /&gt;
*Featherballs&lt;br /&gt;
*Fire Beetles&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/21/5-04/ Chapter 5.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Fischer Cows&lt;br /&gt;
*Fishertooth Piranha&lt;br /&gt;
*[[Flesh Worms]]&lt;br /&gt;
*[[Fortress Beavers]]&lt;br /&gt;
*Frozen Barkeaters&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
&lt;br /&gt;
*Garbichug Revolters&lt;br /&gt;
*[[Gargoyles]]&lt;br /&gt;
**[[Gargoyle Bossels]]&lt;br /&gt;
**Suzerain of Stone&lt;br /&gt;
*Gem Bobcats&lt;br /&gt;
*Gemlions&lt;br /&gt;
*Ghosts&lt;br /&gt;
*Ghouls&lt;br /&gt;
*Giant Centipedes&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/29/4-40-l/ Chapter 4.40 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Giant Crocodile&lt;br /&gt;
*Giant Infested Slugs&lt;br /&gt;
*[[Giant Moles]]&lt;br /&gt;
*Giant Serpents&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/09/6-06-d/ Chapter 6.06 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Glass Hare&lt;br /&gt;
*Glass Termites&lt;br /&gt;
*Gloomwrens&amp;lt;ref&amp;gt;Gravesong Book One&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Goldflake Pigs&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*[[Grand Elephants]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
&lt;br /&gt;
*Hellhounds&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/06/18/2-30/ Chapter 2.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hullborer Snails&lt;br /&gt;
*[[Hydras]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ Interlude – The Titan’s Question]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Prismatic Hydras&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
&lt;br /&gt;
*Ignition Salamanders&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/19/3-39/ Chapter 3.39]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Invisible Eels&lt;br /&gt;
&lt;br /&gt;
=== J ===&lt;br /&gt;
&lt;br /&gt;
* [[Jaws of Zeikhal]]&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
&lt;br /&gt;
*[[Kelpies]]&lt;br /&gt;
*[[Kingslayer Spiders]]&lt;br /&gt;
*[[Krakens]]&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
&lt;br /&gt;
*Lamprey Shufflers&lt;br /&gt;
*Landsharks&lt;br /&gt;
*Leviathans&lt;br /&gt;
*Leysvurn&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/23/7-09-k/ Chapter 7.09 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Liches]]&lt;br /&gt;
*Light-based Leviathans&lt;br /&gt;
* Lurkersnatch Fishs&amp;lt;ref name=&amp;quot;:5.27&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
&lt;br /&gt;
*[[Magical Rats]]&lt;br /&gt;
*Manavores&lt;br /&gt;
*[[Manticores]]&lt;br /&gt;
*Marshelks&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/28/interlude-the-great-race/ Interlude - The Great Race]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Midnight Squids&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/23/9-10-w/ Chapter 9.10 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Mimics&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/13/5-28/ Chapter 5.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Miphir-Roaches&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Interlude - Luan the Giant]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Mossbears]]&lt;br /&gt;
*[[Mothbears]]&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
&lt;br /&gt;
*Needlehounds&lt;br /&gt;
*[[Nelgaunts]]&lt;br /&gt;
*Nightmares&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
&lt;br /&gt;
*[[Oisk Stingers]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/10/24/8-48-h/ Chapter 8.48 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Old Things&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt; / Old Ones&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Orebu-Beetles&lt;br /&gt;
*Otterdogs&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
&lt;br /&gt;
*[[Pegasus|Pegasi]]&lt;br /&gt;
*Phantomlight Sharks&lt;br /&gt;
*Phoenixes&lt;br /&gt;
*Pickstriker Funguses&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/17/4-13-l/ Chapter 4.13 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Plumed Inflemrils&lt;br /&gt;
*Poisonous Piranhas&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
&lt;br /&gt;
*Quillfish&amp;lt;ref name=&amp;quot;:5.14&amp;quot;&amp;gt;[https://wanderinginn.com/2018/08/25/5-14/ Chapter 5.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
&lt;br /&gt;
*[[Racdelbears]]&lt;br /&gt;
*Rainbow Foxes&lt;br /&gt;
*[[Razorbeaks]] / Dino-Birds&lt;br /&gt;
*Razorhorn Bulls&lt;br /&gt;
*Rech o’ Hell&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/11/21/8-53-fh/ Chapter 8.53 FH]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Redfin Swallow&lt;br /&gt;
*[[Reefeyes]]&lt;br /&gt;
*[[Revenants]]&lt;br /&gt;
*Rocs&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/26/6-52-k/ Chapter 6.52 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Rock Crabs]] / Hollowstone Deceivers&lt;br /&gt;
*Rockdevils&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Rockgnaw Goats&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Interlude – Hectval (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Rockmites&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/20/6-09/ Chapter 6.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Rotbore Pigs&lt;br /&gt;
*Roxian Bloaters&amp;lt;ref name=&amp;quot;:5.14&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
&lt;br /&gt;
*Sandworms&lt;br /&gt;
*[[Sariant Lambs]]&lt;br /&gt;
*[[Scalelings]] / Children&lt;br /&gt;
*Scattershot Porcupines&amp;lt;ref name=&amp;quot;:6.21 D&amp;quot; /&amp;gt;&lt;br /&gt;
*Scavenger Toads&lt;br /&gt;
*Scrawgies&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/22/7-01/ Chapter 7.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Sea Serpents]]&lt;br /&gt;
*Sea Slugs&lt;br /&gt;
*Seahawk&lt;br /&gt;
*Selantler&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Shadowcalf/calves&lt;br /&gt;
*[[Shield Spiders]]&lt;br /&gt;
*Shockwoolies&lt;br /&gt;
*Slyphcats&lt;br /&gt;
*[[Spear Spiders]]&lt;br /&gt;
*Spiked Stalkers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/01/5-17-s/ Chapter 5.17 S]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Skeletons&lt;br /&gt;
*[[Slimes]]&lt;br /&gt;
**Acid Slimes&lt;br /&gt;
**Armorbite Slimes&lt;br /&gt;
**Blood Slimes&lt;br /&gt;
**Charged Slimes&lt;br /&gt;
**Citrus Slimes&lt;br /&gt;
**Deepwater Slimes&lt;br /&gt;
**Electric Slimes&lt;br /&gt;
**Fur Slimes&lt;br /&gt;
**Grass Slimes&lt;br /&gt;
**Healing Slimes&lt;br /&gt;
**Lemondrop Slimes&lt;br /&gt;
**Magma Slimes&lt;br /&gt;
**[[Metalbite Slimes]]&lt;br /&gt;
**Mithril Slimes&lt;br /&gt;
**Mud Slimes&lt;br /&gt;
**Potions Slimes&lt;br /&gt;
**Rock Slimes&lt;br /&gt;
**Sage Slimes&lt;br /&gt;
**Sewer Slimes / Poo Slimes&lt;br /&gt;
**Shockflame Slimes&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/04/interlude-paradigm-shift-pt-1/ Interlude – Paradigm Shift (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Sleet Slimes&lt;br /&gt;
**Sludge Slimes&lt;br /&gt;
**Soap Slimes&lt;br /&gt;
**Speed Slimes&lt;br /&gt;
**Volcano Slimes&lt;br /&gt;
**Water Slimes&lt;br /&gt;
**Wine Slimes&lt;br /&gt;
*Spear Mantis&lt;br /&gt;
*Speed Crocs&lt;br /&gt;
*[[Snow Golems]]&lt;br /&gt;
*Soerluing&lt;br /&gt;
*Soulless of Rhir&lt;br /&gt;
*Stelbores&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/02/6-04-d/ Chapter 6.04 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Stone Starers]]&lt;br /&gt;
*Storm Hounds&lt;br /&gt;
*Sugarfishs&lt;br /&gt;
*Suzerain of Stone&lt;br /&gt;
*[[Sword Crabs]]&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
&lt;br /&gt;
*Tearwhales&lt;br /&gt;
*Tebrebulls&lt;br /&gt;
*Terandrian Galewing&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Interlude - Of Vampires and Fraerlings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Three-Headed Grabghast]]&lt;br /&gt;
*Totwhisker Cats / Fruit Cats&lt;br /&gt;
*Trivipers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/02/4-41-l/ Chapter 4.41 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===U ===&lt;br /&gt;
&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Unicorns]]&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
&lt;br /&gt;
*Vaas Beils&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/30/interlude-bird/ Interlude – Bird]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Vorepillars]]&lt;br /&gt;
&lt;br /&gt;
=== W===&lt;br /&gt;
&lt;br /&gt;
*[[Wailer Frogs]]&lt;br /&gt;
*[[Waisrabbits]]&lt;br /&gt;
*[[Watchertrees]]&lt;br /&gt;
*Watercats&lt;br /&gt;
*White Leeches&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/01/4-08-t/ Chapter 4.08 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Wights&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/02/15/1-01-h/ Chapter 1.01 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Wilwolves (Wilwolf)&lt;br /&gt;
*Wraiths&lt;br /&gt;
* Wurms&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
**Frost Wyverns&lt;br /&gt;
**Horned Wyvern&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
&lt;br /&gt;
*[[Yellow Shamblers]]&lt;br /&gt;
&lt;br /&gt;
===Z===&lt;br /&gt;
&lt;br /&gt;
*Zombies&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* There are some monsters that can cause cancer.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
[[Category:Monsters|!]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=94771</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=94771"/>
		<updated>2024-04-04T18:38:22Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: /* Known Races: */ added crocodile beastkin and crelers (per them failing trials of leveling)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many races of sentient species. &amp;lt;blockquote&amp;gt;&#039;&#039;For non-sapient species, see the [[Monsters]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Innworld has a diverse landscape of many sentient species all with unique backgrounds, rich cultures, and traditions. Throughout history, many have grown increasingly common or gone extinct. Some species, like humans, flourish on all continents while others have been driven to small hidden locations and live in small numbers.&lt;br /&gt;
&lt;br /&gt;
== List of Sentient Races ==&lt;br /&gt;
&lt;br /&gt;
=== Known Races: ===&lt;br /&gt;
*[[Agelum]]&lt;br /&gt;
*[[Antinium]]&lt;br /&gt;
*Ape and Monkeys&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Jungleclad Gorrillas&lt;br /&gt;
**Orangutans&lt;br /&gt;
**Vale Forest Tribes (Extinct)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Beastkin]]&lt;br /&gt;
**Bears&lt;br /&gt;
** Cats&lt;br /&gt;
** Crocodile&amp;lt;ref&amp;gt;{{VERef|10.07}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Dogs&lt;br /&gt;
**Falcon&lt;br /&gt;
** Foxes&lt;br /&gt;
** Jackals&lt;br /&gt;
** Owls&lt;br /&gt;
** Rabbits&lt;br /&gt;
** Rhinoceros&lt;br /&gt;
**Salamander&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Squirrels&lt;br /&gt;
**Wolf&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Crelers]]&lt;br /&gt;
* [[Cyclopes]]&lt;br /&gt;
* [[Demons]]&lt;br /&gt;
* [[Djinni]]&lt;br /&gt;
** [[Jinn]] (Extinct)&lt;br /&gt;
* [[Dorhmin]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Drakes]]&lt;br /&gt;
** [[Oldblood Drakes]]&lt;br /&gt;
** [[Scorchling]]s&lt;br /&gt;
* [[Drowned People]]&lt;br /&gt;
** Part-Drowned People&lt;br /&gt;
*[[Dryads]]&lt;br /&gt;
*[[Dullahans]]&lt;br /&gt;
* [[Dwarves]]&lt;br /&gt;
** Part-Dwarves&lt;br /&gt;
*[[Elementals]]&lt;br /&gt;
**Air Elementals&lt;br /&gt;
**Earth Elementals&lt;br /&gt;
**Flame Elementals&lt;br /&gt;
**Frost Elementals&lt;br /&gt;
**Glass Elementals&lt;br /&gt;
**Mask Elementals&lt;br /&gt;
**Law Elementals&lt;br /&gt;
**Lightning Elementals&lt;br /&gt;
**Swamp Elementals&lt;br /&gt;
**Water Elementals&lt;br /&gt;
* [[Elves]] (Extinct)&lt;br /&gt;
** [[Half-Elves]]&lt;br /&gt;
* [[Fraerling]]&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
**Summer Fae&lt;br /&gt;
**Spring Fae&lt;br /&gt;
**Winter Fae / [[Frost Faeries]]&lt;br /&gt;
* [[Garuda]]&lt;br /&gt;
*[[Gazers]]&lt;br /&gt;
**[[Half-Gazers]]&lt;br /&gt;
*Ghosts&lt;br /&gt;
*[[Giants]]&lt;br /&gt;
** Ash Giants&lt;br /&gt;
**Cloud Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Frost Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [[Half-Giants]]&lt;br /&gt;
*** Part-Giants&lt;br /&gt;
*[[Gnomes]] (Extinct)&lt;br /&gt;
* [[Gnolls]]&lt;br /&gt;
** [[Raskghar]]&lt;br /&gt;
* [[Goblins]]&lt;br /&gt;
**Hobgoblins&lt;br /&gt;
***Fomirelins&lt;br /&gt;
*Gods&lt;br /&gt;
**[[Dead Gods]]&lt;br /&gt;
**Demigods&lt;br /&gt;
**[[Seamwalkers]]&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
* [[Halflings]] (Extinct)&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
*Kelpies &lt;br /&gt;
*Kitsune&lt;br /&gt;
* [[Lizardfolk]]&lt;br /&gt;
**Gorgons&lt;br /&gt;
**Indishei&lt;br /&gt;
**Lamia&lt;br /&gt;
*** Star Lamia&lt;br /&gt;
**Medusa&lt;br /&gt;
**[[Nagas]]&lt;br /&gt;
** Quexal&lt;br /&gt;
** Scylla&lt;br /&gt;
** Tasgiel&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Lucifen]]&lt;br /&gt;
*[[Merfolk]]&lt;br /&gt;
*[[Minotaurs]]&lt;br /&gt;
* [[Ogres]]&lt;br /&gt;
* Pheonix&lt;br /&gt;
*[[Sariant Lambs]]&lt;br /&gt;
*[[Satyrs]]&lt;br /&gt;
*[[Selphids]]&lt;br /&gt;
*[[Spiderfolk]] (Extinct)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[String People]]&lt;br /&gt;
*[[Titans]]&lt;br /&gt;
* [[Treants]]&lt;br /&gt;
* [[Trolls]]&lt;br /&gt;
** Half-Trolls&lt;br /&gt;
**Magma Trolls&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Unicorns]]&lt;br /&gt;
*[[Vampires]]&lt;br /&gt;
*[[Wyrms]]&lt;br /&gt;
**Lindwyrms&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/16/interlude-adventurers-pt-3/ Interlude - Adventurers (Pt. 3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Unnamed race of magic Silverfish&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
Most sentient races of innworld have the ability to level though some lack that ability and others are as of yet unconfirmed as having levels. The exact cause of leveling is unknown though some races have shown half-descendants that can level. Below are races that have not been shown with Classes/Levels. &lt;br /&gt;
&lt;br /&gt;
=== Non Leveling: ===&lt;br /&gt;
&lt;br /&gt;
* Agelum&lt;br /&gt;
* Ape and Monkeys&lt;br /&gt;
* Cyclopes&lt;br /&gt;
* Elves&lt;br /&gt;
*Dead Gods&lt;br /&gt;
*Djinni&lt;br /&gt;
*Dorhmin&lt;br /&gt;
* Dragons&lt;br /&gt;
*Dryads&lt;br /&gt;
* Elementals&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
*Ghosts&lt;br /&gt;
* Giants (Half-Giants can)&lt;br /&gt;
* Gnomes&lt;br /&gt;
*Golems (Can with a specific core format)&lt;br /&gt;
* Lucifen&lt;br /&gt;
*Merfolk&lt;br /&gt;
* Ogres&lt;br /&gt;
*Raskghar&lt;br /&gt;
*Sariant Lambs (Will all can if they pass the Trials of Levelling)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Seamwalkers&lt;br /&gt;
* Titans&lt;br /&gt;
* Trolls (Half-Trolls can)&lt;br /&gt;
* Treants&lt;br /&gt;
*Undead (Can with a specific core format)&lt;br /&gt;
*Unicorns&lt;br /&gt;
* Wyrms&lt;br /&gt;
&lt;br /&gt;
=== Unknown Leveling: ===&lt;br /&gt;
Currently unknown if these sentient races can/could level or not.&lt;br /&gt;
&lt;br /&gt;
* Demigods&lt;br /&gt;
* Halflings&lt;br /&gt;
* Spiderfolk&lt;br /&gt;
*Unnamed race of magic Silverfish&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are beings, like [[Djinn]], that are highly magical and part spirit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt; Most of these types of creatures are currently enslaved, particularly in [[Chandrar]].&lt;br /&gt;
*In [[Izril]], the most common interspecies marriage is between Gnolls and Drakes. This is due to their close proximity in the south and is despite the fact that there are many Humans in the north.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/12/8-27/ Chapter 8.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some races are not able to level until a special criterion is met. Vampires, for instance, need to be purified and drink the blood of other leveling creatures to gain levels themselves.&lt;br /&gt;
*[[Selphids]] refer to any species other than them as the &#039;&#039;&#039;Manykind&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Races|!!Races]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Dakelos&amp;diff=94530</id>
		<title>Dakelos</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Dakelos&amp;diff=94530"/>
		<updated>2024-03-25T20:35:11Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added status to infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Dakelos&lt;br /&gt;
|aliases=*Admiral Dakelos&lt;br /&gt;
*Admiral Idiot&lt;br /&gt;
|species=[[Humans|Human]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|affiliation=[[Ailendamus]]&lt;br /&gt;
|occupation=Admiral&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2020/06/07/interlude-the-gecko-of-illusions/ Interlude – The Gecko of Illusions]|status={{status|Alive}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dakelos&#039;&#039;&#039; is an Admiral of [[Ailendamus]]. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He has amber-blue eyes and flaxen hair that is almost dark enough to be called black, but looked semi-translucent given the mix of two colors. He&#039;s also unevenly taller on his left side than his right due to mismatched legs.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2023/03/29/interlude-the-spitoon/ Interlude – The Spitoon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Intractable Admiral of Sacrifice] Lv. 40&lt;br /&gt;
** Advanced From [Sailing Admiral]&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
&lt;br /&gt;
* [Crew (Aspect): Devils of Slaughter]&lt;br /&gt;
* [Crew: My Ship is Crewed by Ghosts]&lt;br /&gt;
* [Crew: They Knew No Fear]&lt;br /&gt;
* [Crew: Second Wind]&lt;br /&gt;
* [Lock Helm]&lt;br /&gt;
* [Sense Integrity]&lt;br /&gt;
* [Ship: Double Speed, By Wind and Oar]&lt;br /&gt;
* [Ship: My Ship Shall Not Sink Before I Do]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* He knows every song sung in the inns and taverns of Ailendamus by the national [Bards]. Every song, and had once, on a dare from his crew, word-for-word repeated 19 songs, pitch and lyric perfect.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Admirals]]&lt;br /&gt;
[[Category:Ailendamus]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Mars&amp;diff=93526</id>
		<title>Mars</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Mars&amp;diff=93526"/>
		<updated>2024-02-22T15:24:42Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: /* Trivia */ updated trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{infobox character&lt;br /&gt;
 | name         =Mars&lt;br /&gt;
 | aliases      =*Mars the Illusionist&lt;br /&gt;
*Eternal Gladiator&lt;br /&gt;
 | species      =[[Humans|Human]]&lt;br /&gt;
 | gender       =Female&lt;br /&gt;
 | status       ={{Status|Alive}}&lt;br /&gt;
 | affiliation  =*[[Flos Reimarch]]&lt;br /&gt;
*[[Seven]]&lt;br /&gt;
 | age          =&lt;br /&gt;
 | occupation   =Vanguard&lt;br /&gt;
 | residence    =[[Reim]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2017/05/05/2-00-k/ Chapter 2.22 K]&lt;br /&gt;
|image=Mars by pkay.png&lt;br /&gt;
|caption1=By [[Fanworks/Pkay|Pkay]] (Illusionary Form)&lt;br /&gt;
|family=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mars&#039;&#039;&#039;, also known as &#039;&#039;&#039;Mars the Illusionist&#039;&#039;&#039;, is one of the [[the Seven|Seven]], and the Vanguard of [[Flos]].&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
=== Illusionary Form: ===&lt;br /&gt;
With the help of her magical items, Mars is capable of casting an illusion over her body, resulting in a drastic change of appearance. She has long, bouncing red curls of hair, very big breasts, a slender frame and unscarred skin. She carries a massive round shield, which is strapped to her back, and a sword at her hip.&amp;lt;ref name=&amp;quot;2.22 K&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/05/05/2-00-k/ Chapter 2.22 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== True Appearance: ===&lt;br /&gt;
Without making use of her &amp;quot;trinkets&amp;quot;, she has a shorter, thicker figure and flat chest, with pale skin, a face that is a bit plain with a few faint freckles, a nose that was a bit snubbed and brown hair. Moreover, she wears  armor that is grey, with a visor helmet on her head.&amp;lt;ref name=&amp;quot;4.05 K&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2018/01/23/4-05-k/ Chapter 4.05 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Mars is boisterous and relaxed in manner. She is insecure about her own appearance, as she never shows it in public, and instead prefers to cast illusions to make herself look attractive. Otherwise, she is quite ostentatious. Mars is very confident in battle, and is always itching for a fight. Similar to the other members of the Seven, she is devoted to Flos. &lt;br /&gt;
&lt;br /&gt;
More TBA From [https://wanderinginn.com/2021/11/21/8-53-fh/ Chapter 8.53 FH] &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Mars was once a [Gladiator] in Nerrhavia&#039;s Fallen&#039;s arenas.&lt;br /&gt;
&lt;br /&gt;
Mars would be at the head of every charge, and crush the opposing army’s champion before each battle.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2018/01/20/4-04-k/ Chapter 4.04 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Mars can&#039;t do any magic, although possesses numerous magical items.&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt; She is a pure warrior, and an oustanding one at that. However, while it is true that she excels in combat, she is lacking in many other areas, making her rather inflexible. As a result, she is often employed only at specific times.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2018/01/20/4-04-k/ Chapter 4.04 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
*[Vanguard] Lv. 66&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Call of the Champion]&lt;br /&gt;
* [Grand Slash]&lt;br /&gt;
* [Power Strike]&lt;br /&gt;
* [Six-fold Grand Slash]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* Massive Round Shield&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt;&lt;br /&gt;
* Sword curved like a scimitar but double-edged and glows purple in the light.&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt;&lt;br /&gt;
* Several Magical Items&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt;&lt;br /&gt;
* Bag of Holding&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt;&lt;br /&gt;
* Ring that can change her appearance by twisting it.&amp;lt;ref name=&amp;quot;4.05 K&amp;quot; /&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* At level 66, Mars was the second highest level warrior on [[Chandrar]]. With [[Torreb|Torreb&#039;s]] death,&amp;lt;ref&amp;gt;{{VERef|Chapter 9.59 O}}&amp;lt;/ref&amp;gt; she is now the highest.&lt;br /&gt;
*Mars is the highest-level of Flos&#039;s Seven.&amp;lt;ref name=&amp;quot;2.22 K&amp;quot; /&amp;gt;&lt;br /&gt;
* According to [[Trey]], Mars&#039;s illusionary form looks exactly like a supermodel altered in photo shop or out of an anime or video game, which is to say, stylized, unrealistic perfection of the female form…according to males.&lt;br /&gt;
*Mars is not her real name, but rather the name she chose for herself.&amp;lt;ref&amp;gt;[[Chapter 8.53 FH]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Her pale skin is from a lack of sunlight.&lt;br /&gt;
* So far only 3 people had ever dueled Mars and lived after she used [Call of the Champion].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/09/16/7-47-k/ Chapter 7.47 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Mars by CarolinaCM.jpg|Mars by [[Fanworks/CarolineCM|CarolinaCM]]&lt;br /&gt;
&lt;br /&gt;
Mars by DemonicCriminal.jpg| Mars fighting the Geomancer by [[Fanworks/Demonic Criminal|LeChatDemon]] (4.05 K)&lt;br /&gt;
&lt;br /&gt;
Mars_by_MG.jpg|Mars (cut-out) by [[Fanworks/mg|mg]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/05/2-00-k/ To] [[Gazi Pathseeker|Gazi]]) “It’s good to see you again, Gazi. A pity you didn’t come earlier; I would have dearly loved to see our lord’s face had we walked in together.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/05/2-00-k/ To] [[Trey|the]] [[Teresa Atwood|Twins]]) “You two are the ones who woke my liege lord, aren’t you? I owe you a huge debt, Trey and Teres, was it?”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/05/2-00-k/ To] [[Gazi Pathseeker|Gazi]]) “An [Innkeeper]? A [[Erin Solstice|girl]] below Level 20? She struck &amp;lt;em&amp;gt;you?&amp;lt;/em&amp;gt;”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2018/01/20/4-04-k/ To] [[Trey Atwood|Trey]]) “Here’s to not being able to ride a damn horse as fast as those two! And not being able to fight on horseback at all!”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2018/01/23/4-05-k/ To] [[Flos Reimarch|Flos]]) “I disobeyed your orders, my King. I wouldn’t have come, but I received a message from a certain [[Calac Crusand|son]] of a certain [[Venith Crusand|vassal]] you might know.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/10/26/6-52-k/ To] her Soldiers) “I hear it. Looks like they’re trying to make music. Keep calm, girls and boys. Nobody scare them or they’ll stretch their shiny silk backsides.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/10/26/6-52-k/ To] [[Nerrhavia Fallen]]’s troops) “Remember &amp;lt;em&amp;gt;that&amp;lt;/em&amp;gt;, you arrogant silk handkerchiefs.”&lt;br /&gt;
*([https://wanderinginn.com/2021/11/21/8-53-fh/ To] [[Nerrhavia Fallen]]’s army) “Flee or perish! In the name of the King of Reim! By the will of the King of Destruction! I am Mars the Illusionist! Greatest of the Seven! &#039;&#039;I will not quit this field until the last foe falls before me or runs howling back into the sands that birthed you!&#039;&#039;”&lt;br /&gt;
*([https://wanderinginn.com/2021/11/21/8-53-fh/ To] [[Salui]]) “…They call me Mars the Illusionist. In the arena, I was known as the ‘Eternal Gladiator’. They call me Mars. Mars, one of the Seven of the King of Destruction.”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Chandrar]]&lt;br /&gt;
[[Category:Reim]]&lt;br /&gt;
[[Category:Seven]]&lt;br /&gt;
[[Category:Vanguards]]&lt;br /&gt;
[[Category:Gladiators]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=80510</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=80510"/>
		<updated>2023-11-27T21:49:30Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: moved apes and monkeys from beastkin to ape and monkeys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many races of sentient species. &amp;lt;blockquote&amp;gt;&#039;&#039;For non-sapient species, see the [[Monsters]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Innworld has a diverse landscape of many sentient species all with unique backgrounds, rich cultures, and traditions. Throughout history, many have grown increasingly common or gone extinct. Some species, like humans, flourish on all continents while others have been driven to small hidden locations and live in small numbers.&lt;br /&gt;
&lt;br /&gt;
== List of Sentient Races ==&lt;br /&gt;
&lt;br /&gt;
=== Known Races: ===&lt;br /&gt;
*[[Agelum]]&lt;br /&gt;
*[[Antinium]]&lt;br /&gt;
*Ape and Monkeys&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Jungleclad Gorrillas&lt;br /&gt;
**Orangutans&lt;br /&gt;
**Vale Forest Tribes (Extinct)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Beastkin]]&lt;br /&gt;
**Bears&lt;br /&gt;
** Cats&lt;br /&gt;
** Dogs&lt;br /&gt;
**Falcon&lt;br /&gt;
** Foxes&lt;br /&gt;
** Jackals&lt;br /&gt;
** Owls&lt;br /&gt;
** Rabbits&lt;br /&gt;
** Rhinoceros&lt;br /&gt;
**Salamander&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Squirrels&lt;br /&gt;
**Wolf&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Cyclopes]]&lt;br /&gt;
* [[Demons]]&lt;br /&gt;
* [[Djinni]]&lt;br /&gt;
** [[Jinn]] (Extinct)&lt;br /&gt;
* [[Dorhmin]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Drakes]]&lt;br /&gt;
** [[Oldblood Drakes]]&lt;br /&gt;
** [[Scorchling]]s&lt;br /&gt;
* [[Drowned People]]&lt;br /&gt;
** Part-Drowned People&lt;br /&gt;
*[[Dryads]]&lt;br /&gt;
*[[Dullahans]]&lt;br /&gt;
* [[Dwarves]]&lt;br /&gt;
** Part-Dwarves&lt;br /&gt;
*[[Elementals]]&lt;br /&gt;
**Air Elementals&lt;br /&gt;
**Earth Elementals&lt;br /&gt;
**Flame Elementals&lt;br /&gt;
**Frost Elementals&lt;br /&gt;
**Glass Elementals&lt;br /&gt;
**Mask Elementals&lt;br /&gt;
**Law Elementals&lt;br /&gt;
**Lightning Elementals&lt;br /&gt;
**Swamp Elementals&lt;br /&gt;
**Water Elementals&lt;br /&gt;
* [[Elves]] (Extinct)&lt;br /&gt;
** [[Half-Elves]]&lt;br /&gt;
* [[Fraerling]]&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
**Summer Fae&lt;br /&gt;
**Spring Fae&lt;br /&gt;
**Winter Fae / [[Frost Faeries]]&lt;br /&gt;
* [[Garuda]]&lt;br /&gt;
*[[Gazers]]&lt;br /&gt;
**[[Half-Gazers]]&lt;br /&gt;
*Ghosts&lt;br /&gt;
*[[Giants]]&lt;br /&gt;
** Ash Giants&lt;br /&gt;
**Cloud Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Frost Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Half-Giants&lt;br /&gt;
*** Part-Giants&lt;br /&gt;
*[[Gnomes]] (Extinct)&lt;br /&gt;
* [[Gnolls]]&lt;br /&gt;
** [[Raskghar]]&lt;br /&gt;
* [[Goblins]]&lt;br /&gt;
**Hobgoblins&lt;br /&gt;
***Fomirelins&lt;br /&gt;
*Gods&lt;br /&gt;
**[[Dead Gods]]&lt;br /&gt;
**Demigods&lt;br /&gt;
**[[Seamwalkers]]&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
* [[Halflings]] (Extinct)&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
*Kelpies (Extinct?)&lt;br /&gt;
*Kitsunes&lt;br /&gt;
* [[Lizardfolk]]&lt;br /&gt;
**Gorgons&lt;br /&gt;
**Indishei&lt;br /&gt;
**Lamia&lt;br /&gt;
*** Star Lamia&lt;br /&gt;
**Medusa&lt;br /&gt;
**[[Nagas]]&lt;br /&gt;
** Quexal&lt;br /&gt;
** Scylla&lt;br /&gt;
** Tasgiel&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Lucifen]]&lt;br /&gt;
*[[Merfolk]]&lt;br /&gt;
*[[Minotaurs]]&lt;br /&gt;
* [[Ogres]]&lt;br /&gt;
* Pheonix&lt;br /&gt;
*[[Sariant Lambs]]&lt;br /&gt;
*[[Satyrs]]&lt;br /&gt;
*[[Selphids]]&lt;br /&gt;
*[[Spiderfolk]] (Extinct)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[String People]]&lt;br /&gt;
*[[Titans]]&lt;br /&gt;
* [[Treants]]&lt;br /&gt;
* [[Trolls]]&lt;br /&gt;
** Half-Trolls&lt;br /&gt;
**Magma Trolls&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Unicorns]]&lt;br /&gt;
*[[Vampires]]&lt;br /&gt;
*[[Wyrms]]&lt;br /&gt;
**Lindwyrms&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/16/interlude-adventurers-pt-3/ Interlude - Adventurers (Pt. 3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Unnamed race of magic Silverfish&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
Most sentient races of innworld have the ability to level though some lack that ability and others are as of yet unconfirmed as having levels. The exact cause of leveling is unknown though some races have shown half-descendants that can level. Below are races that have not been shown with Classes/Levels. &lt;br /&gt;
&lt;br /&gt;
=== Non Leveling: ===&lt;br /&gt;
&lt;br /&gt;
* Agelum&lt;br /&gt;
* Ape and Monkeys&lt;br /&gt;
* Cyclopes&lt;br /&gt;
* Elves&lt;br /&gt;
*Dead Gods&lt;br /&gt;
*Djinni&lt;br /&gt;
*Dorhmin&lt;br /&gt;
* Dragons&lt;br /&gt;
*Dryads&lt;br /&gt;
* Elementals&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
*Ghosts&lt;br /&gt;
* Giants (Half-Giants can)&lt;br /&gt;
* Gnomes&lt;br /&gt;
*Golems (Can with a specific core format)&lt;br /&gt;
* Lucifen&lt;br /&gt;
*Merfolk&lt;br /&gt;
* Ogres&lt;br /&gt;
*Raskghar&lt;br /&gt;
*Sariant Lambs (Will all can if they pass the Trials of Levelling)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Satyrs&lt;br /&gt;
*Seamwalkers&lt;br /&gt;
* Titans&lt;br /&gt;
* Trolls (Half-Trolls can)&lt;br /&gt;
* Treants&lt;br /&gt;
*Undead (Can with a specific core format)&lt;br /&gt;
*Unicorns&lt;br /&gt;
* Wyrms&lt;br /&gt;
&lt;br /&gt;
=== Unknown Leveling: ===&lt;br /&gt;
Currently unknown if these sentient races can/could level or not.&lt;br /&gt;
&lt;br /&gt;
* Demigods&lt;br /&gt;
* Halflings&lt;br /&gt;
* Spiderfolk&lt;br /&gt;
*Unnamed race of magic Silverfish&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are beings, like [[Djinn]], that are highly magical and part spirit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt; Most of these types of creatures are currently enslaved, particularly in [[Chandrar]].&lt;br /&gt;
*In [[Izril]], the most common interspecies marriage is between Gnolls and Drakes. This is due to their close proximity in the south and is despite the fact that there are many Humans in the north.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/12/8-27/ Chapter 8.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some races are not able to level until a special criterion is met. Vampires, for instance, need to be purified and drink the blood of other leveling creatures to gain levels themselves.&lt;br /&gt;
*[[Selphids]] refer to any species other than them as the &#039;&#039;&#039;Manykind&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Races|!!Races]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Magnolia_Reinhart&amp;diff=80431</id>
		<title>Magnolia Reinhart</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Magnolia_Reinhart&amp;diff=80431"/>
		<updated>2023-11-25T18:07:47Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: removed obsolete trivia from archived v1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub Rewrite}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
|tab4 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{infobox character&lt;br /&gt;
 | name         =Magnolia Reinhart&lt;br /&gt;
 | aliases      =Lady Magnolia&amp;lt;br /&amp;gt;&lt;br /&gt;
The Deadly Flower Blooming In The North&amp;lt;br /&amp;gt;&lt;br /&gt;
Flower Lady&amp;lt;br /&amp;gt;&lt;br /&gt;
Mags&lt;br /&gt;
 | species      =[[Humans|Human]]&lt;br /&gt;
 | gender       =Female&lt;br /&gt;
 | status       =&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
 | affiliation  =[[Reinhart Family]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Teriarch]]&lt;br /&gt;
 | age          =47&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/03/01/9-38-tv-pt-2/ Chapter 9.38 TV (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
 | occupation   =Lady&lt;br /&gt;
 | residence    =[[Celum]]&lt;br /&gt;
Estate near to [[Invrisil]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/10/06/interlude-1-00-r/ Interlude – 1.00 R]&lt;br /&gt;
|family = [[Regis Reinhart]] (&#039;&#039;Ancestor&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cecille Reinhart]] (&#039;&#039;Aunt&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Wernel Reinhart]] (&#039;&#039;Cousin&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Damia Reinhart]] (&#039;&#039;Cousin&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Calidus Reinhart]] (&#039;&#039;Cousin&#039;&#039;)&lt;br /&gt;
|image =Magnolia_by_LeChatDemon.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Demonic Criminal|LeChatDemon]] (Cut-out)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lady Magnolia Reinhart&#039;&#039;&#039; is a Human [Lady] and current head of the [[Reinhart family|Reinhart Family]], one of the [[Five Families]] and is one of the ten wealthiest and most powerful individuals in [[Izril]]. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Magnolia is neither tall nor thin. She is not, by her own admission, a dashing beauty, although she is quite pretty. Despite that, she has a big &#039;&#039;presence.&#039;&#039;&amp;lt;ref name=&amp;quot;4.47&amp;quot;&amp;gt;[https://wanderinginn.com/2018/06/19/4-47/ Chapter 4.47]&amp;lt;/ref&amp;gt;&#039;&#039; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She has curly blonde hair, dark forest green eyes and a bright smile that engulfs her other features. She wears bright clothing with a penchant for the color pink, and wears expensive jewelry.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/02/1-02-r/ Chapter 1.02 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She has a small scar on her chin&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Lady Magnolia is a manipulative self righteous woman. That being said, she deliberately acts good-naturedly, as people are more likely to lower their guards around happy people.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/01/1-10-r/ Chapter 1.10 R]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Magnolia has a preference towards the color pink. At least one of her rooms is pink,&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt; her dresses tend to be pink,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R]&amp;lt;/ref&amp;gt; and even her carriage is frightfully pink. It was said that [Bandits] and other criminals can&#039;t even bear to attack the carriage because of the color.&amp;lt;ref name=&amp;quot;:4.06 KM&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
In her childhood, Magnolia was extremely wild, as [[Ressa]] (who was just as bad) is always ready to remind her. Ressa would later be employed by Magnolia as her skilled [Head Maid].&amp;lt;ref name=&amp;quot;I3&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/24/interlude-3/ Interlude 3]&amp;lt;/ref&amp;gt; Magnolia already knew [[Teriarch]] when she was still a girl of sixteen and has kept his existence a secret.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt; Magnolia learned to play chess when she was sixteen and has been playing regularly with at least one good opponent since then.&amp;lt;ref name=&amp;quot;2.38&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/21/2-31/ Chapter 2.38]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Magnolia was 18&amp;lt;ref&amp;gt;[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]. Considering this [[Timeline]], Magnolia would be around 43 now.&amp;lt;/ref&amp;gt; when she participated in the [[First Antinium War]] after learning of the threat.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/28/s02-the-antinium-wars-pt-1/ S02: The Antinium Wars, Pt. 1]&amp;lt;/ref&amp;gt; She assembled an army of 160,000 to deal with the incursion. As one of the foremost scions of her influential family, she had seized the power over her noble house from the other members of her family, in a coup that went without bloodshed. She then hired both masses of soldiers and every mid- and high-level adventurer available; she was present during the fighting that ended the Antinium Siege on Liscor; and she was acting as a buffer between Human and Drake commanders who frequently disagreed on key issues. However, she then returned back to the north and only participated in the war as a diplomat from then on.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/s02-the-antinium-wars-pt-2/ S02: The Antinium Wars, Pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Second Antinium War, she participated in the [[Sacrifice of Roses]], then participated in battles against [Goblin King] [[Velan]] bringing with her 100,000 soldiers, her Battle Golems, and the [[Crown of Flowers]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02: The Antinium Wars, Pt. 3]&amp;lt;/ref&amp;gt; She continued to provide powerful artifacts in the war against the goblins&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/26/s02-the-antinium-wars-pt-4/ S02: The Antinium Wars, Pt. 4]&amp;lt;/ref&amp;gt; and later linked up with [[Niers Astoragon]] who had ventured to Izril to help in the war as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/26/s02-the-antinium-wars-pt-5/ S02: The Antinium Wars, Pt. 5]&amp;lt;/ref&amp;gt; Still, for all her participation in wars, Reinhart had never bothered herself with assembling a staff to handle military matters, or learn the basics of these issues herself.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/09/4-44-m/ Chapter 4.44 M]&amp;lt;/ref&amp;gt; Instead, she specialized in governing, ruling, economy, and infrastructure.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/09/17/6-45-e/ Chapter 6.45 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:PolMapIzril.png|thumb|250px|right|The Reinhart Lands spread all over northern Izril; Invrisil is assumed to be her most important holding. (Artist&#039;s rendition)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/09/17/6-45-e/ Chapter 6.45 E]&amp;lt;/ref&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 1&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Magnolia was residing in her [[Celum]] mansion when [[Ryoka Griffin]] arrived. This was probably to be closer to [[Teriarch]] who had woken up shortly before that. Magnolia noticed the extraordinary young Runner and put quite some stress on the girl so that she could learn about her secrets. However, Ryoka eluded her inquiries repeatedly, even when Magnolia pressured her via the Runner&#039;s Guild, let the [Assassin] [[Theofore]] surveillance her and even let Teriarch scry the girl for her. While Volume 1 established her as a powerful main character and antagonist in Ryoka&#039;s storyline, the full extent of her influence was only revealed later.&amp;lt;ref&amp;gt;Interlude 1.00 R, Chapters 1.02-1.10 R&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Magnolia_Seal.png|thumb|250px|Seal of Magnolia (by Enyavar, inspired by the Magnolia banner of Raoul Solomon)]]&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 2&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Magnolia found out about Earth when she picked up eight [[Earthworlders]], among them [[Joseph]], [[Rose]] and [[Imani]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/07/2-20/ Chapter 2.23]&amp;lt;/ref&amp;gt; She brought them to her [[Invrisil]] mansion where she also went when winter started.&amp;lt;ref name=&amp;quot;2.08&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/09/2-09/ 2.08]&amp;lt;/ref&amp;gt; She also invited [[Erin]] to there with intention of keeping her, but sent her back to Liscor when Erin refused to stay and made it believable to Magnolia that she would not be a negative influence on the [Lady&#039;s] schemes.&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was then revealed that Magnolia is keeping tabs on all major players in Izril and the overall political situation, among them the Antinium Hives (she knew that the Grand Queen had sent a delegation to Liscor); the [[Reiss|Goblin Lord]] and Goblin movements in general; the activities of [[Tyrion Veltras]] and [[Zel Shivertail]]. Her combat assets included 2000 people with levels above 20; 600 of them above 30; as well as 8 Gold-rank teams and 6 Named Adventurers; not to mention at least 350 irregular units. She was for a long time already trying to hire [[Niers Astoragon]].&amp;lt;ref name=&amp;quot;I3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 3&amp;lt;/u&amp;gt; ===&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 4&amp;lt;/u&amp;gt; ===&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 5&amp;lt;/u&amp;gt; ===&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 6&amp;lt;/u&amp;gt; ===&lt;br /&gt;
=== &amp;lt;u&amp;gt;Volume 7&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Lady Magnolia&#039;s influence is so vast that at her word every garrison of every major city in the north would mobilize to back her if she so ordered.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/05/3-10/ Chapter 3.10]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her Skills as a [Lady] come with some restrictions. They won&#039;t work unless Magnolia is sufficiently ladylike. As a result, she may not, for instance, wear armor, not even on a battlefield, at least not if she wishes to make use of her Skills. That doesn&#039;t go for all [Ladies], however, as Bethal isn&#039;t so limited in that regard.&amp;lt;ref name=&amp;quot;4.48&amp;quot;&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Flower of Izril, Lady of the Dragon’s Promise] Lv. 57&amp;lt;ref&amp;gt;[[Chapter 9.57 B]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;Titles:&amp;lt;/span&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Trumphant Schemer of Izril]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Aegis of Grace]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Assign Title (Reinhart Family)]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [Charm]&lt;br /&gt;
* [Charming Demeanor]&lt;br /&gt;
* [Deft Hand]&lt;br /&gt;
* [Employees: Species Perks]&lt;br /&gt;
* [Insult to Injury]&lt;br /&gt;
* [Polite Deflection]&lt;br /&gt;
*[Read Your Lips]&lt;br /&gt;
* [Sense Intentions]&lt;br /&gt;
* [Trade War]&lt;br /&gt;
* [Written Decree]&lt;br /&gt;
&lt;br /&gt;
=== Temporary Skills ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffd700&amp;quot;&amp;gt;[Recall My Greatest Hour]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* A monocle that allows her to read [Skills] and [Levels], unless they are concealed.&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt;&lt;br /&gt;
* A short range teleportation ring.&lt;br /&gt;
* A ring that shoots a thin crimson light, that expands to a beam of burning air, engulfing the target in a column of fire and then explode, leaving nothing but a crater of black, smoking ash.&lt;br /&gt;
*A magical pink carriage that is said to be the fastest means of traveling outside of teleportation in all of Izril. It has been repaired once by Teriarch and then shortly replaced after being destroyed in an ambush.&lt;br /&gt;
*A Ring of Protection given to her by Teriarch that prevents any form of damage while it still has mana, capable of stopping a literal head snap from killing her.&lt;br /&gt;
*A ring that she uses to communicate with Teriarch.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* She &#039;&#039;loves&#039;&#039; sweet treats and drinks.&lt;br /&gt;
* She hates mysteries.&lt;br /&gt;
* At her sixteenth birthday, she received 10 massive suits of plate armor [[Golems]], as a present.&lt;br /&gt;
* She hates the Reinhart Estate in [[First Landing]].&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/19/3-14/ Chapter 3.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Magnolia&#039;s mansion is located in close vicinity to [[Invrisil]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt; to which she always travels to for the winter while spending only a couple of months in Celum.&amp;lt;ref name=&amp;quot;2.08&amp;quot; /&amp;gt;&lt;br /&gt;
* Lady Magnolia is on a short list of names one has to memorize no matter where one lives in the world, showing how far her influence reaches.&amp;lt;ref name=&amp;quot;I3&amp;quot; /&amp;gt;&lt;br /&gt;
* Magnolia once swore she&#039;d never go back to her family&#039;s estate in [[First Landing]] again unless she were dragged kicking and screaming.&amp;lt;ref name=&amp;quot;:4.06 KM&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2018/01/27/4-06-km/ Chapter 4.06 KM]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Her mother died at some point in the past.&amp;lt;ref name=&amp;quot;:4.06 KM&amp;quot; /&amp;gt;&lt;br /&gt;
* Magnolia has 4 sisters who seemingly scream like banshees. It is safe to say that Magnolia dislikes them. Furthermore, she seems to have also brothers, though the number is not known.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/07/4-26-m/ Chapter 4.26 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Magnolia dislikes [Emperors]. Every one she had met had a few nasty tricks up their sleeves. More importantly, she is in a disadvantage when having to deal with them, due to their classes being placed higher in the hierachy. (It might be similar to what [[Reynold Ferusdam|Reynold]] experienced when he met Laken, although probably not as extreme.) As a result, she prefers to avoid standing in their near vicinity. She had especially a bad experience with the Emperor of Sands.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/09/4-44-m/ Chapter 4.44 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Magnolia houses cats in her mansion, as she&#039;s able to tolerate them about as much as they tolerate her. While her staff found it difficult to ascertain exactly how many cats she had, it was finally revealed that there were 18 cats in total.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/01/interlude-a-meeting-of-druids/ &amp;lt;nowiki&amp;gt;Interlude – A Meeting of [Druids]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Ladies]]&lt;br /&gt;
[[Category:Five Families]]&lt;br /&gt;
[[Category:Reinhart Family]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Invrisil]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Emperor_of_Sands&amp;diff=75441</id>
		<title>Emperor of Sands</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Emperor_of_Sands&amp;diff=75441"/>
		<updated>2023-04-03T20:43:27Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Corrected “xonre” -&amp;gt; “xorne”&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub Rewrite}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|aliases = Emperor of Sands&lt;br /&gt;
|residence = [[Chandrar]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2018/07/17/5-02/ Chapter 5.02]&lt;br /&gt;
|status = Alive&lt;br /&gt;
|occupation = Emperor&lt;br /&gt;
|species = [[String People|String Person]]&lt;br /&gt;
|affiliation = [[Empire of Sands]]&lt;br /&gt;
|gender = Male/Female&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Emperor of Sands&#039;&#039;&#039; is a [[String People|String Person]] and ruler of the [[Empire of Sands]] in [[Chandrar]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Like most String People, the Emperor of Sands can freely change his/her appearance by switching their body parts. However, the Emperor of Sands can take this one step further, and switch his/her heads, allowing him/her to change outlook and personality.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/18/7-13-k/ Chapter 7.13K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Pathorex, he appears as a young man in the prime of his life, with emerald eyes, short hair, and stitch-marks on his fingers and neck. As Saet-rei, she is a tall, elegant woman with eyes brilliant as sapphires, and stitch-marks on her neck and every joint on her body.&amp;lt;ref&amp;gt;[[Chapter 5.02]]&amp;lt;/ref&amp;gt; As Xorne, his head is grey and thinning, while his body is that of a fitter and younger man.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personalities ==&lt;br /&gt;
When changing heads, the Emperor of Sands integrates the personality and memories of the head, becoming a gestalt between the two and allowing for a change of perspective. Each of these heads can independently think and talk but only one can be worn at a time.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Furthermore, only the current head of the Emperor of Sands can voluntarily choose to change his/her head. &lt;br /&gt;
&lt;br /&gt;
The original head of the Emperor of Sands is insane and unpredictable, and is only to be put on as a last resort. Pathorex is charismatic, yet impulsive, and often makes decisions based on the heat of the moment. While these decisions sometimes pay off thanks to his class [Lucky Prince], they can also backfire with cause to regret, shown when he executed [[Drevish]], resulting in month-long skirmishes with [[Takhatres]] and his tribe. Saet-rei is charming and cunning, with a love of puns. Xorne is calculating, and excellent at making plans and infrastructure, with his talent leading him to be headhunted by the [[Blighted Kingdom]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over the last 8 years, the Emperor of Sands swallowed most of the nations, once part of [[Flos Reimarch|Flos&#039;]] empire, to the west. With his vast army he burns and pillages every village in his way.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/10/26/interlude-king-edition/ Interlude – King Edition (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most important reason as to why he hasn&#039;t expanded to the east and reached Flos&#039; kingdom yet is the Zeikhal desert. Being possibly twice as large as the Sahara, it is highly difficult to cross it with an army.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2018/01/06/4-00-k/ Chapter 4.00 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
At some point, the Emperor managed to catch [[Drevish]], one of the [[Seven]] and old friend to Flos, cut off his head, then sent it to the King of Destruction.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/05/05/2-00-k/ Chapter 2.22 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After killing Drevish, the Emperor of Sands spends much of his time in an antagonistic role towards Flos and is primarily seen in the story fighting Flos using proxy armies or other tactics.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Heads: ===&lt;br /&gt;
&lt;br /&gt;
* Pathorex&lt;br /&gt;
* Saet-rei&lt;br /&gt;
* Vorrem&lt;br /&gt;
*Xorne&lt;br /&gt;
*Emperor of Sands&#039; True Head&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Manifold Emperor of Bounded Threads] Lv. 46&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Classes possessed by heads: ====&lt;br /&gt;
&lt;br /&gt;
* [Clerk] - Xorne&lt;br /&gt;
* [Lucky Prince] - Pathorex&lt;br /&gt;
*[Matchmaker] - Saet-rei&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Sanctuary of the Desert]&lt;br /&gt;
*[Shared Skill: (&#039;&#039;Skill&#039;&#039;)]&lt;br /&gt;
**[Tell Me Everything]&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
* ([https://wanderinginn.com/2018/07/17/5-02/ To] [[Khal]]) “Surprised, Khal? Surely you knew your Emperor wore many faces.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/07/17/5-02/ To] [[Khal]]) “Ah, in nature we are different. That is true. I cannot fathom what it is like to be Human, to never change your form. If your bones shatter you must heal slowly. If you lose an arm it is gone for good. Whereas I can but unravel the strings of my arm and attach a new one.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/07/17/5-02/ To] [[Khal]]) “Sometimes I forget myself, General. There is more to an [Emperor]’s duties than war. And yet, it is war that Chandrar thrives on, is it not?”&lt;br /&gt;
* ([https://wanderinginn.com/2018/07/17/5-02/ To] [[Khal]]) “Come to my chambers tonight, General. We shall discuss what &amp;lt;em&amp;gt;your&amp;lt;/em&amp;gt; thoughts on the King of Destruction are then. I would hear your insights and—counsel.”&lt;br /&gt;
* ([https://wanderinginn.com/2020/02/19/7-08-k/ To Itself]) “I should be worn. &amp;lt;em&amp;gt;He&amp;lt;/em&amp;gt; is out there. What care have I of Terandria when the King of Destruction hounds my dreams? When his [[Takhatres|vassal]] incites rebellion and musters other nations against me?”&lt;br /&gt;
* ([https://wanderinginn.com/2020/03/18/7-13-k/ To Itself]) “I know that I am the perspective needed. I have made mistakes. And clearly—I underestimated the folly of Humans. Of men. But do not get a head of yourself.”&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* He was mentioned for the first time in the [[Interlude – King Edition (Archived)]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Chandrar]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Emperors]]&lt;br /&gt;
[[Category:Empire of Sands]]&lt;br /&gt;
[[Category:Unnamed Characters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Dragons&amp;diff=74830</id>
		<title>Dragons</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Dragons&amp;diff=74830"/>
		<updated>2023-03-22T15:50:11Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: /* Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dragons&#039;&#039;&#039;, also known by the [[Drakes]] as the &#039;&#039;&#039;Ancestors &#039;&#039;&#039;or &#039;&#039;&#039;The First Parents&#039;&#039;&#039;,&#039;&#039;&#039; &#039;&#039;&#039;are one of the oldest [[Races]] of Innworld.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Dragons often have mismatched eye colors.&lt;br /&gt;
&lt;br /&gt;
Water dragons have fins instead of manes, gills in addition to lungs, and baleen instead of teeth.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2022/07/12/9-06/ Chapter 9.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lung Dragons, commonly called Long Dragons, had long winding bodies. They should not be mistaken for [[Wyrms]].&lt;br /&gt;
&lt;br /&gt;
=== Types ===&lt;br /&gt;
All Dragons have an elemental type, with known types/subtypes including Flame, Water, Earth (Gems,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-3/ Chapter 8.82 pt. 3]&amp;lt;/ref&amp;gt; Marsh, Forest, Gravity), Lightning (Stormheight), Void, Blood, Frost,&amp;lt;ref&amp;gt;[[Interlude – Satar|Chapter 8.56]]&amp;lt;/ref&amp;gt; Venom,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Feathers,&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt; Waves, Wind, Dawn, Stars, Skies, War, and Sanctum. They can also be identified by scale color, such as Brass or Silver. Color is not an identifier of elemental type.&lt;br /&gt;
&lt;br /&gt;
Properly categorizing the types and subtypes may be impossible due to the limited information given. &lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
=== Physiology ===&lt;br /&gt;
Dragons are an egg-laying species. Their eggs can wait for thousands of years before hatching. Dragons are not considered mature until they are at least two hundred years old. They are also prone to taking naps, which can last decades. &lt;br /&gt;
&lt;br /&gt;
All Dragons have heterochromia. They also have a highly attuned sense of smell.&lt;br /&gt;
&lt;br /&gt;
Dragons can survive fistfights with Giants.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/15/8-72/ Chapter 8.72]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Diet ====&lt;br /&gt;
Air and land Dragons are omnivorous but prefer meat. Water Dragons did not hunt by nature or inclination.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Lifespan ====&lt;br /&gt;
Dragons are quasi-immortal and are not subject to old age or disease. The current oldest living Dragon, [[Teriarch]], has lived 58,000 years.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/22/9-33/ Chapter 9.33]&amp;lt;/ref&amp;gt; However, he is a rare outlier, as he was considered even by other Dragons to be ancient. &lt;br /&gt;
&lt;br /&gt;
=== Magical Qualities ===&lt;br /&gt;
Similar to Djinni, Dragons are beings of magic. While they are able to cast different kinds of magic, their natural abilities and breath attack are determined by their elemental type. Their magic increases as they age. They are also capable of shapeshifting, though this ability may not be accessible in their adolescence, at least without an artifact. Some alchemy does not affect Dragons, preventing them from using some [[potions]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/18/9-29/ Chapter 9.29]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Even after death, the body parts of Dragons remain highly magical and do not wane with time. The Az&#039;muzarre Tribe use armor and weapons made from Dragon parts, making them one of the more powerful Gnoll tribes in Izril. Additionally, [[Pisces Jealnet|Pisces]] theorized that the enchantments on the walls of the Walled Cities are because of Dragon bones contained within them. &lt;br /&gt;
&lt;br /&gt;
=== Special Abilities ===&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
The System acknowledges them as immortals, thus they are unable to obtain Classes/Levels and Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/08/20/1-07/ Chapter 1.07]&amp;lt;/ref&amp;gt; Under the same rule fall other immortals including for example Djinni, Wyrms, Agelum, Elves and the Lucifen. &lt;br /&gt;
&lt;br /&gt;
== Behavior and Culture ==&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
By and large, Dragons are an arrogant species. They are also very touchy and dislike losing immensely.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/06/24/interlude-3/ Interlude]&amp;lt;/ref&amp;gt; They are very also formal and conscientious about traditions, which make them rather predictable.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/05/28/2-25/ Chapter 2.25]&amp;lt;/ref&amp;gt; Dragons value riches and accumulated hordes. &lt;br /&gt;
&lt;br /&gt;
For a Dragon to give anything away from their hoard, unprompted, was the rarest thing in the world. And it was the rudest thing to ignore when they do so.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In terms of intraspecies conflict, Dragons tend to clash in groups associated with elemental type and color. &lt;br /&gt;
&lt;br /&gt;
=== Mourning ===&lt;br /&gt;
To mourn their own, Dragons first built great memorials. But those would be eventually torn down by mortal races, or simply break and wear with time. Later, they would gift a cherished item from their hoard to mortals who knew the deceased Dragon, and to others of their kind. This would inspire the Drakes&#039; practice of keeping wills.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2022/06/07/9-01/ Chapter 9.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once, Dragons ruled over their descendants, the Drakes, as they were slaves and fought bitter wars with every nation on the globe.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/24/4-31/ Chapter 4.31]&amp;lt;/ref&amp;gt; In ages long past, people of all species would come to the Dragonthrones, highly powerful artifacts which contained pocket worlds, to appeal to the Dragonlords, leaders of Dragons.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; There were sixteen Dragonlords, and eight Dragonthrones built, though five have been lost or destroyed.&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;[https://wanderinginn.com/2022/09/25/9-17-r/ Chapter 9.17 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dragons once undertook the [[Trials of Levelling]], and had a tower eight hundred feet tall made out of precious gemstones, [[Adamant|adamantium]] and dragonbone inside one of the dragonthrones. However, they did not gain the ability to level afterwards and knowledge of the trials was erased from their minds. The tower was later destroyed in war, by a Tier 8 spell.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/03/19/interlude-brewing-sariants/ Interlude - Brewing Sariants]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Dragons ==&lt;br /&gt;
&lt;br /&gt;
=== Alive: ===&lt;br /&gt;
&lt;br /&gt;
*[[Khetieve]] - Water-type Dragon, Dragonlord of Waves/Waters&lt;br /&gt;
*[[Teriach|Teriarch]] - Fire-type Dragon, Dragonlord of Flame&lt;br /&gt;
*[[Rafaema]] - Lightning-type Dragon&lt;br /&gt;
*[[Cirediel Anvi’dualln Olicuemerdn]] - Earth-type Dragon&lt;br /&gt;
*Young Golden Dragon living in [[Avalon]]&lt;br /&gt;
*Unknown Dragonlord of War?&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 8.82 (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Deceased: ===&lt;br /&gt;
&lt;br /&gt;
*Aeitendeske - Last Dragonlord of the Wind&amp;lt;ref name=&amp;quot;:7&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Berithseid - Lightning-type Dragon, Dragonlord of Lightning&lt;br /&gt;
*[[Ischeveil]] - Venom-type Dragon&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/interlude-satar-revised/ Interlude – Satar]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Muzarre]] - Earth-type Dragon, Dragonlord of Earth/Gems&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-84/ Chapter 8.84]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Raendersolis - First Dragonlord of Dawn&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
*Saracandre - First Dragonlord of Gems&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*Sasitoret - Wings of Life&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Xarkouth]] - Void-type Dragon, Dragonlord of Stars / Dragonlord of the Void&lt;br /&gt;
*[[Yderigrisel]] - Silver-type Dragon (&#039;&#039;Soul Consumed&#039;&#039;)&lt;br /&gt;
*Unknown young Dragon killed by [[Tulm the Mithril]]&lt;br /&gt;
*Unnamed Dragonlord of Feathers&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Unnamed Dragonlord of Skies&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
*Unnamed Dragonlord of Waves&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Unknown Dragonlord of Sanctums&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*Unknown Silver Dragonlord&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*Unnamed Venom-type Dragonlord&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Rhetorical questions were first invented by the Dragons, or so [[Teriarch]] claims.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dragons are almost extinct in [[Innworld]].&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*It has been ages since a Dragon was last seen anywhere in the world. Usually, there are only rumors—such as stolen cattle or strange burn marks.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/12/26/3-42/ Chapter 3.42]&amp;lt;/ref&amp;gt; Terandria, for instance, is one of the places where these rumors come from.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/17/4-36-o/ Chapter 4.36 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dragons are incapable of leveling.&lt;br /&gt;
*There are at least 3 dragons in Izril,&amp;lt;ref name=&amp;quot;6.68&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt; two of whom Niers is aware of.&amp;lt;ref name=&amp;quot;Interlude – The Titan’s Question&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ Interlude – The Titan’s Question]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dragonflesh does not rot.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/23/7-09-k/ Chapter 7.09 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There may be two more fully grown dragons hiding somewhere in the world. They both would have been grievously wounded in the [[Creler Wars]] and have not been seen since.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/15/7-12-g/ Chapter 7.12 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In Innworld there was once an Dragon piece in Chess game that would occupy a four-by-four square and whose deployment eradicated an entire area of pieces but on delay. The original rules had them breathing dragonfire, even if they were ‘slain’, so a player could preserve their Dragon or use them aggressively. It was also common to apologize when using the Dragon-piece and congratulate the opponent for taking it out. A styling of higher-level players was to always take the Dragon out with a pawn-piece for maximum insult. The somewhat pathetic way they were used and the rules around them pointed to the fact that p&#039;&#039;eople really didn’t like Dragons.&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/13/8-70-e/ Chapter 8.70 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Metal Dragons, like Brass Dragons, find metals a kind of resting place. They could actually lounge on a sea of coins without a problem, were other Dragons who tried it got jammed in crevices and back-aches.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude - Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Dragons|*]]&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Dragons&amp;diff=74829</id>
		<title>Dragons</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Dragons&amp;diff=74829"/>
		<updated>2023-03-22T15:47:37Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added more elemental types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dragons&#039;&#039;&#039;, also known by the [[Drakes]] as the &#039;&#039;&#039;Ancestors &#039;&#039;&#039;or &#039;&#039;&#039;The First Parents&#039;&#039;&#039;,&#039;&#039;&#039; &#039;&#039;&#039;are one of the oldest [[Races]] of Innworld.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Dragons often have mismatched eye colors.&lt;br /&gt;
&lt;br /&gt;
Water dragons fins instead of manes, gills in addition to lungs, and baleen instead of teeth.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2022/07/12/9-06/ Chapter 9.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lung Dragons, commonly called Long Dragons, had long winding bodies. They should not be mistaken for [[Wyrms]].&lt;br /&gt;
&lt;br /&gt;
=== Types ===&lt;br /&gt;
All Dragons have an elemental type, with known types/subtypes including Flame, Water, Earth (Gems,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-3/ Chapter 8.82 pt. 3]&amp;lt;/ref&amp;gt; Marsh, Forest, Gravity), Lightning (Stormheight), Water, Void, Blood, Frost,&amp;lt;ref&amp;gt;[[Interlude – Satar|Chapter 8.56]]&amp;lt;/ref&amp;gt; Venom,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Feathers,&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt; Waves, Wind, Dawn, Stars, Skies, War, and Sanctum. They can also be identified by scale color, such as Brass or Silver. Color is not an identifier of elemental type.&lt;br /&gt;
&lt;br /&gt;
Properly categorizing the types and subtypes may be impossible due to the limited information given. &lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
&lt;br /&gt;
=== Physiology ===&lt;br /&gt;
Dragons are an egg-laying species. Their eggs can wait for thousands of years before hatching. Dragons are not considered mature until they are at least two hundred years old. They are also prone to taking naps, which can last decades. &lt;br /&gt;
&lt;br /&gt;
All Dragons have heterochromia. They also have a highly attuned sense of smell.&lt;br /&gt;
&lt;br /&gt;
Dragons can survive fistfights with Giants.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/15/8-72/ Chapter 8.72]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Diet ====&lt;br /&gt;
Air and land Dragons are omnivorous but prefer meat. Water Dragons did not hunt by nature or inclination.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Lifespan ====&lt;br /&gt;
Dragons are quasi-immortal and are not subject to old age or disease. The current oldest living Dragon, [[Teriarch]], has lived 58,000 years.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/22/9-33/ Chapter 9.33]&amp;lt;/ref&amp;gt; However, he is a rare outlier, as he was considered even by other Dragons to be ancient. &lt;br /&gt;
&lt;br /&gt;
=== Magical Qualities ===&lt;br /&gt;
Similar to Djinni, Dragons are beings of magic. While they are able to cast different kinds of magic, their natural abilities and breath attack are determined by their elemental type. Their magic increases as they age. They are also capable of shapeshifting, though this ability may not be accessible in their adolescence, at least without an artifact. Some alchemy does not affect Dragons, preventing them from using some [[potions]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/18/9-29/ Chapter 9.29]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Even after death, the body parts of Dragons remain highly magical and do not wane with time. The Az&#039;muzarre Tribe use armor and weapons made from Dragon parts, making them one of the more powerful Gnoll tribes in Izril. Additionally, [[Pisces Jealnet|Pisces]] theorized that the enchantments on the walls of the Walled Cities are because of Dragon bones contained within them. &lt;br /&gt;
&lt;br /&gt;
=== Special Abilities ===&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
The System acknowledges them as immortals, thus they are unable to obtain Classes/Levels and Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/08/20/1-07/ Chapter 1.07]&amp;lt;/ref&amp;gt; Under the same rule fall other immortals including for example Djinni, Wyrms, Agelum, Elves and the Lucifen. &lt;br /&gt;
&lt;br /&gt;
== Behavior and Culture ==&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
By and large, Dragons are an arrogant species. They are also very touchy and dislike losing immensely.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/06/24/interlude-3/ Interlude]&amp;lt;/ref&amp;gt; They are very also formal and conscientious about traditions, which make them rather predictable.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/05/28/2-25/ Chapter 2.25]&amp;lt;/ref&amp;gt; Dragons value riches and accumulated hordes. &lt;br /&gt;
&lt;br /&gt;
For a Dragon to give anything away from their hoard, unprompted, was the rarest thing in the world. And it was the rudest thing to ignore when they do so.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In terms of intraspecies conflict, Dragons tend to clash in groups associated with elemental type and color. &lt;br /&gt;
&lt;br /&gt;
=== Mourning ===&lt;br /&gt;
To mourn their own, Dragons first built great memorials. But those would be eventually torn down by mortal races, or simply break and wear with time. Later, they would gift a cherished item from their hoard to mortals who knew the deceased Dragon, and to others of their kind. This would inspire the Drakes&#039; practice of keeping wills.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2022/06/07/9-01/ Chapter 9.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once, Dragons ruled over their descendants, the Drakes, as they were slaves and fought bitter wars with every nation on the globe.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/24/4-31/ Chapter 4.31]&amp;lt;/ref&amp;gt; In ages long past, people of all species would come to the Dragonthrones, highly powerful artifacts which contained pocket worlds, to appeal to the Dragonlords, leaders of Dragons.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; There were sixteen Dragonlords, and eight Dragonthrones built, though five have been lost or destroyed.&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;[https://wanderinginn.com/2022/09/25/9-17-r/ Chapter 9.17 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dragons once undertook the [[Trials of Levelling]], and had a tower eight hundred feet tall made out of precious gemstones, [[Adamant|adamantium]] and dragonbone inside one of the dragonthrones. However, they did not gain the ability to level afterwards and knowledge of the trials was erased from their minds. The tower was later destroyed in war, by a Tier 8 spell.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/03/19/interlude-brewing-sariants/ Interlude - Brewing Sariants]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Dragons ==&lt;br /&gt;
&lt;br /&gt;
=== Alive: ===&lt;br /&gt;
&lt;br /&gt;
*[[Khetieve]] - Water-type Dragon, Dragonlord of Waves/Waters&lt;br /&gt;
*[[Teriach|Teriarch]] - Fire-type Dragon, Dragonlord of Flame&lt;br /&gt;
*[[Rafaema]] - Lightning-type Dragon&lt;br /&gt;
*[[Cirediel Anvi’dualln Olicuemerdn]] - Earth-type Dragon&lt;br /&gt;
*Young Golden Dragon living in [[Avalon]]&lt;br /&gt;
*Unknown Dragonlord of War?&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 8.82 (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Deceased: ===&lt;br /&gt;
&lt;br /&gt;
*Aeitendeske - Last Dragonlord of the Wind&amp;lt;ref name=&amp;quot;:7&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Berithseid - Lightning-type Dragon, Dragonlord of Lightning&lt;br /&gt;
*[[Ischeveil]] - Venom-type Dragon&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/interlude-satar-revised/ Interlude – Satar]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Muzarre]] - Earth-type Dragon, Dragonlord of Earth/Gems&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-84/ Chapter 8.84]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Raendersolis - First Dragonlord of Dawn&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
*Saracandre - First Dragonlord of Gems&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*Sasitoret - Wings of Life&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Xarkouth]] - Void-type Dragon, Dragonlord of Stars / Dragonlord of the Void&lt;br /&gt;
*[[Yderigrisel]] - Silver-type Dragon (&#039;&#039;Soul Consumed&#039;&#039;)&lt;br /&gt;
*Unknown young Dragon killed by [[Tulm the Mithril]]&lt;br /&gt;
*Unnamed Dragonlord of Feathers&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Unnamed Dragonlord of Skies&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
*Unnamed Dragonlord of Waves&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Unknown Dragonlord of Sanctums&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*Unknown Silver Dragonlord&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*Unnamed Venom-type Dragonlord&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Rhetorical questions were first invented by the Dragons, or so [[Teriarch]] claims.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dragons are almost extinct in [[Innworld]].&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*It has been ages since a Dragon was last seen anywhere in the world. Usually, there are only rumors—such as stolen cattle or strange burn marks.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/12/26/3-42/ Chapter 3.42]&amp;lt;/ref&amp;gt; Terandria, for instance, is one of the places where these rumors come from.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/17/4-36-o/ Chapter 4.36 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dragons are incapable of leveling.&lt;br /&gt;
*There are at least 3 dragons in Izril,&amp;lt;ref name=&amp;quot;6.68&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt; two of whom Niers is aware of.&amp;lt;ref name=&amp;quot;Interlude – The Titan’s Question&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ Interlude – The Titan’s Question]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dragonflesh does not rot.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/23/7-09-k/ Chapter 7.09 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There may be two more fully grown dragons hiding somewhere in the world. They both would have been grievously wounded in the [[Creler Wars]] and have not been seen since.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/15/7-12-g/ Chapter 7.12 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In Innworld there was once an Dragon piece in Chess game that would occupy a four-by-four square and whose deployment eradicated an entire area of pieces but on delay. The original rules had them breathing dragonfire, even if they were ‘slain’, so a player could preserve their Dragon or use them aggressively. It was also common to apologize when using the Dragon-piece and congratulate the opponent for taking it out. A styling of higher-level players was to always take the Dragon out with a pawn-piece for maximum insult. The somewhat pathetic way they were used and the rules around them pointed to the fact that p&#039;&#039;eople really didn’t like Dragons.&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/13/8-70-e/ Chapter 8.70 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Metal Dragons, like Brass Dragons, find metals a kind of resting place. They could actually lounge on a sea of coins without a problem, were other Dragons who tried it got jammed in crevices and back-aches.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude - Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Dragons|*]]&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Avalon&amp;diff=74760</id>
		<title>Avalon</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Avalon&amp;diff=74760"/>
		<updated>2023-03-21T15:28:30Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: filled out geography&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avalon&#039;&#039;&#039; is the land of the [[Frost Faeries|Fae]], an interdimensional refuge and center of tourism and trade ruled by [[Oberon]].&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
A key part of Avalon is perspective, which determines not just how visitors perceive the world, but also how they are able to interact with it. Obstructions can be bypassed&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-5/ Solstice Pt. 5]&amp;lt;/ref&amp;gt; and enemies can be reduced and easily beaten simply by enforcing a certain perspective onto them.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-8/ Solstice Pt. 8]&amp;lt;/ref&amp;gt; On the other hand, dangers can be concealed by malignant entities until it is too late,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; and not all inhabitants can have their perspective manipulated in this way without their will.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Skilled manipulators can seemingly fast forward events or interactions and fix images in someone&#039;s eyes to conceal their nature.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-4/ Solstice Pt. 4]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; The thoughts of unmastered minds can leak out and be read by anyone.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sky is eternally summer. The &amp;quot;mood&amp;quot; of Avalon is said to represent Oberon&#039;s disposition.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
At the outer stretches of Avalon lay a high but unknown number of hills, each with a portal to a different world. The portals are formed by arches of worn stone in different shapes, including but not limited to rectangles, ovals, or squares. On each hill are a number of flowers or swords, armor, and flags, which each represent a Fae that died in that world. Seen in another perspective, each portal is at the end of a hallway lined with the statues of Fae killed in that world. Most portals are simply inactive, but a few are truly broken.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; By far the most flowers are on the hill which leads to [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
A road from the hilltops leads directly to the center of Avalon.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-9/ Solstice Pt. 9]&amp;lt;/ref&amp;gt; Some distance from the hills, one path splits between a forest of World Trees&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/08/8-56/ Chapter 8.56]&amp;lt;/ref&amp;gt; and a ruined city. Both are still considered the other realms of Avalon. &lt;br /&gt;
&lt;br /&gt;
The trees in the World Tree forest are unimaginably tall and vast.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Many creatures live in the World Tree Forest, including giant spiders, large predatory squirrels with multi-faceted eyes of flesh, the giant immortal Lord Rabbit, a Titan, Dryads, and Nama.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; In a particular peaceful part of the forest, an undisturbed sanctuary, three Arthur Pendragons at various ages are gathered around the sword in the stone.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-7/ Solstice Pt. 7]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In its past, the ruined city contained golden spires, rounded architecture with entrances at every height and size, and vast streets, with materials that would never fade or break&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; and windows of beautiful substances. In its present ruined state, the streetlights and windows are destroyed, the buildings decayed. Faded statues are scattered around the city. Only a few buildings remain lit up. The city was originally built and populated by immortal visitors wanting to share their world and compete with others, in honor of the Fae and Oberon.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The city is inhabited by a young Golden Dragon and the Unseelie Court, carnivorous Fae, each an insectile, clicking, jittering, slithering, twisted mass of flesh with heads and mouths that open and unfold. They are able to fit through tiny spaces and conceal themselves as or control objects and the area around them.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-6/ Solstice Pt. 6]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Past the outer realms of the forest and the ruined city, there exist many &amp;quot;plots&amp;quot; of land next to each other, brought by the refugees from different old worlds. One such is an ancient, medieval farmhouse and fields of wheat lay in a meadow, overlooked by a Treant on a hill with a stream slowly turning a water wheel. A decayed, partially repaired village inhabited by the ghosts of Humans is beyond the farmhouse.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Another plot holds a giant mountainside with caves, inhabited by dozens of female [[Wyrms]]. Another plot contains a large expanse of grass like fire and heat waves, inhabited by a Phoenix.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Another contains a potluck with all sorts of feathered folk. Another contains frozen lakes with behemoths swimming in the deep. There are dozens or perhaps hundreds more.&lt;br /&gt;
&lt;br /&gt;
Past these pieces of old worlds lay the Courts of the Fae, where [[Frost Faeries]] and Summer Faeries live. Past them is the center of Avalon, where Oberon lives.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Demographics ==&lt;br /&gt;
Due to Avalon&#039;s nature as an interdimensional refuge, it is home to a wide range of beings and creatures.&lt;br /&gt;
&lt;br /&gt;
=== Court of the Fae ===&lt;br /&gt;
The court of the Fae are those that are directly the people of Oberon. [[Melidore]] and the [[Frost Faeries]] are members of the Court. The Wild Hunt is comprised mostly of members of the Fae. The Unseelie Court is another grouping of the Fae, considered not as grand, and incredibly dangerous.&lt;br /&gt;
&lt;br /&gt;
=== Other Inhabitants ===&lt;br /&gt;
Known beings include [[Wyrms]], [[Treants]], [[Dragons]], [[Griffins]], [[Unicorns]], Satyrs, Brownies, Phoenixes, Rocs, Titans,  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
In solstices of times long past, Avalon was a place of great meetings, host to an incredible number of visitors from worlds upon worlds. Children stumbling deep into the lands of the Fae, travelers, heroes on great journeys, and even gods were among them. Countless hilltops and portals would be active. &lt;br /&gt;
&lt;br /&gt;
=== God War ===&lt;br /&gt;
During the [[God War]], the Fae, Oberon, and Titania became involved, along with other worlds. Titania was killed at some point in the war. It is implied the events of the God War are what destroyed Avalon.&lt;br /&gt;
&lt;br /&gt;
=== Current Era ===&lt;br /&gt;
&lt;br /&gt;
==== Summer Solstice ====&lt;br /&gt;
[[Ryoka Griffin]] was the first mortal from Innworld to enter Avalon in a long time. When Melidore called to him in response to [[Dead Gods]] appearing at the Summer Solstice party, Oberon almost led the forces of Avalon to war in [[Innworld]]. [[Aaron Vanwell]] and [[Emerrhain]]&#039;s magic ritual sent a text to all devices from Earth, strengthening the [[Dead Gods|Gods]] to an extent that Oberon turned away at the last moment. &lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
Avalon&#039;s form of government is a monarchy with Oberon at the head. Before her death, [[Titania]] ruled beside Oberon. It is unknown if there was ever a ruler before Oberon. &lt;br /&gt;
&lt;br /&gt;
== Notable Known Individuals ==&lt;br /&gt;
&lt;br /&gt;
* [[Sikeri’val-Toreshio-Maresssui]]&lt;br /&gt;
* [[Nama]]&lt;br /&gt;
* [[Ivolethe]]&lt;br /&gt;
* [[Melidore]]&lt;br /&gt;
* [[Silver Pine]]&lt;br /&gt;
* [[King Arthur]]&lt;br /&gt;
*[[Shaestrel]]&lt;br /&gt;
*Lord Rabbit&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The portals to different worlds can be closed by gods on the non-Avalon side.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Avalon]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Book_1_-_The_Wandering_Inn&amp;diff=74758</id>
		<title>Book 1 - The Wandering Inn</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Book_1_-_The_Wandering_Inn&amp;diff=74758"/>
		<updated>2023-03-21T13:43:06Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub Rewrite}}&lt;br /&gt;
&lt;br /&gt;
{{Tabs&lt;br /&gt;
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|tab2 = tl;dr&lt;br /&gt;
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{{Infobox_book&lt;br /&gt;
|title = The Wandering Inn: Volume 1&lt;br /&gt;
|image=Book 1 Cover.png&lt;br /&gt;
|imagecaption=[[Ebook]] 1 covering Volume 1&lt;br /&gt;
|author = Pirateaba&lt;br /&gt;
|datePublished = March 4, 2023&lt;br /&gt;
|publisher = Amazon Digital Services&lt;br /&gt;
|next = [[Volume 2]]&lt;br /&gt;
|previous = None&lt;br /&gt;
|firstChapter = [[Chapter 1.00]]&lt;br /&gt;
|lastChapter = [[Chapter 1.63]]&lt;br /&gt;
|firstChapterDate = March 4, 2023&lt;br /&gt;
|lastChapterDate = March 5, 2023&lt;br /&gt;
|wordCount = 448,142&lt;br /&gt;
|chapterCount = 66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The First Volume of the [[The Wandering Inn (series)]] originally began on July 27, 2016 with [[Chapter 1.00 (Archived)]], but was rewritten and rereleased by pirateaba on March 5, 2023, to align Volume 1 with later continuity and writing style.&lt;br /&gt;
&lt;br /&gt;
Due to being released recently, the information on the wiki is incomplete. To check for the archived information of the Volume 1 chapters, you can check [[Volume 1 (Archived)]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Theme ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Important Characters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Major Events ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Major Arcs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Side Stories ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Publications ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Timeline]]&lt;br /&gt;
[[Category:Volumes]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Dead_Gods&amp;diff=74757</id>
		<title>Dead Gods</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Dead_Gods&amp;diff=74757"/>
		<updated>2023-03-21T13:40:19Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: removed events/source that happened in archived volume 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:90%; padding: .5em; border: 3px solid #681C04; margin: 0 auto; width: 60%; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;&#039;&#039;&#039;I am the consequences!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warning! This page contains spoilers from recently released chapters. Proceed with caution and acid jars.&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
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|tab2 = Appearances&lt;br /&gt;
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The &#039;&#039;&#039;Dead Gods&#039;&#039;&#039; are entities that everyone on [[Innworld]] believes dead, yet many people know multiple gods existed a long time ago.&lt;br /&gt;
&lt;br /&gt;
== The Six ==&lt;br /&gt;
There are six primary Dead Gods, who attempted to form pacts with people from Earth, who gained power at the Summer Solstice, from Emerrhain&#039;s manipulation of Aaron:&lt;br /&gt;
&lt;br /&gt;
*[[Tamaroth]] &#039;&#039;—&#039;&#039; The Man with the Beard - God of Leaders and Rulers. Mortal Agent [[Laken Godart]]&lt;br /&gt;
*[[Emerrhain]] &#039;&#039;—&#039;&#039; The Wise Man - God of Scholars, Magic and Secrets. Mortal Agent [[Aaron Vanwell]]&lt;br /&gt;
*[[Kasigna]] &#039;&#039;—&#039;&#039; The Three Women in One - Goddess of Death and the Afterlife. Mortal Agent [[Eldavin]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Norechl]] &#039;&#039;—&#039;&#039; The Lost Thing - The God of the Lost, the Forgotten and Seekers.&lt;br /&gt;
*[[Laedonius Deviy]] &#039;&#039;—&#039;&#039; The Dancing Man - God of Dance and Love.&lt;br /&gt;
*[[Cauwine]] &#039;&#039;—&#039;&#039; The Young Huntress - Goddess of War and Youth.&lt;br /&gt;
&lt;br /&gt;
== Other Dead Gods ==&lt;br /&gt;
&lt;br /&gt;
* Unnamed God of Secrets — a god whose power was taken by Emerrhain.&lt;br /&gt;
* [[Iyedoth]] — God of Time, eaten by the Devourer of Gods, the Timewalker.&lt;br /&gt;
* Diotrichne — Goddess who also created an afterlife, but Kasigna&#039;s realm was chosen for Innworld instead.&lt;br /&gt;
&lt;br /&gt;
== The Shadows Things ==&lt;br /&gt;
Multiple Lesser Dead Gods that are so weak that their form has been lost and their minds fragmented. While weaker then The Six, they are still dangerous as they too want to improve from their desperate fate.&lt;br /&gt;
&lt;br /&gt;
== Common Knowledge ==&lt;br /&gt;
People in Innworld know that the gods are dead, and have been so for tens of thousands of years. As such, they no longer pray to gods, but the exclamation &amp;quot;Dead Gods!&amp;quot; is a common expression of disbelief or surprise among many Innworlders. The first recorded exclamation within the story was uttered by [[Zevara]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/28/2-06/ Chapter 2.05]&amp;lt;/ref&amp;gt; [[Pisces]] and [[Ceria]] often swear that way as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/08/3-02-h/ Chapter 3.02 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The people of the [[Blighted Kingdom]] are also aware that the Gods are dead, as they told [[Thomas|Tom]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/26/1-01-c/ Chapter 1.01 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka did research on the gods in Magnolia&#039;s library and found no reference to any god by name - &#039;&#039;Not one, in over ten thousand years of history, as far as I can tell. [... ] Oh, there are hints — references to someone trying to bring back the [Cleric] class, a faded relic here and there, but no gods are ever referenced directly. They’re dead.&#039;&#039;&amp;lt;ref name=&amp;quot;3.35&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NOT Common Knowledge ==&lt;br /&gt;
* The Leveling System was created by the Gods, according to the [[Frost Faeries]], which was shown when they ordered it to stop offering levels to [[Ryoka]]. Neither Ryoka nor [[Mrsha]] apparently heard them spilling that secret.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/11/2-29/ Chapter 2.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Klbkch]] told [[Ryoka]] about the a Sleeping God in [[Rhir]], which is something that only the [[Antinium]] know about: &#039;&#039;“We fled from a God, Ryoka Griffin. There is a God buried in Rhir. And it is trying to wake up.”&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/07/04/2-34/ Chapter 2.41]&amp;lt;/ref&amp;gt; Given that the Antinium had to flee from it, and given how Rhir has been plagued by Blight, Black Goo, [[Crelers]] and many other things seemingly appearing from nowhere, it has been speculated that this &#039;&#039;Buried God&#039;&#039; is quite malevolent.&amp;lt;ref name=&amp;quot;3.35&amp;quot; /&amp;gt; How the [[Demons]] and Antinium (who both appeared in recent millennia on Rhir as well) are related to the same God, is unknown. Aside from [[Xrn]] and Klbkch (and probably the Queens and [[Wrymvr]]), the only people that were shown to know of this secret are Ryoka, [[Magnolia]], [[Ressa]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/16/3-13/ Chapter 3.13]&amp;lt;/ref&amp;gt; and [[Laken Godart|Laken]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/23/3-40/ Chapter 3.40]&amp;lt;/ref&amp;gt; &lt;br /&gt;
* It is shown that Rhir&#039;s Sleeping God is somewhere at the center of [[Hell]], and not only is it hinted that his Dark Dreams are the cause of terrible monsters, like [[Crelers]], but that it is his voice that is heard announcing everything related to the Leveling System.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*When [[Ryoka Griffin|Ryoka]] tells [[Teriarch]] about Rhir&#039;s Sleeping God he says “And you are wrong about one thing. Rhir. That is not a—your understanding is incomplete.&amp;quot; implying that it isn&#039;t technically a god.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/27/7-25/ Chapter 7.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Earthworlders]] are swearing by god without proclaiming him dead. This annoyed Klbkch and Ryoka, but most people either don&#039;t take offense or notice.&lt;br /&gt;
* Only the narrator knows that [[Pawn]] created a new God on the day he heard Erin&#039;s stories about Earth&#039;s Christianity.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt; Pawn then started an Antinium religion for which Klbkch nearly killed him, given the &#039;&#039;strained&#039;&#039; relationship he has with Rhir&#039;s &#039;&#039;Buried God&#039;&#039;. However, Pawn quickly focused his faith onto a safe place called &#039;&#039;Heaven&#039;&#039; and denounced the existence of deities.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/22/3-06-l/ Chapter 3.06 L]&amp;lt;/ref&amp;gt; Aside from the involved Antinium, nobody seems to pay any attention to this new cult.&lt;br /&gt;
* [[Tamaroth]] is hinted to be a god, as he is referred to as &amp;quot;The G— of Rulers.&amp;quot; on Erin&#039;s Ancient Mithril Coin. The only ones who may be aware of this connection (or not) are Erin and [[Pelt]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/03/interlude-a-night-in-the-inn/ Interlude: A Night in the Inn]&amp;lt;/ref&amp;gt; [[Teriarch]] who is old enough to hear tales of them, swears by Tamaroth&#039;s beard.&lt;br /&gt;
* Something terrible lurks in the &#039;&#039;beyond&#039;&#039;, and [Witches] have lost their sight behind the veil of death. When summoned as a ghost, [[Califor Weishart|Califor]] refused to return to the&#039;&#039; land of death&#039;&#039; for fear that &#039;&#039;He&#039;&#039; will eat her, and spoke out a warning of &#039;&#039;Him&#039;&#039; who is coming for the land of the living, hungering after having &#039;&#039;devoured the land of death&#039;&#039;. Only the [Witches] of Riverfarm are aware of Califor&#039;s dark prophesy - and among them, only [[Wiskeria]] was told &#039;&#039;His&#039;&#039; name.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/09/24/6-47-e/ Chapter 6.47 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Rhir&#039;s Sleeping God may actually be a Demigod, which unlike the Gods, possesses a body.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/17/8-80/ Chapter 8.80]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Winter Solstice ==&lt;br /&gt;
The Six appeared to Earthers on the Winter Solstice, most notably [[Erin Solstice]] and [[Ryoka Griffin]].&lt;br /&gt;
&lt;br /&gt;
=== Volume 3 ===&lt;br /&gt;
Tamaroth, Emerrhain, and Laedonius Deviy appeared in Erin Solstice&#039;s inn on the Winter&#039;s Solstice. Erin emptied her food storages to serve them, and Tamaroth made allusions to others who couldn&#039;t make it to the inn: &#039;&#039;“They are lost as we are, but do not fear. We will meet again in time. That is a certainty, and they do not fear the storm.” [...] “Do not worry. They will come in time. As for names… it would be pointless to ask. Few remember my name, let alone the others.”&#039;&#039; Then, they offered her three gifts in trade of her soul:&lt;br /&gt;
* Tamaroth offered the Umbrella made from the Sun&#039;s Light, to burn away fears and untruths among other benefits&lt;br /&gt;
* Emerrhain offered the Hangman&#039;s Rope, a tool to escape your enemies and live. It is implied that as long as you hang from the rope, you can survive indefinitely.&lt;br /&gt;
* Laedonis Deviy offered the white Horn of Friendship, to call all of her friends. Ryoka was able to hear the horn from somewhere near Riverfarm when Erin used it in Liscor, giving evidence to the claim her friends would hear it no matter where in the world they were.&lt;br /&gt;
Erin took none of their gifts but found an Ancient Mithril Coin after the strangers left, and dimly remembered the encounter like she would a dream.&lt;br /&gt;
&lt;br /&gt;
The same night, Ryoka was also haunted by the other three of the Six while she returned from her delivery run to Invrisil: Kasigna, Cauwine and Norechl. She conversed with them around a fire and one of them banished [[Ivolethe]] when the Fae attempted to counsel Ryoka against listening to them. Norechl offered her two lost fingers as a gift. Ryoka fled the fire, barely escaping them with her life. She threw her moving fingers into her campfire and also burned her scarf that had been touched and turned into something evil as well.&amp;lt;ref name=&amp;quot;I4&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Later mentions and speculations ===&lt;br /&gt;
Other [[Earthworlders|Earthers]] aside from Erin and Ryoka also were confirmed to have met people on midwinters day, and might have received gifts, as well. Many Earthers however didn&#039;t see those visitors, as it seems easily possible to fend them off: &#039;&#039;you should be behind stone and iron before the night is deepest&#039;&#039; (according to Ivolethe, hinting that the apparitions might be restricted like the Fairies themselves) and &amp;quot;keep the fire &#039;&#039;lit. The night is not over.&amp;quot;&#039;&#039; (according to Tamaroth. It was demonstrated that the entities could be fended off with fire because they would first suck away that light and warmth before moving on to the living).&amp;lt;ref name=&amp;quot;I4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Laken Godart]] has regularly (and reluctantly) received counsel on being an [Emperor] from [[Tamaroth]], having been tricked into taking his hand. His insider knowledge allowed Laken to claim land via totems, elevate his people to better classes, and prepare for being judged by the nobility of Izril.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/20/4-20-e/ Chapters 4.20 E], [https://wanderinginn.com/2018/03/24/4-21-e/ 4.21 E], [https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Aaron Vanwell]] was taught how to reach the [[Evermote Room]] by Emerrhain, god of knowledge. Emerrhain then used the pact he made with Aaron to force the young to cast a ritual on the Summer Solstice. That ritual sent a message to all electronics from Earth saying that the gods are alive. Aaron continues to receive lessons from Emerrhain, only during the full moon.&lt;br /&gt;
*[[Dev]] the [Explorer] encountered a stranger while camping outdoors alone in the middle of winter in [[Baleros]]. He believed the woman to be a &#039;&#039;bhoot&#039;&#039; (ghost/devil) and refused to take her hand or receive what was offered; the stranger then vanished into thin air.&amp;lt;ref name=&amp;quot;7.22D&amp;quot;&amp;gt;[https://wanderinginn.com/2020/05/10/7-22-d/ Chapter 7.22 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Luan Khumalo]] encountered Kasigna while rowing his boat at sea in the middle of winter. He later believed the woman to have been a nightmare, but was still glad that he didn&#039;t take her hand.&amp;lt;ref name=&amp;quot;7.22D&amp;quot; /&amp;gt; He later encountered Laedonius Deviy during the Summer Solstice and refused to take his hand as well.&amp;lt;ref&amp;gt;[[Solstice (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;270&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Innkeepervsgods-by-miguel.png|Innkeeper vs Dead Gods by [[Fanworks/Miguel|Miguel]]&amp;lt;br /&amp;gt;Clockwise (mines Erin); [[Laedonius Deviy]], [[Cauwine]], [[Tamaroth]], [[Norechl]], [[Emerrhain]] and [[Kasigna]].&amp;lt;br /&amp;gt;(8.11 E)&lt;br /&gt;
In Geneva&#039;s Mind by LeChatDemon.jpg|In Geneva&#039;s Mind by [[Fanworks/Demonic Criminal|LeChatDemon]]&amp;lt;br /&amp;gt;(8.51 D)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Groups/Organisations]]&lt;br /&gt;
[[Category:Dead Gods|*]]&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Lupp&amp;diff=74756</id>
		<title>Lupp</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Lupp&amp;diff=74756"/>
