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	<updated>2026-04-21T18:33:51Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.wanderinginn.com/index.php?title=Othius_the_Fourth&amp;diff=118362</id>
		<title>Othius the Fourth</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Othius_the_Fourth&amp;diff=118362"/>
		<updated>2026-04-06T13:51:28Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Chronology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|aliases = Blighted King&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|affiliation = [[Blighted Kingdom]]&lt;br /&gt;
|occupation = King&lt;br /&gt;
|residence = [[Paranfer]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2018/05/01/1-02-d-2/ Chapter 1.02 C]&lt;br /&gt;
|family = [[Coretine]] (&#039;&#039;3rd Wife&#039;&#039;)&amp;lt;br/&amp;gt;[[Isodore]] (&#039;&#039;Eldest Daughter&#039;&#039;)&amp;lt;br/&amp;gt;[[Erille]] (&#039;&#039;Youngest Daughter&#039;&#039;)&lt;br /&gt;
|name = Othius IV&lt;br /&gt;
|image=Blighted-king-by-boboplushie.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Bobo Plushie|Bobo Plushie]]|age=200+}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Othius IV&#039;&#039;&#039; / &#039;&#039;&#039;the Fourth&#039;&#039;&#039;, more commonly known as the &#039;&#039;&#039;Blighted King&#039;&#039;&#039;, is the ruler of the [[Blighted Kingdoms|Blighted Kingdom]], thus making him the ruler of the human population in [[Rhir]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The Blighted King has pale grey-silver eyes and hair.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]&amp;lt;/ref&amp;gt; While he is still able-bodied, he has been worn down by centuries of fighting the Demons. He exudes a presence that makes people feel like they&#039;re being crushed.&amp;lt;ref name=&amp;quot;1.03C&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Othius IV is shown to be weary from centuries of living and fighting. Though he still maintains a great hatred for Demons, he has lost hope in defeating them. As a result, he has become exceedingly ruthless, willing to do anything in order to bring an end to the Demon Kingdom. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
As the ruler of the last surviving human nation in Rhir, Othius the Fourth continues a thousands of years long war against monster tribes and [[demons]]. While other nations send their own armies to support him, his people have never known peace and the war is effectively at a deadlock (at least on the surface, see [[antinium]]) though it can be said that the Blighted Kingdom has a small advantage in that the Blighted Kingdom has been able to build the 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; wall whilst under semi-constant demon attacks. &lt;br /&gt;
&lt;br /&gt;
The Blighted King has survived one close companion to whom he wasn&#039;t actually married. The second Blighted Queen died at some point after giving birth to his elder daughter and current Crown Princess, [[Isodore]]. Later, the Blighted King married the current [[Blighted Queen]] with whom he had [[Erille]], his younger daughter.&amp;lt;ref name=&amp;quot;1.03C&amp;quot;&amp;gt;[https://wanderinginn.com/2018/05/01/1-03-d-2/ Chapter 1.03 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Blighted King is semi-immortal due to [[Nereshal]], the court&#039;s [Chronomancer], using Time magic &amp;quot;to halt his aging&amp;quot; according to [Lady] [[Zekyria]]. How this works and how long it has been going on, has not been mentioned but it clearly cannot be cast on many individuals, and has been used to keep the [King] himself and Nereshal alife for a significant period of time. Perhaps, this regime also includes the Blighted Queen.&amp;lt;ref name=&amp;quot;1.04C&amp;quot;&amp;gt;[https://wanderinginn.com/2018/05/05/1-04-c/ Chapter 1.04 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
To further his attempt on building the Fifth Wall and potentially end the demons once and for all, Othius had his mages conduct a ritual to summon legendary heroes from another time/place. His first trial seemingly failed, but unbeknownst to him he had actually sunmoned forth [[Erin Solstice]] from Earth. For the sacrificial cost of about ten thousand unborn children (at a rough ratio of ten unborn children to one hero)&amp;lt;ref name=&amp;quot;1.05C&amp;quot;&amp;gt;[https://wanderinginn.com/2018/05/05/1-05-c/ Chapter 1.05 C]&amp;lt;/ref&amp;gt;, he summoned the hundred [[Americans]], who were all just level 1 [Heroes]. They were then sent into their first confrontation with monsters and demons with the expectation that it would be a resounding victory, however only sixty &amp;quot;heroes&amp;quot; survived. As a result Othius declared it a failed experiment and banned them to a underdeveloped border region.&lt;br /&gt;
&lt;br /&gt;
Only when [[Richard Davenport|Richard]] and [[Emily]] reached level 30 and [[Thomas|Tom]] slaughtered a full raiding party of demons, did Othius reconsider his decision. He invited them to his court again and reinstated them as Heroes,&amp;lt;ref name=&amp;quot;1.03C&amp;quot; /&amp;gt; although most of the others had already lost the special class, probably due to the populace no longer believing some of them were heroes. Shortly thereafter, an Elite force of [[Demons]] was set loose in the Blighted King&#039;s fortress by the [[Fool]] who had been opposing the unborn child sacrifices and wanted to depose the Blighted King, but was stopped by Tom.&amp;lt;ref name=&amp;quot;1.05C&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“Ten thousand. He wants an army this time. An army. He’d sacrifice so many for any edge. And if ten thousand doesn’t work, he’ll sacrifice a hundred thousand.” (Fool &amp;lt;sup&amp;gt;[[Chapter 1.05 C|1.05 C]]&amp;lt;/sup&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
As a result, the Blighted King&#039;s plans could unfold, and he planned to scale up the sacrifices, planning to summon more [[Earthers]] and spending a million unborn children on them; which caused another delay when seven of his [High Mages] revolted against these orders. [[Laisa]] declared he &amp;quot;lost his mind&amp;quot;.&amp;lt;ref name=&amp;quot;6.68&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After undergoing significant torture by [[Hayvon Operland]] , [[Laisa]] gaze up the hiding positions of the other [High Mages] and was convinced of the necessity of the sacrifices through the use of some skill by the Blighted King. &lt;br /&gt;
&lt;br /&gt;
Due to his [High Mages] returning with minimal fuss, Othius was able to conduct the ritual on the Summer Solstice. In the midst of opening the portal to Earth the Court of the Fae began to cross over into Innworld to conduct a great war against the gods, and due to the Fae taking an active interest in Innworld again, they began to affect the portal, healing the scar/hole it was ripping in the fabric of the world. However, [[Aaron Vanwell]]&#039;s actions at the behest [[Emerrhain]] (the text message pronouncing to Earthers that &amp;quot;the gods are alive&amp;quot;) lead to a resurgence in the strength of the dead gods and a stabilizing of the Earther portal leading to Othius managing to send a message to the war rooms and other places of Earth summoning them to aid him in the war against the demons in which he said:&lt;br /&gt;
&lt;br /&gt;
“Send me your righteous souls, to fight the last war! The eternal war! Until the Demons are driven back and hell itself is cleansed! Bring your greatest armies to make war upon the end of the world! &#039;&#039;This is the day of reckoning and I call you to my side!&#039;&#039;”&amp;lt;ref&amp;gt;Solstice (Pt. 9) | The Wandering Inn&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a result of this ritual Othius receives another group of Earthers and scatters even more Earthers across the world.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
He is noted to be one of the people who could overwhelm [[Flos|Flos&#039;]] Kingdom in its current weakened stage. Although King Othius&#039; skills are not yet known, it is said that if used, any one of his skills can change the course of a war.&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [King of Blight, King of Centuries] Lv. 55&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/12/9-20/ Chapter 9.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
*[A King’s Truth]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: #ffd700&amp;quot;&amp;gt;[Champion of the Blighted Lands]&amp;lt;/span&amp;gt;&lt;br /&gt;
*[Golden Rays of Rhir]&lt;br /&gt;
*? - Arbitrage of Imperiums&amp;lt;ref&amp;gt;{{VERef|10.17}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* [[Blightbane]]&amp;lt;ref name=&amp;quot;1.04C&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* His father was killed by [[Silvenia Ettertree|Silvenia]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/24/interlude-foody-discussions/ Interlude - Foody Discussions]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/01/1-03-d-2/ To] [[America Group|Americans]]) “So. The heroes of prophecy return. Diminished.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/01/1-03-d-2/ To] [[Emily]], [[Richard Davenport|Richard]]) “We have been told that two of your number have reached Level 30. A commendable achievement in such a short time.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/01/1-03-d-2/ To] [[America Group|Americans]]) “But so many have been lost. We sent over sixty of you to do battle against the Demons. Now less than a third remain.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/01/1-03-d-2/ To] [[America Group|Americans]]) “One has reached Level 30 in three months. A [Knight] he stands, sworn against darkness. Yet no [Lord] or [Lady] has given him a title. Another, a [Mage] of water has taught herself. Miraculous feats, as our lady says.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/01/1-03-d-2/ To] [[America Group|Americans]]) “You will have a place in our halls, and your companions food and my protection so long as you hold back the scourge of darkness. But we have heard of one more. A champion who defended our people. A warrior who slew a Demon raiding party single-handed.” &lt;br /&gt;
* ([https://wanderinginn.com/2018/05/01/1-03-d-2/ To] [[Thomas|Tom]]) “Perform, [Clown]. Show the court the tricks of your profession. Make us laugh.” &lt;br /&gt;
* ([https://wanderinginn.com/2020/07/12/7-34-c/ To] [[Nereshal]]) “So a [[Americans|tenth]] were given to Rhir. A waste of life, or so we felt. But now—we see. [[Earthers|They]] are young, but they have the potential of slumbering Dragons in them.” &lt;br /&gt;
* ([https://wanderinginn.com/2020/07/12/7-34-c/ To] [[Nereshal]]) “I dream of it, Nereshal. A day when I may walk past the walls and see no Demons, no Blight. Only green grass and clear skies.”&lt;br /&gt;
*([https://wanderinginn.com/2020/12/23/solstice-pt-4/ To himself]) “Ten thousand souls we sacrificed for a [[Americans|bare handful]], a fraction of that last time. This time shall be different. Even spread out as [[Earthers|they]] may be. &#039;&#039;I will bring the Demon Kingdom down to its knees and purge Rhir before my end.&#039;&#039;”&lt;br /&gt;
*([https://wanderinginn.com/2020/12/23/solstice-pt-9/ Declaration]) “For so long we have held the breach! We alone, aided so little by the other petty lands of this world! A bulwark only remembered when the fate of all trembled on the balance! &#039;&#039;This time—yes, this time—let the rest of the world pay the price! Take it from all but Rhir!&#039;&#039;”&lt;br /&gt;
*([https://wanderinginn.com/2020/12/23/solstice-pt-9/ To] [[Earthers]]?) “Send me your righteous souls, to fight the last war! The eternal war! Until the Demons are driven back and hell itself is cleansed! Bring your greatest armies to make war upon the end of the world! &#039;&#039;This is the day of reckoning and I call you to my side!&#039;&#039;”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Rhir]]&lt;br /&gt;
[[Category:Blighted Kingdom]]&lt;br /&gt;
[[Category:Kings]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Paranfer]]&lt;br /&gt;
[[Category:Rulers]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Jericha_Synthel&amp;diff=118351</id>
		<title>Jericha Synthel</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Jericha_Synthel&amp;diff=118351"/>
		<updated>2026-04-05T18:47:56Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: Removed reference to her being only able to cast [Siege Fireball] when linked. No evidence present in text that this is correct.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Jericha Synthel&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|affiliation = [[Tyrion Veltras]]&lt;br /&gt;
|occupation = Tyrion&#039;s Aide&lt;br /&gt;
|residence = [[Izril]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2018/10/27/5-32-g/ Chapter 5.32 G]&lt;br /&gt;
|age = ~40&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jericha Synthel&#039;&#039;&#039; is a Human [High Mage] and Lord [[Tyrion Veltras|Tyrion’s]] personal aide-de-camp and bodyguard.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
She has naturally grey hair,&amp;lt;ref name=&amp;quot;:5.37 G&amp;quot;&amp;gt;[https://wanderinginn.com/2018/11/13/5-37-g/ Chapter 5.37 G]&amp;lt;/ref&amp;gt; and wears spectacles.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/16/solstice-pt-1/ Solstice (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
== Background==&lt;br /&gt;
&lt;br /&gt;
== Chronology==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
&lt;br /&gt;
* [High Mage] Lv. ?&lt;br /&gt;
* [Noble Aide] Lv. ?&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&lt;br /&gt;
* [Dangersense]&lt;br /&gt;
* [My Lord, Ever Armed]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 3:&#039;&#039;&#039;&lt;br /&gt;
** [Message]&lt;br /&gt;
* &#039;&#039;&#039;Tier 4:&#039;&#039;&#039;&lt;br /&gt;
** [Forcewall]&lt;br /&gt;
** [Siege Fireball]&lt;br /&gt;
* &#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
** [Cleanse]&lt;br /&gt;
**[Detect Magic]&lt;br /&gt;
**[Dispel Magic]&lt;br /&gt;
**[Featherfall]&lt;br /&gt;
**[Flame Jet]&lt;br /&gt;
**[Light]&lt;br /&gt;
**[Magnify Image]&lt;br /&gt;
**[Silence]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
*While she appeared for the first time in [[Chapter 5.32 G|Ch 5.32 G]], her name was revealed in [[Chapter 5.37 G|Ch 5.37 G]], and her surname was revealed in [[Solstice (Pt. 1)]].&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
*([https://wanderinginn.com/2020/10/20/7-54/ To] [Toxins Expert]) “Watch your behavior, &#039;&#039;poisoner.&#039;&#039; When all this is over, do you really think everything will be forgiven?”&lt;br /&gt;
*[https://wanderinginn.com/2020/11/22/7-60/ To] [Toxins Expert]:&lt;br /&gt;
**“I would not suffer your presence. Nor would Ullim. Your companions are dead. Your Guild is burning, [Assassin]. The cure has been delivered. All your plans have come to naught.”&lt;br /&gt;
**“House Veltras is extinguishing your fellow [Assassins] one by one, [Assassin]. But your existence proves we were unprepared. There are more, aren’t there?”&lt;br /&gt;
**“No. That is what you will tell me. Either way, you’ll live. We have personal business to settle.”&lt;br /&gt;
* ([https://wanderinginn.com/2020/12/16/solstice-pt-1/ To] [[Ryoka Griffin|Ryoka]]) “Miss…Ryoka Griffin. &#039;&#039;What&#039;&#039; are you teaching Lord Hethon and Lord Sammial?”&lt;br /&gt;
*([https://wanderinginn.com/2021/07/28/8-33-r/ To] [[Ryoka Griffin|Ryoka]]) “Miss Griffin. Begging your pardon Lord Veltras…but I have noticed this about you. You speak about almost everything as if it were the greatest calamity in the world. And only you can solve the issue. As if the world revolves around you. All of House Veltras stands here, but might not be enough to aid Ryoka Griffin in her quest. Whatever that actually is.”&lt;br /&gt;
*([https://wanderinginn.com/2021/07/28/8-33-r/ To] [[Hethon Veltras|Hethon]]) “I have no idea, Lord Hethon. That [[Ryoka Griffin|woman]] is an enigma. A maddening one. Sometimes I just want to shake the answers out of her.”&lt;br /&gt;
*([https://wanderinginn.com/2021/07/28/8-33-r/ To] [[Ryoka Griffin|Ryoka]]) “Congratulations, Miss Griffin. You may have the most narrow shield in the entire world. You could protect…one forearm with it.”&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:High Mages]]&lt;br /&gt;
[[Category:Aides]]&lt;br /&gt;
[[Category:Noble Aides]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Monsters&amp;diff=117563</id>
		<title>Monsters</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Monsters&amp;diff=117563"/>
		<updated>2026-03-04T03:37:34Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Innworld is inhabited by many types of non-sentient creatures.&amp;lt;blockquote&amp;gt;&#039;&#039;For sapient species, see the [[Species]] page&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Mundane monsters can easily ingest raw magic, and be drastically mutated by it.&amp;lt;ref&amp;gt;{{VERef|10.04 V}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of Monsters - Alphabetical Order==&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
&lt;br /&gt;
*Abyssal Spiders&lt;br /&gt;
*[[Acid Flies|Acid Fly]]&lt;br /&gt;
**[[Acidfly Queens]]&lt;br /&gt;
*[[Angler Ghouls]]&lt;br /&gt;
*[[Aqua Bulls]]&lt;br /&gt;
*[[Arctic Corabirds]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Crawlers|Armored Crawlers]]&lt;br /&gt;
*[[Armored Graen]]&lt;br /&gt;
*Armershed Dolphins&lt;br /&gt;
*[[Armorgators]]&amp;lt;ref name=&amp;quot;:6.21 D&amp;quot;&amp;gt;[https://wanderinginn.com/2019/06/01/5-21-d/ Chapter 6.21 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ashbringer Scourgebees&lt;br /&gt;
*[[Ashfire Bees]]&lt;br /&gt;
*Aurmak Birds&lt;br /&gt;
*Azure Hawks&lt;br /&gt;
*Azure Wolves&lt;br /&gt;
*Azure Wolfen&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
&lt;br /&gt;
*[[Bagrhavens]]&lt;br /&gt;
*Balerosian Deathgeese&lt;br /&gt;
*Banshees&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/07/4-26-m/ Chapter 4.26 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bastion Turtles&lt;br /&gt;
*[[Basilisks]]&lt;br /&gt;
*Battle Hamster&lt;br /&gt;
*Beakers&lt;br /&gt;
*Beasts of Fiskren&lt;br /&gt;
*[[Beriats]]&lt;br /&gt;
*[[Beast of Albez]]&lt;br /&gt;
*[[Bicorns]]&lt;br /&gt;
*Bile Maggots&lt;br /&gt;
*[[Blankipillar]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/15/6-49/ Chapter 6.49]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bog Wraiths&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/17/4-36-o/ Chapter 4.36 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bogleraums&lt;br /&gt;
*Bone Giants&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02 – The Antinium Wars (Pt.3)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bone Horrors&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/19/4-37-o/ Chapter 4.37 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Bush Shamblers&lt;br /&gt;
**Bloodfields Shamblers&lt;br /&gt;
**Vastlands Shamblers&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
&lt;br /&gt;
*[[Camouflaged Scorpions]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/17/4-19/ Chapter 4.19]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Carn Wolves]]&lt;br /&gt;
*Camouflaged Cavebiter&lt;br /&gt;
*Cats of Prophecy&lt;br /&gt;
*Creona Flashbirds&lt;br /&gt;
*[[Cericel]]&lt;br /&gt;
**Cericel Fangbeast&lt;br /&gt;
**Cericel Scourgequeen&lt;br /&gt;
**Cericel Stalkers&lt;br /&gt;
**Cericel Warrior&lt;br /&gt;
*Cerobster&lt;br /&gt;
*Cetoire Hunter&lt;br /&gt;
*Charging Leomouths&lt;br /&gt;
*Chestnut Heifer&lt;br /&gt;
*Chimeras&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Cilewalkers&lt;br /&gt;
*Cinem Walruses&lt;br /&gt;
*Cloth Titan&lt;br /&gt;
*Cloth-undead&lt;br /&gt;
*Corumdon Beetle&lt;br /&gt;
*[[Corusdeer]]&lt;br /&gt;
*[[Crawlers]]&lt;br /&gt;
**Armored Crawlers&lt;br /&gt;
**Gemstone Crawlers&lt;br /&gt;
*Crenneth Goats&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/12/8-69-te/ Chapter 8.69 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Crypt Lords]]&lt;br /&gt;
*Crypt Worm&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/02/3-34/ Chapter 3.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Crystal Lights]]&lt;br /&gt;
*[[Cyclopes]]&amp;lt;ref name=&amp;quot;:6.21 D&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
&lt;br /&gt;
*Death Wailers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/13/4-12/ Chapter 4.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Demonsoul Skunks&lt;br /&gt;
*Digger Badgers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/14/6-16/ Chapter 6.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dire Wolves&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/06/interlude-1-00-r/ Chapter 1.00 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dorhmin]]&lt;br /&gt;
*Doves of Glory&lt;br /&gt;
*Dresh Horses&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/27/4-23-e/ Chapter 4.23 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dropclaw Bats]]&lt;br /&gt;
*[[Draugr]]&lt;br /&gt;
*Dreamcatcher Spiders&lt;br /&gt;
*Dropbats&amp;lt;ref name=&amp;quot;:5.27&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/09/5-27/ Chapter 5.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Dryads]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/13/2-11/ Chapter 2.11]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Duffshamblers&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
&lt;br /&gt;
*[[Eater Goats]]&lt;br /&gt;
**[[Void Goats]]&lt;br /&gt;
*Eatswarms&lt;br /&gt;
*Ember Salamanders&lt;br /&gt;
*Endless Worms&lt;br /&gt;
*Ettin&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
&lt;br /&gt;
*[[Face-Eater Moths]]&lt;br /&gt;
*Featherballs&lt;br /&gt;
*Fire Beetles&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/21/5-04/ Chapter 5.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Fischer Cows&lt;br /&gt;
*Fishertooth Piranha&lt;br /&gt;
*[[Flesh Worms]]&lt;br /&gt;
*[[Fortress Beavers]]&lt;br /&gt;
*Frozen Barkeaters&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
&lt;br /&gt;
*Garbichug Revolters&lt;br /&gt;
*[[Gargoyles]]&lt;br /&gt;
**[[Gargoyle Bossels]]&lt;br /&gt;
**Suzerain of Stone&lt;br /&gt;
*Gem Bobcats&lt;br /&gt;
*Gemlions&lt;br /&gt;
*Ghastmaggots&lt;br /&gt;
*Ghosts&lt;br /&gt;
*Ghouls&lt;br /&gt;
*Giant Centipedes&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/29/4-40-l/ Chapter 4.40 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Giant Crocodile&lt;br /&gt;
*Giant Infested Slugs&lt;br /&gt;
*[[Giant Moles]]&lt;br /&gt;
*Giant Serpents&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/09/6-06-d/ Chapter 6.06 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Glass Hare]]&lt;br /&gt;
*Glass Termites&lt;br /&gt;
*Gloomwrens&amp;lt;ref&amp;gt;Gravesong Book One&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Goldflake Pigs&lt;br /&gt;
*[[Golems]]&lt;br /&gt;
*Goram Warwings&lt;br /&gt;
*[[Grand Elephants]]&lt;br /&gt;
*[[Griffins]]&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
&lt;br /&gt;
*Hellhounds&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/18/2-30/ Chapter 2.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hullborer Snails&lt;br /&gt;
*[[Hydras]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ Interlude – The Titan’s Question]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Flame Hydras&lt;br /&gt;
**Immortal Hydras&lt;br /&gt;
**Prismatic Hydras&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
&lt;br /&gt;
*Idolions&lt;br /&gt;
*Ignition Salamanders&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/19/3-39/ Chapter 3.39]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Invisible Eels&lt;br /&gt;
&lt;br /&gt;
=== J ===&lt;br /&gt;
&lt;br /&gt;
* [[Jaws of Zeikhal]]&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
&lt;br /&gt;
*[[Kelpies]]&lt;br /&gt;
*[[Kingslayer Spiders]]&lt;br /&gt;
*[[Krakens]]&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
&lt;br /&gt;
*Lamprey Shufflers&lt;br /&gt;
*Landsharks&lt;br /&gt;
*Landshrimps&lt;br /&gt;
*[[Leviathans]]&lt;br /&gt;
*Leysvurn&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/23/7-09-k/ Chapter 7.09 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Liches]]&lt;br /&gt;
*Light-based Leviathans&lt;br /&gt;
* Lurkersnatch Fishs&amp;lt;ref name=&amp;quot;:5.27&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
&lt;br /&gt;
*Maadas (&#039;&#039;Extinct&#039;&#039;)&lt;br /&gt;
*[[Magical Rats]]&lt;br /&gt;
*Manavores&lt;br /&gt;
*[[Manticores]]&lt;br /&gt;
*Margelmaggots&amp;lt;ref&amp;gt;{{VERef|10.23 LMGY}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Marshelks&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/28/interlude-the-great-race/ Interlude - The Great Race]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Midnight Squids&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/23/9-10-w/ Chapter 9.10 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Mimics&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/13/5-28/ Chapter 5.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Miphir-Roaches&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Interlude - Luan the Giant]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Mortemdefieir Titan]]&lt;br /&gt;
*[[Mossbears]]&lt;br /&gt;
*[[Mothbears]]&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
&lt;br /&gt;
*Needlehounds&lt;br /&gt;
*[[Nelgaunts]]&lt;br /&gt;
*Nightmares&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
&lt;br /&gt;
*Ochirar&lt;br /&gt;
**Stone Ochirar&lt;br /&gt;
*[[Oisk Stingers]]&lt;br /&gt;
*Old Things&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt; / Old Ones&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Orebu-Beetles&lt;br /&gt;
*[[Oresects]]&lt;br /&gt;
*Otterdogs&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
&lt;br /&gt;
*Parasite Serpents&lt;br /&gt;
*Passmaws&lt;br /&gt;
*[[Pegasus|Pegasi]]&lt;br /&gt;
*Phantomlight Sharks&lt;br /&gt;
*Phoenixes&lt;br /&gt;
*Pickstriker Fungi&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/17/4-13-l/ Chapter 4.13 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Plumed Inflemrils&lt;br /&gt;
*Poisonous Piranhas&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
&lt;br /&gt;
*Quillfish&amp;lt;ref name=&amp;quot;:5.14&amp;quot;&amp;gt;[https://wanderinginn.com/2018/08/25/5-14/ Chapter 5.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
&lt;br /&gt;
*[[Racdelbears]]&lt;br /&gt;
*Rainbow Foxes&lt;br /&gt;
*[[Razorbeaks]] / Dino-Birds&lt;br /&gt;
*Razorhorn Bulls&lt;br /&gt;
*Rech o’ Hell&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/11/21/8-53-fh/ Chapter 8.53 FH]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Redfin Swallow&lt;br /&gt;
*[[Reefeyes]]&lt;br /&gt;
*[[Revenants]]&lt;br /&gt;
*Rocs&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/26/6-52-k/ Chapter 6.52 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Rock Crabs]] / Hollowstone Deceivers&lt;br /&gt;
*Rockdevils&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Rockgnaw Goats&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/02/13/interlude-hectval-pt-2/ Interlude – Hectval (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Rockmites&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/20/6-09/ Chapter 6.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Rotbore Pigs&lt;br /&gt;
*Roxian Bloaters&amp;lt;ref name=&amp;quot;:5.14&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
&lt;br /&gt;
*Sandworms&lt;br /&gt;
*[[Scalelings]] / Children&lt;br /&gt;
*Scattershot Porcupines&amp;lt;ref name=&amp;quot;:6.21 D&amp;quot; /&amp;gt;&lt;br /&gt;
*Scavenger Toads&lt;br /&gt;
*Scrawgies&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/22/7-01/ Chapter 7.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Sea Serpents]]&lt;br /&gt;
*Sea Slugs&lt;br /&gt;
*Seahawk&lt;br /&gt;
*Selantler&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Shadowcalf/calves&lt;br /&gt;
*[[Shield Spiders]]&lt;br /&gt;
*Shockwoolies&lt;br /&gt;
*Slyphcats&lt;br /&gt;
*[[Spear Spiders]]&lt;br /&gt;
*Spiked Stalkers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/01/5-17-s/ Chapter 5.17 S]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Skeletons&lt;br /&gt;
*Skerhawks&lt;br /&gt;
*Skimscorpions&lt;br /&gt;
*[[Slimes]]&lt;br /&gt;
**Acid Slimes&lt;br /&gt;
**Armorbite Slimes&lt;br /&gt;
**Blood Slimes&lt;br /&gt;
**Bone Slimes&lt;br /&gt;
**Charged Slimes&lt;br /&gt;
**Citrus Slimes&lt;br /&gt;
**Crystal Slimes&lt;br /&gt;
**Death Slimes&lt;br /&gt;
**Deepwater Slimes&lt;br /&gt;
**Dust Slimes&lt;br /&gt;
**Electric Slimes&lt;br /&gt;
**Fur Slimes&lt;br /&gt;
**Grass Slimes&lt;br /&gt;
**Healing Slimes&lt;br /&gt;
**Lemondrop Slimes&lt;br /&gt;
**Magma Slimes&lt;br /&gt;
**[[Metalbite Slimes]]&lt;br /&gt;
**Mithril Slimes&lt;br /&gt;
**Mud Slimes&lt;br /&gt;
**Potions Slimes&lt;br /&gt;
**Rock Slimes&lt;br /&gt;
**Rum Slimes&lt;br /&gt;
**Sage Slimes&lt;br /&gt;
**Sewer Slimes / Poo Slimes&lt;br /&gt;
**Shockflame Slimes&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/04/interlude-paradigm-shift-pt-1/ Interlude – Paradigm Shift (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Sleet Slimes&lt;br /&gt;
**Sludge Slimes&lt;br /&gt;
**Soap Slimes&lt;br /&gt;
**Speed Slimes&lt;br /&gt;
**Volcano Slimes&lt;br /&gt;
**Water Slimes&lt;br /&gt;
**Wine Slimes&lt;br /&gt;
*Sootboars&lt;br /&gt;
*Spear Mantis&lt;br /&gt;
*Speed Crocs&lt;br /&gt;
*[[Snow Golems]]&lt;br /&gt;
*Soerluing&lt;br /&gt;
*Soulless of Rhir&lt;br /&gt;
*Stelbores&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/02/6-04-d/ Chapter 6.04 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Stone Starers]]&lt;br /&gt;
*Storm Hounds&lt;br /&gt;
*Stygian Embracers&lt;br /&gt;
*Stygian Stalkers&lt;br /&gt;
*Sugarfishs&lt;br /&gt;
*[[Sword Crabs]]&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
&lt;br /&gt;
*Tearwhales&lt;br /&gt;
*Tebrebulls&lt;br /&gt;
*Terandrian Galewing&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/31/interlude-of-vampires-and-fraerlings/ Interlude - Of Vampires and Fraerlings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Three-Headed Grabghast]]&lt;br /&gt;
*Toileteater Pigs&lt;br /&gt;
*Totwhisker Cats / Fruit Cats&lt;br /&gt;
*Trivipers&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/02/4-41-l/ Chapter 4.41 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===U ===&lt;br /&gt;
&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
&lt;br /&gt;
*Vaas Beils&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/30/interlude-bird/ Interlude – Bird]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Vorepillars]]&lt;br /&gt;
&lt;br /&gt;
=== W===&lt;br /&gt;
&lt;br /&gt;
*[[Wailer Frogs]]&lt;br /&gt;
*[[Waisrabbits]]&lt;br /&gt;
*[[Watchertrees]]&lt;br /&gt;
*Watercats&amp;lt;ref&amp;gt;{{VERef|10.23 LMGY}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Watersquirrels&lt;br /&gt;
*Wetrats&lt;br /&gt;
*White Ghasts&lt;br /&gt;
*White Leeches&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/01/4-08-t/ Chapter 4.08 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Wights&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/15/1-01-h/ Chapter 1.01 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Wilwolves (Wilwolf)&lt;br /&gt;
*Wraiths&lt;br /&gt;
* Wurms&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/31/1-40/ Chapter 1.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
**Acid Wyverns&lt;br /&gt;
**Darkness Wyverns&lt;br /&gt;
**Frost Wyverns&lt;br /&gt;
**Horned Wyverns&lt;br /&gt;
**Jungle Wyverns&lt;br /&gt;
**Lightning Wyverns&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
&lt;br /&gt;
*[[Yellow Shamblers]]&lt;br /&gt;
&lt;br /&gt;
===Z===&lt;br /&gt;
&lt;br /&gt;
*Zombies&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* There are some monsters that can cause cancer.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
[[Category:Monsters|!]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Wistram_Academy&amp;diff=117453</id>
		<title>Wistram Academy</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Wistram_Academy&amp;diff=117453"/>
		<updated>2026-02-28T00:31:27Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Current */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wistram book4.jpg|thumb|From [[Book 4 - Winter Solstice|Book 4]] cover]]&lt;br /&gt;
&#039;&#039;&#039;Wistram Academy&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Isle of Mages&#039;&#039;&#039;, and the &#039;&#039;&#039;Academy of Secrets&#039;&#039;&#039;, is the premier institute for the [[Magical Schools|study of magic]] in the world.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
The academy has existed for thousands of years. It was founded at a time when many nations were at war and mages desired a place to learn and teach in peace. In all those millennia, Wistram has always been independent. No nation has managed to control it. It possesses its own army and only a truly grand fleet could make it to its shores with weather spells raised against them.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/11/wistram-days-pt-3/ Wistram Days (Pt. 3)]&amp;lt;/ref&amp;gt; According to [[Piortesenzth]], the residents were called the Exiles of Wistram in his time, and they were disgraced [Mages] who fled after magic died in the [[Long Night]].&lt;br /&gt;
&lt;br /&gt;
During Wistram&#039;s construction a variety of architects had been employed, each implementing their own style. As a result, one would rarely come across a room designed in the same way. That also extends to the security of said rooms; while some have traditional, non-magical locks, requiring a stone key to unlock, others need the occupier to speak their names into it.&amp;lt;ref name=&amp;quot;Pt. 1&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/30/s03-wistram-days-pt-1/ S03 – Wistram Days (Pt. 1)]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Over 200 years ago, Wistram was ruled by the [Archmages], one of them being [[Zelkyr]]. At some point, Zelkyr, famous for his skills in the Golem creation, managed to create Cognita, his greatest achievement. Together with her and the rest of his Golem army, Zelkyr felt confident enough to challenge the higher floors of the citadel, those that were even lethal for the [Archmages], containing spells and traps of the most powerful mages that have ever lived in Wistram. Zelkyr &#039;&#039;did&#039;&#039; succeed in conquering these floors, and with it its secrets. However, he decided to keep the possessions of those legendary mages to himself and even declared the school as his. To ensure that, he ordered his Golems to guard the entrances to the upper levels and seal it off. Outraged by this, the [Archmages] attacked him, though none managed to get past his Golems. Those who managed to survive were forced to submit to his rule.[[File: Wistram by Enuryn.jpg|thumb|350px|Wistram Academy, Bay View by [[Fanworks/Enuryn|Enuryn]]&amp;lt;br/&amp;gt;(Commissioned by [[Pirateaba]]) ]]One day, Cognita came down from the upper floors and announced that Archmage Zelkyr was deceased. Ever since then, she and the other Golems have been maintaining Wistram. They help the mages by taking care of the academy, fighting off intruders and so forth, but they still obey Zelkyr&#039;s will above all, barring everyone from venturing above. So while Wistram is safe, the higher magics are off-limits.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The upper floors contain are Tier 7 spells or even higher. While there are plenty of mages capable of casting Tier 5 spells, or even Tier 6, anyone who desires higher level spells has to beat Cognita and Zelkyr&#039;s best creations, which is near impossible. Over the years, countless mages challenged Cognita and the Golems. Some did it by themselves, others attacked in groups or tried to catch the Golems off-guard. None succeeded. In the present day, occasionally some group of mages decide to challenge them, but they’re always killed.&lt;br /&gt;
&lt;br /&gt;
Without anyone having gained enough power to control the other ones, as Zelkyr once did, the mages split into several factions, consisting of mages sharing similar ideals.&lt;br /&gt;
&lt;br /&gt;
20 years ago, in the year 2 A.F, Wistram was listed as one of the most powerful factions in the world, if an often quiet one. Mages worked for lots of gold and sometimes caused trouble, but they were indispensable. Of course, any organization that trained young spellcasters could be a threat, and other nations competed with each other to create their own institutions of magic now and then. But Wistram was safe from such politics, or indeed most wars due to its famed neutrality.&lt;br /&gt;
&lt;br /&gt;
If the mages of Wistram did take part in a war, it was by declining to provide services, boycotting specific groups or countries, and so on. Few times in recorded history did mages fight on battlefields against a specific kingdom or empire. When mages did take to the field in numbers, it was against common enemies such as the [[Demons|Demonfolk]] of [[Rhir]], or against a [[Goblins|Goblin]] King or similar calamity.&lt;br /&gt;
&lt;br /&gt;
Still, were it not for the benefits Wistram provided to all, it surely would have been taken over by one nation or other over the countless years it had existed. Wistram occupied a central point for all ships crossing the ocean, providing them with a place to trade, sell, and resupply. Yet few armies had ever taken Wistram by force, and none had ever breached the gates since the Golems of [[ Zelkyr|Archmage Zelkyr’s]] had been created to protect the [[Wistram|isle]].&lt;br /&gt;
&lt;br /&gt;
Aside from their military prowess, so do they stand out with their wealth. Trade was only a part of the mage’s economy, and that by itself would not allow mages to live in such splendor. No, it was the unparalleled quality of their education, at least compared to the standards of the current era as the education has actually quite fallen over the last centuries. A mage may be made of any fool with a basic grasp of magic, but of Wistram mages, it was said that the weakest of them was a match for any Silver-rank adventurer. And that was broadly correct. A mage passed by Wistram was almost always a studied graduate of at least six years, capable of casting many spells and studied in a wide variety of fields. They owed it all to the rigorous training given to them by their teachers, older mages who imparted their knowledge to the new students.&lt;br /&gt;
&lt;br /&gt;
The true value of Wistram is its teachers. Each one defined the experience the students would go through year to year, and so it was small wonder the students quickly learned which teachers could be appeased, which ones were competent and which were barely able to convey their subject matter and of course, which ones were to be feared. However, few teachers are happy, especially those ones that are obligated to teach magic to the newest students that had just passed their entrance exams, as the salary provided by the council is meager. As such, teaching is a task that Wistram mages fought to avoid.&amp;lt;ref name=&amp;quot;Pt.6&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/18/wistram-days-pt-6/ Wistram Days (Pt. 6)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Layout==&lt;br /&gt;
&lt;br /&gt;
===Libraries===&lt;br /&gt;
Wistram&#039;s libraries are decentralized. There doesn&#039;t exist one big library, but a multitude of libraries scattered across its halls. Some of them are dedicated to one subject or comprised of books from a certain era. Libraries can be publicly available or hidden away using magic, like any other room in Wistram.&lt;br /&gt;
&lt;br /&gt;
Similarly to the rooms, the libraries also have differently designed. For instance, one library has a pool of water in it, and all the books are waterproofed to let mages read and bathe.&lt;br /&gt;
&lt;br /&gt;
Furthermore, some mages that prefer solitude or even hide themselves from the public reside in secluded rooms that are connected to a library by a secret tunnel, allowing them to acquire new books to further their studies without being seen by their fellow mages.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Catacombs===&lt;br /&gt;
The catacombs of Wistram were extensive, dark, and off-limits for all students. Two suits of armor stand guard on the entrance at all times, a hallmark of another time when the remains of one mage might be destroyed by an enemy. To prevent an Undead to rise in the first place, ward spells are place there, designed to siphon the mana away.&lt;br /&gt;
&lt;br /&gt;
The remains of the recently deceased went to another room, where the process of decomposition was initiated by Golems. Only the bones would go below. &lt;br /&gt;
The catacombs are filled with sarcophagi, alcoves in the wall, coffins and burial urns.&amp;lt;ref name=&amp;quot;Wistram Days (Pt. 7)&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/21/wistram-days-pt-7/ Wistram Days (Pt. 7)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Decline==&lt;br /&gt;
After Zelkyr&#039;s death, the standards of Wistram have fallen significantly. [[Teriarch]] noticed it during his fight against the [[Horns of Hammerad|Horns]]. &lt;br /&gt;
&lt;br /&gt;
In the past, even first-year students would have known a method of spellcasting that would make Pisces&#039; pale in comparison; theirs was much more refined and efficient. Furthermore, it appears that during Zelkyr&#039;s time the students&#039; combat classes didn&#039;t just entail the casting of destructive spells, as it seems to be the case nowadays, but also how to counter the enemies&#039; own spells.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/04/3-30/ Chapter 3.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following three rules are stated to new initiates by Cognita&amp;lt;ref name=&amp;quot;Pt. 1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;You must never venture into the high parts of the castle or the lower reaches unaccompanied and even then, only with great cause. Dangers lurk within Wistram, ancient magics and spells and creatures called here and never destroyed. Too, the very enchantments keeping this citadel intact sometimes fray. Only a mage with true power is allowed &#039;&#039;into such places.&lt;br /&gt;
#&#039;&#039;Some of the Golems here were made as [[Cognita|I am]], but &#039;&#039;most lack any form of intelligence and simply obey orders. Do not attack or obstruct them in any way or they may react unpredictably.&lt;br /&gt;
#&#039;&#039;Anyone attempting to cast area-wide magics must first consult with I or an experienced mage. Unpredictable results may occur if a spell affects a wide area of the academy at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are more rules students have to follow during their stay. However, Cognita only cares about the rules that were relevant around 200+ years ago, when she was first created. As a result, she wouldn&#039;t care, for instance, students killing one another, which would &#039;&#039;now&#039;&#039; be prohibited.&lt;br /&gt;
&lt;br /&gt;
One of the newer rules forbids the students from entering certain libraries. It is assumed, though, that this is more of a warning than an inviolable rule. The mages supposedly like to see how the students react to those restrictions. Basically, they are allowed to break the rule, &#039;&#039;if&#039;&#039; they manage to not get caught, therefore proving their capabilities as mages.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another dictates that mages below the third year only be allowed &#039;&#039;one&#039;&#039; personal spellbook for their use. &lt;br /&gt;
&lt;br /&gt;
Enslaved [[Djinni]] aren&#039;t allowed at Wistram as their binding spells can interfere with magic, and there are too many things for them to exploit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude – Pisces]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Curriculum==&lt;br /&gt;
&lt;br /&gt;
====1st Year====&lt;br /&gt;
*Elementary Magic, also known as Basic Magic or Pure Magic, is one of the mandatory courses given to prospective students in their first month. It is considered the basics of magic. It comprises of the study of basic telekinesis, magical composition and fundamental aspects of magical theory like spellcraft. There, the students learn how to levitate small objects and refine their mana flow, among other things.&amp;lt;ref name=&amp;quot;Pt.2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Combat magic.&amp;lt;ref name=&amp;quot;Pt.2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====2nd Year==== &lt;br /&gt;
&lt;br /&gt;
*During the 2nd year one can take scrying classes.&amp;lt;ref name=&amp;quot;Pt.5&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====3rd Year====&lt;br /&gt;
&lt;br /&gt;
*Combat magic.&amp;lt;ref name=&amp;quot;Pt.2&amp;quot; /&amp;gt;&lt;br /&gt;
*Magical Enhancement of the Mind, Body, and Spirit 101&amp;lt;ref&amp;gt;{{VERef|10.03 Y}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====5th Year====&lt;br /&gt;
&lt;br /&gt;
*Theory on how to make spells work in confined boundaries.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/06/interlude-chocolate-alchemy/ Interlude – Chocolate Alchemy]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====6th Year====  &lt;br /&gt;
&lt;br /&gt;
* Golem creation, scroll scribing, trap spells and enchantments and other lessons. (However, if a student is talented enough he can get those lessons much earlier)&amp;lt;ref name=&amp;quot;Pt.2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most magic-based classes require the [Mage] to be Level 10; a lot of them even need the person too be Level 20. That’s the reason why most classes in Wistram just teach the basics early on— the teachers wait for the students to have a high [Mage] level before they attempt to specialize them.&lt;br /&gt;
&lt;br /&gt;
Old books left behind by students are being collected and given to new students. However, before they are being handed out to them they are being carefully inspected to make sure they don&#039;t contain any powerful spells. As a result, one will never find anything beyond a Tier 2 spell in said spellbooks. The more useful books are only available when one rises in status. That&#039;s not to say that it&#039;s impossible to gain access to said books without having first gained a powerful position. A few of such high quality books can be found in the libraries. Unfortunately, the exact location of them is viewed as one of the biggest secrets in Wistram, making it very unlikely for one to actually find them. Moreover, even with the knowledge of its position, it might still remain inaccessible as the tomes could be heavily protected.&amp;lt;ref name=&amp;quot;Pt.2&amp;quot;&amp;gt;[https://wanderinginn.com/2017/08/31/s03-wistram-days-pt-2/ S03 – Wistram Days (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Exam==&lt;br /&gt;
One month after the initiation, the prospective students have to immediately prove their worth in an exam.  Said exam entails the testing of the magical abilities, Skills, and a demonstration of what spells have been successfully learned during the short stay at the school. To summarize, the participants&#039; abilities as students are being tested, as are their capabilities as mages before they had even arrived at Wistram.&lt;br /&gt;
&lt;br /&gt;
As a result, people might pass the exam by solely showing that they have mastered the lessons without being particularly strong mages.&lt;br /&gt;
&lt;br /&gt;
The various lessons that are being covered in the exam include their ability to control fundamental magic, how they analyze enchantments and remain their calm during combat.&lt;br /&gt;
&lt;br /&gt;
However, those aspects aren&#039;t the only factors that matter. The examiners also take into account the ranking of each person compared to their fellow students. Another method would be by being well liked by an influential mage, making them more likely to vote in their favor no matter their results. Additionally, examinee may fail in all criteria and &#039;&#039;yet&#039;&#039; pass, namely by possessing enough wealth to pay for the whole next year.&lt;br /&gt;
&lt;br /&gt;
A grueling obstacle course where the students would be allowed to use offensive spells to reach the end quickly concludes the examination.&lt;br /&gt;
&lt;br /&gt;
The course consists of magical constructed corridors, which despite looking vaguely transparent and fragile are quite solid. Outside, the mages look through the ghostly stones and observe if the students can navigate their way down the corridor and pass the other obstacles with their magic. It is also taken into consideration how much time they need to do so, their ability to handle each obstacle, and resourcefulness. &lt;br /&gt;
&lt;br /&gt;
Said obstacles constitute of, for instance, [Fireballs], albeit fake ones to prevent them from seriously harming the students. Spells aren&#039;t the only dangers the examinee have to watch out for, however. They are also attacked by various monsters, though also magically created ones. That is noticeable by their shimmering bodies that make the impression as though they consist of light. As a result, when they are being destroyed, they simply dissipate into fragments and fade away. If the creatures hit the students they won&#039;t leave behind an injury, but a shining mark instead of it.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, a massive Troll appears, attacking everyone that stands in his way.&amp;lt;ref name=&amp;quot;Pt.4&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/12/wistram-days-pt-4/ Wistram Days Pt. 4]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The initiates aren&#039;t the only ones required to proof themselves, though. Students from the 2nd to the 6th year have to pass an exam every time at the end of each year. It is being left to the students how they want to show they are worth keeping. It can be anything from a spell they’ve learned to reciting something they’ve studied or presenting something they’ve made. Otherwise they might be forced to pay to stay.&amp;lt;ref name=&amp;quot;Pt.5&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/14/wistram-days-pt-5/ Wistram Days (Pt. 5)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Graduation==&lt;br /&gt;
Once the students have graduated and become proper Wistram Mages, which usually happens after their 6th year,&amp;lt;ref name=&amp;quot;Pt.6&amp;quot; /&amp;gt; they have access to multiple Tier 4 (at least 3 to 5). Despite that, they are terrible combatants, considerably lacking fighting experience.&amp;lt;ref name=&amp;quot;6.38&amp;quot;&amp;gt;[https://wanderinginn.com/2019/08/20/6-39/ Chapter 6.39]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
The main currency in Wistram is secrets. Used in a bartering system, if one desires something — be it a spell, perhaps one no one&#039;s heard of, locations of buried treasures, unique classes, a favor, or even another secret, one has to pay for them by revealing a secret; one that equals the worth of what one desires.  &lt;br /&gt;
&lt;br /&gt;
However, those &#039;&#039;secrets&#039;&#039; are mostly not unique information nobody else has heard of, but more general knowledge.&amp;lt;ref name=&amp;quot;Pt.2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Golems ==&lt;br /&gt;
The hundreds of Golems on the isle are responsible for most manual work. Together with famous [Chefs], Golems prepare the food for the mages and students.&amp;lt;ref name=&amp;quot;Pt. 1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite the fact that Archmage Zelkyr only imbued Cognita with the capacity for thought, over the years the other Golems have achieved a low level of intelligence, at least communally. As a result, the Golems in Wistram can think, and if they haven&#039;t already, then they can learn to think.&amp;lt;ref name=&amp;quot;Wistram Days (Pt. 7)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Appearance====&lt;br /&gt;
Some appear to be carved to look like Humans or other races, while others are just suits of animated armor.  There is also a Golem made of pure emerald, one that seemed to be made of the wind itself, and another one that looks like a being of wood with moss and flowers growing out of its body.&amp;lt;ref name=&amp;quot;Wistram Days (Pt. 7)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
Wistram isn&#039;t one united place, but is divided into different factions. The entering of one faction isn&#039;t being announced publicly but kept a strict secret. Although joining a faction isn&#039;t mandatory, many do it nonetheless as only strong mages can survive in Wistram by themselves. Not being able to ensure one&#039;s own safety might result in one&#039;s enslavement.&lt;br /&gt;
&lt;br /&gt;
Each faction has a different vision as to which path the school should take. Only 2 factions, the Expansionists and the [[Revivalist]], are interested in new students. Others, like the [[Isolationists]], would prefer to stop accepting new ones altogether with the hope of making aspiring mages find their way to the school. Even though most don&#039;t care about the students, one way or another they contribute in some way.&lt;br /&gt;