		<updated>2023-03-21T13:29:52Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added association with eldertuin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Lupp&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = Alive&lt;br /&gt;
|affiliation = *Nonsfru&lt;br /&gt;
*[[Bethal Walchaís]]&lt;br /&gt;
*[[Eldertuin Terland]]&lt;br /&gt;
|family = *Suzaine (&#039;&#039;Wife&#039;&#039;) - &#039;&#039;Deceased&#039;&#039;&lt;br /&gt;
*Kamine (&#039;&#039;Daughter&#039;&#039;)&lt;br /&gt;
|occupation = Farmer&lt;br /&gt;
|residence = [[Izril]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2019/06/15/6-25/ Chapter 6.25]&lt;br /&gt;
|image=FarmerLupp_by_JackEnza.jpg&lt;br /&gt;
|caption1=By [[Fanworks/JackEnza|Jack Enza]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lupp&#039;&#039;&#039; is a [[Humans|Human]] [Farmer] that grows corn.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Due to his old age he has white hair.&amp;lt;ref name=&amp;quot;:8.09&amp;quot;&amp;gt;[https://wanderinginn.com/2021/02/21/8-09/ Chapter 8.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
His daughter Kamine is a shoe-maker in [[Reizmelt]], who writes him regularly. His wife Suzaine is dead. In moments of depression he used to drink, but he gave that up.&lt;br /&gt;
&lt;br /&gt;
He grows extraordinary large corn cobs, that are also extraordinary good in their taste. This is thanks to a Skill, and he can&#039;t cover more than a rather small field with that skill. Crows are some of his worst enemies, so he has a scarecrow and also plays the scarecrow himself so that the birds never know if he&#039;s actually protecting the fields. He is also a bowman of some skill.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
TBA From [https://wanderinginn.com/2019/06/15/6-25/ Chapter 6.25]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
TBA From [https://wanderinginn.com/2019/06/18/6-26/ Chapter 6.26]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
TBA From [https://wanderinginn.com/2020/05/24/7-24/ Chapter 7.24]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
TBA From [https://wanderinginn.com/2020/11/15/7-58/ Chapter 7.58]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
[[File:Lupp scarecrow by GridCube.png|thumb|Lupp acting as a scarecrow.]]&lt;br /&gt;
TBA From [https://wanderinginn.com/2020/11/22/7-60/ Chapter 7.60]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
TBA From [https://wanderinginn.com/2021/02/21/8-09/ Chapter 8.09]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Famed Sweetcorn Farmer] Lv. ?&amp;lt;ref name=&amp;quot;:8.09&amp;quot; /&amp;gt; (presumed around 30)&amp;lt;ref name=&amp;quot;6.26&amp;quot;&amp;gt;[https://wanderinginn.com/2019/06/18/6-26/ Chapter 6.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Derived from [Corn Farmer]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/22/7-60/ Chapter 7.60]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Dangersense]&lt;br /&gt;
* [Pepper Corn]&lt;br /&gt;
* ??? - Allows the User to know if someone is or comes closer to their lands. Even a Level 40 [Thief] can’t hide on their lands.&amp;lt;ref name=&amp;quot;6.26&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* He can read and write.&lt;br /&gt;
*He was friends with [[Eldertuin Terland]] when Eldertuin was a non-noble [Farmer].&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
* ([https://wanderinginn.com/2019/06/15/6-25/ To] [[Ryoka Griffin|Ryoka]]) “Days when you wake up and the shadows are long? When there’s crows in the fields, but you can’t find the heart to chase them? I know those days.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/06/18/6-26/ To] [[Bethal Walchaís|Bethal]]) “Life isn’t that simple, Miss. Good fortune doesn’t just ride down like that.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/06/18/6-26/ To] [[Kerrig Louis|Kerrig]]) “Is that Lady Magnolia Reinhart that Miss Bethal’s talking about? &#039;&#039;The&#039;&#039; Magnolia?”&lt;br /&gt;
* ([https://wanderinginn.com/2019/06/18/6-26/ To] [[Bethal Walchaís|Bethal]]) “I don’t know, Miss. I’ve never seen [[Ryoka Griffin|her]], except for a few seconds as she left. But they do call her the Wind Runner…”&lt;br /&gt;
* ([https://wanderinginn.com/2020/05/24/7-24/ To] [[Ryoka Griffin|Ryoka]]) “Not so easy. Now, me, I’ll listen and say anything. Corn don’t judge or talk back. When it does—I’ll finally have gone crazy as a crow. And since then?”&lt;br /&gt;
*([https://wanderinginn.com/2020/11/22/7-60/ To himself]) “Corn crows take it, who’s making a racket at…?”&lt;br /&gt;
*[https://wanderinginn.com/2020/11/22/7-60/ To] [&amp;lt;nowiki/&amp;gt;Assassins]: &lt;br /&gt;
**“I know Ryoka Griffin.”&lt;br /&gt;
**“I know that young woman. She’s a friend. Not one I knew long. But I think I knew her well enough. She was so sad. Too sad for a girl her age. Younger’n my daughter, even.”&lt;br /&gt;
**“I saw her on that orb. Running for her life. Defying your Guild. She never looked—”&lt;br /&gt;
**“She never looked &#039;&#039;happier&#039;&#039;. She &#039;&#039;flew.&#039;&#039; I was never prouder of anyone. If you’re here to kill me for being her friend—d-do it. I’ll never regret knowing the Wind Runner.”&lt;br /&gt;
*([https://wanderinginn.com/2020/11/22/7-60/ To] Female [Stealth Archer]) “Thank you. &#039;&#039;Thank you.&#039;&#039; Would you like—some corn?”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Farmers]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=De-ra/Appearances&amp;diff=74545</id>
		<title>De-ra/Appearances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=De-ra/Appearances&amp;diff=74545"/>
		<updated>2023-03-15T19:46:09Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added appearances&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
=== Volume 8 ===&lt;br /&gt;
&lt;br /&gt;
* [[Chapter 8.32]] = First Appearance&lt;br /&gt;
* [[Chapter 8.82 (Pt. 2)]]&lt;br /&gt;
*[[Chapter 8.82 (Pt. 3)]] = Mentioned&lt;br /&gt;
&lt;br /&gt;
=== Volume 9 ===&lt;br /&gt;
&lt;br /&gt;
* [[Interlude – Mundanity and Memorials]] = Mentioned&lt;br /&gt;
*[[Chapter 9.11 W]] = Mentioned&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearances]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crimshaw/Appearances&amp;diff=74544</id>
		<title>Crimshaw/Appearances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crimshaw/Appearances&amp;diff=74544"/>
		<updated>2023-03-15T19:37:00Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added appearances&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
&lt;br /&gt;
* [[Chapter 7.56]] = First Appearance&lt;br /&gt;
* [[Chapter 7.58]]&lt;br /&gt;
* [[Chapter 7.60]]&lt;br /&gt;
&lt;br /&gt;
===Volume 8===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 8.00]]&lt;br /&gt;
*[[Chapter 8.03]]&lt;br /&gt;
*[[Chapter 8.17 H]]&lt;br /&gt;
*[[Chapter 8.23]]&lt;br /&gt;
*[[Chapter 8.24]]&lt;br /&gt;
*[[Chapter 8.27]]&lt;br /&gt;
*[[Chapter 8.28]]&lt;br /&gt;
*[[Chapter 8.29]] = Deceased&lt;br /&gt;
*[[Chapter 8.31]] = Mentioned&lt;br /&gt;
*[[Chapter 8.44 O]] = Mentioned&lt;br /&gt;
*[[Chapter 8.52 MN]] = Mentioned&lt;br /&gt;
&lt;br /&gt;
===Volume 9===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 9.07]] = Mentioned&lt;br /&gt;
*[[Chapter 9.12]] = Mentioned&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearances]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Corbbin&amp;diff=74543</id>
		<title>Corbbin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Corbbin&amp;diff=74543"/>
		<updated>2023-03-15T19:03:13Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Corbbin&lt;br /&gt;
|species=[[Half-Elves|Half-Elf]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
|affiliation=Waterlily&lt;br /&gt;
|occupation=Helmsman&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2022/08/06/interlude-the-competition/ Interlude – The Competition]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corbbin&#039;&#039;&#039; is a [[Half-Elves|half-Elf]] and the [Helmsman]-[Storm Sailor] of the &#039;&#039;Waterlily&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Corbbin was bringing a ship full of Terandrian Half-Elf settlers to [[Izril]]&#039;s new lands. When the &#039;&#039;Waterlily&#039;&#039; was skirting the [[Hivelands]], they encountered [[Irurx]]. As they poured on speed to get away, the &#039;&#039;Waterlily&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s sister ship, &#039;&#039;The Watery Roots&#039;&#039;, was attacked by insects and everyone on board was slaughtered. When Irurx began launching alchemical weapons, the crew of the &#039;&#039;Waterlily&#039;&#039; loaded the passengers into lifeboats and turned the &#039;&#039;Waterlily&#039;&#039;, aiming to ram &#039;&#039;Shifthold&#039;&#039; and kill Irurx.&lt;br /&gt;
&lt;br /&gt;
Before they could ram &#039;&#039;Shifthold,&#039;&#039; [[Gaoelos]] spied an [[Antinium]] ship in the path of &#039;&#039;Shifthold.&#039;&#039; [[Wrymvr|Wrymvr the Deathless]] flew down the coastland and attacked &#039;&#039;Shifthold&#039;&#039; to protect the Antinium ship. Irurx retreated from Wrymvr, who then allowed the Half-Elf passengers to row back to the &#039;&#039;Waterlily&#039;&#039; and the &#039;&#039;Waterlily&#039;&#039; to continue her journey to the new lands.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/06/interlude-the-competition/ Interlude - The Competition]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Helmsman] Lv. ?&lt;br /&gt;
* [Storm Sailor] Lv. ?&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
&lt;br /&gt;
* [Hawk Eyes]&lt;br /&gt;
* [Sleekwater Advance]&lt;br /&gt;
* [Up To Speed]&lt;br /&gt;
* [Waves Rock Me Not]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
* ([https://wanderinginn.com/2022/08/06/interlude-the-competition/ To] [[Gaoelos]]) “[[Irurx|He’s]] supposed to be &#039;&#039;dead.&#039;&#039; Dead and hunted! Never to sail under the open sky! He’s not twenty miles from Izril’s shores!”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Half-Elves]]&lt;br /&gt;
[[Category:Helmsmen]]&lt;br /&gt;
[[Category:Storm Sailors]]&lt;br /&gt;
[[Category:Waterlily]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Corbbin&amp;diff=74542</id>
		<title>Corbbin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Corbbin&amp;diff=74542"/>
		<updated>2023-03-15T19:02:12Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added chronology+spoilered status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Corbbin&lt;br /&gt;
|species=[[Half-Elves|Half-Elf]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
|affiliation=Waterlily&lt;br /&gt;
|occupation=Helmsman&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2022/08/06/interlude-the-competition/ Interlude – The Competition]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corbbin&#039;&#039;&#039; is a [[Half-Elves|half-Elf]] and the [Helmsman]-[Storm Sailor] of the &#039;&#039;Waterlily&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Corbbin was bringing a ship full of Terandrian Half-Elf settlers to [[Izril]]&#039;s new lands. When the &#039;&#039;Waterlily&#039;&#039; was skirting the [[Hivelands]], they encountered [[Irurx]]. As they poured on speed to get away, the &#039;&#039;Waterlily&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s sister ship, &#039;&#039;The Watery Roots&#039;&#039;, was attacked by insects and everyone on board was slaughtered. When Irurx began launching alchemical weapons, the crew of the &#039;&#039;Waterlily&#039;&#039; loaded the passengers into lifeboats and turned the &#039;&#039;Waterlily&#039;&#039;, aiming to ram &#039;&#039;Shifthold&#039;&#039; and kill Irurx.&lt;br /&gt;
&lt;br /&gt;
Before they could ram &#039;&#039;Shifthold,&#039;&#039; [[Gaoelos]] spied an [[Antinium]] ship in the path of &#039;&#039;Shifthold.&#039;&#039; [[Wrymvr|Wrymvr the Deathless]] flew down the coastland and attacked &#039;&#039;Shifthold&#039;&#039; to protect the Antinium ship. Irurx retreated from Wrymvr, who then allowed the Half-Elf passengers to row back to the &#039;&#039;Waterlily&#039;&#039; and the &#039;&#039;Waterlily&#039;&#039; to continue her journey to the new lands. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Helmsman] Lv. ?&lt;br /&gt;
* [Storm Sailor] Lv. ?&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
&lt;br /&gt;
* [Hawk Eyes]&lt;br /&gt;
* [Sleekwater Advance]&lt;br /&gt;
* [Up To Speed]&lt;br /&gt;
* [Waves Rock Me Not]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
* ([https://wanderinginn.com/2022/08/06/interlude-the-competition/ To] [[Gaoelos]]) “[[Irurx|He’s]] supposed to be &#039;&#039;dead.&#039;&#039; Dead and hunted! Never to sail under the open sky! He’s not twenty miles from Izril’s shores!”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Half-Elves]]&lt;br /&gt;
[[Category:Helmsmen]]&lt;br /&gt;
[[Category:Storm Sailors]]&lt;br /&gt;
[[Category:Waterlily]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Comois&amp;diff=74538</id>
		<title>Comois</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Comois&amp;diff=74538"/>
		<updated>2023-03-15T15:22:11Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added who he served under&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character&lt;br /&gt;
|name=Comois&lt;br /&gt;
|species=[[Drakes|Drake]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|status=Deceased&lt;br /&gt;
|affiliation=[[Pallass]]&lt;br /&gt;
|occupation=Lieutenant&lt;br /&gt;
|residence=[[Pallass]]&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2022/12/21/9-30/ Chapter 9.30]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comois&#039;&#039;&#039; was an officer and the champion of [[Pallass]]&#039; 4th army, under General [[Edellein Blackwing]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
He is ruthless towards people he doesn&#039;t like, as well as vengeful.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Comois participated in the Trial of Blades. During it, he grievously harmed and amputated some of his opponents, such as severing [[Yvlon Byres|Yvlon]]&#039;s foot. He did not leave when Pallass sounded the retreat. [[Halrac Everam|Halrac]] stabbed him in the neck and killed him as he was about to brutalize [[Typhenous]], resulting in Halrac&#039;s penalty for rule-breaking.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/21/9-30/ Chapter 9.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Lieutenant of Perfection] Lv. ?&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
&lt;br /&gt;
* [Perfect Counterattack]&lt;br /&gt;
* [Perfect Guard]&lt;br /&gt;
* [Perfect Stab]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Drakes]]&lt;br /&gt;
[[Category:Lieutenants]]&lt;br /&gt;
[[Category:Lieutenants of Perfection]]&lt;br /&gt;
[[Category:Pallass]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Deceased]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Colovt&amp;diff=74537</id>
		<title>Colovt</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Colovt&amp;diff=74537"/>
		<updated>2023-03-15T15:10:58Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added chronology+trivia+personality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth=20&lt;br /&gt;
|tab1=Info&lt;br /&gt;
|tab2=Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox character&lt;br /&gt;
|name=Colovt&lt;br /&gt;
|aliases=Farmer Colovt&lt;br /&gt;
|gender=Male&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
|affiliation=*[[Khelt]]&lt;br /&gt;
*[[Reim]] &#039;&#039;(Formerly)&#039;&#039;&lt;br /&gt;
|occupation=Farmer&lt;br /&gt;
|residence=[[Khelt]]&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2022/04/10/8-78-f/ Chapter 8.78 F]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colovt&#039;&#039;&#039; is a high-level [Farmer] in [[Khelt]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Like most Kheltians, Colovt highly values Fetohep and his opinions.&lt;br /&gt;
&lt;br /&gt;
He considers his family in his decisions, indicating they are important to him.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Colovt was born in Khelt but left at some point to join [[Flos Reimarch]]. When Flos Reimarch went into his slumber, he waited for three years before joining Khelt. Even after Flos awakened, Colovt stayed in Khelt.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/04/10/8-78-f/ Chapter 8.78 F]&amp;lt;/ref&amp;gt; As a Kheltian farmer, he is able to command the skeleton laborers that work his fields. He has a family in Khelt, which is his main motivation for not rejoining Flos.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
Four of his fields were ruined by emerging undead [[Jaws of Zeikhal]]. As a skeleton horse carried him away from the Jaws of Zeikhal, Colovt watched an undead legion emerge from the ground. He then saw Fetohep riding past on horseback, followed by a thousand armed skeletons on undead mounts. As Colovt ran home, he stumbled and fell.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, he was summoned to the palace of Khelt by Fetohep. Though Colovt was highly anxious that Fetohep was angry for his being in the way of the emerging Jaws, Fetohep actually apologized for endangering Colovt. After eating good food, they departed back to Colovt&#039;s farm, where Fetohep admitted that he needed Colovt to grow sweetberries, peppermint, and nali-sticks in huge quantities to prevent shortages. In reality, it was to plan for lean times in Khelt&#039;s future as many of the undead were no longer functional. Fetohep granted Colovt forty square miles with which to begin farming.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/29/9-26-f/ Chapter 9.26 F]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, the [Baker] [[Shoeme]] was experiencing grain shortages and was talking to Colovt when Fetohep arrived, claiming that the shortages were due to Fetohep taking the skeletons which would normally be performing deliveries.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/24/interlude-foody-discussions/ Interlude - Foody Discussions]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*[Farmer] Lv. 36&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* He has a home near Khelt&#039;s capital, where he would occasionally meet with Fetohep.&lt;br /&gt;
* His main motivation for not rejoining Flos is his family in Khelt; this is not because they would be forced to follow him, but because he would not live to see them again.&lt;br /&gt;
* His is the highest level of a Kheltian native in 160 years.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Farmers]]&lt;br /&gt;
[[Category:Chandrar]]&lt;br /&gt;
[[Category:Khelt]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=74525</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=74525"/>
		<updated>2023-03-15T14:09:50Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: /* Known Races: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many races of sentient species. &amp;lt;blockquote&amp;gt;&#039;&#039;For non-sapient species, see the [[Monsters]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Innworld has a diverse landscape of many sentient species all with unique backgrounds, rich cultures, and traditions. Throughout history, many have grown increasingly common or gone extinct. Some species, like humans, flourish on all continents while others have been driven to small hidden locations and live in small numbers.&lt;br /&gt;
&lt;br /&gt;
== List of Sentient Races ==&lt;br /&gt;
&lt;br /&gt;
=== Known Races: ===&lt;br /&gt;
*[[Agelum]]&lt;br /&gt;
*[[Antinium]]&lt;br /&gt;
* [[Beastkin]]&lt;br /&gt;
** Apes (Extinct)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Bears&lt;br /&gt;
** Cats&lt;br /&gt;
** Dogs&lt;br /&gt;
**Falcon&lt;br /&gt;
** Foxes&lt;br /&gt;
** Jackals&lt;br /&gt;
**Monkeys (Extinct)&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
** Owls&lt;br /&gt;
** Rabbits&lt;br /&gt;
** Rhinoceros&lt;br /&gt;
**Salamander&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Squirrels&lt;br /&gt;
**Wolf&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Cyclopes]]&lt;br /&gt;
* [[Demons]]&lt;br /&gt;
* [[Djinni]]&lt;br /&gt;
** [[Jinn]] (Extinct)&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Drakes]]&lt;br /&gt;
** [[Oldblood Drakes]]&lt;br /&gt;
** [[Scorchling]]s&lt;br /&gt;
* [[Drowned People]]&lt;br /&gt;
** Part-Drowned People&lt;br /&gt;
*[[Dryads]]&lt;br /&gt;
*[[Dullahans]]&lt;br /&gt;
* [[Dwarves]]&lt;br /&gt;
** Part-Dwarves&lt;br /&gt;
*[[Elementals]]&lt;br /&gt;
**Air Elementals&lt;br /&gt;
**Earth Elementals&lt;br /&gt;
**Flame Elementals&lt;br /&gt;
**Frost Elementals&lt;br /&gt;
**Glass Elementals&lt;br /&gt;
**Mask Elementals&lt;br /&gt;
**Law Elementals&lt;br /&gt;
**Lightning Elementals&lt;br /&gt;
**Swamp Elementals&lt;br /&gt;
**Water Elementals&lt;br /&gt;
* [[Elves]] (Extinct)&lt;br /&gt;
** [[Half-Elves]]&lt;br /&gt;
* [[Fraerling]]&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
**Summer Fae&lt;br /&gt;
**Spring Fae&lt;br /&gt;
**Winter Fae / [[Frost Faeries]]&lt;br /&gt;
* [[Garuda]]&lt;br /&gt;
*[[Gazers]]&lt;br /&gt;
**[[Half-Gazers]]&lt;br /&gt;
*Ghosts&lt;br /&gt;
*[[Giants]]&lt;br /&gt;
** Ash Giants&lt;br /&gt;
**Cloud Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Frost Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Half-Giants&lt;br /&gt;
*** Part-Giants&lt;br /&gt;
*[[Gnomes]] (Extinct)&lt;br /&gt;
* [[Gnolls]]&lt;br /&gt;
** [[Raskghar]]&lt;br /&gt;
* [[Goblins]]&lt;br /&gt;
**Hobgoblins&lt;br /&gt;
***Fomirelins&lt;br /&gt;
*Gods&lt;br /&gt;
**[[Dead Gods]]&lt;br /&gt;
**Demigods&lt;br /&gt;
**[[Seamwalkers]]&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
* [[Halflings]] (Extinct)&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
*Kelpies (Extinct?)&lt;br /&gt;
*Kitsunes&lt;br /&gt;
* [[Lizardfolk]]&lt;br /&gt;
**Gorgons&lt;br /&gt;
**Indishei&lt;br /&gt;
**Lamia&lt;br /&gt;
*** Star Lamia&lt;br /&gt;
**Medusa&lt;br /&gt;
**[[Nagas]]&lt;br /&gt;
** Quexal&lt;br /&gt;
** Scylla&lt;br /&gt;
** Tasgiel&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Lucifen]]&lt;br /&gt;
*[[Merfolk]]&lt;br /&gt;
*[[Minotaurs]]&lt;br /&gt;
* [[Ogres]]&lt;br /&gt;
* Pheonix&lt;br /&gt;
*[[Sariant Lambs]]&lt;br /&gt;
*[[Satyrs]]&lt;br /&gt;
*[[Selphids]]&lt;br /&gt;
*[[Spiderfolk]] (Extinct)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[String People]]&lt;br /&gt;
*[[Titans]]&lt;br /&gt;
* [[Treants]]&lt;br /&gt;
* [[Trolls]]&lt;br /&gt;
** Half-Trolls&lt;br /&gt;
**Magma Trolls&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Unicorns]]&lt;br /&gt;
*[[Vampires]]&lt;br /&gt;
*[[Wyrms]]&lt;br /&gt;
**Lindwyrms&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/16/interlude-adventurers-pt-3/ Interlude - Adventurers (Pt. 3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Unnamed race of magic Silverfish&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
Most sentient races of innworld have the ability to level though some lack that ability and others are as of yet unconfirmed as having levels. The exact cause of leveling is unknown though some races have shown half-descendants that can level. Below are races that have not been shown with Classes/Levels. &lt;br /&gt;
&lt;br /&gt;
=== Non Leveling: ===&lt;br /&gt;
&lt;br /&gt;
* Agelum&lt;br /&gt;
* Cyclopes&lt;br /&gt;
* Elves&lt;br /&gt;
*Dead Gods&lt;br /&gt;
*Djinni&lt;br /&gt;
* Dragons&lt;br /&gt;
*Dryads&lt;br /&gt;
* Elementals&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
*Ghosts&lt;br /&gt;
* Giants (Half-Giants can)&lt;br /&gt;
* Gnomes&lt;br /&gt;
*Golems (Can with a specific core format)&lt;br /&gt;
* Lucifen&lt;br /&gt;
*Merfolk&lt;br /&gt;
* Ogres&lt;br /&gt;
*Raskghar&lt;br /&gt;
*Sariant Lambs (Will all can if they pass the Trials of Levelling)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Satyrs&lt;br /&gt;
*Seamwalkers&lt;br /&gt;
* Titans&lt;br /&gt;
* Trolls (Half-Trolls can)&lt;br /&gt;
* Treants&lt;br /&gt;
*Undead (Can with a specific core format)&lt;br /&gt;
*Unicorns&lt;br /&gt;
* Wyrms&lt;br /&gt;
&lt;br /&gt;
=== Unknown Leveling: ===&lt;br /&gt;
Currently unknown if these sentient races can/could level or not.&lt;br /&gt;
&lt;br /&gt;
* Demigods&lt;br /&gt;
* Halflings&lt;br /&gt;
* Jinn&lt;br /&gt;
* Spiderfolk&lt;br /&gt;
*Unnamed race of magic Silverfish&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are beings, like [[Djinn]], that are highly magical and part spirit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt; Most of these types of creatures are currently enslaved, particularly in [[Chandrar]].&lt;br /&gt;
*In [[Izril]], the most common interspecies marriage is between Gnolls and Drakes. This is due to their close proximity in the south and is despite the fact that there are many Humans in the north.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/12/8-27/ Chapter 8.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some races are not able to level until a special criterion is met. Vampires, for instance, need to be purified and drink the blood of other leveling creatures to gain levels themselves.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Races|!!Races]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=73856</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=73856"/>
		<updated>2023-03-09T17:21:43Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added extinct beastkin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many races of sentient species. &amp;lt;blockquote&amp;gt;&#039;&#039;For non-sapient species, see the [[Monsters]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Innworld has a diverse landscape of many sentient species all with unique backgrounds, rich cultures, and traditions. Throughout history, many have grown increasingly common or gone extinct. Some species, like humans, flourish on all continents while others have been driven to small hidden locations and live in small numbers.&lt;br /&gt;
&lt;br /&gt;
== List of Sentient Races ==&lt;br /&gt;
&lt;br /&gt;
=== Known Races: ===&lt;br /&gt;
*[[Agelum]]&lt;br /&gt;
*[[Antinium]]&lt;br /&gt;
* [[Beastkin]]&lt;br /&gt;
** Apes (Extinct)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Bears&lt;br /&gt;
** Cats&lt;br /&gt;
** Dogs&lt;br /&gt;
**Falcon&lt;br /&gt;
** Foxes&lt;br /&gt;
** Jackals&lt;br /&gt;
**Monkeys (Extinct)&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
** Owls&lt;br /&gt;
** Rabbits&lt;br /&gt;
** Rhinoceros&lt;br /&gt;
** Squirrels&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Cyclopes]]&lt;br /&gt;
* [[Demons]]&lt;br /&gt;
* [[Djinni]]&lt;br /&gt;
** [[Jinn]] (Extinct)&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Drakes]]&lt;br /&gt;
** [[Oldblood Drakes]]&lt;br /&gt;
** [[Scorchling]]s&lt;br /&gt;
* [[Drowned People]]&lt;br /&gt;
** Part-Drowned People&lt;br /&gt;
*[[Dryads]]&lt;br /&gt;
*[[Dullahans]]&lt;br /&gt;
* [[Dwarves]]&lt;br /&gt;
** Part-Dwarves&lt;br /&gt;
*[[Elementals]]&lt;br /&gt;
**Air Elementals&lt;br /&gt;
**Earth Elementals&lt;br /&gt;
**Flame Elementals&lt;br /&gt;
**Frost Elementals&lt;br /&gt;
**Glass Elementals&lt;br /&gt;
**Mask Elementals&lt;br /&gt;
**Law Elementals&lt;br /&gt;
**Lightning Elementals&lt;br /&gt;
**Swamp Elementals&lt;br /&gt;
**Water Elementals&lt;br /&gt;
* [[Elves]] (Extinct)&lt;br /&gt;
** [[Half-Elves]]&lt;br /&gt;
* [[Fraerling]]&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
**Summer Fae&lt;br /&gt;
**Spring Fae&lt;br /&gt;
**Winter Fae / [[Frost Faeries]]&lt;br /&gt;
* [[Garuda]]&lt;br /&gt;
*[[Gazers]]&lt;br /&gt;
**[[Half-Gazers]]&lt;br /&gt;
*Ghosts&lt;br /&gt;
*[[Giants]]&lt;br /&gt;
** Ash Giants&lt;br /&gt;
**Cloud Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Frost Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Half-Giants&lt;br /&gt;
*** Part-Giants&lt;br /&gt;
*[[Gnomes]] (Extinct)&lt;br /&gt;
* [[Gnolls]]&lt;br /&gt;
** [[Raskghar]]&lt;br /&gt;
* [[Goblins]]&lt;br /&gt;
**Hobgoblins&lt;br /&gt;
***Fomirelins&lt;br /&gt;
*Gods&lt;br /&gt;
**[[Dead Gods]]&lt;br /&gt;
**Demigods&lt;br /&gt;
**[[Seamwalkers]]&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
* [[Halflings]] (Extinct)&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
*Kelpies (Extinct?)&lt;br /&gt;
*Kitsunes&lt;br /&gt;
* [[Lizardfolk]]&lt;br /&gt;
**Gorgons&lt;br /&gt;
**Indishei&lt;br /&gt;
**Lamia&lt;br /&gt;
*** Star Lamia&lt;br /&gt;
**Medusa&lt;br /&gt;
**[[Nagas]]&lt;br /&gt;
** Quexal&lt;br /&gt;
** Scylla&lt;br /&gt;
** Tasgiel&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Lucifen]]&lt;br /&gt;
*[[Merfolk]]&lt;br /&gt;
*[[Minotaurs]]&lt;br /&gt;
* [[Ogres]]&lt;br /&gt;
* Pheonix&lt;br /&gt;
*[[Sariant Lambs]]&lt;br /&gt;
*[[Satyrs]]&lt;br /&gt;
*[[Selphids]]&lt;br /&gt;
*[[Spiderfolk]] (Extinct)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[String People]]&lt;br /&gt;
*[[Titans]]&lt;br /&gt;
* [[Treants]]&lt;br /&gt;
* [[Trolls]]&lt;br /&gt;
** Half-Trolls&lt;br /&gt;
**Magma Trolls&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Unicorns]]&lt;br /&gt;
*[[Vampires]]&lt;br /&gt;
*[[Wyrms]]&lt;br /&gt;
**Lindwyrms&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/16/interlude-adventurers-pt-3/ Interlude - Adventurers (Pt. 3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Unnamed race of magic Silverfish&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
Most sentient races of innworld have the ability to level though some lack that ability and others are as of yet unconfirmed as having levels. The exact cause of leveling is unknown though some races have shown half-descendants that can level. Below are races that have not been shown with Classes/Levels. &lt;br /&gt;
&lt;br /&gt;
=== Non Leveling: ===&lt;br /&gt;
&lt;br /&gt;
* Agelum&lt;br /&gt;
* Cyclopes&lt;br /&gt;
* Elves&lt;br /&gt;
*Dead Gods&lt;br /&gt;
*Djinni&lt;br /&gt;
* Dragons&lt;br /&gt;
*Dryads&lt;br /&gt;
* Elementals&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
*Ghosts&lt;br /&gt;
* Giants (Half-Giants can)&lt;br /&gt;
* Gnomes&lt;br /&gt;
*Golems (Can with a specific core format)&lt;br /&gt;
* Lucifen&lt;br /&gt;
*Merfolk&lt;br /&gt;
* Ogres&lt;br /&gt;
*Raskghar&lt;br /&gt;
*Sariant Lambs (Will all can if they pass the Trials of Levelling)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Satyrs&lt;br /&gt;
*Seamwalkers&lt;br /&gt;
* Titans&lt;br /&gt;
* Trolls (Half-Trolls can)&lt;br /&gt;
* Treants&lt;br /&gt;
*Undead (Can with a specific core format)&lt;br /&gt;
*Unicorns&lt;br /&gt;
* Wyrms&lt;br /&gt;
&lt;br /&gt;
=== Unknown Leveling: ===&lt;br /&gt;
Currently unknown if these sentient races can/could level or not.&lt;br /&gt;
&lt;br /&gt;
* Demigods&lt;br /&gt;
* Halflings&lt;br /&gt;
* Jinn&lt;br /&gt;
* Spiderfolk&lt;br /&gt;
*Unnamed race of magic Silverfish&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are beings, like [[Djinn]], that are highly magical and part spirit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt; Most of these types of creatures are currently enslaved, particularly in [[Chandrar]].&lt;br /&gt;
*In [[Izril]], the most common interspecies marriage is between Gnolls and Drakes. This is due to their close proximity in the south and is despite the fact that there are many Humans in the north.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/12/8-27/ Chapter 8.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some races are not able to level until a special criterion is met. Vampires, for instance, need to be purified and drink the blood of other leveling creatures to gain levels themselves.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Races|!!Races]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=73855</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Species&amp;diff=73855"/>
		<updated>2023-03-09T17:15:40Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Updated extinct status of gnomes and halflings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many races of sentient species. &amp;lt;blockquote&amp;gt;&#039;&#039;For non-sapient species, see the [[Monsters]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Innworld has a diverse landscape of many sentient species all with unique backgrounds, rich cultures, and traditions. Throughout history, many have grown increasingly common or gone extinct. Some species, like humans, flourish on all continents while others have been driven to small hidden locations and live in small numbers.&lt;br /&gt;
&lt;br /&gt;
== List of Sentient Races ==&lt;br /&gt;
&lt;br /&gt;
=== Known Races: ===&lt;br /&gt;
*[[Agelum]]&lt;br /&gt;
*[[Antinium]]&lt;br /&gt;
* [[Beastkin]]&lt;br /&gt;
** Bears&lt;br /&gt;
** Cats&lt;br /&gt;
** Dogs&lt;br /&gt;
**Falcon&lt;br /&gt;
** Foxes&lt;br /&gt;
** Jackals&lt;br /&gt;
** Owls&lt;br /&gt;
** Rabbits&lt;br /&gt;
** Rhinoceros&lt;br /&gt;
** Squirrels&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Cyclopes]]&lt;br /&gt;
* [[Demons]]&lt;br /&gt;
* [[Djinni]]&lt;br /&gt;
** [[Jinn]] (Extinct)&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Drakes]]&lt;br /&gt;
** [[Oldblood Drakes]]&lt;br /&gt;
** [[Scorchling]]s&lt;br /&gt;
* [[Drowned People]]&lt;br /&gt;
** Part-Drowned People&lt;br /&gt;
*[[Dryads]]&lt;br /&gt;
*[[Dullahans]]&lt;br /&gt;
* [[Dwarves]]&lt;br /&gt;
** Part-Dwarves&lt;br /&gt;
*[[Elementals]]&lt;br /&gt;
**Air Elementals&lt;br /&gt;
**Earth Elementals&lt;br /&gt;
**Flame Elementals&lt;br /&gt;
**Frost Elementals&lt;br /&gt;
**Glass Elementals&lt;br /&gt;
**Mask Elementals&lt;br /&gt;
**Law Elementals&lt;br /&gt;
**Lightning Elementals&lt;br /&gt;
**Swamp Elementals&lt;br /&gt;
**Water Elementals&lt;br /&gt;
* [[Elves]] (Extinct)&lt;br /&gt;
** [[Half-Elves]]&lt;br /&gt;
* [[Fraerling]]&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
**Summer Fae&lt;br /&gt;
**Spring Fae&lt;br /&gt;
**Winter Fae / [[Frost Faeries]]&lt;br /&gt;
* [[Garuda]]&lt;br /&gt;
*[[Gazers]]&lt;br /&gt;
**[[Half-Gazers]]&lt;br /&gt;
*Ghosts&lt;br /&gt;
*[[Giants]]&lt;br /&gt;
** Ash Giants&lt;br /&gt;
**Cloud Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Frost Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Half-Giants&lt;br /&gt;
*** Part-Giants&lt;br /&gt;
*[[Gnomes]] (Extinct)&lt;br /&gt;
* [[Gnolls]]&lt;br /&gt;
** [[Raskghar]]&lt;br /&gt;
* [[Goblins]]&lt;br /&gt;
**Hobgoblins&lt;br /&gt;
***Fomirelins&lt;br /&gt;
*Gods&lt;br /&gt;
**[[Dead Gods]]&lt;br /&gt;
**Demigods&lt;br /&gt;
**[[Seamwalkers]]&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
* [[Halflings]] (Extinct)&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
*Kelpies (Extinct?)&lt;br /&gt;
*Kitsunes&lt;br /&gt;
* [[Lizardfolk]]&lt;br /&gt;
**Gorgons&lt;br /&gt;
**Indishei&lt;br /&gt;
**Lamia&lt;br /&gt;
*** Star Lamia&lt;br /&gt;
**Medusa&lt;br /&gt;
**[[Nagas]]&lt;br /&gt;
** Quexal&lt;br /&gt;
** Scylla&lt;br /&gt;
** Tasgiel&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Lucifen]]&lt;br /&gt;
*[[Merfolk]]&lt;br /&gt;
*[[Minotaurs]]&lt;br /&gt;
* [[Ogres]]&lt;br /&gt;
* Pheonix&lt;br /&gt;
*[[Sariant Lambs]]&lt;br /&gt;
*[[Satyrs]]&lt;br /&gt;
*[[Selphids]]&lt;br /&gt;
*[[Spiderfolk]] (Extinct)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[String People]]&lt;br /&gt;
*[[Titans]]&lt;br /&gt;
* [[Treants]]&lt;br /&gt;
* [[Trolls]]&lt;br /&gt;
** Half-Trolls&lt;br /&gt;
**Magma Trolls&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Unicorns]]&lt;br /&gt;
*[[Vampires]]&lt;br /&gt;
*[[Wyrms]]&lt;br /&gt;
**Lindwyrms&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/16/interlude-adventurers-pt-3/ Interlude - Adventurers (Pt. 3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Unnamed race of magic Silverfish&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude – Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&lt;br /&gt;
Most sentient races of innworld have the ability to level though some lack that ability and others are as of yet unconfirmed as having levels. The exact cause of leveling is unknown though some races have shown half-descendants that can level. Below are races that have not been shown with Classes/Levels. &lt;br /&gt;
&lt;br /&gt;
=== Non Leveling: ===&lt;br /&gt;
&lt;br /&gt;
* Agelum&lt;br /&gt;
* Cyclopes&lt;br /&gt;
* Elves&lt;br /&gt;
*Dead Gods&lt;br /&gt;
*Djinni&lt;br /&gt;
* Dragons&lt;br /&gt;
*Dryads&lt;br /&gt;
* Elementals&lt;br /&gt;
* Fae / Faeries&lt;br /&gt;
*Ghosts&lt;br /&gt;
* Giants (Half-Giants can)&lt;br /&gt;
* Gnomes&lt;br /&gt;
*Golems (Can with a specific core format)&lt;br /&gt;
* Lucifen&lt;br /&gt;
*Merfolk&lt;br /&gt;
* Ogres&lt;br /&gt;
*Raskghar&lt;br /&gt;
*Sariant Lambs (Will all can if they pass the Trials of Levelling)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Satyrs&lt;br /&gt;
*Seamwalkers&lt;br /&gt;
* Titans&lt;br /&gt;
* Trolls (Half-Trolls can)&lt;br /&gt;
* Treants&lt;br /&gt;
*Undead (Can with a specific core format)&lt;br /&gt;
*Unicorns&lt;br /&gt;
* Wyrms&lt;br /&gt;
&lt;br /&gt;
=== Unknown Leveling: ===&lt;br /&gt;
Currently unknown if these sentient races can/could level or not.&lt;br /&gt;
&lt;br /&gt;
* Demigods&lt;br /&gt;
* Halflings&lt;br /&gt;
* Jinn&lt;br /&gt;
* Spiderfolk&lt;br /&gt;
*Unnamed race of magic Silverfish&lt;br /&gt;
*Unnamed race of Psychic Crustaceans&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are beings, like [[Djinn]], that are highly magical and part spirit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]&amp;lt;/ref&amp;gt; Most of these types of creatures are currently enslaved, particularly in [[Chandrar]].&lt;br /&gt;
*In [[Izril]], the most common interspecies marriage is between Gnolls and Drakes. This is due to their close proximity in the south and is despite the fact that there are many Humans in the north.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/12/8-27/ Chapter 8.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Some races are not able to level until a special criterion is met. Vampires, for instance, need to be purified and drink the blood of other leveling creatures to gain levels themselves.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Races|!!Races]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Grand_Design_of_Isthekenous&amp;diff=73854</id>
		<title>Grand Design of Isthekenous</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Grand_Design_of_Isthekenous&amp;diff=73854"/>
		<updated>2023-03-09T17:12:14Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added information from 9.32 and reorganized page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;System&#039;&#039;&#039; or the &#039;&#039;&#039;Grand Design of Isthekenous&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/25/9-31/ Chapter 9.31]&amp;lt;/ref&amp;gt; (abbreviated to Grand Design) is a working of the [[Dead Gods|Gods]] that governs [[Innworld]] and [[Kasignel]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
There is an intelligence in the system, but it is not quite sentient or alive.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/epilogue/ Vol. 8 Epilogue]&amp;lt;/ref&amp;gt; This may be increasingly untrue, however, as the System has recently been confronted with certain events, most notably Emerrhain&#039;s enabling of levels for the inhabitants of Kasignel and Erin&#039;s resurrection without the level-ups earned in death, which have caused the intelligence behind the System to begin examining certain features of itself and possibly become self-aware.&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt; It has the capability to become fascinated by new, unique, or rare occurrences, such as people becoming high-level in classes which usually don&#039;t.&lt;br /&gt;
&lt;br /&gt;
The system takes inspiration from everything it comes into contact with. It copies the capabilities of immortals such as [[Sprigaena]] or moments of mastery like [[Erin Solstice|Erin’s]] organic Immortal Moment into skills and allows mortals to perform acts that would otherwise be far out of their reach.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2022/04/20/8-81/][https://wanderinginn.com/2022/04/20/8-81/ Chapter 8.81]&amp;lt;/ref&amp;gt; Known functions of the system include [[Skills]], [[Classes]], [[Spells]], [[Horror Ranks]], [[Miracles]], [[Conditions]], [[Aspects]], [[Synergies]], [[Inheritances]], [[Memories]], [[Songs]], and [[Quests]] (see pages for more information). New skills and classes and presumably every other sort of function can be created and added to the system.&lt;br /&gt;
&lt;br /&gt;
The System classifies everything in the world and its inhabitants internally by tags, including but not limited to &amp;lt;STRATEGY&amp;gt;, &amp;lt;INTELLECT&amp;gt;, &amp;lt;ENTERTAINMENT&amp;gt;, &amp;lt;GAME&amp;gt;, &amp;lt;HOME&amp;gt;, &amp;lt;PROTECTION&amp;gt;, &amp;lt;WAR&amp;gt;, &amp;lt;ABHORRENT OUTSIDER-PARASITES&amp;gt;, &amp;lt;OUTSIDERS&amp;gt;, and more. All classes are associated with certain tags and level by performing activities that have also been associated with their tags. Chess is one such activity that is tagged with &amp;lt;STRATEGY&amp;gt; and &amp;lt;INTELLECT&amp;gt;, allowing [Strategists] to level from it. Possibly all Earthers, but at least Erin, Tom, and Kevin, have the &amp;lt;OUTSIDER&amp;gt; tag and their achievements multiplied by pi for the purposes of leveling. Notably, the System&#039;s extensive lexicon does not include any deities, nor is the System aware of other worlds.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The system is seemingly capable of bringing its attention to anywhere on Innworld. The System&#039;s attention has been perceived by [[Shaestrel]], one of the Fae. The system is also able to non-invasively and without detection scan the bodies of people, such as Erin Solstice, to a microscopic level. The System may be blind to the direct actions of deities, as it was unable to see who had allowed the ghosts of Kasignel to regain levels.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The system was designed to change and account for new things it encountered. The system has functions that no mortal knows, and interconnections that can surprise even the creators. When [[Emerrhain]] worked on the system, he included a backdoor override to account for the possibility of coming into strife with the other architects.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/04/13/8-79/ Chapter 8.79]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Frost Faeries|Fae]] call those with levels &amp;quot;playthings&amp;quot; and &amp;quot;slaves&amp;quot; with chains on their necks. They imply that there are negative consequences for those who choose to accept levels.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/09/2-28/ Chapter 2.34]&amp;lt;/ref&amp;gt; [[Nerrhavia (Queen)|Nerrhavia]] calls someone with no levels &amp;quot;one of the Rulebreakers&amp;quot; and implied Drakes were smart to have them around.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2022/05/03/8-85/ Chapter 8.85]&amp;lt;/ref&amp;gt; With strength of will and focus, levelless or classless individuals can resist even high-level skills.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; It should also be noted that even though they lack levels, these individuals can still gain abilities like Auras even though they don’t have levels.&lt;br /&gt;
&lt;br /&gt;
There is a way for new species to become acknowledged by the System and gain levels called the Trials of Levelling. Upon completion of the trials, the species may be evaluated for induction. Presumably, they could still fail the evaluation. [[Sariant Lambs]] are working towards completing the trials.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; Further details are unknown.&lt;br /&gt;
&lt;br /&gt;
The System automatically and unnoticeably conceals certain information or stimuli from those with levels, whether seen or heard. &amp;quot;Rulebreakers&amp;quot; or those without levels are able to perceive these things with no trouble. Details of the trials of leveling are such concealed information. The system also conceals any attempted indication from Rulebreakers that such concealing is happening, but not very well.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Long ago, the creation of the Grand Design was the impetus of the [[God War]] that drove [[Elves]] and other races extinct. Since that time, the System has existed and brought Classes and other functions to Innworld.&lt;br /&gt;
&lt;br /&gt;
In the present day, a backdoor included in the system by Emerrhain during its construction allowed him to override the authority of [[Kasigna]] and alter fundamental laws of Kasignel&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;, after [[Sprigaena]] lured the [[Timewalker]] to the surface of Kasignel with the sacrifice of [https://thewanderinginn.fandom.com/wiki/Sprigaena#Equipment Elfbane].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Speculation ==&lt;br /&gt;
The ultimate purpose of the system is possibly to provide entertainment to [[Dead Gods|Gods]] or allow mortals to match immortals. There may be active functions of the Grand Design that require a god to utilize. The System may be a part or all of the &#039;&#039;&#039;Grand Design,&#039;&#039;&#039; and the grand design may, by its nature, have negative consequences for other worlds.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kasigna called the people of Drath in Kasignel &amp;quot;part of the Grand Design&amp;quot;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-3/ Chapter 8.82 pt. 3]&amp;lt;/ref&amp;gt;, possibly indicating that the phrase &amp;quot;Grand Design&amp;quot; encompasses Innworld, its&#039; peoples, and everything otherwise facilitated by the system or created after the system was instituted in addition to the system itself. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* It has been shown that the System by its nature restricts true understanding and skill by virtue of how it bestows Skills and classes. As such, Innworld lacks advancement in advanced concepts such as mathematics, physics, and engineering due to Skills being an easy shortcut.&lt;br /&gt;
* As [[Ryoka Griffin|Ryoka]], [[Wiskeria]], and [[Sprigaena]] have shown, even without the system they could still accomplish feats that would normally require Skills to do. These feats include supernatural effects like cleaving the sky in two with a sword, cleaning an entire room with a single swing of a broom, or a clap that an entire village can hear like it was right next to their ears.&lt;br /&gt;
* Sprigaena and the other immortals have complicated views on the system. But on the general level, they don’t disagree with its principle to help Mortals and those with too little time to learn and acquire the mastery that only immortals had the privilege to gain.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:System]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Sariant_Lambs&amp;diff=73849</id>
		<title>Sariant Lambs</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Sariant_Lambs&amp;diff=73849"/>
		<updated>2023-03-09T16:08:33Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added information and reorganized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sariant Lambs&#039;&#039;&#039; are one of the [[Races]] of Innworld. They are a sentient species of sheep and are considered to be the softest and most affectionate animals in [[Innworld]]. The majority of Innworld believes they are nothing more than animals and some even view them as a food source.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sariant Lambs are smaller than regular sheep, with fur colors that range from black to white, with surprising shades in between. Their fur is extremely soft to the touch. Overall, they look adorable by many species&#039; standards.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Sariant Lambs are herbivorous herd animals. Their primary survival mechanism is to find someone to take care of them, which they accomplish by acting cute and cuddly. This method is immensely effective, as there are cases of even monsters protecting and feeding them in the wild.&amp;lt;ref&amp;gt;[[Chapter 7.54]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[[Interlude – The Pets of Innworld|Interlude - The Pets of Innworld]]&amp;lt;/ref&amp;gt;  Their fur is valuable, although they will suffer if too much is cut off.&lt;br /&gt;
&lt;br /&gt;
Sariant Lambs are also exceptionally intelligent; they are able to understand speech and perform tasks such as unlocking doors. However, once they successfully ingratiate themselves, they will become hedonistic and leech off their hosts. For the most part, Sariant Lambs are manipulative bullies, as they exhibit behavior such as stealing food or drawing people&#039;s attention away from work and will also &#039;&#039;demand&#039;&#039; affection. &lt;br /&gt;
&lt;br /&gt;
Sariant Lambs prefer to avoid large cities, valuing safety over luxury. Once they &amp;quot;settle down,&amp;quot; they will breed until their population is large enough for another herd to split and infest another place.&lt;br /&gt;
&lt;br /&gt;
Their natural predators are anything that can&#039;t be bought by cuteness, such as Crelers, undead, and Eater Goats.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While they&#039;re not as organized as some may suspect, they had been in the past. They struggle as a species to achieve levelling, just like other intelligent monster species like [[Gargoyles]] and [[Trolls]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/06/interlude-the-competition/ Interlude - The Competition]&amp;lt;/ref&amp;gt; Every ten years every Sariant Lamb hears the trials of leveling in their heads. Thus far, they have been unable to complete any trials.&lt;br /&gt;
&lt;br /&gt;
===Trials of Levelling===&lt;br /&gt;
The three trials the Sariant lambs need to complete to be evaluated for induction into the System are:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;Trial of Esteem — The Respect of Species&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;Trial of Creation — The Tower of Sariants&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;To prove yours is a people capable of creation and shall endure, build unto this world a construction unique only to your people. None of levels may give thee aid in the smallest part of this building.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Let it rise higher than any other before you. To a height of&#039;&#039; 892.4 feet &#039;&#039;from top to base, and let it stand at least a minute. Then yours will be a people who have proven they have the potential to climb yet further.&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;Trial of Growth — The Unsurpassed One&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
==History ==&lt;br /&gt;
Sariant Lambs were created over six centuries ago by Eydol the Delightful, a Level 69 [Beast Master], who decided to use her Skills to make the ultimate pet. She gave them all of their traits, including their high intelligence, which allowed them to resent being treated as pets and the related mistreatments they would endure. They eventually killed Eydol.&lt;br /&gt;
&lt;br /&gt;
Six hundred and twenty years ago, four generations after Eydol&#039;s death, as they were developing language and community, they started hearing the Trials of Levelling every ten years, challenging them to complete three trials to be evaluated for induction into the [[System]]. They&#039;ve been attempting to complete those trails ever since,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/25/9-31/ Chapter 9.31]&amp;lt;/ref&amp;gt; but have had great difficulty doing so with their weak bodies and inability to live on their own, as well as the unfairness of the trials.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A herd in [[Ailendamus]] tried to build a tower before [[Rhisveri Zessoprical|Rhisveri]] destroyed it.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/12/9-06/ Chapter 9.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
They are cute and manipulative enough to lead many people and even monsters in the wild to protect them.   &lt;br /&gt;
&lt;br /&gt;
They are currently unable to level due to not having completed the trials of leveling. They are unable to use most tools or utensils with ease due to having hooves instead of hands.  &lt;br /&gt;
&lt;br /&gt;
==Named Lambs==&lt;br /&gt;
&lt;br /&gt;
*[[Nerry]] - Living in [[the Wandering Inn]]&lt;br /&gt;
*Sarathine &#039;&#039;-&#039;&#039; Living in [[Lucifen|House Shoel.]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/26/8-60/comment-page-1/ Chapter 8.60]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ser Tubeliges - Deceased.  [[Lucifen|House Shoel]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*[Witches] are unaffected by the cuteness of Sariant Lambs and regard them as parasites, though it is unknown if this is the case for all [Witches]. Likewise, Goblins are also immune, as they are pragmatists and are usually unwilling to waste resources on them.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; &lt;br /&gt;
*They have been known to live up to 32 years.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/11/03/interlude-conversations/ Interlude - Conversations]&amp;lt;/ref&amp;gt; &lt;br /&gt;
*A [[Jecrass|Jecrassian]] version of lamb kebab calls for Sariant Lamb.&amp;lt;ref&amp;gt;[[Chapter 9.01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There was a case where a [Regent] was poisoned to death by Sariant Lambs.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Sariant Lambs]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Reiss&amp;diff=68463</id>
		<title>Reiss</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Reiss&amp;diff=68463"/>
		<updated>2022-11-15T05:00:55Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: updated status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
|tab4 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;&#039;Goblin Lord&#039;&#039;&#039; &#039;&#039;links to this page. For general information, see: [[Goblin Lords]]&#039;&#039;&lt;br /&gt;
{{Infobox_character|aliases = *Goblin Lord&lt;br /&gt;
*Apprentice|species = *[[Goblins|Hobgoblin]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*Ghost|gender = Male|status = &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;Semi-Deceased - Spirit around Numbtongue&amp;lt;/div&amp;gt;|affiliation = [[Az’kerash]] (&#039;&#039;Forced&#039;&#039;)&amp;lt;br/&amp;gt;[[Ghostly Hand Tribe]] (&#039;&#039;Formerly&#039;&#039;)&amp;lt;br/&amp;gt;[[Garen Redfang]] (&#039;&#039;Formerly&#039;&#039;)&amp;lt;br/&amp;gt;[[Army of the Goblin Lord]]|occupation = Lord|residence = [[Izril]]|first appearance = [https://wanderinginn.com/2017/06/11/2-29/ Chapter 2.35]|name = Reiss|age = 14|image = Reiss by Bobo Plushie.png|caption1=By [[Fanworks/Bobo Plushie|Bobo Plushie]]}}&#039;&#039;&#039;Reiss, &#039;&#039;&#039;commonly known as the &#039;&#039;&#039;Goblin Lord, &#039;&#039;&#039;was the most recent [[Goblin Lords|Goblin Lord]] to threaten [[Izril]], as well as [[Az’kerash|Az’kerash&#039;s]] reluctant apprentice.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He had a pale complexion,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/10/4-11/ Chapter 4.11]&amp;lt;/ref&amp;gt; with glowing black eyes and white pupils. He was a bit taller than the average Goblin, but smaller than a Hob,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/11/2-29/ Chapter 2.35]&amp;lt;/ref&amp;gt; the size of the average Human, but not built like a warrior.&amp;lt;ref name=&amp;quot;:4.46&amp;quot;&amp;gt;[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
Reiss was an erudite more than a warrior. He had dreams of peace and safety for goblins, and was willing to do anything to see these dreams come to fruition including attempting to murder other goblins as much as it pained him to do so.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Reiss was a member of the [[Ghostly Hand Tribe]] which specialized in [[Necromancers|Necromancy]]. He also lived for a long time in exile and studied under [[Az’kerash]]. He eventually returned and took over his tribe by killing the [Shaman]-Chieftain of the Ghostly Hands. The other [Shamans] followed him afterwards. Reiss continued to conquer more Goblin Tribes in Southern Izril, among them the [[Broken Spear Tribe]] and many smaller ones.&lt;br /&gt;
&lt;br /&gt;
When the Necromancer found the Goblin Lord, he noticed that the Goblin knew how to read, which is the reason he took an interest in him. Reiss taught himself before and after Az&#039;kerash trained him. The mage gave him [[spellbooks]] and scrolls, and the Goblin Lord learned from them all.&amp;lt;ref name=&amp;quot;:4.46&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
:&#039;&#039;For a description of his military campaign and strategy, see&#039;&#039; [[Army of the Goblin Lord]]&lt;br /&gt;
&lt;br /&gt;
[[File:GoblinRoutes.png|250px|thumb|right|In black: The Route of the Goblin Lord through Central Izril (Artist&#039;s rendition)]]&lt;br /&gt;
&#039;&#039;to do list here:&#039;&#039;&lt;br /&gt;
* Uniting the tribes and marching them past Liscor&lt;br /&gt;
* Siege of Esthelm, march towards Invrisil&lt;br /&gt;
* Battle of Invirisil, getting a name&lt;br /&gt;
* Invasion of Tremborag&#039;s Mountain&lt;br /&gt;
* Forced March to the South towards Liscor&lt;br /&gt;
*Battle of Liscor&lt;br /&gt;
*Haunting the Wandering Inn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
He was powerful enough to resurrect hundreds of bodies at the same time.&amp;lt;ref name=&amp;quot;:4.46&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the battle against Zel, Reiss&#039; forces consisted of 60,000 Goblins.&amp;lt;ref name=&amp;quot;:5.15&amp;quot;&amp;gt;[https://wanderinginn.com/2018/08/28/5-15/ Chapter 5.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Lord] Lv. ?&lt;br /&gt;
* [Necromancer] Lv. ?&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Dangersense]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* [Arc of Midnight]&lt;br /&gt;
* [Bone Claws]&lt;br /&gt;
* [Bone F—] (Most Likely [Bone Fracture])&lt;br /&gt;
* [Bone Wall]&lt;br /&gt;
* [Bloodbat Swarm]&lt;br /&gt;
* [Deathbolt]&lt;br /&gt;
*[Detect Death]&lt;br /&gt;
* [Detect Life]&lt;br /&gt;
* [Draug Strength]&lt;br /&gt;
* [Fortified Body]&lt;br /&gt;
* [Silent Air]&lt;br /&gt;
* [Telekinesis]&lt;br /&gt;
* [Ward of Repulsion]&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* Black Blade&lt;br /&gt;
* Ring of Protection&lt;br /&gt;
&lt;br /&gt;
== Lieutenants ==&lt;br /&gt;
The Goblin Lord&#039;s lieutenants were all once Chieftains.&amp;lt;ref name=&amp;quot;:4.46&amp;quot;&amp;gt;[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Snapjaw]]&lt;br /&gt;
* [[Eater of Spears]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* [[Blacktide]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Eggsnatcher (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Two Goblin [Necromancers] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Noface (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Illbreath (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Possibly others (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* He was named in [[Chapter 4.49|Ch 4.49]].&lt;br /&gt;
* He revealed that his age was the same as [[Garen Redfang|Garen]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/29/5-50-g/ Chapter 5.50 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* He used to ride a massive [[Shield Spiders|Shield Spider]] larger than a warhorse.&amp;lt;ref name=&amp;quot;:4.46&amp;quot; /&amp;gt; It died in battle against [[Zel Shivertail]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/07/4-49/ Chapter 4.49]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The Goblin Lord is an avid reader and reads all he can find. Unfortunately, when his army loots cities, they forget books.&amp;lt;ref name=&amp;quot;:4.46&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Goblins]]&lt;br /&gt;
[[Category:Goblin Lords]]&lt;br /&gt;
[[Category:Lords]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Necromancers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Deceased]]&lt;br /&gt;
[[Category:Ghostly Hand Tribe]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Shorthilt&amp;diff=68462</id>
		<title>Shorthilt</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Shorthilt&amp;diff=68462"/>
		<updated>2022-11-15T05:00:13Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: updated status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Leveling History&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Shorthilt&lt;br /&gt;
|species = [[Goblins|Hobgoblin]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Semi-Deceased - Spirit around Numbtongue&amp;lt;/div&amp;gt;&lt;br /&gt;
|affiliation = *[[Garen Redfang]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Redfang Tribe]]&lt;br /&gt;
*[[Redfang Elite Warriors]]&lt;br /&gt;
*[[Flooded Waters Tribe]]&lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
|occupation = *Warrior&lt;br /&gt;
*Guard&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/07/15/2-37/ Chapter 2.44]&lt;br /&gt;
|image = Shorthilt.jpg&lt;br /&gt;
|caption1 = By [[Fanworks/Dmaxcustom|Dmaxcustom]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shorthilt&#039;&#039;&#039; was a [[Goblins|Hobgoblin]] [Weapon Expert] and one of the [[Redfang Elite Warriors]]. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He had green skin and crimson eyes. Once he became a Hobgoblin, his height was taller than an average human. He had pointy ears and a rather lengthy, pointed nose. His teeth were pointy and sharp, and had two rows, like a shark.&lt;br /&gt;
&lt;br /&gt;
He had red-colored tattoos that marked his personal identity as a Redfang.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Weapon dude. He liked sharpening swords. He was always maintaining the sword he had, and he didn’t let the other Goblins touch it. He was like a snob-Goblin. He was a helpful guy. Silent type. But he mean&#039;t &amp;lt;em&amp;gt;too&amp;lt;/em&amp;gt; well sometimes, and once sharpened Erin&#039;s knives to the point that she nearly cut through her cutting board.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/28/5-07/ Chapter 5.07]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Weapon Expert] Lv. 24 (derived from [Warrior])&amp;lt;ref name=&amp;quot;:5.41&amp;quot;&amp;gt;[https://wanderinginn.com/2018/11/27/5-41/ Chapter 5.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Alternatively [Weapon Master]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/09/5-58/ Chapter 5.58], [https://wanderinginn.com/2019/02/26/5-62/ Chapter 5.62]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Bleed Cuts]&lt;br /&gt;
*[Evasive Dodge]&lt;br /&gt;
* [Keener Edge]&lt;br /&gt;
*[Redirect Missile]&lt;br /&gt;
* [Sharper Edge]&lt;br /&gt;
(For Leveling History see [[Shorthilt/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
==== Current Equipment ====&lt;br /&gt;
* Steel Sword&amp;lt;ref name=&amp;quot;:5.41&amp;quot; /&amp;gt;&lt;br /&gt;
* A parrying dagger&amp;lt;ref name=&amp;quot;:5.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Previous Equipment ====&lt;br /&gt;
* Iron Sword&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
* His Name was revealed in [[Chapter 3.20 T|Ch 3.20 T]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Goblin War by Pino44io.jpg|center|thumb|600x400px|TWI Art Commission, Drawn by [https://www.deviantart.com/pino44io/art/Battle-Scene-Wandering-Inn-Commission-802083926?loggedin=1 Victor Koroedov] ]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gobo study shorthilt by mg.jpg|Shorthilt by [[Fanworks/mg|mg]]&lt;br /&gt;
&lt;br /&gt;
Shorthilt Animation by PanzerSoul.gif|Shorthilt possessing Numbtonge by [[Fanworks/PanzerSoul|Panzer Soul]]&amp;lt;br /&amp;gt;(7.48 K)&lt;br /&gt;
&lt;br /&gt;
GobboGossip by Artsy Nada.jpg|Gobbo Gossip by [[Fanworks/Artsy Nada|Artsy Nada]]&lt;br /&gt;
&lt;br /&gt;
Redfang band.jpg|TWI Art Commission, Drawn by [[Fanworks/Dmaxcustom|Dmaxcustom]]. From Left to Right: [[Headscratcher]], [[Shorthilt]], [[Rabbiteater]], [[Numbtongue]] and [[Badarrow]]&lt;br /&gt;
&lt;br /&gt;
Redfangs by DemonicCriminal.jpeg|Redfangs by [[Fanworks/Demonic Criminal|LeChatDemon]]. From Left to Right: [[Headscratcher]], [[Badarrow]], [[Numbtongue]], [[Shorthilt]] and [[Rabbiteater]]&lt;br /&gt;
&lt;br /&gt;
Redfangs meet Goblin Slayer by DemonicCriminal.jpg|Redfangs meet Goblin Slayer (Crossover) by [[Fanworks/Demonic Criminal|LeChatDemon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
* ([https://wanderinginn.com/2018/12/25/5-49/ To] [[Erin Solstice|Erin]]) “Helmets. Coif. Vambraces. Oil. Whetstone. Spear. Glaive. Zweihander. Scimitar. Bardiche. Buckler. Pauldrons…”&lt;br /&gt;
* ([https://wanderinginn.com/2019/01/15/5-53/ To] [[Greydath]]) “Erin is…good. She is a friend. A &amp;lt;em&amp;gt;friend&amp;lt;/em&amp;gt; to Goblins. No one hurts her.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/02/09/5-58/ To] [[Garen Redfang|Garen]]) “Every night, I sleep and feel safe. I smile. [[Erin Solstice|She]] gave me this.”&lt;br /&gt;
* ([https://wanderinginn.com/2020/09/02/7-43-g/ To] [[Numbtongue]]) “Nice sword. Can I see it?”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Goblins]]&lt;br /&gt;
[[Category:Hobgoblins]]&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Bronze-rank Adventurers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Deceased]]&lt;br /&gt;
[[Category:Weapon Experts]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:The Wandering Inn Staff]]&lt;br /&gt;
[[Category:Redfang Tribe]]&lt;br /&gt;
[[Category:Flooded Waters Tribe]]&lt;br /&gt;
[[Category:Redfang Elite Warriors]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Pyrite&amp;diff=68461</id>
		<title>Pyrite</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Pyrite&amp;diff=68461"/>
		<updated>2022-11-15T04:59:27Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: updated status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
|tab5 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|image = Pyrite by Artsy Nada.jpg&lt;br /&gt;
|aliases = *Gold Stone Chieftain&lt;br /&gt;
*Golden Goblin&lt;br /&gt;
|species = [[Goblins|Hobgoblin]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;Semi-Deceased - Spirit around Numbtongue&amp;lt;/div&amp;gt;&lt;br /&gt;
|affiliation = *[[Mountain City Tribe]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Gold Stone Tribe]]&lt;br /&gt;
*[[Rags]]&lt;br /&gt;
|occupation = *Chieftain (&#039;Formerly&#039;)&lt;br /&gt;
*Second-in-command of Flooded Waters Tribe&lt;br /&gt;
|residence = [[Izril]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2017/05/21/2-02-g/ Chapter 2.27 G]&lt;br /&gt;
|age = Over 30&lt;br /&gt;
|name = Pyrite&lt;br /&gt;
|caption1 = By [[Fanworks/Artsy Nada|Artsy Nada]] (Cut-out)&lt;br /&gt;
|family=}}&lt;br /&gt;
&#039;&#039;&#039;Pyrite&#039;&#039;&#039; was the former Chieftain of the [[Gold Stone Tribe]], the second-in-command of the [[Flooded Waters Tribe]], and a student of [[Greydath]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Pyrite was a large Hobgoblin with multiple layers of fat protecting him. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Pyrite avoided conflict unless absolutely necessary but was willing to be vicious if it meant survival. Pyrite was willing to make himself an object of ridicule to defuse a violent situation and was especially protective of goblin children.&lt;br /&gt;
&lt;br /&gt;
Pyrite thought himself to be mentally slow and stupid.&amp;lt;ref name=&amp;quot;2.27G&amp;quot; /&amp;gt; In actuality, he could be better described as lazy and allowing his mind to wander. Despite his self-perception, he demonstrated intelligence and tactical thinking on multiple occasions&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2018/05/26/4-39-g/ Chapter 4.39 G]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]&amp;lt;/ref&amp;gt;, and was capable of conversing intelligently and with logic, even arguing semantics with [[Welca Caveis]]. He was naturally curious and asked questions to expand his knowledge.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; [[Rags]] thought him &amp;quot;quite sharp at times&amp;quot;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/08/5-19-g/ Chapter 5.19 G]&amp;lt;/ref&amp;gt; Greydath praised his intelligence.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
He was intensely loyal to Rags, bodily protecting her even right after being defeated and absorbed into her tribe.&amp;lt;ref name=&amp;quot;2.27G&amp;quot; /&amp;gt; He was her most stalwart supporter, speaking in her favor in the goblin councils that met without her. He believed her flaws were temporary&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; and even thought she might someday become a Goblin King.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When he was young, he had dreamt of walking in Human cities and seeing what they did when they weren&#039;t hunting Goblins.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude - Numbtongue pt. 1]&amp;lt;/ref&amp;gt; He still dreamt of a day when Goblins would live freely.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; He had an interest in poetry&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/26/5-62/ Chapter 5.62]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; and enjoyed chewing on objects such as rocks, bark, bar soap, and cool coals.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; He had a strong moral center, as he did not accept the assault perpetrated against human women by [[Tremborag]] and other Mountain City Goblins. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Pyrite once lived in the [[Mountain City Tribe]]. During his time at the Mountain City Tribe, Pyrite was mentored by the [[Goblin Lords|Goblin Lord]] [[Greydath]] of Blades, but was unable to pass Greydath&#039;s &amp;quot;basic&amp;quot; training. He did manage, however, to learn how to anticipate where and when an opponent is going to hit. He was press-ganged into being a [Warrior] and [Scavenger] and later a full-time [Scavenger] when he discovered his talent at finding precious stones. He worked with a [Scavenger] called Stickhair, a childhood friend, and eventually entered a non-exclusive sexual relationship with Stickhair. He sometimes brought her stones that he had carved.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pyrite eventually left the mountain because he felt very uncomfortable living there due to the custom of taking human women as sexual prisoners. He left when he was five after having a fight with Greydath, with the goal of becoming a Goblin Lord.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2019/02/16/5-60/ Chapter 5.60]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
He started a tribe called the &amp;quot;Mountain Fierce Warriors&amp;quot; tribe which grew to be very large, containing thousands of regular Goblins, and trained Hobgoblins to fight. In Pyrite&#039;s own words, his tribe stood out too much and picked too many fights, which led to Humans nearly wiping out the tribe and killing him. After this, Pyrite gave up and wandered, eventually forming the Goldstone Tribe.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
As [Mining Chieftain] of the Goldstone Tribe, Pyrite avoided violence as much as possible. He hid away from humans, cultivated an interest in rocks, and kept from massacring the occasional Bronze and Silver rank team to avoid  attention. He kept to mining gemstones and gave most of them away to the children of his tribe.  &lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
The Flooded Waters Tribe absorbed the Gold Stone Tribe in the winter after [[Erin Solstice]]&#039;s arrival. They assimilated Pyrite and his Goblins into the tribe with minimal losses after they had the tribe surrounded and Rags had shot Pyrite in the chest.&lt;br /&gt;
&lt;br /&gt;
As the [[Garen Redfang]] challenged Rags soon after to a duel, she refused to both surrender or fight him directly. When Garen tried to kill Rags for that offense, Pyrite stepped in and took the hit instead of his new chieftain. He even persuaded most goblins of his tribe to stay with Rags.&amp;lt;ref name=&amp;quot;2.27G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/21/2-02-g/ Chapter 2.27 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Blademaster] Lv. 3&amp;lt;ref name=&amp;quot;:5.55 G&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/29/5-55-g/ Chapter 5.55 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [Magestone Chieftain] Lv. ? (over 20)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/13/5-37-g/ Chapter 5.37 G]&amp;lt;/ref&amp;gt; (Consolidated from [Mining Chieftain])&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[https://wanderinginn.com/2019/04/23/6-10/ Chapter 6.10]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Miner’s Claws]&lt;br /&gt;
* [Power Strike]&lt;br /&gt;
* [Rock Polishing]&lt;br /&gt;
&lt;br /&gt;
=== Abilities: ===&lt;br /&gt;
* Speaks the Common Language.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ Chapter 3.26 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
([[Pyrite/Leveling History|Leveling History]])&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* Unbreakable Wooden Shield.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/11/07/3-31-g/ Chapter 3.31 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Two-handed Battleaxe, Enchanted with a Flamestrike Enchantment.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/11/5-20-g/ Chapter 5.20 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Pyrite is relatively old for a Goblin, being over 10.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/28/3-28-g/ Chapter 3.28 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* He was named in [[Chapter 3.28 G|Ch 3.28 G]], by Rags.&lt;br /&gt;
* Pyrite had in [[chapter 5.37 G|Ch 5.37 G]] more than 20 Levels in the [Chieftain] Class. Tyrion appraised him with an magical item and noticed that he had more levels in said Class than Rags, whose level was at that time 20, at least that was the last level that was revealed previously.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/11/5-20-g/ Chapter 5.20 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Goblins]]&lt;br /&gt;
[[Category:Hobgoblins]]&lt;br /&gt;
[[Category:Chieftains]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Deceased]]&lt;br /&gt;
[[Category:Blademasters]]&lt;br /&gt;
[[Category:Magestone Chieftains]]&lt;br /&gt;
[[Category:Mining Chieftains]]&lt;br /&gt;
[[Category:Flooded Waters Tribe]]&lt;br /&gt;
[[Category:Mountain City Tribe]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Giants&amp;diff=66960</id>
		<title>Giants</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Giants&amp;diff=66960"/>
		<updated>2022-10-23T03:03:38Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added types of giants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Giants&#039;&#039;&#039; are one of the [[Races]] of which only some still remain.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Giants are so enormous that Humans would compare them to mountains, which is also a territory they thrive in. Standing on ground level, a human needs a [Speaking Stone] to talk to them. &lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
When an assembly of giants moves, the shockwaves and tremors can travel extremely far, causing Earthquakes hundreds of miles away. That is a reason why they don&#039;t move much.&lt;br /&gt;
&lt;br /&gt;
==== Diet ====&lt;br /&gt;
&lt;br /&gt;
=== Magical Qualities ===&lt;br /&gt;
Like Dragons, Giants appear to have different elemental types. It&#039;s not known how many elemental types exist. The following are known: Ash,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-84/ Chapter 8.84]&amp;lt;/ref&amp;gt; Gemstone,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-83/ Chapter 8.83]&amp;lt;/ref&amp;gt; Frost, Fire,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt; Cloud,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Lightning,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/19/8-28/ Chapter 8.28]&amp;lt;/ref&amp;gt; and Obsidian.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/19/7-36-c/ Chapter 7.36 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Subraces ==&lt;br /&gt;
Ash Giants&lt;br /&gt;
&lt;br /&gt;
Cloud Giants&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Frost Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Hal|Half-Giants]], or rather Part-Giant, are the descendants of the Giants. They appear to be [[Humans|Human]]-like, but are just several times larger than Humans (like [[Zamea]]), or even appear to be just overly large Humans (like [[Moore]]).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Their names are nearly unpronounceable for Humans, which also hints at them having their own language.&lt;br /&gt;
&lt;br /&gt;
Giants were building palaces for the [Kings] of [[Terandria]], then the [[Humans]] declared war on them. In fact, most races have gone to war with Giants, among them [[Drakes]], [[Lizardfolk]], [[Jinn]], [[Djinn]], [[Dragons]] and [[Gnolls]] - and pretty much every race, dead or alive. All of them fought Giants, and Giants fought them all back, and also died to them. Human ingenuity was a major factor in many Giants&#039; deaths. Eventually, the last Giants withdrew themselves onto [[Rhir]] into the territory of the [[Demons]]. They chose their &#039;&#039;side&#039;&#039; and fought with them (although not recently for quite some time), but say that at some future point they may choose another &#039;&#039;side&#039;&#039; - until then, they wait.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/15/7-35-c/ Chapter 7.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not many giants are still alive, with most people even believing that the whole species has ceased to exist.&amp;lt;ref name=&amp;quot;7.34 C&amp;quot;&amp;gt;[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Giants ==&lt;br /&gt;
&lt;br /&gt;
==== Ash Giants ====&lt;br /&gt;
&lt;br /&gt;
*Rhetorisel (&#039;&#039;Deceased&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/25/9-17-r/ Chapter 9.17 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Zirconia]] - Last Giantess (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==== Cloud Giants ====&lt;br /&gt;
&lt;br /&gt;
*??? - Last Cloud Giant (&#039;&#039;Deceased&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== ??? Giants ====&lt;br /&gt;
&lt;br /&gt;
*[[Callidaz]]&lt;br /&gt;
* Donbaaar (&#039;&#039;Deceased&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/25/8-32/ Chapter 8.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* ??? / [[Valley Pact Tribe|Keeper of the Valley]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/09/02/7-43-g/ Chapter 7.43 G]&amp;lt;/ref&amp;gt; (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Rags&amp;diff=66959</id>
		<title>Rags</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Rags&amp;diff=66959"/>
		<updated>2022-10-23T02:47:08Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
|tab5 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|image = Rags by imperfect magic.png&lt;br /&gt;
|name = Rags&lt;br /&gt;
|species = [[Goblins|Goblin]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|marital = &lt;br /&gt;
|residence = Goblinhome&lt;br /&gt;
|affiliation = *[[Flooded Waters Tribe]]&lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
*Goblinhome&lt;br /&gt;
|occupation = Chieftain&lt;br /&gt;
|status = &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
|age = 4 (Around 20 Mentally)&amp;lt;ref name=&amp;quot;5.19 G&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/08/5-19-g/ Chapter 5.19 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|aliases = Chieftain&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2016/09/18/1-15/ Chapter 1.15]&lt;br /&gt;
|caption1=By Imperfect Magic&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rags&#039;&#039;&#039; is a [[Goblins|Goblin]] [Steelflame Strategist] and the Great Chieftain of the [[Flooded Waters Tribe]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rags is small and short, even by Goblin standards. Although Rags is still young, she is considered to be &amp;quot;undeniably attractive&amp;quot; by Goblins.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/27/3-17-t/ Chapter 3.17 T] &amp;lt;/ref&amp;gt; She has long, black spikey hair.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/05/interlude-relationships/ Interlude - Relationships]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Rags is an unparalleled genius of her race. She has enough curiosity to first approach and then learn how to play chess from Erin. &lt;br /&gt;
&lt;br /&gt;
Rags has a lot of pride and is very stubborn. She is very tactical and through her race&#039;s &#039;stealing&#039; natural ability, her tribe is boosted in intelligence enough to eventually build a trebuchet only one day after seeing one work.&lt;br /&gt;
&lt;br /&gt;
She considers Erin to be her friend.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Initially, her Flooded Waters Tribe resided in the Floodplains next to [[Liscor]], hence the tribe&#039;s name. At that time her tribe was still small, however already mentally and technologically superior to the other goblin tribes. Their weaponry, a mix between a pistol and a slingshot, was originally founded from the remains of a broken crossbow.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Rags was raised by her parents, who were murdered by [[Relc Grasstongue|Relc]] near the Wandering Inn. Rags was hiding behind the bushes, and because of her distance from the group and her small stature, Relc did not notice that there was one more goblin remaining. When Erin buried the goblin corpses, Rags attempted to attack her, but Erin could knock her off and she could escape.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/18/1-15/ Chapter 1.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, she was given food for free&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/28/1-18/ Chapter 1.18]&amp;lt;/ref&amp;gt; and learned how to play chess - this lead Rags to eventually view The Wandering Inn as a sort of &#039;heaven.&#039; Unfortunately, Rags had to realize that she was not safe near the inn because of people like Relc. She still returned to the inn regularly with several goblins as bodyguard.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the destruction of the [[First Wandering Inn|old inn]], Rags was intimidated by Relc and Ceria who made it clear to her that Liscor&#039;s patrols would soon get rid of her tribe. However, Rags&#039; tribe was also boxed in between the [[Redfang Tribe]] and the [[Broken Spear Tribe]] and not capable to move. After pooling the mental skills of her entire tribe, they invented a new projectile-throwing weapon based on the remains of a broken [[crossbow]] found in [[Skinner]]&#039;s ruins.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.14 G]&amp;lt;/ref&amp;gt; To acquire more power, Rags scouted [[Liscor&#039;s Dungeon]] but had to realize it was too dangerous for her tribe. Even worse, the relocated inn had Relc as a patron again, and he threatened Rags to leave yet again. This time she took him even more serious and started her campaign against other goblin tribes of the area to amass the power to break out of the Floodplains valley.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/27/2-01-g/ Chapter 2.19]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rags&#039; tribe begun by overwhelming several smaller tribes of the Floodplains, such as the Jawbreaker, Bloody Hand, and Sword Taker tribes. This was enough to grab the attention of the Redfang tribe, who called a summit with the surrounding tribes, assumedly to deal with the upstart. On the way to the meet, the Gold Stone tribe is ambushed by Rags&#039; Flooded Waters tribe, and with realitvely few casualties, they are assimilated into her group. &lt;br /&gt;
&lt;br /&gt;
However, this is revealed to be a trap by Garen Redfang, who attacks the Flooded Waters tribe with a contingent of elite Carn Wolf riders. They carve through Rags&#039; forces before their main army arrives, and she is forced into a costly retreat back towards Liscor. Many goblins are slain or desert her tribe during the retreat, until finally Rags makes a stand in a valley. She utilises her cunning to set traps and ambushes and finally bests Garen Redfang in single combat with the aide of an acid jar, though they both acknowledge that he let her beat him. The Redfang tribe is assimilated into Rags&#039; tribe, and Garen Redfang takes the role of Rags&#039; mentor, despite her aversion to the idea&amp;lt;ref&amp;gt;https://wanderinginn.com/2017/05/21/2-02-g/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
After being refused entry to the [[The Wandering Inn]] due to the presence of [[Mrsha]] who had just lost her entire tribe to goblins, Rags is convinced by [[Garen Red Fang|Garen Redfang]] to take her tribe north. On her way north she burns [[Esthelm]] to the ground, killing all who raised a weapon or resisted, while allowing those who fled to escape without pursuit.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/07/29/2-41/ Chapter 2.41] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Garen brings Rags to Tremborag&#039;s Mountain, where Tremborag proceeds to treat her as unimportant due to her lack of combat strength. Tremborag then plans a raid on a human town, where Rags seeks to prove herself by vastly improving his plan. Rags plan initially goes off well, until Gold Rank adventurers emerge to help defend the town. This takes Rags by surprise, as the area around Liscor had no Gold Ranks while Rags lived there. Tremborag emerges in his muscular form and easily crushes the Gold Ranks and continues to look down on Rags for her weakness.&lt;br /&gt;
&lt;br /&gt;
Rags would later leave [[Tremborag]] due to several disagreements with him and his views, including his and his tribes practice of keeping sex slaves from the survivors of his tribes raids. Rags, remembering Erin. Would find this to be the final breaking point.&lt;br /&gt;
&lt;br /&gt;
Leaving with other members of Tremborag’s tribe dissatisfied with his rule or uncomfortable or flat out hostile to his views and practices like [[Pyrite]].&lt;br /&gt;
&lt;br /&gt;
Leaving the [[Mountain City Tribe|Mountain Tribe]], Rags and her tribe would journey into the lands of the [[Unseen Empire]]. Ruled by [[Laken Godart]], also encountering lady [[Bethal Walchaís|Walchais]] and her knights, [[Knights of the Petal|The Order of the Petal]].&lt;br /&gt;
&lt;br /&gt;
The first battles between them would lead to several knights being astounded by the Goblins sense of honor and them following the rules of war. Adding doubt to many of their minds about their conflicts with the tribe.&lt;br /&gt;
&lt;br /&gt;
Laken Godart meanwhile would sense the Goblins and confusing them with a prior tribe that had raided and slaughtered those in the lands he had sworn to protect and rule. Would order [[Wiskeria]] &amp;amp; [[Durene]] to launch an assault on Rags tribe.&lt;br /&gt;
&lt;br /&gt;
Wiskeria the [General] of Lakens forces would use the powers of her craft and [Witch] class to brew deadly chemical poisons and weaponry, using the totems of Laken and his [Emperor] skills. She would launch a massive assault that would leave over a thousand Goblins dead and far more crippled.&lt;br /&gt;
&lt;br /&gt;
Believing this to be a great victory, Wiskeria would order more attacks, not realizing that her targets were in fact Goblin children, wounded, and elderly. Provoking Pyrite and Rags along with the other leaders of the tribe into a rage.&lt;br /&gt;
&lt;br /&gt;
The scenes of the massacres left by Wiskeria’s army would be discovered by Bethal Walchais and her forces. Eerily reminding her of scenes in the [[S02 – The Antinium Wars (Pt.3)|Second Antinium War]] and the [[Sacrifice of Roses]].&lt;br /&gt;
&lt;br /&gt;
Leading her to abandon her attacks on Rags tribe and question [[Magnolia Reinhart|Magnolia]].&lt;br /&gt;
&lt;br /&gt;
The continuous assaults would force Rags and her tribe to occupy a nearby city, startling Wiskeria who believed she had achieved victory. The subsequent siege would start quickly, as Laken’s forces would launch catapult strikes on the city. Slowly opening up the defenses, but Rags would quickly engineer a makeshift catapult using Goblin [Scouts] and [Tinkerers] leading to a surprise attack that would leave over a hundred dead on Laken’s side. Surprising Wiskeria and Durene.&lt;br /&gt;
&lt;br /&gt;
One of the Petal Knights [[Kerrig Louis|Sir Kerrig]] would stay behind with the Goblins. Hoping to see if they truly could be ‘redeemed’. Helping nurse the injured and crippled of the Goblins.&lt;br /&gt;
&lt;br /&gt;
Kerrig would be told by Rags to help broker a cease fire, he would respond that unless he was sure that the Goblins could be trusted to their word, that peace wouldn’t be considered. Rags counters that they could use Truth Stones and [Skills] from [Lawyers] or other classes. &lt;br /&gt;
&lt;br /&gt;
Kerrig would be surprised to know Rags had knowledge of this but would still question her willingness to be peaceful. Quoting her attacks.&lt;br /&gt;
&lt;br /&gt;
Rags would respond that her attacks were often retaliatory or when no other option was present, referring to peace as something that Goblins desired because they were cowards and could only be maintained through both sides holding deadly weapons and the consequences of massive casualties.&lt;br /&gt;
&lt;br /&gt;
Kerrig would see this as intelligent and wished to explain how peace actually worked, noting  that while she was right. She was also wrong.&lt;br /&gt;
&lt;br /&gt;
Growing infuriated at Kerrig’s ‘desire for peace’ but his unwillingness to actually commit to it. And the constant use of Wiskeria’s poisons which she learned wouldn’t be tolerated under conventional war doctrine.&lt;br /&gt;
&lt;br /&gt;
Rags would snap, letting Kerrig go to help negotiate an end to the conflict. She would quickly lead a surprise attack force behind. Using knowledge of Laken’s ability to spy on her with his totems. Rags would lead lightning fast assaults across his empire.&lt;br /&gt;
&lt;br /&gt;
Destroying hundreds of villages and population centers as revenge for the attacks on her tribes non-combatants. And using her fear gem to ward off counter assaults and shatter defenses before they could be used. Leading to tens of thousands of civilians and warriors alike being killed in these lightning fast raids.&lt;br /&gt;
&lt;br /&gt;
Rags would seemingly give in to her bloodlust before remembering Erin and calming down. Her assault would be witnessed in horror by Laken, as he would see the mass slaughter with his Totems. &lt;br /&gt;
&lt;br /&gt;
Many being destroyed before he could send advice or use skills to aid the people there. The chaos in the empire’s communication [Skills] would lead to a false order being placed by the [[Circle of Thorns]].&lt;br /&gt;
&lt;br /&gt;
Wiskeria, hearing the orders and the subsequent assault by Durene would become panicked and attempt to withdraw but it would be too late.&lt;br /&gt;
&lt;br /&gt;
Durene would lead her forces into a direct engagement with the Goblins. The battle would ultimately favor her side at the beginning, her armies superior levels and/or classes compared to the Goblins giving her an advantage.&lt;br /&gt;
&lt;br /&gt;
With the cover of the catapult Durene’s [Soldiers] and [Warriors] would move closer and closer to the walls. With skills being deployed to protect like [Tactic-Shield Wall], [Tactic-Rapid Stride], and [Army-Basic Enhanced Armor] being potential skills used.&lt;br /&gt;
&lt;br /&gt;
But this would prove short lived as Goblin [Archers] and [Crossbowmen] along with their catapult would break the lines. And turn the battle into a melee. &lt;br /&gt;
&lt;br /&gt;
Goblin warriors would move around human soldiers with ease thanks to their smaller stature. Skills like [Quick Slash], [Furious Blow], [Savage Cut], [Power Strike], [Stone Strike], [Savaging Axe]. And many other skills both seen and unseen being used by both sides as they savaged each other. But some would stand out.&lt;br /&gt;
&lt;br /&gt;
Durene’s [Paladin] skills and her monster heritage would allow her to kill any Goblin warrior in her way. Pyrite would face her in open combat, his strength not match to hers. He would still emerge with the upper hand and drive his enchanted axe straight into Durene’s chest. Cleaving through her and burning her flesh, stopping her regeneration capabilities for the most part.&lt;br /&gt;
&lt;br /&gt;
With Durene’s apparent death the army would collapse, confusing orders from the sabotaged lines would lead to large portions of the army being killed. With large portions of the army scattered, killed, or wounded. Along with Durene’s apparent death.&lt;br /&gt;
&lt;br /&gt;
Laken, who would be approached by Rags for peace after both sides had bloodied the other. Would order an immediate attack leaving hundreds more dead. [[Tyrion Veltras|Tyrions]] armies would suddenly appear and drive off Rags tribe. Saving what forces had survived the brutal conflict. &lt;br /&gt;
&lt;br /&gt;
Armed with new found hatred and vengeance, Laken would agree to help Tyrion destroy the Goblin menace. Rags would later reunite with the other Goblin Chieftans and the Goblin Lord [[Reiss]] for a short meeting. Before conflict would breakout shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
Leading to Tremborag’s death and the shattering of his tribe. Rags made a speech that resulted in roughly half of the Mountain City tribe joining her instead of Reiss or Garen.&lt;br /&gt;
&lt;br /&gt;
Rags would make it to Liscor pursued by Laken and the human armies planning on using her and Reiss to punch through Liscor and give the humans an opening for unrestricted warfare on Drake Lands. Or at the very least create a miniature hive lands or Goblin threat in the area and provoke Antinium and Goblin raids on Drake Lands.&lt;br /&gt;
&lt;br /&gt;
Rags decided they should simply move past Liscor without attacking, instead of doing what Tyrion wanted and expected. This ran counter to Reiss&#039; plan, which was to capture Liscor and turn it into a Goblin stronghold, secretly with the aid of [[Az’kerash|Az&#039;kerash]]. Reiss then turned on Rags, attempting to murder her and causing a battle to erupt between their tribes. Reiss would bring most of the newly joined goblins into his army, while the core of the Flooded Waters tribe fled ahead and Rags herself escaped both Reiss and the humans with a few Goblins like Pyrite and [[Ulvama]] in the chaos.&lt;br /&gt;
&lt;br /&gt;
Rags would ultimately align her forces with Erin, leading her tribe along with rebellious Redfangs and the Cave Goblins to fight Reiss. &lt;br /&gt;
&lt;br /&gt;
The massive battle would ultimately conclude with the decimation of all the tribes present especially when [[Olesm Swifttail|Olesm]] refused to allow Goblin non-combatants into Liscor on a slightly justified fear of a miniature civil war between civilians and Goblins breaking out and his own disregard for Goblins as people.&lt;br /&gt;
&lt;br /&gt;
The resulting battle would leave over half of Liscor’s Fourth Company dead along with numerous casualties for Antinium and Liscor’s Guards.&lt;br /&gt;
&lt;br /&gt;
Rags would ultimately lead the survivors on all sides to create [[Goblinhome]], a safe refuge for Goblins in the High Passes.&lt;br /&gt;
&lt;br /&gt;
[[File:GoblinRoutes.png|thumb|250px|In green: Rags&#039; route through central Izril (Artist&#039;s rendition)]]&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Her actions would accidentally lead to the massacre of Drake forces in the Bloodfields by Tyrion. While the number is never shown, it’s estimated that with the amount of soldiers present that were heading towards Liscor, anywhere from 30,000-80,000 died. Olesm feeling guilt for his actions, compounded with Relc of all people refusing to attack Numbtongue after he enters Liscor after the siege and his own guilt at Erin’s refusal to talk to him, would publish a short praise of the Goblins actions in defending Liscor. This would earn him universal criticism from all but Niers who congratulated him on spotting the facts but delivering them in the worst way possible.&lt;br /&gt;
&lt;br /&gt;
Laken would meanwhile take the surviving Goblins not taken by Rags into his empire in a mass prisoner wagon delaying his return by several months and leading to him missing the attacks on his empire by Drake assassins and [[Belavierr]]. Laken would then create the new Goblinlands in the territory adjoining his empire in a small attempt at redemption.&lt;br /&gt;
&lt;br /&gt;
Ryoka offers to beat Laken up should he ever go back into his old ways. Though they both laugh it off, the specter of how many Goblins, Drakes, and Humans were killed due to his actions still hangs heavy on Laken.&lt;br /&gt;
&lt;br /&gt;
Rags directed Goblinhome&#039;s defenses against the returning [[Frost Wyvern Lord|Wyvern Lord]] and his Weyr. When tribe members suggested taming the captured wyverns left behind, she said they could only keep six besides the children, but relented when the goblins protested. &lt;br /&gt;
&lt;br /&gt;
Rags would meet [[Teriarch]], who mistakenly believed that she came to see him. He explained more about [[Velan]]&#039;s treasure to her, and told her that Goblins are the only species that remember things that all others but ancient [[Dragons]] like him have forgotten. He challenged her to claim the treasure for goblinkind.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/15/7-12-g/ Chapter 7.12 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She would also meet with the [[Ogres|Ogre]] clan of Tormek Al and forge an alliance. She used goblin memories to gain knowledge on how to negotiate with them.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/09/02/7-43-g/ Chapter 7.43 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rags launches raids on [[Hectval]]&#039;s caravans after their attack resulted in Erin being mortally wounded. She showed this to the [[Wings of Pallass]] before releasing them.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/10/8-16/ Chapter 8.16]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
She would return to the inn with [[Calescent]] after Erin was frozen. She tried to copy and steal some of Kevin&#039;s blueprints, but was stopped by an angry Mrsha. While they struggled, they entered the [&amp;lt;nowiki/&amp;gt;[[Garden of Sanctuary]]]. She left a frying pan at her bier and promised to return when Erin awoke.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/13/8-17-h/ Chapter 8.17 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While she was at the inn, [[Niers Astoragon|Niers]] observed her and learned about the key to Velan&#039;s treasure, while evading her at the same time.&lt;br /&gt;
&lt;br /&gt;
Rags would be largely powerless before Belavierr when the witch attacked the Floodplains. She would remember a Goblin Lord ancestor making a deal with her. She directed Antinium against the [[Plain&#039;s Eye]] Doomslayers, [[Hectval]]&#039;s soldiers, and the monsters from the dungeon. In the aftermath, Rags allows Snapjaw, her Frost Wyvern, and twelve Goblin volunteers to go with Badarrow to rescue Mrsha. She invited Ulvama back to Goblinhome, but the [Shaman] refused to go until Mrsha was safe.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/22/8-29/ Chapter 8.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rags orchestrated a successful assault on the city of Tenbault in order to abduct its famous [[Hekusha|Healer]] and force her to heal Erin, or at least help in the revival process. &lt;br /&gt;
&lt;br /&gt;
In the process of escaping pursuers, she would make contact with another Great Tribe in the north, the Molten Stone Tribe, and meet their Chieftain [[Anazurhe]] and the Archmage [[Valeterisa]] who happened to be visiting. She was given a tour of the tribe, and gave them Hekusha&#039;s spellbook as a gift. Rags was allowed to try to convince Molten Stone goblins to leave for Goblinhome, though had no success until Rabbiteater appeared on the scrying orb, who inspired the goblins.&lt;br /&gt;
&lt;br /&gt;
Rags regrouped with her tribe after Erin’s revival goes wrong, and was present when she was truly revived.&lt;br /&gt;
&lt;br /&gt;
They could not talk much because of Erin&#039;s recovery and all of the other people demanding her attention. A few days later, she returned to Goblinhome due to other groups watching her and the Humans still being angry about Hekusha&#039;s abduction.&lt;br /&gt;
&lt;br /&gt;
Rags and her tribe came to the aid of the adventurers and the [[Antinium Crusade]] against the [[Void Goats|Void Goat]]. Thanks to their knowledge of the monster, they were able to drive it away.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/30/9-12/ Chapter 9.12]&amp;lt;/ref&amp;gt; She then announced herself as a mercenary on the scrying orb, and implied that someone paid her to abduct the Healer to reduce pressure on her tribe.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/04/9-13/ Chapter 9.13]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She and Erin properly reunited after Erin returned from Riverfarm. They talked and explored the Gardens of Sanctuary, solidifying their friendship. Rags was gifted an electric sword, and a statue of the two appeared in the Inn&#039;s common room.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/09/9-19/ Chapter 9.19]&amp;lt;/ref&amp;gt; She visited [[Serafierre val Lischelle-Drakle|Fierre]]&#039;s office to hire her as a broker between her tribe and the criminal underworld, then participated in the Chess Quest, but lost the Liscor tournament to [[Belgrade]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/12/9-20/ Chapter 9.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels:===&lt;br /&gt;
*[Great Chieftain] Lv. 35 &lt;br /&gt;
**Derived from [Leader] →  [Chieftain]&lt;br /&gt;
*[Steelflame Strategist] Lv. ? (Over 27)&lt;br /&gt;
**Derived from [Tactician] → [Steelflame Tactician]&lt;br /&gt;
*[Mage] Lv. 13&lt;br /&gt;
* [Warrior] Lv. 11&lt;br /&gt;
&lt;br /&gt;
====Former Classes:====&lt;br /&gt;
*[Backstabber] Lv. 2 (probably changed to [Warrior]?)&lt;br /&gt;
&lt;br /&gt;
====Classes Consolidated to [Chieftain]:====&lt;br /&gt;
*[Leader] Lv. 15 (changed to [Chieftain] Lv. 15)&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/11/07/3-31-g/ Chapter 3.31 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Scavenger] Lv. 9&lt;br /&gt;
*[Tinkerer] Lv. 1&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Aura of the Emissary]&lt;br /&gt;
**Advanced from [Aura of Command]&lt;br /&gt;
*[Basic Repair]&lt;br /&gt;
*[Battlefield: Power of Fire]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[Dual Shot]&lt;br /&gt;
*[Instantaneous Reload]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
*[Lesser Tinkering]&lt;br /&gt;
*[Flashfire Spellcraft]&lt;br /&gt;
* [Natural Allies: Ogres]&lt;br /&gt;
*[Rapid Retreat]&lt;br /&gt;
*[Sense Heat] (Unknown if she really has it or not)&lt;br /&gt;
*[The Innkeeper’s Daily Bounty (The Wandering Inn)]&lt;br /&gt;
&lt;br /&gt;
====Tribal Skills:====&lt;br /&gt;