&lt;br /&gt;
While it isn&#039;t necessary to join a faction, depending on your importance the factions might pressure you into joining them.&amp;lt;ref name=&amp;quot;Pt. 1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Known Factions:===&lt;br /&gt;
&lt;br /&gt;
*[[Aquais]]&lt;br /&gt;
*[[Centrists]]&lt;br /&gt;
*Expansionists&lt;br /&gt;
*Hulltp&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/22/8-43/ Chapter 8.43]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Isolationists]]&lt;br /&gt;
*[[Libertarian]]&lt;br /&gt;
*[[Orenaius]]&lt;br /&gt;
*Preservationists&lt;br /&gt;
*[[Qua-Baleros]]&lt;br /&gt;
*[[Revivalist]]&lt;br /&gt;
*[[Scriptels]]&lt;br /&gt;
*[[Sedolis]]&lt;br /&gt;
*[[Terras]]&lt;br /&gt;
*[[Ullsinoi]]&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
===[[Archmage|Archmages]] ===&lt;br /&gt;
As of Volume 9, there are six titled Archmages. Only three of them are present in Wistram None of the current titled Archmages has the class of [Archmage].&lt;br /&gt;
&lt;br /&gt;
====Current ==== &lt;br /&gt;
*[[Feor]] - Archmage of half-Elves&lt;br /&gt;
*[[Viltach]] - Archmage of Terandria&lt;br /&gt;
*[[Valeterisa]] - Archmage of Izril&lt;br /&gt;
*[[Amerys Retoiber]] - Archmage of Lightning&amp;lt;ref name=&amp;quot;Interlude – Blackmage&amp;quot;&amp;gt;[https://wanderinginn.com/2018/11/01/interlude-blackmage/ Interlude – Blackmage] &amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Gecko&amp;quot;&amp;gt;[https://wanderinginn.com/2020/06/07/interlude-the-gecko-of-illusions/ Interlude: The Gecko of Illusions]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Eldavin]] - Archmage of Memory&amp;lt;ref&amp;gt;[[Chapter 8.60]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Uenoix - Archmage of Ichor&lt;br /&gt;
*Toerika - Archmage of Moment&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Former Archmages&lt;br /&gt;
&lt;br /&gt;
*[[Silvenia Ettertree]] - Archmage of the Forgotten Era (&#039;&#039;Formerly)&#039;&#039; &lt;br /&gt;
*[[Perril Chandler]] - Archmage of Death (&#039;&#039;Formerly)&#039;&#039;&lt;br /&gt;
*[[Nailihuaile]] - Archmage of Baleros (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Verdan Blackwood]] - Archmage of Dullahans (&#039;&#039;Deceased&#039;&#039;)&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Gecko&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Balkizat]] (Former/&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Zelkyr]] (Former/&#039;&#039;Deceased?&#039;&#039;)&lt;br /&gt;
*[[Nekhret]] (Former/&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Valmira]] (Former/&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Known Teachers===&lt;br /&gt;
&lt;br /&gt;
* [[Rievan Forstrom]]&lt;br /&gt;
*[[Fedric]]&lt;br /&gt;
*[[Belfore]]&lt;br /&gt;
*[[Yim]]&lt;br /&gt;
*[[Quexia]]&lt;br /&gt;
&lt;br /&gt;
===Former Teachers===&lt;br /&gt;
&lt;br /&gt;
*[[Illphres]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*Menisa (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* [[Tshysa]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Known Students===&lt;br /&gt;
&lt;br /&gt;
*[[Beatrice]]&lt;br /&gt;
*[[BlackMage]]&lt;br /&gt;
*[[Cessic]]&lt;br /&gt;
*[[Charles de Trevalier]]&lt;br /&gt;
*Elkrin&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
*Seric&lt;br /&gt;
*[[Praemla]]&lt;br /&gt;
*[[Ramon]]&lt;br /&gt;
*[[Quesm]]&lt;br /&gt;
*[[Telim]]&lt;br /&gt;
*Zepheral&lt;br /&gt;
&lt;br /&gt;
===Former Students===&lt;br /&gt;
&lt;br /&gt;
*[[Bastam]](&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Bezale]] (&#039;&#039;Graduate&#039;&#039;)&lt;br /&gt;
*[[Calvaron]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Ceria Springwalker|Ceria]] (&#039;&#039;Expelled/Graduate&#039;&#039;)&lt;br /&gt;
*[[Falene Skystrall]] (&#039;&#039;Graduate&#039;&#039;)&lt;br /&gt;
*[[Isceil]] (&#039;&#039;Graduate/Deceased&#039;&#039;&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
*[[Jurix]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Montressa du Valeross]] (&#039;&#039;Expelled/Graduate&#039;&#039;)&lt;br /&gt;
*[[Nemistra Verdinan]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Ophelia]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Palt]] (&#039;&#039;Graduate&#039;&#039;)&lt;br /&gt;
*[[Phesofi]] (&#039;&#039;Graduate&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/06/22/6-27-m/ Chapter 6.27 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Pisces]] (&#039;&#039;Expelled/Graduate&#039;&#039;)&lt;br /&gt;
*[[Timor du Havrington]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Ulinde]] (&#039;&#039;Graduate&#039;&#039;)&lt;br /&gt;
*[[Viceria Strongheart]] (&#039;&#039;Graduate&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Trivia == &lt;br /&gt;
&lt;br /&gt;
*Prospective students need to pay a fee of twenty gold coins to attend Wistram Academy for a month.&lt;br /&gt;
*The Wistram mages are the only known group whose spells can reach across the world.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/07/interlude-2/ Interlude-2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Only a few people actually end their studies and leave. Usually, they consist of adventurers. Some of them don&#039;t like being told that the magic they had practiced for years is inefficient; among those are even Gold-rank adventurers who are too prideful to accept that.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
*Many races that are usually rare on most continents, such as Selphids, Dullahans, Centaurs, can be found at Wistram. The reason is that usually all good spellcasters living on Baleros get sent to the school. Minotaurs, however, are in the minority, as few are magically gifted and a generally dislike towards magic exists.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
*Around two decades ago, the Gnolls sent one of their [Shamans] to learn at Wistram. The mages denied him entry, though, declaring all Gnolls to be magic-deficient. As a result, even after 20 years no Gnoll agrees to trade with Wistram, not even through middlemen.&amp;lt;ref name=&amp;quot;1.35&amp;quot;&amp;gt;[https://wanderinginn.com/2017/01/08/1-35/ Chapter 1.35]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*One way Wistram earns money is by offering enchantments for weaponry and various artifacts. Their services are especially demanded by adventurers that want improved gear or like to have something analyzed.&amp;lt;ref name=&amp;quot;Pt.3&amp;quot; /&amp;gt;&lt;br /&gt;
* All the mages inclined towards combat get up early to train. Especially the rocks around the academy are a favorite spot for all mages to practice, as there would be less bodies to hit if their aim’s off.&amp;lt;ref name=&amp;quot;Pt.4&amp;quot; /&amp;gt;&lt;br /&gt;
*Duels are common in Wistram. Fought for money or pride, duels can consist of combat or debate. Debates are decided by a collective vote; the voters have to answer under a truth spell who made the more convincing argument. If the duel is combat , then a shield spell surrounds the participants, preventing the audience from being hit by any spells.&amp;lt;ref name=&amp;quot;Pt.4&amp;quot; /&amp;gt;&lt;br /&gt;
*When [[Viceria Strongheart|Viceria]] still lived on the isle, disciplines involving growing, which [Green Mages] are, for instance, focusing on, were not respected much.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/27/4-17/ Chapter 4.17]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Wistram used to have ghosts of former Archmages roaming its halls&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/18/7-53/ Chapter 7.53]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The weather on the island can be changed with a spell; however, no one has changed it from clear skies for the last hundred years, from which resulted the phrase &amp;quot;It’s always sunny in Wistram.&amp;quot;&amp;lt;ref&amp;gt;[[Chapter 8.04 T]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Silvenia Ettertree|Silvenia]] used to have her own tower in Wistram. She moved it to [[Rhir]] when she defected to the [[Demon Kingdom]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/24/interlude-foody-discussions/ Interlude - Foody Discussions]&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Around 5,600 years ago, one of the Nagatine Empires threatened Wistram.&amp;lt;ref&amp;gt;{{VERef|Another Time – Interlude}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File: Wistram by Jason Yao.PNG|center|thumb|600x400px|By [[Fanworks/Jason Yao|Jason Yao]] |alt=]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}|content =&lt;br /&gt;
{{refbox}}}}&lt;br /&gt;
[[Category:Groups/Organizations]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Wistram Academy|*]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Neutral Territories]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Heartflame_Set&amp;diff=117134</id>
		<title>Heartflame Set</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Heartflame_Set&amp;diff=117134"/>
		<updated>2026-02-16T20:58:17Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Heartflame Set&#039;&#039;&#039; is a set of legendary [[artifacts]], it is unknown how many parts there are of the set, in fact it is almost unknown that there is a set. While who the set was originally crafted for is unknown, considering the activation method for the breastplate, the individual was most likely a [[Drakes|drake]]. Parts of the set are also considered a national treasure for the drakes, as would any other part of the set, if they were known.&lt;br /&gt;
&lt;br /&gt;
== Known Parts ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Heartflame Breastplate]]&#039;&#039;&#039; ===&lt;br /&gt;
The Heartflame Breastplate is a Drake national treasure that was lost for hundreds of years. It is now in [[Selys Shivertail|Selys Shivertail&#039;s]] possession.&lt;br /&gt;
&lt;br /&gt;
It is enchanted with [Damage Shield of Flames], which must be activated by the hissing of a Drake (or someone with an equivalent vocal structure) who wears it. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Helm of Fire]]&#039;&#039;&#039; ===&lt;br /&gt;
The Helm was first known through the [[Skills|Skill]] &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: Heartflame Set]&amp;lt;/span&amp;gt;. The skill gave Selys Shivertail a hint in the form of a riddle to find its location&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/04/5-18-s/ Chapter 5.18 S]&amp;lt;/ref&amp;gt; which turned out to be the [[Village of the Dead]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/10/8-00/ Chapter 8.00]&amp;lt;/ref&amp;gt;&amp;lt;blockquote&amp;gt;&amp;lt;em&amp;gt;To find the helm of fire,&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Look to death’s ire;&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;That village without rest,&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;Where the [[The Putrid One|Putrid One]] met his death.&amp;lt;/em&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;/blockquote&amp;gt;It has enchantments that provide free Skills to its wearer. &lt;br /&gt;
&lt;br /&gt;
===[[Heartflame Boots|Penumbral Flamewalkers]]===&lt;br /&gt;
Stolen by [[Zelkyr Amerwing|Zelkyr]] as equipment for his advanced Duelist Golem, so that no one may pass his test to the upper floors of [[Wistram Academy]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/04/interlude-paradigm-shift-pt-2/ Paradigm Shift (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They are enchanted with [Haste] and [Freedom of Movement]. &lt;br /&gt;
&lt;br /&gt;
=== Sol Gauntlets ===&lt;br /&gt;
&lt;br /&gt;
The gauntlets are only known through the Skill &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: Heartflame Set]&amp;lt;/span&amp;gt;. The skill gave Selys Shivertail a hint in the form of a riddle to find its location,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/28/8-19-h/ Chapter 8.19 H]&amp;lt;/ref&amp;gt; which is unknown at this time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To seek the gauntlets obsidian forged,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Go to the deep, midnight gorge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Where Drake’s hubris met forts of stone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And sank to depths unmatched, alone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Their enchantment is unknown. &lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Artifacts]]&lt;br /&gt;
[[Category:Relic-Class Items]]&lt;br /&gt;
[[Category:Armors]]&lt;br /&gt;
[[Category:Heartflame Set]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Goblin_Language&amp;diff=115686</id>
		<title>Goblin Language</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Goblin_Language&amp;diff=115686"/>
		<updated>2026-01-05T05:06:50Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Lexicon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Goblins|Goblin]] language is one of the few languages in [[Innworld]]. One dialect of it is named Low Goblin&amp;lt;ref name=&amp;quot;Interlude-Arcsinger&#039;s Memories&amp;quot;&amp;gt;[https://wanderinginn.com/2024/10/20/interlude-arcsingers-memories/ Interlude-Arcsinger&#039;s Memories]&amp;lt;/ref&amp;gt;. This implies that another dialect exists called High Goblin.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
!Goblin Phrases&lt;br /&gt;
!Confirmed Translation&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “Kru o naefoma?”&amp;lt;ref name=&amp;quot;10.06&amp;quot;&amp;gt;[https://wanderinginn.com/2024/03/06/10-06/ 10.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|___ you help?&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “Seh! Fraershi an. To Ihumina an.”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|___! Of Fraerlings. And of Humans.&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “O he elame Mirake an? Se o kava cha.”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|Are you a friend of Goblins? ___ you speak ___.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cotm]]: “Van he elame zelmalaile Velan an.”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|We are friends of Velan’s tribe.&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “Velan Fasna he arek!”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|Velan the Kind is ___!&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “Ahoro he pach! S’ho va tizan viti Mirak-Elame na. Masku tok is naefoma?”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|___ is ___! ___ I ___ Goblinfriend. ___ ___ she help?&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “Pexa! Is he elame Mirake an! Uro faira o tizan elame Gredathe Pasai, Kanadith Pasai?”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|___! She is a friend of Goblins! Do you not want to ___ a friend of Lord Greydath, Lord Kanadith?&lt;br /&gt;
|-&lt;br /&gt;
|[[Kanadith]]: “Uro is Elame-Mirak. Stan is zan aimaste.”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|She is not the Goblinfriend. ___ she ___ ___.&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “Sku o he elame, Mirak-Elame kufa, te mota. Sku o he kiskai, tere tarek o zifu. Aho razivin Naga an si—”&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|___ you are a friend, ___ Goblinfriend, ___ ___. ___ you are ____, ___ ___ you ___. ___ ___ Naga ___—&lt;br /&gt;
|-&lt;br /&gt;
|[[Niers]]: “O he Elame-Mirake. Uro Kinita-shónu. Funu Erin Solstice! Va he Tilhatan. Kótómehie va o…faira o kava?”&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;&amp;gt;[https://wanderinginn.com/2024/03/20/10-08-pt-2/ 10.08 (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|You are the Goblinfriend. You are not an ‘Earth-girl’. You are only Erin Solstice. I am Titan. I appreciate you…do you want to speak?&lt;br /&gt;
|-&lt;br /&gt;
|[[Naumel]]: “Wivernan kumis. He pan smak. To óvan o selan-mil! [Mage] to Ulmanal. Menti uro zech o va tilin?”&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;&amp;gt;[https://wanderinginn.com/2024/07/28/goblin-days-pt-1-the-wedding/ Goblin Days (Pt.1) — The Wedding]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Cold Wyverns. Is very nice. And you do magic! [Mage] and Chieftain. Why you not blast me first?&lt;br /&gt;
|-&lt;br /&gt;
|[[Rags]]: &amp;quot;Pifi tum he semós mol?&amp;quot;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VERef|10.34 MGF}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|What’s the building called?&lt;br /&gt;
|-&lt;br /&gt;
|[Nurse] Callra: &amp;quot;Verna tum he semós ‘hospital’. Fah… kem kere ‘hospital’ he mol?&amp;quot;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|___ ___ ___ ___ &#039;hospital&#039;. ___... ___ ___ &#039;hospital&#039; ___ ___?&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin Kings|Goblin King]]: “Se vima o tir pava. Zehie Finri-brahnile he che o. Tok-e-tum po kan o ezan ve tak fu?”&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|(loose translation) You walk through time, child. Fae-touched. How do you stand before me?&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: “nol-fina tihma? Se tai pilamast nol-fina si chep-kep tihma? Chóvain tihma? Ten pies mapakava’n tan va, kru tithil Mirak Pasai!”&amp;lt;ref&amp;gt;{{VERef|10.35 - Pt. 1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|___-___ ___? ___ ___ ___ ___-___ ___ ___-___ ___? ___ ___? ___ ___ ___ ___ ___, ___ ___ ___Goblin Lord!&lt;br /&gt;
|-&lt;br /&gt;
|unnamed Goblin: &amp;quot;o aspat. Ten trok-zech! Trok-zech! Ten hir [Medic], tak!&amp;quot;&lt;br /&gt;
|Oh aspat. ___ ___-___! ___-___! ___ ___ [Medic], ___!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lexicon==&lt;br /&gt;
&#039;&#039;(Conjecture is marked with *)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
!Word&lt;br /&gt;
!Translation&lt;br /&gt;
!Annotation&lt;br /&gt;
!Instances&lt;br /&gt;
|- &lt;br /&gt;
|aho &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|ahoro&lt;br /&gt;
|&lt;br /&gt;
|plural of aho? Both are found in initial position; *this/that?&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Aimaste&lt;br /&gt;
|*Imposter&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|an&lt;br /&gt;
|(&#039;&#039;possessive determiner&#039;&#039;)&lt;br /&gt;
|always following a group (Fraershi an, Ihumina an, Mirake an, zelmalaile Velan an, Naga an), so it might just be denoting a collective instead&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|arek&lt;br /&gt;
|*dead&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|aspat&lt;br /&gt;
|*(&#039;&#039;expletive&#039;&#039;)&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.18 E&amp;quot;&amp;gt;[https://wanderinginn.com/2024/06/16/10-18-e/ 10.18 E]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 3&amp;quot;&amp;gt;[https://wanderinginn.com/2024/07/30/goblin-days-pt-3-vengeance-and-talking/ Goblin Days (Pt. 3) – Vengeance and Talking]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2024/08/01/goblin-days-pt-5-redblade-and-lilbrasi/ Goblin Days (Pt. 5) – Redblade and Lilbrasi]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|brahnile&lt;br /&gt;
|touched&lt;br /&gt;
|possibly just generally the verb &amp;quot;to touch&amp;quot;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|cha&lt;br /&gt;
|&lt;br /&gt;
|found in final position; possibly adverb or pronoun&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|che&lt;br /&gt;
|&lt;br /&gt;
|possibly archaic form of &#039;cha&#039;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|davra&lt;br /&gt;
|&lt;br /&gt;
|found in phrase &amp;quot;davra gat&amp;quot;, likely an expletive&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ehivu&lt;br /&gt;
|Heart&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{VERef|10.54 UEG (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|elame&lt;br /&gt;
|friend&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|elame Mirake an &lt;br /&gt;
|friend of Goblins&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Elame-Mirak &lt;br /&gt;
|Goblinfriend&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Elame-Mirake&lt;br /&gt;
|Goblinfriend&lt;br /&gt;
|only Niers uses this version, so maybe he got it slightly wrong, but there are apparently many ways to say this&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Es&lt;br /&gt;
|Her&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|ehivu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ezan&lt;br /&gt;
|&lt;br /&gt;
|possibly related to &#039;zan&#039; and/or &#039;tizan&#039;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|fah&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|faira&lt;br /&gt;
|want&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|fasna&lt;br /&gt;
|kind (adj.)&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Finri&lt;br /&gt;
|Fae&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Finri-brahnile&lt;br /&gt;
|Fae-touched&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fraershi&lt;br /&gt;
|Fraerling / Fraerlings&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|fu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|funu&lt;br /&gt;
|only&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|gat&lt;br /&gt;
|&lt;br /&gt;
|found in phrase &amp;quot;davra gat&amp;quot;, likely an expletive&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gredathe &lt;br /&gt;
|Greydath&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|hairó&lt;br /&gt;
|river&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;&amp;gt;[https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 E (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|he&lt;br /&gt;
|(&#039;&#039;copula&#039;&#039;)&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|hej&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{VERef|10.38 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ihumina&lt;br /&gt;
|Human / Humans&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|is&lt;br /&gt;
|she&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Kanadith &lt;br /&gt;
|(name)&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kava&lt;br /&gt;
|speak&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kem&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kere&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Kinita&lt;br /&gt;
|Earth&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Kinita-shónu &lt;br /&gt;
|Earth-girl&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kiskai&lt;br /&gt;
|*enemy&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kopo&lt;br /&gt;
|tree&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kos &lt;br /&gt;
|rock&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kótómehie&lt;br /&gt;
|appreciate&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kru&lt;br /&gt;
|*can / *need&lt;br /&gt;
|initiates a question&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kufa &lt;br /&gt;
|*false&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|kumis&lt;br /&gt;
|cold&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|masku &lt;br /&gt;
|*what if&lt;br /&gt;
|initiates a question and similarity to &#039;sku&#039;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|mentil&lt;br /&gt;
|why&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Milin&lt;br /&gt;
|Keep&lt;br /&gt;
|Keep or hold onto&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mir&lt;br /&gt;
|Memory&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mirak&lt;br /&gt;
|Goblin&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mirak-Elame&lt;br /&gt;
|Goblinfriend&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mirake&lt;br /&gt;
|*Goblins&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mirmilin&lt;br /&gt;
|Shaman. Lit: Memory Keeper&lt;br /&gt;
|One who holds memory. &lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mirmilin Es’hivule Sekururu&lt;br /&gt;
|Shaman of Her Heart ____&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref&amp;gt;{{VERef|10.54 UEG (Pt. 2)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|mol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|mota&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|na&lt;br /&gt;
|&lt;br /&gt;
|found in final position, possibly adverb or pronoun&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|naefoma/næfoma&lt;br /&gt;
|help&lt;br /&gt;
|noun and verb?&lt;br /&gt;
|&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/11/28/9-68/ 9.68]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2024/03/24/10-09-e/ 10.09 E]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Naga&lt;br /&gt;
|Naga&lt;br /&gt;
|singular and plural?&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|o&lt;br /&gt;
|you&lt;br /&gt;
|only singular?&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|óvan&lt;br /&gt;
|do&lt;br /&gt;
|found in phrase &amp;quot;do magic&amp;quot;; *cast?&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ovanai&lt;br /&gt;
|mage&lt;br /&gt;
|lit. *caster if the above is true&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|pach&lt;br /&gt;
|&lt;br /&gt;
|adjective or noun&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|pan&lt;br /&gt;
|nice&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Pasai&lt;br /&gt;
|Goblin Lord&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.18 E&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|pava&lt;br /&gt;
|*time&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|pexa &lt;br /&gt;
|*wait&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|pifi&lt;br /&gt;
|*what&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|po&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|razivin&lt;br /&gt;
|&lt;br /&gt;
|noun or verb&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|se&lt;br /&gt;
|&lt;br /&gt;
|found in initial position, possibly modal verb or adverb&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|seh&lt;br /&gt;
|*you (pl.) / *they&lt;br /&gt;
|found in an ellipsis; could also be a verb instead&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|selan-mil&lt;br /&gt;
|magic&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|semós&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|s&#039;ho&lt;br /&gt;
|&lt;br /&gt;
|might be a contraction of &#039;se&#039; and &#039;aho&#039;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|shónu&lt;br /&gt;
|girl&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|shu&lt;br /&gt;
|water&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|shuli&lt;br /&gt;
|ocean&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|shush&lt;br /&gt;
|wet&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|si—&lt;br /&gt;
|&lt;br /&gt;
|(incomplete/cut off)&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|sku&lt;br /&gt;
|*if&lt;br /&gt;
|seems to initiate the antecedent clause of a conditional sentence&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|smak&lt;br /&gt;
|very&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|smak shush&lt;br /&gt;
|drenched&lt;br /&gt;
|lit. &#039;very wet&#039;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|stan&lt;br /&gt;
|&lt;br /&gt;
|possibly a verb&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tak&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tarek&lt;br /&gt;
|&lt;br /&gt;
|possibly a verb&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|te&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tere&lt;br /&gt;
|&lt;br /&gt;
|plural of te? comparative of te? Both seem to initiate the consequent clause of a conditional sentence&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Tilhatan&lt;br /&gt;
|Titan&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tir&lt;br /&gt;
|*through&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tizan&lt;br /&gt;
|&lt;br /&gt;
|possibly a compound of &#039;ti&#039; (one) and &#039;zan&#039;; *oneself? *once (=one time)? But from context it seems to be a verb&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|to&lt;br /&gt;
|and&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tok&lt;br /&gt;
|*need&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tok-e-tum&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|tum&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Ulmanal&lt;br /&gt;
|Chieftain&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|uro &lt;br /&gt;
|(&#039;&#039;negation particle&#039;&#039;)&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|urorouro&lt;br /&gt;
|*ourobouros&lt;br /&gt;
|“A…snake that eats its tail forever. In a circle. A forever pattern.”&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 3&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|va &lt;br /&gt;
|I&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|van&lt;br /&gt;
|we&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|ve&lt;br /&gt;
|&lt;br /&gt;
|possibly archaic form of &#039;va&#039;&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|verna&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|vima&lt;br /&gt;
|*walk&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|viti&lt;br /&gt;
|&lt;br /&gt;
|possibly preposition&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Vizikashónu&lt;br /&gt;
|firebringer / woman with the power of fire&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Wivernan&lt;br /&gt;
|Wyverns&lt;br /&gt;
|also singular?&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|zan&lt;br /&gt;
|&lt;br /&gt;
|possibly reflexive pronoun or preposition&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|zech&lt;br /&gt;
|blast&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|zehie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|zelmalaile&lt;br /&gt;
|tribe&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;10.08 Pt. 2&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|zifu&lt;br /&gt;
|&lt;br /&gt;
|found in final position, possibly adverb or noun&lt;br /&gt;
|&amp;lt;ref name=&amp;quot;10.06&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|*-ai&lt;br /&gt;
|*(&#039;&#039;agent noun derivation suffix&#039;&#039;)&lt;br /&gt;
|possibly óvan → ovanai&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -e- / e&lt;br /&gt;
|&lt;br /&gt;
|found in tok-e-tum&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -i- / i&lt;br /&gt;
|*and&lt;br /&gt;
|might just be a regular infix in number formation&lt;br /&gt;
|see numerals&lt;br /&gt;
|-&lt;br /&gt;
|*-li&lt;br /&gt;
|*(&#039;&#039;collective noun? derivation suffix&#039;&#039;)&lt;br /&gt;
|shu → shuli&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|*-lin&lt;br /&gt;
|*(&#039;&#039;ordinal number suffix&#039;&#039;)&lt;br /&gt;
|ti → tilin&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|*-sh&lt;br /&gt;
|*(&#039;&#039;adjective derivation suffix&#039;&#039;)&lt;br /&gt;
|part of &#039;Fraershi&#039;? shu → shush&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;ti&#039;&#039; = one&lt;br /&gt;
* &#039;&#039;fa&#039;&#039; = two&lt;br /&gt;
* &#039;&#039;sif&#039;&#039;  = three&lt;br /&gt;
* &#039;&#039;keta&#039;&#039;  = four&lt;br /&gt;
* &#039;&#039;mien&#039;&#039; = five&lt;br /&gt;
* &#039;&#039;pru&#039;&#039;  = six&lt;br /&gt;
* &#039;&#039;hast&#039;&#039; = seven&lt;br /&gt;
* &#039;&#039;hax&#039;&#039; = eight&lt;br /&gt;
* &#039;&#039;chur&#039;&#039; = nine &lt;br /&gt;
* &#039;&#039;pir&#039;&#039; = ten&lt;br /&gt;
* &#039;&#039;pir-i-ti&#039;&#039; = eleven &lt;br /&gt;
* &#039;&#039;pir-i-fa&#039;&#039; = twelve &amp;lt;ref name=&amp;quot;10.10 Pt. 1&amp;quot;/&amp;gt;&lt;br /&gt;
* &#039;&#039;tilin&#039;&#039; = first &amp;lt;ref name=&amp;quot;Goblin Days 1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sentence Structure ==&lt;br /&gt;
&lt;br /&gt;
*Verb-Subject-Object &lt;br /&gt;
**&#039;&#039;Kótómehie va o&#039;&#039; → Appreciate I you&lt;br /&gt;
*Auxiliary/ModalVerb-Subject-Verb-(Object)  &lt;br /&gt;
** &#039;&#039;Faira o kava?&#039;&#039; → Want you speak?&lt;br /&gt;
*Subject-Copula-Predicative Expression  &lt;br /&gt;
** &#039;&#039;O he Elame-Mirake&#039;&#039; → You are Goblinfriend&lt;br /&gt;
*Questions don&#039;t modify word order &lt;br /&gt;
**&#039;&#039;Is he elame Mirake an!&#039;&#039; → She is friend of Goblins!&lt;br /&gt;
**&#039;&#039;O he elame Mirake an?&#039;&#039; → You are friend of Goblins?&lt;br /&gt;
*Adjectives and attributes are postnominal &lt;br /&gt;
**&#039;&#039;Mirak-Elame kufa&#039;&#039; → Goblinfriend false&lt;br /&gt;
**&#039;&#039;Velan Fasna&#039;&#039; → Velan Kind&lt;br /&gt;
**&#039;&#039;Gredathe Pasai&#039;&#039; → Greydath Lord&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
* “Torek’dale an misghet! Salvit Torek agn!” (’warriors of Torek’dale, salute to Torek!’)&amp;lt;ref name=&amp;quot;10.16&amp;quot;&amp;gt;[https://wanderinginn.com/2024/06/02/10-16-n/ 10.16 N]&amp;lt;/ref&amp;gt; is a phrase in the &amp;quot;odd quasi-language&amp;quot; of Torek’dale in [[Erribathe]]. It shows some striking similarities to Goblin: &amp;quot;an&amp;quot; as possessive determiner, V1 word order, a postnominal particle &amp;quot;agn&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;garguile&amp;quot; might be a Goblin word used in an alternate reality [[Forgotten Wing Company]] phonetic alphabet for G (“Aspat garguile echo” – &#039;A-G-E&#039;),&amp;lt;ref name=&amp;quot;1.27&amp;quot;&amp;gt;[https://wanderinginn.com/2024/11/13/10-27-gmg/ 10.27 GMG]&amp;lt;/ref&amp;gt; possibly meaning &amp;quot;gargoyle&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* “eenu, mettva, methke—” appears to be the beginning of a Goblin counting rhyme analogous to &#039;&#039;eeny, meeny, miny…&#039;&#039;&amp;lt;ref name=&amp;quot;1.27&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
[[Category:Goblins]]&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Mother_of_Graves&amp;diff=114698</id>
		<title>Mother of Graves</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Mother_of_Graves&amp;diff=114698"/>
		<updated>2025-11-28T17:23:56Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character&lt;br /&gt;
|occupation = Protector of Liscor&#039;s dungeon&lt;br /&gt;
|residence = [[Liscor&#039;s Dungeon]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2018/02/01/4-08-t/ Chapter 4.08 T] (Mentioned)&lt;br /&gt;
|aliases = Mother of Graves&lt;br /&gt;
|species = Flesh Worm&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Mother of Graves&#039;&#039;&#039; is the protector of [[Liscor&#039;s Dungeon]]. She has three guardians who serve her, them being [[Skinner]], [[Facestealer|Snatcher]], and [[Stalker]].&lt;br /&gt;
== Appearance ==&lt;br /&gt;
The Mother of Graves has been said to be &amp;quot;not a person&amp;quot;, represented as massive being that swims.&lt;br /&gt;
&lt;br /&gt;
The Mother of Graves is a Flesh Worm, as described by Lord Moore in the Ten Years Later simulation: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The largest monster in the world. A writhing, sinuous red shape, with long whip-like arms and terribly strong suckers on the end of them. Razor mouth, slithering body, and intelligence, true intelligence lurking behind those tiny black eyes set onto the scaleless snake’s body, the twisted earthworm given legs. Carrion-feeder, corpse thief, infestation. And a form infinitely bigger than all her children, lurking in the darkness and waiting.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;{{VERef|10.32 (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
The Mother of Graves was created by Liskaldreth, the Walled City of Graves, and took control of it such that even its Draconic Titans deferred to her. After the city was sunk underground for its crimes, the mad inhabitants worshipping her converted the city into a Vengeance Dungeon. The Mother of Graves spread microscopic flesh worms telepathically connected to her into the dungeon, pupating in the stagnant waters and infesting all the monsters, giving her control over them.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
===&amp;lt;u&amp;gt;Volume 4&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[Toren]] explores the dungeon and walks up a short staircase. A message written in elegant script is written above a simple metal door. The message was etched into stone and enchanted to last forever. He walks through the door, and then quickly backs out seconds later, chased by &amp;quot;things&amp;quot;.{{ref|4.08 T}}&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=Horrible death awaits all those who enter this place. Your bodies shall be taken and made part of the Mother of Graves.&lt;br /&gt;
|speaker= Warnings on a wall read by [[Toren]] in [[Liscor&#039;s Dungeon]].{{ref|4.08 T}}&lt;br /&gt;
}}&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
As the protector of Liscor&#039;s Dungeon, it may be the one that controls the waves of monsters in the first layer of the dungeon. Although it&#039;s said to not be a person, it&#039;s mentioned that [[Grand Design of Isthekenous|The Grand Design]] has given it powers similar to [[Kasigna]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It was revealed in [[Chapter 5.42|Ch 5.42]] that she is the boss of [[Liscor&#039;s Dungeon]].&lt;br /&gt;
* It was created later than the [[Mortemdefieir Titan|Mortemdefieir]] Titan, but still at least 20,000 years ago.&amp;lt;ref&amp;gt;{{VERef|10.25 MG}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin&amp;diff=113015</id>
		<title>Ryoka Griffin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin&amp;diff=113015"/>
		<updated>2025-11-04T02:48:51Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Relationships&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
|tab5 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|marital =&lt;br /&gt;
|affiliation = *[[Runner&#039;s Guild]]&lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
*[[Ailendamus]]&lt;br /&gt;
*[[Veltras Family|House Veltras]]&lt;br /&gt;
|occupation = [[Couriers|Courier]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|residence =[[Izril]]&lt;br /&gt;
|name = Ryoka Dawning Griffin&lt;br /&gt;
|aliases = *Batman&lt;br /&gt;
*Wind Runner&lt;br /&gt;
*Wind Runner of Reizmelt&lt;br /&gt;
*Windfriend&lt;br /&gt;
*Sunburst&lt;br /&gt;
*Windy Girl&lt;br /&gt;
*Windy Girl of Ailendamus&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|age = 22-23&amp;lt;ref name=&amp;quot;3.40&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/23/3-40/ Chapter 3.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2016/10/06/interlude-1-00-r/ Interlude – 1.00 R]&lt;br /&gt;
|image = Ryoka_Portrait_by_LeChatDemon.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Demonic Criminal|LeChatDemon]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ryoka (&#039;&#039;&#039;Ryō ka / 涼香&#039;&#039;&#039;)&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt; &#039;&#039;&#039;Dawning Griffin,&#039;&#039;&#039; or just &#039;&#039;&#039;Ryoka Griffin&#039;&#039;&#039;, is an Earther who was teleported to Izril and became a [[Runners|Runner]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Ryoka has a distinctly Asian/Japanese appearance, with long raven-black hair, bright green eyes&amp;lt;ref name=&amp;quot;1.07 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R]&amp;lt;/ref&amp;gt; and tanned skin. She is very tall with a height of 6&#039;1&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt; and has an athletic build. She isn&#039;t wearing any shoes, as she prefers to run, or walk barefoot.&amp;lt;ref name=&amp;quot;2.24&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/26/2-24/ Chapter 2.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When her long hair doesn&#039;t cover her ears, it becomes noticeable that her left ear had been torn in the past, as the lower part of her earlobe is missing, and the remainder had healed jaggedly around the round gap.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/12/1-01-r/ Chapter 1.01 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
That isn&#039;t the only thing she is missing; Ryoka has also lost two fingers of her right hand (pinkie and ring fingers specifically).&amp;lt;ref name=&amp;quot;Interlude&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/30/interlude-4/ Interlude]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=&#039;&#039;Ryoka was like a two-headed Ogre, with one head who told you lies, and the other one told you the truth, but both heads hated each other and the Ogre kept running around screaming about her personal issues.&#039;&#039;&lt;br /&gt;
|speaker=[[Rags]]&#039; opinion of Ryoka{{ref|8.35}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ryoka is prideful and hotheaded, and has enough insecurities and angst for ten people. She is very individualistic, preferring to be alone and avoid engaging in conversation with other people, though she later makes an effort to be more sociable.&amp;lt;ref&amp;gt;[[Chapter 6.01]]&amp;lt;/ref&amp;gt; Often moody, she can be short-tempered and has anger issues, which can build up and cause her to lash out. Ryoka is intelligent, having maintained a 3.89 GPA in school, and is knowledgeable on a variety of subjects that most people her age wouldn&#039;t know about. She is highly analytical with excellent deductive reasoning, being able to dissect a situation and come up with potential outcomes. However, also being reckless and impulsive, she often ends up acting in the heat of the moment thus leading to bodily harm. While she has few friends, she cares for all of them and is highly protective.&lt;br /&gt;
&lt;br /&gt;
Ryoka has a tendency to think that she&#039;s the smartest person in the room and is sometimes condescending to others. While she has made strides to fix her superior attitude, she can still be self-centered, thinking that she has to make the hard decisions for everyone. Ryoka is also extremely paranoid about sharing Earth-knowledge to another world, believing it could result in devastating consequences.&lt;br /&gt;
&lt;br /&gt;
After meeting several immortal beings, Ryoka has developed a fascination for them, trying to find out more about them, while also wanting them to like her. This is shown by her returning to [[Teriarch]] after remembering he was a [[Dragons|Dragon]],&amp;lt;ref&amp;gt;[[Chapter 2.45]]&amp;lt;/ref&amp;gt; or when she tried to get to know [[Belavierr Donamia|Belavierr]], even after finding out she was an &amp;quot;evil witch&amp;quot; and a Named-rank threat.&amp;lt;ref&amp;gt;[[Chapter 6.43 E]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Ryoka was either born in New York City&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/06/interlude-1-00-r/ Interlude 1.00 R]&amp;lt;/ref&amp;gt; or in Oakland, California.&amp;lt;ref name=&amp;quot;1.09R&amp;quot; /&amp;gt;. Either way, she considers herself a girl from Ohio.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;2.01&amp;quot;&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; She&#039;s half-Japanese, born to an Caucasian-American father and a Japanese mother. Due to little interest in the Japanese language, Ryoka can speak the language only a bit.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2-07/ Chapter 2.06]&amp;lt;/ref&amp;gt; She comes from a rich family and &amp;quot;enjoyed&amp;quot; a diverse and good education; but at the same time was a problem child, antisocial and regularly aggressive towards persons of authority, including her Dad. She still &#039;&#039;hates&#039;&#039; older men, as they remind her of her father&amp;lt;ref name=&amp;quot;1.09R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt;, who is a fairly powerful figure in both politics and business at her home.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She attended many schools, including boarding schools, but wouldn&#039;t fit in there: She was kicked out of two high schools. When she was abducted from Earth, she would have been a freshman in college&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;2.03&amp;quot;&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt; and in Columbia University.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot;&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt; There, she was accepted with a Track and Field scholarship, specializing in the 400-meter run. She had a 3.89 GPA average and refused Mensa membership.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
[[File:Ryoka by DemonicCriminal.jpg|thumb|Ryoka running past the lich by [[Fanworks/Demonic Criminal|LeChatDemon]]]]&lt;br /&gt;
&lt;br /&gt;
=== Volume 1 ===&lt;br /&gt;
When she was teleported to the other world in October 2016,&amp;lt;ref name=&amp;quot;2.01&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;Also, just one month after [[wikipedia:Suicide Squad (film)|Suicide Squad]] started in US cinemas on August 4, according to [https://wanderinginn.com/2016/12/18/1-08-r/ Chapter 1.08 R]&amp;lt;/ref&amp;gt; she appeared in the middle of a crowded street in a human city in northern [[Izril]] while she was out jogging; only having her wallet, her watch and her iPhone with her.&amp;lt;ref name=&amp;quot;1.01 R&amp;quot; /&amp;gt; She decidedly wanted to avoid spilling her knowledge among the locals, so that she wouldn&#039;t influence the natives in any way. So she became a runner around the southernmost cities of the human part of Izril.&lt;br /&gt;
&lt;br /&gt;
Her sudden appearance, her barefoot running and her becoming the fastest city runner around Remendia and Wales attracted the attention of several people, including [[Magnolia Reinhart]], who tried to gather information from Ryoka but failed to even guess her homelands. That made Magnolia even more determined to interrogate Ryoka, who was severely injured after being bullied by &#039;fellow&#039; Runner [[Persua]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/06/1-03-r/ Chapter 1.03 R]&amp;lt;/ref&amp;gt; Magnolia offered her to take her to a healer, knowing that fixing the broken leg would costs hundreds of gold coins.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R]&amp;lt;/ref&amp;gt; However, Ryoka had recently made the acquintance of the [[Horns of Hammerad]], who helped her out by taking her to [[Liscor]], where she met [[Ceria Springwalker|Ceria&#039;s]] former friend [[Pisces]]. He healed Ryoka for forty gold coins, much less than a high-level healer would have charged for a [Restoration] spell.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka was then blocked by the Runner&#039;s Guild until she would agree to meeting Magnolia again, which Ryoka staunchly refused. Instead, she took a request to run into the highly dangerous [[High Passes]], where she met [[Teriarch]] who gave her the quest to find Az&#039;kerash for a delivery.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R] to [https://wanderinginn.com/2016/12/28/1-09-r/ Chapter 1.09 R]&amp;lt;/ref&amp;gt; Ryoka accepted, but first asked the adventurer Ceria about how to do magic, and it turned out that she is able to perform a little.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; Ryoka, in a bad mood, then dueled both the adventurers [[Yvlon Byres]] and [[Calruz]], which didn&#039;t go too well for her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/15/1-12-r/ Chapter 1.12 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Desperate again and disgusted with herself, Ryoka set out past Liscor for the [[Bloodfields]], but couldn&#039;t find anything there except the willpower to run back to Liscor and search for her (hopefully) friends, if they would even have her after the bad impression she left with them. Ryoka was crushed to learn that the Horns of Hammerad had utterly perished in their expedition into the [[Ruins of Liscor]] just days earlier.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/04/1-45/ Chapter 1.45]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 2 ===&lt;br /&gt;
Just in that situation, Ryoka got an invitation to a magical Group Chat and learned that she is by far not the only [[Earthers|person from Earth]] stuck in this foreign world, and that there are other groups, either meaning ill or well, who are after them, probably for their secret knowledge. This group chat changed Ryoka&#039;s entire outlook, since she now knew she needs to cooperate with others and prevent the worst. After Ryoka recovered from that discovery in an inn on the wayside, the [Innkeeper] [[Erin Solstice]] revealed that she is from Earth as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/12/2-01/ Chapter 2.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka impressed on Erin to keep their secret about their common origins. After being told by [[Pisces]] that [[Ceria]] might still be alive, they mounted a rescue expedition into the ruins to get her out.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/22/2-04/ Chapter 2.03]&amp;lt;/ref&amp;gt; Then, the Named Adventurer [[Gazi]] appeared and tried to kidnap both girls, and they only narrowly escaped that fate.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/28/2-06/ Chapter 2.05]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That same day, winter started, and Ryoka, trying to earn them more money, eventually left [[Liscor]] to make more serious preparations for her run into the south. She first turned north, pestered by [[Frost Faeries]], and found the [Alchemist] [[Octavia]] in [[Celum]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/09/2-09/ Chapter 2.08]&amp;lt;/ref&amp;gt; from whom she ordered some potions, including a stink potion which she used to get to Teriarch again. Facing that strange &#039;elven mage&#039; again, she renegotiated the deal with him.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On her return to Liscor, she met two Couriers, [[Valceif Godfrey|Val]] and [[Hawk]], the first of whom helped Ryoka to fight against the memory block with which Teriarch hid from Ryoka that he is in fact a mighty dragon. As she stayed at Erin&#039;s inn again, Ryoka also helped Erin holding an impromptu iPhone concert.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ryoka made a second attempt to complete her delivery to Az&#039;kerash soon after, but was harassed for over a week by Frost Faeries until she was rescued from an avalanche by [[Mrsha]], a young [[Gnolls|Gnoll]] from the [[Stone Spears Tribe]]. Ryoka became friends with their leader [[Urksh]] and also reconciliated with the Faeries.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/24/2-23/ Chapter 2.28]&amp;lt;/ref&amp;gt; On her way to [[Az’kerash]] she also met [[Ilvriss]] and [[Zel Shivertail]] battling each other, then she escaped the Necromancer&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/28/2-25/ Chapter 2.30]&amp;lt;/ref&amp;gt; and also rescued Mrsha from the [[Reiss|Goblin Lord]]. Two of her fingers were bitten off by a goblin, which is a lasting scar.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/11/2-29/ Chapter 2.35]&amp;lt;/ref&amp;gt; She got little rest afterwards, as she had to track down Erin just three days later, when Erin was abducted by [[Toren]] to [[Celum]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/07/22/2-39/ Chapter 2.46]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 3  ===&lt;br /&gt;
[[File:Ryoka running with Ivolethe by Pontastic.png|thumb|Ryoka running with Ivolethe, by [[Fanworks/Nordink|Nordink]]]]&lt;br /&gt;
In Celum, Ryoka and Erin had to stay for some days, during which time Ryoka got to befriend [[Ivolethe]]. Then, she got the chance to meet the reformed [[Horns of Hammerad]] in [[Ocre]], but was pulled from their inn immediately by [[Ressa]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/02/3-09/ Chapter 3.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She was brought to Invrisil where Lady Magnolia talked with her. Afterwards, Ryoka was allowed to study in her library before she got to know [[Laken Godart]] who was searching for help for [[Riverfarm]]. Ryoka agreed to help out and made a supply run right before [[Winter Solstice]].&lt;br /&gt;
&lt;br /&gt;
=== Volume 4 ===&lt;br /&gt;
&#039;&#039;to be written&#039;&#039;&lt;br /&gt;
Az&#039;kerash&#039;s ultimatum. Death of Brunkr. Ivolethe &amp;quot;dies&amp;quot;, but Ryoka is saved by Teriarch.&lt;br /&gt;
&lt;br /&gt;
=== Volume 6 ===&lt;br /&gt;
Ryoka stayed in [[Reizmelt]] where she met, among others, Farmer [[Lupp]], Innkeeper [[Madain]], Fistfighter [[Alber]] and enterprising [[Vampires|Vampire]] [[Fierre]], the latter of whom becomes a new friend.&lt;br /&gt;
&lt;br /&gt;
On request of Lady [[Bethal Walchaís]], Ryoka made a run to [[Walta]], where she met [[Charlay]]; together with the [[Centaurs|Centaur]] she followed a request by [[Laken Godart]] who requested Ryoka to oversee his [[Unseen Empire]]. Ryoka persevered through the crisis there that involved Witch Hunters and a Drake [Arsonist] laying a major conflagration, then returned towards Reizmelt where she rescued Magnolia&#039;s Earthers during an [Assassin] attack and told them to go to Liscor.&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
Weeks after sending Magnolia&#039;s Earthers to the south without guidance nor their electronics, Ryoka was ambushed by the [[Bloodfeast Raiders]] near Celum on her way to Teriarch from whom she hoped to gain assistance. The Dragon gave her tips on how to see Ivolethe again.&lt;br /&gt;