Skills that effect Rag&#039;s whole tribe.&lt;br /&gt;
*[Fleet Foot]&lt;br /&gt;
*[Scavenger Armor]&lt;br /&gt;
*[Rapid Reload]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
*[Burning Blades]&lt;br /&gt;
*[Detect Magic]&amp;lt;ref name=&amp;quot;2.19G&amp;quot; /&amp;gt;&lt;br /&gt;
*[Fast Fireball]&lt;br /&gt;
*[Fire Arrow]&lt;br /&gt;
*[Fireball]&lt;br /&gt;
*[Firefly]&amp;lt;ref name=&amp;quot;2.19G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/27/2-01-g/ Chapter 2.19 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Light]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Ogre’s Strength]&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;Original Spells:&amp;lt;/span&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Apista’s Jetflame]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(For Leveling History see [[Rags/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Electric Mithril Shortsword&lt;br /&gt;
*Steel Shortsword&lt;br /&gt;
*Dwarven Crossbow&lt;br /&gt;
*Metal Shield&lt;br /&gt;
*[Terror] Gemstone&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*She was named in [[Chapter 1.24|Ch 1.24]].&lt;br /&gt;
*Similarly to [[Toren]], most non-goblins have a tendency of not noticing her presence.&lt;br /&gt;
*Relc killed her parents.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/04/16/2-00-g/ Chapter 2.00G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She is descended from a Goblin Lord.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/19/8-28/ Chapter 8.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Goblins]]&lt;br /&gt;
[[Category:Chieftains]]&lt;br /&gt;
[[Category:Tacticians]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Backstabbers]]&lt;br /&gt;
[[Category:Scavengers]]&lt;br /&gt;
[[Category:Tinkerers]]&lt;br /&gt;
[[Category:Flooded Waters Tribe]]&lt;br /&gt;
[[Category:Great Chieftains]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Flooded_Waters_Tribe&amp;diff=66655</id>
		<title>Flooded Waters Tribe</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Flooded_Waters_Tribe&amp;diff=66655"/>
		<updated>2022-10-17T15:23:14Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: removed &amp;quot;no editing summaries&amp;quot; tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
[[File:TWI Rags by AuspiciousOctopi.png|thumb|220x220px|Rags with her Goblin Tribe by [[Fanworks/Auspiciousoctopi|Auspiciousoctopi]]]]&lt;br /&gt;
&#039;&#039;&#039;The Flooded Waters Tribe&#039;&#039;&#039; or the &#039;&#039;&#039;Goblinhome Tribe&#039;&#039;&#039; is a powerful [[Goblins|Goblin]] tribe led by [[Rags]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
With an origin as the weakest tribe in the [[Floodplains]], the Flooded Waters tribe flourished under the new leadership of the Goblin Rags, growing larger and more powerful through the course of the story, though not without their own calamities. Currently, they are one of the most powerful Goblin tribes on Izril.&lt;br /&gt;
&lt;br /&gt;
however since their technological developments, they absorbed any tribe that they could get their hands on. Meanwhile, the [[Redfang Tribe]] summoned many tribes to the [[High Passes]] in order to unite against the Flooded Waters tribe.&lt;br /&gt;
&lt;br /&gt;
===Absorbed Tribes ===&lt;br /&gt;
While the Flooded Waters Tribe were initially few in number, under their new leader, Rags, they started overrunning the other Goblin Tribes by slaying or defeating their Chieftains and absorbing their Goblins into the tribe.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/21/2-02-g/ Chapter 2.02 G]&amp;lt;/ref&amp;gt; Over time other Tribes started joining and letting themselves be absorbed all on their own.&lt;br /&gt;
&lt;br /&gt;
Some of the known absorbed tribes are, the &#039;&#039;&#039;Jawbreaker Tribe&#039;&#039;&#039;, &#039;&#039;&#039;Sword Taker Tribe&#039;&#039;&#039;, &#039;&#039;&#039;Bloody Hand Tribe&#039;&#039;&#039;, &#039;&#039;&#039;Gold Stone Tribe&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &#039;&#039;&#039;Still Grass Tribe&#039;&#039;&#039;, &#039;&#039;&#039;Fire Bite Tribe&#039;&#039;&#039;,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/24/3-26-g/ Chapter 3.26 G]&amp;lt;/ref&amp;gt; &#039;&#039;&#039;Furgather Tribe&#039;&#039;&#039;,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/07/3-31-g/ Chapter 3.31 G]&amp;lt;/ref&amp;gt; &#039;&#039;&#039;Rockfall Tribe&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]&amp;lt;/ref&amp;gt; and &#039;&#039;&#039;Frostfeeder Tribe&#039;&#039;&#039;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/11/5-20-g/ Chapter 5.20 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two more Tribes that were only initially partially absorbed. These two tribes were the [[Redfang Tribe]] and the [[Mountain City Tribe]]. Following the Siege of Liscor, all remnants of those tribes along with those of [[Reiss]]&#039; [[Army of the Goblin Lord|Army]] and the [[Cave Goblins]], were absorbed into Flooded Waters. &lt;br /&gt;
&lt;br /&gt;
After [[Goblinhome]] was established, Rabbiteater, under the guise of the Goblin Slayer, directed other tribes he came across to head towards Goblinhome, where other tribe members would escort them. Such tribes include the &#039;&#039;&#039;Rolling Rocks Tribe&#039;&#039;&#039;&amp;lt;ref&amp;gt;[[Interlude – Talia|Interlude - Talia]]&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
====Redfang Tribe====&lt;br /&gt;
While it was true that Garen, the Chieftain of the Redfang Tribe, intentionally lost to Rags, by Goblin traditions the Redfang Tribe should have been absorbed, but due to Garen usurping Rags’ authority, the absorption did not happen. This led to the Redfang Tribe splitting in two with those who saw Rags as their true new Chieftain and those who did not understand what was going on and were confused by the whole order but were still loyal to Garen.&lt;br /&gt;
&lt;br /&gt;
When Rags finally had enough of Garen&#039;s insubordination, she abandoned him, and took the Redfangs that acknowledged Rags as leader with her, thus absorbing them into her own tribe.&lt;br /&gt;
&lt;br /&gt;
The other Redfangs that stayed with Garen ultimately saw the error of their ways when they were reunited with Garen&#039;s [[Halfseekers|old adventurer team]] and [[Redfang Elite Warriors|5 of their lost brothers]]. After the Redfangs heard the true events of Garen&#039;s betrayal of the Halfseekers, and listened in on how they themselves had betrayed Rags by not siding with her from the start, the Redfangs changed their mind on who would be the true chieftain. Finally, the remaining Redfangs watched the five elite warriors stand up to and fight Garen because he was not their true Chieftain. This culminated with the remaining Redfangs leaving Garen and siding with their 5 lost brothers and thus with Rags.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/09/5-58/ Chapter 5.58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mountain City Tribe====&lt;br /&gt;
When Rags left [[Dwarfhalls Rest]], she took with her dissatisfied members of the Mountain City Tribe, such as Poisonbite&#039;s group, Noears, and Quietstab.&lt;br /&gt;
&lt;br /&gt;
When Tremborag was slain by Tyrion Veltras, Rags&#039; speech convinced roughly half of the Mountain City Tribe to join her over Reiss or Garen. However, before they could be fully integrated into the tribe, Reiss tried to murder Rags due to their conflicting plans, in an attempt to consolidate the combined Goblin forces under him. This resulted in most of Flooded Waters&#039; new members being absorbed into the Goblin Lord&#039;s army.&lt;br /&gt;
&lt;br /&gt;
When Reiss died, all remaining Mountain City members and Reiss&#039; army joined Flooded Waters for good.&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Volume 1&#039;&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| [[Erin Solstice]] encountered six members of the Flooded Water Tribe in the [[Amentus]] tree grove located near [[First Wandering Inn|the First Wandering Inn]]. They were harvesting Amentus fruit. They drew knives and chased Erin&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/07/30/1-02/ Chapter 1.02]&amp;lt;/ref&amp;gt; over a stream and into her inn, where they dealt her a few cuts before she wounded and chased them off.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/07/1-03/ Chapter 1.03]&amp;lt;/ref&amp;gt; At nighttime a day or two later, a [[Goblins|Goblin]] from an ambush group-armed with the tribe&#039;s best weaponry, half-rusted shortswords-entered the Inn, while Erin was out, and attempted to leave without realizing Erin, had returned. The ambush group waiting outside received the unconscious scouting goblin, thrown through the doors by Erin, before running away.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/13/1-05/ Chapter 1.05]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A few days later, Erin was walking to [[Liscor]] and realized at last three Goblins were watching her. She threw a rock at one, causing them to run away. As she continued to walk and occasionally threw stones, more Goblins watched her, looking for weaknesses to exploit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/07/1-12/ Chapter 1.12]&amp;lt;/ref&amp;gt; As Erin returned to the Inn that night, Goblins threw rocks at her, causing her to bleed, but [[Relc Grasstongue|Relc]] chased them off.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/14/1-14/ Chapter 1.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next morning, three Goblins were killed by Relc and their heads brought to the Inn. As Erin was burying the three Goblins, she was attacked by a small goblin with a knife wearing a stained loincloth and a few rags, who she slapped away and kicked in the stomach. She returned to the newly buried grave and remained there until she heard a horn and realized she was surrounded by the Flooded Waters Tribe. As Erin began to run, she dodged arrows shot by the Chieftain and the only Hobgoblin in the tribe. She passed the ragged Goblin and told her that she didn&#039;t kill them. The entire tribe, around 40 or fewer Goblins, followed Erin back to her inn, where she went aside and started boiling oil in her pot. The Chieftain broke the door down a few minutes later.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/18/1-15/ Chapter 1.15]&amp;lt;/ref&amp;gt; After the Chieftain knocked her to the ground and attempted to assault her, Erin fought back and was stabbed through her midsection before she threw the boiling oil on the Chieftain, slowly killing him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/21/1-16/ Chapter 1.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Four Goblins were harvesting fruit at the Amentus tree grove when Erin appeared which caused them to run away in fear. Later that day, around dinnertime, Erin invited the four Goblins to share free dinner with her, which they hesitantly accepted. That night, their stomachs stuffed, the Goblins tried to pay her three silver coins, which she refused.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/28/1-18/ Chapter 1.18]&amp;lt;/ref&amp;gt; Later, Erin watched the Flooded Waters Tribe chase down and kill a [[Rock Crabs|Rock Crab]], which they then ate. The ragged Goblin paused her eating when she saw Erin and thought about the coins she&#039;d been collecting.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/23/1-23/ Chapter 1.23]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, a group of nine Goblins lead by the [[Rags|ragged Goblin]], nicknamed &#039;Rags&#039; by Erin, came to the inn with money to eat food. The group ate food and played chess, and Rags played chess with the [[Antinium]] that came with [[Klbkch]], managing to beat two Workers back-to-back. As Rags attempted to hide a chess piece with her as she left, Erin stopped her and told her she can come back and play any time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/30/1-24/ Chapter 1.24]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The group of nine goblins lead by Rags received beatings when they returned to their tribe. The next day, the group of goblins, now down to four from nine, hid near the inn. The rest of the Flooded Waters Tribe, forty in total, surrounded the inn. The four goblins, led by Rags, wanted to intervene but were too afraid. The tribe entered the inn and briefly fought Erin before Klbkch arrived and reduced their number to nine, but at that point, he was gravely injured. The four other goblins entered the inn and fought the nine remaining. Together, they managed to kill seven more, and Rags&#039; group chased the two left that fled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/09/1-25/ Chapter 1.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The four Goblins, including Rags, returned to the inn some days later.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt; After this, Rags usually came with two larger Goblins guarding her or rarely alone, almost always with injuries from scuffling or fighting.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/27/1-28/ Chapter 1.28]&amp;lt;/ref&amp;gt; Later, [[Ryoka Griffin]] saw Rags leading a group of Goblins against a leaderless group, using formations and fighting together.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/27/1-28/ Chapter 1.06 R]&amp;lt;/ref&amp;gt; Later, in Rag&#039;s narration, it&#039;s revealed that the Flooded Waters Tribe has splintered, and Rags is leading a smaller breakaway group that believes humans shouldn&#039;t be eaten on sight against the remainder of the tribe. Erin offered to hire Rags&#039; group as guards and they refused, leading Erin to sell them the weapons she bought for them to guard with and some small jars of acid.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/21/1-32/ Chapter 1.32]&amp;lt;/ref&amp;gt; Rags and her group of Goblins, now nine in total, visited the inn when three adventurers entered and began to fight them. The Goblins looted the adventurers of healing potions and other things after they were downed.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/25/1-33/ Chapter 1.33]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Later, Rags was given a lesson in magic by [[Pisces Jealnet|Pisces]] at the inn. Erin made a deal with Pisces to teach Rags magic every other day in exchange for free food.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; Days later, Erin intervened and stopped the [[Horns of Hammerad]] from killing Rags&#039; Goblin group outside the inn.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/18/1-36/ Chapter 1.36]&amp;lt;/ref&amp;gt; Rags&#039; Goblins later watched Erin beat Pawn at chess.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/25/1-38/ Chapter 1.38]&amp;lt;/ref&amp;gt; Later, Rags, with a huge bruise on her side and cuts on her face, now leading thirty-odd Goblins, entered the inn when only Erin and Toren were there and played a few games by herself before Toren sat down opposite her and started to play.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/29/1-39/ Chapter 1.39]&amp;lt;/ref&amp;gt; Erin came down to the common room and played with her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ryoka Griffin, passing through the Floodplains, witnessed Rags&#039; Goblins defending with notable coordination against another group of Goblins wearing feathers. As Ryoka watched, she saw Rags leading another group of Goblins in formation into the right flank of the feather Goblins. The fight ended when Rags set the enemy Chieftain on fire with [Firefly]. A Goblin sentry saw Ryoka and called to the main groups, resulting in the Goblins chasing Ryoka for the rucksack on her back. Ryoka kicked Rags away and dodged [Firefly] as she ran.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/05/1-13-r/ Chapter 1.13 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Later, Rags&#039; Goblins hid in the grass and watched [[Skinner]] enter Liscor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/22/1-42/ Chapter 1.42]&amp;lt;/ref&amp;gt; Rags, officially the Chieftain of Flooded Waters, watched the undead attack the inn and struggled with deciding whether to aid the Antinium in defending it.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/25/1-43/ Chapter 1.43]&amp;lt;/ref&amp;gt; A few minutes later, Rags led her Goblins to kill the fleeing Skinner and delivered the finishing blows.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/01/1-44/ Chapter 1.44]&amp;lt;/ref&amp;gt; Twenty-seven dead Goblins lay around Skinner&#039;s corpse as the Goblins ate him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/04/1-45/ Chapter 1.45]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
==Military Strength==&lt;br /&gt;
The tribe is currently estimated by information brokers to have over 6000 members, and is rated as a Level 40+ infiltration job.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/12/9-20/ Chapter 9.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After absorbing notable tribes, the Flooded Waters tribe has many Hobgoblins in its army. Many have gained advanced classes from surviving the Siege of Liscor. The Redfang warriors make up its elite combatants as well as its cavalry with their Carn Wolf riders.&lt;br /&gt;
&lt;br /&gt;
They have strong ranged forces, from Badarrow&#039;s disciples of trained archers and snipers, as well as their [Tinkerers] manufacturing crossbows. They&#039;ve also made siege weapons like huge crossbow-ballistas made from Wyvern hide, sinew and bones dubbed Thunderbows, and a model a third of its size dubbed Roarwings.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/15/7-12-g/ Chapter 7.12 G]&amp;lt;/ref&amp;gt; They also have the knowledge to create trebuchets and torsion ballistas.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/04/8-35/ Chapter 8.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They have a flying force of Wyvern riders, thanks to their multiple [Beast Tamers] that usually provide the Redfang&#039;s Carn Wolves, and possibly a few remnants of Reiss&#039; Army which was known to employ Shield Spiders, establishing bonds with Frost Wyverns. On top of their breath attacks, they&#039;ve mounted their Thunderbows onto their backs. They are led by [[Snapjaw]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/30/9-12/ Chapter 9.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because of the alliance with the Tormek Al clan of [[Ogres]], some have joined the tribe, and they were made into shock troops by being trained by Redscar and fully armoured, with plans to enchant that armor when possible to make them even tougher.&amp;lt;ref name=&amp;quot;:8.16&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tribe has other specialist forces to rely upon. [[Headscratcher]]&#039;s disciples of [Berserkers]. [[Shorthilt]]&#039;s disciples of weapon experts, who use rare weapons.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Poisonbite&#039;s mostly-female, grey-clad ambushers, armed with poisoned weapons. [[Calescent]]&#039;s Spicy-brigade, who lace their weapons with pepper dust.&amp;lt;ref name=&amp;quot;:8.16&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They know how to make some of Velan&#039;s alchemical creations, such as a strength drink.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tribe&#039;s greatest strength the the strategic talent and ingenuity of its chieftain, Rags.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
While they have [Shamans], the tribe lacks magical resources, be it spellcasters, magic sensors, and enchantments. This was mitigated when members of the [[Molten Stone Tribe]] were convinced to join. [[Niers Astoragon|Niers]] also noted that their defenses are vulnerable to high-level [Rogues], perhaps because they had not yet encountered such a threat.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===Known Members===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;10%&amp;quot; |&amp;lt;u&amp;gt;Name&amp;lt;/u&amp;gt; &lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;15%&amp;quot; |&amp;lt;u&amp;gt;Tribe Origin&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;20%&amp;quot; |&amp;lt;u&amp;gt;Additional Information&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Rags]] &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Flooded Waters Tribe&lt;br /&gt;
|Chieftain &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redscar]] &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|Second-in-Command and Leader of the Redfang Goblins&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Poisonbite]] &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|Officer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Female Rockfall Chieftain&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rockfall Tribe&lt;br /&gt;
|Officer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Calescent]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|Officer and Chef&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Leapwolf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
| Second-in-Command of the Redfang Goblins &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Badarrow]] &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|Officer and Leader of the snipers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Rabbiteater]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
| Currently traveling north with Knights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Numbtongue]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|Currently separated from main tribe - at The Wandering Inn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Furgatherer&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/05/5-57/ Chapter 5.57]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Starstarer&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/19/5-61/ Chapter 5.61]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Ulvama]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|Currently separated from main tribe - at The Wandering Inn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Hammersteel&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/01/29/5-55-g/ Chapter 5.55 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Snapjaw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Reiss’ Goblin Tribe&lt;br /&gt;
|Officer and Leader of the Wyvern Riders&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Raidpear]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|Currently separated from main tribe - in Laken&#039;s Empire/The Goblinlands&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Chanium&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gold Stone Tribe]]&lt;br /&gt;
|Currently separated from main tribe - in Laken&#039;s Empire/The Goblinlands&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Holdnose]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Flooded Waters Tribe&lt;br /&gt;
|Currently separated from main tribe - in Laken&#039;s Empire/The Goblinlands&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Garnish&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |?&lt;br /&gt;
|Stick Picker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Glowfinder&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gold Stone Tribe]]&lt;br /&gt;
|Stone Picker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Shineshield&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|[Shield Maiden]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sparkstones&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gold Stone Tribe]]&lt;br /&gt;
|Currently separated from main Tribe - in Laken&#039;s Empire/The Goblinlands&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Sharpstick&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2021/03/21/8-14-n/ Chapter 8.14 N]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cave Goblins]]&lt;br /&gt;
| [Sniper]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Somo&amp;lt;ref name=&amp;quot;:8.16&amp;quot;&amp;gt;[https://wanderinginn.com/2021/04/10/8-16/ Chapter 8.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Tormek Al Clan&lt;br /&gt;
|[[Ogres|Ogre]] warrior&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Taganchiel]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|The best [Shaman] in Goblinhome&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Rasktooth]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cave Goblins]]&lt;br /&gt;
|Currently separated from main tribe - at The Wandering Inn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gothica]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Cave Goblins]]&lt;br /&gt;
|Currently separated from main tribe - at The Wandering Inn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Dirtmouth]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
| Currently separated from main tribe - at The Wandering Inn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Atter&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]] → [[Redfang Tribe]]&lt;br /&gt;
|Was formerly from the Mountain City, but now is a Redfang warrior.&amp;lt;ref name=&amp;quot;:Songs &amp;amp; Stories&amp;quot;&amp;gt;[https://wanderinginn.com/2021/09/15/interlude-songs-and-stories/ Interlude – Songs and Stories]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Pillowhead&amp;lt;ref name=&amp;quot;:Songs &amp;amp; Stories&amp;quot; /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Fightipilota]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]] &lt;br /&gt;
|[Wyvern Rider]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Former Members===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;10%&amp;quot; |&amp;lt;u&amp;gt;Name&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;15%&amp;quot; |&amp;lt;u&amp;gt;Tribe Origin&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;20%&amp;quot; |&amp;lt;u&amp;gt;Additional Information&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Goblin Chieftain]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Flooded Waters Tribe&lt;br /&gt;
|&lt;br /&gt;
*Was the chieftain before Rags.&lt;br /&gt;
*Killed by [[Erin Solstice|Erin]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Garen Red Fang|Garen Redfang]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Redfang Tribe]] &lt;br /&gt;
|&lt;br /&gt;
*Only pretended to be part of tribe.&lt;br /&gt;
*Rags abandoned him for not acknowledging her as his chieftain.&lt;br /&gt;
*By the end he joined for real.&lt;br /&gt;
*Mortally wounded by [[Az’kerash]], and finished off by [[Relc Grasstongue|Relc]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Pyrite]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gold Stone Tribe]]&lt;br /&gt;
|&lt;br /&gt;
*Second-in-Command.&lt;br /&gt;
*Killed by [[Tyrion Veltras|Tyrion]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Greybeard]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
&lt;br /&gt;
(Originally part of Velan&#039;s Tribe)&lt;br /&gt;
|&lt;br /&gt;
*Only pretended to be part of tribe.&lt;br /&gt;
*Left when his true identity was revealed.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Quietstab]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|&lt;br /&gt;
*Officer.&lt;br /&gt;
*Killed by [[Tremborag]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/29/5-50-g/ Chapter 5.50 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Noears]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Mountain City Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Headscratcher]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|Killed by [[Az’kerash]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Shorthilt]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Spiderslicer]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|Killed by [[Az’kerash]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Grunter]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Bugear]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Rocksoup&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Leftstep&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Bitefly&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Orangepoo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Patchhelm&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Justrust&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|MIA&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Fleetfur&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Beetlestare&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]] &lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Twofeather&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/27/5-32-g/ Chapter 5.32 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Gold Stone Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/18/5-47-g/ Chapter 5.47 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Ecraw&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Redfang Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&amp;lt;ref name=&amp;quot;:Songs &amp;amp; Stories&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Seizhe&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Mountain City Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&amp;lt;ref name=&amp;quot;:8.46 G&amp;quot;&amp;gt;[https://wanderinginn.com/2021/10/03/8-46-g/ Chapter 8.46 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |Filthblade&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Redfang Tribe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;Deceased&amp;lt;/span&amp;gt;&amp;lt;ref name=&amp;quot;:8.46 G&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Before the Flooded Waters Tribe gained more power, [[Relc Grasstongue|Relc]] was well-known in the tribe. He had killed more of their kind by himself than the rest of the other guardsmen combined. He was faster than any Goblin—faster than arrows—had skin tougher than metal, and he could kill even a Hob with his bare hands.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.00 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Groups/Organisations]]&lt;br /&gt;
[[Category:Goblin Tribes]]&lt;br /&gt;
[[Category:Flooded Waters Tribe|*]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Khoteizetrough&amp;diff=66440</id>
		<title>Khoteizetrough</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Khoteizetrough&amp;diff=66440"/>
		<updated>2022-10-13T17:37:33Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: updated and spoilered character status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Khoteizetrough&lt;br /&gt;
|species=Elemental&lt;br /&gt;
|age=Ancient&lt;br /&gt;
|gender=Other&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;Deceased&amp;lt;/div&amp;gt;&lt;br /&gt;
|affiliation=[[Gaarh Marsh Tribe]]&lt;br /&gt;
|occupation=Guardian&lt;br /&gt;
|residence=[[Izril]]&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ Interlude – The Tribes of Izril]&lt;br /&gt;
|image=Khoteizetrough-by-Enuryn.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Enuryn|Enuryn]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Khoteizetrough&#039;&#039;&#039; is an Earth Elemental, and the guardian of [[Gaarh Marsh Tribe]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
TBA From [https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ Interlude – The Tribes of Izril] + [https://wanderinginn.com/2021/04/10/8-16/ Chapter 8.16] + [https://wanderinginn.com/2021/07/13/8-30/ Chapter 8.30]&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
TBA From [https://wanderinginn.com/2021/07/13/8-30/ Chapter 8.30]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
TBA From [https://wanderinginn.com/2022/02/27/8-67/ Chapter 8.67]&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
&lt;br /&gt;
TBA From [https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ Interlude – The Tribes of Izril]&lt;br /&gt;
&lt;br /&gt;
=== Volume 8 ===&lt;br /&gt;
&lt;br /&gt;
TBA &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
TBA From [https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ Interlude – The Tribes of Izril] + [https://wanderinginn.com/2021/09/19/8-42/ Chapter 8.42]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Its name was revealed in [[Chapter 8.42]].&lt;br /&gt;
* [[Belavierr]] called it a Swamp Elemental in [[Chapter 8.79]].&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
* ([https://wanderinginn.com/2021/07/13/8-30/ To] [[Raskghar]]) “&#039;&#039;RASKGHAR.&#039;&#039;”&lt;br /&gt;
* ([https://wanderinginn.com/2022/02/27/8-67/ To everyone]) “Doombearer.”&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Khoteizetrough-by-Enuryn.jpg|By [[Fanworks/Enuryn|Enuryn]] (Commissioned by [[Pirateaba]])&lt;br /&gt;
&lt;br /&gt;
Gnoll earth elemntal by mg.jpg|By [[Fanworks/mg|mg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Elementals]]&lt;br /&gt;
[[Category:Gaarh Marsh Tribe]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Pisces_Jealnet&amp;diff=66346</id>
		<title>Pisces Jealnet</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Pisces_Jealnet&amp;diff=66346"/>
		<updated>2022-10-12T14:12:42Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66339 by 122.108.184.151 (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:90%; padding: .5em; border: 3px solid #681C04; margin: 0 auto; width: 60%; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;&#039;&#039;&#039;I am the consequences!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warning! This page contains spoilers from recently released chapters. Proceed with caution and acid jars.&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
|tab5 = Quotes}}&lt;br /&gt;
{{infobox character&lt;br /&gt;
 | name         =  Pisces Jealnet&lt;br /&gt;
 | aliases      =Necro Boy&amp;lt;br /&amp;gt;&lt;br /&gt;
Comrade Pisces (&#039;&#039;by Ksmvr&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Pisces the Nose (&#039;&#039;by Erin&#039;&#039;)&lt;br /&gt;
 | species      = [[Humans|Human]]&lt;br /&gt;
 | gender       = Male&lt;br /&gt;
 | marital      =  &lt;br /&gt;
 | affiliation  =   *[[The Wandering Inn]]&lt;br /&gt;
*[[Horns of Hammerad]]&lt;br /&gt;
*[[Az’kerash]]&lt;br /&gt;
 | age          =23&lt;br /&gt;
 | occupation   = *[[Necromancers|Necromancer]]&lt;br /&gt;
*[[Adventurer]]&lt;br /&gt;
 | residence    =[[The Wandering Inn]]&lt;br /&gt;
 &lt;br /&gt;
|status = &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;|first appearance = [https://wanderinginn.wordpress.com/2016/08/24/1-08/ Chapter 1.08]|image = Pisces by JY.PNG&lt;br /&gt;
|family = [[Padurn Jealnet]] (Father)&amp;lt;br/&amp;gt;Enica Jealnet (Mother)|caption1 = By [[Fanworks/Jason Yao|Jason Yao]]}}&#039;&#039;&#039;Pisces Jealnet &#039;&#039;&#039;is a [[Necromancers|[Necromancer]]], and a regular customer of [[The Wandering Inn]]. He is a Gold-ranked adventurer and member of the [[Horns of Hammerad]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Pisces is a young man with pale skin, brown unkempt hair, and gray-green eyes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/31/5-08/ Chapter 5.08]&amp;lt;/ref&amp;gt; Initially, he wore dirty grey robes&amp;lt;ref name=&amp;quot;1.22&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/19/1-22/ Chapter 1.22]&amp;lt;/ref&amp;gt; but later replaced them for clean white ones, enchanted to be stainless.&amp;lt;ref name=&amp;quot;:4.10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Pisces&#039;&#039;&#039;: &#039;&#039;“Thus far I haven’t found any people worthy of my assistance. Why should I help those who judge me in ignorance and fear?”&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erin:&#039;&#039;&#039; &#039;&#039;“Because you’re a better person than they are.”&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Pisces and Erin&amp;lt;ref&amp;gt;[[Chapter 1.22]]&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;To most people, Pisces can come off as an arrogant and obnoxious jerk with an odd habit of sniffing when displaying scorn or showing off. He has a habit of using seven words when one word would suffice. Pisces often believes himself to be the smartest person in the room and enjoys lording over his intellectual superiority over others. While this attitude sometimes gets him into trouble,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/31/1-10/ Chapter 1.10]&amp;lt;/ref&amp;gt; he is not ignorant of the way it makes others view him, and occasionally even acts more arrogant than he really is in order to manipulate those around him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/05/3-10/ Chapter 3.10].&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
However, Pisces has a softer, more human side that he rarely shows to others. He can be quite charming when he wants to, and is shown to empathize with the plights of others. Despite being haughty, he enjoys lecturing and engaging in debates. His abrasive nature is mainly to hide his true personal feelings, and is often embarrassed when called out for doing so.    &lt;br /&gt;
&lt;br /&gt;
As a result of choosing to be a [Necromancer], Pisces often attracts scorn and hatred. He refuses to hide who he is, choosing to weather this hatred as ignorance, refusing to change for societal pressure, and usually turns away from others.&amp;lt;ref&amp;gt;[[Chapter 5.18 S]]&amp;lt;/ref&amp;gt; Unlike many other [Necromancers], he seeks to achieve beauty and truth through his craft, not power and the possibility to kill others. This always set him apart from other [Mage] outlaws, at least in his mind.&amp;lt;ref name=&amp;quot;6.59&amp;quot; /&amp;gt; He has a great love for magic, and often spends days holed up learning new spells. &lt;br /&gt;
&lt;br /&gt;
By Pisces&#039;s own admittance, he would have gone the path of death and destruction like Az&#039;kerash and many other [Necromancers] if he hadn&#039;t met Erin Solstice.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Pisces is the son of Padurn and Enica Jealnet and grew up as a commoner in a recently annexed province of the [[Terandria]]n nation of [[Ailendamus]]. His father was a [Fencer] employed by the [Lord] of House Dultel. His father wanted him to also learn the trade of a [Fencer] and trained him accordingly, but Pisces eventually refused to follow in his footsteps.&lt;br /&gt;
&lt;br /&gt;
His change of mind occurred when he was a teenager, after meeting a [Necromancer] named [[Gewilena]] who showed him - as he tells it - a beautiful bone construct and helped him find out he was adept at magic, and Necromancy as well. He renounced his father&#039;s class and tried to impress his local [Lord] as a [Mage], and even finding tutorship. One early attempt of his combination of fencing and magical skills was to become a [Spellsword], but he didn&#039;t manage that before being found out as a [Necromancer].&lt;br /&gt;
&lt;br /&gt;
About half of the [Necromancers] including Gewilena were captured and executed by being burned to death.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Afterwards, Pisces defeated his father in a duel and stole his silver bell. He ran away and used magic and sleight of hand to earn enough gold to pay the price of admission to Wistram.&amp;lt;ref name=&amp;quot;6.59&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/23/6-59/ Chapter 6.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Already during his 2nd year at Wistram, Pisces had made a name for himself with his prowess in magic and dueling. He could beat students with several years on him thanks to his talent with a rapier. But he was also rich in secrets due to his use of undead. Sometimes it appeared as though he knew everything. People could be whispering in the halls and he’d pick up on it. As a result, everyone suspected Pisces of having mastered an advanced eavesdropping spell, but no one could tell when he was using it or which spell it was. No one was aware that, in actuality, he was using undead mice to listen to other people&#039;s conversations. On numerous occasions, students had been casting [Detect Magic] to try and observe him using the spell, without any success.&amp;lt;ref name=&amp;quot;Wistram-5&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/11/14/wistram-days-pt-5/ Wistram Days (Pt. 5)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
=== Volumes 1 and 2 ===&lt;br /&gt;
When introduced to the audience, Pisces was terrorizing the countryside with skeletons for money and food, but that strategy didn&#039;t work with [[Erin]], who instead made him pay after he assaulted [[First Wandering Inn|her inn]]. Contrary to what Pisces assumed, she then actually fed him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/28/1-09/ Chapter 1.09]&amp;lt;/ref&amp;gt; [[Liscor&#039;s City Watch]] had at that time been on the lookout for the &amp;quot;monster&amp;quot; that Pisces pretended to be, and were happy when Erin could point them to Pisces. However, when Erin learned he was going to be executed for being a [Necromancer], she changed her mind and withdrew her statements. She continued hosting Pisces in exchange for promises of future payment, but also didn&#039;t make a secret out of being disgusted with him. She tested her more dubious food on him first, regularly refused to give him the best food available, and didn&#039;t let him stay overnight. In exchange for that free food and basic hospitality, Pisces saved her life&amp;lt;ref name=&amp;quot;1.22&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/19/1-22/ Chapter 1.22]&amp;lt;/ref&amp;gt;, taught her and [[Rags]] something about magic&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; and built her a skeletal servant, [[Toren]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/21/1-32/ Chapter 1.32]&amp;lt;/ref&amp;gt; Despite being Toren&#039;s creator, Pisces lost all control over the skeleton when making it obedient to Erin, a circumstance that soon regretted.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/12/2-00-t/ Chapter 2.10 T]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After having been exposed to Liscor&#039;s Watch, he was banned from the city for months and lived in a former bear cave that he called his &#039;&#039;den&#039;&#039;, protecting it with magical wards. This den was not suitable to study magic in, being open to all weather conditions; so he hated that place.&amp;lt;ref name=&amp;quot;2.32H&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/04/2-00-h/ Chapter 2.32 H]&amp;lt;/ref&amp;gt; At some point he was contacted by his former Wistram friend [[Ceria Springwalker|Ceria]], who asked him to cure [[Ryoka]]&#039;s shattered leg. Pisces agreed and was paid 40 gold coins&amp;lt;ref name=&amp;quot;1.06R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ 1.06 R]&amp;lt;/ref&amp;gt;, but that payment was collected in full by [[Relc]] to pay for all of Pisces&#039; crimes in Liscor. After that incident, Pisces was again allowed within city limits,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/11/1-31/ Chapter 1.31]&amp;lt;/ref&amp;gt; but continued to live in his bear cave and dine at [[The Wandering Inn]] that eventually moved closer to Liscor. &lt;br /&gt;
&lt;br /&gt;
Pisces again saved Erin&#039;s life during [[Skinner&#039;s Attack on Liscor]], when he also fought the [[Undead]] that invaded the city.&amp;lt;ref name=&amp;quot;1.42&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/22/1-42/ Chapter 1.42]&amp;lt;/ref&amp;gt; Afterwards, Pisces received a custom [Message] spell from [[Ceria Springwalker|Ceria]] informing him that she had survived in the [[Ruins of Liscor|Ruins of Liscor.]]&amp;lt;ref&amp;gt;[[Chapter 2.02]]&amp;lt;/ref&amp;gt; Then Pisces, Erin, [[Ryoka Griffin|Ryoka]], [[Rags]], [[Ksmvr]], and [[Toren]] all entered the ruins together and rescued Ceria and [[Olesm Swifttail|Olesm]].&amp;lt;ref&amp;gt;[[Chapter 2.04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His luck changed when [[Lyonette du Marquin|Lyonette]] was exiled from Liscor: [[Selys Shivertail|Selys]] made him a Bronze-Rank Adventurer in exchange for making Erin save the girls life.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/07/2-20/ Chapter 2.23]&amp;lt;/ref&amp;gt; Pisces had always been adverse to become an adventurer, but he needed to get money and higher levels. So he got himself recruited into Ceria&#039;s new [[Horns of Hammerad]], and he thus became a full adventurer, albeit in a group of rejects and misfits.&amp;lt;ref name=&amp;quot;2.32H&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 3 onwards ===&lt;br /&gt;
&#039;&#039;[[Ruins of Albez]]&#039;&#039;...&lt;br /&gt;
&#039;&#039;student of [[Az&#039;kerash]]&#039;&#039;...&lt;br /&gt;
&#039;&#039;wanted by Wistram&#039;&#039;...&lt;br /&gt;
&#039;&#039;[[Bloodfields]]&#039;&#039;...&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
He appears to be able to cast more than 50 different spells, given that [[Ceria Springwalker|Ceria]] mentioned him to know more spells than she does.&amp;lt;ref name=&amp;quot;2.32H&amp;quot; /&amp;gt; The highest tier Pisces can cast is in the 3rd tier with the exception of one 4th tier spell ([Invisibility]). Aside from Necromancy, he is, according to himself, a specialist of the Wind Elementalist field of magic.&amp;lt;ref name=&amp;quot;1.22&amp;quot; /&amp;gt; Pisces managed to create an undead that can level, an extremely rare if not unique feat that was a long term dream of his. He also developed the ability to raise undead without skeletal structures, such as a baby shield spider which he uses for scouting and spying on people, since he is able to look and hear through his undead creations.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/06/4-10/ Chapter 4.10], [https://wanderinginn.com/2018/05/19/4-37-o/ Chapter 4.37 O], [https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a [Necromancer] he has a massive advantage when fighting against the undead. When Liscor was attacked by a horde of the undead, he managed to kill at least 100 minor Undead and even a Crypt Lord.&amp;lt;ref name=&amp;quot;2.32H&amp;quot; /&amp;gt; In a state of strong exhaustion he succeeded in reanimating over thirty skeletons in a ten minute period. However, that act almost killed him.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/08/29/3-08-h/ Chapter 3.08 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Furthermore, he is an excellent duelist, demonstrating his skill at Wistram as well as in subsequent fights. However, he does not possess the [Fencer] class, as he never wanted to level in it.&amp;lt;ref name=&amp;quot;4.37O&amp;quot;&amp;gt;[https://wanderinginn.com/2018/05/19/4-37-o/ Chapter 4.37 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pisces is able to create Bone Horrors, a kind of amalgamation of undead bone fragments. He has used them to clear out rats in Liscor&#039;s sewers, and has used them as weapons in the exploration of Liscor&#039;s Dungeon.&amp;lt;ref name=&amp;quot;4.37O&amp;quot; /&amp;gt; After having optimized them, his primary Bone Horror has become 20% more efficient.&amp;lt;ref name=&amp;quot;6.39&amp;quot;&amp;gt;[https://wanderinginn.com/2019/08/20/6-39/ Chapter 6.39]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
*[Deathbane Necromancer] Lv. 38&lt;br /&gt;
**Derived from [Necromancer] → [Ossific Necromancer]&lt;br /&gt;
*[Mage] Lv. 22+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Slave] Lv. 3+&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Ashen Mana Well]&lt;br /&gt;
*[Authority of Death (Lesser)]&lt;br /&gt;
*[Constant Foe (Undead)]&lt;br /&gt;
*[Drain Death Mana]&lt;br /&gt;
*[Improved Mana Circulation]&lt;br /&gt;
* ??? - Gives greater mastery of bones shaping.&lt;br /&gt;
* ??? - Enables casting magic without a wand.&amp;lt;ref name=&amp;quot;2.32H&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===  [[Spells]]:===&lt;br /&gt;
* &#039;&#039;&#039;Tier 0:&#039;&#039;&#039;&lt;br /&gt;
** [Light]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 1:&#039;&#039;&#039;&lt;br /&gt;
** [Detect Death] (Not used in chapters, but taught the spell to Monteressa)&lt;br /&gt;
**[Electric Jolt]&lt;br /&gt;
** [Frozen Wind]&lt;br /&gt;
**[Light Arrow]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 2:&#039;&#039;&#039;&lt;br /&gt;
** [Flame Jet]&lt;br /&gt;
**[Shock Volt]&lt;br /&gt;
**[Sticky Webs]&lt;br /&gt;
** [Stone Dart]&lt;br /&gt;
** [Stone Spray]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 3:&#039;&#039;&#039;&lt;br /&gt;
** [Acid Orb]&lt;br /&gt;
**[Fireball]&lt;br /&gt;
** [Flash Step]&amp;lt;ref name=&amp;quot;Wistram-4&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/12/wistram-days-pt-4/ S03 - Wistram Days (Pt 4)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**[Message]&lt;br /&gt;
** [Detect Magic]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 4:&#039;&#039;&#039;&lt;br /&gt;
** [Invisibility]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
** [Amplify Sound]&lt;br /&gt;
** [Animate Dead]&lt;br /&gt;
** [Barrier of Air]&lt;br /&gt;
** [Bone Fracture]&lt;br /&gt;
** [Bone Shiv]&lt;br /&gt;
** [Bone Wall]&amp;lt;ref name=&amp;quot;5.29&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/16/5-29/ Chapter 5.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [Bone Wheel]&lt;br /&gt;
**[Cleanse]&lt;br /&gt;
**[Charm of Thoughts]&lt;br /&gt;
**[Condensation]&lt;br /&gt;
** [Deathbolt]&lt;br /&gt;
** [Firefly]&lt;br /&gt;
** [Flame Arrow]&lt;br /&gt;
** [Flame Rapier]&lt;br /&gt;
** [Flying Bone Club]&lt;br /&gt;
** [Lightning Jolt]&lt;br /&gt;
** [Muffle]&lt;br /&gt;
**[Neutralize Odor]&lt;br /&gt;
** [Raise Dead]&lt;br /&gt;
** [Raise Skeleton]&lt;br /&gt;
** [Repair]&lt;br /&gt;
**[Ritual of the Lord of Bones]&lt;br /&gt;
** [Sealed Space]&lt;br /&gt;
**[Silence]&lt;br /&gt;
**[Sleep]&lt;br /&gt;
** [Translate]&lt;br /&gt;
**[Undead Shattertouch]&lt;br /&gt;
** [Wind Blast]&lt;br /&gt;
** [Wind Shield]&amp;lt;ref name=&amp;quot;5.29&amp;quot; /&amp;gt;&lt;br /&gt;
** Unnamed flaming sphere spell (Can conjure a flaming sphere that when thrown can consume its targets).&amp;lt;ref name=&amp;quot;1.42&amp;quot; /&amp;gt;&lt;br /&gt;
** Able to cast illusions to make  himself look like a monster&lt;br /&gt;
&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Famous Name]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(For Leveling History see [[Pisces Jealnet/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
=== Abilities: ===&lt;br /&gt;
* Lip Reading.&amp;lt;ref name=&amp;quot;:4.10&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2018/02/06/4-10/ Chapter 4.10]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Knowledgeable in Goblin Language and Goblin Body Language.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/06/5-35-h/ Chapter 5.35 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Undead: ===&lt;br /&gt;
* Insects&lt;br /&gt;
* Skeletons&lt;br /&gt;
* Zombies&lt;br /&gt;
* Bone Horrors&lt;br /&gt;
** Warbear&amp;lt;ref name=&amp;quot;6.51 A&amp;quot; /&amp;gt;&lt;br /&gt;
* Bone Behemoth&amp;lt;ref name=&amp;quot;6.51 A&amp;quot;&amp;gt;[https://wanderinginn.com/2019/10/22/6-51-a/ Chapter 6.51 A]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Frostmarrow Behemoth (Only when linked with Ceria)&amp;lt;ref name=&amp;quot;6.66 H&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/25/6-66-h/ Chapter 6.66 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Skeleton Lord&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Pisces (Revised)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Horses&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/22/8-38-h/ Chapter 8.38 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Possessions ==&lt;br /&gt;
* Nekhret&#039;s Bones (all but the four bones he used for [[Toren]])&lt;br /&gt;
* White robes, enchanted with a small protective charm and resistance to stains.&amp;lt;ref name=&amp;quot;:4.10&amp;quot; /&amp;gt;&lt;br /&gt;
* Arrowguard Ring: It can deflect up to 3 or 4 arrows. It does not work if the arrows are skill-augmented or shot from point-blank range. It recharges on ambient mana in the span of a day.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/16/6-57/ Chapter 6.57]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Shatterbolt Ring|[Shatterbolt] Ring]]&amp;lt;ref name=&amp;quot;:4.10&amp;quot; /&amp;gt;&lt;br /&gt;
*Spellbook written by Djinni&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Former Possessions: ===&lt;br /&gt;
* Waisrabbit Bone Wand&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* His surname was first revealed in [[Chapter 6.57|Ch 6.57]].&lt;br /&gt;
* Pisces was sixteen years old and a Level 14 [Mage].&amp;lt;ref name=&amp;quot;Wistram-1&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/06/30/s03-wistram-days-pt-1/ S03 – Wistram Days (Pt. 1)]&amp;lt;/ref&amp;gt;when he first entered [[Wistram Academy]] seven years ago.&amp;lt;ref&amp;gt;[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]&amp;lt;/ref&amp;gt; &lt;br /&gt;
** Pisces became a Level 22 [Necromancer] at some point during his stay at Wistram.&amp;lt;ref name=&amp;quot;1.06R&amp;quot; /&amp;gt;&lt;br /&gt;
* He is wanted by several cities for extortion and troublemaking and has a bounty issued by Wistram Academy. As a result, he rarely stays in the same area for long, because every time the academy discovers his whereabouts they send out a team to capture him.&amp;lt;ref name=&amp;quot;1.06R&amp;quot; /&amp;gt;&lt;br /&gt;
* The first Tier 4 spell Pisces learned was [Invisibility], though it nearly killed him. He studied every night for at least two hours for a month before he got it down. He learned [Invisibility] when he was Level 18 and managed to level &#039;&#039;twice&#039;&#039; from learning it.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/04/29/2-18/ Chapter 2.18]&amp;lt;/ref&amp;gt; &lt;br /&gt;
**The time he needed to learn a Tier 4 spell is not the norm, as it usually would require a mage &#039;&#039;much&#039;&#039; longer to be able to learn such complicated spell.&lt;br /&gt;
* [[Ksmvr]] is the only person who can annoy Pisces without also being annoyed by him.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/11/04/3-30/ Chapter 3.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pisces has indirectly caused the deaths of more than sixty people (Toren&#039;s attack on Esthelm resulted in the death of &amp;quot;a lot of people&amp;quot;&amp;lt;ref name=&amp;quot;:3.24&amp;quot;&amp;gt;[https://wanderinginn.com/2017/10/17/3-24/ Chapter 3.24]&amp;lt;/ref&amp;gt; and [[Nekhret|Nekhret&#039;s]] shades killed around sixty people at Wistram&amp;lt;ref name=&amp;quot;Wistram-7&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/21/wistram-days-pt-7/ Wistram Days (Pt. 7)]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*Pisces is aware that Erin comes from another world, though she is unaware of him knowing.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/07/2-20/ Chapter 2.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pisces prefers Skeletons over Zombies, because he finds the latter rotting flesh unrefined. Because of this, he does not have any Skills involving the summoning of flesh-based undead.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* It was already hinted at in [[chapter 3.07 H|3.07 H]] that Pisces is not a noble from Terandria but common-born, which was then confirmed in [[chapter 6.58|6.58]].&lt;br /&gt;
* Pisces was around 14 years old when he first leveled.&amp;lt;ref name=&amp;quot;6.59&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/23/6-59/ Chapter 6.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Rufelt Owelt|Rufelt]] initially assumed that Pisces was a Gnoll as Erin had described him as a &amp;quot;sniffing [Necromancer]&amp;quot;&amp;lt;ref&amp;gt;[[Interlude – Rufelt|Interlude - Rufelt]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*According to the Wandering Inn secret files: Employee edition, he is rated as a 4 star difficulty guest.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/28/interlude-the-great-race/ Interlude - The Great Race]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Necromancers]]&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Silver-rank Adventurers]]&lt;br /&gt;
[[Category:Floodplains]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Horns of Hammerad]]&lt;br /&gt;
[[Category:Wistram Graduates]]&lt;br /&gt;
[[Category:Slaves]]&lt;br /&gt;
[[Category:Gold-rank Adventurers]]&lt;br /&gt;
[[Category:Silver-bell Fencers]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Erin_Solstice/Relationships&amp;diff=66345</id>
		<title>Erin Solstice/Relationships</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Erin_Solstice/Relationships&amp;diff=66345"/>
		<updated>2022-10-12T14:12:03Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66334 by 122.108.184.151 (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;&#039;Family&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====[[Lyonette du Marquin]]====&lt;br /&gt;
In essence, Lyonette is functionally Erin&#039;s younger sister. Though Erin is also her &amp;quot;boss&amp;quot; through Lyonette&#039;s employment in the Inn, Erin generally takes a hands-off approach to the day-to-day management of the Inn. &lt;br /&gt;
&lt;br /&gt;
====[[Mrsha]]====&lt;br /&gt;
&lt;br /&gt;
====[[Numbtongue]]====&lt;br /&gt;
She and Numbtongue do not have a parent-child relationship, though Erin is the &amp;quot;leader&amp;quot; of the Inn. Unlike Bird and Mrsha, Erin gives a significant amount of deference to Numbtongue&#039;s independence, and allows him do generally do whatever he likes. The closest analogue to a traditional family relationship would be that of a cousin, albeit living in the same household. &lt;br /&gt;
&lt;br /&gt;
====[[Bird]]====&lt;br /&gt;
Considers Bird as a surrogate child. Mainly due to his perceived immaturity, and his practically abandoning the Free Hive to be with her. Due to this, while she normally defers to Lyonette to authority when it comes to Mrsha most of the time.&lt;br /&gt;
&lt;br /&gt;
She mostly doesn’t do the same with Bird.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Friends/Allies&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====[[Ryoka Griffin]]====&lt;br /&gt;
&lt;br /&gt;
====[[Pawn]]====&lt;br /&gt;
&lt;br /&gt;
====[[Krshia Silverfang]]====&lt;br /&gt;
&lt;br /&gt;
====[[Klbkch]]====&lt;br /&gt;
&lt;br /&gt;
====[[Relc Grasstongue]]====&lt;br /&gt;
&lt;br /&gt;
====[[Rags]]====&lt;br /&gt;
&lt;br /&gt;
==== [[Ilvriss Gemscale]] ====&lt;br /&gt;
Both she &amp;amp; Ilvriss retain a healthy amount of respect for each other. While Ilvriss was annoyed and frustrated with her antics and her continued lack of respect. He ultimately grew to appreciate it, gaining unfiltered views of someone who he could consider his friend. &lt;br /&gt;
&lt;br /&gt;
While Erin treats their relationship casually Ilvriss treats it more formally after volume six. Due to a healthy amount of respect thanks to her ability to seemingly do the impossible.&lt;br /&gt;
&lt;br /&gt;
He even treats her as a teacher in certain situations, using her as inspiration to decide his next actions.&lt;br /&gt;
&lt;br /&gt;
It’s also later revealed that Ilvriss had unresolved romantic/sexual feeling and inclinations towards Erin. Something that surprised him, but ultimately made sense.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Enemies&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
==== [[Magnolia Reinhart]] ====&lt;br /&gt;
While she didn’t consider her an enemy normally during Magnolia’s reveal of the Free Antinium’s true capabilities. Along with the tax on her door, even though it gave her money, was something that Erin was against in the extreme.&lt;br /&gt;
&lt;br /&gt;
These concurrent actions along with the actions of Pryde and other ladies on Magnolia’s side, would leave Erin antagonistic to Magnolia.&lt;br /&gt;
&lt;br /&gt;
So much that Erin would nearly use Pelt to forge a weapon in likeness to a gods gift to kill her.&lt;br /&gt;
&lt;br /&gt;
Later Erin would save the lords Magnolia would antagonize. And use her door to establish free trade between them, Liscor, Esthlem, Cerlum, and Pallas. Completely bypassing the trade war between Magnolia and the ally’s of Tyrion.&lt;br /&gt;
&lt;br /&gt;
Something which would piss off Magnolia relentlessly. &lt;br /&gt;
&lt;br /&gt;
====[[Dead Gods]]====&lt;br /&gt;
Swore a debt of vengeance against them for killing all the ghosts they had once sworn to protect.&lt;br /&gt;
&lt;br /&gt;
Warned that the next time they faced she would kill all of them. And she plans to honor that promise. &lt;br /&gt;
&lt;br /&gt;
==== [[Roshal|Slavers of Roshal]] ====&lt;br /&gt;
She didn&#039;t like slavers like the Slavers of Roshal on principal, but after she befriended Elucina, the Rebel of String,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/11/8-22-he/ Chapter 8.22 HE]&amp;lt;/ref&amp;gt; and learned from Cawe what had happened to her and Pisces, she know actively loathed them. Her dislike to them is so that even with the Dead Gods as the enemy of all, she doesn&#039;t seek their ghosts for help,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/25/8-32/ Chapter 8.32]&amp;lt;/ref&amp;gt; and actively considers them as enemies.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/22/8-43/ Chapter 8.43]&amp;lt;/ref&amp;gt; She had even plotted with Elucina and those who hate slavery to have Khelt takes up arms against Roshal.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/22/8-38-h/ Chapter 8.38 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mark that shows that she has no consideration to them is when she used Laedonius Deviy&#039;s Horn to call at arms every ghost she considered a friend, which is almost everyone in the Land of the Death, except the Slavers of Roshal who heard nothing.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/10/8-78-f/ Chapter 8.78 F]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Currently she is preparing and waiting for when she has all the right conditions for her to post the Legendary Quest: Destroy Roshal.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/17/9-07/ Chapter 9.07]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Others&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
==== [[Flos Reimarch]] ====&lt;br /&gt;
&lt;br /&gt;
==== [[Persua|Persua Alcherie Mavva]] ====&lt;br /&gt;
Erin has currently not yet meet with Persua, but she should know at least from both Ryoka and Garia what an awful person Persua really is from her leading into breaking Ryoka leg, to bulling Garia.&lt;br /&gt;
&lt;br /&gt;
In an Alternate Reality of &#039;&#039;What If&#039;&#039; Persua and Ryoka were friends, Erin and Persua didn’t really like each other, but from the start Erin used her subtle manipulation to meddled with Persua and Ryoka unstable relationship so that they genuinely befriend and care about each other.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/20/9-09-p/ Chapter 9.09 P]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Relationships]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=66344</id>
		<title>Erin Solstice</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=66344"/>
		<updated>2022-10-12T14:11:40Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66333 by BiancaRaven (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recent}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Erin Solstice&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|affiliation = [[The Wandering Inn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Liscor]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Free Antinium]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Flooded Waters Tribe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Horns of Hammerad]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Players of Celum]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ullsinoi]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brotherhood of Serendipitous Meetings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Silverfang Tribe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Khelt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Order of Solstice]]&lt;br /&gt;
|age = 20&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|occupation = [[Innkeepers|Innkeeper]]&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/07/27/1-00/ Chapter 1.00]&lt;br /&gt;
|aliases = The Crazy Human Innkeeper&amp;lt;br /&amp;gt;&lt;br /&gt;
The Crazy Human of Liscor&amp;lt;br /&amp;gt;&lt;br /&gt;
[Innkeeper] of Liscor&amp;lt;br /&amp;gt;&lt;br /&gt;
Innkeeper of Solstice&amp;lt;br /&amp;gt;&lt;br /&gt;
Destroyer&amp;lt;br /&amp;gt;&lt;br /&gt;
Deceiver&amp;lt;br /&amp;gt;&lt;br /&gt;
‘Joseph’&amp;lt;br /&amp;gt;&lt;br /&gt;
Sky&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblinfriend of Izril&lt;br /&gt;
|image = Erin Solstice.jpg&lt;br /&gt;
|caption1 = By [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
|family=[[Shauna Solstice]] (&#039;&#039;Mother&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Gregori Solstice]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erin Solstice&#039;&#039;&#039; is the main protagonist of &#039;&#039;The Wandering Inn&#039;&#039;. She is a [Magical Innkeeper] and a master-class chess player. She first wandered into this world on her way to the bathroom and has been stuck ever since.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Erin has fair skin, hazel eyes and light brown hair with the slightest orange tint.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/12/2-01/ Chapter 2.00]&amp;lt;/ref&amp;gt; While initially she had short hair, it grew longer, to the point where she can tie it at the back of her head.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt; She would eventually get her hair cut,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/26/6-52-k/ Chapter 6.52 K]&amp;lt;/ref&amp;gt; but it would still be longer than the start.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
She usually wears a custom-ordered variation of a t-shirt and pants,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/16/1-21/ Chapter 1.21]&amp;lt;/ref&amp;gt; and a worker&#039;s apron, which has become somewhat iconic to her. As of Volume 9, she wears a wonderfully matte, dyed black ‘jean’-like pants made out of a thin Wyvern leather layer and cotton composite, and a light Silverfang shirt that had some silver hemming, and just a fairly light green cotton, with Liscor’s logo of a city over water.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/30/interlude-mundanity-and-memorials/ Interlude – Mundanity and Memorials]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;The Goblins looked at their leader, still noisily being sick in the grass. They looked back at the Destroyer, slayer of the skin monster, provider of pasta and free drinks. They backed up quickly.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;- The Flooded Waters Tribe&#039;s perspective of Erin Solstice&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/18/2-03/ Chapter 2.02]&amp;lt;/ref&amp;gt;  &amp;lt;/blockquote&amp;gt;Erin has a warmhearted and enthusiastic nature. She is always friendly and pleasant towards others though she has a tendency to act cheeky and immature, especially around authority figures. Erin has a strong moral compass and despite being strictly non-violent, she will not hesitate to fight back if she or her friends are threatened, even confronting an entire army by herself. She is someone who follows in what she believes in regardless of her own reputation. However, due to her actions, she is considered to be insane by many people (including most of her friends), thus earning her the moniker &amp;quot;&#039;&#039;The Crazy Human of Liscor.&amp;quot;&#039;&#039; A passionate chess player, Erin lives and breathes the game, memorizing strategies and often neglecting her duties to play.  &lt;br /&gt;
&lt;br /&gt;
While she can be naïve about certain subject matters, Erin is very clever and possesses keen insight, as demonstrated when she was the first to deduce the possibility that the [[Raskghar]] could maintain their intelligence during the day.&amp;lt;ref&amp;gt;[[Chapter 5.38]]&amp;lt;/ref&amp;gt; However, she can be somewhat airheaded, such as when she accidentally insulted the [[Flos Reimarch|King of Destruction]] on live television.&amp;lt;ref&amp;gt;[[Chapter 7.27]]&amp;lt;/ref&amp;gt; Additionally, she is a natural leader and is skillful at manipulating events to her own benefit.  &lt;br /&gt;
&lt;br /&gt;
She is not a naturally deceptive person and has trouble keeping secrets, but she has successfully avoided confrontation about her true identity through deflection and over-the-top antics. She has a habit of acting dumb and oblivious in order for people to underestimate her, though it has the unintentional side-effect of people thinking that she actually &#039;&#039;is&#039;&#039; stupid.  &lt;br /&gt;
&lt;br /&gt;
Despite her sociability and amiability with others, Erin is an introvert, and dislikes being the center of attention in social situations. She is also extremely prudish and judgy when it comes to discussing sexual activity. While she is open to the idea of romance, she finds it difficult to connect with anyone romantically and has avoided topics of romance (or outright rejected) with several suitors, including [[Olesm Swifttail|Olesm]], [[Palt Fenrisol|Palt]] and [[Altestiel|Earl Altestial]]. She is very politically correct, and goes to great pains to enforce equal rights within the territory of her inn, willing to ban even her friends from her inn if she believes they are behaving &amp;quot;like jerks&amp;quot;. While an advocate for LGBTQ rights, she is somewhat unfamiliar with certain nuances of it, being initially unfamiliar with what &amp;quot;Q&amp;quot; stands for.&amp;lt;ref&amp;gt;[[Chapter 7.38]]&amp;lt;/ref&amp;gt; She distrusts narcotics and bans them from her inn. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Erin Solstice was born on the 21st of June, 1996, coincidentally on the same day that the Summer Solstice occurred. Due to this coincidence and her family surname, her parents had said that her birth was a sign.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt; She lived in Grand Rapids, Michigan.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin was a child prodigy at chess, reaching an ELO of 2000 as a kid. She went to many tournaments, studied and played chess late into the night.&amp;lt;ref name=&amp;quot;1.27&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ 1.27]&amp;lt;/ref&amp;gt; She won many local tournaments and also was invited to some big ones where she never won first place. She only came close once in Havana.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2-07/ Chapter 2.06]&amp;lt;/ref&amp;gt; She once played a female Grandmaster, but lost because of her excitement.&amp;lt;ref name=&amp;quot;1.20&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/05/1-20/ Chapter 1.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She went to tournaments all around the world at a young age, casually learning local customs and languages (among them Spanish, French, Dutch and Japanese at the very least) there but doesn&#039;t speak any of them fluently aside from some words. She didn&#039;t do well in French classes.&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When she was younger, she dreamed of being an astronaut. Then, when she’d been slightly older she’d wanted to be a legendary chess player, someone who could beat even a computer in chess. And then she’d wanted to be a chess commentator, someone with a huge following or even a YouTube channel.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; At some point during her youth, she had been fed up with chess&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt;, rebelled and and got away from the game, but as one of her latest developments back on Earth, she was fascinated with chess again and pursued a more casual chess hobby.&amp;lt;ref name=&amp;quot;2.38&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/21/2-31/ Chapter 2.38]&amp;lt;/ref&amp;gt; She assumes she might be at 2400 ELO if she had kept playing constantly.&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt; She later didn’t enroll in college, preferring to work as a chess tutor and tournament contender to save up money before going on to study.&amp;lt;ref name=&amp;quot;1.35&amp;quot;&amp;gt;[https://wanderinginn.com/2017/01/08/1-35/ 1.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also since she was young she had become a fan of &#039;&#039;[https://en.wikipedia.org/wiki/Peanuts Peanuts]&#039;&#039;, and watched their comics, TV show, and movies, even the weird ones. She had watched them all, except for the [https://en.wikipedia.org/wiki/The_Peanuts_Movie last movie] which she failed to watch because she was transferred to Innworld. Her &#039;&#039;favorite&#039;&#039; characters in the shows and movies were [https://en.wikipedia.org/wiki/Snoopy Snoopy], [https://en.wikipedia.org/wiki/Linus_Van_Pelt Linus]—and [https://en.wikipedia.org/wiki/Peppermint_Patty Peppermint Patty] and [https://en.wikipedia.org/wiki/Marcie Marcie], with the last two being the ones she liked the most. Marcie especially as she always &#039;&#039;tries&#039;&#039; to help her friend. Erin wanted to be like her, since she played chess and Marcie liked books and had glasses. Erin wanted to be a good friend to someone like Patty, but she never met someone like that. It was just her which was alright.&amp;lt;ref name=&amp;quot;:7.30&amp;quot;&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin had a close relationship with her loving parents. She had two boyfriends,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/12/6-56/ Chapter 6.56]&amp;lt;/ref&amp;gt; but the relationships never progressed to the point of her losing her virginity.&amp;lt;ref name=&amp;quot;2.21&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt; It is not clear if any of her boyfriends was the same one as her online relationship with &#039;&#039;mysterio_Gamer12&#039;&#039;, whom she met during online chess games. She had been certain he was a handsome guy until she found out, during one awkward Skype conversation, that &#039;&#039;mysterio&#039;&#039; was a Polish girl who thought &#039;&#039;she&#039;&#039; was a guy.&amp;lt;ref name=&amp;quot;s01&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/17/side-story-mating-rituals/ S01 - Mating Rituals]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After having arrived in this new harsh world, she found an empty inn. With no place to go, she took it as her own and decided to reopen it under the name &#039;&#039;[[First Wandering Inn|The Wandering Inn]],&#039;&#039; hoping it would make it easier for her to survive. With no prior experience of handling an inn, she often met with hardships and slowly had to accustom herself to a live as an [Innkeeper].&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Volume 1:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|When Erin was going around a corner in her home in Michigan intending to enter the bathroom, she suddenly found herself face to face with a [[Teriarch|Dragon]] in a cave. After running from the Dragon and some [[Goblins]] who chased her, Erin found [[First Wandering Inn|an abandoned Inn]] and became an [Innkeeper]. She spent the next few days surviving monster attacks and fending off Goblins, before getting her first customers.&amp;lt;ref&amp;gt;Chapters 1.01 to 1.06&amp;lt;/ref&amp;gt; For a while, Erin only got the same three customers — [[Relc Grasstongue|Relc]], [[Klbkch]], and [[Pisces Jealnet|Pisces]] — the former two being Senior Guardsman from the local city of [[Liscor]], and the latter being a wandering Necromancer.&amp;lt;ref&amp;gt;Chapters 1.07 to 1.14&amp;lt;/ref&amp;gt; At one point, Erin killed a [[Goblin Chieftain]] that nearly raped and killed her. She then befriended and served some Goblins and [[Antinium]], teaching them chess in the process.&amp;lt;ref&amp;gt;Chapters 1.15 to 1.25&amp;lt;/ref&amp;gt;[[File:Rags and Erin by ccyan.jpg|left|thumb|264x264px|Erin and [[Rags]] playing chess by [[Fanworks/Ccyan|Ccyan]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In [[Liscor]], the city closest to the Wandering Inn, as Erin called her inn by now, she met several people who also began to help her, prominently among them the [[Drakes]] [[Olesm]] and [[Selys]] as well as the [[Gnolls|Gnoll]] merchant [[Krshia]].&amp;lt;ref&amp;gt;Chapters 1.13, 1.19 to 1.21&amp;lt;/ref&amp;gt; Erin was nearly killed again when Goblins attacked her Inn, and was saved by [[Rags]] — one of her Goblin customers whom she named — and Klbkch, the latter of whom died protecting her. Because of Klbkch’s death, Erin lost the protection of Liscor’s watch, and Relc as a customer.&amp;lt;ref&amp;gt;Chapters 1.25 and 1.26&amp;lt;/ref&amp;gt; After Klbkch’s death, Erin met an Antinium Worker whom she helped become the individual [[Pawn]]. She played chess against him and around hundred other Workers that accompanied him in an Immortal Game, gaining the skill [Immortal Moment] as a result. At some point, Erin met the Named Adventurer, [[Gazi Pathseeker]], when she was destroying a [[Shield Spiders|Shield Spider]]’s Nest. Because of that and her [Immortal Moment] Skill, Gazi took an immediate interest in Erin.&amp;lt;ref&amp;gt;Chapters 1.27 to 1.31&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finding her Inn ransacked by a [[Lyonette du Marquin|mysterious robber]], Erin searched for some bodyguards to protect her and her Inn. Unable to afford guards, Pisces, who hasn’t paid for most of his meals, then gave Erin a [[Toren|skeleton]] to be her bodyguard as a form of payment. The skeleton, who was later named Toren, became Erin’s first employee and helped her gather and serve food and drinks to Goblins and Antinium.&amp;lt;ref&amp;gt;Chapters 1.32 to 1.35&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;1.35&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the discovery of a [[Ruins of Liscor|crypt]] a few miles away from Liscor, adventurers began flocking to the city. Erin, who had only had a skeleton, Goblins, and Antinium, in her Inn for a while, needed to protect herself and her guests from the visiting Human Adventurers.&amp;lt;ref&amp;gt;Chapter 1.33&amp;lt;/ref&amp;gt; Eventually, an adventuring group called the [[Horns of Hammerad]] stopped by her Inn and became the first customers to rent a room. When Klbkch’s successor, [[Ksmvr]], maimed Pawn, Erin used [Immortal Moment] to sing and make her songs come to life.&amp;lt;ref&amp;gt;Chapters 1.36 to 1.40&amp;lt;/ref&amp;gt; The leader of the Silver Ranked team, the [[Minotaurs|Minotaur]] named [[Calruz]], tought Erin and Toren how to fight after seeing Erin fail to protect Pawn. Erin learned [Power Strike] in a day, and was told that she is talented.&amp;lt;ref&amp;gt;Chapter 1.41&amp;lt;/ref&amp;gt;When the expedition by the Horns and several other Silver- ranked teams failed, inadvertently unleashing [[Skinner]] and thousands of undead, Erin’s Inn was attacked . The Antinium Chess Club, led by [[Knight (Antinium)|Knight]], rushed to Erin’s Inn to help protect her.&amp;lt;ref&amp;gt;Chapters 1.00 H to 1.42&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin, Toren, and the individuals managed to fend off the Undead for a while, but were eventually overwhelmed when Skinner himself comes. Erin, who fell under the effects of Skinner’s [Terror] spell, was unable to fight, and Knight was killed. After Knight’s death Erin used [Immortal Moment] and played chess against herself for an eternity. She played for what felt like years, until living became fear, and fear became living. When Erin stopped playing, she still felt fear from Skinner’s spell, but she was used to the fear and thus able to fight back.Using up all of her acid jars, Erin was eventually forced out of her Inn in a desperate charge against Skinner. Erin, Toren, and the remaining Individuals, managed to badly wound Skinner, forcing it to shed its protective shell of dead skin. However, this gave Skinner the speed and mobility it didn’t have before, and almost killed Erin.Erin was saved by Klbkch, who was revived by the [[Rite of Anastases]] and saved Erin just in time, forcing Skinner to realize it was outmatched and retreat. Rags and her tribe chased the monster down and finished it off, forcing the undead to retreat, thus ending the attack on Liscor. The next day, Erin wept for the dead.&amp;lt;ref&amp;gt;Chapters 1.43 to 1.45&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 2:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Poke by pkay.jpg|thumb|Erin poking Gazi&#039;s central eye, by [[Fanworks/Pkay|Pkay]]|left]]Afterwards, Erin met [[Ryoka]], a fellow [[Earthworlders|Earther]], as Ryoka stopped by in her inn. The two girls befriended each other,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; and rushed to the [[Ruins of Liscor|crypt ruin]] where the [[Horns of Hammerad]] had failed, because they wanted to rescue [[Ceria Springwalker|Ceria]], who was together with [[Olesm]] the only remaining survivors of the expedition.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/18/2-03/ Chapters 2.02] and [https://wanderinginn.com/2017/03/22/2-04/ 2.03]&amp;lt;/ref&amp;gt;Exiting the ruins, Erin and Ryoka were greeted by [[Gazi]] who tried to kidnap and bring them to [[Flos]], her [King]. Despite help from many high-leveled natives of [[Liscor]], they could barely prevent Gazi from succeeding; Erin poked out Gazi&#039;s main eye and caused her to flee the scene.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/25/2-05/ Chapters 2.04] and [https://wanderinginn.com/2017/03/28/2-06/ 2.05]&amp;lt;/ref&amp;gt;[[File:Inntober WonderousFare by AuspiciousOctopi.png|thumb|Frost Faeries banquet, by [[Fanworks/Auspiciousoctopi|Auspiciousoctopi]]|215x215px]]&lt;br /&gt;
&lt;br /&gt;
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After a long brainstorming session, Ryoka left Erin to take care of her own things,&amp;lt;ref name=&amp;quot;2.07&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/04/2-08/ Chapter 2.07]&amp;lt;/ref&amp;gt; while Erin had to face the arriving winter. Her skeleton [[Toren]] blew up the [[First Wandering Inn|old inn]], and Erin&#039;s friends helped her reconstruct [[The Wandering Inn|a new inn]] much closer to Liscor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/13/2-11/ Chapter 2.11]&amp;lt;/ref&amp;gt; Erin also had her first successes as a salesperson for hamburgers short after.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/15/2-13/ Chapter 2.13]&amp;lt;/ref&amp;gt; It then turned out that the Liscorians quickly copied Erin&#039;s recipe, and in an attempt to top them again, she started an iPhone concert on a whim - something that has not been repeated afterwards. At that time, Erin also received a magical chessboard&amp;lt;ref name=&amp;quot;2.17&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt; and assembled a banquet for [[Frost Faeries]] who gifted her the [[Faerie Flowers]].&amp;lt;ref name=&amp;quot;2.21&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin gained her first living employee soon afterwards: [[Lyonette du Marquin|Lyonette]], who was reluctant to became a [Barmaid] in her inn.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/14/2-21/ Chapter 2.25]&amp;lt;/ref&amp;gt; Her employment also created a rift between Erin and all [[Gnolls]] in Liscor,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt; as Lyonette had been condemned to death in exile by the Liscorian authorities. However, Erin could steadily attract more business to her inn, most prominently the adventurer [[Halrac Everam|Halrac]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt;. She also saw the revival of the [[Horns of Hammerad]] in that time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/07/2-27/ Chapter 2.33]&amp;lt;/ref&amp;gt;While Ryoka was away on her delivery from [[Teriarch]], Erin was invited by Lady [[Magnolia Reinhart]] to her mansion in [[Invrisil]]&amp;lt;ref name=&amp;quot;2.37&amp;quot; /&amp;gt;, and returned from there shortly before Ryoka came back with [[Mrsha]].&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt; After Erin overworked Toren, he stranded her near [[Celum]]. Ryoka managed to find Erin in Celum with Teriarch&#039;s help, and there, the two heard the news of Esthelm&#039;s fall.&lt;br /&gt;
|}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 3:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|During her stay in Celum, Erin helps start the [[Players of Celum]]. After the Horns of Hammerad conquer the dungeon in the [[Ruins of Albez]], they return to Celum to meet up with Erin. They discover that Toren had gone rogue and started murdering indiscriminately, having been given sentience by Pisces, but not a conscience. As such, Erin decides to have Pisces cut off her mana bond to Toren, thus killing him. Later, Pisces and Ksmvr return to Albez to retrieve a magical door with a teleporting spell. As Erin desired the door, the Horns give it to her and they make their way back to Liscor. On the way, they encounter a mysterious old man named [[Teriarch]] Erin and the Horns come across the partly rebuilt city of Esthelm, struggling to survive after the Goblin Lord attack. One day after arriving back at her inn, she kickstarts a relief mission to provide food, material, and adventures to help protect the city from further Goblin attacks.&lt;br /&gt;
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Back in Liscor, Erin throws a Christmas party that ends with her crying over Earth and all those she missed. The next day, she has [[Tamaroth|three visitors]] who give her an ancient Coin.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 4:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| When [[Regrika Blackpaw]] kills Brunkr, Erin saw through her and Ikriss&#039; disguise and assembled [[Griffon Hunt]], the [[Halfseekers]], [[Zel Shivertail]], and Wall Lord [[Ilvriss Gemscale|Ilvriss]] to confront them. In the ensuing battle, [[Ulrien Sparson|Ulrien]] is killed while Ijvani was badly damaged.&lt;br /&gt;
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After Ryoka leaves Liscor, Erin houses [[Redfang Elite Warriors|five Redfang Hobgoblins]] in her Inn, which causes Zel to leave, despite him defending her decision to protect them. When Zel Shivertail died in the battle against the [[Reiss|Goblin Lord]], Erin can be seen crying in her Inn.&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 5:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|At the request of Wall Lord Ilvriss, Erin connects her magical door to the Walled City of [[Pallass]], the City of Inventions. When the [[Face-Eater Moths]] attacked Liscor, Erin helps fight them off while using the magical door to get aid from Celum and Pallass.&lt;br /&gt;
&lt;br /&gt;
During the [[Raskghar]] arc, the door played a vital role in bringing about Gold-Ranked Adventurers from Pallass, and defeating the Raskghar. With the defeat of the Raskghar, the [[Cave Goblins]] under their servitude were freed and put under the protection of Erin and the five Redfang Goblins.&lt;br /&gt;
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When the [[Flooded Waters Tribe]] and [[Redfang Tribe]] arrive in Liscor, Erin fed many of them over several days. And finally, when the [[Reiss|Goblin Lord]] was driven to Liscor by the [[Tyrion Veltras|Humans in the North]] to take over the city, the Cave Goblins, the Flooded Waters Tribe, and the Redfang Tribe, with Erin&#039;s request, fought to defend the city of Liscor. This resulted in over 200,000 Goblins dying that day, including [[Headscratcher]] and [[Shorthilt]].&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 6:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| In the aftermath of the Goblin King&#039;s attack, Erin mourns the death of her Goblin friends, and holes up in her inn for several days. She reveals the truth about being from another world to Lyonette, Mrsha, and Numbtongue. Later, Erin goes on vacation to Pallass for a few weeks, meeting new friends such as [[Lasica Feltail|Lasica]], [[Rufelt Owelt|Rufelt]], [[Maughin]], and [[Grimalkin]]. She helps in Liscor&#039;s election by properly introducing Liscor and Pallass to each other.&lt;br /&gt;
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Wistram mages come to Liscor to kidnap the Horns of Hammerad and to invite Erin to Wistram. When Erin realizes that they have abducted the Horns, she secretly organizes an attack on them. Later, [[Crelers]] emerge from the Bloodfields, coming through Erin&#039;s magical door and swarming her inn. As a result, the Wandering Inn is almost destroyed.[[File:Toren Volume 6 Finale by Dr.Replig8r.png|thumb|Toren and Erin Vol.6 reunion, by [[Fanworks/Dr.Replig8r|Dr.Replig8r]]]]&lt;br /&gt;
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In the aftermath of the Creler attack, Toren confronts Erin when she is alone in the ruins of the inn. Their ensuing fight almost ends with Erin&#039;s death at the hands of Toren, but at the last moment, he relents and reveals that he possesses, to some degree, a conscience. Toren then tries to commit suicide to Erin&#039;s grief, though unbeknowst to her, Toren is abducted by [[Ijvani]] by [[Az&#039;kerash]]&#039;s orders. &amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 7:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Broken by Toren&#039;s death, Erin goes to Pallass on vacation for two weeks while the Wandering Inn is being rebuilt. While experimenting with her new Skill, she is arrested by Pallass&#039;s Watch and briefly sent to prison, where she meets [[Saliss Oliwing|Saliss of Lights]].  When she is released thanks to the intervention of [[Chaldion Oliwing|Chaldion]], The Walled City is attacked by a weyr of [[Wyverns]] led by a Wyvern Lord. Although she did not partake much in the battle— other than by throwing Molotov cocktails to distract some Wyverns to protect some civilians— she received worldwide attention by protecting [[Bird]] from the city of Pallass, as her actions were broadcasted to the world.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
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After returning to her inn, Erin discovers the full extent of her new Skills, [Like Fire, Memory] and the [&amp;lt;nowiki/&amp;gt;[[Garden of Sanctuary]]]. She is later kicked out of Celum, while finding out that there are running wagers on whether there would be attacks on previous locations she&#039;s been to. &amp;lt;ref&amp;gt;[[Chapter 7.07]]&amp;lt;/ref&amp;gt;  After the Horns reach Invrisil and connect the magical door, she is manipulated by Magnolia, who uses the magic door to go to Liscor and reveal the extent of the Free Antinium forces to the world.&amp;lt;ref&amp;gt;[[Chapter 7.20]]&amp;lt;/ref&amp;gt; Erin also meets the Earthers from Magnolia&#039;s mansion, taking them under her wing, and [[Maviola El]], who reveals to her that they share the same Skill, [Like Fire, Memory]. In the aftermath of the Bloodfeast Raiders attack on Celum, she reunited with Ryoka. Later, when [[Geneva Scala]] and her group of Earthers try to make contact with [[Joseph Ortega|Joseph]] in the wake of his appearance on the scrying orbs, Erin pretends to be Joseph and is able to send them penicillin using her connections.&amp;lt;ref&amp;gt;[[Chapter 7.32 D]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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When Ryoka prepares to go on a run to save [[Tyrion Veltras]]&#039; sons, Erin is able to summon forces from Pallass, Liscor, Celum, and the Free Antinium to combat the Assassin&#039;s Guild to secure Ryoka, Maviola, and Saliss&#039;s escape from Invrisil.&amp;lt;ref&amp;gt;[[Chapter 7.58|Chapter 8.58]]&amp;lt;/ref&amp;gt;[[File:Somber Erin by Pkay.png|thumb|230x230px|Erin in Cryostasis, by [[Fanworks/Pkay|Pkay]]]]Near the end of Volume 7, four Elite Drake strike forces from Hectval would attack Liscor, due to a previous offence to their Scalespeaker, Yisht. One of the Strike Forces would encounter Erin outside her inn, and shoot her with their crossbows, hitting her with six poison-tipped bolts at her chest and stomach, which causes her to bleed out, while the poison prev&amp;lt;nowiki/&amp;gt;en&amp;lt;nowiki/&amp;gt;ts Healing Potions from working. Knowing she is going to die, despite her friends&#039; attempts to save her, Er&amp;lt;nowiki/&amp;gt;in&amp;lt;nowiki/&amp;gt; tells them that her life had been happy, and conjured a little bright flame representing all her emotions, and tries to give it to th&amp;lt;nowiki/&amp;gt;em&amp;lt;nowiki/&amp;gt;. Her heart would stop beating right after. [[Kevin]] believing that there is still a way to save her, tells th&amp;lt;nowiki/&amp;gt;e &amp;lt;nowiki/&amp;gt;mages to freeze her immediately to Cryostasis her. Her frozen body would later be laid in the [Garden of Sanctuary]’s hilltop.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/09/7-61/ Chapter 7.61]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
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The day after, despite Kevin claim that Erin is not entirely dead, the others do not believe him as the [Detect Life] Spell doesn&#039;t work on her, until [[Reiss]] gets [[Numbtongue]] tell them that Erin is indeed not dead, as the [Detect Death] Spell doesn&#039;t work on her either. A second proof would emerge right after from [[Visma]] who points out that Erin&#039;s [Field of Preservation] is still working, which makes everyone realize that all of Erin&#039;s other Inn Skills are still working as well. With this it became clear to everyone that Erin is neither alive nor dead, but trapped somewhere between life and death.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/13/7-62/ Chapter 7.62]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&amp;lt;nowiki/&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 8:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
! To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Erin&#039;s revival is a driving force for many characters; Liscor is currently at war with Hectval, and under Pawn&#039;s leadership, thousands of Free Antinium have joined Liscor&#039;s Army, which has massive political implications. Meanwhile, Lyonette, Saliss, and the [[Wilovan|Gentlemen]] [[Ratici|Callers]] head to Oteslia to research a cure for Erin&#039;s frozen state. Based on intel from Selys, the Horns of Hammerad organized a massive raid on the [[Village of the Dead]] to find the Helm of Fire in the hopes of trading it for a cure.&lt;br /&gt;
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[[File:Innkeepervsgods-by-miguel.png|thumb|Innkeeper vs Dead Gods by [[Fanworks/Miguel|Miguel]]]][[File:Umbrellasketch-by-pkay.png|left|thumb|Erin with Sunlight Umbrella, by [[Fanworks/Pkay|Pkay]]]]While trapped in the &amp;quot;land of the dead,&amp;quot; somewhere between life and death, Erin was first held hostage by [[Kasigna|Kasinga]]. The god wanted to find what made Erin special. To do this, Kasigna created an illusion that Erin had woken up back on Earth, and was one of the first individuals from the &amp;quot;Spirited Generation&amp;quot; to return to Earth. However, Erin realized that she was trapped in an illusion after growing suspicious of the fact that she was able to constantly beat her computer in chess (as she was actually playing Kasigna). Before being devoured by Kasigna, Erin was able to escape with the intervention of [[Maviola El|Maviola]], Zel, [[Sserys]], and [[Califor Weishart|Califor]], though both Maviola and Zel ended up sacrificing themselves. She reached the land of House [[Byres Family|Byres]], and was temporarily shielded by [[Yderigrisel]], the knight-dragon. When three of the dead gods were able to subdue all the ghosts within the sanctuary, Erin and Califor were able to escape with the help of the Putrid One. They were able to flee across the ocean to Khelt, where most of Chandrar&#039;s ghosts were protected by Khelt&#039;s rulers. However, they weren&#039;t able to withstand all six of the dead gods. In a last ditch attempt, Erin was able to summon the umbrella that brought forth sunshine from the land of the living (offered to her by Tamaroth during the Winter Solstice), and the blade of kings that belonged to King Arthur, causing the gods to flee.&amp;lt;ref name=&amp;quot;:8.11 E&amp;quot;&amp;gt;[https://wanderinginn.com/2021/03/16/8-11-e-revised/ Chapter 8.11 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin is one of the only beings in the land of the dead that has a chance of coming back. She meets many famous figures, and under the tutelage of several [Witches], Erin is tasked with listening to the stories of the ghosts present, becoming acquainted with figures such as the [Sage] who invented Sage&#039;s Grass and [[Elucina]] the [Rebel of String].&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[[Chapter 8.22 HE]]&amp;lt;/ref&amp;gt; She meets a Garuda [Pickpocket] named Cawe, who was a recently deceased [Slave] that was with Pisces as well. During Khelt&#039;s war with Medain and the Claiven Earth, she is present when the former rulers of Khelt are able to make contact with [[Fetohep]].&amp;lt;ref&amp;gt;[[Chapter 8.26 FK]]&amp;lt;/ref&amp;gt; With his help, she is able to pass a message to her friends in the land of the living.&amp;lt;ref&amp;gt;[[Chapter 8.33 R]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin encounters [[Xarkouth]], a Void Dragon who spreads word of Erin&#039;s existence to the ghosts on the other continents.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 8.32]]&amp;lt;/ref&amp;gt; He eventually returns to Khelt with several Terandrian ghosts, including a Wyrm named [[Calthusveri|Cathulsveri]] who divulges the true identity of [[Rhisveri Zessoprical|Duke Rhisveri]], as well as the existence of a Scroll of Resurrection.&amp;lt;ref&amp;gt;[[Chapter 8.43]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With Fetohep&#039;s help, Erin is able to send assistance to [[Ksmvr]] and [[Pisces Jealnet|Pisces]].&amp;lt;ref&amp;gt;[[Chapter 8.58 PFH]]&amp;lt;/ref&amp;gt; She is present during the [Multi-Message Link] conversation between everyone trying to revive her.&amp;lt;ref&amp;gt;[[Chapter 8.60]]&amp;lt;/ref&amp;gt; She finds out about the live people  used to experiment for a cure, and is upset by their loss and sacrifice. However, she and the other ghosts are distracted when they sense something from the edge of the world, and accidentally spend a month just staring before fleeing the [[Seamwalkers]] that had arrived.&amp;lt;ref&amp;gt;[[Chapter 8.61]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin and the other former rulers of Khelt warned Fetohep of the coming threat This led to Fetohep raising a world-wide alarm through the use of Dragonbells as well as leading a massive charge across Chandrar.&lt;br /&gt;
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Erin meanwhile watches the Seamwalkers continue their advance across the dead lands. Only being halted in their advance by a horde of dead dragons and elves.&lt;br /&gt;
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During the chaos of the Seamwalkers&#039; invasion, Erin regains her class levels thanks to the Gnomes allowing her to temporarily halt both the Seamwalkers and the dead gods and spirits stopping the entire dead lands in an instant. This attracted the attention of the Seamwalker that ate a god.&lt;br /&gt;
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It is later revealed that a revival ritual had taken place before Erin arrived to warn Fetohep. The dead gods nearly took her body, but General [[Sserys]] got to it before them and controlled Erin’s body for a short time. He used her to go to the [[Meeting of the Tribes]].&lt;br /&gt;
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==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*[Magical Innkeeper] Lv. 47&lt;br /&gt;
**Derived from [Innkeeper] Lv. 30&lt;br /&gt;
*[Witch of Second Chances] Lv. 14&lt;br /&gt;
**Derived from [Witch]&lt;br /&gt;
*[Singer] Lv. 6&lt;br /&gt;
*[Warrior] Lv. 2&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Advanced Cleaning]&lt;br /&gt;
*[Advanced Cooking]&lt;br /&gt;
*[Advanced Crafting]&lt;br /&gt;
*[Alcohol Brewer]&lt;br /&gt;
*[Bar Fighting] &#039;&#039;or&#039;&#039; [Tavern Brawling]&lt;br /&gt;
*[Basic Brewing]&lt;br /&gt;
*[Basic Cleaning]&lt;br /&gt;
*[Basic Cooking]&lt;br /&gt;
*[Basic Crafting]&lt;br /&gt;
*[Control Pitch]&lt;br /&gt;
*[Crowd Control]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[From Witchcraft, Sorcery Ariseth]&lt;br /&gt;
*[Harvest Witchcraft (Local)]&lt;br /&gt;
*[Immunity: Alcohol] &#039;&#039;or&#039;&#039; [Alcohol Immunity]&lt;br /&gt;
*[Immunity: Crossbow Bolts]&lt;br /&gt;
*[Inn’s Aura]&lt;br /&gt;
*[Infuse Witchcraft: Objects]&lt;br /&gt;
*[Lesser Endurance]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
*[Like Fire, Memory]&lt;br /&gt;
**Blue = Sorrow, Depression, Guilt and Loss&lt;br /&gt;
**Black = Rage&lt;br /&gt;
**Purple = Happiness&lt;br /&gt;
**Fuchsia/Pink = Glory&lt;br /&gt;
**Invisible = Hatred&lt;br /&gt;
**Grey = Mercy&lt;br /&gt;
**Multi-Color = Life (?)&lt;br /&gt;
**Celeste/Sky Blue = Hope&lt;br /&gt;
**Red = Kindness&lt;br /&gt;
**Orange = Annoyance, Irritation and Frustration&lt;br /&gt;
**&lt;br /&gt;
**Green = Honor&lt;br /&gt;
**Pink &amp;amp; Blue = Nostalgia&lt;br /&gt;
**Starry Sky = Wonder&lt;br /&gt;
* [Loud Voice]&lt;br /&gt;
*[Minotaur Punch]&lt;br /&gt;
**Advanced from [Power Strike]&lt;br /&gt;
*[Natural Allies: Goblins]&lt;br /&gt;
*[Perfect Recall]&lt;br /&gt;
*[Quick Recovery]&lt;br /&gt;
*[School: Witchcraft (Undetermined)]&lt;br /&gt;
*[Unerring Throw]&lt;br /&gt;
&lt;br /&gt;
===={{Color|#99CC00|Original Skills:}}====&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt; (For info see [[Wondrous Fare|Here]])&lt;br /&gt;
&lt;br /&gt;
====Inn Skills:====&lt;br /&gt;
Skills that apply only to the Inn.&lt;br /&gt;
&lt;br /&gt;
*[Inn: (&#039;&#039;Skill&#039;&#039;)]&lt;br /&gt;
**[Boon of the Guest]&lt;br /&gt;
**[Compartments of Holding]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Famous Name: The Wandering Inn]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[Field of Preservation]&lt;br /&gt;
**[Garden of Sanctuary] (For info see [[Garden of Sanctuary|Here]])&lt;br /&gt;
**[Grand Theatre]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: Liscor]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[Magical Grounds]&lt;br /&gt;
**[Partial Reconstruction]&lt;br /&gt;
**[Reinforced Structure]&lt;br /&gt;
**[Twofold Rest]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
TBA till Volume 9.&lt;br /&gt;
&lt;br /&gt;