{{TBA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Ryoka has intentionally prevented herself from leveling or gaining skills. She did however take a lesson in magic from Ceria.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt; Ryoka has since spent time trying to learn/improve magic outside of the leveling system. She has had some success with a book on magic to teach apprentices that she acquired from Teriarch,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/07/22/2-39/ Chapter 2.46]&amp;lt;/ref&amp;gt; but encountered a mental block,&amp;lt;ref name=&amp;quot;3.03&amp;quot;&amp;gt;[https://wanderinginn.com/2017/08/12/3-03/ Chapter 3.03]&amp;lt;/ref&amp;gt; as her scientific background clashed with the mentality required to learn the magic in the book.&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* [Flare]&lt;br /&gt;
* [Flashbang]&lt;br /&gt;
* [Flashlight]&lt;br /&gt;
* [Light]&lt;br /&gt;
* [Noise]&lt;br /&gt;
* A telekinesis spell - unknown name&lt;br /&gt;
* A spell that blows air - unknown name&lt;br /&gt;
&lt;br /&gt;
=== Natural Talents: ===&lt;br /&gt;
* High natural capacity for magic&lt;br /&gt;
* Willpower equivalent to [Indomitable Will] skill&lt;br /&gt;
&lt;br /&gt;
=== Abilities: ===&lt;br /&gt;
* Mixed Martial Arts&lt;br /&gt;
* Endurance running&lt;br /&gt;
* Parkour skills&lt;br /&gt;
&lt;br /&gt;
==== Wind Control ====&lt;br /&gt;
She learned the basis of faerie magic and to &#039;See the wind&#039; under the guidance of the Frost Fairy Ivolethe.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/02/3-09/ Chapter 3.09]&amp;lt;/ref&amp;gt; With practice she is able to control wind with finesse and strength, able to pick up and carry small objects such as caltrops, cause dust clouds, and blow at her back to increase her running speed. She deepened her affinity with the wind enough to be able to fly with a glider or wingsuit.&lt;br /&gt;
&lt;br /&gt;
==== Perspective Shift ====&lt;br /&gt;
In the realm of the Fae, she learned to shift her perspective to see the world differently. This allows her to see things she shouldn&#039;t normally be able to, bypassing illusions, invisibility, and other forms of obfuscation. She can see things hidden by Skills or magic,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/18/9-29/ Chapter 9.29]&amp;lt;/ref&amp;gt; being one of the very few people to be able to see [[Foliana]] while she&#039;s invisible.&lt;br /&gt;
&lt;br /&gt;
==== Rulebreaker ====&lt;br /&gt;
Lacking classes or levels, Ryoka can resist auras and some Skills. Furthermore, with her entry removed from the [[Grand Design of Isthekenous]], she cannot be summoned by the [Pavilion of Secrets] nor have her image recreated in a simulation of a memory.&amp;lt;ref&amp;gt;{{VERef|10.18 E}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Possessions ==&lt;br /&gt;
[[File:Faeblade-By-Enuryn.png|thumb|300px|&#039;&#039;[[Hetshal-knive]]&#039;&#039; or Faeblade  by [[Fanworks/Enuryn|Enuryn]]&amp;lt;br /&amp;gt;(commissioned by [[Pirateaba]])]]&lt;br /&gt;
* [[Ryoka&#039;s iPhone|iPhone]] (&#039;&#039;Stolen&#039;&#039;)&lt;br /&gt;
* Bag of Holding - Artifact Class Item: Blocks wealth finding skills, can fit multiple chairs, a barrel of caltrops, contain more than 20 pounds of weight.&amp;lt;ref name=&amp;quot;:3.36&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/09/3-36/ Chapter 3.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Caltrops&amp;lt;ref name=&amp;quot;:Chapter 6.01&amp;quot;&amp;gt;[https://wanderinginn.com/2019/03/23/6-01/ Chapter 6.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Small Everfrozen Ice Statue of Ivolethe&amp;lt;ref name=&amp;quot;:Chapter 6.01&amp;quot; /&amp;gt;&lt;br /&gt;
*Magical Linen / Footwraps :&amp;lt;ref name=&amp;quot;:Solstice (Pt. 4)&amp;quot; /&amp;gt; ({{TBA}}[[Chapter 8.33 R]])&lt;br /&gt;
*Arthur Pendragon&#039;s (Boy, Adult and Old) Signatures, [[Rhisveri Zessoprical|Rhisveri]] registered them as the signatures of a &#039;&#039;Dragonslayer&#039;&#039; and worth a priceless relic each:&lt;br /&gt;
*[[Hetshal-knives|&#039;&#039;Hetshal&#039;&#039;-knive]]:&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-9/ Solstice (Pt. 9)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/22/8-43/ Chapter 8.43]&amp;lt;/ref&amp;gt; A spacefaring alien blade that is also known as Faeblade and Windsword that can slice any non-magical thing however breaks on contact with even simple enchantments (such as hardening).&lt;br /&gt;
* Alien&#039;s Dark Thin Paper, with Alien Blade instructions&amp;lt;ref name=&amp;quot;:8.03&amp;quot;&amp;gt;[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]&amp;lt;/ref&amp;gt; ({{TBA}}[[Chapter 8.03]])&lt;br /&gt;
*Enchanted Boots: Taken from the [[Valeterisa]]’s mansion. Can run over stone and rock, and [[Hedault]] has claimed they would be proof against the thickest of thorns.&amp;lt;ref name=&amp;quot;:Solstice (Pt. 4)&amp;quot;&amp;gt;[https://wanderinginn.com/2020/12/23/solstice-pt-4/ Solstice (Pt. 4)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Hang Glider&amp;lt;ref name=&amp;quot;:8.03&amp;quot; /&amp;gt;&lt;br /&gt;
* Wingsuit&amp;lt;ref name=&amp;quot;:8.03&amp;quot; /&amp;gt;&lt;br /&gt;
*Fae Currency / Fae Coinage / Fae Magical Obol.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/04/8-41/ Chapter 8.41]&amp;lt;/ref&amp;gt; (At first she had at least 26, 16 now&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt; after paying ten to [[Rhisveri Zessoprical|Rhisveri]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/08/8-56/ Chapter 8.56]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
**Obol of Fire&lt;br /&gt;
**Obol of Life&lt;br /&gt;
**Obol of Earth&lt;br /&gt;
**Obol of Air&lt;br /&gt;
**Obol of Water&lt;br /&gt;
**Obol of Nature&lt;br /&gt;
*Alchemical Items&lt;br /&gt;
** Stamina Potions&lt;br /&gt;
** Healing Potions&lt;br /&gt;
** Stink Potion&lt;br /&gt;
** Pepper Potion&lt;br /&gt;
** Blaze Potion&lt;br /&gt;
** Smoke Bomb Bag&lt;br /&gt;
** Compressed Flour Bag&lt;br /&gt;
* Amulet of Resistance: An all-encompassing, anti-hex amulet that is like a constant aura that messes with anything trying to interfere with ones natural magical field. No hexes, scrying spells can latch on.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/11/7-57/ Chapter 7.57]&amp;lt;/ref&amp;gt; (&#039;&#039;Destroyed&#039;&#039;)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/30/8-24/ Chapter 8.24]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Signet of Glass and Glory&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/12/9-06/ Chapter 9.06]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Pirateaba revealed in a [https://www.reddit.com/r/ProgressionFantasy/comments/1fizzqn/ama_with_pirateaba_author_of_the_wandering_inn/?rdt=41165 Reddit AMA] that Ryoka was the first character they had envisioned while coming up with the story for &#039;&#039;The Wandering Inn.&#039;&#039;&lt;br /&gt;
* Her hobbies include running, hunting and sports shooting. She also attended martial arts classes since she was eight&amp;lt;ref name=&amp;quot;2.03&amp;quot; /&amp;gt;, achieved 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Dan in Muay Thai but she liked Parkour even more&lt;br /&gt;
*She loves songs she can run to, a huge fan of rock and an enemy of pop, techno, and opera. Her favorite artists include Meatloaf, Imagine Dragons, Fun, Lady Gaga, and Five for Fighting.&amp;lt;ref name=&amp;quot;:Chapter 1.06 R&amp;quot; /&amp;gt;&lt;br /&gt;
*She hates the [[wikipedia:The_Hobbit_(film_series)|Hobbit films]], calling them &amp;quot;shitty.&amp;quot;&amp;lt;ref&amp;gt;{{VERef|Chapter 9.32}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
*She hates dogs.&amp;lt;ref&amp;gt;{{VERef|3.03}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
*Her middle name was revealed in [[Chapter 2.35]].&lt;br /&gt;
* She is used to people mispronouncing her name as &amp;quot;Ryoko&amp;quot;.&lt;br /&gt;
** Coincidentally, all her data in [[Grand Design of Isthekenous|Grand Design]] is logged under &amp;quot;Ryoko Griffin.&amp;quot;&amp;lt;ref&amp;gt;{{VERef|9.61 G}}&amp;lt;/ref&amp;gt;   &lt;br /&gt;
* Ryoka has had sex three times since coming to Innworld, most recently with [[Relc Grasstongue]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*After traveling to the land of the fae, Ryoka developed a habit of using Oberon&#039;s name as an epithet,&amp;lt;ref&amp;gt;[[Chapter 8.33 R|Chapter 8,33 R]]&amp;lt;/ref&amp;gt; though she noticeably stopped using it after believing she accidentally summoned him and became fearful of his wrath.&amp;lt;ref&amp;gt;[[Chapter 8.41]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
*She was once banned from church.&amp;lt;ref&amp;gt;[[Chapter 8.82 (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Her favorite food is a jumbo hamburger with extra pickles, and Reese&#039;s Pieces.&amp;lt;ref&amp;gt;{{VERef|10.08 (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Runners]]&lt;br /&gt;
[[Category:Couriers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Rulebreakers]]&lt;br /&gt;
[[Category:LGBT Characters]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Vofea&amp;diff=112953</id>
		<title>Vofea</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Vofea&amp;diff=112953"/>
		<updated>2025-11-02T16:06:35Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth=20&lt;br /&gt;
|tab1=Info&lt;br /&gt;
|tab2=Appearances&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Vofea&lt;br /&gt;
|species=[[Satyrs|Satyr]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Fae of Avalon&lt;br /&gt;
|age=10,892&lt;br /&gt;
|gender=Female&lt;br /&gt;
|affiliation=*[[Avalon]]&lt;br /&gt;
*[[Horns of Hammerad]]&lt;br /&gt;
|residence=*[[Avalon]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Innworld]]&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2023/10/28/9-64-bh/ 9.64 BH]|status=&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;|family=Unnamed parents|occupation=*Adventurer|image=Vofea-by-ArtsyNada.jpg|caption1=By [[Artsy Nada]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vofea&#039;&#039;&#039; is a [[Satyrs|Satyr]] and a member of the [[Horns of Hammerad]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
She has the appearance of a Satyr, with goat horns and furry legs with hooves. Her eyes are green, while her fingers are similar to a Human&#039;s, albeit furrier. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Vofea is a cheerful person. She acts energetic and youthful despite being over ten thousand year old, due to the strange nature of time in Avalon, which can cause a thousand years to pass like the blink of an eye. She is also courageous, having volunteered to act against the dead gods and giving up her immortality to help the Horns of Hammerad, knowing full well that she would most likely die. As a result, Vofea is resigned about her death, but maintains her optimism, even being comfortable joking about dying. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Ten thousand years ago, after Vofea was born in [[Innworld]], the remaining Satyrs returned to [[Avalon]]. As she was not from Avalon, she wasn&#039;t considered to be a true faerie. However, she was acknowledged by [[Oberon]]. In gratitude, Vofea swore to one day return to Innworld to strike a blow against the dead gods.&amp;lt;ref&amp;gt;[[Chapter 9.69 H (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
As a Winter Sprite, Vofea could summon snow and avalanches. &lt;br /&gt;
&lt;br /&gt;
She has most of the powers and abilities of a Satyr, claiming to be able to &amp;quot;sing a wild tune and dance a fair jig.&amp;quot; She is a fast runner, being able to run through the Bloodfields with only a few scratches on her leg (albeit during the winter when they are mostly inactive). Her eyes can see magic, and can perceive illusions and invisibility; however, she has difficulty differentiating between magical and non-magical things. &lt;br /&gt;
&lt;br /&gt;
She fights with a sling.&amp;lt;ref&amp;gt;{{VERef|Chapter 9.70 (Pt. 2)}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Satyrs]]&lt;br /&gt;
[[Category:Fae]]&lt;br /&gt;
[[Category:Frost Faeries]]&lt;br /&gt;
[[Category:Avalon]]&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Horns of Hammerad]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Death_Zones&amp;diff=112882</id>
		<title>Death Zones</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Death_Zones&amp;diff=112882"/>
		<updated>2025-10-29T17:57:02Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Death Zones&#039;&#039;&#039; or &#039;&#039;&#039;Death-Zones&#039;&#039;&#039;, are the most dangerous locations in [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Death Zones refers to places so lethal that even the survival of Named-rank Adventurers cannot be guaranteed if they enter — let alone clearing or overcoming the challenges within. There are a number of these places in every part of the world. Some are simply regions of ecological or magical damage, like the [[Dyed Lands]] or the [[Bloodfields]], still valuable but inherently risky and without known treasure waiting to be seized. Other locations are lairs, like (formerly) the Kraken’s Pass. Some are [[dungeons]]: magical relics, malevolent dungeons designed to slaughter, places where something died or waits.&amp;lt;ref name=&amp;quot;:8.18 H&amp;quot;&amp;gt;[https://wanderinginn.com/2021/04/25/8-18-h/ Chapter 8.18 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Known Death Zones ==&lt;br /&gt;
&lt;br /&gt;
=== In [[Izril]]: ===&lt;br /&gt;
&lt;br /&gt;
* [[Bloodfields]]&lt;br /&gt;
* [[Crossroads of Izril]]&lt;br /&gt;
* [[High Passes]]&lt;br /&gt;
*[[Village of the Dead]]&lt;br /&gt;
&lt;br /&gt;
=== In [[Baleros]]: ===&lt;br /&gt;
&lt;br /&gt;
* [[Dyed Lands]]&lt;br /&gt;
* The Labyrinth of Souls (presumed)&lt;br /&gt;
&lt;br /&gt;
=== In [[Rhir]]: ===&lt;br /&gt;
&lt;br /&gt;
* ??? - Extreme cold area around the [[Blighted Kingdom]]&#039;s 2nd Wall&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lairs: ===&lt;br /&gt;
&lt;br /&gt;
* [[Krakens|Kraken’s]] Pass (formerly, disappeared with the raising of Izril&#039;s new lands)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/18/interlude-singing-ships/ Interlude - Singing Ships]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The [[Valeterisa|Archmage of Izril]]’s mansion might have become a death-zone in time, if it has slaughtered ten or twenty times the population it already has and existed for decades as such.&amp;lt;ref name=&amp;quot;:8.18 H&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Death Zones|*]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Seamwalkers&amp;diff=112742</id>
		<title>Seamwalkers</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Seamwalkers&amp;diff=112742"/>
		<updated>2025-10-24T23:32:25Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Seamwalkers&#039;&#039;&#039;, also known as Ctheziborn and The Rot Between Worlds,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt.2]&amp;lt;/ref&amp;gt; are eldritch creatures that come from beyond the world&#039;s edge. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=Blind vessels from which roiling filaments searched, little tendrils of squirming malevolence within the sclera, peeking left and right. The jaws folded morbidly together like the most emaciated arms opened wide, revealing a nostrous mouth which joined stomach and cilium-threads that begged, drooling, for sustenance. A ravenous coffin-carnivore trapped within morbid layers of rotting skin turned, a gesture of open embrace as a centipede might offer. Then it fell forwards and scuttled, blind and loathsome, keening a half-song, half-wail of sucked sounds. Digestion given voice, a craving of malevolent intent.&lt;br /&gt;
|speaker=Description of a Seamwalker{{ref|8.78 F}}&lt;br /&gt;
}}&lt;br /&gt;
Physical features widely vary between individual Seamwalkers, such as being tall as Giants, possessing rotting or rubbery skin, multiple eyes and appendages, and more. Some are infected with parasites. They are described to be biologically impossible.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Seamwalkers are eldritch beings from beyond realities. They prey upon worlds and gods, consuming the weakest and swarming strongholds.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/11/22/9-66/ Chapter 9.66]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the most feared things in the world, Seamwalkers reside beyond the [[The Last Tide (location)|Last Tide]]. Described as things that should never reach land or walk under the sun, they are hunted by dedicated nations such as [[Drath Archipelago|Drath]] and [[Cenidau]].&amp;lt;ref&amp;gt;[[Chapter 8.61]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The corpse that is now [[A’ctelios Salash]] was a Seamwalker; described by the Quarass to be the largest of its kind, to the residents of Innworld&#039;s knowledge.&amp;lt;ref&amp;gt;[[Chapter 7.09 K]]&amp;lt;/ref&amp;gt; Seamwalkers can be larger still, as seen with the [[Timewalker]].&lt;br /&gt;
&lt;br /&gt;
The Seamwalkers of Innworld were born from the blood of dead gods killed during the god war&amp;lt;ref&amp;gt;{{VERef|8.79}}&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Some Seamwalkers are immune to or consume magic. Similar to the gods, they can absorb the souls of ghosts with a touch. In one [[Timewalker|case]], a Seamwalker that consumed a god was able to use the god&#039;s power.   &lt;br /&gt;
&lt;br /&gt;
Most Seamwalkers are incapable of surviving in the presence of gravity or in an oxygen-rich atmosphere, though some can adapt. They can exist in the [[Land of the Dead]], while being biologically alive.  &lt;br /&gt;
&lt;br /&gt;
While they can be killed, the corpse of A’ctelios Salash does not rot with time and configures special properties when eaten. Some Seamwalkers are infested with parasites that can infect living beings, requiring decontamination of those infected.&amp;lt;ref&amp;gt;[[Chapter 8.77 B|Chapter 8.77 B]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seamwalker-by-artsynada.jpg|Seamwalker by [[Fanworks/Artsy Nada|Artsy Nada]]&lt;br /&gt;
&lt;br /&gt;
Seamwalkers-by-pkay.png|[[Timewalker]] by [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*While first mentioned in [[Chapter 4.03 K]], Seamwalkers were not officially named until [[Chapter 8.75]]. Before then, they were referred only as the &amp;quot;things that Drath hunts.&amp;quot;&lt;br /&gt;
*[[Selphids]] and [[Gazers]] are related to Seamwalkers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/02/9-23-ggggggggg/ Chapter 9.23 GGGGGGGGG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Seamwalkers]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112728</id>
		<title>Wesle Salkis</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112728"/>
		<updated>2025-10-24T17:46:44Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Quotes&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Wesle Salkis&lt;br /&gt;
|aliases = Fuzzylips (by Erin)&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|affiliation = *[[Celum]]&lt;br /&gt;
*[[Erin Solstice]]&lt;br /&gt;
*[[Players of Celum]]&lt;br /&gt;
|occupation = *Guardsman (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*Actor&lt;br /&gt;
|residence = *[[Celum]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Invrisil]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/03/03/rw1-19-r/ Chapter 1.19R]&lt;br /&gt;
|image=Wesle_by_Enuryn.png&lt;br /&gt;
|caption1=By [[Fanworks/Enuryn|Enuryn]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wesle Salkie&#039;&#039;&#039; is an [Actor] and former [Guardsman] of [[Celum|Celum’s]] City Watch.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Wesle has brown hair&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; and wears fairly fancy red tunic and breeches.&amp;lt;ref name=&amp;quot;5.46&amp;quot; /&amp;gt; He used to have a fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot;&amp;gt;[https://wanderinginn.com/2017/07/15/2-37/ Chapter 2.44]&amp;lt;/ref&amp;gt; but now his lips and chin are clean-shaven.&amp;lt;ref name=&amp;quot;5.04&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/21/5-04/ Chapter 5.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While he doesn&#039;t appear to be overly tall, just a little taller than Erin, he makes the impression to be bigger than the people around him due to the manner he conducts himself.&amp;lt;ref name=&amp;quot;5.46&amp;quot;&amp;gt;[https://wanderinginn.com/2018/12/15/5-46/ Chapter 5.46]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Wesle once dreamed of becoming an adventurer or a [Knight], but realized that he didn&#039;t have the necessary courage and insanity, so he remained a timid [City Guard].&amp;lt;ref name=&amp;quot;3.16&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; One of his favored pastimes was throwing horseshoes on a target pole.&amp;lt;ref name=&amp;quot;3.15&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/23/3-15/ Chapter 3.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
The first [[Earthers|Earther]] Wesle met was [[Ryoka Griffin]] who regularly passed by the gates but who rudely avoided conversation. Erin also first met him when he was posted at the city gates of Celum. After she paid an entrance fee to bring in living [[Ashfire Bees]], he pointed her towards [[Octavia Cotton]]&#039;s [Alechemist] Shop. Soon afterwards, he was fetched by [[Grev]] towards the place where Erin had beaten up the Muggers who had been ambushing her when she had allowed Grev to bring her to the [Alchemist]. This next time, Wesle showed her there himself.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin regularly visited Wesle at the city&#039;s guardhouse to ask if [[Toren]] had shown up.&amp;lt;ref name=&amp;quot;3.15&amp;quot; /&amp;gt; As Wesle rounded up Grev again for loitering, and brought him to the Frenzied Hare, he was caught up in the founding of the Players of Celum, when he got to play Romeo as the lead actor, starring together with Grev&#039;s sister [[Jasi]].&amp;lt;ref name=&amp;quot;3.16&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
*[Famed Method Actor] Lv. ? (over 30)&lt;br /&gt;
**Derived from [Method Actor], which was derived from [Actor]&lt;br /&gt;
*[Guardsman] Lv. ?&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Everyday Prop]&lt;br /&gt;
*[Method Acting]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*His surname was revealed in [[Chapter 5.04|Ch 5.04]].&lt;br /&gt;
*He had a habit of scratching his fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; Even after shaving it, Wesle still strokes his lips where his mustache used to be.&amp;lt;ref name=&amp;quot;5.04&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;See [[Players of Celum/Appearances|Here]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Celum]]&lt;br /&gt;
[[Category:Guardsmen]]&lt;br /&gt;
[[Category:Actors]]&lt;br /&gt;
[[Category:Players of Celum]]&lt;br /&gt;
{{DEFAULTSORT:Wesle_Salkie}}&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112727</id>
		<title>Wesle Salkis</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112727"/>
		<updated>2025-10-24T17:45:11Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Quotes&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Wesle Salkie&lt;br /&gt;
|aliases = Fuzzylips (by Erin)&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|affiliation = *[[Celum]]&lt;br /&gt;
*[[Erin Solstice]]&lt;br /&gt;
*[[Players of Celum]]&lt;br /&gt;
|occupation = *Guardsman (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*Actor&lt;br /&gt;
|residence = *[[Celum]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Invrisil]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/03/03/rw1-19-r/ Chapter 1.19R]&lt;br /&gt;
|image=Wesle_by_Enuryn.png&lt;br /&gt;
|caption1=By [[Fanworks/Enuryn|Enuryn]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wesle Salkis&#039;&#039;&#039; is an [Actor] and former [Guardsman] of [[Celum|Celum’s]] City Watch.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Wesle has brown hair&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; and wears fairly fancy red tunic and breeches.&amp;lt;ref name=&amp;quot;5.46&amp;quot; /&amp;gt; He used to have a fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot;&amp;gt;[https://wanderinginn.com/2017/07/15/2-37/ Chapter 2.44]&amp;lt;/ref&amp;gt; but now his lips and chin are clean-shaven.&amp;lt;ref name=&amp;quot;5.04&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/21/5-04/ Chapter 5.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While he doesn&#039;t appear to be overly tall, just a little taller than Erin, he makes the impression to be bigger than the people around him due to the manner he conducts himself.&amp;lt;ref name=&amp;quot;5.46&amp;quot;&amp;gt;[https://wanderinginn.com/2018/12/15/5-46/ Chapter 5.46]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Wesle once dreamed of becoming an adventurer or a [Knight], but realized that he didn&#039;t have the necessary courage and insanity, so he remained a timid [City Guard].&amp;lt;ref name=&amp;quot;3.16&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; One of his favored pastimes was throwing horseshoes on a target pole.&amp;lt;ref name=&amp;quot;3.15&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/23/3-15/ Chapter 3.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
The first [[Earthers|Earther]] Wesle met was [[Ryoka Griffin]] who regularly passed by the gates but who rudely avoided conversation. Erin also first met him when he was posted at the city gates of Celum. After she paid an entrance fee to bring in living [[Ashfire Bees]], he pointed her towards [[Octavia Cotton]]&#039;s [Alechemist] Shop. Soon afterwards, he was fetched by [[Grev]] towards the place where Erin had beaten up the Muggers who had been ambushing her when she had allowed Grev to bring her to the [Alchemist]. This next time, Wesle showed her there himself.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin regularly visited Wesle at the city&#039;s guardhouse to ask if [[Toren]] had shown up.&amp;lt;ref name=&amp;quot;3.15&amp;quot; /&amp;gt; As Wesle rounded up Grev again for loitering, and brought him to the Frenzied Hare, he was caught up in the founding of the Players of Celum, when he got to play Romeo as the lead actor, starring together with Grev&#039;s sister [[Jasi]].&amp;lt;ref name=&amp;quot;3.16&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
*[Famed Method Actor] Lv. ? (over 30)&lt;br /&gt;
**Derived from [Method Actor], which was derived from [Actor]&lt;br /&gt;
*[Guardsman] Lv. ?&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Everyday Prop]&lt;br /&gt;
*[Method Acting]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*His surname was revealed in [[Chapter 5.04|Ch 5.04]].&lt;br /&gt;
*He had a habit of scratching his fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; Even after shaving it, Wesle still strokes his lips where his mustache used to be.&amp;lt;ref name=&amp;quot;5.04&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;See [[Players of Celum/Appearances|Here]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Celum]]&lt;br /&gt;
[[Category:Guardsmen]]&lt;br /&gt;
[[Category:Actors]]&lt;br /&gt;
[[Category:Players of Celum]]&lt;br /&gt;
{{DEFAULTSORT:Wesle_Salkie}}&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112726</id>
		<title>Wesle Salkis</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112726"/>
		<updated>2025-10-24T17:43:27Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Quotes&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Wesle Salkis&lt;br /&gt;
|aliases = Fuzzylips (by Erin)&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|affiliation = *[[Celum]]&lt;br /&gt;
*[[Erin Solstice]]&lt;br /&gt;
*[[Players of Celum]]&lt;br /&gt;
|occupation = *Guardsman (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*Actor&lt;br /&gt;
|residence = *[[Celum]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Invrisil]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/03/03/rw1-19-r/ Chapter 1.19R]&lt;br /&gt;
|image=Wesle_by_Enuryn.png&lt;br /&gt;
|caption1=By [[Fanworks/Enuryn|Enuryn]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wesle Salkie&#039;&#039;&#039; is an [Actor] and former [Guardsman] of [[Celum|Celum’s]] City Watch.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Wesle has brown hair&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; and wears fairly fancy red tunic and breeches.&amp;lt;ref name=&amp;quot;5.46&amp;quot; /&amp;gt; He used to have a fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot;&amp;gt;[https://wanderinginn.com/2017/07/15/2-37/ Chapter 2.44]&amp;lt;/ref&amp;gt; but now his lips and chin are clean-shaven.&amp;lt;ref name=&amp;quot;5.04&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/21/5-04/ Chapter 5.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While he doesn&#039;t appear to be overly tall, just a little taller than Erin, he makes the impression to be bigger than the people around him due to the manner he conducts himself.&amp;lt;ref name=&amp;quot;5.46&amp;quot;&amp;gt;[https://wanderinginn.com/2018/12/15/5-46/ Chapter 5.46]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Wesle once dreamed of becoming an adventurer or a [Knight], but realized that he didn&#039;t have the necessary courage and insanity, so he remained a timid [City Guard].&amp;lt;ref name=&amp;quot;3.16&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; One of his favored pastimes was throwing horseshoes on a target pole.&amp;lt;ref name=&amp;quot;3.15&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/23/3-15/ Chapter 3.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
The first [[Earthers|Earther]] Wesle met was [[Ryoka Griffin]] who regularly passed by the gates but who rudely avoided conversation. Erin also first met him when he was posted at the city gates of Celum. After she paid an entrance fee to bring in living [[Ashfire Bees]], he pointed her towards [[Octavia Cotton]]&#039;s [Alechemist] Shop. Soon afterwards, he was fetched by [[Grev]] towards the place where Erin had beaten up the Muggers who had been ambushing her when she had allowed Grev to bring her to the [Alchemist]. This next time, Wesle showed her there himself.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin regularly visited Wesle at the city&#039;s guardhouse to ask if [[Toren]] had shown up.&amp;lt;ref name=&amp;quot;3.15&amp;quot; /&amp;gt; As Wesle rounded up Grev again for loitering, and brought him to the Frenzied Hare, he was caught up in the founding of the Players of Celum, when he got to play Romeo as the lead actor, starring together with Grev&#039;s sister [[Jasi]].&amp;lt;ref name=&amp;quot;3.16&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
*[Famed Method Actor] Lv. ? (over 30)&lt;br /&gt;
**Derived from [Method Actor], which was derived from [Actor]&lt;br /&gt;
*[Guardsman] Lv. ?&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Everyday Prop]&lt;br /&gt;
*[Method Acting]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*His surname was revealed in [[Chapter 5.04|Ch 5.04]].&lt;br /&gt;
*He had a habit of scratching his fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; Even after shaving it, Wesle still strokes his lips where his mustache used to be.&amp;lt;ref name=&amp;quot;5.04&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;See [[Players of Celum/Appearances|Here]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Celum]]&lt;br /&gt;
[[Category:Guardsmen]]&lt;br /&gt;
[[Category:Actors]]&lt;br /&gt;
[[Category:Players of Celum]]&lt;br /&gt;
{{DEFAULTSORT:Wesle_Salkie}}&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112725</id>
		<title>Wesle Salkis</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Wesle_Salkis&amp;diff=112725"/>
		<updated>2025-10-24T17:43:06Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Quotes&lt;br /&gt;
|tab4 = Gallery&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Wesle Salkie&lt;br /&gt;
|aliases = Fuzzylips (by Erin)&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|affiliation = *[[Celum]]&lt;br /&gt;
*[[Erin Solstice]]&lt;br /&gt;
*[[Players of Celum]]&lt;br /&gt;
|occupation = *Guardsman (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*Actor&lt;br /&gt;
|residence = *[[Celum]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Invrisil]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/03/03/rw1-19-r/ Chapter 1.19R]&lt;br /&gt;
|image=Wesle_by_Enuryn.png&lt;br /&gt;
|caption1=By [[Fanworks/Enuryn|Enuryn]] (Cut-out)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wesle Salkis&#039;&#039;&#039; is an [Actor] and former [Guardsman] of [[Celum|Celum’s]] City Watch.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Wesle has brown hair&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; and wears fairly fancy red tunic and breeches.&amp;lt;ref name=&amp;quot;5.46&amp;quot; /&amp;gt; He used to have a fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot;&amp;gt;[https://wanderinginn.com/2017/07/15/2-37/ Chapter 2.44]&amp;lt;/ref&amp;gt; but now his lips and chin are clean-shaven.&amp;lt;ref name=&amp;quot;5.04&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/21/5-04/ Chapter 5.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While he doesn&#039;t appear to be overly tall, just a little taller than Erin, he makes the impression to be bigger than the people around him due to the manner he conducts himself.&amp;lt;ref name=&amp;quot;5.46&amp;quot;&amp;gt;[https://wanderinginn.com/2018/12/15/5-46/ Chapter 5.46]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Wesle once dreamed of becoming an adventurer or a [Knight], but realized that he didn&#039;t have the necessary courage and insanity, so he remained a timid [City Guard].&amp;lt;ref name=&amp;quot;3.16&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/26/3-16/ Chapter 3.16]&amp;lt;/ref&amp;gt; One of his favored pastimes was throwing horseshoes on a target pole.&amp;lt;ref name=&amp;quot;3.15&amp;quot;&amp;gt;[https://wanderinginn.com/2017/09/23/3-15/ Chapter 3.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
The first [[Earthers|Earther]] Wesle met was [[Ryoka Griffin]] who regularly passed by the gates but who rudely avoided conversation. Erin also first met him when he was posted at the city gates of Celum. After she paid an entrance fee to bring in living [[Ashfire Bees]], he pointed her towards [[Octavia Cotton]]&#039;s [Alechemist] Shop. Soon afterwards, he was fetched by [[Grev]] towards the place where Erin had beaten up the Muggers who had been ambushing her when she had allowed Grev to bring her to the [Alchemist]. This next time, Wesle showed her there himself.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin regularly visited Wesle at the city&#039;s guardhouse to ask if [[Toren]] had shown up.&amp;lt;ref name=&amp;quot;3.15&amp;quot; /&amp;gt; As Wesle rounded up Grev again for loitering, and brought him to the Frenzied Hare, he was caught up in the founding of the Players of Celum, when he got to play Romeo as the lead actor, starring together with Grev&#039;s sister [[Jasi]].&amp;lt;ref name=&amp;quot;3.16&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
*[Famed Method Actor] Lv. ? (over 30)&lt;br /&gt;
**Derived from [Method Actor], which was derived from [Actor]&lt;br /&gt;
*[Guardsman] Lv. ?&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Everyday Prop]&lt;br /&gt;
*[Method Acting]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*His surname was revealed in [[Chapter 5.04|Ch 5.04]].&lt;br /&gt;
*He had a habit of scratching his fuzzy mustache.&amp;lt;ref name=&amp;quot;2.44&amp;quot; /&amp;gt; Even after shaving it, Wesle still strokes his lips where his mustache used to be.&amp;lt;ref name=&amp;quot;5.04&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;See [[Players of Celum/Appearances|Here]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Celum]]&lt;br /&gt;
[[Category:Guardsmen]]&lt;br /&gt;
[[Category:Actors]]&lt;br /&gt;
[[Category:Players of Celum]]&lt;br /&gt;
{{DEFAULTSORT:Wesle_Salkie}}&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=El_Family&amp;diff=112640</id>
		<title>El Family</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=El_Family&amp;diff=112640"/>
		<updated>2025-10-23T02:19:35Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;El Family&#039;&#039;&#039; are one of the [[Five Families]] of [[Izril]]. Their crest consists of tongs, a hammer, and a wand crossed together.&amp;lt;ref&amp;gt;{{VERef|10.44 Z (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Originally from Noelictus,&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt; the El Family fled from [[Terandria]] thousands of years ago, along with the other [[Five Families]].&amp;lt;ref name=&amp;quot;4.26M&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/07/4-26-m/ Chapter 4.26 M]&amp;lt;/ref&amp;gt; They were the first Humans to ever settle on [[Izril]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The House of El has made its tradition to be great crafters and artisans of magic. There was a time when they raised [Magelords] and [Spellweavers] who created the artifacts adventurers fought for, armed their armies with magic and sorcery as well as steel.&lt;br /&gt;
&lt;br /&gt;
The Mirror of Eternal Vitality was an artifact in the possession of the El family in the past that they have lost.&amp;lt;ref name=&amp;quot;7.18M&amp;quot;&amp;gt;[https://wanderinginn.com/2020/04/15/7-18-m/ Chapter 7.18 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over time, the El family lost most of their great artifacts however, failed in their investments and became poor. They grew poorer over the last thousand years. They are still not destitute, having retained their estates, but their need for money has become most pressing.&lt;br /&gt;
&lt;br /&gt;
Policy of House El is to have a patriarch or matriarch controlling the gold of the family, and give stipends to family members who are also expected to contribute to the ongoing prosperity of the house.&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The El family recently started to employ [[Half-Elves]] as guardians, helpers and mentors to keep the family business steady.&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
About 200 years ago, the [[Reinhart Family|Reinhart]] and the El family feuded against [[Oteslia]] over a dispute regarding trade from [[Chandrar]]. In the battle that happened in the Human lands, General [[Ironscales]] lost her life.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/01/5-17-s/ Chapter 5.17 S]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
[Lady] Maviola El and reigning matriarch of the family recently decided to abdicate, and designated [Lord]/[Artificer] Deilan El as her successor. Maviola El also assisted in the banishment of [[Belavierr]] from Izril&#039;s north. She then took her collection of potions of temporary youth and went on to her last adventure, which would only last a few weeks before the potions would run out and Maviola would likely die, being old, fragile and disabled as she was.&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Family Members ==&lt;br /&gt;
*[[Deilan El]], current Patriarch&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Desinee El]], niece of Maviola&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Fulviolo El]], brother of Maviola&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02 - Antinium Wars, Pt. 3]&amp;lt;/ref&amp;gt; (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*Heye El&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/21/9-16-r/ Chapter 9.16 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ilner El&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/11/27/9-25/ Chapter 9.25]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Iminel El, descendant&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
*Irisa El, descendant&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
*Marthos El&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/25/8-18-h/ Chapter 8.18 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Maviola El]], previous long-time Matriarch&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt; (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*Qibby El, baby descendant&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/11/7-57/ Chapter 7.57]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Sevfia El&amp;lt;ref name=&amp;quot;:P.S (1)&amp;quot;&amp;gt;[https://wanderinginn.com/2021/04/04/interlude-paradigm-shift-pt-1/ Paradigm Shift (Pt. 1)]&amp;lt;/ref&amp;gt; (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*Tetra El&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
*Zeci El, studious descendant&amp;lt;ref name=&amp;quot;7.18M&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Maviola is the very first person of the entire El family to ever visit a [[Walled City]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/28/7-31/ Chapter 7.31]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The &#039;&#039;Overtures of Exceeding Conduct&#039;&#039; written by Sevfia El is a famous book that despite being over 2000 years old, it is still in circulation, and it had endured to the modern day as one of the classic guides to etiquette, among Humans.&amp;lt;ref name=&amp;quot;:P.S (1)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:El Family|*]]&lt;br /&gt;
[[Category:Five Families]]&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Thousand_Lances&amp;diff=112421</id>
		<title>Thousand Lances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Thousand_Lances&amp;diff=112421"/>
		<updated>2025-10-19T19:44:29Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Thousand Lances are a knight-order from the nation of [[Kaaz]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Thousand Lances is an ancient order,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/25/9-17-r/ Chapter 9.17 R]&amp;lt;/ref&amp;gt; and considered to be the greatest knight-order in the world. As the name implies, there are a thousand members, some of whom who were inducted from other orders like the [[Order of Seasons]], or former Named Adventurers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/21/9-16-r/ Chapter 9.16 R]&amp;lt;/ref&amp;gt; Most are believed to be above level 40, and it is definetly the case for the top 100 members.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VERef|Patreon Poll - Mini-Chapter}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The noble families of Kaaz are responsible for members, ensuring that they want for nothing. Due to how pretigious they are, they don&#039;t train [Squires] and at best, a member may mentor an individual. There&#039;s an internal ranking in the order.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
* [[Gorethem]], The Lance of Kaazaldrin&lt;br /&gt;
* Makren the Munificent&amp;lt;ref&amp;gt;{{VERef|10.46 L}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Reigata&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/24/9-63/ Chapter 9.63]&amp;lt;/ref&amp;gt; (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
=== Sponsors ===&lt;br /&gt;
&lt;br /&gt;
* Hundredlord [[Cortese Withred|Cortese]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Terandria]]&lt;br /&gt;
[[Category:Knighthood Orders]]&lt;br /&gt;
[[Category:Kaaz]]&lt;br /&gt;
[[Category:Groups/Organizations]]&lt;br /&gt;
[[Category:Thousand Lances|*]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Seamwalkers&amp;diff=112412</id>
		<title>Seamwalkers</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Seamwalkers&amp;diff=112412"/>
		<updated>2025-10-19T15:27:55Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Seamwalkers&#039;&#039;&#039;, also known as Ctheziborn and The Rot Between Worlds,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt.2]&amp;lt;/ref&amp;gt; are eldritch creatures that come from beyond the world&#039;s edge. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=Blind vessels from which roiling filaments searched, little tendrils of squirming malevolence within the sclera, peeking left and right. The jaws folded morbidly together like the most emaciated arms opened wide, revealing a nostrous mouth which joined stomach and cilium-threads that begged, drooling, for sustenance. A ravenous coffin-carnivore trapped within morbid layers of rotting skin turned, a gesture of open embrace as a centipede might offer. Then it fell forwards and scuttled, blind and loathsome, keening a half-song, half-wail of sucked sounds. Digestion given voice, a craving of malevolent intent.&lt;br /&gt;
|speaker=Description of a Seamwalker{{ref|8.78 F}}&lt;br /&gt;
}}&lt;br /&gt;
Physical features widely vary between individual Seamwalkers, such as being tall as Giants, possessing rotting or rubbery skin, multiple eyes and appendages, and more. Some are infected with parasites. They are described to be biologically impossible.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Seamwalkers are eldritch beings from beyond realities. They prey upon worlds and gods, consuming the weakest and swarming strongholds.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/11/22/9-66/ Chapter 9.66]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the most feared things in the world, Seamwalkers reside beyond the [[The Last Tide (location)|Last Tide]]. Described as things that should never reach land or walk under the sun, they are hunted by dedicated nations such as [[Drath Archipelago|Drath]] and [[Cenidau]].&amp;lt;ref&amp;gt;[[Chapter 8.61]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The corpse that is now [[A’ctelios Salash]] was a Seamwalker, described by the Quarass to be the largest of its kind, to the residents of Innworld&#039;s knowledge.&amp;lt;ref&amp;gt;[[Chapter 7.09 K]]&amp;lt;/ref&amp;gt; Seamwalkers can be larger still, as seen with the [[Timewalker]].&lt;br /&gt;
&lt;br /&gt;
The Seamwalkers of Innworld were born from the blood of dead gods killed during the god war&amp;lt;ref&amp;gt;{{VERef|8.79}}&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Some Seamwalkers are immune to or consume magic. Similar to the gods, they can absorb the souls of ghosts with a touch. In one [[Timewalker|case]], a Seamwalker that consumed a god was able to use the god&#039;s power.   &lt;br /&gt;
&lt;br /&gt;
Most Seamwalkers are incapable of surviving in the presence of gravity or in an oxygen-rich atmosphere, though some can adapt. They can exist in the [[Land of the Dead]], while being biologically alive.  &lt;br /&gt;
&lt;br /&gt;
While they can be killed, the corpse of A’ctelios Salash does not rot with time and configures special properties when eaten. Some Seamwalkers are infested with parasites that can infect living beings, requiring decontamination of those infected.&amp;lt;ref&amp;gt;[[Chapter 8.77 B|Chapter 8.77 B]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seamwalker-by-artsynada.jpg|Seamwalker by [[Fanworks/Artsy Nada|Artsy Nada]]&lt;br /&gt;
&lt;br /&gt;
Seamwalkers-by-pkay.png|[[Timewalker]] by [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*While first mentioned in [[Chapter 4.03 K]], Seamwalkers were not officially named until [[Chapter 8.75]]. Before then, they were referred only as the &amp;quot;things that Drath hunts.&amp;quot;&lt;br /&gt;
*[[Selphids]] and [[Gazers]] are related to Seamwalkers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/02/9-23-ggggggggg/ Chapter 9.23 GGGGGGGGG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Seamwalkers]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Seamwalkers&amp;diff=112330</id>
		<title>Seamwalkers</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Seamwalkers&amp;diff=112330"/>
		<updated>2025-10-17T00:02:47Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:90%; padding: .5em; border: 3px solid #681C04; margin: 0 auto; width: 60%; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;&#039;&#039;&#039;I am the consequences!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warning! This page contains spoilers from recently released chapters. Proceed with caution and acid jars.&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Seamwalkers&#039;&#039;&#039;, also known as Ctheziborn and The Rot Between Worlds,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/04/26/8-82-pt-2/ Chapter 8.82 pt.2]&amp;lt;/ref&amp;gt; are eldritch creatures that come from beyond the world&#039;s edge. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=Blind vessels from which roiling filaments searched, little tendrils of squirming malevolence within the sclera, peeking left and right. The jaws folded morbidly together like the most emaciated arms opened wide, revealing a nostrous mouth which joined stomach and cilium-threads that begged, drooling, for sustenance. A ravenous coffin-carnivore trapped within morbid layers of rotting skin turned, a gesture of open embrace as a centipede might offer. Then it fell forwards and scuttled, blind and loathsome, keening a half-song, half-wail of sucked sounds. Digestion given voice, a craving of malevolent intent.&lt;br /&gt;
|speaker=Description of a Seamwalker{{ref|8.78 F}}&lt;br /&gt;
}}&lt;br /&gt;
Physical features widely vary between individual Seamwalkers, such as being tall as Giants, possessing rotting or rubbery skin, multiple eyes and appendages, and more. Some are infected with parasites. They are described to be biologically impossible.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Seamwalkers are eldritch beings from beyond realities. They prey upon worlds and gods, consuming the weakest and swarming strongholds.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/11/22/9-66/ Chapter 9.66]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the most feared things in the world, Seamwalkers reside beyond the [[The Last Tide (location)|Last Tide]] where. Described as things that should never reach land or walk under the sun, they are hunted by dedicated nations such as [[Drath Archipelago|Drath]] and [[Cenidau]].&amp;lt;ref&amp;gt;[[Chapter 8.61]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The corpse that is now [[A’ctelios Salash]] was a Seamwalker, described by the Quarass to be the largest of its kind, to the residents of Innworld&#039;s knowledge.&amp;lt;ref&amp;gt;[[Chapter 7.09 K]]&amp;lt;/ref&amp;gt; Seamwalkers can be larger still, as seen with the [[Timewalker]].&lt;br /&gt;
&lt;br /&gt;
The Seamwalkers of Innworld were born from the blood of dead gods killed during the god war&amp;lt;ref&amp;gt;{{VERef|8.79}}&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Some Seamwalkers are immune to or consume magic. Similar to the gods, they can absorb the souls of ghosts with a touch. In one [[Timewalker|case]], a Seamwalker that consumed a god was able to use the god&#039;s power.   &lt;br /&gt;
&lt;br /&gt;
Most Seamwalkers are incapable of surviving in the presence of gravity or in an oxygen-rich atmosphere, though some can adapt. They can exist in the [[Land of the Dead]], while being biologically alive.  &lt;br /&gt;
&lt;br /&gt;
While they can be killed, the corpse of A’ctelios Salash does not rot with time and configures special properties when eaten. Some Seamwalkers are infested with parasites that can infect living beings, requiring decontamination of those effected.&amp;lt;ref&amp;gt;[[Chapter 8.77 B|Chapter 8.77 B]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;280&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seamwalker-by-artsynada.jpg|Seamwalker by [[Fanworks/Artsy Nada|Artsy Nada]]&lt;br /&gt;
&lt;br /&gt;
Seamwalkers-by-pkay.png|[[Timewalker]] by [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*While first mentioned in [[Chapter 4.03 K]], Seamwalkers were not officially named until [[Chapter 8.75]]. Before then, they were referred only as the &amp;quot;things that Drath hunts.&amp;quot;&lt;br /&gt;
*[[Selphids]] and [[Gazers]] are related to Seamwalkers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/02/9-23-ggggggggg/ Chapter 9.23 GGGGGGGGG]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Seamwalkers]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Vitte&amp;diff=112213</id>
		<title>Vitte</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Vitte&amp;diff=112213"/>
		<updated>2025-10-13T22:58:44Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name=Vitte|aliases=Vitte Groundless|species=Fox-[[Beastkin]]|gender=Female|status={{Status|Alive}}|affiliation=Scaied&lt;br /&gt;
&lt;br /&gt;
[[Nerrhavia&#039;s Fallen]]|family=Zirre (&#039;&#039;Sister&#039;&#039;)|occupation=Gladiatrix|residence=Tyrant&#039;s Rest|first appearance=[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vitte&#039;&#039;&#039; is a Fox-[[Beastkin]] and a top-tier gladiator in [[Nerrhavia&#039;s Fallen]]&#039;s Coliseum of Monarchs from Scaied.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Vitte is a Fox-Beastkin. She&#039;s barely fight-foot-three, a slim body, and an expressive face. She has sandy-colored fur with darker pale-grey on her underarms, belly, and chin.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/01/8-54-h/ Chapter 8.54 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Vitte is usually happy and mischievous.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Gladiator] Lv. ?&lt;br /&gt;