===Quests:===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Basic Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Rare Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Heroic Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Mythical Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Legendary Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quests Posted:===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - A Bucket of Water!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Clean the Tables!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Fetch Me a Cup of Milk!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Give Bird a Big Hug!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#8ed77f;&amp;quot;&amp;gt;&amp;lt;Rare Quest – Bring Him Home!&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#e49261;&amp;quot;&amp;gt;&amp;lt;Heroic Quest – Connect the Crossroads of Izril!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#e49261;&amp;quot;&amp;gt;&amp;lt;Mass Heroic Quest – Stop the Monster Hordes from the High Passes!&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/23/9-10-w/ Chapter 9.10 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#db7fac;&amp;quot;&amp;gt;&amp;lt;Mythical Quest – Find the Lost City of Stars!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(For Leveling History see [[Erin/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
=== Abilities:===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Chess Master&amp;lt;/u&amp;gt;====&lt;br /&gt;
Being a passionate and talented chess player back on Earth, she is one of, if not &#039;&#039;the&#039;&#039; best chess player in Innworld. She has won against experienced chess players like [[Niers Astoragon]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; [[Az’kerash]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/14/4-28/ Chapter 4.28]&amp;lt;/ref&amp;gt; and [[Teriarch]] all of whom are some of the greatest minds in the world.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/01/interlude-a-meeting-of-druids/ Interlude – A Meeting of Druids]&amp;lt;/ref&amp;gt; Her advanced expertise in chess is such that it can actually cause her opponents to &#039;&#039;level&#039;&#039; just by playing her. She is also skilled enough to win against opponents using Skills to cheat or augment their play, being able to beat Chaldion&#039;s [Path to Victory].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/01/7-11/ Chapter 7.11]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
She can also play chess without a board and has demonstrated playing against multiple chess opponents at the same time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/30/1-24/ Chapter 1.24] &amp;amp; [https://wanderinginn.com/2020/10/20/7-54/ Chapter 7.54]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Charisma&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin possesses a natural charisma that commands attention and makes people enjoy being in her company, put up with her oddities, or follow her to do the right thing. They do so because she is likeable, able to find the best in people, and empathizes with those who no one cared about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Willpower&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin has a strong will as she does not back away from dangerous situations or people with high authority even when the odds are against her if it means doing what is right. She can also look someone who opposes and pressures her in their eyes until they back away, even if they use a Skill or Aura on her. (A point to this is that in Innworld those who do so are actually clashing their wills with their own Aura, even if they don&#039;t have an Aura Skill or are unaware that they are doing so).&lt;br /&gt;
&lt;br /&gt;
After having obtained [Crowd Control] and gaining some control over her Aura, she can enforce her will on others who are in her Inn. Some ways she does this is by slowing down their movements, preventing angry crowds from rioting, and preventing others who are at odds with her from entering her Inn. Her will is at its strongest when she is in her own Inn, but even so, someone with a stronger will and/or aura can still resist or oppose her will.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
While it does not always work fully (and for some not at all), most of the time Erin is able to have others do what she wants. This ranges from confusing others so she can pry some information that they would not otherwise reveal to misdirecting others&#039; initial intentions to something else entirety. &lt;br /&gt;
&lt;br /&gt;
After she obtained [Crowd Control] and mastered some control over her Aura, she is now able to feel the flow of a crowd of people, and if the conditions are ideal, she can have them ignore her completely having them walk around her as if she weren’t there, calm them, or turn them into a riot.&amp;lt;ref name=&amp;quot;:7.30&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Pragmatic Thinking&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can come up with plans or solutions that are different from the norm. This allows her to make something out from a difficult situation from what she has at hand that otherwise others would have never thought about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fighting Talent&amp;lt;/u&amp;gt;====&lt;br /&gt;
As noted by Calruz, Erin has a talent and sense for battle. True to this, after a few hours in her first combat exercise, not only was she able to overwhelm Toren (he was low level at the time) in a fist fight, but she also unlocked [Power Strike] as a learned Skill. She is still weak, and needs to practice and train to show her full potential,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt; but progressing fights have shown results, like being able to advance [Power Strike] into [Minotaur Punch]. It should be noted that this talent does not equate to a desire to fight. She prefers running an inn and will protect friends if she has to, though she tries to avoid fighting and has rejected combat/military classes when given the chance to obtain them.&lt;br /&gt;
====&amp;lt;u&amp;gt;Inn Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, [[Drevish]] told her that [Innkeepers] can control their inn. After returning to life, she was able to keep a door to her inn closed shut despite not locking it.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Witch Knowledge&amp;lt;/u&amp;gt; ====&lt;br /&gt;
In the land of the dead, the witches of old like the [[Somillune|Witch of Ash]] and [[Califor Weishart|Califor]] told her about all the lost knowledge of the [Witches]. From how to listen to, find, speak to, and bind elementals. To rituals of power and how to brew. Her witch hat is made out of her flame of Wonder.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/02/9-19-e/ Chapter 9.18 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
====&amp;lt;u&amp;gt;Memory Manifestation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, Erin discovers that in her half-dead, half-alive state, she is able to conjure objects from her memory, such as weapons and food, which ghosts are able to use. However, the items she can materialize fade quickly.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; Using this ability, she is also able to summon King Arthur&#039;s sword from the land of the fae. She can also recreate scenes from her memory that shows the people that she known, for others to see.&lt;br /&gt;
&lt;br /&gt;
Should a Dead God take hold of any of these conjured objects and consume them, Erin will forget them, which creates holes in her memory, and will not be able to remember them even when others tell her what she just lost.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
List of unique and rare possessions owned by Erin &lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Acid Jars:&#039;&#039;&#039; Jars filled with deadly, glowing green acid, harvested from [[Acid Flies]]. Used as a onetime throwable objects against opponents.&lt;br /&gt;
#&#039;&#039;&#039;Magical Chessboard:&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;2.17&amp;quot; /&amp;gt; A chessboard that is magically linked to another smaller chessboard, so that they can mirror each move exactly, which allows 2 players to play against each other, anywhere in the world. Gifted by Niers.&lt;br /&gt;
#&#039;&#039;&#039;[[Faerie Flowers]]&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;2.21&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;[[Magical Door]]&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/21/3-25/ Chapter 3.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;[[Mithril Coin]]&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude - 4]&amp;lt;/ref&amp;gt; (Mangled from being melted with Erin&#039;s Invisible Flame of Hatred.)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/11/9-02/ Chapter 9.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Ilvriss&#039;s Ring:&#039;&#039;&#039; A golden ring with the word &#039;Salazsar&#039; engraved on it. A gift given by Wall Lord Ilvriss stated to be the most valuable of the ten rings the wall lord was wearing. When the holder in danger, the ring will summon Salaszar&#039;s  nearest allies to help, while also raising an alarm in Salazsar.&amp;lt;ref&amp;gt;[[Chapter 8.45 O]]&amp;lt;/ref&amp;gt; It is enchanted to &amp;lt;em&amp;gt;not&amp;lt;/em&amp;gt; be noticed, by deflecting awareness away from it, and make it seem like a copper ring.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/27/6-11/ Chapter 6.11]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/19/6-50-i/ Chapter 6.50 I]&amp;lt;/ref&amp;gt; (No longer in her possession.)&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Pelt&#039;s Masterwork Knife:&#039;&#039;&#039; A masterfully forged knife, done by [[Pelt]]. The center of the blade is made of iron for more flexibility, while the edge is made of steel for sharpness.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/04/6-13-k/ Chapter 6.13 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Magical Go Board:&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/01/7-04/ Chapter 7.04]&amp;lt;/ref&amp;gt; Similar to the Magical Chessboard, allows mirrored movements of pieces between two boards from anywhere in the world. The larger number of game pieces in Go allows short text messages to be spelled out, allowing communication between players.&lt;br /&gt;
#&#039;&#039;&#039;Anti-[Appraisal] and [Scrying] Ring:&#039;&#039;&#039; A ring made from a ruby mixed with Truegold. At its center, where a gemstone might go, it has a black, faintly luminescent sigil traced in it that looks like a stylized crossed-out eye. It is enchanted to protect the user from [Appraisal]&amp;lt;ref name=&amp;quot;:7.07&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/16/7-07/ Chapter 7.07]&amp;lt;/ref&amp;gt; and [Scrying] Spells.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/14/7-52/ Chapter 7.52]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Bag of Holding:&#039;&#039;&#039; Looks like an old, small purse that is burnt in one part. It is just bigger than Erin’s head, with a drawstring on it. It holds about 5 pounds of weight. It was given to her by [[Wailant Strongheart|Wailant]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/08/interlude-burning-alcohol/ Interlude – Burning Alcohol]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Pair of magical protective rings:&#039;&#039;&#039; Given to her by her friends after her revival, as insurance to prevent her from being harmed again.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt; The name of the rings are currently unknown but their effects are known,&amp;lt;ref name=&amp;quot;:9.01&amp;quot;&amp;gt;[https://wanderinginn.com/2022/06/07/9-01/ Chapter 9.01]&amp;lt;/ref&amp;gt; which makes them probably be (name taken from known artifacts with similar effects): &lt;br /&gt;
##&#039;&#039;&#039;Arrowguard Ring:&#039;&#039;&#039; Which protects the user from getting shot.&amp;lt;ref name=&amp;quot;:9.01&amp;quot; /&amp;gt;&lt;br /&gt;
##&#039;&#039;&#039;Ring of Silence:&#039;&#039;&#039; Which envelope the user and those next to them in a bubble of silence so that they could talk in privacy without being eavesdropped.&amp;lt;ref name=&amp;quot;:9.01&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Key of Reprieve&#039;&#039;&#039;: TBA&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*As of Volume 9, Erin is the second-highest level [Innkeeper] in Izril.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt; Furthermore, Erin is the highest level Earther whose level has been explicitly mentioned.&lt;br /&gt;
*She objects to parts of her name, as &amp;quot;Erin&amp;quot; could either be a boy&#039;s or girl&#039;s name.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/07/27/1-01/ Chapter 1.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin was &#039;&#039;at the earliest&#039;&#039; teleported to Innworld in early October 2016, as she has been shown to know a quote from Trump that was released at that time. (“But he’s the one who said grab women by the—”).&amp;lt;ref name=&amp;quot;2.07&amp;quot; /&amp;gt; [[Kasigna]] has also told Erin that she was the first individual transported to Innworld,&amp;lt;ref name=&amp;quot;:8.11 E&amp;quot; /&amp;gt; but it is unknown whether she was telling the truth.&lt;br /&gt;
*Erin is a firm believer in pepperoni when it comes to pizzas; she could take or leave pineapples, but she refuses to acknowledge anchovies.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*According to [[Magnolia Reinhart|Lady Magnolia]], there are five people who might win against Erin in chess: &amp;quot; [[Teriarch|an old fool]], [[Niers Astoragon|the world’s smallest strategist]], a reclusive mage, a miserable king and [[Belchaus Meron|a dashing and quite charming lord]].&amp;quot;&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt;&lt;br /&gt;
*It has been shown that Erin has bad handwriting on several occasions.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/23/6-10/ Chapter 6.10]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/03/30/6-03/ Chapter 6.03]&amp;lt;/ref&amp;gt; She is also bad at drawing.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/13/8-01/ Chapter 8.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*As a homebody, she views the longest acceptable travel times as sixteen hours, by plane. As such, she is unwilling to go anywhere that may take her longer then that, even if she travelled for free there and back, with luxury accommodations included.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Interlude – Meetings and Friendships]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*After having three&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]&amp;lt;/ref&amp;gt; of her teeth broken and lost when [[Garen Redfang|Garen]] hit her in the jaw, [[Pisces Jealnet|Pisces]] mended her teeth by attaching shaped enamel of bear teeth to her broken ones.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/09/5-58/ Chapter 5.58]&amp;lt;/ref&amp;gt; The new bear-teeth are also probably tougher than normal.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude – Pisces]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She is one of the few individuals in the world to reach Level 40 before the age of 30.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/26/7-02/ Chapter 7.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is a rumour that Erin has a cursed Skill which attracts trouble, or bad luck, as the case may be. This is due to her being constantly involved in troublesome and often deadly situations, which has obtained her a reputation for attracting trouble. Even half of her friends and acquaintances assume so, and there are even betting pool were individuals that range from the rich, to monarchs, among others, are placing bets on whether a place associated with her will be attacked in the next month, or in the following year, and how many casualties will occur.&amp;lt;ref name=&amp;quot;:7.07&amp;quot; /&amp;gt;&lt;br /&gt;
*Despite having [Advanced Cooking], Erin does not particularly enjoy cooking and her dishes tend to lack nuance or healthiness.&lt;br /&gt;
*[[Grimalkin]] has a theory in his personal notes, about the phenomenons that occur due to, and around Erin, which he dubbed as the &#039;&#039;&#039;‘Erin-Chaos Effect’&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;:7.07&amp;quot; /&amp;gt; or &#039;&#039;&#039;&#039;The Solstice Effect&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/03/interlude-a-night-in-the-inn/ A Night in the Inn]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Due to her parents liking dark chocolate instead of regular chocolate, Erin grew up preferring it as well.&amp;lt;ref name=&amp;quot;:Chocolate Alchemy&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/06/interlude-chocolate-alchemy/ Interlude – Chocolate Alchemy]&amp;lt;/ref&amp;gt; She also hates lollipops.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/28/9-03/ Chapter 9.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin has been banned from Liscor’s playgrounds after she’d once rallied the children in a day-long siege against the adults.&amp;lt;ref name=&amp;quot;:Chocolate Alchemy&amp;quot; /&amp;gt;&lt;br /&gt;
* Erin isn’t really a fan of video games. While she does play games like Minecraft and stuff, she isn’t into the complex action game stuff.&amp;lt;ref name=&amp;quot;:7.30&amp;quot; /&amp;gt;&lt;br /&gt;
*According to an online Harry Potter House quiz test that she took, Erin is 40% Hufflepuff and 60% Gryffindor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ Interlude – The Innkeeper’s Knight]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She won her first chess tournament when she was 11.&amp;lt;ref name=&amp;quot;:8.11 E&amp;quot; /&amp;gt;&lt;br /&gt;
*Among the [[Free Antinium]], Erin is referred to as &amp;quot;the sky.&amp;quot;&amp;lt;ref&amp;gt;[[Chapter 8.01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Innkeepers]]&lt;br /&gt;
[[Category:Magical Innkeepers]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Singers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Floodplains]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:The Wandering Inn]]&lt;br /&gt;
[[Category:Witches]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=66343</id>
		<title>Erin Solstice</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=66343"/>
		<updated>2022-10-12T14:11:06Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66335 by 122.108.184.151 (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Recent}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Erin Solstice&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|affiliation = [[The Wandering Inn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Liscor]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Free Antinium]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Flooded Waters Tribe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Horns of Hammerad]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Players of Celum]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ullsinoi]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brotherhood of Serendipitous Meetings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Silverfang Tribe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Khelt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Order of Solstice]]&lt;br /&gt;
|age = 20&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|occupation = [[Innkeepers|Innkeeper]]&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/07/27/1-00/ Chapter 1.00]&lt;br /&gt;
|aliases = The Crazy Human Innkeeper&amp;lt;br /&amp;gt;&lt;br /&gt;
The Crazy Human of Liscor&amp;lt;br /&amp;gt;&lt;br /&gt;
[Innkeeper] of Liscor&amp;lt;br /&amp;gt;&lt;br /&gt;
Innkeeper of Solstice&amp;lt;br /&amp;gt;&lt;br /&gt;
Destroyer&amp;lt;br /&amp;gt;&lt;br /&gt;
Deceiver&amp;lt;br /&amp;gt;&lt;br /&gt;
‘Joseph’&amp;lt;br /&amp;gt;&lt;br /&gt;
Sky&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblinfriend of Izril&lt;br /&gt;
|image = Erin Solstice.jpg&lt;br /&gt;
|caption1 = By [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
|family=[[Shauna Solstice]] (&#039;&#039;Mother&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Gregori Solstice]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erin Solstice&#039;&#039;&#039; is the main protagonist of &#039;&#039;The Wandering Inn&#039;&#039;. She is a [Magical Innkeeper] and a master-class chess player. She first wandered into this world on her way to the bathroom and has been stuck ever since.&lt;br /&gt;
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== Appearance ==&lt;br /&gt;
Erin has fair skin, hazel eyes and light brown hair with the slightest orange tint.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/12/2-01/ Chapter 2.00]&amp;lt;/ref&amp;gt; While initially she had short hair, it grew longer, to the point where she can tie it at the back of her head.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt; She would eventually get her hair cut,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/26/6-52-k/ Chapter 6.52 K]&amp;lt;/ref&amp;gt; but it would still be longer than the start.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
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She usually wears a custom-ordered variation of a t-shirt and pants,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/16/1-21/ Chapter 1.21]&amp;lt;/ref&amp;gt; and a worker&#039;s apron, which has become somewhat iconic to her. As of Volume 9, she wears a wonderfully matte, dyed black ‘jean’-like pants made out of a thin Wyvern leather layer and cotton composite, and a light Silverfang shirt that had some silver hemming, and just a fairly light green cotton, with Liscor’s logo of a city over water.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/30/interlude-mundanity-and-memorials/ Interlude – Mundanity and Memorials]&amp;lt;/ref&amp;gt; &lt;br /&gt;
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== Personality ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;The Goblins looked at their leader, still noisily being sick in the grass. They looked back at the Destroyer, slayer of the skin monster, provider of pasta and free drinks. They backed up quickly.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;- The Flooded Waters Tribe&#039;s perspective of Erin Solstice&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/18/2-03/ Chapter 2.02]&amp;lt;/ref&amp;gt;  &amp;lt;/blockquote&amp;gt;Erin has a warmhearted and enthusiastic nature, albeit annoying and incessantly childish. She is always friendly and pleasant towards others though she has a tendency to act cheeky and immature, especially around authority figures. Erin has a strong moral compass and despite being strictly non-violent, she will not hesitate to fight back if she or her friends are threatened, even confronting an entire army by herself. She is someone who follows in what she believes in regardless of her own reputation. However, due to her actions, she is considered to be insane by many people (including most of her friends), thus earning her the moniker &amp;quot;&#039;&#039;The Crazy Human of Liscor.&amp;quot;&#039;&#039; A passionate chess player, Erin lives and breathes the game, memorizing strategies and often neglecting her duties to play.  &lt;br /&gt;
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While she can be naïve about certain subject matters, Erin is very clever and possesses keen insight, as demonstrated when she was the first to deduce the possibility that the [[Raskghar]] could maintain their intelligence during the day.&amp;lt;ref&amp;gt;[[Chapter 5.38]]&amp;lt;/ref&amp;gt; However, she can be somewhat airheaded, such as when she accidentally insulted the [[Flos Reimarch|King of Destruction]] on live television.&amp;lt;ref&amp;gt;[[Chapter 7.27]]&amp;lt;/ref&amp;gt; Additionally, she is a natural leader and is skillful at manipulating events to her own benefit.  &lt;br /&gt;
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She is not a naturally deceptive person and has trouble keeping secrets, but she has successfully avoided confrontation about her true identity through deflection and over-the-top antics. She has a habit of acting dumb and oblivious in order for people to underestimate her, though it has the unintentional side-effect of people thinking that she actually &#039;&#039;is&#039;&#039; stupid.  &lt;br /&gt;
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Despite her sociability and amiability with others, Erin is an introvert, and dislikes being the center of attention in social situations. She is also extremely prudish and judgy when it comes to discussing sexual activity. While she is open to the idea of romance, she finds it difficult to connect with anyone romantically and has avoided topics of romance (or outright rejected) with several suitors, including [[Olesm Swifttail|Olesm]], [[Palt Fenrisol|Palt]] and [[Altestiel|Earl Altestial]]. She is very politically correct, and goes to great pains to enforce equal rights within the territory of her inn, willing to ban even her friends from her inn if she believes they are behaving &amp;quot;like jerks&amp;quot;. While an advocate for LGBTQ rights, she is somewhat unfamiliar with certain nuances of it, being initially unfamiliar with what &amp;quot;Q&amp;quot; stands for.&amp;lt;ref&amp;gt;[[Chapter 7.38]]&amp;lt;/ref&amp;gt; She distrusts narcotics and bans them from her inn. &lt;br /&gt;
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== Background ==&lt;br /&gt;
Erin Solstice was born on the 21st of June, 1996, coincidentally on the same day that the Summer Solstice occurred. Due to this coincidence and her family surname, her parents had said that her birth was a sign.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt; She lived in Grand Rapids, Michigan.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin was a child prodigy at chess, reaching an ELO of 2000 as a kid. She went to many tournaments, studied and played chess late into the night.&amp;lt;ref name=&amp;quot;1.27&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ 1.27]&amp;lt;/ref&amp;gt; She won many local tournaments and also was invited to some big ones where she never won first place. She only came close once in Havana.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2-07/ Chapter 2.06]&amp;lt;/ref&amp;gt; She once played a female Grandmaster, but lost because of her excitement.&amp;lt;ref name=&amp;quot;1.20&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/05/1-20/ Chapter 1.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She went to tournaments all around the world at a young age, casually learning local customs and languages (among them Spanish, French, Dutch and Japanese at the very least) there but doesn&#039;t speak any of them fluently aside from some words. She didn&#039;t do well in French classes.&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt; &lt;br /&gt;
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When she was younger, she dreamed of being an astronaut. Then, when she’d been slightly older she’d wanted to be a legendary chess player, someone who could beat even a computer in chess. And then she’d wanted to be a chess commentator, someone with a huge following or even a YouTube channel.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; At some point during her youth, she had been fed up with chess&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt;, rebelled and and got away from the game, but as one of her latest developments back on Earth, she was fascinated with chess again and pursued a more casual chess hobby.&amp;lt;ref name=&amp;quot;2.38&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/21/2-31/ Chapter 2.38]&amp;lt;/ref&amp;gt; She assumes she might be at 2400 ELO if she had kept playing constantly.&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt; She later didn’t enroll in college, preferring to work as a chess tutor and tournament contender to save up money before going on to study.&amp;lt;ref name=&amp;quot;1.35&amp;quot;&amp;gt;[https://wanderinginn.com/2017/01/08/1-35/ 1.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Also since she was young she had become a fan of &#039;&#039;[https://en.wikipedia.org/wiki/Peanuts Peanuts]&#039;&#039;, and watched their comics, TV show, and movies, even the weird ones. She had watched them all, except for the [https://en.wikipedia.org/wiki/The_Peanuts_Movie last movie] which she failed to watch because she was transferred to Innworld. Her &#039;&#039;favorite&#039;&#039; characters in the shows and movies were [https://en.wikipedia.org/wiki/Snoopy Snoopy], [https://en.wikipedia.org/wiki/Linus_Van_Pelt Linus]—and [https://en.wikipedia.org/wiki/Peppermint_Patty Peppermint Patty] and [https://en.wikipedia.org/wiki/Marcie Marcie], with the last two being the ones she liked the most. Marcie especially as she always &#039;&#039;tries&#039;&#039; to help her friend. Erin wanted to be like her, since she played chess and Marcie liked books and had glasses. Erin wanted to be a good friend to someone like Patty, but she never met someone like that. It was just her which was alright.&amp;lt;ref name=&amp;quot;:7.30&amp;quot;&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin had a close relationship with her loving parents. She had two boyfriends,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/12/6-56/ Chapter 6.56]&amp;lt;/ref&amp;gt; but the relationships never progressed to the point of her losing her virginity.&amp;lt;ref name=&amp;quot;2.21&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt; It is not clear if any of her boyfriends was the same one as her online relationship with &#039;&#039;mysterio_Gamer12&#039;&#039;, whom she met during online chess games. She had been certain he was a handsome guy until she found out, during one awkward Skype conversation, that &#039;&#039;mysterio&#039;&#039; was a Polish girl who thought &#039;&#039;she&#039;&#039; was a guy.&amp;lt;ref name=&amp;quot;s01&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/17/side-story-mating-rituals/ S01 - Mating Rituals]&amp;lt;/ref&amp;gt; &lt;br /&gt;
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After having arrived in this new harsh world, she found an empty inn. With no place to go, she took it as her own and decided to reopen it under the name &#039;&#039;[[First Wandering Inn|The Wandering Inn]],&#039;&#039; hoping it would make it easier for her to survive. With no prior experience of handling an inn, she often met with hardships and slowly had to accustom herself to a live as an [Innkeeper].&lt;br /&gt;
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== Chronology ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Volume 1:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|When Erin was going around a corner in her home in Michigan intending to enter the bathroom, she suddenly found herself face to face with a [[Teriarch|Dragon]] in a cave. After running from the Dragon and some [[Goblins]] who chased her, Erin found [[First Wandering Inn|an abandoned Inn]] and became an [Innkeeper]. She spent the next few days surviving monster attacks and fending off Goblins, before getting her first customers.&amp;lt;ref&amp;gt;Chapters 1.01 to 1.06&amp;lt;/ref&amp;gt; For a while, Erin only got the same three customers — [[Relc Grasstongue|Relc]], [[Klbkch]], and [[Pisces Jealnet|Pisces]] — the former two being Senior Guardsman from the local city of [[Liscor]], and the latter being a wandering Necromancer.&amp;lt;ref&amp;gt;Chapters 1.07 to 1.14&amp;lt;/ref&amp;gt; At one point, Erin killed a [[Goblin Chieftain]] that nearly raped and killed her. She then befriended and served some Goblins and [[Antinium]], teaching them chess in the process.&amp;lt;ref&amp;gt;Chapters 1.15 to 1.25&amp;lt;/ref&amp;gt;[[File:Rags and Erin by ccyan.jpg|left|thumb|264x264px|Erin and [[Rags]] playing chess by [[Fanworks/Ccyan|Ccyan]]]]&lt;br /&gt;
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In [[Liscor]], the city closest to the Wandering Inn, as Erin called her inn by now, she met several people who also began to help her, prominently among them the [[Drakes]] [[Olesm]] and [[Selys]] as well as the [[Gnolls|Gnoll]] merchant [[Krshia]].&amp;lt;ref&amp;gt;Chapters 1.13, 1.19 to 1.21&amp;lt;/ref&amp;gt; Erin was nearly killed again when Goblins attacked her Inn, and was saved by [[Rags]] — one of her Goblin customers whom she named — and Klbkch, the latter of whom died protecting her. Because of Klbkch’s death, Erin lost the protection of Liscor’s watch, and Relc as a customer.&amp;lt;ref&amp;gt;Chapters 1.25 and 1.26&amp;lt;/ref&amp;gt; After Klbkch’s death, Erin met an Antinium Worker whom she helped become the individual [[Pawn]]. She played chess against him and around hundred other Workers that accompanied him in an Immortal Game, gaining the skill [Immortal Moment] as a result. At some point, Erin met the Named Adventurer, [[Gazi Pathseeker]], when she was destroying a [[Shield Spiders|Shield Spider]]’s Nest. Because of that and her [Immortal Moment] Skill, Gazi took an immediate interest in Erin.&amp;lt;ref&amp;gt;Chapters 1.27 to 1.31&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt;&lt;br /&gt;
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After finding her Inn ransacked by a [[Lyonette du Marquin|mysterious robber]], Erin searched for some bodyguards to protect her and her Inn. Unable to afford guards, Pisces, who hasn’t paid for most of his meals, then gave Erin a [[Toren|skeleton]] to be her bodyguard as a form of payment. The skeleton, who was later named Toren, became Erin’s first employee and helped her gather and serve food and drinks to Goblins and Antinium.&amp;lt;ref&amp;gt;Chapters 1.32 to 1.35&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;1.35&amp;quot; /&amp;gt;&lt;br /&gt;
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After the discovery of a [[Ruins of Liscor|crypt]] a few miles away from Liscor, adventurers began flocking to the city. Erin, who had only had a skeleton, Goblins, and Antinium, in her Inn for a while, needed to protect herself and her guests from the visiting Human Adventurers.&amp;lt;ref&amp;gt;Chapter 1.33&amp;lt;/ref&amp;gt; Eventually, an adventuring group called the [[Horns of Hammerad]] stopped by her Inn and became the first customers to rent a room. When Klbkch’s successor, [[Ksmvr]], maimed Pawn, Erin used [Immortal Moment] to sing and make her songs come to life.&amp;lt;ref&amp;gt;Chapters 1.36 to 1.40&amp;lt;/ref&amp;gt; The leader of the Silver Ranked team, the [[Minotaurs|Minotaur]] named [[Calruz]], tought Erin and Toren how to fight after seeing Erin fail to protect Pawn. Erin learned [Power Strike] in a day, and was told that she is talented.&amp;lt;ref&amp;gt;Chapter 1.41&amp;lt;/ref&amp;gt;When the expedition by the Horns and several other Silver- ranked teams failed, inadvertently unleashing [[Skinner]] and thousands of undead, Erin’s Inn was attacked . The Antinium Chess Club, led by [[Knight (Antinium)|Knight]], rushed to Erin’s Inn to help protect her.&amp;lt;ref&amp;gt;Chapters 1.00 H to 1.42&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin, Toren, and the individuals managed to fend off the Undead for a while, but were eventually overwhelmed when Skinner himself comes. Erin, who fell under the effects of Skinner’s [Terror] spell, was unable to fight, and Knight was killed. After Knight’s death Erin used [Immortal Moment] and played chess against herself for an eternity. She played for what felt like years, until living became fear, and fear became living. When Erin stopped playing, she still felt fear from Skinner’s spell, but she was used to the fear and thus able to fight back.Using up all of her acid jars, Erin was eventually forced out of her Inn in a desperate charge against Skinner. Erin, Toren, and the remaining Individuals, managed to badly wound Skinner, forcing it to shed its protective shell of dead skin. However, this gave Skinner the speed and mobility it didn’t have before, and almost killed Erin.Erin was saved by Klbkch, who was revived by the [[Rite of Anastases]] and saved Erin just in time, forcing Skinner to realize it was outmatched and retreat. Rags and her tribe chased the monster down and finished it off, forcing the undead to retreat, thus ending the attack on Liscor. The next day, Erin wept for the dead.&amp;lt;ref&amp;gt;Chapters 1.43 to 1.45&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 2:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Poke by pkay.jpg|thumb|Erin poking Gazi&#039;s central eye, by [[Fanworks/Pkay|Pkay]]|left]]Afterwards, Erin met [[Ryoka]], a fellow [[Earthworlders|Earther]], as Ryoka stopped by in her inn. The two girls befriended each other,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; and rushed to the [[Ruins of Liscor|crypt ruin]] where the [[Horns of Hammerad]] had failed, because they wanted to rescue [[Ceria Springwalker|Ceria]], who was together with [[Olesm]] the only remaining survivors of the expedition.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/18/2-03/ Chapters 2.02] and [https://wanderinginn.com/2017/03/22/2-04/ 2.03]&amp;lt;/ref&amp;gt;Exiting the ruins, Erin and Ryoka were greeted by [[Gazi]] who tried to kidnap and bring them to [[Flos]], her [King]. Despite help from many high-leveled natives of [[Liscor]], they could barely prevent Gazi from succeeding; Erin poked out Gazi&#039;s main eye and caused her to flee the scene.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/25/2-05/ Chapters 2.04] and [https://wanderinginn.com/2017/03/28/2-06/ 2.05]&amp;lt;/ref&amp;gt;[[File:Inntober WonderousFare by AuspiciousOctopi.png|thumb|Frost Faeries banquet, by [[Fanworks/Auspiciousoctopi|Auspiciousoctopi]]|215x215px]]&lt;br /&gt;
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After a long brainstorming session, Ryoka left Erin to take care of her own things,&amp;lt;ref name=&amp;quot;2.07&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/04/2-08/ Chapter 2.07]&amp;lt;/ref&amp;gt; while Erin had to face the arriving winter. Her skeleton [[Toren]] blew up the [[First Wandering Inn|old inn]], and Erin&#039;s friends helped her reconstruct [[The Wandering Inn|a new inn]] much closer to Liscor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/13/2-11/ Chapter 2.11]&amp;lt;/ref&amp;gt; Erin also had her first successes as a salesperson for hamburgers short after.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/15/2-13/ Chapter 2.13]&amp;lt;/ref&amp;gt; It then turned out that the Liscorians quickly copied Erin&#039;s recipe, and in an attempt to top them again, she started an iPhone concert on a whim - something that has not been repeated afterwards. At that time, Erin also received a magical chessboard&amp;lt;ref name=&amp;quot;2.17&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt; and assembled a banquet for [[Frost Faeries]] who gifted her the [[Faerie Flowers]].&amp;lt;ref name=&amp;quot;2.21&amp;quot; /&amp;gt;&lt;br /&gt;
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Erin gained her first living employee soon afterwards: [[Lyonette du Marquin|Lyonette]], who was reluctant to became a [Barmaid] in her inn.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/14/2-21/ Chapter 2.25]&amp;lt;/ref&amp;gt; Her employment also created a rift between Erin and all [[Gnolls]] in Liscor,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt; as Lyonette had been condemned to death in exile by the Liscorian authorities. However, Erin could steadily attract more business to her inn, most prominently the adventurer [[Halrac Everam|Halrac]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt;. She also saw the revival of the [[Horns of Hammerad]] in that time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/07/2-27/ Chapter 2.33]&amp;lt;/ref&amp;gt;While Ryoka was away on her delivery from [[Teriarch]], Erin was invited by Lady [[Magnolia Reinhart]] to her mansion in [[Invrisil]]&amp;lt;ref name=&amp;quot;2.37&amp;quot; /&amp;gt;, and returned from there shortly before Ryoka came back with [[Mrsha]].&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt; After Erin overworked Toren, he stranded her near [[Celum]]. Ryoka managed to find Erin in Celum with Teriarch&#039;s help, and there, the two heard the news of Esthelm&#039;s fall.&lt;br /&gt;
|}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 3:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|During her stay in Celum, Erin helps start the [[Players of Celum]]. After the Horns of Hammerad conquer the dungeon in the [[Ruins of Albez]], they return to Celum to meet up with Erin. They discover that Toren had gone rogue and started murdering indiscriminately, having been given sentience by Pisces, but not a conscience. As such, Erin decides to have Pisces cut off her mana bond to Toren, thus killing him. Later, Pisces and Ksmvr return to Albez to retrieve a magical door with a teleporting spell. As Erin desired the door, the Horns give it to her and they make their way back to Liscor. On the way, they encounter a mysterious old man named [[Teriarch]] Erin and the Horns come across the partly rebuilt city of Esthelm, struggling to survive after the Goblin Lord attack. One day after arriving back at her inn, she kickstarts a relief mission to provide food, material, and adventures to help protect the city from further Goblin attacks.&lt;br /&gt;
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Back in Liscor, Erin throws a Christmas party that ends with her crying over Earth and all those she missed. The next day, she has [[Tamaroth|three visitors]] who give her an ancient Coin.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 4:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| When [[Regrika Blackpaw]] kills Brunkr, Erin saw through her and Ikriss&#039; disguise and assembled [[Griffon Hunt]], the [[Halfseekers]], [[Zel Shivertail]], and Wall Lord [[Ilvriss Gemscale|Ilvriss]] to confront them. In the ensuing battle, [[Ulrien Sparson|Ulrien]] is killed while Ijvani was badly damaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After Ryoka leaves Liscor, Erin houses [[Redfang Elite Warriors|five Redfang Hobgoblins]] in her Inn, which causes Zel to leave, despite him defending her decision to protect them. When Zel Shivertail died in the battle against the [[Reiss|Goblin Lord]], Erin can be seen crying in her Inn.&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 5:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|At the request of Wall Lord Ilvriss, Erin connects her magical door to the Walled City of [[Pallass]], the City of Inventions. When the [[Face-Eater Moths]] attacked Liscor, Erin helps fight them off while using the magical door to get aid from Celum and Pallass.&lt;br /&gt;
&lt;br /&gt;
During the [[Raskghar]] arc, the door played a vital role in bringing about Gold-Ranked Adventurers from Pallass, and defeating the Raskghar. With the defeat of the Raskghar, the [[Cave Goblins]] under their servitude were freed and put under the protection of Erin and the five Redfang Goblins.&lt;br /&gt;
&lt;br /&gt;
When the [[Flooded Waters Tribe]] and [[Redfang Tribe]] arrive in Liscor, Erin fed many of them over several days. And finally, when the [[Reiss|Goblin Lord]] was driven to Liscor by the [[Tyrion Veltras|Humans in the North]] to take over the city, the Cave Goblins, the Flooded Waters Tribe, and the Redfang Tribe, with Erin&#039;s request, fought to defend the city of Liscor. This resulted in over 200,000 Goblins dying that day, including [[Headscratcher]] and [[Shorthilt]].&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 6:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| In the aftermath of the Goblin King&#039;s attack, Erin mourns the death of her Goblin friends, and holes up in her inn for several days. She reveals the truth about being from another world to Lyonette, Mrsha, and Numbtongue. Later, Erin goes on vacation to Pallass for a few weeks, meeting new friends such as [[Lasica Feltail|Lasica]], [[Rufelt Owelt|Rufelt]], [[Maughin]], and [[Grimalkin]]. She helps in Liscor&#039;s election by properly introducing Liscor and Pallass to each other.&lt;br /&gt;
&lt;br /&gt;
Wistram mages come to Liscor to kidnap the Horns of Hammerad and to invite Erin to Wistram. When Erin realizes that they have abducted the Horns, she secretly organizes an attack on them. Later, [[Crelers]] emerge from the Bloodfields, coming through Erin&#039;s magical door and swarming her inn. As a result, the Wandering Inn is almost destroyed.[[File:Toren Volume 6 Finale by Dr.Replig8r.png|thumb|Toren and Erin Vol.6 reunion, by [[Fanworks/Dr.Replig8r|Dr.Replig8r]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the aftermath of the Creler attack, Toren confronts Erin when she is alone in the ruins of the inn. Their ensuing fight almost ends with Erin&#039;s death at the hands of Toren, but at the last moment, he relents and reveals that he possesses, to some degree, a conscience. Toren then tries to commit suicide to Erin&#039;s grief, though unbeknowst to her, Toren is abducted by [[Ijvani]] by [[Az&#039;kerash]]&#039;s orders. &amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 7:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Broken by Toren&#039;s death, Erin goes to Pallass on vacation for two weeks while the Wandering Inn is being rebuilt. While experimenting with her new Skill, she is arrested by Pallass&#039;s Watch and briefly sent to prison, where she meets [[Saliss Oliwing|Saliss of Lights]].  When she is released thanks to the intervention of [[Chaldion Oliwing|Chaldion]], The Walled City is attacked by a weyr of [[Wyverns]] led by a Wyvern Lord. Although she did not partake much in the battle— other than by throwing Molotov cocktails to distract some Wyverns to protect some civilians— she received worldwide attention by protecting [[Bird]] from the city of Pallass, as her actions were broadcasted to the world.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After returning to her inn, Erin discovers the full extent of her new Skills, [Like Fire, Memory] and the [&amp;lt;nowiki/&amp;gt;[[Garden of Sanctuary]]]. She is later kicked out of Celum, while finding out that there are running wagers on whether there would be attacks on previous locations she&#039;s been to. &amp;lt;ref&amp;gt;[[Chapter 7.07]]&amp;lt;/ref&amp;gt;  After the Horns reach Invrisil and connect the magical door, she is manipulated by Magnolia, who uses the magic door to go to Liscor and reveal the extent of the Free Antinium forces to the world.&amp;lt;ref&amp;gt;[[Chapter 7.20]]&amp;lt;/ref&amp;gt; Erin also meets the Earthers from Magnolia&#039;s mansion, taking them under her wing, and [[Maviola El]], who reveals to her that they share the same Skill, [Like Fire, Memory]. In the aftermath of the Bloodfeast Raiders attack on Celum, she reunited with Ryoka. Later, when [[Geneva Scala]] and her group of Earthers try to make contact with [[Joseph Ortega|Joseph]] in the wake of his appearance on the scrying orbs, Erin pretends to be Joseph and is able to send them penicillin using her connections.&amp;lt;ref&amp;gt;[[Chapter 7.32 D]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Ryoka prepares to go on a run to save [[Tyrion Veltras]]&#039; sons, Erin is able to summon forces from Pallass, Liscor, Celum, and the Free Antinium to combat the Assassin&#039;s Guild to secure Ryoka, Maviola, and Saliss&#039;s escape from Invrisil.&amp;lt;ref&amp;gt;[[Chapter 7.58|Chapter 8.58]]&amp;lt;/ref&amp;gt;[[File:Somber Erin by Pkay.png|thumb|230x230px|Erin in Cryostasis, by [[Fanworks/Pkay|Pkay]]]]Near the end of Volume 7, four Elite Drake strike forces from Hectval would attack Liscor, due to a previous offence to their Scalespeaker, Yisht. One of the Strike Forces would encounter Erin outside her inn, and shoot her with their crossbows, hitting her with six poison-tipped bolts at her chest and stomach, which causes her to bleed out, while the poison prev&amp;lt;nowiki/&amp;gt;en&amp;lt;nowiki/&amp;gt;ts Healing Potions from working. Knowing she is going to die, despite her friends&#039; attempts to save her, Er&amp;lt;nowiki/&amp;gt;in&amp;lt;nowiki/&amp;gt; tells them that her life had been happy, and conjured a little bright flame representing all her emotions, and tries to give it to th&amp;lt;nowiki/&amp;gt;em&amp;lt;nowiki/&amp;gt;. Her heart would stop beating right after. [[Kevin]] believing that there is still a way to save her, tells th&amp;lt;nowiki/&amp;gt;e &amp;lt;nowiki/&amp;gt;mages to freeze her immediately to Cryostasis her. Her frozen body would later be laid in the [Garden of Sanctuary]’s hilltop.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/09/7-61/ Chapter 7.61]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
The day after, despite Kevin claim that Erin is not entirely dead, the others do not believe him as the [Detect Life] Spell doesn&#039;t work on her, until [[Reiss]] gets [[Numbtongue]] tell them that Erin is indeed not dead, as the [Detect Death] Spell doesn&#039;t work on her either. A second proof would emerge right after from [[Visma]] who points out that Erin&#039;s [Field of Preservation] is still working, which makes everyone realize that all of Erin&#039;s other Inn Skills are still working as well. With this it became clear to everyone that Erin is neither alive nor dead, but trapped somewhere between life and death.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/13/7-62/ Chapter 7.62]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&amp;lt;nowiki/&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 8:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
! To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Erin&#039;s revival is a driving force for many characters; Liscor is currently at war with Hectval, and under Pawn&#039;s leadership, thousands of Free Antinium have joined Liscor&#039;s Army, which has massive political implications. Meanwhile, Lyonette, Saliss, and the [[Wilovan|Gentlemen]] [[Ratici|Callers]] head to Oteslia to research a cure for Erin&#039;s frozen state. Based on intel from Selys, the Horns of Hammerad organized a massive raid on the [[Village of the Dead]] to find the Helm of Fire in the hopes of trading it for a cure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Innkeepervsgods-by-miguel.png|thumb|Innkeeper vs Dead Gods by [[Fanworks/Miguel|Miguel]]]][[File:Umbrellasketch-by-pkay.png|left|thumb|Erin with Sunlight Umbrella, by [[Fanworks/Pkay|Pkay]]]]While trapped in the &amp;quot;land of the dead,&amp;quot; somewhere between life and death, Erin was first held hostage by [[Kasigna|Kasinga]]. The god wanted to find what made Erin special. To do this, Kasigna created an illusion that Erin had woken up back on Earth, and was one of the first individuals from the &amp;quot;Spirited Generation&amp;quot; to return to Earth. However, Erin realized that she was trapped in an illusion after growing suspicious of the fact that she was able to constantly beat her computer in chess (as she was actually playing Kasigna). Before being devoured by Kasigna, Erin was able to escape with the intervention of [[Maviola El|Maviola]], Zel, [[Sserys]], and [[Califor Weishart|Califor]], though both Maviola and Zel ended up sacrificing themselves. She reached the land of House [[Byres Family|Byres]], and was temporarily shielded by [[Yderigrisel]], the knight-dragon. When three of the dead gods were able to subdue all the ghosts within the sanctuary, Erin and Califor were able to escape with the help of the Putrid One. They were able to flee across the ocean to Khelt, where most of Chandrar&#039;s ghosts were protected by Khelt&#039;s rulers. However, they weren&#039;t able to withstand all six of the dead gods. In a last ditch attempt, Erin was able to summon the umbrella that brought forth sunshine from the land of the living (offered to her by Tamaroth during the Winter Solstice), and the blade of kings that belonged to King Arthur, causing the gods to flee.&amp;lt;ref name=&amp;quot;:8.11 E&amp;quot;&amp;gt;[https://wanderinginn.com/2021/03/16/8-11-e-revised/ Chapter 8.11 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin is one of the only beings in the land of the dead that has a chance of coming back. She meets many famous figures, and under the tutelage of several [Witches], Erin is tasked with listening to the stories of the ghosts present, becoming acquainted with figures such as the [Sage] who invented Sage&#039;s Grass and [[Elucina]] the [Rebel of String].&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[[Chapter 8.22 HE]]&amp;lt;/ref&amp;gt; She meets a Garuda [Pickpocket] named Cawe, who was a recently deceased [Slave] that was with Pisces as well. During Khelt&#039;s war with Medain and the Claiven Earth, she is present when the former rulers of Khelt are able to make contact with [[Fetohep]].&amp;lt;ref&amp;gt;[[Chapter 8.26 FK]]&amp;lt;/ref&amp;gt; With his help, she is able to pass a message to her friends in the land of the living.&amp;lt;ref&amp;gt;[[Chapter 8.33 R]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin encounters [[Xarkouth]], a Void Dragon who spreads word of Erin&#039;s existence to the ghosts on the other continents.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 8.32]]&amp;lt;/ref&amp;gt; He eventually returns to Khelt with several Terandrian ghosts, including a Wyrm named [[Calthusveri|Cathulsveri]] who divulges the true identity of [[Rhisveri Zessoprical|Duke Rhisveri]], as well as the existence of a Scroll of Resurrection.&amp;lt;ref&amp;gt;[[Chapter 8.43]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With Fetohep&#039;s help, Erin is able to send assistance to [[Ksmvr]] and [[Pisces Jealnet|Pisces]].&amp;lt;ref&amp;gt;[[Chapter 8.58 PFH]]&amp;lt;/ref&amp;gt; She is present during the [Multi-Message Link] conversation between everyone trying to revive her.&amp;lt;ref&amp;gt;[[Chapter 8.60]]&amp;lt;/ref&amp;gt; She finds out about the live people  used to experiment for a cure, and is upset by their loss and sacrifice. However, she and the other ghosts are distracted when they sense something from the edge of the world, and accidentally spend a month just staring before fleeing the [[Seamwalkers]] that had arrived.&amp;lt;ref&amp;gt;[[Chapter 8.61]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin and the other former rulers of Khelt warned Fetohep of the coming threat This led to Fetohep raising a world-wide alarm through the use of Dragonbells as well as leading a massive charge across Chandrar.&lt;br /&gt;
&lt;br /&gt;
Erin meanwhile watches the Seamwalkers continue their advance across the dead lands. Only being halted in their advance by a horde of dead dragons and elves.&lt;br /&gt;
&lt;br /&gt;
During the chaos of the Seamwalkers&#039; invasion, Erin regains her class levels thanks to the Gnomes allowing her to temporarily halt both the Seamwalkers and the dead gods and spirits stopping the entire dead lands in an instant. This attracted the attention of the Seamwalker that ate a god.&lt;br /&gt;
&lt;br /&gt;
It is later revealed that a revival ritual had taken place before Erin arrived to warn Fetohep. The dead gods nearly took her body, but General [[Sserys]] got to it before them and controlled Erin’s body for a short time. He used her to go to the [[Meeting of the Tribes]].&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*[Magical Innkeeper] Lv. 47&lt;br /&gt;
**Derived from [Innkeeper] Lv. 30&lt;br /&gt;
*[Witch of Second Chances] Lv. 14&lt;br /&gt;
**Derived from [Witch]&lt;br /&gt;
*[Singer] Lv. 6&lt;br /&gt;
*[Warrior] Lv. 2&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Advanced Cleaning]&lt;br /&gt;
*[Advanced Cooking]&lt;br /&gt;
*[Advanced Crafting]&lt;br /&gt;
*[Alcohol Brewer]&lt;br /&gt;
*[Bar Fighting] &#039;&#039;or&#039;&#039; [Tavern Brawling]&lt;br /&gt;
*[Basic Brewing]&lt;br /&gt;
*[Basic Cleaning]&lt;br /&gt;
*[Basic Cooking]&lt;br /&gt;
*[Basic Crafting]&lt;br /&gt;
*[Control Pitch]&lt;br /&gt;
*[Crowd Control]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[From Witchcraft, Sorcery Ariseth]&lt;br /&gt;
*[Harvest Witchcraft (Local)]&lt;br /&gt;
*[Immunity: Alcohol] &#039;&#039;or&#039;&#039; [Alcohol Immunity]&lt;br /&gt;
*[Immunity: Crossbow Bolts]&lt;br /&gt;
*[Inn’s Aura]&lt;br /&gt;
*[Infuse Witchcraft: Objects]&lt;br /&gt;
*[Lesser Endurance]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
*[Like Fire, Memory]&lt;br /&gt;
**Blue = Sorrow, Depression, Guilt and Loss&lt;br /&gt;
**Black = Rage&lt;br /&gt;
**Purple = Happiness&lt;br /&gt;
**Fuchsia/Pink = Glory&lt;br /&gt;
**Invisible = Hatred&lt;br /&gt;
**Grey = Mercy&lt;br /&gt;
**Multi-Color = Life (?)&lt;br /&gt;
**Celeste/Sky Blue = Hope&lt;br /&gt;
**Red = Kindness&lt;br /&gt;
**Orange = Annoyance, Irritation and Frustration&lt;br /&gt;
**&lt;br /&gt;
**Green = Honor&lt;br /&gt;
**Pink &amp;amp; Blue = Nostalgia&lt;br /&gt;
**Starry Sky = Wonder&lt;br /&gt;
* [Loud Voice]&lt;br /&gt;
*[Minotaur Punch]&lt;br /&gt;
**Advanced from [Power Strike]&lt;br /&gt;
*[Natural Allies: Goblins]&lt;br /&gt;
*[Perfect Recall]&lt;br /&gt;
*[Quick Recovery]&lt;br /&gt;
*[School: Witchcraft (Undetermined)]&lt;br /&gt;
*[Unerring Throw]&lt;br /&gt;
&lt;br /&gt;
===={{Color|#99CC00|Original Skills:}}====&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt; (For info see [[Wondrous Fare|Here]])&lt;br /&gt;
&lt;br /&gt;
====Inn Skills:====&lt;br /&gt;
Skills that apply only to the Inn.&lt;br /&gt;
&lt;br /&gt;
*[Inn: (&#039;&#039;Skill&#039;&#039;)]&lt;br /&gt;
**[Boon of the Guest]&lt;br /&gt;
**[Compartments of Holding]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Famous Name: The Wandering Inn]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[Field of Preservation]&lt;br /&gt;
**[Garden of Sanctuary] (For info see [[Garden of Sanctuary|Here]])&lt;br /&gt;
**[Grand Theatre]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: Liscor]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[Magical Grounds]&lt;br /&gt;
**[Partial Reconstruction]&lt;br /&gt;
**[Reinforced Structure]&lt;br /&gt;
**[Twofold Rest]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
TBA till Volume 9.&lt;br /&gt;
&lt;br /&gt;
===Quests:===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Basic Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Rare Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Heroic Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Mythical Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Legendary Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quests Posted:===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - A Bucket of Water!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Clean the Tables!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Fetch Me a Cup of Milk!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Give Bird a Big Hug!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#8ed77f;&amp;quot;&amp;gt;&amp;lt;Rare Quest – Bring Him Home!&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#e49261;&amp;quot;&amp;gt;&amp;lt;Heroic Quest – Connect the Crossroads of Izril!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#e49261;&amp;quot;&amp;gt;&amp;lt;Mass Heroic Quest – Stop the Monster Hordes from the High Passes!&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/23/9-10-w/ Chapter 9.10 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#db7fac;&amp;quot;&amp;gt;&amp;lt;Mythical Quest – Find the Lost City of Stars!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(For Leveling History see [[Erin/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
=== Abilities:===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Bad Cooking&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is mentioned multiple times that Erin had leveled up in her Skill with [Advanced Cooking]. Yet everywhere else in the world outside of the US, cooking basic burgers or basic pasta is considered considerably below [Basic Cooking] skill.  The [Wondrous Fare] skill is ambiguous at best and relies heavily on adding magical items to the most basic of foods.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Chess Master&amp;lt;/u&amp;gt;====&lt;br /&gt;
Being a passionate and talented chess player back on Earth, she is one of, if not &#039;&#039;the&#039;&#039; best chess player in Innworld. She has won against experienced chess players like [[Niers Astoragon]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; [[Az’kerash]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/14/4-28/ Chapter 4.28]&amp;lt;/ref&amp;gt; and [[Teriarch]] all of whom are some of the greatest minds in the world.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/01/interlude-a-meeting-of-druids/ Interlude – A Meeting of Druids]&amp;lt;/ref&amp;gt; Her advanced expertise in chess is such that it can actually cause her opponents to &#039;&#039;level&#039;&#039; just by playing her. She is also skilled enough to win against opponents using Skills to cheat or augment their play, being able to beat Chaldion&#039;s [Path to Victory].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/01/7-11/ Chapter 7.11]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
She can also play chess without a board and has demonstrated playing against multiple chess opponents at the same time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/30/1-24/ Chapter 1.24] &amp;amp; [https://wanderinginn.com/2020/10/20/7-54/ Chapter 7.54]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Charisma&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin possesses charisma that commands attention, annoys most readers, but somehow makes people enjoy being in her company, put up with her oddities, or follow her to do the right thing. They do so because she is for some strange reason liked by other characters, able to find the best in people, and empathizes with those who no one cared about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Willpower&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin has a strong will as she does not back away from dangerous situations or people with high authority even when the odds are against her if it means doing what is right. She can also look someone who opposes and pressures her in their eyes until they back away, even if they use a Skill or Aura on her. (A point to this is that in Innworld those who do so are actually clashing their wills with their own Aura, even if they don&#039;t have an Aura Skill or are unaware that they are doing so).&lt;br /&gt;
&lt;br /&gt;
After having obtained [Crowd Control] and gaining some control over her Aura, she can enforce her will on others who are in her Inn. Some ways she does this is by slowing down their movements, preventing angry crowds from rioting, and preventing others who are at odds with her from entering her Inn. Her will is at its strongest when she is in her own Inn, but even so, someone with a stronger will and/or aura can still resist or oppose her will.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
While it does not always work fully (and for some not at all), most of the time Erin is able to have others do what she wants. This ranges from confusing others so she can pry some information that they would not otherwise reveal to misdirecting others&#039; initial intentions to something else entirety. &lt;br /&gt;
&lt;br /&gt;
After she obtained [Crowd Control] and mastered some control over her Aura, she is now able to feel the flow of a crowd of people, and if the conditions are ideal, she can have them ignore her completely having them walk around her as if she weren’t there, calm them, or turn them into a riot.&amp;lt;ref name=&amp;quot;:7.30&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Pragmatic Thinking&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can come up with plans or solutions that are different from the norm. This allows her to make something out from a difficult situation from what she has at hand that otherwise others would have never thought about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fighting Talent&amp;lt;/u&amp;gt;====&lt;br /&gt;
As noted by Calruz, Erin has a talent and sense for battle. True to this, after a few hours in her first combat exercise, not only was she able to overwhelm Toren (he was low level at the time) in a fist fight, but she also unlocked [Power Strike] as a learned Skill. She is still weak, and needs to practice and train to show her full potential,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt; but progressing fights have shown results, like being able to advance [Power Strike] into [Minotaur Punch]. It should be noted that this talent does not equate to a desire to fight. She prefers running an inn and will protect friends if she has to, though she tries to avoid fighting and has rejected combat/military classes when given the chance to obtain them.&lt;br /&gt;
====&amp;lt;u&amp;gt;Inn Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, [[Drevish]] told her that [Innkeepers] can control their inn. After returning to life, she was able to keep a door to her inn closed shut despite not locking it.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Witch Knowledge&amp;lt;/u&amp;gt; ====&lt;br /&gt;
In the land of the dead, the witches of old like the [[Somillune|Witch of Ash]] and [[Califor Weishart|Califor]] told her about all the lost knowledge of the [Witches]. From how to listen to, find, speak to, and bind elementals. To rituals of power and how to brew. Her witch hat is made out of her flame of Wonder.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/02/9-19-e/ Chapter 9.18 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
====&amp;lt;u&amp;gt;Memory Manifestation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, Erin discovers that in her half-dead, half-alive state, she is able to conjure objects from her memory, such as weapons and food, which ghosts are able to use. However, the items she can materialize fade quickly.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; Using this ability, she is also able to summon King Arthur&#039;s sword from the land of the fae. She can also recreate scenes from her memory that shows the people that she known, for others to see.&lt;br /&gt;
&lt;br /&gt;
Should a Dead God take hold of any of these conjured objects and consume them, Erin will forget them, which creates holes in her memory, and will not be able to remember them even when others tell her what she just lost.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
List of unique and rare possessions owned by Erin &lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Acid Jars:&#039;&#039;&#039; Jars filled with deadly, glowing green acid, harvested from [[Acid Flies]]. Used as a onetime throwable objects against opponents.&lt;br /&gt;
#&#039;&#039;&#039;Magical Chessboard:&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;2.17&amp;quot; /&amp;gt; A chessboard that is magically linked to another smaller chessboard, so that they can mirror each move exactly, which allows 2 players to play against each other, anywhere in the world. Gifted by Niers.&lt;br /&gt;
#&#039;&#039;&#039;[[Faerie Flowers]]&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;2.21&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;[[Magical Door]]&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/21/3-25/ Chapter 3.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;[[Mithril Coin]]&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude - 4]&amp;lt;/ref&amp;gt; (Mangled from being melted with Erin&#039;s Invisible Flame of Hatred.)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/11/9-02/ Chapter 9.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Ilvriss&#039;s Ring:&#039;&#039;&#039; A golden ring with the word &#039;Salazsar&#039; engraved on it. A gift given by Wall Lord Ilvriss stated to be the most valuable of the ten rings the wall lord was wearing. When the holder in danger, the ring will summon Salaszar&#039;s  nearest allies to help, while also raising an alarm in Salazsar.&amp;lt;ref&amp;gt;[[Chapter 8.45 O]]&amp;lt;/ref&amp;gt; It is enchanted to &amp;lt;em&amp;gt;not&amp;lt;/em&amp;gt; be noticed, by deflecting awareness away from it, and make it seem like a copper ring.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/27/6-11/ Chapter 6.11]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/19/6-50-i/ Chapter 6.50 I]&amp;lt;/ref&amp;gt; (No longer in her possession.)&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Pelt&#039;s Masterwork Knife:&#039;&#039;&#039; A masterfully forged knife, done by [[Pelt]]. The center of the blade is made of iron for more flexibility, while the edge is made of steel for sharpness.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/04/6-13-k/ Chapter 6.13 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Magical Go Board:&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/01/7-04/ Chapter 7.04]&amp;lt;/ref&amp;gt; Similar to the Magical Chessboard, allows mirrored movements of pieces between two boards from anywhere in the world. The larger number of game pieces in Go allows short text messages to be spelled out, allowing communication between players.&lt;br /&gt;
#&#039;&#039;&#039;Anti-[Appraisal] and [Scrying] Ring:&#039;&#039;&#039; A ring made from a ruby mixed with Truegold. At its center, where a gemstone might go, it has a black, faintly luminescent sigil traced in it that looks like a stylized crossed-out eye. It is enchanted to protect the user from [Appraisal]&amp;lt;ref name=&amp;quot;:7.07&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/16/7-07/ Chapter 7.07]&amp;lt;/ref&amp;gt; and [Scrying] Spells.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/14/7-52/ Chapter 7.52]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Bag of Holding:&#039;&#039;&#039; Looks like an old, small purse that is burnt in one part. It is just bigger than Erin’s head, with a drawstring on it. It holds about 5 pounds of weight. It was given to her by [[Wailant Strongheart|Wailant]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/08/interlude-burning-alcohol/ Interlude – Burning Alcohol]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Pair of magical protective rings:&#039;&#039;&#039; Given to her by her friends after her revival, as insurance to prevent her from being harmed again.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt; The name of the rings are currently unknown but their effects are known,&amp;lt;ref name=&amp;quot;:9.01&amp;quot;&amp;gt;[https://wanderinginn.com/2022/06/07/9-01/ Chapter 9.01]&amp;lt;/ref&amp;gt; which makes them probably be (name taken from known artifacts with similar effects): &lt;br /&gt;
##&#039;&#039;&#039;Arrowguard Ring:&#039;&#039;&#039; Which protects the user from getting shot.&amp;lt;ref name=&amp;quot;:9.01&amp;quot; /&amp;gt;&lt;br /&gt;
##&#039;&#039;&#039;Ring of Silence:&#039;&#039;&#039; Which envelope the user and those next to them in a bubble of silence so that they could talk in privacy without being eavesdropped.&amp;lt;ref name=&amp;quot;:9.01&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Key of Reprieve&#039;&#039;&#039;: TBA&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*As of Volume 9, Erin is the second-highest level [Innkeeper] in Izril.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt; Furthermore, Erin is the highest level Earther whose level has been explicitly mentioned.&lt;br /&gt;
*She objects to parts of her name, as &amp;quot;Erin&amp;quot; could either be a boy&#039;s or girl&#039;s name.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/07/27/1-01/ Chapter 1.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin was &#039;&#039;at the earliest&#039;&#039; teleported to Innworld in early October 2016, as she has been shown to know a quote from Trump that was released at that time. (“But he’s the one who said grab women by the—”).&amp;lt;ref name=&amp;quot;2.07&amp;quot; /&amp;gt; [[Kasigna]] has also told Erin that she was the first individual transported to Innworld,&amp;lt;ref name=&amp;quot;:8.11 E&amp;quot; /&amp;gt; but it is unknown whether she was telling the truth.&lt;br /&gt;
*Erin is a firm believer in pepperoni when it comes to pizzas; she could take or leave pineapples, but she refuses to acknowledge anchovies.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*According to [[Magnolia Reinhart|Lady Magnolia]], there are five people who might win against Erin in chess: &amp;quot; [[Teriarch|an old fool]], [[Niers Astoragon|the world’s smallest strategist]], a reclusive mage, a miserable king and [[Belchaus Meron|a dashing and quite charming lord]].&amp;quot;&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt;&lt;br /&gt;
*It has been shown that Erin has bad handwriting on several occasions.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/23/6-10/ Chapter 6.10]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/03/30/6-03/ Chapter 6.03]&amp;lt;/ref&amp;gt; She is also bad at drawing.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/13/8-01/ Chapter 8.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*As a homebody, she views the longest acceptable travel times as sixteen hours, by plane. As such, she is unwilling to go anywhere that may take her longer then that, even if she travelled for free there and back, with luxury accommodations included.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Interlude – Meetings and Friendships]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*After having three&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]&amp;lt;/ref&amp;gt; of her teeth broken and lost when [[Garen Redfang|Garen]] hit her in the jaw, [[Pisces Jealnet|Pisces]] mended her teeth by attaching shaped enamel of bear teeth to her broken ones.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/09/5-58/ Chapter 5.58]&amp;lt;/ref&amp;gt; The new bear-teeth are also probably tougher than normal.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude – Pisces]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She is one of the few individuals in the world to reach Level 40 before the age of 30.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/26/7-02/ Chapter 7.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is a rumour that Erin has a cursed Skill which attracts trouble, or bad luck, as the case may be. This is due to her being constantly involved in troublesome and often deadly situations, which has obtained her a reputation for attracting trouble. Even half of her friends and acquaintances assume so, and there are even betting pool were individuals that range from the rich, to monarchs, among others, are placing bets on whether a place associated with her will be attacked in the next month, or in the following year, and how many casualties will occur.&amp;lt;ref name=&amp;quot;:7.07&amp;quot; /&amp;gt;&lt;br /&gt;
*Despite having [Advanced Cooking], Erin does not particularly enjoy cooking and her dishes tend to lack nuance or healthiness.&lt;br /&gt;
*[[Grimalkin]] has a theory in his personal notes, about the phenomenons that occur due to, and around Erin, which he dubbed as the &#039;&#039;&#039;‘Erin-Chaos Effect’&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;:7.07&amp;quot; /&amp;gt; or &#039;&#039;&#039;&#039;The Solstice Effect&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/03/interlude-a-night-in-the-inn/ A Night in the Inn]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Due to her parents liking dark chocolate instead of regular chocolate, Erin grew up preferring it as well.&amp;lt;ref name=&amp;quot;:Chocolate Alchemy&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/06/interlude-chocolate-alchemy/ Interlude – Chocolate Alchemy]&amp;lt;/ref&amp;gt; She also hates lollipops.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/28/9-03/ Chapter 9.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin has been banned from Liscor’s playgrounds after she’d once rallied the children in a day-long siege against the adults.&amp;lt;ref name=&amp;quot;:Chocolate Alchemy&amp;quot; /&amp;gt;&lt;br /&gt;
* Erin isn’t really a fan of video games. While she does play games like Minecraft and stuff, she isn’t into the complex action game stuff.&amp;lt;ref name=&amp;quot;:7.30&amp;quot; /&amp;gt;&lt;br /&gt;
*According to an online Harry Potter House quiz test that she took, Erin is 40% Hufflepuff and 60% Gryffindor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ Interlude – The Innkeeper’s Knight]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She won her first chess tournament when she was 11.&amp;lt;ref name=&amp;quot;:8.11 E&amp;quot; /&amp;gt;&lt;br /&gt;
*Among the [[Free Antinium]], Erin is referred to as &amp;quot;the sky.&amp;quot;&amp;lt;ref&amp;gt;[[Chapter 8.01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Innkeepers]]&lt;br /&gt;
[[Category:Magical Innkeepers]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Singers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Floodplains]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:The Wandering Inn]]&lt;br /&gt;
[[Category:Witches]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Lyonette_du_Marquin&amp;diff=66342</id>
		<title>Lyonette du Marquin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Lyonette_du_Marquin&amp;diff=66342"/>
		<updated>2022-10-12T14:10:43Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66336 by 122.108.184.151 (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|gender = Female&lt;br /&gt;
|status = &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
|occupation = Inn Manager&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|name = Lyonette du Marquin&lt;br /&gt;
|aliases = *Lyon (&#039;&#039;Nickname&#039;&#039;)&lt;br /&gt;
*Lyon Solstice (&#039;&#039;Alias&#039;&#039;)&lt;br /&gt;
*Lionette Solstice (&#039;&#039;Alias&#039;&#039;)&lt;br /&gt;
*Lyonette the Fiery &lt;br /&gt;
*Princess of the Hearth&lt;br /&gt;
|affiliation = *[[Calanfer]]&lt;br /&gt;
*[[Hundred Families of Terandria]] &lt;br /&gt;
*[[House Marquin]] &lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/12/11/1-31/ Chapter 1.31]&lt;br /&gt;
|age = 18&amp;lt;ref name=&amp;quot;4.14 L&amp;quot;&amp;gt;[https://wanderinginn.com/2018/02/20/4-14-l/ Chapter 4.14 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|image = Lyon_by_Stephanie_Chen.jpg&lt;br /&gt;
|caption1 = By [[Fanworks/StephanieChn |StephanieChn ]] (&#039;&#039;Cut-out&#039;&#039;)&lt;br /&gt;
|family = *[[Reclis du Marquin|Reclis]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
*[[Ielane du Marquin|Ielane]] (Mother)&lt;br /&gt;
*[[Shardele du Marquin|Shardele]] (&#039;&#039;Eldest Sister&#039;&#039;)&lt;br /&gt;
*[[Menisi du Marquin|Menisi]] (&#039;&#039;2nd Elder Sister&#039;&#039;)&lt;br /&gt;
*[[Aielef du Marquin|Aielef]] (&#039;&#039;3rd Elder Sister&#039;&#039;)&lt;br /&gt;
*[[Seraphel du Marquin|Seraphel]] (&#039;&#039;4th Elder Sister&#039;&#039;)&lt;br /&gt;
*[[Vernoue du Marquin|Vernoue]] (&#039;&#039;5th Elder Sister&#039;&#039;)&lt;br /&gt;
*[[Ellet du Marquin|Ellet]] (&#039;&#039;Younger Sister&#039;&#039;)&lt;br /&gt;
*[[Agenote du Marquin|Agenote]]/1st Prince (&#039;&#039;1st Elder Brother&#039;&#039;)&lt;br /&gt;
*[[Lothen du Marquin|Lothen]]/2nd Prince (&#039;&#039;2nd Elder Brother&#039;&#039;)&lt;br /&gt;
*[[Kanmis du Marquin|Kanmis]]/3rd Prince (&#039;&#039;3rd Elder Brother&#039;&#039;)&lt;br /&gt;
*[[Mrsha]] (&#039;&#039;Foster Daughter&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lyonette du Marquin&#039;&#039;&#039; is the 6th Princess in line for the Eternal Throne of [[Calanfer]]. She ran away from home to [[Izril]], where she was forced to resort to thievery in order to survive.   &lt;br /&gt;
&lt;br /&gt;
After being caught by the [[Liscor]] Guard Watch she was exiled, but saved by [[Erin Solstice]] with indirect help from [[Selys Shivertail|Selys]] and [[Pisces Jealnet|Pisces]]. She currently works at the Wandering Inn as its manager.  &lt;br /&gt;
==Appearance==&lt;br /&gt;
She has a thin face, with bright red hair and bright blue eyes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/15/2-13/ Chapter 2.13]&amp;lt;/ref&amp;gt; Her height is similar to that of a Worker&#039;s.&amp;lt;ref name=&amp;quot;5.26 L&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt; She was described as lovely by Lord Alman Ranga, one of the few Humans to comment on her appearance.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;When I was a girl, I wanted to be an adventurer. Or go on one. I had a grand dream that out there was everything I wanted. Everything I dreamed of. I suppose that’s childish to you. Today? I would have been happy to grow old without adventure. I feel old now. Somehow, I became a mother. I know I didn’t give birth to [[Mrsha/Gallery|her]], but I would never be anything else. I made great friends. I did something important, more important than my old life&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;- Lyonette reflecting on herself.&amp;lt;ref name=&amp;quot;:8.00&amp;quot; /&amp;gt;&amp;lt;/blockquote&amp;gt;Lyonette&#039;s personality has changed dramatically over the course of the story. At the beginning, she was overly dramatic, lazy, spoiled, and rude. She had no qualms stealing from &#039;peasants.&#039; Since being taken in by Erin though, she became slightly more inclined to work, for the sake of leveling. Although she initially disliked the [Barmaid] [[Classes|class]] because it is a class used by peasants, she loved leveling. She initially abhorred anything that wasn&#039;t Human, excluding [[Mrsha]]. After [[Erin Solstice|Erin]] left [[Liscor]] and she was left alone, she overcame her fear of the [[Antinium]] and became friends with [[Pawn]].By the Spring of 23 A.F., Lyonette has become content in her life in The Wandering Inn, being able to manage day-to-day tasks and make decisions.&amp;lt;ref&amp;gt;[[Chapter 5.24 L]]&amp;lt;/ref&amp;gt; She temporarily lost her [Princess] class after no longer feeling like one due to her occupation, but regains the consolidated class [Worldly Princess] instead.&lt;br /&gt;
&lt;br /&gt;
Lyonette has shown great bravery and cleverness, such as single-handedly retrieving honey and bees from the cave of Ashfire Bees using smoke from Erin&#039;s [[Faerie Flowers|magical flowers]].&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[[Chapter 3.21 L]]&amp;lt;/ref&amp;gt; She is very intelligent, responsible, and organized. She has been described as being [[Drakes|Drake]]-like in her enjoyment of making money. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Lyonette is the 6th Princess of Calanfer. She is known as Lyonette the Fiery to explain her manner of speaking to commoners.&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 8.25 KH]]&amp;lt;/ref&amp;gt; She received instruction from tutors and her parents on a wide range of topics before running away. She was so disliked by the servants that they covered her escape.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/25/9-17-r/ Chapter 9.17 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
&lt;br /&gt;
=== Volume 2 ===&lt;br /&gt;
Feeling useless at her home in Terandria, she ran away and booked a passage to Izril. After having arrived there, she had to escape from various monsters and with no food or money had to struggle not to starve to death.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; Lyonette came to Liscor with one of the caravans, though probably without their knowledge, that traveled there after having heard about the newly discovered dungeon. As she had no money, she stole food and clothes, with the assistance of her magical artifacts, in order to survive. Eventually, [[Krshia Silverfang|Krshia]] and several other Gnoll merchants used Krshia&#039;s stall to bait her. Although they succeeded in catching her, it also resulted in the destruction of Krshia&#039;s stall, and more importantly, in the destruction of various [[spellbooks]] that were collected by the [[Silverfang Tribe]], ruining their work of the last decade.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/07/2-20/ Chapter 2.20]&amp;lt;/ref&amp;gt; Liscor&#039;s Watch was wary of executing a possibly noble-born or child of an important figure. As a result, Lyonette was exiled from Liscor without any resources to survive.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/14/2-21/ Chapter 2.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Thief Lyon by pkay.png|thumb|220x220px|Thief Lyonette by [[Fanworks/Pkay|Pkay]]|alt=]][[Selys]], a friend of [[Erin Solstice|Erin]], struck a bargain with [[Pisces]]. In exchange for informing Erin of Lyonette&#039;s sentence, Selys made Pisces a Bronze-Ranked Adventurer. Erin saved Lyon and subsequently hired her for [[The Wandering Inn]]. When Erin was unable to handle Lyonette&#039;s bad behavior and unwillingness to work, she was placed under [[Toren|Toren&#039;s]] tutelage.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/10/2-01-t/ Chapter 2.01 T]&amp;lt;/ref&amp;gt; Toren tormented Lyonette by hitting her and throwing her into Shield Spider nests when she disobeyed.&lt;br /&gt;
&lt;br /&gt;
=== Volume 3 ===&lt;br /&gt;
When Erin is stranded in Celum, Lyonette is forced to manage the inn, take care of Mrsha, and provide for herself on her own. She is helped by Pawn and Olesm while alone.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; She becomes repentant for her previous actions and has Pawn gift Krshia a jar of Ashfire Bee honey on her behalf as the beginning of an apology. Zel Shivertail begins staying at the inn soon after&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; and has Lyonette&#039;s exile revoked.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/25/3-32/ Chapter 3.32]&amp;lt;/ref&amp;gt; When Erin returns she is dismissive of Lyonette&#039;s achievements, but Zel confronts her and forces her to recognize how Lyonette has changed and adapted.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/28/3-33/ Chapter 3.33]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 4 ===&lt;br /&gt;
When Erin hires [[Safry]] and [[Maran]], human [Barmaids] from Celum, they bully Lyonette due to their higher levels in the [Barmaid] class, and upset her with their laziness and racism towards non-humans.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/20/4-14-l/ Chapter 4.14 L]&amp;lt;/ref&amp;gt; Lyonette informs Erin and Erin ends up fires them after they push Mrsha.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/20/4-15-l/ Chapter 4.15 L]&amp;lt;/ref&amp;gt; When Erin wishes Toren was back, Lyonette yells at Erin, telling her the degree to which Toren abused her, and venting her anger at not being trusted or listened to even after she changed. After Erin and Lyonette reconcile, Lyonette begins taking on a greater level of responsibility in the inn, managing the money and much of the logistics.&lt;br /&gt;
&lt;br /&gt;
She remains out of the spotlight for the next few arcs of the story, primarily managing the mundane day-to-day affairs of the inn and raising Mrsha. &lt;br /&gt;
&lt;br /&gt;
Lyonnette later started training in basic sword fighting with [[Brunkr]]. While this was happening, he confided in her that he dreamed of being a [Knight], but that as a Gnoll it was difficult for him to attain the class. When she thought that no one was listening, Lyonette turned away and knighted him with a whisper. However, she underestimated how good Gnollish hearing was, and Brunkr, Ishkr, and Mrsha all ended up hearing her knight him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/31/4-24/ Chapter 4.24]&amp;lt;/ref&amp;gt; Brunkr gained the class the next day, and both he and Krshia were very thankful towards Lyonette. After Brunkr&#039;s death, Lyonette upgraded Krshia&#039;s [Shopkeeper] class to [Royal Shopkeeper], starting a friendship between the two.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/05/4-43/ Chapter 4.43]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Volume 5 ===&lt;br /&gt;
Later, after leveling in a variety of classes and getting used to life in the inn, she stopped thinking of herself as a princess, She lost the class, and was heartbroken.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/02/5-25-l/ Chapter 5.25 L]&amp;lt;/ref&amp;gt; Pawn discovered this and organized a ball to get Lyonette her [Princess] class back. She was initially against the idea but eventually acquiesced, and after reconciling her other classes with being a [Princess], regained her princess class and consolidated all her other classes into the upgraded class [Worldly Princess].&amp;lt;ref name=&amp;quot;5.26 L&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When Mrsha was abducted by the Raskghar, Lyonette was distraught. Despite not being a fighter, she joined the final assault on the Raskghar camp to rescue Mrsha. Lyonette used her [Flawless Attempt] skill to personally wound [[Nokha]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/08/5-44/ Chapter 5.44]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Volume 6 ===&lt;br /&gt;
Some time after the Siege of Liscor, Lyonette approached Watch Captain Zevara to buy back her confiscated artifacts, impressing her with her bearing and understand of Drake law. She began paying back the debt to the city for the property she destroyed using her earnings alone.&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
When the Wistram team arrived in Liscor, Lyonette convinced Erin that she cannot afford to stubbornly stand alone and never give concessions when dealing with the world&#039;s power players, leading to her taking the deal offered by [[Palt Fenrisol|Palt&#039;s]] [[Ullsinoi|faction]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/12/7-06/ Chapter 7.06]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After the inn was destroyed in the Creler attack, Lyonette designed and organized the construction of the new inn, making it significantly larger and effectively a fortress.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/01/7-04/ Chapter 7.04]&amp;lt;/ref&amp;gt; Afterward, outside of managing the inn, Lyonette largely spent her free time teaching Mrsha, engaging in a relationship with Pawn, and occasionally meeting up with the two friends she had made in Liscor: Krshia and Zevara. After gaining the [Magnified Training] skill, Lyonette began training in magic using the Rihal Spellbook with Krshia&#039;s permission, and trained with the sword with Zevara and the Watch.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After [[Magnolia Reinhart|Magnolia]], [[Pryde Ulta|Pryde]] and [[Wuvren Sitil|Wuvren]] came to the inn and used their auras to suppress Erin, Lyonette began helping Erin train her aura usage.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/13/7-23-lm/ Chapter 7.23 LM]&amp;lt;/ref&amp;gt; When Maviola visited the inn soon after, she and Lyonette both recognized the other for what they truly were, and became friends. When [[Maviola El|Maviola]] began teaching Erin aura usage, she remarked that Lyonette was a prodigy, reaching a higher level as a Princess at her age than most princesses do in a lifetime.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 8 ===&lt;br /&gt;
During Volume 8, most of the cast including Lyonette went away from the inn in attempts to find cures for and revive Erin. Lyonette went with [[Wilovan]], [[Ratici]], and [[Saliss Oliwing|Saliss]] to [[Oteslia]] where they hoped to meet the researchers of Oteslia and Magnolia in hopes that they would help Erin. While there, they also dealt with issues relating to the spread of Faerie Flowers and the kidnapping of Mrsha who had stayed back at the inn.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*[Worldly Princess] Lv. ? (over 26)&lt;br /&gt;
**Derived from [Princess] Lv. 6&lt;br /&gt;
**Classes Consolidated to [Worldly Princess] Level 11:&lt;br /&gt;
***[Princess] Lv. 6&lt;br /&gt;
***[Barmaid] Lv. 15&lt;br /&gt;
***[Beast Tamer] Lv. 5&lt;br /&gt;
***[Carer] Lv. 8&lt;br /&gt;
***[Tactician] Lv. 2&lt;br /&gt;
***[Warrior] Lv. 4&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Balanced Posture]&lt;br /&gt;
*[Basic Cleaning]&lt;br /&gt;
*[Basic Cooking]&lt;br /&gt;
*[Basic Crafting]&lt;br /&gt;
*[Basic Footwork]&lt;br /&gt;
*[Basic Leadership]&lt;br /&gt;
*[Basic Negotiator]&lt;br /&gt;
*[&amp;lt;nowiki/&amp;gt;[[Boon of the Princess]]]&lt;br /&gt;
*[Calming Touch]&lt;br /&gt;
*[Charming Smile]&lt;br /&gt;
*[Detect Poison]&lt;br /&gt;
*[Endowment of the Thief]&lt;br /&gt;
*[Flawless Attempt]&lt;br /&gt;
*[Greater Resistance: Poison]&lt;br /&gt;
*[Healthy Rearing]&lt;br /&gt;
*[Imperial Aura]&lt;br /&gt;
*[Lesser Bond]&lt;br /&gt;
*[Lesser Intuition]&lt;br /&gt;
*[Lesser Stamina]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
*[Magnified Training]&lt;br /&gt;
*[Royal Contract]&lt;br /&gt;
*[Royal Tax]&lt;br /&gt;
*[Trifling Incentive]&lt;br /&gt;
*[Weapon Proficiency: Sword]&lt;br /&gt;
&lt;br /&gt;
===Apista Skills:===&lt;br /&gt;
Skills that apply only to [[Apista]].&lt;br /&gt;
*[Agile Flier]&lt;br /&gt;
*[Basic Training]&lt;br /&gt;
*[Crimson Stinger]&lt;br /&gt;
*[Enhanced Intelligence]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
* [Light]&lt;br /&gt;
* [Razorwind] (partially learned)&lt;br /&gt;
* [Silverglow Enchantment]&lt;br /&gt;
(For Leveling History see [[Lyonette du Marquin/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
(Pleas note there are some typos about some of the artifacts that she brought with her from Calanfer.)&lt;br /&gt;
&lt;br /&gt;
*[[Cloak of Balshadow]]&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;[https://wanderinginn.com/2019/04/16/6-08/ Chapter 6.08]&amp;lt;/ref&amp;gt; - Enchanted cloak that rendered whomever it covered invisible.&lt;br /&gt;
*Ring of Conflagration&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Or; Ring of [Fireballs]&amp;lt;ref name=&amp;quot;:8.00&amp;quot; /&amp;gt; (Presumably the same thing)&lt;br /&gt;
**Or; Wand of [Fireballs]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/02/14/8-07-l/ Chapter 8.07 L]&amp;lt;/ref&amp;gt; (Presumably a typo)&lt;br /&gt;
*Wand of Sticky Webs&amp;lt;ref name=&amp;quot;:8.00&amp;quot;&amp;gt;[https://wanderinginn.com/2021/01/10/8-00/ Chapter 8.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Or; Enchanted emerald ring that shoots out a huge, thick tendril of spider webbing.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt; (This or the other a Typo)&lt;br /&gt;
* Ring of Flash (?)&amp;lt;ref name=&amp;quot;:8.00&amp;quot; /&amp;gt;&lt;br /&gt;
*Tiara enchanted with a high-grade protective spell&amp;lt;ref name=&amp;quot;:8.00&amp;quot; /&amp;gt;&lt;br /&gt;
*Enchanted Amulet - Unknown enchantment&amp;lt;ref name=&amp;quot;:8.00&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Ilvriss Gemscale|Ilvriss]]&#039; Ring of Salazsar&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/04/8-21-l/ Chapter 8.21 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Lyonette is the third daughter in her family.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Despite being two years younger than Erin, she is a bit taller than her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/01/7-04/ Chapter 7.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*While she initially  appeared in [[Chapter 1.31|Ch 1.31]], it took around 55 chapters for her identity to be finally revealed in [[Chapter 2.21|Ch 2.21]].&lt;br /&gt;
*She was revealed to be a [Princess] in [[chapter 1.33|Ch 1.33]]&lt;br /&gt;
*She is distantly related to Magnolia Reinhart.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/05/14/2-21/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Before she had started leveling in her new classes, four years went by without her having gained a single level,&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[[Chapter 3.23 L]]&amp;lt;/ref&amp;gt; resulting in her almost forgetting the feeling of doing so.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/07/08/2-35/ Chapter 2.35]&amp;lt;/ref&amp;gt; Therefore, she cherishes every level she now gains, no matter how insignificant the class might be.&lt;br /&gt;
*She loves dogs. And Gnolls!&lt;br /&gt;
*Being a [Princess], even if a low leveled one, Lyonette is permitted to grant individuals unique classes.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*Her family believes that by gaining classes that are completely unfitting to royals, such as Lyonette&#039;s [Barmaid] classs, one sullies their position. Her mother especially seems to be of that opinion. She hates letting the princes even take [Knight] and [Commander] classes.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*When she was still thieving in Liscor, Lyon owned the [[Cloak of Balshadow]], several emerald rings capable of at least shooting a spider web&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt; (possibly [Sticky Webbing]), and throwing a fireball strong enough to destroy Krshia&#039;s shop and low-enchanted magical tomes.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
*Lyon was expected to pay 47 gold coins ofher own volition for the damages she caused (that excludes the destruction of the Krshia&#039;s shops and the spellbooks).&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt; As of [[Chapter 8.00]] she has paid it off, and reclaimed all of her former possessions.&lt;br /&gt;
*In Terandria, the nobles, who do not know that she is a runaway, gossip that she has refused every single suitor. They said that she only partook in the most removed of dances. They speculated that she had a serious suitor, or was afflicted with some kind of disease.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/29/7-15-r/ Chapter 7.15 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She had learned to insult other people with lower authority than her by calling them ‘peon’ (which means a low-ranking worker) from the 3rd Princess, [[Aielef du Marquin|Aielef]]. However unlike her sister, she was not smart enough to not say it in public,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/30/8-24/ Chapter 8.24]&amp;lt;/ref&amp;gt; which reflected poorly on her character. Due to this, she was propagandized as ‘&#039;&#039;&#039;Lyonette the Fiery&#039;&#039;&#039;’ by Calanfer as a way to explain her way of addressing the common folk as peons.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Princesses]]&lt;br /&gt;
[[Category:Barmaids]]&lt;br /&gt;
[[Category:Carers]]&lt;br /&gt;
[[Category:Beast Tamers]]&lt;br /&gt;
[[Category:Terandria]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Worldly Princesses]]&lt;br /&gt;
[[Category:Tacticians]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:House Marquin]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:The Wandering Inn]]&lt;br /&gt;
[[Category:The Wandering Inn Staff]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin&amp;diff=66341</id>
		<title>Ryoka Griffin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin&amp;diff=66341"/>
		<updated>2022-10-12T14:10:18Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66337 by 122.108.184.151 (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
|tab4 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|marital = &lt;br /&gt;
|affiliation = *Runner Guild&lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
|occupation = [[Couriers|Courier]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|residence =[[Izril]]&lt;br /&gt;
|name = Ryoka Dawning Griffin&lt;br /&gt;
|aliases = *[[Batman]]&lt;br /&gt;
*Wind Runner&lt;br /&gt;
*Wind Runner of Reizmelt&lt;br /&gt;
*Windfriend&lt;br /&gt;
*Sunburst&lt;br /&gt;
*Windy Girl&lt;br /&gt;
|status = Alive&lt;br /&gt;
|age = 21&amp;lt;ref name=&amp;quot;3.40&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/23/3-40/ Chapter 3.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/10/06/interlude-1-00-r/ Interlude – 1.00 R]&lt;br /&gt;
|image = Ryoka_Portrait_by_LeChatDemon.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Demonic Criminal|Demonic Criminal]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ryoka (&#039;&#039;&#039;Ryō ka / 涼香&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt; &#039;&#039;&#039;Dawning Griffin,&#039;&#039;&#039; or just &#039;&#039;&#039;Ryoka Griffin&#039;&#039;&#039;, is an Earther who was teleported to Izril and became a [[Runners|Runner]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Ryoka has a distinctly Asian/Japanese appearance, with long raven-black hair, bright green eyes&amp;lt;ref name=&amp;quot;1.07 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R]&amp;lt;/ref&amp;gt; and tanned skin. She is very tall with a height of 6&#039;1&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt; and has an athletic build. She isn&#039;t wearing any shoes, as she prefers to run, or walk barefoot.&amp;lt;ref name=&amp;quot;2.24&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/26/2-24/ Chapter 2.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When her long hair doesn&#039;t cover her ears, it becomes noticeable that her left ear had been torn in the past, as the lower part of her earlobe is missing, and the remainder had healed jaggedly around the round gap.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/12/1-01-r/ Chapter 1.01 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
That isn&#039;t the only thing she is missing; Ryoka has also lost two fingers of her right hand (pinkie and ring fingers specifically).&amp;lt;ref name=&amp;quot;Interlude&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Ryoka was like a two-headed Ogre, with one head who told you lies, and the other one told you the truth, but both heads hated each other and the Ogre kept running around screaming about her personal issues.&#039;&#039;&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;- [[Rags]]&#039; opinion of Ryoka&amp;lt;ref&amp;gt;[[Chapter 8.35]]&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;Ryoka is prideful and hotheaded, with levels of insecurities and angst equal to ten people. She is very individualistic, preferring to be alone and avoid engaging in conversation with other people, though she later makes an effort to be more sociable.&amp;lt;ref&amp;gt;[[Chapter 6.01]]&amp;lt;/ref&amp;gt; Often moody, she can be short-tempered and has anger issues, which can build up and cause her to lash out. Ryoka is intelligent, having maintained a 3.89 GPA in school, and is knowledgeable on a variety of subjects that most people her age wouldn&#039;t know about. She is highly analytical with excellent deductive reasoning, being able to dissect a situation and come up with potential outcomes. However, also being reckless and impulsive, she often ends up acting in the heat of the moment thus leading to bodily harm. While she has few friends, she cares for all of them and is highly protective. &lt;br /&gt;
&lt;br /&gt;
Ryoka has a tendency to think that she&#039;s the smartest person in the room and is sometimes condescending to others. While she has made strides to fix her superior attitude, she can still be self-centered, thinking that she has to make the hard decisions for everyone. Ryoka is also extremely paranoid about sharing Earth-knowledge to another world, believing it could result in devastating consequences. &lt;br /&gt;
&lt;br /&gt;