&lt;br /&gt;
=== Equipment: ===&lt;br /&gt;
&lt;br /&gt;
* Short sword&lt;br /&gt;
* Claw-weapon&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Vitte was initially introduced as being from [[Scaied]] in [[Chapter 8.48 H]], which is [[Thexca]]&#039;s homeland.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Chandrar]]&lt;br /&gt;
[[Category:Gladiators]]&lt;br /&gt;
[[Category:Beastkin]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Zelkyr_Amerwing&amp;diff=112211</id>
		<title>Zelkyr Amerwing</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Zelkyr_Amerwing&amp;diff=112211"/>
		<updated>2025-10-13T22:57:01Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Classes/Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|affiliation = *[[Wistram Academy]]&lt;br /&gt;
**[[Sedolis]]&lt;br /&gt;
*[[Az’kerash|Perril Chandler / Az’kerash]] (&#039;&#039;Best Friend&#039;&#039;)&lt;br /&gt;
|residence = [[Wistram]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/10/21/3-25/ Chapter 3.25] (Mentioned)&lt;br /&gt;
|aliases = *Archmage Zelkyr&lt;br /&gt;
*Archmage of Golems&lt;br /&gt;
*Zelkyr of Salazsar&lt;br /&gt;
|gender = Male&lt;br /&gt;
|status = {{Status|Unknown}}&lt;br /&gt;
|species = [[Drakes|Drake]]&lt;br /&gt;
|name = Zelkyr Amerwing&lt;br /&gt;
|occupation = *[Archmage]&lt;br /&gt;
*Golem Artificer&lt;br /&gt;
|image=|caption1=&lt;br /&gt;
|age= 50+ (at least)&lt;br /&gt;
|family=*[[Cognita]] (&#039;&#039;Creation / &amp;quot;1st Daughter&amp;quot;&#039;&#039;)&lt;br /&gt;
*Kharneva (&#039;&#039;Creation / &amp;quot;2nd Daughter&amp;quot;&#039;&#039;)&lt;br /&gt;
*Ovesire (&#039;&#039;Creation / &amp;quot;3rd Daughter&amp;quot;&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zelkyr Amerwing&#039;&#039;&#039;, also known as &#039;&#039;&#039;Archmage Zelkyr, &#039;&#039;&#039;was a highly capable Wistram Mage and Golem Creator.&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He has bright orange scales and a tail slightly longer than average.&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot;&amp;gt;[https://wanderinginn.com/2021/04/04/interlude-paradigm-shift-pt-2/ Paradigm Shift (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
As [[Az’kerash|Perril Chandler]] remembers him, Zelkyr was eccentric (to put it mildly) and obsessed with creation and showing off his designs. Chandler assumes that his inspiration and ingenuity might have been driven by lust.&amp;lt;ref name=&amp;quot;7.14T&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a staunch supporter of Drakes, Zelkyr was presumptuous and frequently broke laws as he saw fit, suggesting a certain degree of entitlement and arrogance. In his later years, he was speculated to been prone to hoarding, as he claimed Wistram&#039;s upper floors for his own and refused anyone else access. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Two hundred years ago, Zelkyr was born in [[Fissival]] and admitted to the Dracanae Scholarium at a young age. While deficient in casting most spells, he was exceptional in craftsmanship. He was expelled at the age of 14 for pranks and unruly conduct, but was able to enroll in Wistram, where he became popular for crafting innovative Golems. At one point, he encountered Perril Chandler, having dueled and lost to him. He eventually became known for crafting battle-suitable Golems.&lt;br /&gt;
&lt;br /&gt;
When Lizardfolk armies from Baleros invaded Izril in the Naga Incursions, Zelkyr joined a Fissival army. During this time, he was able to achieve Sentient-class and created Cognita. Zelkyr&#039;s Golems were the only thing preventing the Fissival army from being overrun by Lizardfolk. During the war, Zelkyr met Perril Chandler again, and became actual friends with him. Together, they were able to drive off the Nagas from Izril using a combined force of Golems and undead. After the Naga Incursions, Fissival eventually welcomed back Zelkyr, desiring his increasingly-powerful Golems. He became one of the best [Golem Artificers] in the world, though not without scandal, as he frequently went behind the back of the Walled Cities&#039; laws and was alleged to be connected to criminal elements. However, he was considered too important to fall under normal jurisdiction. &lt;br /&gt;
&lt;br /&gt;
At the height of his power, Zelkyr was well-renown in the world, famous for having managed to damage the renowned walls of one of the [[Walled Cities]]. He was even more famous, though, for his capability of animating Golems.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/11/wistram-days-pt-3/ Wistram Days (Pt. 3)]&amp;lt;/ref&amp;gt; In total, he created three [[Truestone Golems]], the most powerful kind of Golems.&amp;lt;ref name=&amp;quot;7.14T&amp;quot;&amp;gt;[https://wanderinginn.com/2020/03/24/7-14-t/ Chapter 7.14 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For creating &amp;quot;thinking Golems&amp;quot;, he was proclaimed an Archmage,&amp;lt;ref name=&amp;quot;7.14T&amp;quot; /&amp;gt; but Zelkyr was interested in giving Golems &amp;quot;true sentience&amp;quot;. He achieved this during one of his experiments, when he managed to create [[Cognita]], who became his greatest creation. This creation of &#039;&#039;true sentience&#039;&#039; appears to have been an accident though,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/21/3-25/ Chapter 3.25]&amp;lt;/ref&amp;gt; as there are no reports of him succeeding in recreating such a golem again, making Cognita the only Golem in Wistram with &#039;&#039;true sentience&#039;&#039;. Zelkyr appointed Cognita to oversee Wistram, to both help the students, and protect the school from danger. Throughout her time fulfilling this role, Cognita has single-handedly killed more mages than any known person, including two [Archmages].&lt;br /&gt;
&lt;br /&gt;
He once visited [[Illivere]] to prove his mastery of Golems over theirs, and issued them a challenge. They answered with a 40-foot tall Golem armed with a mounted ballistae and protected by multiple magic shields and an armor of an advanced alloy, named Zimedoan. He reduced it to rubble. He also visited the [[Oracle of Elbe]]. He is still remembered with respect in Illivere.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Interlude - Experiments in Golems]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Perill Chandler was sent to Rhir by King Redoris, Zelkyr followed him. Despite being backed by armies of multiple nations, they were threatened by the arrival of the Deathless. Though two of the Deathless were killed and the rest grievously wounded, they managed to kill the second of Zelkyr&#039;s Truestone Golems and force the [Archmages] to retreat. &lt;br /&gt;
&lt;br /&gt;
At some point, with Cognita and an army of Golems at his side, Zelkyr gained the full control of Wistram. Together with his creations, he explored the higher floors of the academy, which was earlier too dangerous for him to do so. He was able to claim the whole area as his own, only allowing those he trusted access to it. To prevent anyone else from entering, he had his Golems guard the door, forcing anyone to fight them if they desired long-lost knowledge. The [Archmages] refused to tolerate that and challenged them, though none succeeded. After witnessing the destruction of one of his Truestone Golems, Zelkyr would roam the higher floors for months, seeking greater power, taking only Cognita&#039;s sister with him. Eventually, Zelkyr failed to return and was declared deceased, though his Golems still continue to follow his tasks. &lt;br /&gt;
&lt;br /&gt;
Though no longer active in the world, Zelkyr&#039;s influence persists, especially in Wistram. Even two centuries later, Cognita follow his rules, preventing others from accessing the higher floors. As generations of Mages failed to defeat the four Golems and Cognita, Wistram lost its true craft and magic. The quality of Wistram Mages have diminished over the years, as the knowledge formerly taught in first year greatly surpassed the knowledge taught in three years currently in the academy. Outside of Wistram, Zelkyr&#039;s golems went rogue, and the Drakes buried them away.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/15/9-60/ Chapter 9.60]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Archmage] Lv. ? (estimated to have been above 70)&amp;lt;ref name=&amp;quot;:6.11&amp;quot;&amp;gt;[https://wanderinginn.com/2019/04/27/6-11/ Chapter 6.11] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
&lt;br /&gt;
* [Ritual of True Creation]&lt;br /&gt;
* [Zelkyr&#039;s Emergency Golem] (presumed)&lt;br /&gt;
&lt;br /&gt;
== Masterpieces Golems ==&lt;br /&gt;
&lt;br /&gt;
=== [[Cognita]] - 1st Truestone Golem ===&lt;br /&gt;
A Human-like [[Truestone Golems|Truestone Golem]]&lt;br /&gt;
&lt;br /&gt;
=== Kharneva - 2nd Truestone Golem ===&lt;br /&gt;
A Gnoll-like Truestone Golem (&#039;&#039;Destroyed&#039;&#039;)&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ovesire - 3rd Truestone Golem ===&lt;br /&gt;
A Centaur-like Truestone Golem&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Magma Golem / Radiance Golem (Golem of Light)&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt; ===&lt;br /&gt;
One of the four golems dedicated for Zelkyr&#039;s test. A Golem covered in magma. It burns as the molten rock flows around it, onto the floor, and back up, covering its body. The magma armor hides the blinding light that emits from the Golem, which also causes its intense heat.&lt;br /&gt;
&lt;br /&gt;
=== Wireform Golem / Liquid Metal Golem ===&lt;br /&gt;
One of the four golems dedicated for Zelkyr&#039;s test. A Golem made out of metal, with two thin, curved legs that make it stand twenty feet tall. Each leg is incredibly thin and seem to taper off into an edge like a blade. A narrow, metal body acts as its torso, roughly the same size as a normal Human’s, twenty feet up. It has two arms curved like the legs, half as long, and as sharp as scythes. It is able to extend over long distances, killing enemies without superlative barriers. The Liquid Metal Golem can reflect the Radiance Golem&#039;s rays to bake the room in heat.&lt;br /&gt;
&lt;br /&gt;
=== Shadowflesh Golem ===&lt;br /&gt;
One of the four golems dedicated for Zelkyr&#039;s test. It breathes clouds of mind-altering shadows and is enchanted with [Greater Invisibility].&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt; Able to regenerate, it is more of an undead than an actual Golem. It is the weakest of the four Golems for Zelkyr&#039;s test. It can combine with the Liquid Metal Golem into armored, regenerating undead. It can also combine with the Radiance Golem to produce dark light, which can blind enemies, and make the Golems invisible.&lt;br /&gt;
&lt;br /&gt;
=== Metal Armored War Golem ===&lt;br /&gt;
One of the four golems dedicated for Zelkyr&#039;s test. Due to it appearing inferior to the others, it was believed to be a replacement for a Golem that was destroyed. In reality, it holds the true fourth Golem, a &#039;&#039;&#039;Duelist Golem&#039;&#039;&#039;.&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Duelist Golem ====&lt;br /&gt;
The true fourth Golem for Zelkyr’s &amp;quot;test.&amp;quot; It is below six feet in height, with a compacted warrior’s body and equipped with a &amp;lt;u&amp;gt;Magewatcher Blade of Fissival&amp;lt;/u&amp;gt; which can break through enchantments, a &amp;lt;u&amp;gt;Venous Dagger&amp;lt;/u&amp;gt;, coated with &amp;lt;u&amp;gt;Hydrabane Venom&amp;lt;/u&amp;gt;, a &amp;lt;u&amp;gt;Belt of Greater Dexterity&amp;lt;/u&amp;gt;, a &amp;lt;u&amp;gt;Reflection Chainmail&amp;lt;/u&amp;gt;, a &amp;lt;u&amp;gt;Helmet of Alsight&amp;lt;/u&amp;gt;, and the [[Heartflame Boots]]. By concealing itself inside the &#039;&#039;&#039;Armored War Golem&#039;&#039;&#039; until it reveals itself for a surprise attack, it had slain even Archmages who were not aware of it.&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ??? War Golem ===&lt;br /&gt;
A War Golem that can shoot magical beams of light. It sunk with a ship carrying cargo for Zelkyr, but remains functional. Was encountered in [[Interlude – Strategists at Sea (Pt. 1)]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It was revealed in [[Chapter 7.14 T|Ch 7.14 T]] that he was from the Walled City of [[Salazsar]].&lt;br /&gt;
*His surname was revealed in [[Chapter 8.06 RT|Ch 8.06 RT]].&lt;br /&gt;
*When he was young he had a lisp, which, despite being corrected later on, impeded his direct combat abilities.&amp;lt;ref name=&amp;quot;:P.S (2)&amp;quot; /&amp;gt;&lt;br /&gt;
*He once had killed an Adult Creler when he was only Level 20. He carried scars the rest of his life from that day.&amp;lt;ref name=&amp;quot;:8.40 CTV&amp;quot;&amp;gt;[https://wanderinginn.com/2021/08/29/8-40-ctv/ Chapter 8.40 CTV]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*He once bested an [Assassin] in a duel of daggers.&amp;lt;ref name=&amp;quot;:8.40 CTV&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
*([https://wanderinginn.com/2021/04/04/interlude-paradigm-shift-pt-2/ Lisp]) “The wily Wyvern waves a wing whenever it wanths.”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Drakes]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Artificers]]&lt;br /&gt;
[[Category:Archmages]]&lt;br /&gt;
[[Category:Salazsar]]&lt;br /&gt;
[[Category:Wistram Academy]]&lt;br /&gt;
[[Category:Sedoli]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Xrniavxxel&amp;diff=112103</id>
		<title>Xrniavxxel</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Xrniavxxel&amp;diff=112103"/>
		<updated>2025-10-09T23:28:01Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Skills: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Xrniavxxel}}&lt;br /&gt;
{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
|tab4 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Xrniavxxel&lt;br /&gt;
|aliases = *Xrn&lt;br /&gt;
*The Small Queen Xrn&lt;br /&gt;
*Xrniavxxel&lt;br /&gt;
*Xrn of the Centenium&lt;br /&gt;
|species = [[Antinium]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|affiliation = *[[Antinium]]&lt;br /&gt;
*[[Grand Hive]]&lt;br /&gt;
*[[Free Hive]]&lt;br /&gt;
*[[7th Hive]]&lt;br /&gt;
|occupation = *Centenium&lt;br /&gt;
*[[Prognugator]] of the Grand Hive&lt;br /&gt;
*Queen of the [[7th Hive]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/10/10/3-22-l/ Chapter 3.22 L]&lt;br /&gt;
|status = {{status|Alive (Revived)}}&lt;br /&gt;
|image=Xrn by Enuryn.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Enuryn|Enuryn]] (&#039;&#039;Cut-out&#039;&#039;)&lt;br /&gt;
|age=&lt;br /&gt;
|family=&lt;br /&gt;
|residence=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Xrniavxxel&#039;&#039;&#039;, also known as &#039;&#039;&#039;Xrn&#039;&#039;&#039; or the &#039;&#039;&#039;Small Queen&#039;&#039;&#039;, is an [[Antinium]] [Thaumaturge] and one of a hundred Centenium created by the [[First Grand Queen]]. Notable for being the only known member of her species to practice magic, she was part of an invading force that left [[Rhir]] to conquer Izril, and participated in the First and Second Antinium Wars. Formerly serving as Prognugator for the Grand and Free Hives, she is currently the Queen of the Seventh Hive, leading the Antinium [Crusaders] of Liscor&#039;s Second Army.&amp;lt;ref&amp;gt;[[Chapter 9.13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Xrn is a slim, short, and graceful Antinium with a blue carapace and eyes that glow with magic, containing a thousand colors.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/14/3-23-l/ Chapter 3.23 L]&amp;lt;/ref&amp;gt; Like Klbkch&#039;s new form, she only has two arms, unlike the Antinium Workers and Soldiers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/01/30/4-07/ Chapter 4.07]&amp;lt;/ref&amp;gt; She has an abdomen and no rounded shell.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/09/04/9-13/ Chapter 9.13]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following her injury by [[Snatcher]], she has a glowing wound on her face which leaks magic. She has a hairline fracture where her arm had been torn off and reattached.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!Hit the &amp;quot;Expand&amp;quot; link on the right for Volume 10 spoilers.&lt;br /&gt;
|-&lt;br /&gt;
|After her death at the Winter Solstice, Xrn&#039;s new body greatly resembles her previous one. However, it is unable to properly contain or channel her magical abilities. Her eyes are described to be like lighthouses, while magic regularly comes out of her mouth.&amp;lt;ref&amp;gt;{{VERef|10.21 E}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
== Personality ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;“I am the last memory of my kind. Thunder which moves grass. I am a Queen without a Hive. Fire burning in the heart of ice. I am Xrn, and I will not die here.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[[Chapter 3.23 L]]&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;Xrn is playful and light-hearted, with Ryoka noticing she enjoys conversing and socializing.&amp;lt;ref&amp;gt;[[Chapter 7.56]]&amp;lt;/ref&amp;gt; She is rather direct and straightforward in manner, and often speaks candidly. Xrn can be intense, with Erin admitting being scared of Xrn even while she was being friendly.&amp;lt;ref&amp;gt;[[Chapter 9.33]]&amp;lt;/ref&amp;gt; She is also pushy, seen by her patient and incessant pursuits of Erin and Ryoka to share information that could help the Antinium. Furthermore, she can be ruthless, such as when she briefly contemplated wiping out the Painted Antinium as they had disobeyed her.&amp;lt;ref&amp;gt;[[Chapter 8.01]]&amp;lt;/ref&amp;gt; By [[Wrymvr]]&#039;s claim, Xrn was made to love and grieve.&amp;lt;ref&amp;gt;[[Chapter 7.39 A]]&amp;lt;/ref&amp;gt; However, she follows Antinium custom of only mourning their greatest, and considers Pawn&#039;s treatment of each Antinium individual as if they were Queens and Centenium to be strange. &lt;br /&gt;
&lt;br /&gt;
She condemns the death of innocents and children, which led her to assist [[Zel Shivertail|Zel]] and [[Ilvriss Gemscale|Ilvriss]] in their fight against [[Ijvani]], despite being enemies.&amp;lt;ref&amp;gt;[[Chapter 4.30]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Following her injury by Snatcher which tore into her mind, she has become emotionally unstable and even more intense. Her emotions seep into her words, affecting her magic.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; She also has less patience than before, with more of an inclination to use physical violence.  &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Xrn is described to be the height of creation, an untouched remnant of the original Centenium forms and was created to embody true perfection, not the flawed shells most, if not all, other Antinium wore.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/02/3-34/ Chapter 3.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
For the last two decades, Xrn had, aside from advising the Grand Queen, participated in several battles. At one point, she and the Grand Queen were forced to aid the Armored Antinium in their fight against the Giant Moles, which in some way are more dangerous than [[Creler]]s. They posed such a threat that even Klb&#039;s Queen considered to send her forces. While they succeeded in disposing of them, it led to a noticeable reduction of their forces. Xrn explained that if the Antinium had accidently found them already during the last war, the outcome would have been far worse. The same goes for the unearthing of the Caverns of Consumption. Those were filled with parasites that infected over &#039;&#039;40 percent&#039;&#039; of the Silent Antinium&#039;s Hive before they could eradicate them. On the positive side, all those battles allowed Xrn to regain almost all of her levels she lost after her single death in Rhir, which the Grand Queen doesn&#039;t know of.&lt;br /&gt;
&lt;br /&gt;
Xrn attempted numerous times to create Queens on her own due to the Grand Queen&#039;s reluctance to do it herself, though without success.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/01/30/4-07/ Chapter 4.07]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Xrn is able to immediately copy lower Tier spells after only seeing them for a few seconds.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/26/3-42/ Chapter 3.42]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Thaumaturge] Lv. ?  (derived from [Mage]&amp;lt;ref name=&amp;quot;4.15 L&amp;quot;&amp;gt;[https://wanderinginn.com/2018/02/20/4-15-l/ Chapter 4.15 L]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 3:&#039;&#039;&#039;&lt;br /&gt;
** [Ice Spike]&lt;br /&gt;
*&#039;&#039;&#039;Tier 5:&#039;&#039;&#039;&lt;br /&gt;
** [Valmira’s Comet]&lt;br /&gt;
* &#039;&#039;&#039;Tier 6:&#039;&#039;&#039;&lt;br /&gt;
**[Disintegrate]&lt;br /&gt;
*&#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
** [A Thousand Shooting Stars]&lt;br /&gt;
**[Acid Wave]&lt;br /&gt;
**[Aegis of Saimune]&lt;br /&gt;
** [Ailendamus’ Lancearrows]&lt;br /&gt;
**[Alter Velocity]&lt;br /&gt;
**[Appraisal]&lt;br /&gt;
** [Blue Lightning]&lt;br /&gt;
** [Blue Ray of Lesser Disintegration]&lt;br /&gt;
**[Bolt of the Lightning Giant]&lt;br /&gt;
**[Bubble of Purity]&lt;br /&gt;
** [Burning Lightning]&lt;br /&gt;
** [Cenidau’s Complete Chill]&lt;br /&gt;
** [Chaos Flamewheel]&lt;br /&gt;
**[Defy Gravity]&lt;br /&gt;
** [Fear of the Mighty]&lt;br /&gt;
** [Featherfall]&lt;br /&gt;
**[Flight of the Phoenix King]&lt;br /&gt;
** [Frost Wyvern’s Breath]&lt;br /&gt;
** [Glorious Radiance]&lt;br /&gt;
**[Greater Dispel]&lt;br /&gt;
**[I Call Open the Manaforge], [My Soul Shall Forge New Magic], [Until Infinity Exhausts Itself]&lt;br /&gt;
**[Lava Wave]&lt;br /&gt;
** [Lesser Teleport]&lt;br /&gt;
** [Magical Field: The Somber World of Blue]&lt;br /&gt;
**[Mana Burst]&lt;br /&gt;
**[Mass Enchantment: Haste]&lt;br /&gt;
** [Motionless Vortex]&lt;br /&gt;
**[Paint Spray]&lt;br /&gt;
** [Powerful Digestion]&lt;br /&gt;
** [Preservation]&lt;br /&gt;
**[Ray of Disintegration]&lt;br /&gt;
** [Repulsion Wave]&lt;br /&gt;
** [Resonance: Chitrx Metal]&lt;br /&gt;
**[Reverse Gravity]&lt;br /&gt;
** [Siege Fireball]&lt;br /&gt;
** [Stomach of the Cow]&lt;br /&gt;
** [The ___slayer’s Arrow] (in development)&lt;br /&gt;
** [The Bindings of Belavierr]&lt;br /&gt;
** [The Light of Shali’vere]&lt;br /&gt;
** [Thunderstrike Volley]&lt;br /&gt;
** [Venomous Snow]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* She was mentioned for the first time in [[S02 – The Antinium Wars (Pt.2)]].&lt;br /&gt;
* Unlike her fellow Prognugators, Xrn had never died during the Antinium Wars, thus never lost any levels but maintained the strength she had during those times.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/26/3-42/ Chapter 3.42]&amp;lt;/ref&amp;gt; She has only died a single time, and that was seemingly in Rhir.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/01/30/4-07/ Chapter 4.07]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Xrn and [[Zel Shivertail|Zel]] had never met during the first and second Antinium Wars.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/26/3-42/ Chapter 3.42]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* One of the most powerful males in the world desperately wants to meet her, though he’d never laid eyes on her before. The reason is that Xrn can create wonders, which aren&#039;t just mere acts of magic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/01/30/4-07/ Chapter 4.07]&amp;lt;/ref&amp;gt; It is later revealed that [[Feor]] is the one who wants to meet her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/19/glossary/#F Glossary]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Even [[Az’kerash|Az&#039;kerash]] regards her as dangerous.&amp;lt;ref name=&amp;quot;:4.28&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/14/4-28/ Chapter 4.28]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In their initial encounter, Belavierr mistook her for an Archmage of Wistram.&amp;lt;ref&amp;gt;[[Chapter 8.28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Klbkch taught her how to use a sword.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude - Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She holds great respect for Erin Solstice, going so far as to wish Erin would lead the Seventh Hive&amp;lt;ref&amp;gt;[[Chapter 9.33]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She can speak the Goblin Tongue.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/15/9-60/ Chapter 9.60]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}[[Category:Characters]]&lt;br /&gt;
[[Category:Antinium]]&lt;br /&gt;
[[Category:Prognugator]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Centenium]]&lt;br /&gt;
[[Category:Thaumaturges]]&lt;br /&gt;
[[Category:Free Antinium]]&lt;br /&gt;
[[Category:Antinium Crusade]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Traffy&amp;diff=111801</id>
		<title>Traffy</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Traffy&amp;diff=111801"/>
		<updated>2025-10-08T05:52:09Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Traffle&lt;br /&gt;
|species=Law [[Elementals|Elemental]]&lt;br /&gt;
|status={{Status|Active}}&lt;br /&gt;
|affiliation=[[Riverfarm]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Unseen Empire]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Wiskeria]]&lt;br /&gt;
|occupation=Traffic law enforcer&lt;br /&gt;
|residence=[[Riverfarm]]&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2022/10/02/9-19-e/ Chapter 9.18 E]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traffy&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/11/13/interlude-adventurers-pt-2/ Interlude - Adventurers (Pt. 2)]&amp;lt;/ref&amp;gt; is the Law [[Elementals|Elemental]] of traffic lights.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
It looks like a small traffic light with eight spider-like legs.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/10/02/9-19-e/ Chapter 9.18 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
It dislikes troublemakers, and likes those who follow rules.It can&#039;t tell the difference between customs and rules.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
[[Wiskeria]] bound the Elemental to a body after seeing the Law Elementals.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Elementals]]&lt;br /&gt;
[[Category:Law Elementals]]&lt;br /&gt;
[[Category:Unseen Empire]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Immortals]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Chapter_9.31&amp;diff=111800</id>