After meeting several immortal beings, Ryoka has developed a fascination for them, trying to find out more about them, while also wanting them to like her. This is shown by her returning to [[Teriarch]] after remembering he was a [[Dragons|Dragon]],&amp;lt;ref&amp;gt;[[Chapter 2.45]]&amp;lt;/ref&amp;gt; or when she tried to get to know [[Belavierr Donamia|Belavierr]], even after finding out she was an &amp;quot;evil witch&amp;quot; and a Named-rank threat.&amp;lt;ref&amp;gt;[[Chapter 6.43 E]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Ryoka was either born in New York City&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/06/interlude-1-00-r/ Interlude 1.00 R]&amp;lt;/ref&amp;gt; or in Oakland, California.&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt;. Either way, she considers herself a girl from Ohio.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;2.01&amp;quot;&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; She&#039;s half-Japanese, born to an American father and a Japanese mother. Due to little interest in the Japanese language, Ryoka can speak the language only a bit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2-07/ Chapter 2.06]&amp;lt;/ref&amp;gt; She comes from a rich family and &amp;quot;enjoyed&amp;quot; a diverse and good education; but on the same time was a problem child, antisocial and regularly aggressive towards persons of authority, including her Dad. She still &#039;&#039;hates&#039;&#039; older men, as they remind her of her father&amp;lt;ref name=&amp;quot;1.09R&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt;, who is a fairly powerful figure in both politics and business at her home.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She attended many schools, including boarding schools, but wouldn&#039;t fit in there: She was kicked out of two high schools. When she was abducted from Earth, she would have been a freshman in college&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;2.03&amp;quot;&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt; and in Columbia University.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt; There, she was accepted with a Track and Field scholarship, specializing in the 400-meter run. She had a 3.89 GPA average and refused Mensa membership.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
[[File:Ryoka by DemonicCriminal.jpg|thumb|Ryoka running past the lich by [[Fanworks/Demonic Criminal|LeChatDemon]]]]&lt;br /&gt;
&lt;br /&gt;
=== Volume 1 ===&lt;br /&gt;
When she was teleported to the other world in October 2016,&amp;lt;ref name=&amp;quot;2.01&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;Also, just one month after [[wikipedia:Suicide Squad (film)|Suicide Squad]] started in US cinemas on August 4, according to [https://wanderinginn.com/2016/12/18/1-08-r/ Chapter 1.08 R]&amp;lt;/ref&amp;gt; she appeared in the middle of a crowded street in a human city in northern [[Izril]] while she was out jogging; only having her wallet, her watch and her iPhone with her.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt; She decidedly wanted to avoid spilling her knowledge among the locals, so that she wouldn&#039;t influence the natives in any way. So she became a runner around the southernmost cities of the human part of Izril.&lt;br /&gt;
&lt;br /&gt;
Her sudden appearance, her barefoot running and her becoming the fastest city runner around Remendia and Wales attracted the attention of several people, including [[Magnolia Reinhart]], who tried to gather information from Ryoka but failed to even guess her homelands. That made Magnolia even more determined to interrogate Ryoka, who was severely injured after being bullied by &#039;fellow&#039; Runner [[Persua]].&amp;lt;ref&amp;gt;[https://thewanderinginn.fandom.com/wiki/Chapter_1.03_R Chapter 1.03 R]&amp;lt;/ref&amp;gt; Magnolia offered her to take her to a healer, knowing that fixing the broken leg would costs hundreds of gold coins.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R]&amp;lt;/ref&amp;gt; However, Ryoka had recently made the acquintance of the [[Horns of Hammerad]], who helped her out by taking her to [[Liscor]], where she met [[Ceria Springwalker|Ceria&#039;s]] former friend [[Pisces]]. He healed Ryoka for forty gold coins, much less than a high-level healer would have charged for a [Restoration] spell.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka was then blocked by the Runner&#039;s Guild until she would agree to meeting Magnolia again, which Ryoka staunchly refused. Instead, she took a request to run into the highly dangerous [[High Passes]], where she met [[Teriarch]] who gave her the quest to find Az&#039;kerash for a delivery.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R] to [https://wanderinginn.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt; Ryoka accepted, but first asked the adventurer Ceria about how to do magic, and it turned out that she is able to perform a little.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; Ryoka, in a bad mood, then dueled both the adventurers [[Yvlon Byres]] and [[Calruz]], which didn&#039;t go too well for her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/15/1-12-r/ Chapter 1.12 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Desperate again and disgusted with herself, Ryoka set out past Liscor for the [[Bloodfields]], but couldn&#039;t find anything there except the willpower to run back to Liscor and search for her (hopefully) friends, if they would even have her after the bad impression she left with them. Ryoka was crushed to learn that the Horns of Hammerad had utterly perished in their expedition into the [[Ruins of Liscor]] just days earlier.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/04/1-45/ Chapter 1.45]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 2 ===&lt;br /&gt;
Just in that situation, Ryoka got an invitation to a [[Interlude - 1|magical Group Chat]] and learned that she is by far not the only [[Earthworlders|person from Earth]] stuck in this foreign world, and that there are other groups, either meaning ill or well, who are after them, probably for their secret knowledge. This group chat changed Ryoka&#039;s entire outlook, since she now knew she needs to cooperate with others and prevent the worst. After Ryoka recovered from that discovery in an inn on the wayside, the [Innkeeper] [[Erin Solstice]] revealed that she is from Earth as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/12/2-01/ Chapter 2.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka impressed on Erin to keep their secret about their common origins. After being told by [[Pisces]] that [[Ceria]] might still be alive, they mounted a rescue expedition into the ruins to get her out.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt; Then, the Named Adventurer [[Gazi]] appeared and tried to kidnap both girls, and they only narrowly escaped that fate.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/28/2-06/ Chapter 2.05]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That same day, winter started, and Ryoka, trying to earn them more money, eventually left [[Liscor]] to make more serious preparations for her run into the south. She first turned north, pestered by [[Frost Faeries]], and found the [Alchemist] [[Octavia]] in [[Celum]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/09/2-09/ Chapter 2.08]&amp;lt;/ref&amp;gt; from whom she ordered some potions, including a stink potion which she used to get to Teriarch again. Facing that strange &#039;elven mage&#039; again, she renegotiated the deal with him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On her return to Liscor, she met two Couriers, [[Valceif Godfrey|Val]] and [[Hawk]], the first of whom helped Ryoka to fight against the memory block with which Teriarch hid from Ryoka that he is in fact a mighty dragon. As she stayed at Erin&#039;s inn again, Ryoka also helped Erin holding an impromptu iPhone concert.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka made a second attempt to complete her delivery to Az&#039;kerash soon after, but was harassed for over a week by Frost Faeries until she was rescued from an avalanche by [[Mrsha]], a young [[Gnolls|Gnoll]] from the [[Stone Spears Tribe]]. Ryoka became friends with their leader [[Urksh]] and also reconciliated with the Faeries.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/24/2-23/ Chapter 2.28]&amp;lt;/ref&amp;gt; On her way to [[Az’kerash]] she also met [[Ilvriss]] and [[Zel Shivertail]] battling each other, then she escaped the Necromancer&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/28/2-25/ Chapter 2.30]&amp;lt;/ref&amp;gt; and also rescued Mrsha from the [[Reiss|Goblin Lord]]. Two of her fingers were bitten off by a goblin, which is a lasting scar.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/11/2-29/ Chapter 2.35]&amp;lt;/ref&amp;gt; She got little rest afterwards, as she had to track down Erin just three days later, when Erin was abducted by [[Toren]] to [[Celum]].&amp;lt;ref&amp;gt;[https://thewanderinginn.fandom.com/wiki/Chapter_2.46 Chapter 2.46]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 3  ===&lt;br /&gt;
[[File:Ryoka running with Ivolethe by Pontastic.png|thumb|Ryoka running with Ivolethe, by [[Fanworks/Nordink|Nordink]]]]&lt;br /&gt;
In Celum, Ryoka and Erin had to stay for some days, during which time Ryoka got to befriend [[Ivolethe]]. Then, she got the chance to meet the reformed [[Horns of Hammerad]] in [[Ocre]], but was pulled from their inn immediately by [[Ressa]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/02/3-09/ Chapter 3.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She was brought to Invrisil where Lady Magnolia talked with her. Afterwards, Ryoka was allowed to study in her library before she got to know [[Laken Godart]] who was searching for help for [[Riverfarm]]. Ryoka agreed to help out and made a supply run right before [[Winter Solstice]].&lt;br /&gt;
&lt;br /&gt;
=== Volume 4 ===&lt;br /&gt;
&#039;&#039;to be written&#039;&#039;&lt;br /&gt;
Az&#039;kerash&#039;s ultimatum. Death of Brunkr. Ivolethe &amp;quot;dies&amp;quot;, but Ryoka is saved by Teriarch.&lt;br /&gt;
&lt;br /&gt;
=== Volume 6 ===&lt;br /&gt;
Ryoka stayed in [[Reizmelt]] where she met, among others, Farmer [[Lupp]], Innkeeper [[Madain]], Fistfighter [[Alber]] and enterprising [[Vampires|Vampire]] [[Fierre]], the latter of whom becomes a new friend.&lt;br /&gt;
&lt;br /&gt;
On request of Lady [[Bethal Walchaís]], Ryoka made a run to [[Walta]], where she met [[Charlay]]; together with the [[Centaurs|Centaur]] she followed a request by [[Laken Godart]] who requested Ryoka to oversee his [[Unseen Empire]]. Ryoka persevered through the crisis there that involved Witch Hunters and a Drake [Arsonist] laying a major conflagration, then returned towards Reizmelt where she rescued Magnolia&#039;s Earthers during an [Assassin] attack and told them to go to Liscor.&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
Weeks after sending Magnolia&#039;s Earthworlders to the south without guidance nor their electronics, Ryoka was ambushed by the [[Bloodfeast Raiders]] near Celum on her way to Teriarch from whom she hoped assistance. The Dragon gave her tips on how to see Ivolethe again.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Ryoka has intentionally prevented herself from leveling or gaining skills. She did however take a lesson in magic from Ceria&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; and learn a basic [Light] spell, without being constrained by the need of a [Mage] class. Ryoka has since spent time trying to learn/improve magic outside of the leveling system. She has had some success with a book on magic to teach apprentices that she acquired from Teriarch,&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/07/22/2-39/ Chapter 2.46]&amp;lt;/ref&amp;gt; but encountered a mental block,&amp;lt;ref name=&amp;quot;3.03&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/08/12/3-03/ Chapter 3.03]&amp;lt;/ref&amp;gt; as her scientific background clashed with the mentality required to learn the magic in the book. She learned the basis of faerie magic and to &#039;See the wind&#039; under the guidance of the Frost Fairy Ivolethe.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/02/3-09/ Chapter 3.09]&amp;lt;/ref&amp;gt; With practice she is able to control wind with finesse and strength, able to pick up and carry small objects such as caltrops, cause dust clouds, and blow at her back to increase her running speed.&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* [Flare]&lt;br /&gt;
* [Flashbang]&lt;br /&gt;
* [Flashlight]&lt;br /&gt;
* [Light]&lt;br /&gt;
* [Noise]&lt;br /&gt;
* A telekinesis spell - unknown name&lt;br /&gt;
* A spell that blows air - unknown name&lt;br /&gt;
&lt;br /&gt;
=== Natural Talents: ===&lt;br /&gt;
* High natural capacity for magic&lt;br /&gt;
* Willpower equivalent to [Indomitable Will] skill&lt;br /&gt;
&lt;br /&gt;
=== Abilities: ===&lt;br /&gt;
* Mixed Martial Arts&lt;br /&gt;
* Endurance running&lt;br /&gt;
* Parkour skills&lt;br /&gt;
* Wind Control&lt;br /&gt;
&lt;br /&gt;
== Possessions ==&lt;br /&gt;
* [[Ryoka&#039;s iPhone|iPhone]] (&#039;&#039;Stolen&#039;&#039;)&lt;br /&gt;
* Bag of Holding - Artifact Class Item: Blocks wealth finding skills, can fit multiple chairs, a barrel of caltrops, contain more than 20 pounds of weight.&amp;lt;ref name=&amp;quot;:3.36&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/09/3-36/ Chapter 3.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Caltrops&amp;lt;ref name=&amp;quot;:Chapter 6.01&amp;quot;&amp;gt;[https://wanderinginn.com/2019/03/23/6-01/ Chapter 6.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Small Everfrozen Ice Statue of Ivolethe&amp;lt;ref name=&amp;quot;:Chapter 6.01&amp;quot; /&amp;gt;&lt;br /&gt;
*Magical Linen / Footwraps :&amp;lt;ref name=&amp;quot;:Solstice (Pt. 4)&amp;quot; /&amp;gt; (TBA From [[Chapter 8.33 R]])&lt;br /&gt;
*Arthur Pendragon&#039;s (Boy, Adult and Old) Signatures, [[Rhisveri Zessoprical|Rhisveri]] registered them as the signatures of a &#039;&#039;Dragonslayer&#039;&#039; and worth a priceless relic each: &lt;br /&gt;
*[[Hetshal-knives|&#039;&#039;Hetshal&#039;&#039;-knive]]:&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-9/ Solstice (Pt. 9)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/22/8-43/ Chapter 8.43]&amp;lt;/ref&amp;gt; A spacefaring alien blade that is also known as Faeblade and Windsword that can slice any non-magical thing however breaks on contact with even simple enchantments (such as hardening).&lt;br /&gt;
* Alien&#039;s Dark Thin Paper, with Alien Blade instructions&amp;lt;ref name=&amp;quot;:8.03&amp;quot;&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]&amp;lt;/ref&amp;gt; (TBA From [[Chapter 8.03]])&lt;br /&gt;
*Enchanted Boots: Taken from the [[Valeterisa]]’s mansion. Can run over stone and rock, and [[Hedault]] has claimed they would be proof against the thickest of thorns.&amp;lt;ref name=&amp;quot;:Solstice (Pt. 4)&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-4/ Solstice (Pt. 4)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hang Glider&amp;lt;ref name=&amp;quot;:8.03&amp;quot; /&amp;gt;&lt;br /&gt;
* Wingsuit&amp;lt;ref name=&amp;quot;:8.03&amp;quot; /&amp;gt;&lt;br /&gt;
*Fae Currency / Fae Coinage / Fae Magical Obol.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/04/8-41/ Chapter 8.41]&amp;lt;/ref&amp;gt; (At first she had at least 26, 16 now&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt; as she paid 10 of them to [[Rhisveri Zessoprical|Rhisveri]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/08/8-56/ Chapter 8.56]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
**Obol of Fire&lt;br /&gt;
**Obol of Life&lt;br /&gt;
**Obol of Earth&lt;br /&gt;
**Obol of Air&lt;br /&gt;
**Obol of Water&lt;br /&gt;
**Obol of Nature&lt;br /&gt;
*Alchemical Items&lt;br /&gt;
** Stamina Potions&lt;br /&gt;
** Healing Potions&lt;br /&gt;
** Stink Potion&lt;br /&gt;
** Pepper Potion&lt;br /&gt;
** Blaze Potion&lt;br /&gt;
** Smoke Bomb Bag&lt;br /&gt;
** Compressed Flour Bag&lt;br /&gt;
* Amulet of Resistance: An all-encompassing, anti-hex amulet that is like a constant aura that messes with anything trying to interfere with ones natural magical field. No hexes, scrying spells can’t latch on.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/11/7-57/ Chapter 7.57]&amp;lt;/ref&amp;gt; (&#039;&#039;Destroyed&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/30/8-24/ Chapter 8.24]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Signet of Glass and Glory&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/12/9-06/ Chapter 9.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Her hobbies include running, hunting and sports shooting. She also attended martial arts classes since she was eight&amp;lt;ref name=&amp;quot;2.03&amp;quot; /&amp;gt;, achieved 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Dan in Muay Thai but she liked Parkour even more&lt;br /&gt;
*She loves songs she can run to, a huge fan of rock and an enemy of pop, techno, and opera. Favorite artists include Meatloaf, Imagine Dragons, Fun, Lady Gaga, and Five for Fighting.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot; /&amp;gt; &lt;br /&gt;
*While Ryoka has refused to level or accept a class, she has revealed that she regrets the decision.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/15/7-58/ Chapter 7.58]&amp;lt;/ref&amp;gt; &lt;br /&gt;
*Her middle name was revealed in [[Chapter 2.29|Ch 2.35]].&lt;br /&gt;
* She is used to people mispronouncing her name as &amp;quot;Ryoko&amp;quot;.&lt;br /&gt;
* Ryoka has had sex three times since coming to Innworld, most recently with [[Relc Grasstongue]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*After traveling to the land of the fae, Ryoka developed a habit of using Oberon&#039;s name to swear,&amp;lt;ref&amp;gt;[[Chapter 8.33 R|Chapter 8,33 R]]&amp;lt;/ref&amp;gt; though she noticeably stopped using it after believing she accidentally summoned him and became fearful of his wrath.&amp;lt;ref&amp;gt;[[Chapter 8.41]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She was once banned from church.&amp;lt;ref&amp;gt;[[Chapter 8.82 (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Runners]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Classless]]&lt;br /&gt;
[[Category:LGBT Characters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin&amp;diff=66340</id>
		<title>Ryoka Griffin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin&amp;diff=66340"/>
		<updated>2022-10-12T14:09:41Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: Undo revision 66338 by 122.108.184.151 (talk) Reason: Wiki isn&amp;#039;t the place for your own opinions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
|tab4 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|marital = &lt;br /&gt;
|affiliation = *Runner Guild&lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
|occupation = [[Couriers|Courier]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|residence =[[Izril]]&lt;br /&gt;
|name = Ryoka Dawning Griffin&lt;br /&gt;
|aliases = *[[Batman]]&lt;br /&gt;
*Wind Runner&lt;br /&gt;
*Wind Runner of Reizmelt&lt;br /&gt;
*Windfriend&lt;br /&gt;
*Sunburst&lt;br /&gt;
*Windy Girl&lt;br /&gt;
|status = Alive&lt;br /&gt;
|age = 21&amp;lt;ref name=&amp;quot;3.40&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/23/3-40/ Chapter 3.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/10/06/interlude-1-00-r/ Interlude – 1.00 R]&lt;br /&gt;
|image = Ryoka_Portrait_by_LeChatDemon.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Demonic Criminal|Demonic Criminal]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ryoka (&#039;&#039;&#039;Ryō ka / 涼香&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt; &#039;&#039;&#039;Dawning Griffin,&#039;&#039;&#039; or just &#039;&#039;&#039;Ryoka Griffin&#039;&#039;&#039;, is an Earther who was teleported to Izril and became a [[Runners|Runner]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Ryoka has a mixed Asian/Japanese appearance, with long raven-black hair, bright green eyes&amp;lt;ref name=&amp;quot;1.07 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R]&amp;lt;/ref&amp;gt; and tanned skin. She is very tall with a height of 6&#039;1&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt; and has an athletic build. She isn&#039;t wearing any shoes, as she prefers to run, or walk barefoot.&amp;lt;ref name=&amp;quot;2.24&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/26/2-24/ Chapter 2.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When her long hair doesn&#039;t cover her ears, it becomes noticeable that her left ear had been torn in the past, as the lower part of her earlobe is missing, and the remainder had healed jaggedly around the round gap.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/12/1-01-r/ Chapter 1.01 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
That isn&#039;t the only thing she is missing; Ryoka has also lost two fingers of her right hand (pinkie and ring fingers specifically).&amp;lt;ref name=&amp;quot;Interlude&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Ryoka was like a two-headed Ogre, with one head who told you lies, and the other one told you the truth, but both heads hated each other and the Ogre kept running around screaming about her personal issues.&#039;&#039;&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;- [[Rags]]&#039; opinion of Ryoka&amp;lt;ref&amp;gt;[[Chapter 8.35]]&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;Ryoka is prideful, stubborn, beligerent and hotheaded, with levels of insecurities and angst equal to ten people. She is very individualistic, preferring to be alone and avoid engaging in conversation with other people, though she later makes an effort to be more sociable.&amp;lt;ref&amp;gt;[[Chapter 6.01]]&amp;lt;/ref&amp;gt; Often moody and self-indulgent, she can be short-tempered and has anger issues, which can build up and cause her to lash out. Ryoka is somewhat intelligent, having maintained a 3.89 GPA in school, and is marginally knowledgeable on a variety of subjects that most people her age wouldn&#039;t know about. She is highly analytical with some degree of deductive reasoning, being able to dissect a situation and come up with potential outcomes. However, also being reckless, disrespectful and impulsive, she often ends up acting in the heat of the moment thus leading to bodily harm. While she has few friends, she cares for all of them and is highly protective. &lt;br /&gt;
&lt;br /&gt;
Ryoka has a tendency to incorrectly think that she&#039;s the smartest person in the room and is often condescending to others. While she has made strides to fix her incorrectly-superior attitude, she can still be self-centered and self-absorbed, thinking that she has to make the hard decisions for everyone. Ryoka is also extremely paranoid about sharing Earth-knowledge to another world, believing it could result in devastating consequences. &lt;br /&gt;
&lt;br /&gt;
After meeting several immortal beings, Ryoka has developed a fascination for them and spends far too many story-words focusing on convincing reader that they should also be equally impressed, trying to find out more about them, while also wanting them to like her. This is shown by her returning to [[Teriarch]] after remembering he was a [[Dragons|Dragon]],&amp;lt;ref&amp;gt;[[Chapter 2.45]]&amp;lt;/ref&amp;gt; or when she tried to get to know [[Belavierr Donamia|Belavierr]], even after finding out she was an &amp;quot;evil witch&amp;quot; and a Named-rank threat.&amp;lt;ref&amp;gt;[[Chapter 6.43 E]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Ryoka was either born in New York City&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/06/interlude-1-00-r/ Interlude 1.00 R]&amp;lt;/ref&amp;gt; or in Oakland, California.&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt;. Either way, she considers herself a girl from Ohio.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;2.01&amp;quot;&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; She&#039;s half-Japanese, born to an American father and a Japanese mother. Due to little interest in the Japanese language, Ryoka can speak the language only a bit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2-07/ Chapter 2.06]&amp;lt;/ref&amp;gt; She comes from a rich family and &amp;quot;enjoyed&amp;quot; a diverse and good education; but on the same time was a problem child, antisocial and regularly aggressive towards persons of authority, including her Dad. She still &#039;&#039;hates&#039;&#039; older men, as they remind her of her father&amp;lt;ref name=&amp;quot;1.09R&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt;, who is a fairly powerful figure in both politics and business at her home.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She attended many schools, including boarding schools, but wouldn&#039;t fit in there: She was kicked out of two high schools. When she was abducted from Earth, she would have been a freshman in college&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;2.03&amp;quot;&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt; and in Columbia University.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt; There, she was accepted with a Track and Field scholarship, specializing in the 400-meter run. She had a 3.89 GPA average and refused Mensa membership.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
[[File:Ryoka by DemonicCriminal.jpg|thumb|Ryoka running past the lich by [[Fanworks/Demonic Criminal|LeChatDemon]]]]&lt;br /&gt;
&lt;br /&gt;
=== Volume 1 ===&lt;br /&gt;
When she was teleported to the other world in October 2016,&amp;lt;ref name=&amp;quot;2.01&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;Also, just one month after [[wikipedia:Suicide Squad (film)|Suicide Squad]] started in US cinemas on August 4, according to [https://wanderinginn.com/2016/12/18/1-08-r/ Chapter 1.08 R]&amp;lt;/ref&amp;gt; she appeared in the middle of a crowded street in a human city in northern [[Izril]] while she was out jogging; only having her wallet, her watch and her iPhone with her.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt; She decidedly wanted to avoid spilling her knowledge among the locals, so that she wouldn&#039;t influence the natives in any way. So she became a runner around the southernmost cities of the human part of Izril.&lt;br /&gt;
&lt;br /&gt;
Her sudden appearance, her barefoot running and her becoming the fastest city runner around Remendia and Wales attracted the attention of several people, including [[Magnolia Reinhart]], who tried to gather information from Ryoka but failed to even guess her homelands. That made Magnolia even more determined to interrogate Ryoka, who was severely injured after being bullied by &#039;fellow&#039; Runner [[Persua]].&amp;lt;ref&amp;gt;[https://thewanderinginn.fandom.com/wiki/Chapter_1.03_R Chapter 1.03 R]&amp;lt;/ref&amp;gt; Magnolia offered her to take her to a healer, knowing that fixing the broken leg would costs hundreds of gold coins.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R]&amp;lt;/ref&amp;gt; However, Ryoka had recently made the acquintance of the [[Horns of Hammerad]], who helped her out by taking her to [[Liscor]], where she met [[Ceria Springwalker|Ceria&#039;s]] former friend [[Pisces]]. He healed Ryoka for forty gold coins, much less than a high-level healer would have charged for a [Restoration] spell.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka was then blocked by the Runner&#039;s Guild until she would agree to meeting Magnolia again, which Ryoka staunchly refused. Instead, she took a request to run into the highly dangerous [[High Passes]], where she met [[Teriarch]] who gave her the quest to find Az&#039;kerash for a delivery.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R] to [https://wanderinginn.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt; Ryoka accepted, but first asked the adventurer Ceria about how to do magic, and it turned out that she is able to perform a little.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; Ryoka, in a bad mood, then dueled both the adventurers [[Yvlon Byres]] and [[Calruz]], which didn&#039;t go too well for her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/15/1-12-r/ Chapter 1.12 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Desperate again and disgusted with herself, Ryoka set out past Liscor for the [[Bloodfields]], but couldn&#039;t find anything there except the willpower to run back to Liscor and search for her (hopefully) friends, if they would even have her after the bad impression she left with them. Ryoka was crushed to learn that the Horns of Hammerad had utterly perished in their expedition into the [[Ruins of Liscor]] just days earlier.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/04/1-45/ Chapter 1.45]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 2 ===&lt;br /&gt;
Just in that situation, Ryoka got an invitation to a [[Interlude - 1|magical Group Chat]] and learned that she is by far not the only [[Earthworlders|person from Earth]] stuck in this foreign world, and that there are other groups, either meaning ill or well, who are after them, probably for their secret knowledge. This group chat changed Ryoka&#039;s entire outlook, since she now knew she needs to cooperate with others and prevent the worst. After Ryoka recovered from that discovery in an inn on the wayside, the [Innkeeper] [[Erin Solstice]] revealed that she is from Earth as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/12/2-01/ Chapter 2.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka impressed on Erin to keep their secret about their common origins. After being told by [[Pisces]] that [[Ceria]] might still be alive, they mounted a rescue expedition into the ruins to get her out.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt; Then, the Named Adventurer [[Gazi]] appeared and tried to kidnap both girls, and they only narrowly escaped that fate.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/28/2-06/ Chapter 2.05]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That same day, winter started, and Ryoka, trying to earn them more money, eventually left [[Liscor]] to make more serious preparations for her run into the south. She first turned north, pestered by [[Frost Faeries]], and found the [Alchemist] [[Octavia]] in [[Celum]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/09/2-09/ Chapter 2.08]&amp;lt;/ref&amp;gt; from whom she ordered some potions, including a stink potion which she used to get to Teriarch again. Facing that strange &#039;elven mage&#039; again, she renegotiated the deal with him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On her return to Liscor, she met two Couriers, [[Valceif Godfrey|Val]] and [[Hawk]], the first of whom helped Ryoka to fight against the memory block with which Teriarch hid from Ryoka that he is in fact a mighty dragon. As she stayed at Erin&#039;s inn again, Ryoka also helped Erin holding an impromptu iPhone concert.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka made a second attempt to complete her delivery to Az&#039;kerash soon after, but was harassed for over a week by Frost Faeries until she was rescued from an avalanche by [[Mrsha]], a young [[Gnolls|Gnoll]] from the [[Stone Spears Tribe]]. Ryoka became friends with their leader [[Urksh]] and also reconciliated with the Faeries.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/24/2-23/ Chapter 2.28]&amp;lt;/ref&amp;gt; On her way to [[Az’kerash]] she also met [[Ilvriss]] and [[Zel Shivertail]] battling each other, then she escaped the Necromancer&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/28/2-25/ Chapter 2.30]&amp;lt;/ref&amp;gt; and also rescued Mrsha from the [[Reiss|Goblin Lord]]. Two of her fingers were bitten off by a goblin, which is a lasting scar.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/11/2-29/ Chapter 2.35]&amp;lt;/ref&amp;gt; She got little rest afterwards, as she had to track down Erin just three days later, when Erin was abducted by [[Toren]] to [[Celum]].&amp;lt;ref&amp;gt;[https://thewanderinginn.fandom.com/wiki/Chapter_2.46 Chapter 2.46]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 3  ===&lt;br /&gt;
[[File:Ryoka running with Ivolethe by Pontastic.png|thumb|Ryoka running with Ivolethe, by [[Fanworks/Nordink|Nordink]]]]&lt;br /&gt;
In Celum, Ryoka and Erin had to stay for some days, during which time Ryoka got to befriend [[Ivolethe]]. Then, she got the chance to meet the reformed [[Horns of Hammerad]] in [[Ocre]], but was pulled from their inn immediately by [[Ressa]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/02/3-09/ Chapter 3.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She was brought to Invrisil where Lady Magnolia talked with her. Afterwards, Ryoka was allowed to study in her library before she got to know [[Laken Godart]] who was searching for help for [[Riverfarm]]. Ryoka agreed to help out and made a supply run right before [[Winter Solstice]].&lt;br /&gt;
&lt;br /&gt;
=== Volume 4 ===&lt;br /&gt;
&#039;&#039;to be written&#039;&#039;&lt;br /&gt;
Az&#039;kerash&#039;s ultimatum. Death of Brunkr. Ivolethe &amp;quot;dies&amp;quot;, but Ryoka is saved by Teriarch.&lt;br /&gt;
&lt;br /&gt;
=== Volume 6 ===&lt;br /&gt;
Ryoka stayed in [[Reizmelt]] where she met, among others, Farmer [[Lupp]], Innkeeper [[Madain]], Fistfighter [[Alber]] and enterprising [[Vampires|Vampire]] [[Fierre]], the latter of whom becomes a new friend.&lt;br /&gt;
&lt;br /&gt;
On request of Lady [[Bethal Walchaís]], Ryoka made a run to [[Walta]], where she met [[Charlay]]; together with the [[Centaurs|Centaur]] she followed a request by [[Laken Godart]] who requested Ryoka to oversee his [[Unseen Empire]]. Ryoka persevered through the crisis there that involved Witch Hunters and a Drake [Arsonist] laying a major conflagration, then returned towards Reizmelt where she rescued Magnolia&#039;s Earthers during an [Assassin] attack and told them to go to Liscor.&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
Weeks after sending Magnolia&#039;s Earthworlders to the south without guidance nor their electronics, Ryoka was ambushed by the [[Bloodfeast Raiders]] near Celum on her way to Teriarch from whom she hoped assistance. The Dragon gave her tips on how to see Ivolethe again.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Ryoka has intentionally prevented herself from leveling or gaining skills. She did however take a lesson in magic from Ceria&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; and learn a basic [Light] spell, without being constrained by the need of a [Mage] class. Ryoka has since spent time trying to learn/improve magic outside of the leveling system. She has had some success with a book on magic to teach apprentices that she acquired from Teriarch,&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/07/22/2-39/ Chapter 2.46]&amp;lt;/ref&amp;gt; but encountered a mental block,&amp;lt;ref name=&amp;quot;3.03&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/08/12/3-03/ Chapter 3.03]&amp;lt;/ref&amp;gt; as her scientific background clashed with the mentality required to learn the magic in the book. She learned the basis of faerie magic and to &#039;See the wind&#039; under the guidance of the Frost Fairy Ivolethe.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/02/3-09/ Chapter 3.09]&amp;lt;/ref&amp;gt; With practice she is able to control wind with finesse and strength, able to pick up and carry small objects such as caltrops, cause dust clouds, and blow at her back to increase her running speed.&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* [Flare]&lt;br /&gt;
* [Flashbang]&lt;br /&gt;
* [Flashlight]&lt;br /&gt;
* [Light]&lt;br /&gt;
* [Noise]&lt;br /&gt;
* A telekinesis spell - unknown name&lt;br /&gt;
* A spell that blows air - unknown name&lt;br /&gt;
&lt;br /&gt;
=== Natural Talents: ===&lt;br /&gt;
* High natural capacity for magic&lt;br /&gt;
* Willpower equivalent to [Indomitable Will] skill&lt;br /&gt;
&lt;br /&gt;
=== Abilities: ===&lt;br /&gt;
* Mixed Martial Arts&lt;br /&gt;
* Endurance running&lt;br /&gt;
* Parkour skills&lt;br /&gt;
* Wind Control&lt;br /&gt;
&lt;br /&gt;
== Possessions ==&lt;br /&gt;
* [[Ryoka&#039;s iPhone|iPhone]] (&#039;&#039;Stolen&#039;&#039;)&lt;br /&gt;
* Bag of Holding - Artifact Class Item: Blocks wealth finding skills, can fit multiple chairs, a barrel of caltrops, contain more than 20 pounds of weight.&amp;lt;ref name=&amp;quot;:3.36&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/09/3-36/ Chapter 3.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Caltrops&amp;lt;ref name=&amp;quot;:Chapter 6.01&amp;quot;&amp;gt;[https://wanderinginn.com/2019/03/23/6-01/ Chapter 6.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Small Everfrozen Ice Statue of Ivolethe&amp;lt;ref name=&amp;quot;:Chapter 6.01&amp;quot; /&amp;gt;&lt;br /&gt;
*Magical Linen / Footwraps :&amp;lt;ref name=&amp;quot;:Solstice (Pt. 4)&amp;quot; /&amp;gt; (TBA From [[Chapter 8.33 R]])&lt;br /&gt;
*Arthur Pendragon&#039;s (Boy, Adult and Old) Signatures, [[Rhisveri Zessoprical|Rhisveri]] registered them as the signatures of a &#039;&#039;Dragonslayer&#039;&#039; and worth a priceless relic each: &lt;br /&gt;
*[[Hetshal-knives|&#039;&#039;Hetshal&#039;&#039;-knive]]:&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-9/ Solstice (Pt. 9)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/22/8-43/ Chapter 8.43]&amp;lt;/ref&amp;gt; A spacefaring alien blade that is also known as Faeblade and Windsword that can slice any non-magical thing however breaks on contact with even simple enchantments (such as hardening).&lt;br /&gt;
* Alien&#039;s Dark Thin Paper, with Alien Blade instructions&amp;lt;ref name=&amp;quot;:8.03&amp;quot;&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]&amp;lt;/ref&amp;gt; (TBA From [[Chapter 8.03]])&lt;br /&gt;
*Enchanted Boots: Taken from the [[Valeterisa]]’s mansion. Can run over stone and rock, and [[Hedault]] has claimed they would be proof against the thickest of thorns.&amp;lt;ref name=&amp;quot;:Solstice (Pt. 4)&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-4/ Solstice (Pt. 4)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hang Glider&amp;lt;ref name=&amp;quot;:8.03&amp;quot; /&amp;gt;&lt;br /&gt;
* Wingsuit&amp;lt;ref name=&amp;quot;:8.03&amp;quot; /&amp;gt;&lt;br /&gt;
*Fae Currency / Fae Coinage / Fae Magical Obol.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/04/8-41/ Chapter 8.41]&amp;lt;/ref&amp;gt; (At first she had at least 26, 16 now&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt; as she paid 10 of them to [[Rhisveri Zessoprical|Rhisveri]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/08/8-56/ Chapter 8.56]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
**Obol of Fire&lt;br /&gt;
**Obol of Life&lt;br /&gt;
**Obol of Earth&lt;br /&gt;
**Obol of Air&lt;br /&gt;
**Obol of Water&lt;br /&gt;
**Obol of Nature&lt;br /&gt;
*Alchemical Items&lt;br /&gt;
** Stamina Potions&lt;br /&gt;
** Healing Potions&lt;br /&gt;
** Stink Potion&lt;br /&gt;
** Pepper Potion&lt;br /&gt;
** Blaze Potion&lt;br /&gt;
** Smoke Bomb Bag&lt;br /&gt;
** Compressed Flour Bag&lt;br /&gt;
* Amulet of Resistance: An all-encompassing, anti-hex amulet that is like a constant aura that messes with anything trying to interfere with ones natural magical field. No hexes, scrying spells can’t latch on.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/11/7-57/ Chapter 7.57]&amp;lt;/ref&amp;gt; (&#039;&#039;Destroyed&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/30/8-24/ Chapter 8.24]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Signet of Glass and Glory&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/12/9-06/ Chapter 9.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Her hobbies include running, hunting and sports shooting. She also attended martial arts classes since she was eight&amp;lt;ref name=&amp;quot;2.03&amp;quot; /&amp;gt;, achieved 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Dan in Muay Thai but she liked Parkour even more&lt;br /&gt;
*She loves songs she can run to, a huge fan of rock and an enemy of pop, techno, and opera. Favorite artists include Meatloaf, Imagine Dragons, Fun, Lady Gaga, and Five for Fighting.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot; /&amp;gt; &lt;br /&gt;
*While Ryoka has refused to level or accept a class, she has revealed that she regrets the decision.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/15/7-58/ Chapter 7.58]&amp;lt;/ref&amp;gt; &lt;br /&gt;
*Her middle name was revealed in [[Chapter 2.29|Ch 2.35]].&lt;br /&gt;
* She is used to people mispronouncing her name as &amp;quot;Ryoko&amp;quot;.&lt;br /&gt;
* Ryoka has had sex three times since coming to Innworld, most recently with [[Relc Grasstongue]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*After traveling to the land of the fae, Ryoka developed a habit of using Oberon&#039;s name to swear,&amp;lt;ref&amp;gt;[[Chapter 8.33 R|Chapter 8,33 R]]&amp;lt;/ref&amp;gt; though she noticeably stopped using it after believing she accidentally summoned him and became fearful of his wrath.&amp;lt;ref&amp;gt;[[Chapter 8.41]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She was once banned from church.&amp;lt;ref&amp;gt;[[Chapter 8.82 (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Scroll Box&lt;br /&gt;
|height=200px&lt;br /&gt;
|content=&amp;lt;references /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Runners]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Classless]]&lt;br /&gt;
[[Category:LGBT Characters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Skills&amp;diff=65021</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Skills&amp;diff=65021"/>
		<updated>2022-09-18T17:40:13Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added [Time of the Olympian] description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the [[System]] that governs [[Innworld]].&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or scope with higher levels. When attempting to influence other beings with high levels and/or Skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Skills===&lt;br /&gt;
&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Learning Skills===&lt;br /&gt;
&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
&lt;br /&gt;
*Erin - {{Color|#99CC00|[Immortal Moment]}}&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ryoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
*Erin - {{Color|#99CC00|[Wondrous Fare]}}&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Losing Skills===&lt;br /&gt;
&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
===Advancing Skills===&lt;br /&gt;
&lt;br /&gt;
Skills can be strengthen in a variety of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by leveling one&#039;s Class, as the higher the level is, the stronger the Skill becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skills Usage===&lt;br /&gt;
&lt;br /&gt;
Some Skills are always active, such as [Greater Strength]. Other Skills require certain conditions to use properly, such as the [Bard] skill [Lightning Melody], can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&amp;lt;/ref&amp;gt; Other Skills need specific conditions to such as [Lady] Skills which only work if the user is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt; Speaking Skills is not necessary in order to use them, though most people do so anyways. &lt;br /&gt;
&lt;br /&gt;
Certain outside conditions can also affect a skills performance and ability. [Lightning Melody] uses ambient magical energy to create lightning bolts, meaning that the level of magical energy in the area can change how long it takes the lightning bolt to be released and how powerful it will be. &lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations===&lt;br /&gt;
&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that have a cooldown period after being used a certain number of times. &lt;br /&gt;
&lt;br /&gt;
Higher-level people can apply their Skills over large distances.&amp;lt;ref&amp;gt;[[Chapter 7.58]] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If someone is under the effects of multiple overlapping Skills effects, they become nauseous.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/18/7-59/ Chapter 7.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combination Skills===&lt;br /&gt;
&lt;br /&gt;
Combination Skills occur when two or more people use their Skills at the same time, to combine and increase the power of their Skills.&lt;br /&gt;
&lt;br /&gt;
Combination Skills are usually learnt by accident. For instance, if four [Warriors] use [Speed Slash] in combat, they can trigger one.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Temporary Skills===&lt;br /&gt;
&lt;br /&gt;
Some skills can grant &#039;&#039;&#039;Temporary Skills&#039;&#039;&#039; to others. For example, the [Boon of the Princess] skill is able to grant skills like [Barkfur] and [Lesser Strength] to another person. These temporary skills disappear once the [Boon] is rescinded.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/13/7-23-lm/ Chapter 7.23 LM]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Inheritance Skills===&lt;br /&gt;
&lt;br /&gt;
Skills such as [Memory of the Quarass], [[Garden of Sanctuary|[Garden of Sanctuary]]], [The Courier&#039;s Last Road] and [The Labyrinth of Fithel], are once per generation Skills meaning only one or a few people can have them at a time,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/11/7-51/ Chapter 7.51]&amp;lt;/ref&amp;gt; though the system does not count these as unique (colored). In some cases, Inheritance Skills can stolen.&lt;br /&gt;
&lt;br /&gt;
Inheritance Skills also refer to Skills that pass down a parent&#039;s traits to their children, such as [Adroit Progeny].&amp;lt;ref&amp;gt;[[Interlude – The Titan’s Question|Interlude - The Titan&#039;s Question]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Legacy Skills ===&lt;br /&gt;
Examples of Legacy Skills are [Legacy - Long-ranged Shot], [Legacy - Pinpoint Arrows].&lt;br /&gt;
&lt;br /&gt;
Legacy Skills are very similar to Inheritance Skills. Though they can be inherited much more easily and grow stronger with each user. They can apparently be lost or destroyed entirely if everybody forgets about the Legacy in question.&lt;br /&gt;
===Colored Skills===&lt;br /&gt;
Some Skills appear in certain colors which represents specific categories.&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;10%&amp;quot; |Skill Color&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;90%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#99CC00|Green}}&lt;br /&gt;
|Newly created Skills in the System. Also known as Original Skills. ([[Original Skills Creators|Click Here to see Original Skills Creators]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ff9900|Orange}}&lt;br /&gt;
|Tied to fame or reputation. Also known as Fame or Yellat Skills.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ffd700|Golden}}&lt;br /&gt;
| Tied to royal or holy Skills. Golden Skills differ from Purple Skills as they are granted to you based on the faith people put into you. Fueling their obtainment and creation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ff0000|Red}}&lt;br /&gt;
| Tradeoff Skills that comes with ill consequences that range from morally corrupting the User to shortening their lifespan until their death. Unlike other Skills, they cannot be refused from being obtained by the System. Also known as Blood Skills.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#99ccff|Blue}}&lt;br /&gt;
|For the removal of Blood Skills and [[Conditions]], and restoration of Lost Skills. Additionally, they can be the solidification of an ideal. Classes like [Templars] have been shown to reliably gain Blue Skills.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#cc99ff|Purple}}&lt;br /&gt;
|Skills which are granted to an individual by virtue of their position, not their actions.&amp;lt;ref&amp;gt;https://wanderinginn.com/2022/04/10/8-78-f/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Skills - Alphabetical Order==&lt;br /&gt;
&lt;br /&gt;
Note: while several of these are listed alongside a class, they are not necessarily exclusive to that class. Additionally, some Skills such as [Fake Smile] and [Eagle Eye] are often listed without brackets.&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [A Bottle A Day: Ink]&lt;br /&gt;
| &lt;br /&gt;
*Once a day, fills up a small bottle with ink.&lt;br /&gt;
*The ink conjured is not of high quality but can be of whatever basic color the User wanted like red, blue, or even yellow and green.&lt;br /&gt;
*The amount of ink conjured grows as the User Level increases.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Bullet A Day: Armor Piercing Round]&lt;br /&gt;
|Once a day, conjures a bullet capable of piercing armor.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Crack in Morality]&lt;br /&gt;
|Plants doubts in the target&#039;s values and principles, so that they can be corrupted.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/21/8-53-fh/ 8.53 FH]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Fraction of My Experience]&lt;br /&gt;
|Grants soldiers under the user&#039;s command a fraction of the user&#039;s battle-understanding and knowledge.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Gradual Change of Disposition]&lt;br /&gt;
|A city-wide effect that slowly changes people&#039;s attitude towards something.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Kingdom’s Strength]&lt;br /&gt;
|A King&#039;s Skill that increases their strength in proportion to the size of their kingdom&lt;br /&gt;
|[https://wanderinginn.com/2020/02/26/7-10-k/ 7.10 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Knight’s Duel]&lt;br /&gt;
|Forces someone with a [Knight] Class to accept a duel with the user.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/03/8-46-g/ 8.46 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Little Bit of Courage]&lt;br /&gt;
|Bestows a little courage onto the recipient.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Minute, Reborn]&lt;br /&gt;
|Allows a ghost to temporarily take control over the user&#039;s body for one minute, during which they can use the Skills they had in life.&amp;lt;br /&amp;gt;The user can only use it once a day for each different ghost.&amp;lt;br /&amp;gt;Duration of possession slightly increases as the user levels up.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/04/13/8-17-h/ 8.17 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Missing Passage, Revealed]&lt;br /&gt;
| Erase any falsehoods in written passages about historical accounts that the User wrote themselves, even if they were not aware that they were false, by having the offending lines cross themselves out, then slowly faded away, leaving only the true.&amp;lt;br /&amp;gt;The User can then fill the missing line with the correct ones, but they need to know them and be specific with their writing, as the Skill will prevent them from filling them with incorrect ones.&lt;br /&gt;
| [https://wanderinginn.com/2022/02/23/8-66/ 8.66]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Necessary Discussion]&lt;br /&gt;
|Forces a discussion with the recipient, preventing them from leaving.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Refreshing Repast]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/03/16/8-73-r/ 8.73 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Second of Time]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[A Storm at Our Backs]&lt;br /&gt;
|Conjures a storm behind the user.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Abler Bodied Animals (Ants)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Accelerated Sprint]&lt;br /&gt;
|Increases running movement even when tired.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Acrobat&#039;s Form]&lt;br /&gt;
|Presumably grants the user the form of an acrobat.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aerial Dance: Waterfall Strikes]&lt;br /&gt;
|Strikes multiple blows onto a large target while moving downward. User takes the appearance of a blur while the Skill is active.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aerial Dodge]&lt;br /&gt;
|Allows dodging in midair.&lt;br /&gt;
|[https://wanderinginn.com/2021/09/26/8-45-o/ 8.45 O]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Adept Iceform]&lt;br /&gt;
|Enables better construction of ice constructs&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Adrenaline Rush]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Adroit Progeny]&lt;br /&gt;
|Ensures certain features are inherited by children such as fighting ability or beauty.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Advanced Cleaning]&lt;br /&gt;
|Swiftly cleans up messes to a magical degree, clearing areas that were untouched by the cleaning tool. Upgraded from [Basic Cleaning].&lt;br /&gt;
|[https://wanderinginn.com/2017/04/25/2-17/ 2.18]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ 2.37]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps with cooking complex dishes faster. Also comes with  an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/29/2-18/ 2.20]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Advanced Crafting]&lt;br /&gt;
|Assists with assembling more complex items with greater ease.&lt;br /&gt;
|[https://wanderinginn.com/2017/06/18/2-30/ 2.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Dangersense]&lt;br /&gt;
|An upgrade of [Dangersense], which alerts to potential threats in the vicinity.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Golem Shaping]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advantage: The Unchained]&lt;br /&gt;
|Boost the speed and strength of the allies against current and former [Slaves]&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aegis of Grace]&lt;br /&gt;
|Wards off any settlement affiliated with the user against attack from unsavory groups or monsters.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/09/4-44-m/ 4.44 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aeriform Palm]&lt;br /&gt;
|Perform a long-range palm strike.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aeriform Punch]&lt;br /&gt;
|Perform a long-range punch attack.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/15/8-58-pfh/ 8.58 PFH]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aeriform Shockwave]&lt;br /&gt;
|A strong punching technique that can be used to form a projectile with the shockwave.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/11/6-15-k/ 6.15 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Affair of Honor]&lt;br /&gt;
|Prevents retreat under dishonorable circumstances.&lt;br /&gt;
|[https://wanderinginn.com/2018/01/27/4-06-km/ 4.06 KM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Agile Flier]&lt;br /&gt;
|Facilitates better flying agility&lt;br /&gt;
|[https://wanderinginn.com/2019/04/16/6-08/ 6.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Alchemy: Shortened Span]&lt;br /&gt;
|Shortens the span of potion&#039;s effect.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Alcohol Brewer]&lt;br /&gt;
|Provides general knowledge of brewing alcoholic beverages such as necessary ingredients or fermentation time.&lt;br /&gt;
|[https://wanderinginn.com/2016/10/19/1-22/ 1.22]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
|A passive Skill that renders the user immune to alcohol effects.&amp;lt;br /&amp;gt;Can be turned on and off.&lt;br /&gt;
|[https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[All-or-Nothing Charge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-Terrain Riders]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Alter Ego]&amp;lt;br /&amp;gt;[Alter Ego: (&#039;&#039;Person&#039;&#039;)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ambient Mana Gatherer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/04/26/7-19/ 7.19]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ambition Visualized]&lt;br /&gt;
|For [Architects], manifests their vision of architecture&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Amateur Linguist]&lt;br /&gt;
|A passive skill that allows for better processing and understanding of languages.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/03/1-03-d/ 1.03 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ambient Focus: Grass]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ammunition: Doubled Velocity]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Analysis: Vision of Greatest Battle]&lt;br /&gt;
|When used on a recipient, the user experiences a stimulation of a battle between the user, the recipient, and their allies. Has a cooldown period of 38 minutes.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/13/8-30/ 8.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Anchor Balance]&lt;br /&gt;
|Keeps the user in a suitable upright and steady form, or adjusts them so when they are off-balanced.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Anchor Lash]&lt;br /&gt;
|Summons anchors to lash around the target.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/22/interlude-strategists-at-sea-pt-2/ Strategists at Sea (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Anchor Line]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Anchoring Stab]&lt;br /&gt;
|When the User stabs the Target, it makes them stay in place. For example, the Target cannot teleport away.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
|[https://wanderinginn.com/2018/03/24/4-21-e/ 4.21 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Antinium-Expertise Command]&lt;br /&gt;
|A non-[[Antinium]] forces under the User command become proficient in subterranean expertise like an actual [[Antinium]], which makes them able to see if the ceiling showed danger of cave in without actually knowing how they were able to see it, not suffering from claustrophobic, breathed easily underground, navigate the network of tunnels with ease, and also digging faster.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Anti-Cramping Muscles]&lt;br /&gt;
|Prevents muscle cramp.&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Anti-Invisibility Sight]&lt;br /&gt;
|Allows the user to see anyone who is invisible.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/24/8-39/ 8.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Antimagic Blade]&lt;br /&gt;
| Enables blade to pierce through magic.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Antimagic Bolt]&lt;br /&gt;
|Enables arrow bolt to pierce through magic.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Antimagic Slash]&lt;br /&gt;
|Enables attack through strong magic defenses.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/26/s02-the-antinium-wars-pt-5/ The Antinium Wars (Pt.5)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2018/07/07/4-49/ 4.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Antinium Telepathy (Weak)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Anvil Kick]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Appraisal]&lt;br /&gt;
|Provides limited information about a magical item.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/14/7-52/ 7.52]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Appraise Foe]&lt;br /&gt;
|Provides limited information about another person.&lt;br /&gt;
|[https://wanderinginn.com/2016/08/31/1-10/ 1.10]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Appreciating in Value]&lt;br /&gt;
|Eligible items in the user&#039;s care will slowly increase in quality and value over a certain period of time (i.e. Wine becomes finer, iPhones are upgraded to the next model)&lt;br /&gt;
|[https://wanderinginn.com/2021/01/17/8-02/ 8.02]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/06/02/8-25-kh/ 8.25 KH]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aquatic Invisibility]&lt;br /&gt;
|A Camouflage Skill that renders any part of the User body that is submerged in water becoming Invisibly.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/12/8-69-te/ 8.69 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arbiter&#039;s Judgment: Every Nation’s Judge]&lt;br /&gt;
|Calls the judgment of everyone nearby who can deliver judgment, to enforce the verdict on the Target.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arc Arrows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arc Slash]&lt;br /&gt;
|Perform a fast arc slash attack technique.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arcane Discovery (Weekly)]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arcane Toughness]&lt;br /&gt;
| A [Mage] Skill that increases the durability of their Arcane Spells, like [Arcane Barrier].&lt;br /&gt;
| [https://wanderinginn.com/2022/09/10/9-15-vm/ 9.15 VM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Archers: Triplicate Volley]&lt;br /&gt;
|A Skill for an entire battalion (or just the user themselves) that enables archers to shoot three arrows simultaneously.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Area of Diffusion]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Armed At All Times]&lt;br /&gt;
|Instantly equips recipient with a weapon.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/03/8-46-g/ 8.46 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Armform]&amp;lt;br /&amp;gt;(Duelist, Razorkind, Telescoping Flesh)&lt;br /&gt;
|A Skill for Menn of Metal that can transform their arms into various forms:&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Duelist&#039;&#039;&#039;&amp;lt;br /&amp;gt;Reshapes arm into protective gauntlet.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Razorkind&#039;&#039;&#039;&amp;lt;br /&amp;gt;Turns fingers into razors, grows blades and razors from any part of the arms, and change hole arm into a blade arm.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Telescoping Flesh&#039;&#039;&#039;&amp;lt;br /&amp;gt;Extends jagged spines of metal from arms.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Armor of Faith]&lt;br /&gt;
|Grants the User protection for their faith. Can deflect blows from magical relics.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Armored Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Armored Blow]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Fur]&lt;br /&gt;
| Renders the fur of the User as hard as armor.&lt;br /&gt;
| [https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Armored Leap]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/12/25/6-66-h/comment-page-1/ 6.66 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arms: Impact Shield]&lt;br /&gt;
|Strengthens arms to be as strong as a steel shield for a second.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/17/8-13-f/ 8.13 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Army: Charred Spellcasting]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Army: Duplicate Projectiles]&lt;br /&gt;
|Double the number of projectiles launched by an army&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Army: Evasive Dodge]&lt;br /&gt;
|Enables army to dodge.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Army: Extended Range]&lt;br /&gt;
|Extends army&#039;s range&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army: Longstriders]&lt;br /&gt;
|Army Skill that quickens movement&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army: No Foe Caught Us]&lt;br /&gt;
|Army Skill that quickens movement, though it exhausts stamina&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Army: Springwood Supplies]&lt;br /&gt;
|Makes all the wood material under the User’s authority more elastic so that the wood, even cheap wood, can be bent almost in half before it began to snap and break as easily.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Army of the King]&lt;br /&gt;
|Empowers an army, granting them strength in the form of additional levels, which varies depending on the recipient&#039;s original level, and temporary Skills.&lt;br /&gt;
|[https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aroma of Spring]&lt;br /&gt;
| A [Florist]&#039;s Skill&lt;br /&gt;
|[https://wanderinginn.com/2017/09/27/3-17-t/ 3.17 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
|Allows for grabbing arrows in mid-flight.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/17/5-38/ 5.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arrow Formation]&lt;br /&gt;
|Army&#039;s Formation Skill&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow of Greater Dispel]&lt;br /&gt;
|Arrow is enchanted with the [Greater Dispel] spell.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arrow of Regret]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arrows: Combined Weight of Our Wrath]&lt;br /&gt;
| An [Avenger] Skill for an [Archer] type Class, that passes on the weight of the previous [Avengers] who died seeking vengeance on the same cause, by making the arrows fired heavier by each one that died, and passing their Skills related to [Archer] type Class as Legacies to the next [Avenger] who inher this Skill, until there is no one else to continue seeking vengeance, or presumably until vengeance has been finally fulfilled.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arrows: Doubled Magnitude]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Arrowguard]/[Arrowguard Formation]&lt;br /&gt;
|Defensive Skill that causes arrow to serve away from recipient.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Art Becomes Reality]&lt;br /&gt;
|Causes art to become temporarily real (i.e. a door, a slide, iron bars, a staircase, a hole in the ground, etc.)&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/05/16/interlude-senior-guardsman-relc/ Senior Guardsman Relc]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Art Comes to Life]&lt;br /&gt;
|Temporarily brings art of a living thing to life.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/24/8-39/ 8.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Art of the Builder]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Artbook: Saved Sketch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Artifacts: Uncover Potential]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ascertain Value]&lt;br /&gt;
|An intuition Skill that appraises the value of various objects.&amp;lt;br /&amp;gt;Fails if the objects are warded.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ashen Mana Well]&lt;br /&gt;
|Confers a deeper reservoir of mana to draw upon, as well as charging their mana through ambient death magic&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aspect of the Champion]&lt;br /&gt;
|Combines certain Skills for a greater effect  (i.e. [Enhanced Strength] + [Greater Dexterity] will create greater speed.)&lt;br /&gt;
|[https://wanderinginn.com/2021/02/10/8-06-rt/ 8.06 RT]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
|Strengthens fighters similarly to [Attack Formation] though assumedly stronger. May be an upgraded skill.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/25/2-17/ 2.18]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[At His Majesty’s Side]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/10/8-78-f/ 8.78 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Attack Formation]&lt;br /&gt;
|Bolsters the strength and energy of fighters while in in attack formations.&lt;br /&gt;
|[https://wanderinginn.com/2017/02/15/1-01-h/ 1.01 H]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ 2.18]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Attraction Shield]&lt;br /&gt;
|Causes one or more targets to be pulled towards the user&#039;s shield. The pull can be stronger for each individual depending on certain factors.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/08/6-23-d/ 6.23 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Audience Charge]&lt;br /&gt;
| Energy is gained depending on the attention of their audience.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
|A specialty Skill of the Order of Seasons causing their weapons to gain an aura presumably depending on their seasons.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Battle]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Command]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/04/16/2-00-g/ 2.14 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Flame]&lt;br /&gt;
|Generates a fiery aura that at minimum, warms the surroundings.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/11/7-51/ 7.51]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Midnight]&lt;br /&gt;
|Physically manifests aura made of shadows. Can also shoot projectiles made from it or act as a shield.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Righteous Fire]&lt;br /&gt;
|Generates fire so hot that it ignites the air and is capable of melting incoming arrows before they hit the user..&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Rime]&lt;br /&gt;
|Generates a freezing aura to the point that snow falls around the user if left unchecked. Also boosts ice-based abilities, freeze things more quickly or acts as a passive area of effect. Additionally, user is unaffected by the cold.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Spring]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of the Brave]&lt;br /&gt;
|At the base form it has an inspiring effect, like courage, and overwhelming presence in massed battles.&amp;lt;br /&amp;gt;As a Manifestoing effect it can create weapons.&amp;lt;br /&amp;gt;At it sheer manifestation at higher-levels has, when consolidated and upgraded, be able to create entire zones of anti-magic.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of the Emperor]&lt;br /&gt;
|Affects those around an emperor so that they recognize their power&lt;br /&gt;
|[https://wanderinginn.com/2017/08/01/3-00-e/ 3.00 E]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2017/08/05/3-01-e/ 3.01 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of the Hearth]&lt;br /&gt;
|At the base form it has a reassurance effect, and the manifestation of morale or nostalgia.&amp;lt;br /&amp;gt;As a Manifestoing effect it has a limited cornucopia abilities, like changing the taste of other food sources inside the Aura to what the User has tasted before, or change them all together to the food itself.&amp;lt;br /&amp;gt;This Aura has extreme defensive abilities in places of home or shelter, and can repel powerful individual from entering, if they are of roughly equal level. It can also increase the User defensive compered to the place itself.&amp;lt;br /&amp;gt;The most high-level effects include the creation of structures.&amp;lt;br /&amp;gt;Other effects unknown.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of the Lion]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Thorns]&lt;br /&gt;
|An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/22/5-23-g/comment-page-1/ 5.23 G]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/06/18/6-26/ 6.26]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura: Distant Manipulation]&lt;br /&gt;
|Extends the effective range of the Users Aura.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Authority of Death]&amp;lt;br /&amp;gt;(Lesser, ...)&lt;br /&gt;
|A Skill that other than its standard Effect, can have varies value of power.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lesser&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Automatic Aiming]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Automatic Dodge]&lt;br /&gt;
|Enables the user to dodge anything coming at them&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Automatic Recitation: Literature]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Automatic Reload]&lt;br /&gt;
|Automatically reloads crossbow.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Avert Disaster (Verbal)]&lt;br /&gt;
|Prevents others from saying certain dialogue that will be emotionally devastating for them.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Axe of Gigant]&amp;lt;br /&amp;gt;[Axe of the Gigant]&lt;br /&gt;
|Enlarges the User axe to something a quarter of a [[Giants|Giant]] size, making it as something as tall as a hill.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/22/interlude-strategists-at-sea-pt-2/ Strategists at Sea (Pt. 2)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Axe Kick]&lt;br /&gt;
|Kicking [Skill] capable of shattering skulls.&lt;br /&gt;
|[https://wanderinginn.com/2019/10/26/6-52-k/ 6.52 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axebreaker Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Balanced Posture]&lt;br /&gt;
|Makes it more difficult to be knocked off balance&lt;br /&gt;
|[https://wanderinginn.com/2018/09/29/5-24-l/ 5.24 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ballad of Bravery]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Banshee’s Voice]&lt;br /&gt;
|A [Singer]&#039;s Skill that hurts the ears of enemies who hear it. People who are not targeted will be unaffected, even if they hear it.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bar Fighting]&lt;br /&gt;
|Grants increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
|[https://wanderinginn.com/2016/11/27/1-28/ 1.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bar: Selective Admission]&lt;br /&gt;
|Prevents anyone who is beneath the user&#039;s level from casually walking into the user&#039;s bar. Only exceptions are for higher-leveled individuals or emergencies.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/01/7-11/ 7.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Barbed Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Barkfur]&lt;br /&gt;
|User&#039;s fur becomes hard as bark.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Barkguard]&lt;br /&gt;
|Shield sprouts thick bark that weighs nothing&lt;br /&gt;
|[https://wanderinginn.com/2021/02/10/8-06-rt/ 8.06 RT]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Barrier of Pride]&lt;br /&gt;
|Creates a golden stationary field barrier for protection.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/24/7-24/ 7.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bartender’s Gift]&lt;br /&gt;
|Passes on some of the user&#039;s bartending skills to recipient.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/23/6-10/ 6.10]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Brewing]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Cleaning]&lt;br /&gt;
|Enables the skillbearer to more swiftly clean up messes.&lt;br /&gt;
|[https://wanderinginn.com/2016/07/27/1-01/ 1.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
|Assists with cooking various dishes, at a faster pace and with less effort.&lt;br /&gt;
|[https://wanderinginn.com/2016/07/27/1-01/ 1.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Concentration]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Crafting]&lt;br /&gt;
|Assists with creating basic items and tools. Minor repairs become much easier.&lt;br /&gt;
|[https://wanderinginn.com/2016/08/20/1-07/ 1.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Drawing]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Footwork]&lt;br /&gt;
| Helps to keep footing secure, especially on uneven terrain&lt;br /&gt;
|[https://wanderinginn.com/2018/03/31/4-24/ 4.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Fortification Construction]&lt;br /&gt;
|Helps with constructing simple fortifications&lt;br /&gt;
|[https://wanderinginn.com/2018/06/02/4-42-l/ 4.42 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Golem Shaping]&lt;br /&gt;
| Helps with basic golem shaking.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/23/7-09-k/ 7.09 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Leadership]&lt;br /&gt;
|Assists the user in simple leadership qualities&lt;br /&gt;
|[https://wanderinginn.com/2018/10/06/5-26-l/ 5.26 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Negotiator]&lt;br /&gt;
|Assists the user with basic diplomatic negotiations.&lt;br /&gt;
|[https://wanderinginn.com/2018/10/06/5-26-l/ 5.26 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Perfect Action]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/07/13/8-30/ 8.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Perfect Action: Quick Slash]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Perfect Action: Stealth Run]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Repair]&lt;br /&gt;
|Assists basic repairs to nonmagical items or structures&lt;br /&gt;
|[https://wanderinginn.com/2017/04/16/2-00-g/ 2.14 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Basic Riding]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/09/29/5-24-l/ 5.24 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battalion: Arcs of the Swallow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
|Amplifies the power of allies and weapons while also causing them to glow.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battering Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battle Roar]&lt;br /&gt;
|Voices of allied forces becomes significantly amplified.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/16/4-46/ 4.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield – The Cold Iron Mists]&lt;br /&gt;
|Mist is conjured onto the battlefield, limiting visibility and causing lesser spells to fail. Also diminishes enemy moral and worsens maneuverability, all while allies are unaffected.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield: Cascade Shields of Fissival]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield: Deploy Traps]&lt;br /&gt;
|Automatically deploys any pre-prepared traps.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield: Dust Storm]&lt;br /&gt;
|Creates a dust storm that engulfs the battlefield.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield: Even Ground – No Magic, No Luck, No Skills, Only Strategy]&lt;br /&gt;
|Temporarily negates Skills, magic, and luck of a battlefield or a specific target. Can also affect enchanted artifacts. Higher-level individuals are affected for a shorter span of time (5 minutes), while beings of pure magic such as Dragons and Djinni will not have their magic taken away, though they will become more vulnerable.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/06/19/8-28/ 8.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield: Footholds of Stei-Stone]&lt;br /&gt;
|The air becomes filled with little floating stones, which can be used as footholds.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/26/8-82-pt-1/ 8.82 (Pt.1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield: Galuc’s Tunnel]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield: Hawk’s Surveillance]&lt;br /&gt;
|Creates a mental map of the local area up to 2000 feet for six minutes.&amp;lt;br /&amp;gt;Also allows the User to see things from above.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/07/10/9-05-npr/ 9.05 NPR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield: Power of Fire]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield: Skies of Chaos, Winds of War]&lt;br /&gt;
|Weather becomes extremely hazardous, causing heavy downpours, thunderstorms, and even rain fire depending on the climate.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield Awareness]&lt;br /&gt;
|Confers knowledge of what is currently happening in the battlefield.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Battlefield Eye]&lt;br /&gt;
|Creates a mental image of the battlefield from any angle based on line of sight and reports received.&lt;br /&gt;
|[https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Beastform]&lt;br /&gt;
|Enables transformation into a werebeast-like creature.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Begone, Ailments]&lt;br /&gt;
|Dispels sickness and plague, including magical variants.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Beheading Slice]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Belay That]&lt;br /&gt;
|Prevents action or Skill from taking course.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/27/8-49-m-revised/ 8.49 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bellhammer’s Impact]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Benediction of Hope]&lt;br /&gt;
|Calms the recipient. Can be used three times a day.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/02/4-42-l/ 4.42 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Beneficial Tonic]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/12/26/8-60/ 8.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bet: Luck]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bird&#039;s Eye View]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blacksky Riders]&lt;br /&gt;
|Allows a group of chosen riders to see in the night. Effect extends to their mounts and dampens the light when they choose to.&lt;br /&gt;
|[https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blade Art: Eighteen Silverfish]&lt;br /&gt;
|Enables a series of lancing cuts&lt;br /&gt;
|[https://wanderinginn.com/2020/05/06/7-21-kq/ 7.21 KQ]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blade Art: The Heron Descends Upon the Waters]&lt;br /&gt;
|Deals a flurry of cuts from above.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/26/8-82-pt-1/ 8.82 (Pt.1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blades of Glory]&lt;br /&gt;
|Unit&#039;s blades start glowing.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/08/5-44/ 5.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blazing Forge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/05/04/6-13-k/ 6.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
|Inflicted cuts causes excessive bleeding&lt;br /&gt;
|[https://wanderinginn.com/2018/11/27/5-41/comment-page-1/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blessing of Armor]&lt;br /&gt;
|Recipient gains armor-like skin.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blessing of Rains]&lt;br /&gt;
|Guarantees regular rainfall in any climate.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blessing of the Hearth]&lt;br /&gt;
|Enables easier rest within boundaries&lt;br /&gt;
|[https://wanderinginn.com/2017/09/12/3-12-e/ 3.12 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blessing: The Bow of Wings]&lt;br /&gt;
|Turns arrows into bird-like projectiles&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blinding Arrow]&lt;br /&gt;
|Causes arrow tip to erupt a blinding flash when it lands.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/15/7-12-g/ 7.12 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blinding Flash]&lt;br /&gt;
|Causes metal equipment to flash a bright light, blinding enemies.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blinding Flash (Sword)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blink Shaft]&lt;br /&gt;
|Teleports a arrow or bolt across short distances without losing momentum.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Block Charge]&lt;br /&gt;
|Completely absorbs impact against shield.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blood in the Waters, Blood in the Sky]&lt;br /&gt;
|Causes blood-red rain to fall. Other effects unknown.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/15/8-58-pfh/ 8.58 PFH]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blood is Growth]&lt;br /&gt;
|Kingdom Skill that makes the fields richer from blood spilled during times of war.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/02/9-04/ 9.04]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bloodform Blades]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bloodthirsty Engagement]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blur Dodge]&lt;br /&gt;
|Accelerates dodge motion.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 5.37 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blur Leap]&lt;br /&gt;
|Accelerates jump motion. Also can turn in midair.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/09/5-58/ 5.58]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/03/01/7-11/ 7.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bodies of Iron]&lt;br /&gt;
| Causes recipients&#039; bodies become as strong as iron.&lt;br /&gt;
|[https://wanderinginn.com/2019/10/26/6-52-k/ 6.52 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Body: Iron Fists]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Body: Redirection]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body: Reject Toxins]&lt;br /&gt;
|Causes recipient&#039; body to expels toxins.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Body: Restore Stamina]&lt;br /&gt;
|Uses the stored energy from the food eaten to restore stamina.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/11/7-57/ 7.57]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body: Staunched Bleeding]&lt;br /&gt;
| Staunch the User bleeding wounds.&lt;br /&gt;
| [https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Body: Water Retention]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Body of Change: Alter Resistances]&lt;br /&gt;
|Enables switching of current resistances in effect.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
|A defensive skill that makes it so that the flesh of the User has temporarily the tensile strength equivalent to stone.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bonebreaker Headbutt]&lt;br /&gt;
|A headbutting skill particularly effective against skeletons.&lt;br /&gt;
|[https://wanderinginn.com/2018/07/07/4-49/ 4.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Boon of the Guest]&lt;br /&gt;
|Gives a target powers consistent with a guest that has stayed at the User&#039;s place. This can be given at range with great effort.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Boon of the Princess|[Boon of the Princess]]]&lt;br /&gt;
|Bestow recipient with Temporary Skills depending on their class.&amp;lt;br /&amp;gt;For More Info See [[Boon of the Princess|Here]].&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Boon of the Throne]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/14/8-07-l/ 8.07 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Boost Spell]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Boosted Morale (Unit)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bound Skill: (&#039;&#039;Skill&#039;&#039;)]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bound Spell: (&#039;&#039;Spell&#039;&#039;)]&lt;br /&gt;
|Skill with a precast spell.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bound Spell: Invisibility]&lt;br /&gt;
|Becomes invisible twice a day for free.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bound Wind]&lt;br /&gt;
|Causes a burst of wind to blow into the sails. Can be cancelled by weather spells.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bravehearts]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/12/08/5-44/ 5.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Braveheart’s Charge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/09/7-61/ 7.61]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Break Their Morale]&lt;br /&gt;
|An intimidation Skill that breaks the morale of the enemies.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Brigade: Castling the Pieces]&lt;br /&gt;
|Two brigade under the user&#039;s command switch places. Works across continents.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Broader Shoulders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Brute’s Swing]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/07/17/9-07/ 9.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bugfriend]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bull’s Ram]&lt;br /&gt;
|Charge with the force of a bull.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bull’s Rush]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bulwark Shield]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Burn Protection]&lt;br /&gt;
| Cooking Skill that protects the food from being overcooked.&lt;br /&gt;
| [https://wanderinginn.com/2022/06/28/9-03/ 9.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Burst of Speed]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Burst of Strength]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [By Appointment Only]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[By the Throne]&lt;br /&gt;
|The User can conferred the power of their kingdom’s throne to make someone listen to the will of their kingdom’s rulers.&amp;lt;br /&amp;gt;Can perhaps even cause a powerful individual to hesitate from not listening to them.&amp;lt;br /&amp;gt;The User must be authorized by kingdom’s rulers to be able to use this Skill.&amp;lt;br /&amp;gt;The Skill require that the User is talking and be heard by the individual for it to work.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/12/8-69-te/ 8.69 T]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Call of the Champion]&lt;br /&gt;
|Calls and challenges any [Champions] in the opposing army. If no one answers the call, the Skill will demoralize the entire army, and any [Champion], [First Warrior], [Royal Protector], or so on will lose their class.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Call to Single Combat]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Calm Mind]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Calming Touch]&lt;br /&gt;
|A low-level [Carer] skill that calms the target.&lt;br /&gt;
|[https://wanderinginn.com/2017/10/10/3-22-l/ 3.22 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Campfire Chef]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 5.37 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cascade Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cast of the Fisherman]&lt;br /&gt;
|Returns thrown spear to the user&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Casualty Report]&lt;br /&gt;
|Informs the User of the casualties their force has taken.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cat’s Evasion]&lt;br /&gt;
|Increases evasion similar to a cat&#039;s.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/09/5-58/ 5.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cat’s Eye Vision]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cat’s Grace]&lt;br /&gt;
|Confers the nimbleness of a cat.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Challenge of the Knight]&lt;br /&gt;
|Causes nearby enemies to target the user.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/14/6-16/ 6.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Challenge of the Wilds]&lt;br /&gt;
|Challenges wild animals to fight the user&lt;br /&gt;
|[https://wanderinginn.com/2020/07/01/interlude-a-meeting-of-druids/ A Meeting of Druids]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Champion’s Gear]&lt;br /&gt;
|Currently equipped weapons and armor fix and tailor themselves. Gear also becomes lighter, sharper, more durable, and look shinier.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Champion’s Throw]&lt;br /&gt;
|An attack that launches a thrown weapon with greater power.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/14/6-16/ 6.16]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Change the Flow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/10/8-16/ 8.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Channel Strike]&lt;br /&gt;
|A weapon attack that cuts through the air.&amp;lt;br /&amp;gt;If used on the ground, a rift of dirt explodes up from the ground.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Chaos Theory (Low-Risk)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Charge of the Strategist]&lt;br /&gt;
|A powerful offensive [Strategist] Skill that initiates a large scale charge.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/03/4-25-n/ 4.25 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Chargebreaker Guard]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/06/29/4-48/ 4.48]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Charm Smile]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/01/27/8-04-t/ 8.04 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Charming Demeanor]&lt;br /&gt;
|Passive version of [Charm].&lt;br /&gt;
|[https://wanderinginn.com/2016/11/23/1-05-r/ 1.05 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Charming Smile]&lt;br /&gt;
|Commoner version of [Charm] activated while smiling.&lt;br /&gt;
|[https://wanderinginn.com/2018/02/20/4-14-l/ 4.14 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cheat Death]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Check Sum]&lt;br /&gt;
|Checks equations.&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Chill Paws]&lt;br /&gt;
|Cools whatever the user is touching.&lt;br /&gt;
|[https://wanderinginn.com/2019/07/20/6-32/ 6.32]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Chosen Blow]&lt;br /&gt;
|The User can chose the angle and location of were their next blow attack hits, even if it&#039;s located around 30 feet away from them.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Circle of Protection]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cleansed Materials]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ The Tribes of Izril]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cleansing Heat]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Clear Minds]&lt;br /&gt;
|The User clears theirs and their allies minds from Mind compulsion Skills.&amp;lt;br /&amp;gt;Has lesser effect when faced against multiple opponents and/or high-level ones.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Clear Position]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cleaving Arc]&lt;br /&gt;
|An attack that causes the User&#039;s weapon to grow larger and gleam while gathering the power to bisect enemies.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleaving Blow]&lt;br /&gt;
|A room clearing attack that can be used by miners.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cleaving Scythe]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Climbing Expertise]&lt;br /&gt;
|A terrain Skill that works as a unit-based Skill to helps the forces under the User command to climb up difficult terrain.&amp;lt;br /&amp;gt;Depending on the User Level, this Skill can effect 40 individuals at the same time.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Close Counter]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combat Vanish]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
|Allows allies to attack completely in sync with each other temporarily.&lt;br /&gt;
|[https://wanderinginn.com/2018/07/31/5-08/ 5.08]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Combined Skill: Bolt from the Heavens]&lt;br /&gt;
|&lt;br /&gt;
*A Combination Skill that requires four people to perform, launching a powerful, distractive spear of lightning to strike a distant target.&lt;br /&gt;
*The 1st person, a lightning mage, calls down a lightningstrike from a storm.&lt;br /&gt;
*The 2nd person, a spear wielder, catches the lightning and binds it to a spear, warping around the weapon as if magnetized.&lt;br /&gt;
*The 3rd person, someone who possesses great magical vision like a [[Half-Gazers|Half-Gazer]], pinpoints the target. They share their vision with the 2nd and 4th person to direct them into throwing the spear towards the target.&lt;br /&gt;
*The 4th person, someone possessing high speed, runs and catches the spear, adding momentum and power before throwing it again to the target.&lt;br /&gt;
*Once all steps are fulfilled the spear of lightning grows to be a hundred times bigger once it&#039;s unleashed, and is able to travel for at least 6,000 miles.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2022/07/02/9-04/ 9.04]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combination Attack: A Thousand Fireflies]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Combination Attack: Lightning Tempest]&lt;br /&gt;
| A Combination Skill that can be used by a high level alchemist, requires at least twenty lightning infused bottles and an amplifier for the magnetic pull, acting as a anchor.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combination Attack: Winter’s Freeze]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Combination Skill: Meteor Guardbreaker Shot]&lt;br /&gt;
|A Combination Skill that requires three people working together to perform a combo of kicking an object with enough force to dent steel, and with the added effect of cancelling or force surpassing a Blocking Skill.&amp;lt;br /&amp;gt;It is performed by the 1st person kicking an object up in the air with great force, then the 2nd person kicking it with added force, to ricocheted it down to earth like a comet, and after the object touch down with a force like a meteor and it began to bounce up, the finally 3rd person redirected it with a smack or kick to were intended.&amp;lt;br /&amp;gt;Some of the Combo Skills Required to perform this Combination Skill are; [Pinpoint Distance Kick], [Axe Kick], and a [???] Head-butt Skill.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Combination Skill: The Web Closes]&lt;br /&gt;
| A Combination Skill that requires two experts working together to perform, and the Skill [Create Field: The Steelthread Web].&amp;lt;br /&amp;gt;It involves someone holding the ends of the threads and closing them inwards, slicing apart anything caught wrapped in them. The users need to be outside the web or otherwise they will be caught up in it as well&amp;lt;br /&amp;gt;&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Combined Skill: Wrath of the Righteous]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Company: Zigzag Maneuvering]&lt;br /&gt;
|Allow the User and the riders under their command to change directions like a perfect geometric angle.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/12/8-69-te/ 8.69 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Come to the Table]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Comfort Food]&lt;br /&gt;
|Makes pleasant and comfortable food for the diner.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/20/6-09/ 6.09]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/04/23/6-10/ 6.10]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Comforting Petting]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Command Lesser Undead]&amp;lt;br /&amp;gt;[Command Undead: Lesser]&lt;br /&gt;
|Grants control over lesser wild Undead like; Zombies and lesser Ghouls.&lt;br /&gt;
|[https://wanderinginn.com/2017/09/28/3-18-t/ 3.18 T]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2018/02/01/4-08-t/ 4.08 T]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2018/07/24/5-05/ 5.05]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/10/12/6-48-t/ 6.48 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Commanding Presence]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/03/01/1-02-d/ 1.02 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Commanding Voice]&lt;br /&gt;
|The User speaks in an authoritative way to their forces, so that they follow the User commands.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Company, On Me]&lt;br /&gt;
|The User summons a company of soldiers from their army that meet the standards they demand.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Company: Armorbane Weapons]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Company: Free Dodge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Company: Lightning Hooves]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Company: Rallying Teleport]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Compartmentalized Knowledge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Compartments of Holding]&lt;br /&gt;
|Compartments become miniature pocket dimensions, holding much more then they should be able too.&lt;br /&gt;
|[https://wanderinginn.com/2020/06/28/7-31/ 7.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Complete Onslaught]&lt;br /&gt;
|Launches all projectiles.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Compressed Muscle]&lt;br /&gt;
| A rare [Lady]&#039;s skill that allows for higher strength without visible muscles.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Concealing Presence]&lt;br /&gt;
|Conceals the self without detection.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Concentrate Mana]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Confidential Sources]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/19/8-47-h/ 8.47 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Conjure Fast Fireball]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Consecutive Spear Flurry]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Constant Foe (Undead)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Construct Vessel: Human]&lt;br /&gt;
|Create a blank Human body to be used as a vessel for a [[Selphids|Selphid]].&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Contest of Champions (Vigor)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Continuous Cut]&lt;br /&gt;
|A high level Skill that can be used to cut down entire battalions of enemies over time.&lt;br /&gt;
|[https://wanderinginn.com/2017/07/11/2-36/ 2.43]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Continuous Rolling]&lt;br /&gt;
|Causes  wagon wheels to roll longer without interference.&lt;br /&gt;
|[https://wanderinginn.com/2017/12/02/3-34/ 3.34]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Mana]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/10/8-12-t/ 8.12 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Control Pitch]&lt;br /&gt;
|Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/22/2-16/ 2.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Convincing Lie]&amp;lt;br /&amp;gt;[Convincing Lies]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Copy Skill: Ten Levels]&lt;br /&gt;
|Allows the User to use another&#039;s Skill once.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Copy Weapon Art]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/15/7-35-c/ 7.35 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Corrected Spelling]&lt;br /&gt;
|Removes minor written mistakes.&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Counter Backstep]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Counter Blow]&lt;br /&gt;
|Allows the user to easily counter an attack&lt;br /&gt;
|[https://wanderinginn.com/2019/11/12/6-56/ 6.56]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Counter Fire]&amp;lt;br /&amp;gt;[Counterfire]&lt;br /&gt;
|A counter Skill that the User uses to fire a projectile in respond to the fired projectile of the opponent.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Melody]&lt;br /&gt;
| Musical Skill that let the User play two melodies at once.&lt;br /&gt;
| [https://wanderinginn.com/2022/07/10/9-05-npr/ 9.05 NPR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Countercharge]&lt;br /&gt;
|Counter the opponents Charge Skill by neutralizing its effect and reverse it on them by uplaying it to the Allies charge that are under the User command.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Courageous Speech]&lt;br /&gt;
|Inspires Courage in anyone who hears the User speech.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cover to Cover, Revision Reader]&lt;br /&gt;
|Allow the User to read every single version of a book ever read. So if they had eighteen versions of a book they held, the User could read any one, and spot the truth amid many revised histories.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Covering Fire]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/04/03/4-25-n/ 4.25 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire: Archers]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Covert Target Mark]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Craft: Arrows of Will]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Create Bread]&lt;br /&gt;
| Creates bread that is based from the memory of bread eaten.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Cloud: Paralysis Dust]&lt;br /&gt;
|Unknown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Create Field: The Steelthread Web]&lt;br /&gt;
|To Activate this Skill the User need to throw Wires far into a field, and anchor them into the ground, and points in the very air (presumably with another Skill).&amp;lt;br /&amp;gt;Once done the User can Activate it to changed the world, by creating a field guarded by razor-sharp wires, ready to slice the User enemies apart, and preventing escape. The Wires are also set too be invisible to all but the User allies.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Create Lifeglass]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Create Lifesand Golem]&lt;br /&gt;
|Morph blood into an operational Lifesand Golem.&amp;lt;br /&amp;gt;Can also use additional blood to empower, heal/fix, and grow the Lifesand Golem.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Crescent Arc]&lt;br /&gt;
|Swings the User&#039;s sword in the shape of a moon.&lt;br /&gt;
|[https://wanderinginn.com/2018/02/24/4-16/ 4.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Crescent Cut]&lt;br /&gt;
|Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/12/6-56/ 6.56]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Crimson Earth Mana]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Crimson Stinger]&lt;br /&gt;
|A Skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/11/5-45/ 5.45]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cross Cut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crossroads of Izril]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Crowd Control]&lt;br /&gt;
|Enables influence over a crowd of people.&lt;br /&gt;
|[https://wanderinginn.com/2017/09/26/3-16/ 3.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Curved Arc]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Curving Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dagger Art]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Daggerhail]&lt;br /&gt;
|An [Assassin] skill that causes dozens of daggers to rain from the sky.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/18/6-26/ 6.26]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Daily Resource: Blackpowder]&lt;br /&gt;
|Conjure a small amount of gunpowder every single day. Can also make more out using the proper resources..&lt;br /&gt;
|[https://wanderinginn.com/2020/01/01/6-68/ 6.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Danger Zone: Multiplied Velocity]&lt;br /&gt;
|Creates a bubble of control within which the User and anything they throw are sped up to greater speeds.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/26/8-82-pt-1/ 8.82 (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Danger-Spotter]&lt;br /&gt;
| Determines if a person is in danger by seeing them glow.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/24/8-39/ 8.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dangersense]&lt;br /&gt;
|Alerts the user when they are in immediate danger.&lt;br /&gt;
|[https://wanderinginn.com/2016/12/04/1-29/ 1.29]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dangersense (Ward)]&lt;br /&gt;
| Warns the User when someone under their protection are in immediate danger.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/19/8-23/ 8.23]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Daring Charge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/09/30/3-19-t/ 3.19 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dark Aura]&lt;br /&gt;
|The User manifest an Aura that turn the light around them a shade darker.&amp;lt;br /&amp;gt;Like every Aura Skills it unlocks the possibility for Aura control.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Data Discrepancy]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/07/17/9-07/ 9.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Decapitation Slice]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/05/06/7-21-kq/ 7.21 KQ]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Decisive Blows]&lt;br /&gt;
|Causes an ally or allies to use any attacks with maximum power for a short time.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/02/4-41-l/ 4.41 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Deeper Cut]&lt;br /&gt;
|A basic skill that makes the User next attack cut deeper.&lt;br /&gt;
|[https://wanderinginn.com/2018/10/20/5-30-g/ 5.30 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Defenders: Resistance to Arrows]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/16/8-73-r/ 8.73 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Defense Formation]&lt;br /&gt;
|Bolsters the strength and energy of fighters under the User&#039;s command when in defensive formations.&lt;br /&gt;
|[https://wanderinginn.com/2017/02/25/1-43/ 1.43]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Defensive Fighting]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defiance To The Last]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deflecting Parry]&lt;br /&gt;
| A Defensive Skill that deflect aside an incoming attack.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/30/9-12/ 9.12]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Deflecting Slashes]&lt;br /&gt;
|A Defensive Skill that deflect aside the opponent slashing attacks.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/27/8-49-m-revised/ 8.49 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Deft Hand]&lt;br /&gt;
|Gives the User minor telekinesis. No more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/29/4-48/ 4.48]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2018/07/07/4-49/ 4.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Delayed Cut]&lt;br /&gt;
|The User&#039;s cutting blow does not take immediate effect.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Delayed Throw]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Delegate Skill]&lt;br /&gt;
|The User entrust 1 of their Skills to another person.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Deny Parry]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Deploy Trap: Bear Trap]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Depth Explosion]&lt;br /&gt;
|Causes underwater explosions.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Desperate Rallying]&lt;br /&gt;
|Allows for an embattled group to quickly rush to the aid of forces under siege or attack in fractions of the time taken.&amp;lt;br /&amp;gt;At Level 60 the Skill could have the embattled group reach a city-state in hours where the march would normally take over a day at top speed.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/17/8-08-j/ 8.08 J]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Detect Disloyalty]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Detect Flaw]&lt;br /&gt;
| The User can detect flaws in objects, like gemstones.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/15/4-35-e/ 4.35 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Detect Guilt]&lt;br /&gt;
|The User can detect if someone has committed a crime.&lt;br /&gt;
|[https://wanderinginn.com/2016/08/31/1-10/ 1.10]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Improper Learning]&lt;br /&gt;
| The User is able to detect when their ward is learning something that goes against the User teachings.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Detect Injury]&lt;br /&gt;
|The User can detect someones injuries.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/06/1-05-d/ 1.05 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Detect Poison]&lt;br /&gt;
|The User can detect if poison is in something they plan to eat or drink.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/29/5-24-l/ 5.24 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Devastating Slash]&lt;br /&gt;
|Changes the User&#039;s weapon trajectory mid-swing toward an unguarded area.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/17/4-29/ 4.29]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Devastating Uppercut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Devil’s Luck]&lt;br /&gt;
|Makes the User insanely lucky.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/26/1-01-c/ 1.01 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Directional Sound]&lt;br /&gt;
|Funnels sound in a specific direction.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dirty Feint]&lt;br /&gt;
|Throws a twisting punch.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/01/7-11/ 7.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Disable Friendly Fire]&lt;br /&gt;
|A capstone skill that completely disables damage from self inflicted or allied attacks.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Disadvantaged Renegotiation]&lt;br /&gt;
|Allows for a pause in any negotiations to refocus regardless of how they are currently going. This Skill forces both parties to continue later unless the Skill can be forcefully resisted.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/16/7-07/ 7.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Disarm the Foe]&lt;br /&gt;
| Forces the target to drop their weapon.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/20/9-09-p/ 9.09 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Disarming Strike]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Discerning Clientele]&lt;br /&gt;
|A [Merchant] Skill that influences the type of customers that will come to the Skill owner&#039;s shop.&lt;br /&gt;
|[https://wanderinginn.com/2019/03/26/6-02/ 6.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Disease Detector]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/05/10/7-22-d/ 7.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dizzying Shieldbash]&lt;br /&gt;
|A shield-strike that momentarily dizzy the opponent.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/27/8-76-b/ 8.76 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doomshaker Blow]&lt;br /&gt;
|Charges around the User striking attack in a pall of dark energy, and when it strike at, the air fracture and spread outwards, crushing everything the shockwave touched.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/01/8-54-h/ 8.54 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Arrow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Cut]&lt;br /&gt;
|Enables the User to make two cuts near instantly.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/26/4-39-g/ 4.39 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Potency]&lt;br /&gt;
|The next potion drunk will have double the effect.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Shot]&lt;br /&gt;
|Allows the User to shoot two arrows simultaneously.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/21/4-30/ 4.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Slash]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Step]&lt;br /&gt;
|Literally double the User running speed, allowing them to make every step they take cover twice the distance.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/18/2-14/ 2.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Strike]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Double Tap]&lt;br /&gt;
|Fires two bullets with one shot of a gun.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Acceleration]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Collection (Ants)]&lt;br /&gt;
|Doubled the collection of an ant hive by making the ants collect nearly twice the amount of resources, and the queen ant produce double the amount of offsprings.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Efficacy]&lt;br /&gt;
|Dobles the effects of alchemical brew.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Impact]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Range]&lt;br /&gt;
|Doubles firing range.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Velocity]&lt;br /&gt;
|Doubles the speed of a projectile fired, shoot, or thrown.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Doubled Volley]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Drain Death Mana]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dual Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/15/7-12-g/ 7.12 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dulav-ra: Tetrad of the Solar Aura]&lt;br /&gt;
|A martial art Skill that enables four simultaneous Aura-infused punches that are hot enough to melt steel.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Durable Picks]&lt;br /&gt;
| Pickaxes are more endurable.&lt;br /&gt;
|[https://wanderinginn.com/2019/03/26/6-02/ 6.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dust Bomb]&lt;br /&gt;
|Creates dust explosion.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Dust Kick]&lt;br /&gt;
|The User dug their foot into the ground and then kicks up a wall of dust over at the target.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/18/8-31/ 8.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Duststorm Kick]&lt;br /&gt;
|Causes a large storm of dust to form when the User kicks.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/27/6-41-e/ 6.41 E]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Each Death, Another Breath]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eagle Eyes]&lt;br /&gt;
|Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Earmarked Funds – Recompensation]&lt;br /&gt;
|A Monetary Skill were the User can produce money from anywhere, even from empty air, by generating them from the profits of the company itself.&amp;lt;br /&amp;gt;As these funds are project-depending, they are unable to be spent unless it’s used in certain ways, like for recompensation of the employees.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Earpiercing Whistle (Hostiles)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Earthshaker&#039;s Blow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ease Your Burdens]&lt;br /&gt;
|The User relieves some of someone else burdens, like exhaustion, footsore, aching joints and tiredness, by taking them into themselves.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Pisces]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Echoing Strings]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&amp;lt;br /&amp;gt;Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&amp;lt;br /&amp;gt;If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
|A Kingdom-wide Edict Skill with purifying effects.&amp;lt;br /&amp;gt;Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influences both internal and external, for example, by calming those who find themselves plagued by sadness or fury without reason.&amp;lt;br /&amp;gt;Its disadvantage is that it is too pure. Because it makes things too calm, such as having no harsh weather or storms, no great excitement, and the people being unable to tell a lie, it can become unbearable for the subject population.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Edict of the Blooded]&lt;br /&gt;
|A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&amp;lt;br /&amp;gt;Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Efficient Metabolism]&lt;br /&gt;
|Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/31/interlude-two-rats/ Two Rats]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Run]&lt;br /&gt;
|Conserved the User stamina and allows the User to run far further before needing a stamina potion.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/19/7-00/ 7.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ego is Weight]&lt;br /&gt;
|Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/22/6-27-m/ 6.27 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eidetic Memory]&lt;br /&gt;
|A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eidetic Spell Memory]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/02/23/7-09-k/ 7.09 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eighteen Minutes of the Secretary]&lt;br /&gt;
|A Temporal Skill that grants the User 18 minutes of free time to organize and plan while everything else is motionless, even on a battlefield.&amp;lt;br /&amp;gt;This Skill is an inferior version of the [Hour of the Secretary] Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Electric Chords]&lt;br /&gt;
|While playing musical string instruments the User can conjure Lightning from the strings. The conjured Lightning is harmless to the User.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Elephant’s Strength]&lt;br /&gt;
|A Strengthen Skill that temporary makes the User as Strong as an Elephant. The effect is only temporary, and last only for a few minutes (like 8 minutes).&amp;lt;br /&amp;gt;The Strength given by this Skill is far stronger that even the [Enhanced Strength] Skill which falls behind it.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Elephantslayer’s Thrust]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eleventh Hour Wheels]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/13/7-46-k/ 7.46 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Elk’s Run]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Empower Officer: (&#039;&#039;Person&#039;&#039;)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Endowment of the Thief]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Energizing Touch]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Agility]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Durability – Oars]&lt;br /&gt;
|Increases the durability of the Oars the User is using.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/13/6-07-d/ 6.07 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Edge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Hide]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Impact]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Intelligence]&lt;br /&gt;
|Increases the intelligence of the User or the User&#039;s pet.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/16/6-08/ 6.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Movement]&lt;br /&gt;
|Increases the movement speed and control of the User.&lt;br /&gt;
|[https://wanderinginn.com/2016/09/25/1-17/ 1.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Seasoning]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Shields]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Speed]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Increases the User strength permanently.&amp;lt;br /&amp;gt;[Greater Strength] is its upgraded version.&lt;br /&gt;
|[https://wanderinginn.com/2017/01/01/1-10-r/ 1.10 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Strength: Throwing]&lt;br /&gt;
|Increases the User throwing strength.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Thread]&lt;br /&gt;
|Makes thread handled by the User have the strength to stich up damaged organs.&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-01-d/ 1.01 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enhanced Toughness]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enraging Taunt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Enriched Recipes]&lt;br /&gt;
|Cooking Skill in which if the User has the right ingredients, they can make a ‘meal’ better than just the component parts.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Establish Bond]&lt;br /&gt;
|Helps endear the User to potential pets. Not always effective.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/15/7-12-g/ 7.12 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
|Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Dodge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/09/7-61/ 7.61]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Flip]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Leap]&lt;br /&gt;
|A dodging Skill to avoid damage by jumping in different directions. Can be used on horseback to transfer the skill to both User and horse.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Maneuver]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Roll]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Scamper]&lt;br /&gt;
|Allow the User to avoid obstacles while running.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/23/8-66/ 8.66]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
|Forewarns targeted allies of damage in the near future.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/02/4-41-l/ 4.41 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evasive Turn]&lt;br /&gt;
| A Skill that helps the User turn ships or other vehicles quickly.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Even Footing]&lt;br /&gt;
|Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
|[https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ever-Prepared, Ever-Vigilant. Ever Armed]&lt;br /&gt;
|Summons the weapons and armor of the user onto them. They can be summoned even in [[Kasignel]].&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Everyday Prop]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/07/7-50/ 7.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Everything Has a Price]&lt;br /&gt;
|Forces someone to give the price of their possessions.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Evil Eye]&lt;br /&gt;
|A glare that may not be a real Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/16/6-08/ 6.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Exceed Yourself, Suffer Later]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Excuse My Failings]&lt;br /&gt;
|Allow the User to excuse themselves from minor slips without consequence.&amp;lt;br /&amp;gt;The effect can be applied Twiceover to double its effect.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Exhaustive Memory]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Expanded Cargo Hold]&lt;br /&gt;
|Increases the interior storage of a ship&#039;s cargo hold to be larger than the dimensions of the ship should allow.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/22/interlude-strategists-at-sea-pt-2/ Strategists at Sea (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Expanded Lungs]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/06/14/7-29-b/ 7.29 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expanded Range]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Expeditious Retreat]&lt;br /&gt;
|A Movement Skill that allows the User and their company to retreat at speed.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Expeditious Traveller]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/19/8-47-h/ 8.47 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
|Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/26/interlude-krshia/ Krshia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| A very high level skill that greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
|[https://wanderinginn.com/2017/07/04/2-34/ 2.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert’s Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Exit Negotiations]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extended Aura: Gravity Well]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extended Reach]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extended Reach: Three Feet]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extended Blade]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/05/7-39-a/ 7.39 A]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extended Strike]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extended Sweep]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extra Spice]&lt;br /&gt;
|Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/03/15/7-12-g/ 7.12 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Extreme Reaction: Dodge]&lt;br /&gt;
|A Passive Skill were the user instantly dodges an upcoming danger.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
|The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eyes In The Back]&lt;br /&gt;
|The User has a vague sense of what was behind them.&amp;lt;br /&amp;gt;The User can’t see details, but could easily spot anyone running in a hurry.&lt;br /&gt;
|[https://wanderinginn.com/2020/06/10/7-28/ 7.28]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/05/16/interlude-senior-guardsman-relc/ Senior Guardsman Relc]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eyes of Appraisal]&lt;br /&gt;
|Allows the User to appraise someone and see their Classes, Levels and Skills.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/16/7-07/ 7.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eyes of Many]&lt;br /&gt;
|The User can see through the eyes of the animals under them like a flock of birds, and act in concert.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/24/6-40-e/ 6.40 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Personality]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eyes of Talent]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eyes of the Bandit Lord]&lt;br /&gt;
|A [Bandit Lord] Skill which gives a direct view of the enemies, even in battle.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Eyes of the Wyrm]&lt;br /&gt;
|Allow the User to see the same way as a [[Wyverns|Wyrm]], like being able to see and communicate with ghosts.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fact Check]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Faint Presence]&lt;br /&gt;
|A weaker, passive version of [Conceal Presence].&lt;br /&gt;
|[https://wanderinginn.com/2019/04/06/6-05-d/ 6.05 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fair Share]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Faith is My Strength]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fake Dismemberment]&lt;br /&gt;
|Causes a temporary body parts dismemberment for 5 minutes. Effect includes realistic smell and viscera until the 5 minutes have passed.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fake Smile]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/07/15/2-37/ 2.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[False Orders]&lt;br /&gt;
|Send orders to forces that are not under the User command, by fooling them that the orders came from their commander.&amp;lt;br /&amp;gt;The User can effect these forces from a distance and without uttering a word.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fame Is My Magic]&lt;br /&gt;
|The User turns all their accumulated fame and attention they had, into magic to fuel their Spells/Skills.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Famous Name]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Far Riders]&lt;br /&gt;
|Allows a group of horse riders to move across long distances at a speed that outpaces unskilled horses regardless of the type or stamina of the horse.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/22/5-48-g/ 5.48 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Farseeker Arrows]&lt;br /&gt;
|Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Farshot Mastery]&lt;br /&gt;
|A passive Archering Skill which assists in hitting distant targets.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/08/4-33/ 4.33]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Backstep]&lt;br /&gt;
|The User retreats fast away with a backward step.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Boiling]&lt;br /&gt;
|Cooking Skill that speeds up the time of cooking food in boiling heated water.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Drying]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/01/10/8-00/ 8.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Growth]&lt;br /&gt;
|Accelerates the growth of plants.&lt;br /&gt;
|[https://wanderinginn.com/2019/07/27/6-34-e/ 6.34 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Feet]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Leg Sweep]&lt;br /&gt;
|A variation of the traditional [Leg Sweep] in which the User performed the Skill faster.&amp;lt;br /&amp;gt;It could take down even High-level individuals if they weren’t careful, and it is definitely useful in a scuffle.&lt;br /&gt;
|[https://wanderinginn.com/2021/01/17/8-02/ 8.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fast Stitching]&lt;br /&gt;
|Makes the skillholder faster at stitching.&lt;br /&gt;
|[https://wanderinginn.com/2016/10/16/1-21/ 1.21]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fate, I Take the Other Path]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Favor of the King]&lt;br /&gt;
|A Skill that gives a powerful aura to the Kingdom&#039;s Champion as well as giving helpful temporary skills among other effects.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fear Me, Your Mortality]&lt;br /&gt;
|A Fear Skill that gives fear to anyone caught in the radius of the User aura, by making them realized their fragile existence and flee in terror, rather than confront the User.&amp;lt;br /&amp;gt;This Skill only effects beings that haven’t master their emotions, like most monsters, or people who had just been demoralized, and therefore doesn’t effect beings who did.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fearless Charge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Feel the Rhythm]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/10/8-16/ 8.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Feet of Stone]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Feint Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fencer’s Lunge]&lt;br /&gt;
|A large lunge forward spanning multiple feet followed by a lightning fast thrust.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fencer’s Riposte]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ferocious Command]&lt;br /&gt;
|Commanding Skill that sends the User&#039;s forces into a berserk fury, with their tendons and muscles bulging, as they move forwards to follow the command given to them.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Field of Preservation]&lt;br /&gt;
|Area Skill which makes an area act as though under the effects of preservation runes. Soufflés are immune to this effect.&lt;br /&gt;
|[https://wanderinginn.com/2017/11/28/3-33/ 3.33]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2018/07/28/5-07/ 5.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fields of Bounty]&lt;br /&gt;
|Increases the output of farms within the User territory.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/24/6-47-e/ 6.47 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fight Like You Mean It]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fill the Sails]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Finer Thread]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ The Tribes of Izril]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Find Roads Less Travelled]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fire Magnet]&lt;br /&gt;
|Attracts incoming fire projectiles to the User.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fire’s Fuel (Mundane)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[First Forwards, First Out]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/07/19/9-08/ 9.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[First Reasonable Offer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/05/7-32-d/ 7.32 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[First Strikes]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/12/08/5-44/ 5.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[First to Battle]&lt;br /&gt;
|A speed boosting Skill used by [Knights].&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fists of Iron]&lt;br /&gt;
|The User punches as hard as a heavyweight while maintaining the speed of a significantly lower weight class.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/24/7-24/ 7.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fit to Form]&lt;br /&gt;
|The User can adjust a wearable item to be perfectly fittable for themselves or others.&amp;lt;br /&amp;gt;Has a limited amount of usage before going on cooldown.&lt;br /&gt;
|[https://wanderinginn.com/2021/09/19/8-42/ 8.42]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flag: Inspiring Sight]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Blade]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Blow]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Cut]&lt;br /&gt;
|A swordsman&#039;s skill that produces a lightning fast slash. This skill can be adjusted mid-swing at high levels and is generally considered a higher level attack.&lt;br /&gt;
|[https://wanderinginn.com/2018/07/17/5-02/ 5.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Hands]&lt;br /&gt;
|Causes the hands of the User to blur with high speed allowing for very quick and precise actions.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/06/1-05-d/ 1.05 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Kick]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/01/7-11/ 7.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Lunge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Memorization: Literature]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Punch]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Sparks]&lt;br /&gt;
|The User can conjure sparks to ignite fire.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Strike]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Unsheathe]&lt;br /&gt;
|Have the User sheathed sword, unsheathe itself and spring into their hand.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flash Wings]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific Spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 5.37 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Attempt]&lt;br /&gt;
|Allows the User to do a single task to the best of their physical/magical ability.&amp;lt;br /&amp;gt;There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned.&amp;lt;br /&amp;gt;Can be activated once every 6 hours.&lt;br /&gt;
|[https://wanderinginn.com/2018/10/06/5-26-l/ 5.26 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Cut]&lt;br /&gt;
| Allows the User to make incisions far more easily.&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-01-d/ 1.01 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Defence]&lt;br /&gt;
|Pushes the User beyond their limits to make a perfect block or deflection against a strike, regardless of the power behind it.&lt;br /&gt;
|[https://wanderinginn.com/2018/10/09/5-27/ 5.27]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Dodge]&lt;br /&gt;
|Allows the User to perfectly dodge any strike or attack if they are aware of it and it is within their physical abilities.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/01/1-02-d-2/ 1.02 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Parry]&lt;br /&gt;
|Performs a parry to the best of the User&#039;s ability.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Stride]&lt;br /&gt;
|A Running Skill that fixes any inaccuracies in the User&#039;s gait.&lt;br /&gt;
|[https://wanderinginn.com/2017/06/11/2-29/ 2.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flawless Strike]&lt;br /&gt;
|Pushes the User beyond their limits to make a perfect strike against an opponent.&lt;br /&gt;
|[https://wanderinginn.com/2018/10/09/5-27/ 5.27]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fleet Foot]&lt;br /&gt;
|A tribe Skill that lets chieftains make their entire tribe move faster for extended periods of time.&lt;br /&gt;
|[https://wanderinginn.com/2017/11/07/3-31-g/ 3.31 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleetwind Feet]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flicker Charge]&lt;br /&gt;
|Causes the entire army under the User&#039;s command to disappear for a millisecond and reappear forwards after a charge.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flicker Dodge]&lt;br /&gt;
|The User and their mount disappear for a millisecond to dodge an attack.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flicker Onslaught]&lt;br /&gt;
|Most similar to other Flicker Skills like [Flicker Dodge] except that this Skill continues to activate for multiple attacks at once.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/18/6-26/ 6.26]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flicker Step]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 5.37 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flicker Theft]&lt;br /&gt;
| Allows the User to steal something at great speed.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/24/8-39/ 8.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Floor of Impalement]&lt;br /&gt;
|A ship Skill that causes a section of the Skill User&#039;s deck to erupt with six feet tall spikes.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
|Causes the User to strike rapidly using a bladed weapon.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/09/5-58/ 5.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flurry of Blows]&lt;br /&gt;
|Causes the User to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
|[https://wanderinginn.com/2019/03/02/interlude-5/comment-page-1/ Interlude 5]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flurry Strikes]&lt;br /&gt;
| Causes the User to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 5.37 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flying Hooves]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/29/7-37/ 7.37]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flying Jump Kick]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Flying Kick]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Focus Fire]&amp;lt;br /&amp;gt;[Focused Fire]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Focus of Ire]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/29/7-37/ 7.37]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Focus, Class]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/09/10/9-15-vm/ 9.15 VM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Foe Sensor]&amp;lt;br /&amp;gt;/ [Battlefield – Foe Sensor]&lt;br /&gt;
|The User can calibrated this Skill to sense specific enemies of their choosing, which then shows how many and were they are in the User&#039;s head.&amp;lt;br /&amp;gt;This User can sense the targets even through the ground and smoke.&amp;lt;br /&amp;gt;At High-Level this Skill can detect an ‘enemy’ within 4 miles of the User position.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
|The User can looks for nearby enemies and identify their number and approximate size.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Follow My Back]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/10/8-78-f/ 8.78 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Follow the Story]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/19/8-47-h/ 8.47 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Footwork: Half-circle Reposition]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[For Every One That Falls, Our Scales Grow Stronger]&lt;br /&gt;
|Strengthens the scales of scaled-forces, like Lizardfolk and Drakes, under the User command for every casualties suffered, making them progressively tougher.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[For Every Soul I Entertain, Goodwill Remains]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[For Your Ears Only]&lt;br /&gt;
|The User can engulf a few individuals in this Skill so that only they can hear the User voice.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/12/8-69-te/ 8.69 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Force Palm]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/01/17/8-02/ 8.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Forced Removal]&lt;br /&gt;
|At the User will an invisible force picks the Person for removal up and throw them out from the User&#039;s establishment.&lt;br /&gt;
|[https://wanderinginn.com/2021/09/04/8-41/ 8.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Foreign Lands Training (Landscape)]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/07/13/8-30/ 8.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Foresight]&amp;lt;br /&amp;gt;(Injury, Mortal Wound)&lt;br /&gt;
|A Sensing Skill that allow the User to predict something in the next few moments.&amp;lt;br /&amp;gt;Can have varies other variations with more focused predictions, which are:&amp;lt;br /&amp;gt;&#039;&#039;&#039;Injury&#039;&#039;&#039;&amp;lt;br /&amp;gt;Predict that the User is going to receive an Injury in the next few moments. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mortal Wound&#039;&#039;&#039;&amp;lt;br /&amp;gt;Predict that the User is going to receive a Mortal Wound in the next few moments.&lt;br /&gt;
&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Formation: Accelerate]&lt;br /&gt;
|Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Formation: Anchors of Lead]&lt;br /&gt;
|Increasing the defence and weight of all the combatants in a formation under the User command, which makes them difficult for the enemy forces to charge and push trough.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Formation: Dodge]&lt;br /&gt;
|Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/03/4-25-n/ 4.25 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Formation: Reinforced Armor]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fortified Shields]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Four Good Lies]&lt;br /&gt;
|Allows the User to lie four times in one week that will bypass all checks from truth stones and spells.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/16/7-07/ 7.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fourfold Petting]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/06/07/9-01/ 9.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fourfold Strike]&lt;br /&gt;
|A sword or lance attack that strikes out 4 blows at once.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Free Cut]&lt;br /&gt;
|Allow the User to perform an unstoppable cut with a sharp edge weapon without having to touch their opponent with it.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Freeze, Criminal]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/02/7-38/ 7.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Frenzy Cuts]&lt;br /&gt;
| A wilder version of [Flurry Blades].&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 5.37 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Friend of Fur]&lt;br /&gt;
|Makes furry animals friendly to the User.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Friend-And-Foe Vision]&lt;br /&gt;
|Renders an entire unit under the User command to be able to see who is the enemy and who is an ally.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/27/8-76-b/ 8.76 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Frozen Quickshape]&lt;br /&gt;
|An Ice Mages Skill that allows the Caster to change the shape of their Ice faster.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Full Armor Onslaught]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Full Body Throw]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Full of Ink]&amp;lt;br /&amp;gt;[Tribe: Full of Ink]&lt;br /&gt;
|Makes ink supplies last longer without needing to replenish their ink often.&amp;lt;br /&amp;gt;Can be obtained as a Tribe-Skill to apply its effect to the Tribe’s ink supplies.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/23/8-66/ 8.66]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Full Power Blow]&lt;br /&gt;
|An attack that uses the maximum possible power that the User can physically handle.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Full Power Throw]&lt;br /&gt;
|A throw that uses the maximum possible power that the User can handle.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Full-Weight Counter]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/17/8-13-f/ 8.13 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fungoid Harvester]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Charge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Furious Hunt: Hyenas]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Furious Rage]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Fury Strength]&lt;br /&gt;
| Greatly increases the User&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/03/5-34/ 5.34]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Future Negotiation]&lt;br /&gt;
| The User Forcefully delays a negotiation for a later date.&amp;lt;br /&amp;gt;Doesn&#039;t work on High-Level Individuals.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Gale Wings]&lt;br /&gt;
|Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
|[https://wanderinginn.com/2019/10/12/6-48-t/ 6.48 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Gaping Bite]&lt;br /&gt;
|Horror Skill which modifies the User&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
|[https://wanderinginn.com/2017/09/27/3-17-t/ 3.17 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Garden of Sanctuary]&lt;br /&gt;
|Gives the User access to a secure and magical garden.&amp;lt;br /&amp;gt;For More Info See [[Garden of Sanctuary|Here]]&lt;br /&gt;
|[https://wanderinginn.com/2020/02/16/7-07/ 7.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Gazelle’s Leap]&lt;br /&gt;
| Allow the User to be able to Leap like a Gazelle.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Get in Formation]&lt;br /&gt;
|A commanding Skill that that assists the forces under the User command to get into proper formation.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Get Off My Ship]&lt;br /&gt;
|Forcibly removes someone by sending them flying off from the User ship.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ghost’s Hand]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Giant’s Hammer]&lt;br /&gt;
|Make an empowered hammer strike.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Giant’s Kick]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Giant’s Parry]&lt;br /&gt;
|A Defensive Skill that allows the User to parry massive attacks.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Giant’s Sword]&lt;br /&gt;
|Super sizes the Users blade, the result depends on level, can result in a blade worthy of Giants.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/15/7-35-c/ 7.35 C]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Giants on the March]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Gift of Friendship: Keener Hearing]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ The Tribes of Izril]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gift of Friendship: Sharper Scents]&lt;br /&gt;
| The User has a sense of smell as good as a Gnoll.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/23/9-10-w/ 9.10 W]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Glaciersheet Ice]&lt;br /&gt;
|An Ice Mage Skill that make the Caster Ice tougher.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
|Allows the User to move smoothly across rough terrain, namely non-ballroom floors.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/22/6-27-m/ 6.27 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Glittering Cut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Glorious Charge]&lt;br /&gt;
|Makes the User&#039;s subordinates lighter, faster, and stronger as they charge the enemy.&lt;br /&gt;
|[https://wanderinginn.com/2017/05/26/2-24/ 2.29]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Glove Grip]&lt;br /&gt;
|Gives the Users hands similar tensile strength to toughened leather.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Golden Investment]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Golden Rays of Rhir]&lt;br /&gt;
| Shoots multiple large rays from the skies that turn the Target&#039;s skin into gold, to severely hurting them. Sacrifices the User&#039;s gold to activate.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Good Luck Charm]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Gore Splash]&lt;br /&gt;
|Causes a struck body to explode, throwing gore everywhere.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/01/5-42/ 5.42]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Gorecut Step]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grace of the Bastille]&lt;br /&gt;
|A Defensive Skill that can affect an entire army to defend with unnatural skill for 1 minute.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Graceful Step]&lt;br /&gt;
| Allows the User to move gracefully.&lt;br /&gt;
|[https://wanderinginn.com/2017/09/19/3-14/ 3.14]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gracious Invitation]&lt;br /&gt;
| Forcibly invite someone in a courteous way to come and stay at the User demands. It also force that person to politely answer back.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/24/7-24/ 7.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
|Extends a strike attack a great distance beyond the blade with the force of a greatsword.&amp;lt;br /&amp;gt;Can also be used on a smaller weapon, like a dagger, to give it the same wide arc and force.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grand Theatre]&lt;br /&gt;
|A Dimensional Skill that transforms/extends a room after a certain point, to that of a spacious theatre room, roughly 3 times the size of an inn common room, using some form of spatial warping that repeats tself, minus the windows. How it would apply in other scenarios is unknown.&lt;br /&gt;
|[https://wanderinginn.com/2018/07/21/5-04/ 5.04]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Granite Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Granite&#039;s Armor]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/07/19/9-08/ 9.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grasshopper’s Run]&lt;br /&gt;
|Allow the User to run as if they were falling, pushing off the ground in bigger leaps and bounds as they leapt, and perform amazing flips. The User can also jump really high.&amp;lt;br /&amp;gt;The Skill also partly makes the User much more fearless of the terrain they are running on so that they don&#039;t slow down from minor obstacles.&amp;lt;br /&amp;gt;The User need to at least know how to do a tight front-flip in order to be able to learn this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/18/8-31/ 8.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Great Enemy: Goblin]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/11/13/5-37-g/ 7.43 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Great Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Great Slash]&lt;br /&gt;
|Unleashes a powerful slashing attack that can severs the air and tears the ground.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/08/5-51-g/ 5.51 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Great Swing]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Agility]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Blessing of Armor]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Dodge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Endurance]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/04/13/6-07-d/ 6.07 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Far Cast]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Inebriated Strength]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Pain Tolerance]&lt;br /&gt;
|The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
|[https://wanderinginn.com/2017/04/26/1-01-c/ 1.01 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Resistance: Acid]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Resistance: Chronos]&lt;br /&gt;
|Grants the User greater resistance to Temporal/Time based alterations.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Resistance: Electricity]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Resistance: Fire]&lt;br /&gt;
|A Greater Fire Resistance Skill were it grants the User immunity from high temperature Fire and Heat.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Resistance: Poison]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Speed]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Strength]&lt;br /&gt;
|The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
|[https://wanderinginn.com/2017/01/01/1-10-r/ 1.10 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greater Toughness]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greenbane Arrow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/02/7-43-g/ 7.43 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grinder Teeth]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grip of Paralysis]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ground Dance: Taurus of the Desert]&lt;br /&gt;
|The User advanced in a savage series of attacks that are less like a combo of punches and more like a series of fast flowing moves, with each punch, kick, and blow designed to hammer the opponent in the face, chest, stomach and legs.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grounded Advance]&lt;br /&gt;
|Make the forces under the User command immune to Lightning Spells.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Grudgescent Terrier]&lt;br /&gt;
|The User can sense if someone is guilty of any of the User&#039;s justified grudge of a particular case towards them or their associates.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Group: Speed Raiders]&lt;br /&gt;
| The User makes a group of raiders under their command faster, to the point that to them it feels as if everything move a bit slower.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/22/8-38-h/ 8.38 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Guaranteed Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hail of Bolts]&lt;br /&gt;
|A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
|[https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Projectiles]&lt;br /&gt;
|Throws upwards of 30 projectiles in one throw. The amount may vary based on the level of the User.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Half-Circle Reposition]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Half-Giant’s Launch Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Half-Giant’s Stride]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
|[https://wanderinginn.com/2017/02/15/1-01-h/ 1.01 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hammer Kick]&lt;br /&gt;
|Greatly increases the power of a single kick&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hammering Blows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Harassing Fire: Arrows of Slow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Harried Gallop]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hawk Eyes]&amp;lt;br /&amp;gt;[Hawk’s Eyes]&lt;br /&gt;
|Grants eyesight similar to a hawk&#039;s vision.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/28/8-33-r/ 8.33 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [He Felt No Shame]&lt;br /&gt;
| Makes the User ignore their own shameful self.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/06/interlude-the-competition/ The Competition]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[He Fought With All His Pride]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[He Scratched Only Thread]&lt;br /&gt;
|Grants protection from lethal slash attacks, with only the user&#039;s clothes taking damage.&lt;br /&gt;
|[https://wanderinginn.com/2021/09/26/8-45-o/ 8.45 O]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Headhunter]&lt;br /&gt;
| Determine a person&#039;s value for a specialized recruitment service.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/08/6-23-d/ 6.23 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/09/21/6-46-e/ 6.46 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Healthy Rearing]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/10/14/3-23-l/ 3.23 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hear Me]&lt;br /&gt;
|Compels others to hear the user speaking above everyone else, even when out of earshot.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Heartbreaker Kiss]&lt;br /&gt;
|Causes an actual heartbreak as a projectile attack. Does not kill the target.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/22/6-27-m/ 6.27 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hearts of Courage]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Heavyweight Punch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Heightened Reflexes]&lt;br /&gt;
| Enhances reflexes and nimbleness&lt;br /&gt;
|[https://wanderinginn.com/2020/07/12/7-34-c/ 7.34 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hemostatic Pause]&lt;br /&gt;
|Stops bleeding from the area for a short span.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/06/1-05-d/ 1.05 D]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Here, And Everywhere I Rule]&lt;br /&gt;
|&lt;br /&gt;
*Kingdom-bulding Skill that copies and spreads improvements made to one part of the kingdom to the rest of it.&lt;br /&gt;
*It requires the gold, materials, and workers needed to create those improvements, but towns under the User&#039;s control will automatically implement them. The improvements must be simple, so that they can be made by common crafters and not just by higher-leveled specialists with specific Skills.&lt;br /&gt;
*It does not work on enchantments, architecture, or livestock breeding.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2022/07/02/9-04/ 9.04]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Heroic Tolerance: Alcohol]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[High Jump]&lt;br /&gt;
|User jumps significantly higher than normal.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/06/7-44/ 7.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Highlight Target]&lt;br /&gt;
|The User mark someone that they can see as a Target to be attacked. The Skill-marked Target glows while under this Skill effect.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hill Ogre’s Smash]&lt;br /&gt;
|Strength of a hit is that of a Hill Ogre.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [His Hat Held Wrath]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hob’s Strength]&lt;br /&gt;
|Confers the strength of a Hobgoblin.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hold the Line]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/07/07/4-49/ 4.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Holy Radiance]&lt;br /&gt;
|The User body shines in a brilliant glowing light for their allies, and a blinding light for their enemies, that is so bright that it destroyed their vision.&amp;lt;br /&amp;gt;Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Arc]&lt;br /&gt;
|Causes an arced throw to arc towards the target as if homing in.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/13/7-46-k/ 7.46 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Homing Arrows]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Homing Kick]&lt;br /&gt;
|A Kicking Skill that makes something the User had kicked homing to were the User intended.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Homing Shot]&amp;lt;br /&amp;gt;[Homing Shots]&lt;br /&gt;
|Causes arrow, bolt or bullets to curve towards the target as if homing in.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/08/4-33/ 4.33]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Homing Spell]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Honor’s Shield – Single Use]&lt;br /&gt;
| Protects the User from any dishonourably attacks once.&lt;br /&gt;
| [https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Honorguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hook Punch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Horrendous Weather]&lt;br /&gt;
|Calls hazardous weather of heavy rain and thunderstorms.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hot Enough For You]&lt;br /&gt;
|Allow the User to cook spicy food that is comfortably hot enough for each consumers.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hour of the Secretary]&lt;br /&gt;
|A Temporal Skill that grants the User an Hour of free time to organize and plan while everything else is motionless, even on a battlefield.&amp;lt;br /&amp;gt;Normally it is a Level 50 capstone Skill but it can also be obtained at Level 40, and has numerous applications, like instead of obtaining a full Hour of free time, you obtain less like 18 minutes, which in turn turns it into [Eighteen Minutes of the Secretary] Skill instead.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Huge Chomp]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Actor]&lt;br /&gt;
|Seemingly both a Class and a Skill that make the actor appear meeker and more humble.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/07/7-50/ 7.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Humble Presence]&lt;br /&gt;
|Makes the User seem less threatening.&lt;br /&gt;
|[https://wanderinginn.com/2017/10/07/3-21-l/ 3.21 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hundred-Foot Lunge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundredfold Arms Repair]&lt;br /&gt;
|Repair a hundred of the damaged mundane weapons each night.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hundredfold Stab]&lt;br /&gt;
|Lets the User stab someone or something a hundred times in a few moments.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hunter’s Quarry]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/06/08/6-23-d/ 6.23 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hurricane Stabs]&lt;br /&gt;
|Unleashes a flurry of thrusts.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hurricane Throw]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hydra’s Strikes]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Hygienic Hands]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-00-d/ 1.00 D]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Am Unmovable]&lt;br /&gt;
|Makes the User unmovable by vastly increase their defence to the point that they can brace a heavy assault charge, and not be uprooted from the spot.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Burned Brighter Ere I Fell]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/16/8-73-r/ 8.73 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Can Do Anything I Claim]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [I Can Shoot That]&lt;br /&gt;
|Nock and shoot with a bow, &#039;arrows&#039; that would normally fail to be used as normal arrows like a javelin, or a sword.&amp;lt;br /&amp;gt;The User has still to account for the form and weight of these &#039;arrows&#039; as if they are to heavy they drop if they don&#039;t adjust their aiming.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Carry My Mistress&#039; Burdens]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/26/8-82-pt-1/ 8.82 (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [I Fear No Flame]&lt;br /&gt;
|A Superior Fire Resistance Skill were it grants the User complete immunity from extreme temperature Fire and Heat, and even from Dragon’s Fire.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Forged in the Greatest Fire I Have Known]&lt;br /&gt;
|A Unique [Smith]’s Skill that Grants the User the power to produce extreme temperature Fire and Heat, high enough to melt Adamantium, in a range of a thousand feet around them.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Fought Against Five Alone]&lt;br /&gt;
|For a moment 4 other perfect copies of the User appear to fight beside the User.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Grew With Every Bite]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Left the Carrion None of Their Due]&lt;br /&gt;
|A Skill that doesn’t let the User and those under their command not permanently wound or killing their opponents by undoing ever inflicted wound or kill like;&amp;lt;br /&amp;gt;Having those who suffered wounds like, a severed limb still being there intact, but becoming limp and unresponsive until this skill effect ends.&amp;lt;br /&amp;gt;And those who have been killed like, being cut into bloody chunks, remaining whole and uncut, but going into an unconscious immobile unresponsive state. The &#039;dead&#039; would wake in exactly 24 hours from the moment the blow had happened.&amp;lt;br /&amp;gt;Only the opponents possessions, like armor and weapons, are not affected by this Skill, thus remaining damaged or destroyed.&amp;lt;br /&amp;gt;Also the &#039;dead&#039; opponents could still really die under other factors like, lack of oxygen.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Made a Copy]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Match Your Strength for Strength]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Moved Like Thunder]&lt;br /&gt;
|The User moves briefly at great speed like thunder.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Stabbed Everything I Saw]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Stepped Through the Mundane World]&lt;br /&gt;
|Allows the User to phase through the world, so that they can pass through a door without opening it, or walls.&amp;lt;br /&amp;gt;The passing transferring is fast, not slow.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ 8.76 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Struck Him Deaf]&lt;br /&gt;
|Randers a struck opponent by the User momentary deaf.&lt;br /&gt;
|[https://wanderinginn.com/2021/09/26/8-45-o/ 8.45 O]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Will Never Let You Go]&lt;br /&gt;
|Allow the User hand to keep gripping and tightening its hold on, no matter what, even if the hand has been severed from the User, and the digits been severed as well, the fingers keep tightening.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I’m As Good As You Are]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ice Magic Affinity]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Icon of Faith]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ignore Pain]&lt;br /&gt;
|A passive Skill that makes the User ignore any pain they may be in.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/10/4-27-h/ 4.27 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrated Point]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/09/10/9-15-vm/ 9.15 VM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Illustrator’s Vision]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/04/27/6-11/ 6.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Immobile Ranks]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Immobilizing Touch]&lt;br /&gt;
| The User can Immobilize someone after touching them for a few seconds depending on their level.&amp;lt;br /&amp;gt;High-level individuals will barely stop.&lt;br /&gt;
|[https://wanderinginn.com/2021/01/17/8-02/ 8.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Immunity: Alcohol]&lt;br /&gt;
|A toggleable Skill that can disable the drunken effects of alcohol.&lt;br /&gt;
|[https://wanderinginn.com/2017/03/04/1-45/ 1.45]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Immunity: Crossbow Bolts]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impact Charge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/02/01/4-08-t/ 4.08 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impact Headbutt]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impact Punch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impact Reflection]&lt;br /&gt;
|A [Driver] Skill that reverses the force of an impact towards the other party.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impact Rush]&lt;br /&gt;
|A charging Skill that knocks back opponents.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impact Spear]&lt;br /&gt;
|Increases the force of the User&#039;s spear thrusts.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impactful Blows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impartial Observer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/19/8-47-h/ 8.47 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Imperial Appraiser]&lt;br /&gt;
|Gives the User the ability to see flaws and hidden traits in most mundane items almost instantly.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/26/interlude-krshia/ Krshia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Imperial Aura]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/04/16/6-08/ 6.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Imperial Levy]&lt;br /&gt;
|A Skill that requests fighting forces from other towns or cities.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/15/4-35-e/ 4.35 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Implacable Demeanor]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Implacable Order]&lt;br /&gt;
|Gives an order that can not be argued with only accepted or refused.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/01/5-16-s/ 5.16 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Impossible Dodge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Improved Block]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Improved Bracing]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Improved Mana Circulation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Incendiary Fist]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Incisive Comment]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/11/16/6-57/ 6.57]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Increased Income]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/09/01/5-17-s/ 5.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Indefinite Flotation]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/14/interlude-the-rower-and-the-bartender/ The Rower and the Bartender]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Indefinite Marching]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Indirect Bombardment]&lt;br /&gt;
|A Skill that relies on the User&#039;s intelligence to perform physics calculations with ballistic weapons.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Goblins]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Indirect Hex]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Indomitable Will]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/02/07/1-41/ 1.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inebriated Toughness]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ingredients Sense (Minor)]&lt;br /&gt;
|Allowed the User to instantly know what edible things are around them.&amp;lt;br /&amp;gt;Although it has a range of about 5 feet, it still pickes up everything edible in the area.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/09/7-05-p/ 7.05 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ingredients Stabilization]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/06/28/9-03/ 9.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inheritance of the Bandit Lord]&lt;br /&gt;
|A [Bandit Lord] Skill in which at the moment of their dead they can send something by teleport it across vast distances to a specific person of their choosing.&amp;lt;br /&amp;gt;For a second the dying [Bandit Lord] will also see that person face as they receive the object.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Injury Sense]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-01-d/ 1.01 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn’s Aura]&lt;br /&gt;
|An Aura Skill that allows the User to control the area around their inn in ways that can help allies and impede enemies.&lt;br /&gt;
|[https://wanderinginn.com/2017/05/07/2-20/ 2.23]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Innate Spell: Detect Magic]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspection: Gold Collected]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inspiring Words]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Instant Retribution: Threat]&lt;br /&gt;
|Inflict immediate punishment to someone who made a threatening statement/action.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/31/8-50/ 8.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Insult to Injury]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/06/28/7-31/ 7.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Instantaneous Barrage (Phantom Arrows)]&lt;br /&gt;
|Commonly shortened to [Instantaneous Barrage], this Skill shoots a second wave of phantom arrows directly after the first real volley shot by allied forces.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Instantaneous Redirection]&lt;br /&gt;
|Instantly changes the direction of the User regardless of momentum and angle.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Instantaneous Reload]&lt;br /&gt;
|Reloads bows or crossbows of allied forces immediately using real arrows or bolts.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intensify Spell]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Interception Fire]&lt;br /&gt;
|The User fires a projectile in order to intercept the firing projectile of the opponent.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Intimidating Glare]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/09/09/3-11-e/ 3.11 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
|Possibly a joke Skill&lt;br /&gt;
|[https://wanderinginn.com/2017/06/18/2-30/ 2.37]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Intuition]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/04/12/2-10/ 2.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Invisible Bolt]&lt;br /&gt;
|Turns a fired crossbow or ballista bolt invisible.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Invisible Cast]&lt;br /&gt;
|Render a projectile thrown invisible.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Invisible Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Scales]&amp;lt;br /&amp;gt;[Ironscales]&lt;br /&gt;
| A Defensive Skill for Users that have a scaled body, like Drakes or Lizardfolk, which renders their scales much stronger and more resistant to harm.&amp;lt;br /&amp;gt;This Skill is a higher level version of [Thick Scales].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ironshell]&lt;br /&gt;
| A Defensive Skill for Users that have a shelled body, like Antinium, which renders their shell much stronger and more resistant to harm.&lt;br /&gt;
| [https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Iron Skin]&amp;lt;br /&amp;gt;[Ironhide]&lt;br /&gt;
|A Defensive Skill for Users that have a skinned body, like Humans, which renders their skin much stronger and more resistant to harm.&amp;lt;br /&amp;gt;This Skill is a higher level version of [Thick Skin].&lt;br /&gt;
|[https://wanderinginn.com/2016/09/14/1-14/ 1.14]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Iron Will]&lt;br /&gt;
|Renders User immune to most if not all fear effects.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Is It A Deal]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[It Hurts Less]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===J===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Jab Barrage]&lt;br /&gt;
|Attack Skill in which the User launches a flurry of stabbing attacks.&amp;lt;br /&amp;gt;If the attacks are successful, it can knock several opponents down or backwards.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Keen Blades]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/04/22/interlude-strategists-at-sea-pt-2/ Strategists at Sea (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Keen Eyes]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Keener Edge]&lt;br /&gt;
|A cutting Skill that makes an iron blade cut perfectly for the first few blows.&lt;br /&gt;
|[https://wanderinginn.com/2018/08/28/5-15/ 5.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Keep Up With Me]&lt;br /&gt;
| The User can have someone keep up their movement speed with them, even if they are slower than the User.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[King’s Bounty]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/08/05/3-01-e/ 3.01 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Kiss of the Viper]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Knight’s Challenge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/07/31/5-08/ 5.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Riposte]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Know Thy Audience]&lt;br /&gt;
|The User obtianes some informations from his audience, such as their true Identity and their Class.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/08/7-56/ 7.56]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Knuckles of Iron]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lance Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lance Thrust]&lt;br /&gt;
|The User thrust attack, which an be either with a lance or even a sword, has all the force of a charging [Knight] on horseback put into a fast blow.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lance: Touch of Age]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lancing Hydrastrike]&lt;br /&gt;
|A sword or lance attack that strikes out 8 superlative blows at once.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
|A piercing thrust attack.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/25/6-19-h/ 6.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Larger Livestock]&lt;br /&gt;
|A Skill for [Farmers] like Classes that makes the livestock under their care bigger.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launch Kick]&lt;br /&gt;
|A kicking skill that sends an enemy flying in the direction of the kick.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Launch Palm]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/11/12/6-56/ 6.56]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Law of the Inn]&lt;br /&gt;
|Force anyone to follow the Law in the User&#039;s Inn, like preventing a High Level Mage from casting an offensive spell.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/09/interlude-the-hangover-after/ The Hangover After]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lawbreaker’s Enemy]&lt;br /&gt;
|It gives the User an advantage in all ways against criminals.&amp;lt;br /&amp;gt;It doesn’t take into account the criminals status, just whether they broke laws.&amp;lt;br /&amp;gt;It would be even stronger on someone else, and poorly on someone who broke a few rules.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/31/interlude-two-rats/ Two Rats]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Layered Ward]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/11/18/wistram-days-pt-6/ Wistram Days (Pt. 6)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Leap of Death]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Leaping Fish Combo]&lt;br /&gt;
|Throws out a series of punches that mixed an upwards jab into the attack.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Leaping Strike]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Learn by Example]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/09/10/9-15-vm/ 9.15 VM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Leg Sweep]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Legendary Reputation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Legions of Steel]&lt;br /&gt;
|Turns the actual skin and scales of the User&#039;s army into steel. Any steel armor also becomes thicker.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
|Gives the User a bond to a creature that lets the User vaguely sense the creature&#039;s needs ie: hunger, pain etc.&lt;br /&gt;
|[https://wanderinginn.com/2017/09/09/3-11-e/ 3.11 E]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/04/16/6-08/ 6.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Dexterity]&lt;br /&gt;
|The User body becomes a little bit dexterous, allowing them to do backflips with ease and walk on the edge of rooftops with more grace.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/03/17/8-13-f/ 8.13 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Endurance]&lt;br /&gt;
|A passive Skill that helps the User&#039;s body sustain itself for longer periods of strenuous activity.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/04/2-08/ 2.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Explosive Resistance]&lt;br /&gt;
|Grants the User immunity from the force of small explosions.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Intuition]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/10/10/3-22-l/ 3.22 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Missile Defense]&lt;br /&gt;
|Slightly protects against arrows by having them swerve slightly off path.&amp;lt;br /&amp;gt;The Skill couldn’t block a direct shot, but it turned a lot of hits into grazes or misses.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Pain Tolerance]&lt;br /&gt;
|A passive Skill that helps wounded warriors keep fighting while wounded.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/10/4-27-h/ 4.27 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Resistance: Blades]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Resistance: Disease]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-00-d/ 1.00 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Resistance: Infection]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-00-d/ 1.00 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Speed]&lt;br /&gt;
|A passive Skill that makes the user a bit faster than they already are.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Stamina]&lt;br /&gt;
| A passive Skill that helps with sustaining a single activity for long periods of time.&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-01-d/ 1.01 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Strength]&lt;br /&gt;
|A Skill that gives the User a bit of enhanced strength.&lt;br /&gt;
|[https://wanderinginn.com/2017/01/01/1-10-r/ 1.10 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Toughness]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/10/26/3-27-m/ 3.27 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lesser Wisdom]&lt;br /&gt;
|A passive Skill that helps the User comprehend and innovate better.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Let’s Make a Deal]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lifeburning Flames]&lt;br /&gt;
|The User generates the pure essence of flames that burns everything, by sight alone.&amp;lt;br /&amp;gt;This fire is so hot and pure that the Fae stirred at it, and even a hundreds of miles away, it can wake a Dragon, and all [Pyromancers] and the likes in the distance can feel it&#039;s heat.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lighter Armor]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
|Gives the User a burst of speed on horseback or as a centaur.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/27/6-41-e/ 6.41 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lightning Hooves]&lt;br /&gt;
|Similar Skill to [Lightning Gallop] that effects multiple people/horses.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/08/5-51-g/ 5.51 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lightning Jab]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
|Calls down lightning through the use of music. Can be bolstered by other storm and lightning based spells.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lightning Slash]&lt;br /&gt;
|An attack that sends actual lightning coursing through the enemies body along with the slash.&lt;br /&gt;
|[https://wanderinginn.com/2018/07/07/4-49/ 4.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lightning Sprint]&lt;br /&gt;
|Gives the user an immense burst of speed.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/21/4-30/ 4.30]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lightsoaked Armaments]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lightweight Craft]&lt;br /&gt;
|A boat specific Skill that makes the vehicle lighter.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/13/6-07-d/ 6.07 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like a Lion, He Leapt]&lt;br /&gt;
|Allows the User to leap high overhead into the air in a single jump until they reach the zenith of the arc and then fall like a meteor towards their designated spot.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/01/8-54-h/ 8.54 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Memory]&lt;br /&gt;
|Gives the User the ability to recollect memories and emotions in the form of a flame with different colors and effects. Each flame has a different purpose and the Skill will find different flames for each User of the Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/22/7-01/ 7.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Limited Regeneration]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Limited Telepathy]&lt;br /&gt;
|The User and their Target are able to tell a bit of what each other are thinking. This enables them to communicate a little bit without actualy talking.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/19/8-23/ 8.23]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Line-Ender Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lineholder Formation]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/06/08/6-23-d/ 6.23 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lingering Presence]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/09/01/5-17-s/ 5.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Linked Skill: (&#039;&#039;Skill&#039;&#039;)]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Linked Skill: [Combat Vanish]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Linked Skill: [Massed Strikes]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Locate Number]&amp;lt;br /&amp;gt;[Locate Number: (&#039;&#039;Number&#039;&#039;)]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Long Backstep]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Long Ear]&lt;br /&gt;
|Gives the User long range hearing.&lt;br /&gt;
|[https://wanderinginn.com/2018/08/14/5-11-e/ 5.11 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Long Uppercut]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Long-Range Command]&lt;br /&gt;
|Gives the User the ability to be heard for great distances similar to using a megaphone.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Long Range Shot]&lt;br /&gt;
|Lets the User fire a bow or crossbow at much longer distances.&lt;br /&gt;
|[https://wanderinginn.com/2018/05/08/4-33/ 4.33]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Longclaw Grip]&lt;br /&gt;
| The User reaches out further than they should be able to and is able to move with precision.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/11/7-57/ 7.57]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Longrange Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Longstep]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Loot Weighs Nothing]&lt;br /&gt;
| Anything the User has picked up as loot, be it objects or people, they can curry without being effecting by their weigh.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/24/8-39/ 8.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Loud Voice]&lt;br /&gt;
|The User can temporarily speak much louder than normal.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/25/1-00-c/ 1.00 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lover’s Lucky Charm]&lt;br /&gt;
|&#039;&#039;&#039;Conditional Skill&#039;&#039;&#039;...&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Low-born Militias]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/03/24/4-21-e/ 4.21 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Low-Grade Synthesis]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lucky Dodge]&lt;br /&gt;
|Gives the target or User an unnatural ability to dodge for a short time.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Strategists at Sea (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Lure Song]&lt;br /&gt;
|The User&#039;s singing or music acts as bait for the listener to lure them closer.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/03/6-61-l/ 6.61 L]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mace Art: Big Hammer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mach Punch]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mach Wings]&lt;br /&gt;
|Accelerates an airborne User.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Madman’s Sprint]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mageward Shield]&lt;br /&gt;
|The User Enchant a shield to be able to block Attack Spells, even if it&#039;s a [Siege Fireball].&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magic of Will]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magic Thought]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/02/23/7-09-k/ 7.09 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magic-Piercing Round]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magic-Water Solvent]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magical Cooking]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/05/07/2-20/ 2.23]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2017/09/23/3-15/ 3.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magical Grounds]&lt;br /&gt;
|Makes the ground in the User&#039;s territory and the buildings on top of it and its surrounding able to contain more magic, as if it were on a magical leyline.&lt;br /&gt;
|[https://wanderinginn.com/2017/11/28/3-33/ 3.33]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magical Specialization: Sand]&lt;br /&gt;
|The User becomes specialized in Sand type Spells.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/23/7-09-k/ 7.09 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magical Tutelage (Grand Magus)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magicguard Block]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Magnetic Pull]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/01/10/8-00/ 8.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magnified Training]&lt;br /&gt;
|Increases how fast the User learns while training.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/31/7-16-l/ 7.16 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Maintain the Pace]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Malady’s Cessation]&lt;br /&gt;
|Halts the advance of a Disease, allowing the immune system to fight it off.&amp;lt;br /&amp;gt;The Skill Effect only last for an Hour.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/10/7-22-d/ 7.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Malleable Metal]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/05/04/6-13-k/ 6.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mana Conversion – Sustenance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mana Pool]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/10/8-12-t/ 8.12 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mana Reserve]&lt;br /&gt;
|Provides the User with more reservoirs of mana to draw upon.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/23/7-09-k/ 7.09 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mana Well]&lt;br /&gt;
|Provides the User with a deeper reservoir of mana to draw upon.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mana Well (Earthen)]&lt;br /&gt;
|Provides the User with a deeper reservoir of mana to draw upon, as well as charging their mana through ambient Earth Magic.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Marathon Run]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[March of the Invincible]&lt;br /&gt;
|Empowers soldiers to a high degree.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Marionette’s Imitation]&lt;br /&gt;
|The User can act as someone&#039;s marionette, which allows that person to speak with the User voice, while the User moved their mouth in time to that person talking. The User can also feel how they should move their body-language and gesticulating to the way that person would like.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mark of Worth]&lt;br /&gt;
|Helps the User find worthy companions, retainers, and allies.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mark Target]&amp;lt;br /&amp;gt;[Marked Target]&lt;br /&gt;
|Mark someone by having them visible lit up so that others can see them and know that they are marked for a reason.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark Target: Reduced Mobility]&lt;br /&gt;
| Makes the marked Target momentum falter.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/30/9-12/ 9.12]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark’s Eye]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mass Prayer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/02/20/4-15-l/ 4.15 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Massed Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Master of Faces]&lt;br /&gt;
|The User can impersonate others by physically changing their appearance.&lt;br /&gt;
|[https://wanderinginn.com/2019/07/27/6-34-e/ 6.34 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Master’s Sympathy]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Measure of Valor]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Melody of Speed]&lt;br /&gt;
|Selected targets that hear this song will speed up.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Memo]&lt;br /&gt;
|Sends out a message like a [Message] Spell but with a more limited range.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/10/interlude-sand-and-notes/ Sand and Notes]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memorize Speech]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Memory of a Hundred Lifetimes]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Memory of a Thousand Lifetimes]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Memory of the Earth]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/01/interlude-a-meeting-of-druids/ A Meeting of Druids]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
|A [[Quarass]] specific Skill that lets the User remember the memories of the Quarass past lives.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.12 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Memory-Fixed Words]&lt;br /&gt;
|The User can embed the Words they said as long-term memory to those who listen to them so they can remember the Words said.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Menu: Instantaneous Order]&lt;br /&gt;
| Allow the User to instantly order, by having the prepared order teleported to them, anything that is listed in the menu.&amp;lt;br /&amp;gt;Has a cooldown of 20 minutes.&lt;br /&gt;
| [https://wanderinginn.com/2022/06/07/9-01/ 9.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Method Acting]&lt;br /&gt;
|An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better.&amp;lt;br /&amp;gt;If the User keeps copying someone for a while, they can get even better.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Might of Four]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Might of the Homeland]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mind of the Strategist]&lt;br /&gt;
|The User has a separate ‘layer’ of consciousness of inner thoughts that could function even as the User at large was suffering from some outside effect.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Miner’s Claws]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mineral Distillation]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Minor Accident Prevention]&lt;br /&gt;
|Pauses a small accident before it is finished. This has been shown as stopping a falling pan in mid-air.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/18/7-53/ 7.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Minor Telepathy (Ants)]&lt;br /&gt;
|Grants the User telepathy over ants.&amp;lt;br /&amp;gt;Also works with [[Antinium]].&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Minotaur Punch]&lt;br /&gt;
|A more advanced version of [Power Strike] in which the User can punch with the force of a Minotaur. Can be used twice in a row, but may increas the number at the higher level.&lt;br /&gt;
|[https://wanderinginn.com/2017/05/17/2-22/ 2.26]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Minute of Iron]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mirage Cut]&lt;br /&gt;
|Causes the User&#039;s sword attack to blur on the way to its target.&lt;br /&gt;
|[https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mistreach Cut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Moodreader]&lt;br /&gt;
|Lets the User see other people&#039;s general state of mind.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/09/6-06-d/ 6.06 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mortal Enemy: Slavers]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Motivational Speech]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mother’s Flight]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mount and Rider: Shared Skills]&lt;br /&gt;
|Any Skills that would have only been given to the User or a single target are now shared with their mount.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mount: In Time, Your Truest Potential]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mudgrip Boots]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Muffled Armor]&lt;br /&gt;
|Makes the User Armor silent while moving.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [My Arrow Shall Not Stop]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/26/8-82-pt-3/ 8.82 (Pt.3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Blade Pierced All But Dragonhide]&lt;br /&gt;
|Allow the User blade to pierce/cut through everything except for Dragons or anything as tough as Dragonhide, like a number of materials.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [My Cause is Just]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Hands Were a Second Blade]&lt;br /&gt;
|The User hands cut as if they were a real blade.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Life, My King]&lt;br /&gt;
|Gives the User&#039;s life in service of their [King].&amp;lt;br /&amp;gt;The User will persist after death for a short while until their King is safe.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Lord, Ever Armed]&lt;br /&gt;
|The User arm their own [Lord] by having the weapon they want appear in their hands.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [My Mana Runs Thick as Blood]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Other Self]&lt;br /&gt;
|Summons a clone of the User, one that looks, sounds and has the same personality as the original, making them indistinguishable.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/15/7-35-c/ 7.35 C]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Pain Is My Strength]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Quarry Bleeds Out]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [My Stunning Performance]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/08/20/9-09-p/ 9.09 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Sword Sings Twice]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[My Tools Were Unbroken]&lt;br /&gt;
|A Unique [Smith]’s Skill that protects their smithing tools from breaking, from like extreme temperature Fire and Heat.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Name Your Price]&lt;br /&gt;
|Force someone to name the price of something in their possessions and then sell it if the User can pay for it.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/27/8-49-m-revised/ 8.49 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Narrative: Spot Inconsistencies]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Allies: Fortress Beavers]&lt;br /&gt;
|Gives the User an affinity and inherent trust with [[Fortress Beavers]].&lt;br /&gt;
|[https://wanderinginn.com/2020/06/10/7-28/ 7.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Allies: Goblins]&lt;br /&gt;
|Gives the User an affinity and inherent trust with [[Goblins]].&lt;br /&gt;
|[https://wanderinginn.com/2018/12/08/5-44/ 5.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Allies: Ogres]&lt;br /&gt;
|Gives the User an affinity and inherent trust with [[Ogres]].&lt;br /&gt;
|[https://wanderinginn.com/2020/09/02/7-43-g/ 7.43 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Allies: Sariant Lamb]&lt;br /&gt;
|Gives the User an affinity and inherent trust with [[Sariant Lambs]].&lt;br /&gt;
|[https://wanderinginn.com/2021/06/26/interlude-the-pets-of-innworld/ The Pets of Innworld]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Concealment]&lt;br /&gt;
|Makes the User harder to detect and notice in all situations where the Skill is active.&amp;lt;br /&amp;gt;Its Weakness is that the User does not remain unnoticed if someone focuses on them.&lt;br /&gt;
|[https://wanderinginn.com/2017/10/26/3-27-m/ 3.27 M]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ 8.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Gift: Fur of the Fortress]&lt;br /&gt;
|Gives the User the [[Fortress Beavers]]&#039; shaggy and presumably protective fur.&lt;br /&gt;
|[https://wanderinginn.com/2020/06/10/7-28/ 7.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Oils]&lt;br /&gt;
|The User can distill a much larger amount of oils from natural sources like animals than they would normally.&lt;br /&gt;
|[https://wanderinginn.com/2020/02/09/7-05-p/ 7.05 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Natural Seasonings]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Yeast]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/02/12/7-06/ 7.06]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Nerve Strike: Paralysis]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/01/01/1-10-r/ 1.10 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerves of Steel]&lt;br /&gt;
|Remain calm in dangerous or difficult situations.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Never again, Nevermore]&lt;br /&gt;
|Capable of cancelling at least a Tier 6 Spell.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/19/8-28/ 8.28 8.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[No One Leaves My Presence]&lt;br /&gt;
|Prevents the Target from fleeing the User.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [No Overlaps]&lt;br /&gt;
|Makes all the projectiles fired, shoot, and thrown, by the allies under the User command, not overlap with each other.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[No Pulling Out]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[No Retreat, No Quarter]&lt;br /&gt;
|The User can prevent their opponent from retreating from them, by having a barrier around the area of the User blocking the opponent from running away, and pushing them to engage them.&amp;lt;br /&amp;gt;A third party can help the opponent break this Skill by forcibly slamming them through the barrier at great force. However this method has the side effect of harming the opponent.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[No Retreat! No Surrender! Hold Your Ground!]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Non-Allergen Cooking]&lt;br /&gt;
|Allows the User to make any food they served or ate tolerable regardless of allergies.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/21/mating-rituals-pt-2/ Mating Rituals Pt.2]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Numbing Touch]&lt;br /&gt;
|Depending on the strength of the User this could have an effect anywhere from slightly numbing pain of a target to a full paralysis effect.&lt;br /&gt;
|[https://wanderinginn.com/2017/07/14/1-01-d/ 1.01 D]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/11/19/6-58/ 6.58]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Obey Me: Forward March]&lt;br /&gt;
|A commanding Skill that forces the forces under the User command to obey their orders to march forward.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Offense Mode]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Offensive Roll]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Officer Headhunter Mode]&lt;br /&gt;
|If the User&#039;s opponents are officers, then they will see a vision of other dead officers killed by the User&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Officer Under Arms]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Officer’s Second Chance]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Omnidirectional Blow]&lt;br /&gt;
|Allow the User to hit their opponent from any direction.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Omnidirectional Slash]&lt;br /&gt;
|Allow the User to slash their opponent from any direction.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[On The Job Training For Services Rendered]&lt;br /&gt;
|A Skill that award the User with Free Skills from the successful work they do at their current job.&amp;lt;br /&amp;gt;The Free Skills that are earn are related to the job.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [On the March: Vigilance and Speed]&lt;br /&gt;
|Make a marching group under the User command faster, and their awareness for any potential threats higher.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/22/8-29/ 8.29]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One Day Bloom]&lt;br /&gt;
| A rare Farming Skill that makes a crop harvestable in one day.&lt;br /&gt;
|[https://wanderinginn.com/2019/07/27/6-34-e/ 6.34 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One Dies Before The Other]&lt;br /&gt;
|Sacrifices the life of the User for a dying companion.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One Good Lie]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One Lucky Save]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One of the Lads]&lt;br /&gt;
|Makes the User be undisguisable from the allies under their command.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One Stands Before All]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[One True Detail]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/16/8-73-r/ 8.73 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Only my Challengers Shall Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Only Truth Between Us]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Order of the Samaritan]&lt;br /&gt;
|A [Healer] Skill that forces a someone to obey if the User has good intentions.&lt;br /&gt;
|[https://wanderinginn.com/2019/07/23/6-33-e/ 6.33 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Order: Throw Them Back]&lt;br /&gt;
|Empowers a group of fights so that their blows will launch enemy&#039;s backwards.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Orders from Above]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Our Blades Sang Through All Things]&lt;br /&gt;
|Makes the User and their allies weapons capable to cut and piercing metal with ease.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Our Suffering We Returned Twofold]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Out of Time, Kept]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Overcut Arc]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/11/03/5-34/ 5.34]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Overpowering Chop]&lt;br /&gt;
|Overly increases the strength of a cutting blow.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Overpowering Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pact: The Hard-Working Lamb (Sariant)&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/06/26/interlude-the-pets-of-innworld/ The Pets of Innworld]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Parallel Thoughts]&lt;br /&gt;
|The User splits their brain power to focus on multiple lines of thinking simultaneously.&lt;br /&gt;
|[https://wanderinginn.com/2019/10/22/6-51-a/ 6.51 A]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/08/13/7-41/ 7.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Parry Blade]&lt;br /&gt;
|Defensive Skill that knock down an incoming blow once.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Parry Blade — Sevenfold Reserve]&lt;br /&gt;
|Just like the [Parry Blade] Defensive Skill but in layman terms it could knock down an incoming blow seven times perfectly, then it ran out.&amp;lt;br /&amp;gt;This Skill has a cooldown that ‘recharge’ in time.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
|Repairs physical damage to one&#039;s property. Minor damage can be repaired easily while major damage may only be moderately corrected.&amp;lt;br /&amp;gt;Can also be used to actually construct (or help in constructing) new parts; however the Skill can only be used for minor/partial addendums, ie: a few roof tiles and not a completely new roof.&lt;br /&gt;
|[https://wanderinginn.com/2019/07/20/6-32/ 6.32]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Path of Flames]&lt;br /&gt;
|Creates a trail of spreading flames behind each of the User&#039;s steps.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/18/7-59/ 7.59]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Path to Victory]&lt;br /&gt;
|Allows the User to see a vision/s of the future that leads to their desired victory.&amp;lt;br /&amp;gt;The vision can only show what may happen, not what will happen.&amp;lt;br /&amp;gt;The Skill is not foolproof as the future is constantly changing, which causes the seen vision to fail and deviate to a different vision.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pavilion of Secrets]&lt;br /&gt;
|Inheritence Skill. See [[Garden of Sanctuary]].&lt;br /&gt;
|[https://wanderinginn.com/2022/07/19/9-08/ 9.08]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Peace of the Wild]&lt;br /&gt;
|Communicates intent of peace towards wild creatures.&amp;lt;br /&amp;gt;This Skill can come as an upgrade of [Wild Affinity].&lt;br /&gt;
|[https://wanderinginn.com/2018/07/27/5-06-m/ 5.06 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Peaceful Rest]&lt;br /&gt;
|Gives the User a more restful sleep in harsh conditions.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/31/interlude-two-rats/ Two Rats]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peacekeeper’s Pass]&lt;br /&gt;
|Negotiator Skill, as long as the user does not harm the opposing party then they can not be attacked.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Peilspear Formation]&lt;br /&gt;
|A Formation Skill that helps spear and lancer users to aim by improving their focus.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/24/7-24/ 7.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pepper Corn]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Action: Stealth Roll]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Attempt: Remove Trap]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Block]&lt;br /&gt;
|Lets the User be able to block an attack to themself to the best of their ability.&lt;br /&gt;
A blocking Skill, same effect as the Perfect line of Skills.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Dodge]&lt;br /&gt;
|Lets the User dodge an upcoming danger to the best of their ability.&lt;br /&gt;
|[https://wanderinginn.com/2019/10/12/6-48-t/ 6.48 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Guard]&lt;br /&gt;
|Lets the User perform defensive stands to block attacks to the best of their ability.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Imitation]&lt;br /&gt;
|Lets the User imitate someone to the best of their ability.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Measurement]&amp;lt;br /&amp;gt;[Perfect Measurement: Length]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Parry]&lt;br /&gt;
|Lets the User parrying something to the best of their ability.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Posture]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/08/20/9-09-p/ 9.09 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Recall]&lt;br /&gt;
| The User has the ability to remember things perfectly when they pertain to the arts such as song lyrics, plays etc.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/22/2-16/ 2.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Reduction]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Temperature Control]&lt;br /&gt;
|Gives the User great control over temperature, like [Blacksmiths] to avoid overheating metal.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/11/7-40-er/ 7.40 ER]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perfect Throw]&lt;br /&gt;
|Lets the User execute a throw to the best of their ability.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/13/7-46-k/ 7.46 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Performance Supplies: 5 Gold]&lt;br /&gt;
|The User gets access to approximately five gold worth of supplies before an actor&#039;s performance. Commonly shortened to just [Performance Supplies].&lt;br /&gt;
|[https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/03/29/7-15-r/ 7.15 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performer’s Grace]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/14/8-71/ 8.71]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Perpendicular Shot]&lt;br /&gt;
|The User shoots an arrow wide of their Target, that when it flash past the Target, it suddenly turn at a ninety-degree angle and shot straight at the Target.&lt;br /&gt;
|[https://wanderinginn.com/2021/09/22/8-43/ 8.43]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pet: Best Quality, Refined]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/%f0%9f%90%81-halgadaz-1/ Halgadaz 1]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Phantom Bracer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Phantom Spearwall]&lt;br /&gt;
|Brings a wall of spectral spears in front of the User.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Phantom Sword Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Phantom Volley]&lt;br /&gt;
|A spectral copy of a previously fired volley of arrows appear as if shot with the same effects and momentum.&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Physical Enhancement: Flexibility]&lt;br /&gt;
| Renders the User body more flexible then a gymnast.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/10/7-22-d/ 7.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Physical Overdrive]&lt;br /&gt;
|The User moves twice as fast as before pushing the limits of their body.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pierce Thrust]&lt;br /&gt;
|A piercing spear Skill that punches through enemies.&lt;br /&gt;
|[https://wanderinginn.com/2020/06/07/interlude-the-gecko-of-illusions/ The Gecko of Illusions]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Piercing Arms]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/02/26/5-62/ 5.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Piercing Arrow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Piercing Blow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/10/12/6-48-t/ 6.48 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Leap]&lt;br /&gt;
| The User leaps up and stabs. It can be used while prone to quickly stand back up.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/30/9-12/ 9.12]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Piercing Shot]&lt;br /&gt;
|A piercing arrow attack similar to [Piercing Arrow], may be an upgraded skill of some sort.&lt;br /&gt;
|[https://wanderinginn.com/2018/04/21/4-30/ 4.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Stab]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Piercing Strikes]&lt;br /&gt;
|Enchant the User attacks, be it from sword or arrows/bolts, with the strength to pierce/penetrate the Target.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/11/8-22-he/ 8.22 HE]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Piercing Swing]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Discord]&lt;br /&gt;
|Helps the User identify strife or arguments and their origins.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/07/7-50/ 7.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pinpoint Distance Shot]&lt;br /&gt;
|An Archery Skill that combined range and accuracy.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pinpoint Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Strike]&lt;br /&gt;
|Can place any arrow or blade wherever the User wanted once.&amp;lt;br /&amp;gt;The Skill is considered similar to [Unerring Throw] or Skills like that, but superior in accuracy, if limited in uses.&lt;br /&gt;
|[https://wanderinginn.com/2021/01/17/8-02/ 8.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Volley]&lt;br /&gt;
| The User increases their allied volley projectiles precision.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pikewall Formation]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/04/15/7-18-m/ 7.18 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/02/15/1-01-h/ 1.01 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Poison Immunity]&lt;br /&gt;
|Makes the User invulnerable to poison whether the source is from attacks or alchemical errors or anywhere else.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/20/6-39/ 6.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Polite Deflection]&lt;br /&gt;
|The User can abruptly cause to change the direction of someone coming at them in a politely way.&lt;br /&gt;
|[https://wanderinginn.com/2018/06/29/4-48/ 4.48]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Polite Demeanor]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/03/03/1-03-d/ 1.03 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Porcupine’s Onslaught]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/07/28/8-33-r/ 8.33 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Power Kick]&lt;br /&gt;
|The User executes a strong kick.&lt;br /&gt;
|[https://wanderinginn.com/2020/06/03/7-27/ 7.27]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Power Shot]&lt;br /&gt;
|The User shoots a single strong arrow.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/18/6-26/ 6.26]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Power Strike]&lt;br /&gt;
|A weaponless attack that is stronger than normal.&lt;br /&gt;
|[https://wanderinginn.com/2017/02/07/1-41/ 1.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
|A Rowing Skill that gives the User more power when rowing.&lt;br /&gt;
|[https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Power Throw]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Prayer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/05/31/2-26/ 2.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer: A Leaf in the Storm]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Precise Orders]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Prediction of Success]&lt;br /&gt;
| Gives the chances of success for a certain action such as the chances that a potion will cure a poison.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/25/7-55-e/ 7.55 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Preferred Foe: Criminal]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Prepared Battleground: One Hour]&lt;br /&gt;
|Give the User 1 Hour to prepare and fortify the battle zone into whatever they deem fit, like having a ditch with traps in it, carefully-positioned pikes, makeshift barriers, and anything else that is possible in 1 Hour, suddenly appear.&amp;lt;br /&amp;gt;The preparation depend on the quality of the User supplies, and the Skills of the forces under their command.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Prepared Signal]&lt;br /&gt;
|Bind someone with this Skill so that the User can send them an little audio signal of their choose.&amp;lt;br /&amp;gt;The User can send multiple audio signals at once, but can only bind this Skill to exactly one person. It also has very limited use, and there wis limit to range as well, but the signals are practically undetectable, at least from a magical angle.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Preserve Morale (Casualties)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Prey Sense]&lt;br /&gt;
|Allows the User to sense any creatures it considers prey in their vicinity.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/03/6-61-l/ 6.61 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pride of the Waves]&lt;br /&gt;
|Makes the User&#039;s allies fight twice as hard while at sea.&lt;br /&gt;
|[https://wanderinginn.com/2020/04/22/interlude-strategists-at-sea-pt-2/ Strategists at Sea (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pride is Unbreakable]&lt;br /&gt;
|An Aura Skill based on the amount of Pride the User has in themselves. It makes the User become very sturdy.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pride is Weight]&lt;br /&gt;
|An aura Skill based on the amount of Pride the User has in themselves. The User seems as if they weigh much more than they should.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Productivity Spike]&lt;br /&gt;
|A Corporate Skill, meanly for economic-focused [Lords/ies], that relied on organization. It take the best day the User&#039;s company had ever had and ensured another day of the same level of quality.&amp;lt;br /&amp;gt;On a poor company, it was a poor effect, but on a competent company, it was a great effect.&amp;lt;br /&amp;gt;This Skill effect has a duration of 4 hours.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Projection: Shield Ram]&lt;br /&gt;
|The User project a giant, glowing, spectral copy of their own shield, and rams it at great force at the opponent.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Prolonged Negotiations]&lt;br /&gt;
|Extends the potential business partner&#039;s stay by making them want to continue negotiating.&lt;br /&gt;
|[https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Promote the Pawn: Class Ascension]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Protect the Innocent]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Protector’s Order]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pure Acceleration]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Purified Flesh]&lt;br /&gt;
|Cleanse the User&#039;s body from poisons.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Purity Check]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/17/8-13-f/ 8.13 F]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Q ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quake Blow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quality Scent]&lt;br /&gt;
|A Skill that helps detect the quality of items through smell.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/26/interlude-krshia/ Krshia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Appraisal]&lt;br /&gt;
|An Intuition Skill that gives the User a quick appraise of the value of various objects.&amp;lt;br /&amp;gt;Doesn&#039;t work or gives nothing much if the objects are warded from appraisal.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Arrows]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/07/17/5-02/ 5.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Assembly]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/04/02/6-04-d/ 6.04 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Boiling]&lt;br /&gt;
|Makes liquids boil much quicker than normal.&lt;br /&gt;
|[https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Evaluation]&lt;br /&gt;
|Close to an [Appraisal] Skill that will let the User examine groups in detail which helps make conclusions about their makeup and equipment.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/05/7-39-a/ 7.39 A]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Gallop]&lt;br /&gt;
|Speeds up a force of riders as if pushed from behind.&lt;br /&gt;
|[https://wanderinginn.com/2018/10/27/5-32-g/ 5.32 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Growth]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/09/27/3-17-t/ 3.17 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Kick]&lt;br /&gt;
|A fast kick that can be used on reflex.&lt;br /&gt;
|[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Movement]&lt;br /&gt;
|A Skill that can be used in short or long bursts for extra speed though they still tire out the User.&lt;br /&gt;
|[https://wanderinginn.com/2017/04/25/2-17/ 2.18]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Recollection]&lt;br /&gt;
|A passive Skill that lets the User remember things much quicker.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/08/7-33-i/ 7.33 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Recovery]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/03/04/1-45/ 1.45]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Slash]&lt;br /&gt;
|A quicker than normal attack with a bladed weapon.&lt;br /&gt;
|[https://wanderinginn.com/2018/11/20/5-39/ 5.39]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Slumber]&lt;br /&gt;
|Allows the User to fall asleep in 2 seconds whenever they wish.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/10/8-16/ 8.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/03/06/1-05-d/ 1.05 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Stab]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Step]&lt;br /&gt;
|A Skill that functions similarly to the spell [Flash Step] it is slightly less powerful, but it does not use mana. Both options allow the User to move quickly in blurring motions.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Strike]&lt;br /&gt;
|A basic attacking Skill that allows the User to attack faster than normal.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-22-e/ 4.22 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quiet Hooves]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quickened Breeding (Animals)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quickened Scribing]&lt;br /&gt;
|Double the User writing pace speed while using a quill.&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Quick Training: Fighters]&lt;br /&gt;
|The User can quickly train beginner fighters, and get them into decent fighting shape in only a few days.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/22/8-38-h/ 8.38 H]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Racer&#039;s Wheels]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiance of the Dawn]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Radiant Courage]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Raiding Opportunities]&lt;br /&gt;
|A Sensing Skill that allows the User to know when raiding opportunities are close by.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/22/8-38-h/ 8.38 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rain of Arrows]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/06/19/8-28/ 8.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Raise Corpse]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Raise the Banner: Hold, with Sword and Spell]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Raise the Standard]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rally To Me]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rallying Banner]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rallying Position]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rallying Presence]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ram’s Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ram’s Spearhead Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ramming Speed]&lt;br /&gt;
|The vehicle the User rides gains a burst of speed to collide with a target.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rampage Run]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Acceleration]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Fire Punches: Incendiary Fist]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Maneuvering]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid March]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Reload]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Retreat]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rapid Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Razor Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Razorblade Oars]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Re-read the Passage]&lt;br /&gt;
|The User can remember a writing passage that they had read as if they are rereading it again.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/22/8-59-h/ 8.59 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reaching Slash]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Read Your Lips]&lt;br /&gt;
|Without hearing the speaker voice the User can read their lip movements to understand what they saying, just like lip-reading.&amp;lt;br /&amp;gt;At High-Level the User can also read and understand what the speaker really what they wanted to say but don’t actually say it.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/05/8-55-l/ 8.55 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rearward Cut]&lt;br /&gt;
|The User appears at their opponents back, akin to a short range instantaneous teleport.&lt;br /&gt;
|[[Chapter 5.58|5.58]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reassuring Presence]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recall Guilt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recall Text]&lt;br /&gt;
|The User recalls a text that they have read with perfect clarity.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/10/8-06-rt/ 8.06 RT]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recall Weapon]&lt;br /&gt;
|Calls back the Users weapon.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recall Weapon: Spear]&lt;br /&gt;
|Calls back Users spear.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recapture the Runaway]&lt;br /&gt;
|Recapture with ease escaped captives like prisoners or slaves.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recharge Minor Wand]&lt;br /&gt;
|Recharge a Minor Wand in a single night.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reckless Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reckless Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Recreate Image]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Redirect Arrows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Redirect Balance]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/08/20/9-09-p/ 9.09 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Redirect Missile]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/20/7-54/ 7.54]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Refinement by Accolade]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/07/7-50/ 7.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reflection Stave]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ The Tribes of Izril]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Regeneration]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforce Spell]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforce Will]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Armor (Steel)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Arrows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Block]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Frame]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Guitar]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Hulls]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Structure]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Reinforced Wards]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rejoin Thread]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rejuvenating Touch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rekindle Flame]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relentless Reloading]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Remember My Name]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Remote Detonation]&lt;br /&gt;
|Can cause the users alchemical flasks to explode from a distance.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Remote Explosion]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Remove Food Poisoning]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/25/7-55-e/ 7.55 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Remove Inkstains]&lt;br /&gt;
|Works as an ink stain remover.&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Remove Mess]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/01/10/8-00/ 8.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Renew Skill]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/25/7-55-e/ 7.55 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Repair Fabric (Minor)]&lt;br /&gt;
|Repair scratches and other small damage on fabric just by willing it.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Repel Point]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Request Denied]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Resistance: Acid]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Resistance: Sleep]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Resistance to Fire]&lt;br /&gt;
|A Fire Resistance Skill were it grants the User immunity from normal temperature Fire and Heat.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Restore Courage]&lt;br /&gt;
| Restore the User&#039;s allies courage and will to fight.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Restore Morale]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Retribution of the Shield]&lt;br /&gt;
|Stores strikes into shield which can then be used to launch and enemy.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Revelation of Sin]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Revitalizing Touch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ricochet Arrow]&lt;br /&gt;
|Causes an Arrow shot by the User to bounce, as if it was rubber, off the first place it hits, to keep flying off and actually hit another place.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ricochet Shots]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ricochet Stabs]&lt;br /&gt;
|Causes stab attacks made by the User to bounce off the first place they hit to attack the Target from a different angle.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Riders on the Storm]&lt;br /&gt;
|Turns a company of riders into living lightning which can then fall and strike the enemy.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rise, and Fight Another Minute With Me]&lt;br /&gt;
|A Skill to strengthen dead or dying soldiers, allowing them to keep fighting despite mortal wounds.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rising Dough]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rock Polishing]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Rock Scent]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Romantic Push]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rope Trick]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Row With All Your Might]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Arms]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Bodyguard: Two of Life, Two of Death]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Casting: Reinforcement of Steel]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/16/8-73-r/ 8.73 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Command — Fourfold Volley]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Contract]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Promise]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Rebuke]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Slap]&lt;br /&gt;
|Slap the Target no matter what.&amp;lt;br /&amp;gt;The slap can even pierce trough armor to slap the Target.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Tax]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Royal Vanguard]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Run Down Opposition]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/24/8-10/ 8.10]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Safety of the Home]&lt;br /&gt;
|A Protective Skill that safeguard the people inside or close to the User&#039;s House from harm, like forming a barrier for spell attacks.&amp;lt;br /&amp;gt;It can also temporally keep back a riding assault for more than a minute, or less if some were high-level.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/28/8-33-r/ 8.33 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sanctuary of the Desert]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/07/17/5-02/ 5.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Scatter Gallop]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Scavenger Armor]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[School: Witchcraft (Undetermined)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Scythe Cut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Scythe of the Slaughter]&lt;br /&gt;
|An area-of-attack Skill that eliminate the enemies around the User.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Scythe’s Arc]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/09/7-61/ 7.61]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Scything Arms]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Seal of Veracity]&lt;br /&gt;
|&lt;br /&gt;
*Forms a magical stamp seal out of the air to be pressed on a writing object or a person’s forehead, to leave a glowing stamp with a particular symbol which lasts as long as what is stated by them is true.&lt;br /&gt;
*The symbol looks like what the User preferred it to be, like for instants a book and quill, and will give of a feeling of truth to all those who see it.&lt;br /&gt;
*If it is stamped on a writing object with falsehood or a stamped person with it lies, the seal will glow and changes color depending on how far the statement is from the truth, until it burst into flames and falls off.&lt;br /&gt;
*This Skill has some caveats as its veracity could be correct as the User understood it, but factually wrong, and so on.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Second Wind]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance that seduce their viewers.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[See Conviction]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [See it My Way]&lt;br /&gt;
|Have someone agree to the User way of doing or thinking about something.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/21/8-53-fh/ 8.53 FH]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Seeker Shot]&lt;br /&gt;
|Shoots a homing ranged projectile that curves in midair to hit a moving target.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Seeking Arrow]&lt;br /&gt;
|Shoots a homing arrow that curves in midair to hit a moving target.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Seeking Missile]&lt;br /&gt;
|Shoots a homing arrow that twist in midair to perfectly hit the target.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Seeking Shots]&lt;br /&gt;
| Shoots multiple homing ranged projectiles that curve in midair to hit a moving target.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Affection (Platonic)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sense Attack]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sense Heat]&lt;br /&gt;
|Allow the User to see body heat. May even also allow seeing all relative temperatures.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/02/8-20/ 8.20]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sense Intentions]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sense for Spectacle]&lt;br /&gt;
|A Sensing Skill that tells the User that a noteworthy spectacle is going to take place.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sense Trickery]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sensor Network]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sentience-class Crafting]&lt;br /&gt;
|The User can craft Golems with the capacity for thought equal to that of an animal or a child.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sergeant’s Command]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Memory]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Server’s Prescience]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Seven-League Bolts]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadow Cut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadow Doppelganger]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadow Leap]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadow Presence]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadowcut Blade]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadowhook Punch]&lt;br /&gt;
|The User punches as if each punch was an aura attack, making it hard to see—invisible if you couldn’t sense auras at all—and hard to block. The punches can also hurt far more than they should have, and can cut through Defensive Skill, like [Steel Skin], to hit the opponent.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadowleapt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shadowstep]&amp;lt;br /&amp;gt;[Shadowsteps]&lt;br /&gt;
| User teleports from within a shadow into another shadow.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sharper Edge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shatter Blows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shattershot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield: Great Barrier (Steel)]&lt;br /&gt;
|A defensive Skill that is used together with any shield the User picks up, to form a thin, weightless translucent field around the shield, and even extend it to the shield’s size, like upgrading a buckler to a huge aspis-shield.&amp;lt;br /&amp;gt;The barrier would slowly break down the more it is hit.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield Bash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield Breaker]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield Destroyer]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield of the Fortress]&lt;br /&gt;
|The User conjure from their own shield, a pale, sage-green shield, that traced a teardrop shape as wide as a street, and is capably of bouncing off spells and heavy hits.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield of the King]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield of Valor]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield Ram]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shield Wall]&amp;lt;br /&amp;gt;[Shieldline Wall]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shieldtaunt]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shieldwall Formation]&amp;lt;br /&amp;gt;[Shield Wall Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ship’s Beacon]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ship: Armor-piercing Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ship: Burst of Speed]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ship: Homing Missiles]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ship: Slippery Decks]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ship Spell: Bound Wind]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ship Spell: Depth Explosion]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ship Spell: Floor of Impalement]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shockwave Hammer]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shockwave Palm]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shockwave Punch]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Shopper’s Stop]&lt;br /&gt;
|Makes the User&#039;s shop more popular and often visited.&lt;br /&gt;
|[https://wanderinginn.com/2019/03/26/6-02/ 6.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shoulder Ram’s Charge]&lt;br /&gt;
| Perform a fast shoulder-charge with great force.&lt;br /&gt;
| [https://wanderinginn.com/2022/07/17/9-07/ 9.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sickle Cut]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sight’s Bane Formation]&lt;br /&gt;
|A Commander&#039;s Skill that turns an entire army under the User&#039;s command invisible for 3 minutes.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/15/7-35-c/ 7.35 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Silenced Maneuvers]&lt;br /&gt;
|Allow a Group under the User Command to move muffled and quiet, even if they are in heavy armor.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Silver Illusion: Whirlwind of Blades]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Silvertouched Wares]&lt;br /&gt;
|Gives the Skillowner a silver coin&#039;s more value when making any purchase. This can come in the form of higher quality or more product.&lt;br /&gt;
|[https://wanderinginn.com/2019/01/26/interlude-krshia/ Krshia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Simple Trap Construction]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Six-fold Grand Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sixblade Slash]&lt;br /&gt;
|A variant of [Grand Slash] Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Skillbreaker Palm]&lt;br /&gt;
|The User can break an opponent Skill Effect with a palm-strike.&amp;lt;br /&amp;gt;May require multiple palm-strikes to break some Skills.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Skirmisher’s Onslaught]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Slam Kick]&lt;br /&gt;
|Slam someone with a kick.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleekwater Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sleep Storage]&lt;br /&gt;
|The User can store from an hour, up to a month of their sleep time so that they can go without need of sleep for the same amount of time.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/10/8-16/ 8.16]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sleight of Hand]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Slinger’s Whirl]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Slow Toss]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sluggish Advance]&lt;br /&gt;
|Commanding Skill that makes an advancing enemy forces move in slower-motion.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Smoker’s Lungs]&lt;br /&gt;
|Allows the User to hold smoke in their lungs and then exhale it without breathing it.&lt;br /&gt;
|[https://wanderinginn.com/2020/06/07/interlude-the-gecko-of-illusions/ The Gecko of Illusions]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Snap Throw]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Snare Net]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/16/interlude-senior-guardsman-relc/ Senior Guardsman Relc]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Snipe Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sober Up]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sonic Arrow]&lt;br /&gt;
|Shoot an Arrow at the speed of sound.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/21/8-09/ 8.09]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Soothe Ego]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Soothing Melody]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Soul’s Armaments: Mundane]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Source Information]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spear Art: Fangs of the Dire Wolf]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Art: Sands Fly Apart]&lt;br /&gt;
|The User slashes with their pole weapon to cut through the enemies ranks in an explosive shockwave.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spear Art: Scythe of the Field]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spear Art: Skyjump]&lt;br /&gt;
|The spear wielding User jumps as if launching themselves into the air, hundreds of feet up.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/15/8-58-pfh/ 8.58 PFH]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Art: The Falling Sparks]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spear Dance: Crashing Rapids]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spear Dance: The Fish Leap]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spear Flurry]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spearwall Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spectator’s Concealment]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Speed Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Speed Painting]&amp;lt;br /&amp;gt;[Speedpainting]&lt;br /&gt;
|Allows the User to paint at great speed.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Speed Raid]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Speed Reading]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Speed Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Speed Stitching]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spell Refraction]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spell Reflection Barrier (Lesser)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spellbreaker Guard]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spellbreaker Staff]&lt;br /&gt;
|Uses a staff to break a Spell, even if it has already been cast and is in mid-air.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spellstrike Arms]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Meetings and Friendships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spellward Shields]&lt;br /&gt;
|Renders the shield of the User and their Allies, able to Block Spells.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spirit of the Wild (Enhancement)]&lt;br /&gt;
|The User is overall boosted based on the further away they are from civilization.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spiritguard Deflection]&lt;br /&gt;
|A Defensive Skill that allows the User to automatically react to an incoming attack by deflecting it with more power back, or just blocking it.&amp;lt;br /&amp;gt;The User can use an object at hand, like a clipboard, to assist in their defence.&amp;lt;br /&amp;gt;Can only be used once before going to cooldown, but it recharges pretty fast.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Splinter Arrowheads]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Splintershot Arrow]&lt;br /&gt;
|Shoot an Arrow that explode into multiple copies which shot to the Targets.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Splintershot Volley]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/30/8-77-b/ 8.77 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spot Deception]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spot the Culprit]&lt;br /&gt;
|An Identity Skill that is able to tell who has committed a crime or other misdeed.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spray Cutter]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Spray Hoof]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Springtoes]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/08/20/9-09-p/ 9.09 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Squad: Hob’s Strength]&lt;br /&gt;
|Strengthen Skill that gives the User and some of their allies the strength of a Hobgoblin.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Squad: Incorruptible Watchmen]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Squad: Minor Swarmblades]&lt;br /&gt;
|Conjure a small swarm of strange spectral insects around the blades of the User and some of their allies, to land on their opponents to bite and sting them.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Squad: Unity’s Coordination]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stainless Fabric]&lt;br /&gt;
|Makes mud, blood, and even water, slid off from fabric.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Standing Roll]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Static Shield]&lt;br /&gt;
|Created a light, azure force field as a shield that stayed in the air wherever the User wanted.&amp;lt;br /&amp;gt;At low-level the shield is about as tough as a thick glass, and it could only block a strike or a few arrows before shattering.&amp;lt;br /&amp;gt;Once used this Skill need some time to recharge before it can be used again.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steady Hooves]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steady Rhythm]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stealth Roll]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stealth Wing]&lt;br /&gt;
|Make some forces under the User command more stealth.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/04/8-35/ 8.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stealthguard]&lt;br /&gt;
|Can detect ambushes and even magical camouflage.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steel Curtain Formation]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/29/7-37/ 7.37]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steel Fists]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steel Skin]&lt;br /&gt;
| A Defensive Skill that makes the User skin as hard as steel.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelbound Hide]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelbreaker Punch]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelcut Sunder]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelflesh Charge]&lt;br /&gt;
|For a few seconds, renders as hard as Steel the flesh of both the Men and Horses in a Cavalry that is affiliated with the User.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelfriend’s Pact]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/23/7-49/ 7.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelguard Block]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelscale Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Steelsundering Blades]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sterile Field]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sterile Equipment]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Still Blade]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stoneskin Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stonewall Formation]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stonewall Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Storm of Clouded Darkness]&lt;br /&gt;
|Gathers pitch black clouds at an impossible speed to stream down from the heavens as mist to engulf everyone in darkness to blind them.&amp;lt;br /&amp;gt;Both Allies and Foes are only revealed to each other only when they got close.&amp;lt;br /&amp;gt;If others somehow mark themselfs or their Foes before this Skill, they be able to see each other and the marked ones in the darkness.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Storm of Stabs]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/15/7-35-c/ 7.35 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Straight Face]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Street Invisibility]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Street’s Honor]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Strike my Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[String of Fate]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stronger Together]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Stunning Bash]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sublime Daydream]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Suction Grip]&lt;br /&gt;
|The User can use their hands to cling and scale on walls.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon Book]&lt;br /&gt;
|Summon a book that is available to the User about a subject that match what they are seeking.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/31/8-50/ 8.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon Flame Elemental]&lt;br /&gt;
|Summons a fiery elemental to fight on ones side.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summoning: Call the Great Ancestors]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon: Company of Khelt]&lt;br /&gt;
| Summon 300 of [[Khelt]]&#039;s Skeletal Warriors from the ground.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon: The Phantom of My Legend]&lt;br /&gt;
|Summon for a few seconds, an ethereal phantom version of the User, of when they were at their greatest.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon Allies: Wolves of the North]&lt;br /&gt;
|Summon a huge packs of wolves out of a sudden blizzard of snow, to help the User and their allies.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon Dust Storm]&lt;br /&gt;
|Summon a small sandstorm.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/12/8-57-h/ 8.57 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon Slaves: The Spriggan Consort of Roshal]&lt;br /&gt;
|Summons Spriggan slaves, chained by cold iron.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summon Subordinate]&lt;br /&gt;
|The User summon their subordinate by sending them a message.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Summoning: Pass Wounds]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Summons of the Dread Tyrant: The Horror of Caexith]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sundering Blow]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sundering Palm]&lt;br /&gt;
|Sever the Target with a Palm attack.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sundering Scythe]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sundering Slash]&lt;br /&gt;
|Sever the Target with a Slash attack.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sundering Strikes]&lt;br /&gt;
|Sever the Target with a Strike attack.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Superior Counter Fire]&amp;lt;br /&amp;gt;[Superior Counterfire]&lt;br /&gt;
|A Counter Skill to projectile attacks that conjures superior projectiles in greater number and power that automatically fire back to the attackers.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Superior Parry]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Superiority Made Manifest]&lt;br /&gt;
|The User surpasses the Skills used by the target, outdoing them at their action or endeavour. It does not work against Skill-less expertise.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/13/8-30/ 8.30]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Supplies: Flarepepper Powder]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/15/7-12-g/ 7.12 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Suppressing Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&amp;lt;br /&amp;gt;/ [Surefoot]&lt;br /&gt;
|Ensures that the User doesn’t lose footing on some unstable grounds.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Suresand Step]&lt;br /&gt;
|Ensures that the User doesn’t lose footing on sandy ground.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Surge of Inspiration]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Surge of Strength]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Surpass Limits]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Survival Veteran]&lt;br /&gt;
|Lets the User cook at a level a bit below a [Basic Cooking] Skill.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/18/8-31/ 8.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Survivor’s Intuition]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swarmblades]&lt;br /&gt;
|Conjure a swarm of strange spectral insects around the User&#039;s blades, to land on their opponents to bite and sting them.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sway Dodge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sweeten the Deal]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Infantry]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Kick]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Levelling]&lt;br /&gt;
|The User can boost the people around them to Levelling quickly. The people must still have earned the Levelling for this Skill to work.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Mustering]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Rearmament]&lt;br /&gt;
|Change in less than half a second, one weapon on hand (like a sword), to another off hand (like a crossbow), without having to feel around to find it by having the weapon’s handle in the User grip immediately after reaching for it.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/11/8-22-he/ 8.22 HE]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Redeployment]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Reinforcements: Thunderstrike Division]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Swift Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Steps]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword: Keening Edge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: Curve of the Moon]&lt;br /&gt;
|TBA&amp;lt;br /&amp;gt;After use it&#039;s on cooldown for nearly a half-hour.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: Four Singing Stars]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: Hurricane’s Spiral]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: Kraken’s Tendrils Lash]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: My Sword Touches the Sky]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Serpent Dance]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: The Farmer’s Scythe]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: The Tide Breaks]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Art: Two Moons Curve Across the Sky]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sword Fighting – Basic]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sympathetic Ear]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Sympathetic Healing]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Synchronize Spell]&lt;br /&gt;
| The Caster synchronize multiple pre-cast Spells to activate at the same time or rate.&lt;br /&gt;
| [https://wanderinginn.com/2022/09/10/9-15-vm/ 9.15 VM]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Take His Perspective]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/17/8-08-j/ 8.08 J]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
|Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Talent Seeker]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Target Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tavern Brawling]&lt;br /&gt;
|Innate sense for fighting in an inn or tavern.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt the Foe]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Taunting Warcry]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tea Omens]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/25/7-55-e/ 7.55 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tempest Impaler]&lt;br /&gt;
|A single stab attack that has all the fury of a storm behind it, which is capable of going through armor and flesh and bone.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Temporary Armory: Every Weapon I Ever Held]&lt;br /&gt;
|Replicates every weapon ever held by a person.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/17/8-80/ 8.80]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ten League Mark]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ten Second Routine]&lt;br /&gt;
| Gives the User ten seconds to think about executing the next move int heir acrobatic act.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/20/9-09-p/ 9.09 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ten Second Rush]&lt;br /&gt;
|The actions of the User becomes faster, for 10 seconds.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/24/7-24/ 7.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ten-foot Reach]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ten-foot Strike]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Actor’s Shadow]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/10/07/7-50/ 7.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them, will flee.&amp;lt;br /&amp;gt;Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.12 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Courier’s Last Road]&lt;br /&gt;
|Hereditary skills given only to the best of Couriers.&amp;lt;br /&amp;gt;Opens a gateway to another plane in which there is no oxygen only a dim sky and perfect roads, where one can even traverse oceans unimpeded.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/06/7-44/ 7.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Defeated Lie Still]&lt;br /&gt;
| Prevents an downed opponent that was outclassed from moving.&lt;br /&gt;
| [https://wanderinginn.com/2022/07/17/9-07/ 9.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Eternal Hunt]&lt;br /&gt;
|Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Eternal Partner]&lt;br /&gt;
|Summons an ethereal person who used to be partnered with the User, with both the Skills and personality that they had in life.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Eternal Wave]&lt;br /&gt;
|Conjures a wave that can carry a ship inland, the skill may persists for several minutes.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The First Tide Covered Land]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |[The King’s Architect]&lt;br /&gt;
|&lt;br /&gt;
*Summons an Immortalized Memory of a King’s Deceased [Architect] Vassal Spirit, with all their Personality, Knowledge, Class Levels and Skills usable.&lt;br /&gt;
*While this Skill is active, time slows down so that the [Architect] Memory Spirit can start and complete their work, which normally would take a lot of time, for what appears only a moment in reality, before time snaps back.&lt;br /&gt;
*The User (King) disappears while this Skill is active, to be replaced by a memory of themselves that interacts with the [Architect] Memory Spirit.&lt;br /&gt;
*The [Architect] Memory Spirit can only use what is available on site for construction.&lt;br /&gt;
*This Skill can cover a whole city in it&#039;s effect.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2020/05/06/7-21-kq/comment-page-1/#comment-82362 7.21 KQ]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Labyrinth of Fithel]&amp;lt;br /&amp;gt;[Labyrinth of Fithel]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Law Upheld]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Line Holds]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Messenger’s Shortcut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Ocean at Our Backs]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Play Must Go On]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Pride of the Fallen]&lt;br /&gt;
|Calls up the spirits of fallen, giving them time to return home.&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Scythe Cut Low Across the Grass]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/07/25/8-32/ 8.32]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Sprouting Shields of the Forest]&lt;br /&gt;
|A Combination Skill that is powered by the Users auras as well as magical force, to conjure hovering, glowing, shroom-shaped shield around them, to block and explode projectiles fired at them, even if said projectiles can be used for siege weapons and are enchanted to pierce through magical barriers.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [The Thinking Room]&amp;lt;br /&amp;gt;/ [Host: The Thinking Room]&lt;br /&gt;
|Separates the User mind from their body, placing them in a spot where they can think and devote their entire brain to simply thinking.&amp;lt;br /&amp;gt;In the User Mind, the spot takes the form of a &amp;quot;room&amp;quot;, but without a floor, walls, light, shadows and air.&amp;lt;br /&amp;gt;Inside the &amp;quot;room&amp;quot;, some of the things the User Mind is capable of doing are:&lt;br /&gt;
#Having perfect, clear thoughts and vivid imagery.&lt;br /&gt;
# Do calculations effortlessly.&lt;br /&gt;
#Anchor thoughts in their mind so that they wouldn’t forget them.&lt;br /&gt;
#Mark spots in their memory perfectly.&lt;br /&gt;
#Have their Memory becoming easily accessible to them, like remembering notes from a single lesson in clear detail.&lt;br /&gt;
#Replay images, even compare them to others similar but differed ones in minute detail.&lt;br /&gt;
#Piece together images to form an aerial view of a place that they have seen.&lt;br /&gt;
&lt;br /&gt;
The only thing they didn’t have control of is their all-encompassing eye sight, but if they tried to focus on their other senses without ending this Skill, they have access to them as well.&amp;lt;br /&amp;gt;If a Selphid is inhabited a living body and they have this Skill for their Host, then this Skill becomes [Host: The Thinking Room]. Other then having the same Effects as above for their Host, it would be that the Skill could be activated and deactivated by the Selphid, and that while active the Selphid has complete control of the Host body.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2020/05/10/7-22-d/ 7.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Twice-Born Warlord]&lt;br /&gt;
|User gains the strength of one of their subordinates.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The Veteran’s Second Chance]&lt;br /&gt;
|Allows the User to survive and walk away from anything but a direct, mortal wound.&amp;lt;br /&amp;gt;At Higher Level the User could have lost a leg and maybe survived ten or twenty whole minutes, even without a tourniquet.&amp;lt;br /&amp;gt;Does not work if killed directly.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[The World is My Canvas]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[They Marched as Friends, Until the Hammer Fell]&lt;br /&gt;
| A Movement Skill that covers the User and those traveling with them in an illusory self so that they appear friendly to everyone who may have any hostility toward them.&amp;lt;br /&amp;gt;If the User Level is High enough, no one will be able to see past the cover. Still if the covered ones are scrutinizes too close the Skill may fail, and it is possible to circumference the Skill if someone is already aware of the covered ones true identity or are able to sense something specific from them that the Skill does not cover.&amp;lt;br /&amp;gt;When the covered ones attack or they are attacked, the Skill cover effect ends and will not be able to be reapplied for a long time.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Of Vampires and Fraerlings]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/09/15/interlude-songs-and-stories/ Songs and Stories]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[They Waited, For My Hour of Need]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thick Skin]&lt;br /&gt;
|Enhances the toughness of ones skin.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Think About It]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/02/07/8-05-i/ 8.05 I]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thirty-foot Slash]&lt;br /&gt;
|Users slash attack is extended by thirty feet.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thirty-Foot Thrust]&lt;br /&gt;
|Users thrust attack is extended by thirty feet.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/12/8-69-te/ 8.69 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[This Palm Shall Move Mountains]&lt;br /&gt;
|Able to push back a giant-sized target that even a Giant can&#039;t move.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thorn Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;text-decoration:line-through;&amp;quot;&amp;gt;[Thou Art Cut].&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thought-Provoking Statement]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/11/03/interlude-conversations/ Conversations]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Foot Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thousand Mile Conversation]&lt;br /&gt;
|The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand-Step Sprint]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Threat Analysis]&lt;br /&gt;
| Perceived the combat threat-count of an armed group.&amp;lt;br /&amp;gt;Can be tricked to give a higher combat threat-count if used on every armed individual, even if they are non-combatants.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Threefold Elemental Body]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Threefold Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Throw Voice]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/09/7-61/ 7.61]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thunder Arrow]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thunder Blow]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thunderclap Palms]&lt;br /&gt;
|Allows the User to clap as loud as a clap of thunder.&lt;br /&gt;
|[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Experiments in Golems]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thunderstrike Impact]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Time of the Archer]&lt;br /&gt;
|Affects the users perception of time, letting them better aim their shots.&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Time to Chat]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Time Slows For All But Me]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Titan’s Cut]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Total Immersion: Literature]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Touch of Gentleness]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tough Carapace]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Leaves]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tough Mouth]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tough Skin]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tough’s Duel]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tower Guard’s Bulwark]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tracer Shot]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/27/8-67/ 8.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Trade War]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tranquil Skies]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Transcribe Knowledge]&lt;br /&gt;
|Conjure written information, like a huge pamphlet, on a particular subject that the User is knowledgeable about.&amp;lt;br /&amp;gt;Transcribing small amount of info will take only a moment, while larger ones can take up to a day.&lt;br /&gt;
|[https://wanderinginn.com/2021/10/31/8-50/ 8.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Transfer Momentum]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/06/7-44/ 7.44]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Traveller’s Gift From Home]&lt;br /&gt;
| The User gifts to others a good from their home.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/23/9-10-w/ 9.10 W]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tremor Blow]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tremor Fist]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tremorsense]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/25/8-18-h/ 8.18 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tribute to the Bandit Queen]&lt;br /&gt;
|Takes whatever treasure the User send straight to some designated spot to be claim as a tribute by someone who has the [Bandit Queen] Class.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/01/8-54-h/ 8.54 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Trick Space]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Trifling Incentive]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Triple Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Triple Slash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Triple Thrust]&lt;br /&gt;
|A rare Skill that enables the User to simultaneously strikes 3 times.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[True Gaze of the Gorgon]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Trusted Voice]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twenty-foot Strike]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twicelasting Fires]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twin Lances of Ruin]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twin Strikes]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twin Swallows, Fly]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twister Spear]&lt;br /&gt;
|A javelin or spear shot will spiral with such force and speed that it will tear into unenchanted armor and skin, and the rotation will splinter bone and flesh.&lt;br /&gt;
|[https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Two Hour Warmth]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Two Hundred Pound Stroke]&lt;br /&gt;
|Hit/Strike with the force of 200 pound.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Two Mile Shot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twofold Rest]&lt;br /&gt;
|Anyone effected with this Skill will not only just sleep as twice as quick, but they will also be getting twice as much sleep for the same time spent.&amp;lt;br /&amp;gt;It can also keep people under its effect up long past normal people’s endurance.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/09/interlude-the-hangover-after/ The Hangover After]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/05/27/7-25/ 7.25]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Twofold Yield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unerring Throw]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Uninterrupted Monologue]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Bows of Sand]&lt;br /&gt;
|Allows the [Archers] in the Unit to fire ‘sand arrows’ just as well as [Slingers].&lt;br /&gt;
|[https://wanderinginn.com/2021/02/17/8-08-j/ 8.08 J]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Elemental Barrier]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Extended Spears]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/15/7-35-c/ 7.35 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Freedom’s Gallop]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Incendiary Provocation]&lt;br /&gt;
|A Rage Skill that incite an ally or enemy into losing all sense of reason in fury, sending them in a rampage.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Lucky Dodge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Moment of Frenzy]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Ram’s Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Razor’s Edge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Selphid’s Rampage]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Speed Raid]&lt;br /&gt;
|Speed Skill that increases the speed of all the people under the User command.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Speed Wing]&lt;br /&gt;
|Speed Skill that increases the speed of all winged flyers under the User commond.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Stone Skin]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Thunder Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Tough Skin]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Unstoppable Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unit: Yawning Bite]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unitasis Network]&lt;br /&gt;
|Creates a Unitasis Network, allowing the Antinium connected to coordinate in a hive mind.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unnoticed by One, Invisible to All]&lt;br /&gt;
|The User&#039;s presence is passed over, making them undetected until they are truly spotted by one person.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unstoppable Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unstoppable Command]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/07/19/7-36-c/ 7.36 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Until Death or Dishonor, I Challenge You]&lt;br /&gt;
|Prevents the User&#039;s opponent from escaping the duel without dishonoring themself, barring outside interference.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Unveil Potential (Magical)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Up To Speed]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vague Directive (Ants)]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Valor of Champions]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard: Cleaving Arcs]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vanguard: Haste]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/09/16/7-47-k/ 7.47 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vanguard of the King, the Phantom Storm]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/02/26/7-10-k/ 7.10 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vanguard’s Advance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Veil of Inconspicuousness]&lt;br /&gt;
|The User can make themselves or someone else temporally inconspicuous so that other will not pay attention to them, even if they are well known.&amp;lt;br /&amp;gt;It&#039;s effect can last for at least 2 minutes.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/08/7-56/ 7.56]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vertical Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vessel of Alchemy]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Saliss the Adventurer]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vessel of Oneself]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vestments of the Warrior of Green]&lt;br /&gt;
| The User dons nature-based armor consisting of bark melded with their armor, hide leggings and shoulders, and an antlered helmet. The armor is as tough as orichalcum.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/30/9-12/ 9.12]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Veteran’s Knowledge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Veteran’s Stealthguard]&lt;br /&gt;
|The advanced version of [Stealthguard] Skill.&amp;lt;br /&amp;gt;Can detect an ‘enemy’ within 4 miles of the User position.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Victor’s Push]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vigor of Champions]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Viper’s Counterstrike]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vision of a Dream]&lt;br /&gt;
|For a moment the User can conjure a vision from their memory and dreams, to all those around them.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/30/8-24/ 8.24]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Visualize Data Set]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Visualize Outcomes]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/interlude-satar-revised/ Satar]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Voice in Your Ear]&lt;br /&gt;
|Commanding Skill that can send the User&#039;s voice to reach their own forces, even through panicking, explosions, screams, and confusion.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Volley: Blacksteel Rain]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Volley: Venom Flight]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Volley Fire]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley of Arrows]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/03/21/8-14-n/ 8.14 N]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vow of Poverty]&lt;br /&gt;
|A Vow Skill that as long as the User live their life by never carrying or using money, they ....?&amp;lt;br /&amp;gt;The User will also receive a Lesser Skill as a benefit, and in time, it will evolve to become a greater Skill.&amp;lt;br /&amp;gt;Should the User go against the Vow of this Skill, they lose both this Vow Skill and all its benefits, and the Class that provided this Vow Skill.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/22/8-59-h/ 8.59 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vow of Privation]&lt;br /&gt;
|A Vow Skill that as long as the User live a deprived life, like never sleeping or resting on luxury, or not eating rich foods, they will need less to live, like eating less portions than the average person but still not ending malnourished.&amp;lt;br /&amp;gt;The User will also receive a Lesser Skill as a benefit, and in time, it will evolve to become a greater Skill.&amp;lt;br /&amp;gt;Should the User go against the Vow of this Skill, they lose both this Vow Skill and all its benefits, and the Class that provided this Vow Skill.&lt;br /&gt;
|[https://wanderinginn.com/2021/12/22/8-59-h/ 8.59 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Vow of the Bladeless Smith]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Walk Forwards Unto Death, Or Victory]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Walk of the Swordmaster]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Walk Out of Trouble]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Walking in Your Shadow]&lt;br /&gt;
|A cloaking Skill that allows the User to walk beside or close by someone, without being detected by anyone else.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Waltz: The Traveler’s Journey]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/06/22/6-27-m/ 6.27 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[War Cry: Eleleu]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Warding of Safety]&lt;br /&gt;
|Protect from all but the worst dangers and monsters.&amp;lt;br /&amp;gt;Can be applied on a Tribe to do the same.&lt;br /&gt;
|[https://wanderinginn.com/2021/01/17/8-02/ 8.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Warriors Fall Back]&lt;br /&gt;
|Have engaging forces withdraw from battle.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/30/8-65/ 8.65]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Water-Retaining Soil]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Water Bridge]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ The Innkeeper’s Knight]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waves Rock Me Not]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wave Sense]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wavebreaker’s Advance]&lt;br /&gt;
|The User can have their ship shot forwards and smash through a wave to parting it, by splitting the waters as the bow hit&#039;s it, allowing the ship to sail through the gap before the wave, now split in two, begins to collapse.&lt;br /&gt;
|[https://wanderinginn.com/2020/03/05/interlude-chess-and-ships/ Chess and Ships]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[We Fell Upon Them Like Mist]&lt;br /&gt;
|Makes the User and their allies intangible, which makes the enemies blades pass through them without harm.&amp;lt;br /&amp;gt;The effect last for a few minutes.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/06/8-26-fk/ 8.26 FK]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[We March Under Friendly Skies]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[We Marched Amidst the Surf]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [We Sailed Under Flags of No Quarter]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [We Travel Together]&lt;br /&gt;
| Allows a travelling companion to match the User&#039;s speed.&lt;br /&gt;
| [https://wanderinginn.com/2022/08/23/9-10-w/ 9.10 W]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[We Took No Prisoner]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[We Unleashed Our Truest Potential]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weak Frost Resistance]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weak Lucky Draw]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weakness Feint]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon Clash]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weather-resistant Structure]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weathersense]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon Art – Aggregate Volley]&lt;br /&gt;
|A Projectile Skill that superimposed the User with other copies of themselves to shoot in unison from a slightly different angles with every ranged weapons the User has on them.&amp;lt;br /&amp;gt;Each projectiles can also be enchanted with other Skills, like [Piercing Strikes] and [Power Shot].&lt;br /&gt;
|[https://wanderinginn.com/2021/05/11/8-22-he/ 8.22 HE]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/08/17/8-37-h/ 8.37 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon of Faith]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/06/19/8-28/ 8.28]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/05/03/8-84/ 8.84]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon Proficiency: Club]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon Proficiency: Knives]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon Proficiency: Shield]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Spear]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon: Extended Range (5 Feet)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weapon: Moment of the Half Giant]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wear My Integrity]&lt;br /&gt;
|Others perceive an article on the User persona as something that uphold the User honesty and moral principles.&lt;br /&gt;
|[https://wanderinginn.com/2021/05/16/interlude-senior-guardsman-relc/ Senior Guardsman Relc]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Weight Control]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Whirling Guard]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Whirlwind Cleave]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Dodge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Whirlwind of Blades]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Whirlwind of Blows]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wide Sweep]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/01/10/8-00/ 8.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wild Affinity]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wildcall]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/13/8-79/ 8.79]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wild Gallop]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wild Gift: Elephant’s Strength]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wildwind Ride]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Will of the Beasts]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Willow’s Counter]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2022/07/17/9-07/ 9.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Willowind Charge]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wind Cutter]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wind Sheathe]&lt;br /&gt;
|Aura Skill were the User envelop their sword in a shimmering vortex of wind to hasten their swings or strike enemies from afar.&lt;br /&gt;
|[https://wanderinginn.com/2021/02/10/8-06-rt/ 8.06 RT]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Windcutter Strikes]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Winning Smile]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Winter Growth]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2017/09/27/3-17-t/ 3.17 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wire Noose]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/08/14/7-42-m/ 7.42 M]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Words Only For You and Me]&lt;br /&gt;
|Allows the user to speak privately with the target. It can target someone hiding behind proxy.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-85/ 8.85]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[World Traveller: (&#039;&#039;Skill Name&#039;&#039;)]&lt;br /&gt;
|Allows the User to use any Skill from any Class that they had encountered and were able to learn, like the [Grasshopper’s Run] Skill. &amp;lt;br /&amp;gt;The User can also share these Skills with other people that are travelling with them, but only if these people are able to use them.&lt;br /&gt;
|[https://wanderinginn.com/2021/07/18/8-31/ 8.31]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Written Decree]&lt;br /&gt;
|Enforce the rules written in a decree, so that everyone follows them.&amp;lt;br /&amp;gt;Only people who have the right Skills or Level can defeat this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/03/interlude-a-night-in-the-inn/ A Night in the Inn]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wyvernhide Flight]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Y===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Yawning Bite]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[You Cannot Escape My Steps]&lt;br /&gt;
|Allows the User to match their opponent&#039;s speed.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[You Go Low, I’ll Go High]&lt;br /&gt;
|Combination Skill.&amp;lt;br /&amp;gt;Effect Unknown&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[You Have the Wrong Man]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/06/12/8-27/ 8.27]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Your Dishonorable Blow, I Deny It]&lt;br /&gt;
|The effects of an attack the user has suffered that they deem dishonorable, such as a dismissive attack, are undone.&lt;br /&gt;
|[https://wanderinginn.com/2022/07/05/interlude-the-isles-of-goblin-and-minos/ Isles of Goblin and Minos]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Z===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Zone of Interception Fire]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Zweihander Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Colored and Newly Created Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Berserker’s Rage]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ffd700;&amp;quot;&amp;gt;[Divine Intuition (Weak)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Extended Battery]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Extend an electric battery inside an electronic device so that it lasts longer.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/06/7-21-kq/ 7.21 KQ]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Famous Name: (&#039;&#039;Name&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
|(&#039;&#039;Effect not possible to be known as the Skill was &#039;&#039;&#039;Cancelled&#039;&#039;&#039; before its effect could ever be shown.&#039;&#039;)&lt;br /&gt;
|[https://wanderinginn.com/2017/06/11/2-29/ 2.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ffd700;&amp;quot;&amp;gt;[For So Long As I Stand Evil Shall Quail]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[I Walked Under Heaven’s Sky]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Overlaps the area with a clear daytime sky. Causes Spells to fail under it.&lt;br /&gt;
|[https://wanderinginn.com/2022/02/16/interlude-hectval-pt-3/ Hectval (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment.&lt;br /&gt;
|[https://wanderinginn.com/2016/11/16/1-27/ 1.27]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Induction: Royal Bodyguard]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Intimidation: Spear of a Thousand Graves]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: Heartflame Set]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hinting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&amp;lt;br /&amp;gt;The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Open the Vaults]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Summon whatever objects stored in the User&#039;s vault.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/10/8-78-f/ 8.78 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ffd700;&amp;quot;&amp;gt;[Open the Vaults: The Gemstone Giant’s Halberd of Khelt]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Restricted to the ruler of [[Khelt]]. Summons the giant, enchanted, jewelled halberd created by King [[Serept]].&amp;lt;br /&amp;gt;Uncertain if it&#039;s royal, or if it only appears colored because of Fetohep exerting his aura and authority while calling the Skill.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Pinpoint Distance Kick]&amp;lt;/span&amp;gt;&lt;br /&gt;
|A Kicking Skill that combined range and accuracy to allow the User to kick something over 300 feet to were the User intended.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Recaptured Sublimity]&lt;br /&gt;
|For a few minutes the User can return the strength, abilities and power to the time of their prime.&amp;lt;br /&amp;gt;This Skill has a 12-hour cooldown.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/05/7-39-a/ 7.39 A]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Reputation: Infamy, Now My Fame]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Reputation: My Famous Name]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Conjure a towering astral-projection of the User, which shows them based on their famed reputation.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Share My End]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Kill the person who killed the User in the same way that they used to kill them.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Ship: Kayak Roll]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99CC00;&amp;quot;&amp;gt;[Squad: The Chess Club’s Stand]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/02/09/interlude-hectval-pt-1/ Hectval (Pt. 1)]&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Hectval (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[Summon Aberration]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/01/13/8-01/ 8.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Supreme General of the Cities: Shut Up And Follow My Orders]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ffd700;&amp;quot;&amp;gt;[The Light Be Blessing Upon Us All]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[The World of You and Me]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*Combination Skill. Creates a bounded, shining bubble of faintly-heard sounds. Stepping inside of it lets one experience Earth for two hours, every sixteen hours. Inside, the person is treated as an Earth human.&lt;br /&gt;
*Dying inside will only have one get ejected. Injuries, Changes to the person and anything eaten while inside will not translate to the real world. Inside, species that cannot naturally speak can do so.&lt;br /&gt;
* The experience is limited to the understanding possessed by the [[Earthers]] from who knowledge of Earth came from, but it can be used to research topics they do not know.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/interlude-satar-revised/ Satar]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/02/23/8-66/ 8.66]&lt;br /&gt;
[https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[They Feared My Name]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;[They Walk With Me]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Time of the Olympian]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Replicates the User&#039;s best athletic performance, including those aided by Skills, and leaves them full of energy when the Skill wears off. It possibly has other effects.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/16/solstice-pt-1/ Solstice (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cooking Skill that enables the User to make Magical Food.&amp;lt;br /&amp;gt;For more information go [[Wondrous Fare|Here]].&lt;br /&gt;
|[https://wanderinginn.com/2020/06/10/7-28/ 7.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:#ffd700;&amp;quot;&amp;gt;[Your Wounds Shall Close]&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fake and Imaginary Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bad Fruit Detector]&lt;br /&gt;
|Skill Erin imagined the Goblins having.&lt;br /&gt;
|[https://wanderinginn.com/volume-1-rewrite-pt-1/ 1.08 Rewrite]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Can&#039;t Be Late for Work]&lt;br /&gt;
|Skill [[Luan Khumalo|Luan]] guess a Fraerling had. Actually a [Speed] spell provided by [[Paeth]]&#039;s vurel.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Luan the Giant]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cloudburst Theft]&lt;br /&gt;
| Skill [[Yisame Beziin|Yisame]] imagined the Thief of Clouds having in her daydream.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Breathe in Air]&lt;br /&gt;
|Redundent Skill that Klbkch compares to an Antinium getting [Unitasis Network].&lt;br /&gt;
|[https://wanderinginn.com/2022/09/04/9-13/ 9.13]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Unlimited Mana Pool]&lt;br /&gt;
|Imaginary capstone Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Invisible Appearing Rock]&lt;br /&gt;
|Skill that [[Idis]] thought that [Psychic Guardian] [[Ressk]] used while sparring. Actually the use of psychic abilities.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Kamehameha Punch]&lt;br /&gt;
|Imaginary capstone Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Headbutt]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Kick]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Punch]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tail Attack]&lt;br /&gt;
|Shouted by Relc while sparring with Klbkch.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tail Stab]&lt;br /&gt;
|Said by [[Klbkch]] in retaliation to Relc&#039;s [Tail Attack]&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Total Immunity: Shame]&lt;br /&gt;
|A Skill that [[Mrsha]] believes Ser [[Sest]] has.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others==&lt;br /&gt;
&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&lt;br /&gt;
*See [[Aspects]]&lt;br /&gt;
&lt;br /&gt;
===Conditions:===&lt;br /&gt;
&lt;br /&gt;
*See [[Conditions]]&lt;br /&gt;
&lt;br /&gt;
===Inheritances:===&lt;br /&gt;
&lt;br /&gt;
*See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
===Miracles:===&lt;br /&gt;
&lt;br /&gt;
*See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
===Memories:===&lt;br /&gt;
&lt;br /&gt;
*See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
===Songs:===&lt;br /&gt;
&lt;br /&gt;
*See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
&lt;br /&gt;
*See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
===Synergies===&lt;br /&gt;
&lt;br /&gt;
*See [[Synergies]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Giants&amp;diff=60482</id>
		<title>Giants</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Giants&amp;diff=60482"/>
		<updated>2022-06-12T16:05:10Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added elemental type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Giants&#039;&#039;&#039; are one of the [[Races]] of which only some still remain.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Giants are so enormous that Humans would compare them to mountains, which is also a territory they thrive in. Standing on ground level, a human needs a [Speaking Stone] to talk to them. &lt;br /&gt;
&lt;br /&gt;
=== Physical Qualities ===&lt;br /&gt;
When an assembly of giants moves, the shockwaves and tremors can travel extremely far, causing Earthquakes hundreds of miles away. That is a reason why they don&#039;t move much.&lt;br /&gt;
&lt;br /&gt;
==== Diet ====&lt;br /&gt;
&lt;br /&gt;
=== Magical Qualities ===&lt;br /&gt;
Like Dragons, Giants appear to have different elemental types. It&#039;s not known how many elemental types exist. The following are known: Ash,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-84/ Chapter 8.84]&amp;lt;/ref&amp;gt; Gemstone,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-83/ Chapter 8.83]&amp;lt;/ref&amp;gt; Frost, Fire,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt. 2]&amp;lt;/ref&amp;gt; and Obsidian.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/19/7-36-c/ Chapter 7.36 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Subraces ==&lt;br /&gt;
[[Hal|Half-Giants]], or rather Part-Giant, are the descendants of the Giants. They appear to be [[Humans|Human]]-like, but are just several times larger than Humans (like [[Zamea]]), or even appear to be just overly large Humans (like [[Moore]]).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Their names are nearly unpronouncable for Humans, which also hints at them having their own language.&lt;br /&gt;
&lt;br /&gt;
Giants were building palaces for the [Kings] of [[Terandria]], then the [[Humans]] declared war on them. In fact, most races have gone to war with Giants, among them [[Drakes]], [[Lizardfolk]], [[Jinn]], [[Djinn]], [[Dragons]] and [[Gnolls]] - and pretty much every race, dead or alive. All of them fought Giants, and Giants fought them all back, and also died to them. Human ingeniuty was a major factor in many Giants&#039; deaths. Eventually, the last Giants withdrew themselves onto [[Rhir]] into the territory of the [[Demons]]. They chose their &#039;&#039;side&#039;&#039; and fought with them (although not recently for quite some time), but say that at some future point they may choose another &#039;&#039;side&#039;&#039; - until then, they wait.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/15/7-35-c/ Chapter 7.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not many giants are still alive, with most people even believing that the whole species has ceased to exist.&amp;lt;ref name=&amp;quot;7.34 C&amp;quot;&amp;gt;[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Giants ==&lt;br /&gt;
* [[Callidaz]]&lt;br /&gt;
* [[Zirconia]] (&#039;&#039;deceased&#039;&#039;)&lt;br /&gt;
* Donbaaar (&#039;&#039;deceased&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/25/8-32/ Chapter 8.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Valley Pact Tribe|Keeper of the Valley]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/09/02/7-43-g/ Chapter 7.43 G]&amp;lt;/ref&amp;gt; &#039;&#039;(deceased)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=60188</id>
		<title>Erin Solstice</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=60188"/>
		<updated>2022-06-08T03:15:24Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:90%; padding: .5em; border: 3px solid #681C04; margin: 0 auto; width: 60%; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;&#039;&#039;&#039;I am the consequences!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warning! This page contains spoilers from recently released chapters. Proceed with caution and acid jars.&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Erin Solstice&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|affiliation = [[The Wandering Inn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Liscor]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Free Antinium]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Flooded Waters Tribe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Horns of Hammerad]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Players of Celum]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ullsinoi]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brotherhood of Serendipitous Meetings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Silverfang Tribe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Khelt]]&lt;br /&gt;
|age = 20&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|occupation = [[Innkeepers|Innkeeper]]&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2016/07/27/1-00/ Chapter 1.00]&lt;br /&gt;
|aliases = The Crazy Human Innkeeper&amp;lt;br /&amp;gt;&lt;br /&gt;
The Crazy Human of Liscor&amp;lt;br /&amp;gt;&lt;br /&gt;
[Innkeeper] of Liscor&amp;lt;br /&amp;gt;&lt;br /&gt;
Innkeeper of Solstice&amp;lt;br /&amp;gt;&lt;br /&gt;
Destroyer&amp;lt;br /&amp;gt;&lt;br /&gt;
Deceiver&amp;lt;br /&amp;gt;&lt;br /&gt;
‘Joseph’&amp;lt;br /&amp;gt;&lt;br /&gt;
Sky&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblinfriend of Izril&lt;br /&gt;
|image = Erin Solstice.jpg&lt;br /&gt;
|caption1 = By [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
|family=[[Shauna Solstice]] (&#039;&#039;Mother&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Gregori Solstice]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erin Solstice&#039;&#039;&#039; is the main protagonist of &#039;&#039;The Wandering Inn&#039;&#039;. She is a [Magical Innkeeper] and a master-class chess player. She first wandered into this world on her way to the bathroom and has been stuck ever since.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Erin has fair skin, hazel eyes and light brown hair with the slightest orange tint.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/12/2-01/ Chapter 2.00]&amp;lt;/ref&amp;gt; While initially she had short hair, it grew longer, to the point where she can tie it at the back of her head.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt; She would eventually get her hair cut,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/26/6-52-k/ Chapter 6.52 K]&amp;lt;/ref&amp;gt; but it would still be longer than the start.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt; She wears a custom-ordered variation of a t-shirt and pants,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/16/1-21/ Chapter 1.21]&amp;lt;/ref&amp;gt; and a worker apron, which has become somewhat iconic to her. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Erin has a warmhearted and enthusiastic nature. She is always friendly and pleasant towards others though she has a tendency to act cheeky and immature, especially around authority figures. Erin has a strong moral compass and despite being strictly non-violent, she will not hesitate to fight back if she or her friends are threatened, even confronting an entire army by herself. She is someone who follows in what she believes in regardless of her own reputation. However, due to her actions, she is considered to be insane by many people (including most of her friends), thus earning her the moniker &amp;quot;&#039;&#039;The Crazy Human of Liscor.&amp;quot;&#039;&#039; A passionate chess player, Erin lives and breathes the game, memorizing strategies and often neglecting her duties to play.  &lt;br /&gt;
&lt;br /&gt;
While she can be naïve about certain subject matters, Erin is very clever and possesses keen insight, as demonstrated when she was the first to deduce the possibility that the [[Raskghar]] could maintain their intelligence during the day.&amp;lt;ref&amp;gt;[[Chapter 5.38]]&amp;lt;/ref&amp;gt; However, she can be somewhat airheaded, such as when she accidentally insulted the [[Flos Reimarch|King of Destruction]] on live television.&amp;lt;ref&amp;gt;[[Chapter 7.27]]&amp;lt;/ref&amp;gt; Additionally, she is a natural leader and is skillful at manipulating events to her own benefit.  &lt;br /&gt;
&lt;br /&gt;
She is not a naturally deceptive person and has trouble keeping secrets, but she has successfully avoided confrontation about her true identity through deflection and over-the-top antics. She has a habit of acting dumb and oblivious in order for people to underestimate her, though it has the unintentional side-effect of people thinking that she actually &#039;&#039;is&#039;&#039; stupid.  &lt;br /&gt;
&lt;br /&gt;
Despite her sociability and amiability with others, Erin is an introvert, and dislikes being the center of attention in social situations. She is also somewhat prudish and uncomfortable with any form of sex-talk. While she is open to the idea of romance, she finds it difficult to connect with anyone romantically and has avoided topics of romance (or outright rejected) with several suitors, including [[Olesm Swifttail|Olesm]], [[Palt Fenrisol|Palt]] and [[Altestiel|Earl Altestial]]. She is very politically correct, and goes to great pains to enforce equal rights within the territory of her inn, willing to ban even her friends from her inn if she believes they are behaving &amp;quot;like jerks&amp;quot;. While an advocate for LGBTQ rights, she is somewhat unfamiliar with certain nuances of it, being initially unfamiliar with what &amp;quot;Q&amp;quot; stands for.&amp;lt;ref&amp;gt;[[Chapter 7.38]]&amp;lt;/ref&amp;gt; She distrusts narcotics and bans them from her inn. &lt;br /&gt;
&lt;br /&gt;
While Erin doesn’t show it, she is likely suffering from minor PTSD due to the many traumatic events she’s experienced during her stay of Innworld. Which was theorized by several other characters to be holding her back from making romantic connections or pursuits. &lt;br /&gt;
&lt;br /&gt;
Likely through fear that one day she may lose them forever. This has likely only increased with the ending of Volume 8. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Erin Solstice was born on the 21st of June, 1996, coincidentally on the same day that the Summer Solstice occurred. Due to this coincidence and her family surname, her parents had said that her birth was a sign.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt; She lived in Grand Rapids, Michigan.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin was a child prodigy at chess, reaching an ELO of 2000 as a kid. She went to many tournaments, studied and played chess late into the night.&amp;lt;ref name=&amp;quot;1.27&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ 1.27]&amp;lt;/ref&amp;gt; She won many local tournaments and also was invited to some big ones where she never won first place. She only came close once in Havana.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2-07/ Chapter 2.06]&amp;lt;/ref&amp;gt; She once played a female Grandmaster, but lost because of her excitement.&amp;lt;ref name=&amp;quot;1.20&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/05/1-20/ Chapter 1.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She went to tournaments all around the world at a young age, casually learning local customs and languages (among them Spanish, French, Dutch and Japanese at the very least) there but doesn&#039;t speak any of them fluently aside from some words. She didn&#039;t do well in French classes.&amp;lt;ref name=&amp;quot;2.37&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.37]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When she was younger, she dreamed of being an astronaut. Then, when she’d been slightly older she’d wanted to be a legendary chess player, someone who could beat even a computer in chess. And then she’d wanted to be a chess commentator, someone with a huge following or even a YouTube channel.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; At some point during her youth, she had been fed up with chess&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt;, rebelled and and got away from the game, but as one of her latest developments back on Earth, she was fascinated with chess again and pursued a more casual chess hobby.&amp;lt;ref name=&amp;quot;2.38&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/21/2-31/ Chapter 2.38]&amp;lt;/ref&amp;gt; She assumes she might be at 2400 ELO if she had kept playing constantly.&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt; She later didn’t enroll in college, preferring to work as a chess tutor and tournament contender to save up money before going on to study.&amp;lt;ref name=&amp;quot;1.35&amp;quot;&amp;gt;[https://wanderinginn.com/2017/01/08/1-35/ 1.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also since she was young she had become a fan of &#039;&#039;[https://en.wikipedia.org/wiki/Peanuts Peanuts]&#039;&#039;, and watched their comics, TV show, and movies, even the weird ones. She had watched them all, except for the [https://en.wikipedia.org/wiki/The_Peanuts_Movie last movie] which she failed to watch because she was transferred to Innworld. Her &#039;&#039;favorite&#039;&#039; characters in the shows and movies were [https://en.wikipedia.org/wiki/Snoopy Snoopy], [https://en.wikipedia.org/wiki/Linus_Van_Pelt Linus]—and [https://en.wikipedia.org/wiki/Peppermint_Patty Peppermint Patty] and [https://en.wikipedia.org/wiki/Marcie Marcie], with the last two being the ones she liked the most. Marcie especially as she always &#039;&#039;tries&#039;&#039; to help her friend. Erin wanted to be like her, since she played chess and Marcie liked books and had glasses. Erin wanted to be a good friend to someone like Patty, but she never met someone like that. It was just her which was alright.&amp;lt;ref name=&amp;quot;:7.30&amp;quot;&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin had a close relationship with her loving parents. She had two boyfriends,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/12/6-56/ Chapter 6.56]&amp;lt;/ref&amp;gt; but the relationships never progressed to the point of her losing her virginity.&amp;lt;ref name=&amp;quot;2.21&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt; It is not clear if any of her boyfriends was the same one as her online relationship with &#039;&#039;mysterio_Gamer12&#039;&#039;, whom she met during online chess games. She had been certain he was a handsome guy until she found out, during one awkward Skype conversation, that &#039;&#039;mysterio&#039;&#039; was a Polish girl who thought &#039;&#039;she&#039;&#039; was a guy.&amp;lt;ref name=&amp;quot;s01&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/17/side-story-mating-rituals/ S01 - Mating Rituals]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After having arrived in this new harsh world, she found an empty inn. With no place to go, she took it as her own and decided to reopen it under the name &#039;&#039;[[First Wandering Inn|The Wandering Inn]],&#039;&#039; hoping it would make it easier for her to survive. With no prior experience of handling an inn, she often met with hardships and slowly had to accustom herself to a live as an [Innkeeper].&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;u&amp;gt;Volume 1:&amp;lt;/u&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|When Erin was going around a corner in her home in Michigan intending to enter the bathroom, she suddenly found herself face to face with a [[Teriarch|Dragon]] in a cave. After running from the Dragon and some [[Goblins]] who chased her, Erin found [[First Wandering Inn|an abandoned Inn]] and became an [Innkeeper]. She spent the next few days surviving monster attacks and fending off Goblins, before getting her first customers.&amp;lt;ref&amp;gt;Chapters 1.01 to 1.06&amp;lt;/ref&amp;gt; For a while, Erin only got the same three customers — [[Relc Grasstongue|Relc]], [[Klbkch]], and [[Pisces Jealnet|Pisces]] — the former two being Senior Guardsman from the local city of [[Liscor]], and the latter being a wandering Necromancer.&amp;lt;ref&amp;gt;Chapters 1.07 to 1.14&amp;lt;/ref&amp;gt; At one point, Erin killed a [[Goblin Chieftain]] that nearly raped and killed her. She then befriended and served some Goblins and [[Antinium]], teaching them chess in the process.&amp;lt;ref&amp;gt;Chapters 1.15 to 1.25&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In [[Liscor]], the city closest to the Wandering Inn, as Erin called her inn by now, she met several people who also began to help her, prominently among them the [[Drakes]] [[Olesm]] and [[Selys]] as well as the [[Gnolls|Gnoll]] merchant [[Krshia]].&amp;lt;ref&amp;gt;Chapters 1.13, 1.19 to 1.21&amp;lt;/ref&amp;gt; Erin was nearly killed again when Goblins attacked her Inn, and was saved by [[Rags]] — one of her Goblin customers whom she named — and Klbkch, the latter of whom died protecting her. Because of Klbkch’s death, Erin lost the protection of Liscor’s watch, and Relc as a customer.&amp;lt;ref&amp;gt;Chapters 1.25 and 1.26&amp;lt;/ref&amp;gt; After Klbkch’s death, Erin met an Antinium Worker whom she helped become the individual [[Pawn]]. She played chess against him and around hundred other Workers that accompanied him in an Immortal Game, gaining the skill [Immortal Moment] as a result. At some point, Erin met the Named Adventurer, [[Gazi Pathseeker]], when she was destroying a [[Shield Spiders|Shield Spider]]’s Nest. Because of that and her [Immortal Moment] Skill, Gazi took an immediate interest in Erin.&amp;lt;ref&amp;gt;Chapters 1.27 to 1.31&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;1.27&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finding her Inn ransacked by a [[Lyonette du Marquin|mysterious robber]], Erin searched for some bodyguards to protect her and her Inn. Unable to afford guards, Pisces, who hasn’t paid for most of his meals, then gave Erin a [[Toren|skeleton]] to be her bodyguard as a form of payment. The skeleton, who was later named Toren, became Erin’s first employee and helped her gather and serve food and drinks to Goblins and Antinium.&amp;lt;ref&amp;gt;Chapters 1.32 to 1.35&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;1.35&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the discovery of a [[Ruins of Liscor|crypt]] a few miles away from Liscor, adventurers began flocking to the city. Erin, who had only had a skeleton, Goblins, and Antinium, in her Inn for a while, needed to protect herself and her guests from the visiting Human Adventurers.&amp;lt;ref&amp;gt;Chapter 1.33&amp;lt;/ref&amp;gt; Eventually, an adventuring group called the [[Horns of Hammerad]] stopped by her Inn and became the first customers to rent a room. When Klbkch’s successor, [[Ksmvr]], maimed Pawn, Erin used [Immortal Moment] to sing and make her songs come to life.&amp;lt;ref&amp;gt;Chapters 1.36 to 1.40&amp;lt;/ref&amp;gt; The leader of the Silver Ranked team, the [[Minotaurs|Minotaur]] named [[Calruz]], tought Erin and Toren how to fight after seeing Erin fail to protect Pawn. Erin learned [Power Strike] in a day, and was told that she is talented.&amp;lt;ref&amp;gt;Chapter 1.41&amp;lt;/ref&amp;gt;When the expedition by the Horns and several other Silver- ranked teams failed, inadvertently unleashing [[Skinner]] and thousands of undead, Erin’s Inn was attacked . The Antinium Chess Club, led by [[Knight (Antinium)|Knight]], rushed to Erin’s Inn to help protect her.&amp;lt;ref&amp;gt;Chapters 1.00 H to 1.42&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin, Toren, and the individuals managed to fend off the Undead for a while, but were eventually overwhelmed when Skinner himself comes. Erin, who fell under the effects of Skinner’s [Terror] spell, was unable to fight, and Knight was killed. After Knight’s death Erin used [Immortal Moment] and played chess against herself for an eternity. She played for what felt like years, until living became fear, and fear became living. When Erin stopped playing, she still felt fear from Skinner’s spell, but she was used to the fear and thus able to fight back.Using up all of her acid jars, Erin was eventually forced out of her Inn in a desperate charge against Skinner. Erin, Toren, and the remaining Individuals, managed to badly wound Skinner, forcing it to shed its protective shell of dead skin. However, this gave Skinner the speed and mobility it didn’t have before, and almost killed Erin.Erin was saved by Klbkch, who was revived by the [[Rite of Anastases]] and saved Erin just in time, forcing Skinner to realize it was outmatched and retreat. Rags and her tribe chased the monster down and finished it off, forcing the undead to retreat, thus ending the attack on Liscor. The next day, Erin wept for the dead.&amp;lt;ref&amp;gt;Chapters 1.43 to 1.45&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 2:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Afterwards, Erin met [[Ryoka]], a fellow [[Earthworlders|Earther]], as Ryoka stopped by in her inn. The two girls befriended each other,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; and rushed to the [[Ruins of Liscor|crypt ruin]] where the [[Horns of Hammerad]] had failed, because they wanted to rescue [[Ceria Springwalker|Ceria]], who was together with [[Olesm]] the only remaining survivors of the expedition.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/18/2-03/ Chapters 2.02] and [https://wanderinginn.com/2017/03/22/2-04/ 2.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Exiting the ruins, Erin and Ryoka were greeted by [[Gazi]] who tried to kidnap and bring them to [[Flos]], her [King]. Despite help from many high-leveled natives of [[Liscor]], they could barely prevent Gazi from succeeding; Erin poked out Gazi&#039;s main eye and caused her to flee the scene.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/25/2-05/ Chapters 2.04] and [https://wanderinginn.com/2017/03/28/2-06/ 2.05]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After a long brainstorming session, Ryoka left Erin to take care of her own things,&amp;lt;ref name=&amp;quot;2.07&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/04/2-08/ Chapter 2.07]&amp;lt;/ref&amp;gt; while Erin had to face the arriving winter. Her skeleton [[Toren]] blew up the [[First Wandering Inn|old inn]], and Erin&#039;s friends helped her reconstruct [[The Wandering Inn|a new inn]] much closer to Liscor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/13/2-11/ Chapter 2.11]&amp;lt;/ref&amp;gt; Erin also had her first successes as a salesperson for hamburgers short after.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/15/2-13/ Chapter 2.13]&amp;lt;/ref&amp;gt; It then turned out that the Liscorians quickly copied Erin&#039;s recipe, and in an attempt to top them again, she started an iPhone concert on a whim - something that has not been repeated afterwards. At that time, Erin also received a magical chessboard&amp;lt;ref name=&amp;quot;2.17&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt; and assembled a banquet for [[Frost Faeries]] who gifted her the [[Faerie Flowers]].&amp;lt;ref name=&amp;quot;2.21&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin gained her first living employee soon afterwards: [[Lyonette du Marquin|Lyonette]], who was reluctant to became a [Barmaid] in her inn.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/14/2-21/ Chapter 2.25]&amp;lt;/ref&amp;gt; Her employment also created a rift between Erin and all [[Gnolls]] in Liscor,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt; as Lyonette had been condemned to death in exile by the Liscorian authorities. However, Erin could steadily attract more business to her inn, most prominently the adventurer [[Halrac Everam|Halrac]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt;. She also saw the revival of the [[Horns of Hammerad]] in that time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/07/2-27/ Chapter 2.33]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While Ryoka was away on her delivery from [[Teriarch]], Erin was invited by Lady [[Magnolia Reinhart]] to her mansion in [[Invrisil]]&amp;lt;ref name=&amp;quot;2.37&amp;quot; /&amp;gt;, and returned from there shortly before Ryoka came back with [[Mrsha]].&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt; After Erin overworked Toren, he stranded her near [[Celum]]. Ryoka managed to find Erin in Celum with Teriarch&#039;s help, and there, the two heard the news of [[Esthelm|Esthelm&#039;s]] fall.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 3:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|During her stay in Celum, Erin helps start the [[Players of Celum]]. After the Horns of Hammerad conquer the dungeon in the [[Ruins of Albez]], they return to Celum to meet up with Erin. They discover that Toren had gone rogue and started murdering indiscriminately, having been given sentience by Pisces, but not a conscience. As such, Erin decides to have Pisces cut off her mana bond to Toren, thus killing him. Later, Pisces and Ksmvr return to Albez to retrieve a magical door with a teleporting spell. As Erin desired the door, the Horns give it to her and they make their way back to Liscor. On the way, they encounter a mysterious old man named [[Teriarch]] Erin and the Horns come across the partly rebuilt city of Esthelm, struggling to survive after the Goblin Lord attack. One day after arriving back at her inn, she kickstarts a relief mission to provide food, material, and adventures to help protect the city from further Goblin attacks.&lt;br /&gt;
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Back in Liscor, Erin throws a Christmas party that ends with her crying over Earth and all those she missed. The next day, she has [[Tamaroth|three visitors]] who give her an ancient Coin.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 4:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|When [[Regrika Blackpaw]] kills Brunkr, Erin saw through her and Ikriss&#039; disguise and assembled [[Griffon Hunt]], the [[Halfseekers]], [[Zel Shivertail]], and Wall Lord [[Ilvriss Gemscale|Ilvriss]] to confront them. In the ensuing battle, [[Ulrien Sparson|Ulrien]] is killed while Ijvani was badly damaged.&lt;br /&gt;
&lt;br /&gt;
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After Ryoka leaves Liscor, Erin houses [[Redfang Elite Warriors|five Redfang Hobgoblins]] in her Inn, which causes Zel to leave, despite him defending her decision to protect them. When Zel Shivertail died in the battle against the [[Reiss|Goblin Lord]], Erin can be seen crying in her Inn.&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 5:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|At the request of Wall Lord Ilvriss, Erin connects her magical door to the Walled City of [[Pallass]], the City of Inventions. When the [[Face-Eater Moths]] attacked Liscor, Erin helps fight them off while using the magical door to get aid from Celum and Pallass.&lt;br /&gt;
&lt;br /&gt;
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During the [[Raskghar]] arc, the door played a vital role in bringing about Gold-Ranked Adventurers from Pallass, and defeating the Raskghar. With the defeat of the Raskghar, the [[Cave Goblins]] under their servitude were freed and put under the protection of Erin and the five Redfang Goblins.&lt;br /&gt;
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When the [[Flooded Waters Tribe]] and [[Redfang Tribe]] arrive in Liscor, Erin fed many of them over several days. And finally, when the [[Reiss|Goblin Lord]] was driven to Liscor by the [[Tyrion Veltras|Humans in the North]] to take over the city, the Cave Goblins, the Flooded Waters Tribe, and the Redfang Tribe, with Erin&#039;s request, fought to defend the city of Liscor. This resulted in over 200,000 Goblins dying that day, including [[Headscratcher]] and [[Shorthilt]].&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 6:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|In the aftermath of the Goblin King&#039;s attack, Erin mourns the death of her Goblin friends, and holes up in her inn for several days. She reveals the truth about being from another world to Lyonette, Mrsha, and Numbtongue. Later, Erin goes on vacation to Pallass for a few weeks, meeting new friends such as [[Lasica Feltail|Lasica]], [[Rufelt Owelt|Rufelt]], [[Maughin]], and [[Grimalkin]]. She helps in Liscor&#039;s election by properly introducing Liscor and Pallass to each other. &lt;br /&gt;
&lt;br /&gt;
Wistram mages come to Liscor to kidnap the Horns of Hammerad and to invite Erin to Wistram. When Erin realizes that they have abducted the Horns, she secretly organizes an attack on them. Later, [[Crelers]] emerge from the Bloodfields, coming through Erin&#039;s magical door and swarming her inn. As a result, the Wandering Inn is almost destroyed. &lt;br /&gt;
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In the aftermath of the Creler attack, Toren confronts Erin when she is alone in the ruins of the inn. Their ensuing fight almost ends with Erin&#039;s death at the hands of Toren, but at the last moment, he relents and reveals that he possesses, to some degree, a conscience. Toren then tries to commit suicide to Erin&#039;s grief, though unbeknowst to her, Toren is abducted by [[Ijvani]] by [[Az&#039;kerash]]&#039;s orders. &amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
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=== &amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 7:&#039;&#039;&#039;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Broken by Toren&#039;s death, Erin goes to Pallass on vacation for two weeks while the Wandering Inn is being rebuilt. While experimenting with her new Skill, she is arrested by Pallass&#039;s Watch and briefly sent to prison, where she meets [[Saliss Oliwing|Saliss of Lights]].  When she is released thanks to the intervention of [[Chaldion Oliwing|Chaldion]], The Walled City is attacked by a weyr of [[Wyverns]] led by a Wyvern Lord. Although she did not partake much in the battle— other than by throwing Molotov cocktails to distract some Wyverns to protect some civilians— she received worldwide attention by protecting [[Bird]] from the city of Pallass, as her actions were broadcasted to the world.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
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After returning to her inn, Erin discovers the full extent of her new Skills, [Like Fire, Memory] and the [&amp;lt;nowiki/&amp;gt;[[Garden of Sanctuary]]]. She is later kicked out of Celum, while finding out that there are running wagers on whether there would be attacks on previous locations she&#039;s been to. &amp;lt;ref&amp;gt;[[Chapter 7.07]]&amp;lt;/ref&amp;gt;  After the Horns reach Invrisil and connect the magical door, she is manipulated by Magnolia, who uses the magic door to go to Liscor and reveal the extent of the Free Antinium forces to the world.&amp;lt;ref&amp;gt;[[Chapter 7.20]]&amp;lt;/ref&amp;gt; Erin also meets the Earthers from Magnolia&#039;s mansion, taking them under her wing, and [[Maviola El]], who reveals to her that they share the same Skill, [Like Fire, Memory]. In the aftermath of the Bloodfeast Raiders attack on Celum, she reunited with Ryoka. Later, when [[Geneva Scala]] and her group of Earthers try to make contact with [[Joseph Ortega|Joseph]] in the wake of his appearance on the scrying orbs, Erin pretends to be Joseph and is able to send them penicillin using her connections.&amp;lt;ref&amp;gt;[[Chapter 7.32 D]]&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
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When Ryoka prepares to go on a run to save [[Tyrion Veltras]]&#039; sons, Erin is able to summon forces from Pallass, Liscor, Celum, and the Free Antinium to combat the Assassin&#039;s Guild to secure Ryoka, Maviola, and Saliss&#039;s escape from Invrisil.&amp;lt;ref&amp;gt;[[Chapter 7.58|Chapter 8.58]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Near the end of Volume 7, four Elite Drake strike forces from Hectval would attack Liscor, due to a previous offence to their Scalespeaker, Yisht. One of the Strike Forces would encounter Erin outside her inn, and shoot her with their crossbows, hitting her with six poison-tipped bolts at her chest and stomach, which causes her to bleed out, while the poison prevents Healing Potions from working. Knowing she is going to die, despite her friends&#039; attempts to save her, Erin tells them that her life had been happy, and conjured a little bright flame representing all her emotions, and tries to give it to them. Her heart would stop beating right after. [[Kevin]] believing that there is still a way to save her, tells the mages to freeze her immediately to Cryostasis her. Her frozen body would later be laid in the [Garden of Sanctuary]’s hilltop.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/09/7-61/ Chapter 7.61]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
The day after, despite Kevin claim that Erin is not entirely dead, the others do not believe him as the [Detect Life] Spell doesn&#039;t work on her, until [[Reiss]] gets [[Numbtongue]] tell them that Erin is indeed not dead, as the [Detect Death] Spell doesn&#039;t work on her either. A second proof would emerge right after from [[Visma]] who points out that Erin&#039;s [Field of Preservation] is still working, which makes everyone realize that all of Erin&#039;s other Inn Skills are still working as well. With this it became clear to everyone that Erin is neither alive nor dead, but trapped somewhere between life and death.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/13/7-62/ Chapter 7.62]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&amp;lt;nowiki/&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 8:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Erin&#039;s revival is a driving force for many characters; Liscor is currently at war with Hectval, and under Pawn&#039;s leadership, thousands of Free Antinium have joined Liscor&#039;s Army, which has massive political implications. Meanwhile, Lyonette, Saliss, and the [[Wilovan|Gentlemen]] [[Ratici|Callers]] head to Oteslia to research a cure for Erin&#039;s frozen state. Based on intel from Selys, the Horns of Hammerad organized a massive raid on the [[Village of the Dead]] to find the Helm of Fire in the hopes of trading it for a cure.&amp;lt;br /&amp;gt;&lt;br /&gt;
While trapped in the &amp;quot;land of the dead,&amp;quot; somewhere between life and death, Erin was first held hostage by [[Kasigna|Kasinga]]. Trying to find what made Erin special, Kasigna created an illusion that Erin had woken up back on Earth, and was one of the first individuals from the &amp;quot;Spirited Generation&amp;quot; to return to Earth. However, Erin realized that she was trapped in an illusion after growing suspicious of the fact that she was able to constantly beat her computer in chess (as she was actually playing Kasigna). Before being devoured by Kasigna, Erin was able to escape with the intervention of [[Maviola El|Maviola]], Zel, [[Sserys]], and [[Califor Weishart|Califor]], though both Maviola and Zel ended up sacrificing themselves. She reached the land of House [[Byres Family|Byres]], and was temporarily shielded by [[Yderigrisel]], the knight-dragon. When three of the dead gods were able to subdue all the ghosts within the sanctuary, Erin and Califor were able to escape with the help of the Putrid One. They were able to flee across the ocean to Khelt, where most of Chandrar&#039;s ghosts were protected by Khelt&#039;s rulers. However, they weren&#039;t able to withstand all six of the dead gods, but Erin was able to summon the umbrella that brought forth sunshine from the land of the living (offered to her by Tamaroth during the Winter Solstice), and the blade of kings that belonged to King Arthur, causing the gods to flee.&amp;lt;ref&amp;gt;[[Chapter 8.11 E]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Under the tutelage of several [Witches], Erin is tasked to listen to the stories of the ghosts present, becoming acquainted with famous historical figures such as the [Sage] who invented Sage&#039;s Grass and [[Elucina]] the [Rebel of String].&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[[Chapter 8.22 HE]]&amp;lt;/ref&amp;gt; She meets a Garuda [Pickpocket] named Cawe, who was a [Slave] along with Pisces. During Khelt&#039;s war with Medain and the Claiven Earth, she is present when the former rulers of Khelt are able to make contact with [[Fetohep]].&amp;lt;ref&amp;gt;[[Chapter 8.26 FK]]&amp;lt;/ref&amp;gt; With his help, she is able to pass a message to her friends in the land of the living.&amp;lt;ref&amp;gt;[[Chapter 8.33 R]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin encounters [[Xarkouth]], a Void Dragon who spreads word of Erin&#039;s existence to the ghosts on the other continents.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 8.32]]&amp;lt;/ref&amp;gt; He eventually returns to Khelt with several Terandrian ghosts, including a Wyrm named [[Calthusveri|Cathulsveri]] who divulges the true identity of [[Rhisveri Zessoprical|Duke Rhisveri]], as well as the existence of a Scroll of Resurrection.&amp;lt;ref&amp;gt;[[Chapter 8.43]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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With Fetohep&#039;s help, Erin is able to send assistance to [[Ksmvr]] and [[Pisces Jealnet|Pisces]].&amp;lt;ref&amp;gt;[[Chapter 8.58 PFH]]&amp;lt;/ref&amp;gt; She is present during the [Multi-Message Link] conversation between everyone trying to reviver her.&amp;lt;ref&amp;gt;[[Chapter 8.60]]&amp;lt;/ref&amp;gt; She finds out about the live people&#039;s trials used to experiment for a cure, and is upset by their loss and sacrifice. However, she and the other ghosts are distracted when they sense something from the edge of the world, and accidentally spend a month just staring before fleeing the &#039;&#039;things&#039;&#039; that arrive.&amp;lt;ref&amp;gt;[[Chapter 8.61]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin and the other former rulers of Khelt warn Fetohep of the coming threat. Leading to Fetohep raising a world-wide alarm through the use of &#039;&#039;Dragonbells.&#039;&#039; Before he leads a massive charge across Chandrar.&lt;br /&gt;
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Erin meanwhile watches the &#039;&#039;things&#039;&#039; continue their advance across the dead lands. Only being halted in their advance by a horde of dead dragons and elves.&lt;br /&gt;
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During the chaos of the &#039;&#039;things&#039;&#039; invasion, Erin regains her class levels thanks to the Gnomes. Allowing her to temporarily halt both the &#039;&#039;things&#039;&#039; and the dead gods and spirits. Stopping the entire dead lands in an instant.&lt;br /&gt;
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Attracting the attention of something that ate a god.&lt;br /&gt;
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It is later revealed that a revival ritual had taken place before Erin arrived to warn Fetohep. Leading to General [[Sserys]] taking control of Erin’s body and heading towards the [[Gnolls|Meeting]] [[Gnolls|of]] [[Gnolls|Tribes]].&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Magical Innkeeper] Lv. 46&lt;br /&gt;
** Derived from [Innkeeper] Lv. 30&lt;br /&gt;
* [Witch of Second Chances] Lv. 12&lt;br /&gt;
** Derived from [Witch]&lt;br /&gt;
* [Singer] Lv. 6&lt;br /&gt;
* [Warrior] Lv. 2&lt;br /&gt;
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=== Skills: ===&lt;br /&gt;
* [Advanced Cleaning]&lt;br /&gt;
*[Advanced Cooking]&lt;br /&gt;
*[Advanced Crafting]&lt;br /&gt;
*[Alcohol Brewer]&lt;br /&gt;
*[Bar Fighting] &#039;&#039;or&#039;&#039; [Tavern Brawling]&lt;br /&gt;
*[Basic Brewing]&lt;br /&gt;
* [Basic Cleaning]&lt;br /&gt;
*[Basic Cooking]&lt;br /&gt;
*[Basic Crafting]&lt;br /&gt;
*[Control Pitch]&lt;br /&gt;
*[Crowd Control]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
*[Immunity: Alcohol] &#039;&#039;or&#039;&#039; [Alcohol Immunity]&lt;br /&gt;
*[Immunity: Crossbow Bolts]&lt;br /&gt;
*[Inn’s Aura]&lt;br /&gt;
*[Lesser Endurance]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
*[Like Fire, Memory]&lt;br /&gt;
**Blue = Sorrow, Guilt and Loss&lt;br /&gt;
**Purple = Happiness&lt;br /&gt;
**Pink = Glory&lt;br /&gt;
**Invisible = Hatred&lt;br /&gt;
**Grey = Mercy&lt;br /&gt;
**Sky Blue = Hope&lt;br /&gt;
** Red = Kindness&lt;br /&gt;
**Orange = Irritation&lt;br /&gt;
*[Loud Voice]&lt;br /&gt;
*[Minotaur Punch]&lt;br /&gt;
**Advanced from [Power Strike]&lt;br /&gt;
*[Natural Allies: Goblins]&lt;br /&gt;
*[Perfect Recall]&lt;br /&gt;
*[Quick Recovery]&lt;br /&gt;
*[School: Witchcraft (Undetermined)]&lt;br /&gt;
*[Unerring Throw]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt; (For info see [[Wondrous Fare|Here]])&lt;br /&gt;
&lt;br /&gt;
===={{Color|#99CC00|Original Skills:}}====&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Inn Skills:====&lt;br /&gt;
Skills that apply only to the Inn.&lt;br /&gt;
&lt;br /&gt;
*[Inn: (&#039;&#039;Skill&#039;&#039;)]&lt;br /&gt;
**[Boon of the Guest]&lt;br /&gt;
**[Compartments of Holding]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Famous Name: The Wandering Inn]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[Field of Preservation]&lt;br /&gt;
**[Garden of Sanctuary] (For info see [[Garden of Sanctuary|Here]])&lt;br /&gt;
**[Grand Theatre]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: Liscor]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[Magical Grounds]&lt;br /&gt;
**[Partial Reconstruction]&lt;br /&gt;
**[Reinforced Structure]&lt;br /&gt;
**[Twofold Rest]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
TBA till Volume 9.&lt;br /&gt;
&lt;br /&gt;
=== Quests: ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Basic Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Rare Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Heroic Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Mythical Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#cc99ff;&amp;quot;&amp;gt;[Post: Legendary Quest]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - A Bucket of Water!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Clean the Tables!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Fetch Me a Cup of Milk!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Give Bird a Big Hug!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#8ed77f;&amp;quot;&amp;gt;&amp;lt;Rare Quest – Bring Him Home!&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#e49261;&amp;quot;&amp;gt;&amp;lt;Heroic Quest – Connect the Crossroads of Izril!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#db7fac;&amp;quot;&amp;gt;&amp;lt;Mythical Quest – Find the Lost City of Stars!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(For Leveling History see [[Erin/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Chess Master&amp;lt;/u&amp;gt;====&lt;br /&gt;
Being a passionate and talented chess player back on Earth, she is one of, if not &#039;&#039;the&#039;&#039; best chess player in Innworld. She has won against experienced chess players like [[Niers Astoragon]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; [[Az’kerash]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/14/4-28/ Chapter 4.28]&amp;lt;/ref&amp;gt; and [[Teriarch]] all of whom are some of the greatest minds in the world.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/01/interlude-a-meeting-of-druids/ Interlude – A Meeting of Druids]&amp;lt;/ref&amp;gt; Her advanced expertise in chess is such that it can actually cause her opponents to &#039;&#039;level&#039;&#039; just by playing her. She is also skilled enough to win against opponents using Skills to cheat or augment their play, being able to beat Chaldion&#039;s [Path to Victory].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/01/7-11/ Chapter 7.11]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
She can also play chess without a board and has demonstrated playing against multiple chess opponents at the same time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/30/1-24/ Chapter 1.24] &amp;amp; [https://wanderinginn.com/2020/10/20/7-54/ Chapter 7.54]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Charisma&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin possesses a natural charisma that commands attention and makes people enjoy being in her company, put up with her oddities, or follow her to do the right thing. They do so because she is likeable, able to find the best in people, and empathizes with those who no one cared about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Willpower&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin has a strong will as she does not back away from dangerous situations or people with high authority even when the odds are against her if it means doing what is right. She can also look someone who opposes and pressures her in their eyes until they back away, even if they use a Skill or Aura on her. (A point to this is that in Innworld those who do so are actually clashing their wills with their own Aura, even if they don&#039;t have an Aura Skill or are unaware that they are doing so).&lt;br /&gt;
&lt;br /&gt;
After having obtained [Crowd Control] and gaining some control over her Aura, she can enforce her will on others who are in her Inn. Some ways she does this is by slowing down their movements, preventing angry crowds from rioting, and preventing others who are at odds with her from entering her Inn. Her will is at its strongest when she is in her own Inn, but even so, someone with a stronger will and/or aura can still resist or oppose her will.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
While it does not always work fully (and for some not at all), most of the time Erin is able to have others do what she wants. This ranges from confusing others so she can pry some information that they would not otherwise reveal to misdirecting others&#039; initial intentions to something else entirety. &lt;br /&gt;
&lt;br /&gt;
After she obtained [Crowd Control] and mastered some control over her Aura, she is now able to feel the flow of a crowd of people, and if the conditions are ideal, she can have them ignore her completely having them walk around her as if she weren’t there, calm them, or turn them into a riot.&amp;lt;ref name=&amp;quot;:7.30&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Pragmatic Thinking&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can come up with plans or solutions that are different from the norm. This allows her to make something out from a difficult situation from what she has at hand that otherwise others would have never thought about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fighting Talent&amp;lt;/u&amp;gt;====&lt;br /&gt;
As noted by Calruz, Erin has a talent and sense for battle. True to this, after a few hours in her first combat exercise, not only was she able to overwhelm Toren (he was low level at the time) in a fist fight, but she also unlocked [Power Strike] as a learned Skill. She is still weak, and needs to practice and train to show her full potential,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt; but progressing fights have shown results, like being able to advance [Power Strike] into [Minotaur Punch]. It should be noted that this talent does not equate to a desire to fight. She prefers running an inn and will protect friends if she has to, though she tries to avoid fighting and has rejected combat/military classes when given the chance to obtain them.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====&amp;lt;u&amp;gt;Memory Manifestation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, Erin discovers that in her half-dead, half-alive state, she is able to conjure objects from her memory, such as weapons and food, which ghosts are able to use. However, the items she can materialize fade quickly.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; Using this ability, she is also able to summon King Arthur&#039;s sword from the land of the fae. She can also recreate scenes from her memory that shows the people that she known, for others to see.&lt;br /&gt;
&lt;br /&gt;
Should a Dead God take hold of any of these conjured objects and consume them, Erin will forget them, which creates holes in her memory, and will not be able to remember them even when others tell her what she just lost.  &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Inn Control&amp;lt;/u&amp;gt; ====&lt;br /&gt;
In the land of the dead, [[Drevish]] told her that [Innpeepers] can control their inn. After returning to life, she was able to keep the door to her inn closed shut despite not locking it.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
==Possessions==&lt;br /&gt;
List of unique and rare possessions that Erin came to own.&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Magical Chessboard:&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;2.17&amp;quot; /&amp;gt; A chessboard that is magically linked to another smaller chessboard, so that they can mirror each move exactly, which allows 2 players to play against each other, anywhere in the world. Gifted by Niers.&lt;br /&gt;
#&#039;&#039;&#039;[[Faerie Flowers]]&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;2.21&amp;quot; /&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;[[Magical Door]]&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/21/3-25/ Chapter 3.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;[[Mithril Coin]]&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude - 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Ilvriss&#039;s Ring:&#039;&#039;&#039; A golden ring with the word &#039;Salazsar&#039; engraved on it. A gift given by Wall Lord Ilvriss stated to be the most valuable of the ten rings the wall lord was wearing. When the holder in danger, the ring will summon Salaszar&#039;s  nearest allies to help, while also raising an alarm in Salazsar.&amp;lt;ref&amp;gt;[[Chapter 8.45 O]]&amp;lt;/ref&amp;gt; It is enchanted to &amp;lt;em&amp;gt;not&amp;lt;/em&amp;gt; be noticed, by deflecting awareness away from it, and make it seem like a copper ring.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/27/6-11/ Chapter 6.11]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/19/6-50-i/ Chapter 6.50 I]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Pelt&#039;s Masterwork Knife:&#039;&#039;&#039; A masterfully forged knife, done by [[Pelt]]. The center of the blade is made of iron for more flexibility, while the edge is made of steel for sharpness.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/04/6-13-k/ Chapter 6.13 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Magical Go Board:&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/01/7-04/ Chapter 7.04]&amp;lt;/ref&amp;gt; Similar to the Magical Chessboard, allows mirrored movements of pieces between two boards from anywhere in the world. The larger number of game pieces in Go allows short text messages to be spelled out, allowing communication between players.&lt;br /&gt;
#&#039;&#039;&#039;Anti-[Appraisal] and [Scrying] Ring:&#039;&#039;&#039; A ring made from a ruby mixed with Truegold. At its center, where a gemstone might go, it has a black, faintly luminescent sigil traced in it that looks like a stylized crossed-out eye. It is enchanted to protect the user from [Appraisal]&amp;lt;ref name=&amp;quot;:7.07&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/16/7-07/ Chapter 7.07]&amp;lt;/ref&amp;gt; and [Scrying] Spells.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/14/7-52/ Chapter 7.52]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Bag of Holding:&#039;&#039;&#039; Looks like an old, small purse that is burnt in one part. It is just bigger than Erin’s head, with a drawstring on it. It holds about 5 pounds of weight. It was given to her by [[Wailant Strongheart|Wailant]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/08/interlude-burning-alcohol/ Interlude – Burning Alcohol]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* As of Volume 9, Erin is the second-highest level [Innkeeper] in Izril.&amp;lt;ref&amp;gt;[[Chapter 9.00]]&amp;lt;/ref&amp;gt;Furthermore, at level 46, Erin is the highest level individual from Earth whose level has been explicitly mentioned.&lt;br /&gt;
*She objects to parts of her name, as &amp;quot;Erin&amp;quot; could either be a boy&#039;s or girl&#039;s name.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/07/27/1-01/ Chapter 1.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin was &#039;&#039;at the earliest&#039;&#039; teleported to Innworld in early October 2016, as she has been shown to know a quote from Trump that was released at that time. (“But he’s the one who said grab women by the—”).&amp;lt;ref name=&amp;quot;2.07&amp;quot; /&amp;gt; [[Kasigna|Kasinga]] has also told Erin that she was the first individual transported to Innworld, but it is unknown whether she was telling the truth.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/03/16/8-11-e-revised/ Chapter 8.11E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Erin is a firm believer in pepperoni when it comes to pizzas; she could take or leave pineapples, but she refuses to acknowledge anchovies.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*According to [[Magnolia Reinhart|Lady Magnolia]], there are five people who might win against Erin in chess: &amp;quot; [[Teriarch|an old fool]], [[Niers Astoragon|the world’s smallest strategist]], a reclusive mage, a miserable king and [[Belchaus Meron|a dashing and quite charming lord]].&amp;quot;&amp;lt;ref name=&amp;quot;2.38&amp;quot; /&amp;gt;&lt;br /&gt;
*Erin was infamous in Rags&#039; tribe before they started to increase significantly in size. &lt;br /&gt;
**&#039;&#039;Even so, they feared the inn. They feared the one that lives inside it. A trickster. A deceiver. A destroyer. She looks weak, but she is death.&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/28/1-18/ Chapter 1.18]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**&#039;&#039;The Goblins looked at their leader, still noisily being sick in the grass. They looked back at the Destroyer, slayer of the skin monster, provider of pasta and free drinks. They backed up quickly.&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/18/2-03/ Chapter 2.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*It has been shown that Erin has bad handwriting on several occasions.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/23/6-10/ Chapter 6.10]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/03/30/6-03/ Chapter 6.03]&amp;lt;/ref&amp;gt; She is also bad at drawing.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/13/8-01/ Chapter 8.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*As a homebody, she views the longest acceptable travel times as sixteen hours, by plane. As such, she is unwilling to go anywhere that may take her longer then that, even if she travelled for free there and back, with luxury accommodations included.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/08/09/interlude-meetings-and-friendships/ Interlude – Meetings and Friendships]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*After having three&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]&amp;lt;/ref&amp;gt; of her teeth broken and lost when [[Garen Redfang|Garen]] hit her in the jaw, [[Pisces Jealnet|Pisces]] mended her teeth by attaching shaped enamel of bear teeth to her broken ones.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/09/5-58/ Chapter 5.58]&amp;lt;/ref&amp;gt; The new bear-teeth are also probably tougher than normal.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude – Pisces]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She is one of the few individuals in the world to reach Level 40 before the age of 30.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/26/7-02/ Chapter 7.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is a rumour that Erin has a cursed Skill which attracts trouble, or bad luck, as the case may be. This is due to her being constantly involved in troublesome and often deadly situations, which has obtained her a reputation for attracting trouble. Even half of her friends and acquaintances assume so, and there are even betting pool were individuals that range from the rich, to monarchs, among others, are placing bets on whether a place associated with her will be attacked in the next month, or in the following year, and how many casualties will occur.&amp;lt;ref name=&amp;quot;:7.07&amp;quot; /&amp;gt;&lt;br /&gt;
* Despite having [Advanced Cooking], Erin does not particularly enjoy cooking and her dishes tend to lack nuance or healthiness.&lt;br /&gt;
*[[Grimalkin]] has a theory in his personal notes, about the phenomenons that occur due to, and around Erin, which he dubbed as the &#039;&#039;&#039;‘Erin-Chaos Effect’&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;:7.07&amp;quot; /&amp;gt; or &#039;&#039;&#039;&#039;The Solstice Effect&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/03/interlude-a-night-in-the-inn/ A Night in the Inn]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Due to her parents liking dark chocolate instead of regular chocolate, Erin grew up preferring it as well.&amp;lt;ref name=&amp;quot;:Chocolate Alchemy&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/06/interlude-chocolate-alchemy/ Interlude – Chocolate Alchemy]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin has been banned from Liscor’s playgrounds after she’d once rallied the children in a day-long siege against the adults.&amp;lt;ref name=&amp;quot;:Chocolate Alchemy&amp;quot; /&amp;gt;&lt;br /&gt;
*Erin isn’t really a fan of video games. While she does play games like Minecraft and stuff, she isn’t into the complex action game stuff.&amp;lt;ref name=&amp;quot;:7.30&amp;quot; /&amp;gt;&lt;br /&gt;
*According to an online Harry Potter House quiz test that Erin had taken, she is 40% Hufflepuff and 60% Gryffindor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ Interlude – The Innkeeper’s Knight]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She won her first chess tournament when she was 11.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/03/07/8-11-e/ Chapter 8.11 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*During the time when General [[Sserys]] possessed Erin’s body he had gotten her arm chopped off, but regrow a new one thanks to a Potion of Regeneration.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/05/03/8-85/ Chapter 8.85]&amp;lt;/ref&amp;gt; Currently it is not known which of the arms got severed, nor is it known of what happened of Erin’s old severed arm.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Innkeepers]]&lt;br /&gt;
[[Category:Magical Innkeepers]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Singers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Floodplains]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:The Wandering Inn]]&lt;br /&gt;
[[Category:Witches]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Walled_Cities&amp;diff=60187</id>
		<title>Walled Cities</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Walled_Cities&amp;diff=60187"/>
		<updated>2022-06-08T02:46:23Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added Imlerith&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Walled_Citys_by_MG.jpg|thumb|300px|Four Walled Cities: Oteslia, Manus, Salazsar, Pallass]]&lt;br /&gt;
The &#039;&#039;&#039;Walled Cities&#039;&#039;&#039; are the dominant Drake cities located in the southern part of [[Izril]].&lt;br /&gt;
&lt;br /&gt;
== Background and Layout ==&lt;br /&gt;
The Walled Cities are super-cities like Chicago&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2-07/ Chapter 2.07]&amp;lt;/ref&amp;gt; but surrounded by three-hundred foot walls. The Walls are enchanted&amp;lt;em&amp;gt; &amp;lt;/em&amp;gt;with magic that hardens the stone and even allows it to repair itself given time.&amp;lt;ref name=&amp;quot;S02.1&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/05/28/s02-the-antinium-wars-pt-1/ S02 – The Antinium Wars (Pt.1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The magical enchantments radiating out from the walls fortify the ground around the Walled Cities making them impenetrable by conventional tools or siege equipment. Even the [[Antinium]] Workers were incapable of digging the ground, as all attempts left their limbs broken and their digits were bloody and raw.&amp;lt;ref name=&amp;quot;S02.1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Given the massive stockpiles each Walled City maintains and their ability to grow, produce and even herd animals within their massive confines, it would take years to wear down on supplies.&lt;br /&gt;
&lt;br /&gt;
The Walled Cities of Izril speak of an era long past, when Drakes fought their distant ancestors from atop those battlements. However, of all the Walled Cities from older times, only the six of current times remain.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/11/14/wistram-days-pt-5/ Wistram Days (Pt. 5)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
Walled Cities are not all ruled by the same methods of government. Some espouse an elected official, while others are managed by a body of powerful individuals or, in some cases, a hereditary leader.&amp;lt;ref name=&amp;quot;S02.1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Walled Cities have protocols for immediate group [Messages] in the event of emergencies, such as the [[Moth&#039;s Attack on Liscor]].&amp;lt;ref&amp;gt;[[Chapter 5.08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Military Strength ==&lt;br /&gt;
&lt;br /&gt;
=== [[Oldblood Drakes]] Battalion: ===&lt;br /&gt;
One of the things that separates the Walled Cities from the lesser Drake city-states, is that only a Walled City has the population and the pure bloodlines to field an entire battalion of Oldblood Drakes warriors.&amp;lt;ref name=&amp;quot;4.16&amp;quot;&amp;gt;[https://wanderinginn.com/2018/02/24/4-16/ Chapter 4.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Six Walled Cities ==&lt;br /&gt;
[[File:Coats_of_Arms_Walled.png|thumb|300px|Coats of Arms in tower shield format for the six Walled Cities, by [[Fanworks/Enyavar|Enyavar]]|alt=]]&lt;br /&gt;
In alphabetical order:&lt;br /&gt;
# [[Fissival]], the &#039;&#039;&#039;City of Magic&#039;&#039;&#039; (famous for its magic, having an academy that rivaled Wistram once)&lt;br /&gt;
# [[Manus]], the &#039;&#039;&#039;City of War&#039;&#039;&#039; (famous for its soldier and military tradition)&lt;br /&gt;
# [[Oteslia]], the &#039;&#039;&#039;City of Growth&#039;&#039;&#039; (famous for its food production)&amp;lt;ref&amp;gt;according to Rudss in [https://wanderinginn.com/2019/04/27/6-11/ Chapter 6.11]&amp;lt;/ref&amp;gt;&lt;br /&gt;
# [[Pallass]], the &#039;&#039;&#039;City of Inventions&#039;&#039;&#039; (famous for its potions, weapons and inventions)&lt;br /&gt;
# [[Salazsar]], the &#039;&#039;&#039;City of Gems&#039;&#039;&#039; (famous for its finances and gem mining)&lt;br /&gt;
# [[Zeres]], the &#039;&#039;&#039;City of Waves&#039;&#039;&#039; (famous for its ships)&lt;br /&gt;
&lt;br /&gt;
=== Rivalry ===&lt;br /&gt;
The residents of all Walled Cities are often comparing their cities against each other, finding strong points in their home city where other cities are lacking. This (often justified) local pride can turn to contempt for other Walled Cities among the [[nobility]], especially with regard to long-time rivals. Salazsar and Pallass are currently considered such rivals, as are Oteslia and Zeres. The tendency of Drakes to insult each other often leads to wars against between the cities.&lt;br /&gt;
&lt;br /&gt;
A common ranking order of the Walled Cities in economic/financial issues would be from richest to poorest: Salazsar, Zeres, [placement of Pallass and Fissival unsure], Manus, Oteslia. Another ranking order according to military strength places Manus and then Zeres as strongest ones, while Fissival and Oteslia are considered weakest. A rank by age is not possible due to a lack of undisputed records.&lt;br /&gt;
&lt;br /&gt;
Establishing such pecking orders are, however, only of interest for Drakes inclined in ranking each other: A &amp;quot;lesser&amp;quot; Drake city couldn&#039;t ever compete even with &amp;quot;weak and poor&amp;quot; Oteslia.&lt;br /&gt;
&lt;br /&gt;
== Fallen/Lost Walled Cities==&lt;br /&gt;
&lt;br /&gt;
*Grunvel, the &#039;&#039;&#039;City of Pacts&#039;&#039;&#039; (The only Walled City built out of friendship with the [[Dwarves]])&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/02/24/8-10/ Chapter 8.10]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Mershi, the &#039;&#039;&#039;City of Stars&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/25/interlude-the-tribes-of-izril/ The Tribes of Izril]&amp;lt;/ref&amp;gt; (Where the [[Blade of Mershi]], the weapon of Mershi, a legendary heroine, originates from)&lt;br /&gt;
*[[Lesegoth]], the &#039;&#039;&#039;City of Shields&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/15/8-72/ Chapter 8.72]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*???, the &#039;&#039;&#039;City of Dreams&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/28/8-19-h/ Chapter 8.19 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*???, the &#039;&#039;&#039;City of Graves&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/11/8-22-he/ Chapter 8.22 HE]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Imlerith, the &#039;&#039;&#039;City of Crossroads&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Although no army has ever taken a Walled City by siege, several coups and betrayals from within have been the only way for the famed cities to fall over the millennia.&amp;lt;ref name=&amp;quot;S02.1&amp;quot; /&amp;gt;&lt;br /&gt;
*Pallass is the most northern of the current six Walled Cities.&amp;lt;ref name=&amp;quot;4.16&amp;quot; /&amp;gt;&lt;br /&gt;
* Walled Cities origin dates past recorded history.&lt;br /&gt;
* The nobility of the Walled Cities, will always hire high-level [Chef] with the [Expert Cooking] skill.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/07/04/2-34/ Chapter 2.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Pisces]] believes that the walls of the Walled Cities contain Dragon bones in them, as only they could hold such enchantments without waning in power.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02 – The Antinium Wars (Pt.3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Walled Cities|*]]&lt;br /&gt;
[[Category:City-states]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Quests&amp;diff=60184</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Quests&amp;diff=60184"/>
		<updated>2022-06-08T02:42:27Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: added quests info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quests&#039;&#039;&#039; are a recently unlocked function of the [[System]] that governs Innworld. The function was unlocked for the [Innkeeper] class by Erin Solstice.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://discord.com/channels/346842016480755724/693365025515110420/971033985931169802 Comment from pirateaba&#039;s assistant]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A Quest are tasks that can be completed in exchange for rewards, which may include money and items, class experience, or even a Skill. Limits can be set by the [Innkeeper] such as a deadline or maximum number of people that can undergo the Quest. Similar to how classes and levels are announced, a posted Quest will present itself in the quester&#039;s mind and can be accessed at any time. After completion of the Quest, the reward will manifest in a flash of light. Sometimes, a random reward will be given as a bonus.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[[Chapter 9.00]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
There are five categories of Quests: Basic, Rare, Heroic, Mythical, and Legendary. [[Chaldion Oliwing]] theorizes that the ability to post Quests in a category is unlocked roughly according to the level of the [Innkeeper], with a Level 30-40 [Innkeeper] having access to posting Basic and Rare Quests.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Quests have minimum requirements in order to be posted:&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Concrete knowledge of the task&lt;br /&gt;
** The objective &#039;&#039;cannot&#039;&#039; be hypothetical.&lt;br /&gt;
** For example, an [Innkeeper] cannot post a Quest to exterminate a Shield Spider unless they know it exists.&lt;br /&gt;
* Minimum level of difficulty&lt;br /&gt;
** The objective needs to match a relative difficulty level to post Quests higher than Basic.&lt;br /&gt;
* Tangible rewards&lt;br /&gt;
** The [Innkeeper] needs to have the reward at hand.&lt;br /&gt;
** Additionally, the reward needs to match the difficulty of the Quest&lt;br /&gt;
&lt;br /&gt;
==Quest Ranks==&lt;br /&gt;
{| class=&amp;quot;fandom-table article-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;40%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;20%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Limit&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;u&amp;gt;Time between postings&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;20%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Ref Ch(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Post: Basic Quest]&lt;br /&gt;
| ?&lt;br /&gt;
|1 Hour&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/epilogue/ 8.epilogue] &lt;br /&gt;
[[Chapter 9.00|9.00]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Post: Rare Quest]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/epilogue/ 8.epilogue]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Post: Heroic Quest]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/epilogue/ 8.epilogue]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Post: Mythical Quest]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/epilogue/ 8.epilogue]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Post: Legendary Quest]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/epilogue/ 8.epilogue]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lists of Quests==&lt;br /&gt;
&lt;br /&gt;
=== Basic Quests ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;Basic Quest - A Bucket of Water!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see the details of this Quest, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Clean the Tables!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Fetch Me a Cup of Milk!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Give Bird a Big Hug!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Rare Quests=== &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#8ed77f;&amp;quot;&amp;gt;&amp;lt;Rare Quest – Bring Him Home!&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see the details of this Quest, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Limits:&#039;&#039;&#039; Not a jerk to Antinium. Has a vehicle or something.&lt;br /&gt;
&lt;br /&gt;
His name is Antherr Twotwentyonethree Herodotus or Crusader 221-3. He’s a Soldier, and he’s in the Great Plains of Izril, camp of Weatherfur. Please see Chieftain Feshi Weatherfur for exact location.&lt;br /&gt;
Transport him safely back to Liscor! If he dies or is hurt, the quest is off. Keep him safe from bad people like Walled Cities or [Bounty Hunters]. Oh, and keep him fed and happy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posted Reward:&#039;&#039;&#039; Free food for a week! Within reason.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest Reward:&#039;&#039;&#039; 80 gold pieces, experience in &amp;lt;Escort&amp;gt;, &amp;lt;Guard&amp;gt; classes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heroic Quests===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#e49261;&amp;quot;&amp;gt;&amp;lt;Heroic Quest – Connect the Crossroads of Izril!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see the details of this Quest, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Limits:&#039;&#039;&#039; None.&lt;br /&gt;
&#039;&#039;The Crossroads of Izril are totally a thing that exists. It’s like this…crossroads…that people went on. But it was a cool place that let you travel to other places that were more magical!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I don’t know how to get there aside from waystones. And it’s apparently not a fun place anymore. But it’s pretty darn important, and the old Walled Cities might have a way in or something. Oh, and you can get to other places from there.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They were never meant to be closed off. Find a way to open at least one gate that everyone can use, and everyone will benefit. But, um, make sure to lock the door before someone gets security around it. There might be things there.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posted Reward:&#039;&#039;&#039; None, see Quest Rewards. And 10 gold pieces. (Imlerith was the City of Crossroads, btw. You need the passphrase to go to all the cool places).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest Reward:&#039;&#039;&#039; The Passphrase of Imlerith, experience in &amp;lt;Explorer&amp;gt; classes. Access to the [Crossroads of Izril] Skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mythical Quests===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#db7fac;&amp;quot;&amp;gt;&amp;lt;Mythical Quest – Find the Lost City of Stars!&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see the details of this Quest, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Limits:&#039;&#039;&#039; No armies, max of twenty adventurers per group for reasons. Big reasons.&lt;br /&gt;
&#039;&#039;The City of Stars is called Mershi! It’s one of those lost Walled Cities, but it’s totally out there. Find it. Search for the Blades of Mershi, and the keys will lead you home.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Walled City is waiting, but there’s a lot of danger. Like, Named-rank+ danger.*** To get to it, you need more than just the keys. You need to find the ways back, and all the ones in regular Izril are shattered.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Does the City of Stars need to come back? Maybe not. They did a lot of bad things, but they were still a Walled City, and their legacy is lost. No one deserves to go out the way they did. The world might need what they have in the days to come, and it’s all there.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Crossroads of Izril are your first key. Please see the Heroic Quest or come to The Wandering Inn to inquire for details. Free lunch to whomever finds the City of Stars.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Posted Reward:&#039;&#039;&#039; Free lunch at The Wandering Inn. Lots of glory? I’ll shake your hand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest Reward:&#039;&#039;&#039; Renowned legend class of &amp;lt;Drakes&amp;gt;, the key to the Armory of Stars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;***&#039;&#039; (Too hard for Jewel or her team!)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Legendary Quests===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Quests had always existed within the System but were never accessible.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:System]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Chapter_9.00&amp;diff=60178</id>
		<title>Chapter 9.00</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Chapter_9.00&amp;diff=60178"/>
		<updated>2022-06-08T02:10:52Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: proofreading + links + finished summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_episode|title=Chapter 9.00|published=[https://wanderinginn.com/2022/06/03/9-00/ June 3, 2022]|link=[https://wanderinginn.com/2022/06/03/9-00/ Here]|previousChapter=[[Epilogue]]|wordcount=28,368|nextChapter=[[Chapter 9.01]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9.00&#039;&#039;&#039; is the 1st chapter of [[Chapter List#Volume 9|Volume 9]]. &lt;br /&gt;
&lt;br /&gt;
== tl;dr ==&lt;br /&gt;
&lt;br /&gt;
* Erin figures out her quest skills and posts a mythical quest to find the lost city of stars.&lt;br /&gt;
* Antherr gets rescued by Gnolls in the Great Plains and chooses his name.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Nine days after the battle of the Great Plains, [[Khelt]] and other Chandrarian forces have left and the [[Gnolls]] clear up the battlefield of undead. The injured [[Antherr Twotwentyonethree Herodotus|Crusader 221-3]] of the Beriad Antinium is rescued from a pile of corpses they were buried under. [[Feshi Weatherfur|Feshi]], now referred to as Chieftain, sends a message to the Wandering inn telling them about the Antinium they&#039;ve rescued.&lt;br /&gt;
&lt;br /&gt;
[[Mrsha]] relaxes outside the inn, smelling Imani&#039;s baking bread, and is looking towards the Innkeeper&#039;s window when she gets a [[Quests|quest]] from Erin to gather water. Mrsha fills a bucket from the well and is welcomed into the inn by Sir [[Sest]] and deposits the water in the kitchen. Completing the quest, Mrsha gains her quest reward of two copper and a bonus feather.&lt;br /&gt;
&lt;br /&gt;
[[Erin Solstice|Erin]] arrives for breakfast via the Garden of Sanctuary on her new wheeled chair. The rest of the inn&#039;s residents also descend for breakfast, the Horns first. [[Ksmvr]] has four hands. Erin invites the invisible [[Tessa|Shriekblade]] to join them for breakfast but she disappears after taking some food. [[Gireulashia Ekhtouch|Gire]] and [[Selys Shivertail|Selys]] arrive from [[Liscor]] and join them. [[Imani]] leaves for the Drunken Gnoll after she finishes the food. During breakfast, [[Bird]] tries to take the reward feather from Mrsha, but it quickly escalates into a play fight between [[Numbtongue]], Gire, Bird and Mrsha. It&#039;s quickly stopped when Erin falls from her wheeled chair in the scuffle. As Erin tries to reassure everyone that she&#039;s fine, [[Garia Strongheart|Garia]] arrives with the message about Crusader 221-3.&lt;br /&gt;
&lt;br /&gt;
Crusader 221-3 has been imprisoned in one of the cages that the Drake prisoners were kept in, but is freed after three hours under Shaman [[Theikha|Thiekha]]&#039;s orders. Thiekha brings him to a tent to appraise his level and skills but isn&#039;t able to see his [Crusader] class or related skills. Thiekha then shows Crusader 221-3 how his [Honor&#039;s Shield] skill works by hitting him. [[Rose]] and [[Adetr Steelfur|Adetr]] arrive and Thiekha brings all of them to the tent with the Earth simulation made by [The World of You and Me].&lt;br /&gt;
&lt;br /&gt;
The inn residents prepare Erin to go into Liscor as the door hasn&#039;t been returned to the inn yet. [[Lyonette du Marquin|Lyonette]] ensures that Erin has her enchanted rings and is accompanied by the [[Thronebearers of Calanfer|Thronebearers]]. The group arrives in Liscor and meet with the council to find that the issue of the stranded Antinium has already been sorted out. Numbtongue and Bird reassure Erin that even if something were to happen, [[Perorn Sadiluc|Perorn]], Niers&#039; students or [[Fellowship of the Inn|the Fellowship]] would make arrangements to ensure that Crusader 221-3 gets back safely. Erin does her physical therapy at the [Healer]&#039;s for an hour. They meet [[Relc Grasstongue|Relc]] and [[Klbkch]] outside and everyone is worried when Erin forgets about Relc using a spear.&lt;br /&gt;
&lt;br /&gt;
Within the Earth simulation, Crusader 221-3 gains the role of an office worker and explores Earth. Thiekha, Rose and Adetr find him and he speaks, choosing a new name for himself: Antherr Twotwentyonethree Herodotus.&lt;br /&gt;
&lt;br /&gt;
In the evening, Erin wakes up from her memory dream and tries to reconcile her stray knowledge with names that she remembers. She plays Go against Niers for two hours on the enchanted board and after reassuring herself she isn&#039;t trapped she tries to stand up. Lyonette finds her and has Dame Ushar help her get back to bed as Erin remembers her promising something.&lt;br /&gt;
&lt;br /&gt;
[[Silveran]] has set up a new business, Silveran&#039;s Cleaners, and is unlikely to return to the inn. At breakfast, Erin talks to [[Ceria Springwalker|Ceria]] about [[Gerial Doerisel|Gerial]] but Ceria doesn&#039;t want to talk about it and runs away. Erin then talks with Ser [[Dalimont]] and he asks if she can prove that she spoke to the ghosts in the land of the dead. Erin decides to go outside, but not before [[Ishkr]] tells that that the past four months have been exceedingly boring. Erin rolls out of the inn, leaving Dalimont locked inside as she speeds down into Liscor.&lt;br /&gt;
&lt;br /&gt;
One of the veteran Guardsmen, Vamolt, helps Erin up as she enters the city on her way to the Adventurer&#039;s Guild. Senior Guardsman Derra and he confer that the betting pool winners of ten days won. [[Zevara Sunderscale|Zevara]] coordinates the Solstice Contingency the Watch had in place and intercepts the innkeeper on the way to the guild to confirm her suspicions herself.&lt;br /&gt;
&lt;br /&gt;
[[Timbor Parithad|Timbor]] overhears [[Kevin Hall|Kevin]], [[Joseph Ortega|Joseph]] and [[Inkar]] worrying about Erin and discussing their responsibilites as well as the Horns talking about the new land on Izril.&lt;br /&gt;
&lt;br /&gt;
In the adventurer&#039;s guild, Erin meets [[Jewel]] of [[Glitterblade]], who points out the job board to her. Jewel stops Erin from pinning up her requests and wheels her over to a receptionist. [[Vuliel Drae]] watch and consider stopping Jewel but are advised not to by [[Seborn Sailwinds|Seborn]]. Erin manages to wheel herself back and sets Jewel on irritated-fire when she tries to stop Erin. [[Lyonette du Marquin|Lyonette]] enters with [[Todi]] and [[Selys Shivertail|Selys]] and they all try to stop Erin and grab the parchment - which has glowing letters and doesn&#039;t break. Todi wins the parchment, but then hands it over to Erin after she asks him nicely.&lt;br /&gt;
&lt;br /&gt;
[[Chaldion Oliwing|Chaldion]] and [[Rufelt Owelt|Rufelt]] are in The Noble’s Fancy in [[Pallass]] talking to Innkeeper Adalton about his new ability to issue quests. Adalton hears the sound of Erin nailing in the quest and Chaldion orders [[Grimalkin Duveig|Grimalkin]] to head to the inn and get [[Manus]] to find an [Innkeeper]. Back in Liscor, [[Tekshia Shivertail|Tekshia]] heads below to see Erin nailing in the request and the guildhall collapsing from the blows.&lt;br /&gt;
&lt;br /&gt;
Erin posts three [[quests]]: Find the Lost City of Stars, Connect the Crossroads of Izril and Bring Him Home. Coming out of a trance, Erin speaks to the gathered crowd before being lifted and carried away by her friends.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
( * = First Appearance)&lt;br /&gt;
&lt;br /&gt;
* Crusader 221-3 / [[Antherr Twotwentyonethree Herodotus]] / ‘Edmund’ (&#039;&#039;Named&#039;&#039;)&lt;br /&gt;
* [[Inreza]] / King of Minos (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Weatherfur Tribe]]&lt;br /&gt;
** [[Feshi Weatherfur]]&lt;br /&gt;
* [[Mrsha]]&lt;br /&gt;
* [[Lyonette du Marquin]]&lt;br /&gt;
* [[Erin Solstice]]&lt;br /&gt;
* [[Sest]]&lt;br /&gt;
* [[Lormel]]&lt;br /&gt;
* [[Ishkr]]&lt;br /&gt;
* [[Imani]]&lt;br /&gt;
* [[Numbtongue]]&lt;br /&gt;
* [[Bird]]&lt;br /&gt;
* [[Pisces Jealnet]]&lt;br /&gt;
* [[Ceria Springwalker]]&lt;br /&gt;
* [[Ksmvr]]&lt;br /&gt;
* [[Yvlon Byres]]&lt;br /&gt;
* [[Tessa]] / Shriekblade&lt;br /&gt;
* [[Gireulashia Ekhtouch]] / Gire&lt;br /&gt;
* [[Selys Shivertail]]&lt;br /&gt;
* [[Garia Strongheart]]&lt;br /&gt;
* [[Theikha]]&lt;br /&gt;
* [[Rose]]&lt;br /&gt;
* [[Adetr Steelfur]]&lt;br /&gt;
* [[Dalimont]]&lt;br /&gt;
* [[Ushar]]&lt;br /&gt;
* Liscor’s Council&lt;br /&gt;
** [[Lism Swifttail]]&lt;br /&gt;
** [[Krshia Silverfang]]&lt;br /&gt;
** [[Elirr Fultpar]]&lt;br /&gt;
** [[Raekea Silversmith]]&lt;br /&gt;
** [[Jeiss Sielmark]]&lt;br /&gt;
* [[Relc Grasstongue]]&lt;br /&gt;
* [[Klbkch]]&lt;br /&gt;
* Tisheff / Old Miss Tisheff (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
* [[Satar Silverfang]]&lt;br /&gt;
* [[Niers Astoragon]] (&#039;&#039;As a Chess Opponent&#039;&#039; &amp;amp; &#039;&#039;Missive&#039;&#039;)&lt;br /&gt;
* TBA&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Izril]]&lt;br /&gt;
** [[Great Plains]]&lt;br /&gt;
*** Earth Skill Simulation&lt;br /&gt;
** [[Liscor]]&lt;br /&gt;
*** Mage’s Guild&lt;br /&gt;
*** City Hall&lt;br /&gt;
** [[The Wandering Inn]]&lt;br /&gt;
*** [[Garden of Sanctuary]]&lt;br /&gt;
** TBA&lt;br /&gt;
&lt;br /&gt;
== [[Undead]] ==&lt;br /&gt;
&lt;br /&gt;
* Zombies&lt;br /&gt;
* Ghouls&lt;br /&gt;
* [[Crypt Lords]]&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
&lt;br /&gt;
* [[Acid Flies]]&lt;br /&gt;
* Arctic Corabirds (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* [[Diamond Swords of Serept|Sarcophagus Dagger of Devi]]&lt;br /&gt;
* Speaking Stone&lt;br /&gt;
* Arctic Corabird Feather&lt;br /&gt;
* Wheelchair&lt;br /&gt;
* [[The Putrid One|Putrid One]]&#039;s Circlet&lt;br /&gt;
* [[Relc Grasstongue|Relc]]’s Anti-Magic Spear&lt;br /&gt;
* Magical Chessboard&lt;br /&gt;
* Magical Go Board&lt;br /&gt;
* TBA&lt;br /&gt;
&lt;br /&gt;
[[Category:Chapters]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Goblins&amp;diff=59187</id>
		<title>Goblins</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Goblins&amp;diff=59187"/>
		<updated>2022-05-27T22:53:57Z</updated>

		<summary type="html">&lt;p&gt;BurnInTheSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goblins&#039;&#039;&#039; are one of the [[Races]] of Innworld. The rest of the world considers them uncivilized barbarians at best and monsters at worst.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Goblins are a humanoid race, with green skin and crimson eyes as their most recognizable features. Normal adults are on average around four feet tall,&amp;lt;ref name=&amp;quot;1.32&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/21/1-32/ Chapter 1.32]&amp;lt;/ref&amp;gt; unless they have developed into [[#Hobgoblins|Hobgoblins]] (see below). Their eyes look uniformly red at a distance, however, that is because the whites of their eyes and the cornea are red. The pupils, by contrast, are the darkest part of their eyes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/10/5-36/ Chapter 5.36]&amp;lt;/ref&amp;gt;[[File:Goblin Teeth by Cortz.png|thumb|Goblin Teeth by [[Fanworks/Cortz|Cortz]]]]They have pointy ears and rather lengthy, pointed noses, but not overly so. Goblins have two rows of sharp, pointy teeth&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/07/1-03/ Chapter 1.03]&amp;lt;/ref&amp;gt; which they can regrow throughout their life.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/10/31/3-29-g/ Chapter 3.29 G]&amp;lt;/ref&amp;gt; While some Goblins can grow hair, they are usually bald except for old Goblins, who may grow hair on their face or head.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/28/3-28-g/ Chapter 3.28 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Physical Abilities ===&lt;br /&gt;
An average Goblin is weaker than a Human.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senses - Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goblin have good night vision.&amp;lt;ref name=&amp;quot;2.19G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/27/2-01-g/ Chapter 2.19 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lifespan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goblins grow up fast. Babies learn to walk after about two weeks. After that, they shoot up in height rapidly as Goblin children. They remain functionally children for about six months to a year. After that, they can fend for themselves.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]&amp;lt;/ref&amp;gt; By the time they turn three Goblins can function as adults.&amp;lt;ref name=&amp;quot;5.19 G&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/08/5-19-g/ Chapter 5.19 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is not known how long Goblins can naturally live, as they usually get killed before they die of old age. [[Prixall]], who is sixty years old, appears no older than a Hobgoblin of four years and claimed to be not old.&amp;lt;ref&amp;gt;[[Chapter 8.46 G]]&amp;lt;/ref&amp;gt; This seems to be uncommon knowledge, as previously, [[Rags]] considered [[Pyrite]] and [[Redscar]] &amp;quot;old&amp;quot; at the ages of 8 and &amp;gt;10. In comparison, [[Prixall]] considers [[Greydath]] the only old Goblin she&#039;d ever met.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goblins can eat almost anything from regular food, to raw meat, to rotten or spoiled food, to even some types of dirt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/09/7-05-p/ Chapter 7.05 P]&amp;lt;/ref&amp;gt; In extreme circumstances, they may even cannibalize their own dead.&lt;br /&gt;
&lt;br /&gt;
Goblins can live for up to a week without food and twice as long if they have the right classes. Some, like Tremborag, could probably have starved for a month. However, they still need to drink water,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/10/8-00/ Chapter 8.00]&amp;lt;/ref&amp;gt; or they will only last for a few days.&lt;br /&gt;
&lt;br /&gt;
=== Magical Qualities ===&lt;br /&gt;
[Shamans] are the most well-known magic users of Goblins, drawing [[Mana]] from the members of their tribe and thus growing stronger as the tribe increases its numbers. Because of the lack of opportunity and education, Goblins rarely become arcane [Mages]. Because of this, most other people are under the misconception that Goblins are only capable of [Shaman] magic.&amp;lt;ref name=&amp;quot;:1.34&amp;quot;&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; However, Goblins are able to cast magic and become [Mages] just like other races, depending on individual magical abilities. [[Noears]] and [[Rags]] are such [Mages].&lt;br /&gt;
&lt;br /&gt;
As magic-capable Goblins are usually targeted first by adventurers trying to decimate a tribe, most Goblins choose not to pursue the [Shaman] or [Mage] classes.&lt;br /&gt;
&lt;br /&gt;
=== Special Abilities ===&lt;br /&gt;
Every Goblin that takes a leading position over other Goblins, such as a [Leader], [Chieftain], [Shaman], [Great Chieftain], [Lord] and [King], can see the memories of past deceased Goblins, years, centuries, or further in the past. The size of a Goblin leader&#039;s tribe impacts the quantity and age of the memories they can access, and there is a minimum number of Goblins needed to access this power. It is extremely valuable, as Goblins remembered strategy or good places to hunt or hide.&amp;lt;ref name=&amp;quot;2.14G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.14 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Goblins, potentially only Goblin leaders, are able to sense other Goblin leaders in the distance as lights in the darkness. It seems to be partially up to the will of a Goblin if they allow themselves to be sensed. The strength of their light doesn&#039;t directly correlate to the strength of the Goblin. Goblins are able to sense other Goblin leaders even across continents and seas, depending on their light&#039;s strength, though it gets harder to pinpoint locations the farther it is.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
Similar to [[Lizardfolk]], by fulfilling certain unknown conditions, Goblins can evolve into different forms. Hobgoblins seems to be something of a base evolution, from which Goblins may further evolve into rarer Great Goblin subtypes, only one of which is known (Fomirelins). It is implied there are additional Great Goblin subtypes.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; &lt;br /&gt;
==== Hobgoblins ====&lt;br /&gt;
Hobgoblins, or &amp;quot;Hobs&amp;quot;, are Goblins who undergo what is described as a &amp;quot;late growth spurt&amp;quot; that makes them about as tall as a Human, while also increasing their physical strength greatly.&amp;lt;ref name=&amp;quot;2.14G&amp;quot; /&amp;gt; Though quite fat by human standards, Hobgoblins are deceptively fit and strong; again possibly thanks to a Skill, their added body mass, should they have any (for not every Hobgoblin is fat), does not seem to hinder them at all and instead provides additional protection, as some blades cannot penetrate it deeply enough to truly injure the Hobgoblin.&lt;br /&gt;
&lt;br /&gt;
Tribes that are dominated by other species, such as [[Raskghar]] or [[Ogres]], will manifest few if any Hobgoblins.&lt;br /&gt;
&lt;br /&gt;
==== Fomirelins ====&lt;br /&gt;
Fomirelins, also known as Great Goblins, are a Great Goblin subtype that Hobgoblins may be able to turn into. They are hulking creatures of muscles.&amp;lt;ref name=&amp;quot;5.51 G&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/08/5-51-g/ Chapter 5.51 G]&amp;lt;/ref&amp;gt; Hobgoblins who do not fully turn can change for a limited amount of time, with all of the apparent fat of their normal forms rearranging itself into muscle. Greydath considers such half-transforming Goblins weak.&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/29/5-55-g/ Chapter 5.55 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Additional Subtypes ====&lt;br /&gt;
Further evolutions exist but have not been detailed.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cave Goblins ===&lt;br /&gt;
[[Cave Goblins]] appear identical to the above-described Goblins, with the exception of having grey skin instead of green. They are not an evolution form in the vein of Hobgoblins or Fomirelins, but rather a Goblin subspecies.&lt;br /&gt;
&lt;br /&gt;
== Behavior and Culture ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Leadership&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;Chieftains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Goblin Chieftain (or [Leader]) is essential to any tribe. Without one, Goblins are aimless, no matter how many of them there were. A Chief can direct them and give them purpose. There is power in being a Goblin leader, just as there is power in [Shamans], which connects all Goblins. Goblins give their Chiefs and Shamans their abilities. In their case, they took memories, just as mentioned above in &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;.&amp;lt;ref name=&amp;quot;2.14G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.14 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shamans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Goblin Shaman can lead a tribe as good as a Chieftain. They too can see the memories of past deceased Goblins. The more Goblins are in their tribe, the more power their spells have.&amp;lt;ref name=&amp;quot;2.14G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.14 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lords&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;See [[Goblin Lords]]&#039;&#039;&lt;br /&gt;
Goblin Lords are the first type of Goblin that have the ability to send out signals to all Goblins that urges the Goblins to join them. Their presence can be sensed by other Goblins intuitively in some cases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kings&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;See [[Goblin Kings]]&#039;&#039;&lt;br /&gt;
When a Goblin Chieftain amasses enough goblins, they turn into Goblin Kings. All Goblin Kings so far have ended up waging terrible wars against non-Goblins despite being docile at first, with the reason implied to be remembering a terrible act enacted against Goblins long ago during the [[God War]]. [[Velan]] told [[Tremborag]] that there is no purpose or task that killing everyone fulfills, it is just to end everything.&amp;lt;ref name=&amp;quot;5.51 G&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Upbringing&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Traditionally, &amp;quot;being a Goblin is fairly simple&amp;quot;. Only a couple of things have to be thought of.&amp;lt;ref name=&amp;quot;:3.17 T&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Survive&lt;br /&gt;
#Obey your Chieftain&lt;br /&gt;
#There isn&#039;t even a third thing to think of. That was how simple it is.&lt;br /&gt;
&lt;br /&gt;
The willingness to do anything to survive in spite of constant fear, combined with this obedience to the Chieftain, seems to be the core of what &#039;&#039;is&#039;&#039; Goblin, at least in [[Rags]]&#039;s opinion.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Language&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Goblins possess a language, described as rough and unpleasant to speak; while used in cases of necessity, the Goblin tongue is usually eschewed by Goblins in favor of gesturing and pointing. Most Goblins speak in a splintered form while using body language to fill in the gaps. For this reason, Goblins are expert at reading each others&#039; body language. The [[Mountain City Tribe]], among their many idiosyncrasies, were known to speak the Common Tongue (what Earth knows as English) instead of the Goblin tongue, with some of them, such as their leader [[Tremborag]], being quite fluent in the language. &lt;br /&gt;
&lt;br /&gt;
Goblin females are rarer to become [Warriors] than men, because they are often busy being pregnant or weaning. Clever Chieftains don&#039;t split off gender-mixed squads of Goblins for longer-term tasks away of the tribe, because doing so can result in a fully new tribe.&amp;lt;ref name=&amp;quot;:3.17 T&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Naming&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Goblins receive their names from Shamans. If a tribe doesn&#039;t &#039;&#039;have&#039;&#039; a Shaman they can&#039;t get a name, but for the sake of convenience, they sometimes give each other nicknames. The only known exceptions to this rule was [[Rags]], who received her name from a [[Erin Solstice|Human]], and Reiss who received his name from Zel Shivertail upon his death. While [[Ulvama]] refuses to acknowledge &#039;Rags&#039; as a &amp;quot;true&amp;quot; name, most agree all the same that Rags is truly her name and not a nickname. &lt;br /&gt;
&lt;br /&gt;
The reason why the Shaman, [[Ulvama]], refused to acknowledge it is because only a [Shaman] can give a proper name, by using their power. This is so when named Goblins die, other leading Goblins, like Chieftains, can remember them through memory.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/09/7-05-p/ Chapter 7.05 P]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Known Goblin Tribes&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* [[Army of the Goblin Lord]] - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* Biting Blade Tribe&lt;br /&gt;
* Bloody Hand Tribe&amp;lt;ref name=&amp;quot;2.27G&amp;quot; /&amp;gt; - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* [[Broken Spear Tribe]]&lt;br /&gt;
* [[Anazurhe|Burning Snow Tribe]]&lt;br /&gt;
*[[Cave Goblins]]&lt;br /&gt;
*Fire Bite Tribe - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* [[Flooded Waters Tribe]]&lt;br /&gt;
**[[Goblinlands]]&lt;br /&gt;
* Frostfeeder Tribe&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/11/5-20-g/ Chapter 5.20 G]&amp;lt;/ref&amp;gt; - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* Furgather Tribe - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* [[Ghostly Hand Tribe]]&lt;br /&gt;
* [[Goblin Isle|Goblin Isle Tribe]]&lt;br /&gt;
* [[Gold Stone Tribe]] - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
*[[Greystone Tribe]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/25/7-55-e/ Chapter 7.55]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Jawbreaker Tribe]] - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* [[Kraken Eater Tribe]]&lt;br /&gt;
* [[Molten Stone Tribe]]&lt;br /&gt;
* [[Mountain City Tribe]] - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
*Mountain Fierce Warriors Tribe - &#039;&#039;(extinct)&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/16/5-60/ Chapter 5.60]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Old Fire Tribe&amp;lt;ref name=&amp;quot;2.36G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/14/2-03-g/ Chapter 2.36 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Red Fang Tribe|Redfang Tribe]] - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* [[Rockbreakers Tribe]]&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
* Rockfall Tribe - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* Rolling Rocks Tribe&lt;br /&gt;
* Scale Slayer Tribe - &#039;&#039;(extinct)&#039;&#039;&amp;lt;ref name=&amp;quot;2.14G&amp;quot; /&amp;gt;&lt;br /&gt;
* Still Grass Tribe - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* Sword Taker Tribe&amp;lt;ref name=&amp;quot;2.27G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/21/2-02-g/ Chapter 2.02 G]&amp;lt;/ref&amp;gt; - &#039;&#039;(absorbed into Flooded Waters)&#039;&#039;&lt;br /&gt;
* Undercrawler Tribe - &#039;&#039;(extinct)&#039;&#039;&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Valley Pact Tribe]] - &#039;&#039;(extinct)&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/09/02/7-43-g/ Chapter 7.43 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Yellow Powder Tribe]]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/10/03/8-46-g/ Chapter 8.46 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
According to [[Zineryr]], Goblins were victims in the [[God War]]&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2022/04/17/8-80/ Chapter 8.80]&amp;lt;/ref&amp;gt;, during which they lost their family, their people, and their King&amp;lt;ref name=&amp;quot;5.51 G&amp;quot; /&amp;gt;. Zineryr also spoke of there being only ever one Goblin King&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;. For as long as anyone can remember, Goblins have been hunted all over the world, because every Goblin King that emerges becomes genocidal.&lt;br /&gt;
&lt;br /&gt;
After the fall of the Minotaur&#039;s Age of Conquest, a Goblin named Sóve the Island Queen established a settlement of Goblins on a [[Goblin Isle|floating island]], which became enemies of the [[House of Minos]]. Every year, when the two islands draw close, they enter combat, ostensibly for the House of Minos to keep them from growing too strong and sending out groups to aid other Goblins. [[Niers Astoragon]] muses who is occupying who.&amp;lt;ref name=&amp;quot;IBA&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/08/interlude-burning-alcohol/ Interlude: Burning Alcohol]&amp;lt;/ref&amp;gt; &lt;br /&gt;
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During the reign of [[Velan|Velan the Kind]], multiple armies of Goblins rampaged throughout the north of [[Izril]] and sailed across to [[Terandria]]. There were at least a hundred thousand Goblins in each army, and their king had a million Goblins at his back when he was defeated in the [[Blood Fields|Bloodfields]].&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/10/23/1-23/ Chapter 1.23]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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more TBA&lt;br /&gt;
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== Relations with other Races ==&lt;br /&gt;
[[Frost Faeries|&#039;&#039;&#039;Frost Faeries&#039;&#039;&#039;]]&lt;br /&gt;
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For reason not yet stated, Frost Faeries call them the &#039;&#039;children&#039;&#039; or the &#039;&#039;youngest&#039;&#039;,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/05/3-10/ Chapter 3.10]&amp;lt;/ref&amp;gt; and they never watch and listen to them, as they might cry if they did, and the fae did not like to weep for the past.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]&amp;lt;/ref&amp;gt; They also never bother them with any pranks.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;[[Minotaurs]]&#039;&#039;&#039;&lt;br /&gt;
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The House of Minos consider the [[Goblin Isle|Island of Goblins]] their ancient enemy, and regularly keep tabs on Goblins on the other continents.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[[Chapter 8.65]]&amp;lt;/ref&amp;gt; [[Venaz]] believes the House of Minos annually clashes with the Goblin Isle to deplete their strength and prevent them from sending groups to aid other Goblin tribes, but [[Niers Astoragon]] says the Isle sends out groups anyway and muses if the Isle depletes the House of Minos instead.&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
* Adventurers Guilds offer tiny bounties for Goblin ears. This amount may range from a copper piece for every four pairs of Goblin ears&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt; to two copper pieces per ear&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** As of Volume 6, Liscor has decided to discontinue the bounty on Goblins. Furthermore, they have adopted the Wandering Inn&#039;s rule &amp;quot;&#039;&#039;No Killing Goblins&amp;quot;&#039;&#039; as one of the rules on their brochure.&amp;lt;ref&amp;gt;[[Interlude – Conversations|Interlude - Conversations]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Goblin ears are an ingredient in at least some alchemist recipes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Although Goblins are considered a minor threat by most settlements of any size, when they do appear in huge numbers they are fully capable of wiping out villages, cities, and even nations.&lt;br /&gt;
* Goblins are a bigger threat in the northern part of Izril than they are in the southern.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/08/05/3-01-e/ Chapter 3.01 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The offspring of Goblins are always Goblins regardless of the partner, male or female, but sometimes Goblins may inherit traits from their non-Goblin parents, which are often rape victims.&amp;lt;ref name=&amp;quot;:1.34&amp;quot; /&amp;gt;&lt;br /&gt;
* Goblins rarely live long enough to reach Level 20.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/28/5-15/ Chapter 5.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Goblins have weaker classes than humans. For instance, instead of starting with the [Warrior] Class, Goblins first get something like [Scrapper], which changes to [Warrior] at around Lv. 5.&amp;lt;ref name=&amp;quot;2.14G&amp;quot; /&amp;gt;&lt;br /&gt;
* In some Goblin tribal battles, each side has hundreds, sometimes thousands of Hobs.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/25/5-14/ Chapter 5.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Goblins]]&lt;/div&gt;</summary>
		<author><name>BurnInTheSun</name></author>
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