		<title>Chapter 9.31</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Chapter_9.31&amp;diff=111800"/>
		<updated>2025-10-08T05:51:24Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_episode|title=Chapter 9.31|published=December 25, 2022|link=[https://wanderinginn.com/2022/12/25/9-31/ Chapter 9.31]|previousChapter=[[Chapter 9.30]]|wordcount=32,485|nextChapter=[[Chapter 9.32]]|image=Are You by Deepsikk.png|imagecaption=Are You? by [[Fanworks/Deepsikk|Deepsikk]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9.31&#039;&#039;&#039; is the 44th chapter of [[Volume 9]].&lt;br /&gt;
&lt;br /&gt;
== tl;dr ==&lt;br /&gt;
*Erin starts her physical recovery without shortcuts. &lt;br /&gt;
*Yelroan grows into his role helping manage the Inn. &lt;br /&gt;
*Erin and Ryoka catch up. &lt;br /&gt;
*Theice interviews Erin. She pitches Christmas with an undertone of faith and Theice confronts her about goblins. &lt;br /&gt;
*Christmas starts with people around the world playing Santa.&lt;br /&gt;
*Ryoka is inducted into the sariant lamb conspiracy. &lt;br /&gt;
*Rags agrees to work with Magnolia in exchange for Velan&#039;s second key. &lt;br /&gt;
*Teriarch comes back to the inn as Demsleth.&lt;br /&gt;
*The death of Wings is healed. &lt;br /&gt;
*Disguised vampires burn down the Byres estate. &lt;br /&gt;
*Halrac comes back with a special arrow.&lt;br /&gt;
*Erin levels up and gains The World’s Eye Theatre skill.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
( * = First Appearance)&lt;br /&gt;
&lt;br /&gt;
* [[Teriarch]] / Demsleth&lt;br /&gt;
* [[Relc Grasstongue]]&lt;br /&gt;
* [[Embria Grasstongue]]&lt;br /&gt;
* [[Erin Solstice]]&lt;br /&gt;
* [[Mrsha]]&lt;br /&gt;
* [[Lyonette du Marquin]]&lt;br /&gt;
* [[Yvlon Byres]]&lt;br /&gt;
* [[Silver Swords]]&lt;br /&gt;
** [[Ylawes Byres]]&lt;br /&gt;
** [[Infinitypear]]&lt;br /&gt;
** [[Rasktooth]]&lt;br /&gt;
** [[Vuliel Drae]]&lt;br /&gt;
***[[Anith]]&lt;br /&gt;
**[[Dawil Ironbreaker]]&lt;br /&gt;
** [[Falene Skystrall]]&lt;br /&gt;
* [[Ysara Byres]]&lt;br /&gt;
* [[Pisces Jealnet]]&lt;br /&gt;
* [[Ksmvr]]&lt;br /&gt;
* [[Grimalkin Duveig]]&lt;br /&gt;
* [[Ryoka Griffin]]&lt;br /&gt;
* [[Peggy]]&lt;br /&gt;
* [[Imani]]&lt;br /&gt;
* [[Calescent]]&lt;br /&gt;
* [[Ishkr Silverfang]]&lt;br /&gt;
* [[Yelroan]]&lt;br /&gt;
* [[Nanette Weishart]]&lt;br /&gt;
* [[Itreimedes]] (&#039;&#039;Missive For&#039;&#039;)&lt;br /&gt;
* Inter (&#039;&#039;Missive For&#039;&#039;)&lt;br /&gt;
* [[Qwera]]&lt;br /&gt;
* [[Laken Godart]]&lt;br /&gt;
* [[Dead Gods]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Chaldion Oliwing]]&lt;br /&gt;
* ? - [Battlefield Medic] *&lt;br /&gt;
* Pallass’ [Generals] (x5)&lt;br /&gt;
** [[Edellein Blackwing]]&lt;br /&gt;
** [[Shirka]]&lt;br /&gt;
** [[Duln]]&lt;br /&gt;
* [[Klbkch]]&lt;br /&gt;
* [[Crusader 57]]&lt;br /&gt;
* [[Pawn]]&lt;br /&gt;
* [[Xrn]]&lt;br /&gt;
* [[Garry]]&lt;br /&gt;
* [[Belgrade]]&lt;br /&gt;
* [[Yellow Splatters]]&lt;br /&gt;
* [[Silveran]] / Silverstache&lt;br /&gt;
* [[Toni]]&lt;br /&gt;
* [[Linvios Reiscale]] / Maestro (&#039;&#039;Missive&#039;&#039;)&lt;br /&gt;
* [[Lehra Ruinstrider]]&lt;br /&gt;
* [[Gireulashia Ekhtouch]] / Gire&lt;br /&gt;
* [[Eldavin]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* Channel 2’s crew&lt;br /&gt;
** [[Drassi Tewing]]&lt;br /&gt;
** [[Kohr]]&lt;br /&gt;
** [[Theice]] *&lt;br /&gt;
** ? - Garuda *&lt;br /&gt;
** Mbena&lt;br /&gt;
* [[Inkar]]&lt;br /&gt;
* [[Kevin Hall]]&lt;br /&gt;
* [[Joseph Ortega]]&lt;br /&gt;
* [[Reynold Ferusdam]]&lt;br /&gt;
* [[Nerry]]&lt;br /&gt;
* [[Barnethei]]&lt;br /&gt;
* [[Sammial Veltras]]&lt;br /&gt;
* [[Tyrion Veltras]]&lt;br /&gt;
* [[Jericha Synthel]]&lt;br /&gt;
* [[Ullim]]&lt;br /&gt;
* [[Alman Sanito]]&lt;br /&gt;
* [[Alman Sanito|Alman]]&#039;s family&lt;br /&gt;
* [[Pryde Ulta]]&lt;br /&gt;
* [[Larracel Delais]]&lt;br /&gt;
* [[Cara O&#039;Sullivan|Cara O’Sullivan]]&lt;br /&gt;
* [[Aaron Vanwell]]&lt;br /&gt;
* [[Thomas Trautmann]] / Tom (&#039;&#039;Observer&#039;&#039;)&lt;br /&gt;
* [[Geneva Scala]] or A Geneva-Clone (&#039;&#039;Observer&#039;&#039;)&lt;br /&gt;
* [[Niers Astoragon]]&lt;br /&gt;
* [[Rémi]]&lt;br /&gt;
* Isthekenous (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
*[[Rags]]&lt;br /&gt;
*[[Liska Silverfang]]&lt;br /&gt;
*[[Fetohep]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Shauna Solstice]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Gregori Solstice]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Grev Redigal]]&lt;br /&gt;
*[[Typhenous]]&lt;br /&gt;
*[[Foliana]]&lt;br /&gt;
*[[Geilouna Desoyvel]]&lt;br /&gt;
*[[Altestiel]]&lt;br /&gt;
*[[Rabbiteater]] (&#039;&#039;Observer&#039;&#039;)&lt;br /&gt;
*[[Apista]]&lt;br /&gt;
*Poofball&lt;br /&gt;
*[[Magnolia Reinhart]]&lt;br /&gt;
*[[Ressa]]&lt;br /&gt;
*[[Velan]] / Velan the Kind (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Curulac]] / Curulac of a Hundred Days (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*Ieriv / Ieriv the Bloodtide (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
*[[Lorent]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Numbtongue]]&lt;br /&gt;
*[[Reagen]]&lt;br /&gt;
*[[Ulvama]]&lt;br /&gt;
*[[Zevara Sunderscale]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Ilvriss Gemscale]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Garia Strongheart]]&lt;br /&gt;
*[[Octavia Cotton]]&lt;br /&gt;
*[[Redscar]]&lt;br /&gt;
*[[Relz Hauscale]] / Sir Relz (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Noass]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Yolden|Yoldenites]] (&#039;&#039;Scry Projection&#039;&#039;)&lt;br /&gt;
*[[Comrei Silverfang]]&lt;br /&gt;
*[[Lism Swifttail]]&lt;br /&gt;
*[[Krshia Silverfang]]&lt;br /&gt;
*[[Ekirra Silverfang]]&lt;br /&gt;
*[[Taletevirion]]&lt;br /&gt;
*[[Rafaema]]&lt;br /&gt;
*[[Ferris Thycarl]]&lt;br /&gt;
*[[Palt Fenrisol]]&lt;br /&gt;
*[[Rosencrantz]]&lt;br /&gt;
*[[Saliss Oliwing]] / Onieva Oliwing&lt;br /&gt;
*[[Visma]]&lt;br /&gt;
*[[Yderigrisel]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*Kemse&#039;s villagers *&lt;br /&gt;
**? - [Headswoman]&lt;br /&gt;
*[[Durene Faerise]]&lt;br /&gt;
*[[Beniar]]&lt;br /&gt;
*[[Traffle|Traffy]]&lt;br /&gt;
*[[Prost Surehand]]&lt;br /&gt;
*[[People of Zair]]&lt;br /&gt;
*&#039;&#039;[[Sand at Sea]]&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s Revenant crew&lt;br /&gt;
*[[Hecrelunn]]&lt;br /&gt;
*[[Foire]] *&lt;br /&gt;
*Edorth (&#039;&#039;Scry Projection&#039;&#039;) *&lt;br /&gt;
*&#039;[[Demons]]&#039;&lt;br /&gt;
**[[Silvenia Ettertree]] / Death of Magic&lt;br /&gt;
**[[Czautha’qshe]] / Death of Chains&lt;br /&gt;
**[[Flora]]&lt;br /&gt;
**[[Bazeth]]&lt;br /&gt;
**[[Azam’du]] / Azam&lt;br /&gt;
*Hostile [[Vampires]] *&lt;br /&gt;
*[[Yitton Byres]]&lt;br /&gt;
*[[Shallel Byres]]&lt;br /&gt;
*[[Othius the Fourth]]&lt;br /&gt;
*[[Nereshal]]&lt;br /&gt;
*[[Harpies]]&lt;br /&gt;
**[[Serinpotva]] / Death of Wings (&#039;&#039;Name Revealed&#039;&#039;)&lt;br /&gt;
*[[Bird]]&lt;br /&gt;
*[[Cade Rishaw]]&lt;br /&gt;
*[[Briganda Rishaw]]&lt;br /&gt;
*[[Pebblesnatch]]&lt;br /&gt;
*[[Ceria Springwalker]]&lt;br /&gt;
*[[Tesy]]&lt;br /&gt;
*[[Vetn]]&lt;br /&gt;
*[[Halrac Everam]] (&#039;&#039;Reappeared&#039;&#039;)&lt;br /&gt;
*[[Revi]]&lt;br /&gt;
*[[Frost Faeries|Winter Fae]] (x5)&lt;br /&gt;
*[[Shaestrel|? - Green Fae]] *&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Izril]]&lt;br /&gt;
** [[High Passes]]&lt;br /&gt;
*** [[Teriarch]]’s cave&lt;br /&gt;
** [[Floodplains]]&lt;br /&gt;
*** [[The Wandering Inn]]&lt;br /&gt;
**** [[Garden of Sanctuary]]&lt;br /&gt;
***** Erin&#039;s Garden&lt;br /&gt;
***** Drathian garden&lt;br /&gt;
****Earther rooms&lt;br /&gt;
*** [[Free Hive]]&lt;br /&gt;
***[[Liscor]]&lt;br /&gt;
****Garry’s stall&lt;br /&gt;
** [[Pallass]]&lt;br /&gt;
** [[The Adventurer’s Haven]]&lt;br /&gt;
** [[Invrisil]]&lt;br /&gt;
***Magnolia’s mansion&lt;br /&gt;
**Kemse&lt;br /&gt;
**House Byres lands (&#039;&#039;Ablaze&#039;&#039;)&lt;br /&gt;
***House Byres home keep (&#039;&#039;Burning&#039;&#039;)&lt;br /&gt;
* [[Terandria]]&lt;br /&gt;
** [[Desonis]]&lt;br /&gt;
* [[Wistram Academy]]&lt;br /&gt;
* [[Baleros]]&lt;br /&gt;
* [[Chandrar]]&lt;br /&gt;
**[[Khelt]]&lt;br /&gt;
**Colinfe Sandflats&lt;br /&gt;
***Foire&#039;s family farmstead&lt;br /&gt;
***Xeits family farmstead&lt;br /&gt;
***Henns family farmstead&lt;br /&gt;
* [[Rhir]]&lt;br /&gt;
** [[Blighted Kingdom]]&lt;br /&gt;
***[[Paranfer]]&lt;br /&gt;
***5th Wall&lt;br /&gt;
&lt;br /&gt;
== [[Golems]] ==&lt;br /&gt;
&lt;br /&gt;
* Steel Golems&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
&lt;br /&gt;
* Unidentified shapeshifter monster&lt;br /&gt;
&lt;br /&gt;
== Vehicle ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Sand at Sea]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* Healing crystals&lt;br /&gt;
* Yelroan&#039;s sunglasses&lt;br /&gt;
* [[Hetshal-knives|&#039;&#039;Hetshal&#039;&#039;-knive]] / Faeblade&lt;br /&gt;
* &#039;&#039;Hetshal&#039;&#039;-knive instructions paper&lt;br /&gt;
* Fae-wraps / Magical Linen&lt;br /&gt;
* &#039;&#039;Cilxas&#039;&#039; = Antinium regenerative gel&lt;br /&gt;
*Wand of [Firespray]&lt;br /&gt;
*Wand of [Darkness Arrow]&lt;br /&gt;
*Numbtongue&#039;s ID voucher&lt;br /&gt;
*Velan&#039;s Twin Keys&lt;br /&gt;
*Sugar ‘cigars’&lt;br /&gt;
*Box of Simulacra&lt;br /&gt;
*Arrow coated with something&lt;br /&gt;
&lt;br /&gt;
==Statistics Obtained==&lt;br /&gt;
&lt;br /&gt;
==== [[Garry]] ====&lt;br /&gt;
&lt;br /&gt;
* Conditions Met: [Kind Baker] → [Baker of Presents, Gifted Chef]&lt;br /&gt;
* Class Consolidation to [Baker of Presents, Gifted Chef]: [Chef]&lt;br /&gt;
* Classes/Levels = [Baker of Presents, Gifted Chef] Lv. 34 (+?)&lt;br /&gt;
* Skills = [My Pantry Overflowed With My Deeds] + [A Magical Gift] + [Rested, Fed, Appreciated and Paid, My Workers Surpassed Mundanity]&lt;br /&gt;
* Recipe = [Infused Dough (Scaethen Dough)]&lt;br /&gt;
&lt;br /&gt;
====[[Erin Solstice]] ====&lt;br /&gt;
&lt;br /&gt;
* Classes/Levels = [Magical Innkeeper] Lv. 49 (+1)&lt;br /&gt;
*Skill Change = [Inn: Grand Theatre] → &amp;lt;span style=&amp;quot;color: #99cc00&amp;quot;&amp;gt;[Inn: The World’s Eye Theatre]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Chapters]]&lt;br /&gt;
[[Category:Chapters with Colored Text]]&lt;br /&gt;
[[Category:Chapters with Different Fonts]]&lt;br /&gt;
[[Category:Volume 9]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Chapter_9.41_(Pt._3)&amp;diff=111799</id>
		<title>Chapter 9.41 (Pt. 3)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Chapter_9.41_(Pt._3)&amp;diff=111799"/>
		<updated>2025-10-08T05:51:11Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_episode|title=Chapter 9.41 (Pt. 3)|link=[https://wanderinginn.com/2023/04/30/9-41-pt-3/ 9.41 (Pt. 3)]|previousChapter=[[Interlude – Levels]]|published=April 30, 2023|wordcount=55,605|nextChapter=[[Interlude – Trade and Travel]]|image=Erin and Normen by Brack.jpg|imagecaption=Erin and Normen by [[Fanworks/Brack|Brack]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9.41 (Pt. 3)&#039;&#039;&#039; is the 64th chapter of [[Volume 9]].&lt;br /&gt;
&lt;br /&gt;
== tl;dr ==&lt;br /&gt;
{{TBA}}&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
{{TBA}}&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
( * = First Appearance)&lt;br /&gt;
&lt;br /&gt;
*[[Solton]]&lt;br /&gt;
*[[Chaoisa]]&lt;br /&gt;
*[[Durene Faerise]]&lt;br /&gt;
*[[Bloodfeast Raiders]] (x60)&lt;br /&gt;
**[[Korizan Reeles]]&lt;br /&gt;
**[[Salkis Blackwing]]&lt;br /&gt;
**[[Vendyne]]&lt;br /&gt;
**[[Gilam Quellae]] &lt;br /&gt;
** ? - Drake&lt;br /&gt;
**&amp;lt;abbr style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;Tiec&amp;quot;&amp;gt;████&amp;lt;/abbr&amp;gt; - [Spearmaster]&lt;br /&gt;
**? - Raider on a flying carpet&lt;br /&gt;
**Nerised *&lt;br /&gt;
**&amp;lt;abbr style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;Esserdenne&amp;quot;&amp;gt;██████████&amp;lt;/abbr&amp;gt; * (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*? - Salefenwool [Master Shepherd]&lt;br /&gt;
*[[Therrium Sailwinds]]&lt;br /&gt;
*[[Relz Hauscale|Reltz Hauscale]] (&#039;&#039;Projection&#039;&#039;)&lt;br /&gt;
*[[Rasea Zecrew]]&lt;br /&gt;
*[[Juipe]]&lt;br /&gt;
*[[Irurx]]&lt;br /&gt;
*[[Normen Callesn]]&lt;br /&gt;
*[[Erin Solstice]]&lt;br /&gt;
*[[Zanze Envergall]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Ama]]&lt;br /&gt;
*[[Antherr Twotwentyonethree Herodotus]]&lt;br /&gt;
*[[Jewel]]&lt;br /&gt;
*[[Vess]]&lt;br /&gt;
*? - Salefenwool [Village Mayor] *&lt;br /&gt;
*Lastere *&lt;br /&gt;
*Midias * (&#039;&#039;Bloodfeast Imposter&#039;&#039;)&lt;br /&gt;
*Antest * (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*Rosere * (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Flos Reimarch]]&lt;br /&gt;
*[[Orthenon]]&lt;br /&gt;
*[[Venith Crusland]]&lt;br /&gt;
*[[Niers Astoragon]]&lt;br /&gt;
*[[Foliana]]&lt;br /&gt;
*[[Halrac Everam]]&lt;br /&gt;
*[[Liska Silverfang]]&lt;br /&gt;
*[[Xitegen Terland]]&lt;br /&gt;
*[[Grimalkin Duveig]]&lt;br /&gt;
*[[Laken Godart]]&lt;br /&gt;
*[[Gamel]]&lt;br /&gt;
*[[Oliyaya]]&lt;br /&gt;
*[[Pekona]]&lt;br /&gt;
*[[Ielane du Marquin]]&lt;br /&gt;
*[[Hayvon Operland]]&lt;br /&gt;
*[[Othius the Fourth]]&lt;br /&gt;
*? - Blighted Kingdom [Diplomat] *&lt;br /&gt;
*[[Coretine]]&lt;br /&gt;
*[[Lyonette du Marquin]]&lt;br /&gt;
*[[Lormel]]&lt;br /&gt;
*[[Dalimont]]&lt;br /&gt;
*[[Ushar]]&lt;br /&gt;
*[[Bird]]&lt;br /&gt;
*[[Wilovan]] (&#039;&#039;Voice Only&#039;&#039;)&lt;br /&gt;
*[[Reynold Ferusdam]]&lt;br /&gt;
*[[Bekia]]&lt;br /&gt;
*[[Ressa]]&lt;br /&gt;
*[[Magnolia Reinhart]]&lt;br /&gt;
*[[Teriarch]]&lt;br /&gt;
*Demerra&lt;br /&gt;
*Pemai&lt;br /&gt;
*? - Invrisil [Healer] *&lt;br /&gt;
*[[Dullahan Geneva]] (&#039;&#039;Projection&#039;&#039;)&lt;br /&gt;
*[[Zimrah]]&lt;br /&gt;
*[[Saliss Oliwing]]&lt;br /&gt;
*[[Ulvama]]&lt;br /&gt;
*[[Ryoka Griffin]]&lt;br /&gt;
*[[Tyrion Veltras]]&lt;br /&gt;
*[[Valeterisa Imarris]]&lt;br /&gt;
*[[Relc Grasstongue]]&lt;br /&gt;
*[[Octavia Cotton]]&lt;br /&gt;
*[[Krshia Silverfang]]&lt;br /&gt;
*[[Bethal Walchaís]]&lt;br /&gt;
*Lord Renhurst&lt;br /&gt;
*[[Inkpaper]]&lt;br /&gt;
*[[Arcsinger’s Bows|Arcsinger&#039;s Bows]]&lt;br /&gt;
**[[Elia Arcsinger]]&lt;br /&gt;
**[[Capoinelia Arcsinger]]&lt;br /&gt;
**Toreel Branchwrath (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
**Angest&lt;br /&gt;
**Lilntas *&lt;br /&gt;
**Anwyne *&lt;br /&gt;
**Iloid *&lt;br /&gt;
*Spoken Vow (x7)&lt;br /&gt;
**Mickey (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
**[[Riz]]&lt;br /&gt;
**Dorid&lt;br /&gt;
**? - [Trick-Shot Archer]&lt;br /&gt;
**? - [Artifact Mercenary] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Cosmenaut]]&lt;br /&gt;
*[[Ishkr Silverfang]]&lt;br /&gt;
*[[Ylawes Byres]]&lt;br /&gt;
*[[Toimt Ironvell]]&lt;br /&gt;
*[[Calruz]]&lt;br /&gt;
*[[Embraim]]&lt;br /&gt;
*[[Herove Canidus]]&lt;br /&gt;
*[[Agratha]]&lt;br /&gt;
*[[Rie Valerund]]&lt;br /&gt;
*[[Prost Surehand]]&lt;br /&gt;
*[[Raidpear]]&lt;br /&gt;
*[[Leafarmor]]&lt;br /&gt;
*[[Pebblesnatch]]&lt;br /&gt;
*[[Tessa]]&lt;br /&gt;
*[[Calescent]]&lt;br /&gt;
*[[Peggy]]&lt;br /&gt;
*[[Klbkch]]&lt;br /&gt;
*[[Wiskeria]]&lt;br /&gt;
*[[Traffle|Traffy]]&lt;br /&gt;
*[[Numbtongue]]&lt;br /&gt;
*[[Nanette Weishart]]&lt;br /&gt;
*[[Mrsha]]&lt;br /&gt;
*Noline *&lt;br /&gt;
*[[Alcaz]]&lt;br /&gt;
*[[Revi]]&lt;br /&gt;
*[[Typhenous]]&lt;br /&gt;
*[[Briganda Rishaw]]&lt;br /&gt;
*[[Lehra Ruinstrider]]&lt;br /&gt;
*[[Dawil Ironbreaker]]&lt;br /&gt;
*[[Falene Skystrall]]&lt;br /&gt;
*[[Yitton Byres]]&lt;br /&gt;
*[[Jericha Synthel]]&lt;br /&gt;
*? - Lyonette&#039;s [Body Double] *&lt;br /&gt;
*[[Vensha]]&lt;br /&gt;
&lt;br /&gt;
==Locations ==&lt;br /&gt;
&lt;br /&gt;
==[[Golems]]==&lt;br /&gt;
&lt;br /&gt;
==[[Undead]]==&lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
==Statistics Obtained==&lt;br /&gt;
&lt;br /&gt;
====[[Elia Arcsinger]]====&lt;br /&gt;
&lt;br /&gt;
*Error; Replace Skill = [Line-Ender &amp;lt;s&amp;gt;S&amp;lt;/s&amp;gt;hot] → [Line-Ending Inferno]&lt;br /&gt;
&lt;br /&gt;
===Classes Obtained===&lt;br /&gt;
&lt;br /&gt;
==== [[Normen Callesn]]====&lt;br /&gt;
&lt;br /&gt;
*[Grandmaster Knight of Honor’s Flame]&lt;br /&gt;
&lt;br /&gt;
====[[Durene Faerise]]====&lt;br /&gt;
&lt;br /&gt;
*[Paladin of Fire’s Oath]&lt;br /&gt;
&lt;br /&gt;
====[[Jewel]]====&lt;br /&gt;
&lt;br /&gt;
*[Knight of the Glittering Blade]&lt;br /&gt;
&lt;br /&gt;
====[[Antherr Twotwentyonethree Herodotus]]====&lt;br /&gt;
&lt;br /&gt;
*[Indomitable Knight-Warden]&lt;br /&gt;
&lt;br /&gt;
====[[Embraim]]==== &lt;br /&gt;
&lt;br /&gt;
*[Pyre-Knight of Glory]&lt;br /&gt;
&lt;br /&gt;
====[[Ama]]====&lt;br /&gt;
&lt;br /&gt;
*[Knight-Artisan of Bones]&lt;br /&gt;
&lt;br /&gt;
====[[Lehra Ruinstrider]]==== &lt;br /&gt;
&lt;br /&gt;
* [Magical Knight-Seeker of Mershi]&lt;br /&gt;
&lt;br /&gt;
====[[Vess]]====&lt;br /&gt;
&lt;br /&gt;
*[Spell Knight of Mercy]&lt;br /&gt;
&lt;br /&gt;
====[[Dalimont]]====&lt;br /&gt;
&lt;br /&gt;
*[Knight of Death and Dawn]&lt;br /&gt;
&lt;br /&gt;
====[[Halrac Everam]]====&lt;br /&gt;
&lt;br /&gt;
*[Knight-Archer of Lost Flames]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: #ff9900;&amp;quot;&amp;gt;Title = [End of a Legend: Arcsinger’s Downfall]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Chapters]]&lt;br /&gt;
[[Category:Volume 9]]&lt;br /&gt;
[[Category:Chapters with Colored Text]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Interlude_%E2%80%93_Adventurers_(Pt._2)&amp;diff=111798</id>
		<title>Interlude – Adventurers (Pt. 2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Interlude_%E2%80%93_Adventurers_(Pt._2)&amp;diff=111798"/>
		<updated>2025-10-08T05:50:59Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_episode|title=Interlude – Adventurers (Pt. 2)|published=November 13, 2022|link=[https://wanderinginn.com/2022/11/13/interlude-adventurers-pt-2/ Interlude – Adventurers (Pt. 2)]|previousChapter=[[Interlude – Adventurers (Pt. 1)]]|nextChapter=[[Interlude – Adventurers (Pt. 3)]]|wordcount=32,275|image=IshkrRun by Brack.jpg|imagecaption=Snatcher &amp;amp; Ishkr by [[Fanworks/Brack|Brack]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interlude – Adventurers (Pt. 2)&#039;&#039;&#039; is the 34th chapter of [[Volume 9]].&lt;br /&gt;
&lt;br /&gt;
== tl;dr ==&lt;br /&gt;
&lt;br /&gt;
* [[Erin Solstice|Erin]] starts to investigate [[Nerrhavia (Queen)|Nerrhavia]]&#039;s curse on her.&lt;br /&gt;
* The adventurers in Liscor find [[Stalker]]&#039;s corpse and [[Snatcher]] comes to the surface only to be chased away by [[Lehra Ruinstrider|Lehra]].&lt;br /&gt;
* The adventurers at [[Ruins of Albez|Albez]] discover [[Udatron]]&#039;s lab and the loot gets taken underhandedly by some of the teams.&lt;br /&gt;
* [[Rasktooth]] and [[Infinitypear]] find the [[Ashfire Bees|Ashfire Bee]] Hive being tended to by [[Grass Shell]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
As the adventurers continued their delves, life went on in and around [[The Wandering Inn]]. [[Lyonette du Marquin|Lyonette]]&#039;s party had evolved into a much longer affair with merchants still hawking their wares and the new connection to the [[Unseen Empire]] extending the party&#039;s lifespan. [[Erin Solstice|Erin]] herself went to the Unseen Empire to have the [Witches] investigate her curse. Through a combined effort, they were able to craft her a dowsing charm to point in the direction of what was causing her curse. Other noteworthy events were that [[Liska Coresh Silverfang|Liska]] had gained a new class - [Door Gnoll] - and [[Nanette Weishart|Nanette]] busied herself by exploring the inn. First, she went to spend time with [[Bird]] who appreciated the respect she gave him and regaled her with facts about birds as well as some of his opinions in general. Afterwards, she found her way to the [[Garden of Sanctuary]] and the hill within containing statues of the dead. Erin found her there staring at the statue of her mother, [[Califor Weishart|Califor]]. Distraught by the neglect of leaving Nanette to wander and not telling the girl about the statues, Erin decided to bring her with to bribe her with books and help find the curse. She also brought [[Grimalkin Duveig|Grimalkin]], [[Mrsha]], and Ser [[Dalimont]] along with.&lt;br /&gt;
&lt;br /&gt;
The real focus of the chapter though, was adventurers. Both of the groups mentioned previously and a new one in the form of real [Adventurers] in [[Rasktooth]] and [[Infinitypear]]. The duo had been going on adventures all around [[Liscor]] regularly, subsisting off of Erin&#039;s promise of free food as well as any adventuring loot they could find. Rasktooth was carried on Infinitypear&#039;s back and Infinitypear himself used a plundered spear from Spearmaster [[Lulv]] of [[Manus]] as a walking stick. On one of these adventures, the two stumbled across the ashfire bee hive from early on. They got too close and the hive was unplugged unleashing a horde of dirty [[Ashfire Bees]]. Just as they were about to be attacked, another much cleaner horde came by and fed the other group until they returned, plugging the hole back up. At the same time as the new horde of bees came in, an acquaintance, [[Grass Shell]], arrived informing them about the danger of the hive and his job of feeding them. Grass Shell had become a [Beekeeper Shaman] and was content with his job. Grass Shell also informed Infinitypear that he had been ordered back to the [[Free Hive]] by [[Klbkch]]. Although it was not allowed, Rasktooth decided to come with, braving the danger together with his friend.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the other adventurers made their own progress. The large group fully unearthed the staircase which led into a laboratory owned by [[Udatron]]. This laboratory was guarded by dozens of [[elementals]] which were taken care of fairly easily by the sheer number of high-level adventurers gathered. The real issue came from the distribution of loot as the rest of the lab was untrapped, and much of the loot was still in good condition. Rumblings got to a boiling point when an army from [[Remendia]] and [[Ocre]] was sent forth seemingly to strongarm the adventurers into giving up more of their loot. The leaders of the group went forth to meet with these soldiers, but they realized too late that the army was a distraction. While they dealt with the miscommunication as to why the army was here, other local adventurers ran away with all of the loot from the lab. [[Deniusth]] managed to hurry back and kill two of them, and others managed to capture some, but most escaped with a fortune in findings.&lt;br /&gt;
&lt;br /&gt;
On the other side, the [[Horns of Hammerad|Horns]]&#039; group had slowed down immensely once [[Snatcher]] started giving his full vindictive attention to destroying the skeletons entering his lair. They were at a standstill until [[Pisces Jealnet|Pisces]] had the idea to call in help. He teamed up with [[Ama]] and her cabal to get more necromantic reinforcements. It turned out that Scottie the Scout Skeleton was too fast for Snatcher, and was able to outmaneuver it enough to eventually get a full map leading towards the body of [[Stalker]]. Unfortunately, this final view was also a dead end and they could not retrieve Scottie. The death of Scottie was extremely upsetting for Ama and her cabal, but they had helped plan the route. Now, the adventurers needed a plan to get to the boss monster. They recruited the cabal and were discussing their plan when Snatcher, furious at his failure to catch the skeletons, climbed out of the crack they&#039;d been using to send skeletons in. It alerted all of the nearby adventurers, and the city of Liscor, but none of them were able to significantly hurt it. The Horns, [[Colthei]], [[Tessa]], and [[Saliss Oliwing|Saliss]] all attacked it with full strength, and they did little damage. It wasn&#039;t until [[Lehra Ruinstrider|Lehra]] showed up that she managed to inadvertently scare it back into the dungeon by showing Snatcher the [[Blade of Mershi]] and reminding it of the [[Mershi|City of Stars]]. Before it escaped, Colth branded it with a brand from [[Roshal]] which would allow them to track the monster in the future. Pisces was horrified, but Colth told him that &amp;quot;It&#039;s just a tool. We use every tool we have. It does not define us. Any more than chains or scars.&amp;quot; He informed the group that they would hunt down the monster even if they had to bring in all of the name-rank adventurers to do so. [[Ceria Springwalker|Ceria]] also managed to catch that he&#039;d said &amp;quot;[[Azam’du]] says hello.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
( * = First Appearance)&lt;br /&gt;
&lt;br /&gt;
* The Wandering Inn’s Goblin and Antinium staff&lt;br /&gt;
** [[Peggy]] (&#039;&#039;Name Revealed&#039;&#039;)&lt;br /&gt;
** [[Inkpaper]] *&lt;br /&gt;
** ? - Antinium Soldier&lt;br /&gt;
** ? - Singing Antinium Worker *&lt;br /&gt;
* [[Erin Solstice]]&lt;br /&gt;
* [[Bezale]]&lt;br /&gt;
* [[Gothica]]&lt;br /&gt;
* [[Relc Grasstongue]]&lt;br /&gt;
* [[Pisces Jealnet]]&lt;br /&gt;
* [[Colthei]] / Colth&lt;br /&gt;
* [[Yvlon Byres]]&lt;br /&gt;
* [[Ksmvr]]&lt;br /&gt;
* [[Ceria Springwalker]]&lt;br /&gt;
* [[Ishkr]]&lt;br /&gt;
* [[Calescent]]&lt;br /&gt;
* [[Numbtongue]]&lt;br /&gt;
* [[Octavia Cotton]]&lt;br /&gt;
* [[Snatcher|Snatcher / Facestealer]]&lt;br /&gt;
* [[Liska Coresh Silverfang]]&lt;br /&gt;
* [[Rivel val Lischelle-Drakle]]&lt;br /&gt;
* [[Bamer]]&lt;br /&gt;
* [[Krshia Silverfang]]&lt;br /&gt;
* [[Lism Swifttail]]&lt;br /&gt;
* [[Yolden|Yoldenites]]&lt;br /&gt;
* [[Qwera]]&lt;br /&gt;
* ? - Qwera’s Drake [Stall Keeper] *&lt;br /&gt;
* [[Rasktooth]]&lt;br /&gt;
* [[Infinitypear]]&lt;br /&gt;
* [[Mrsha]]&lt;br /&gt;
* [[Lyonette du Marquin]]&lt;br /&gt;
* [[Sest]]&lt;br /&gt;
* [[Nanette Weishart]]&lt;br /&gt;
* [[Bird]]&lt;br /&gt;
* ? - Rose hatted Human woman *&lt;br /&gt;
* [[Badarrow]]&lt;br /&gt;
* [[Snapjaw]]&lt;br /&gt;
* Icecube - Wyvern&lt;br /&gt;
* [[Dalimont]]&lt;br /&gt;
* [[Traffle|Traffy]] (&#039;&#039;Named&#039;&#039;)&lt;br /&gt;
* [[Rie Valerund]]&lt;br /&gt;
* [[Oliyaya]]&lt;br /&gt;
* [[Nerrhavia (Queen)|Nerrhavia]] (&#039;&#039;Indirectly Mentioned&#039;&#039;)&lt;br /&gt;
* Oliyaya’s apprentices (x3)&lt;br /&gt;
** Coise (&#039;&#039;Name Revealed&#039;&#039;)&lt;br /&gt;
* [[Mavika]]&lt;br /&gt;
* [[Alevica]]&lt;br /&gt;
* [[Eloise du Havin]]&lt;br /&gt;
* [[Agratha]]&lt;br /&gt;
* [[Saliss Oliwing]]&lt;br /&gt;
* [[Grimalkin Duveig]]&lt;br /&gt;
* [[Ekirra Silverfang]]&lt;br /&gt;
* Scottie the Scout Skeleton&lt;br /&gt;
* Ama’s Coven&lt;br /&gt;
** [[Ama]]&lt;br /&gt;
**Rodden (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Albez&#039;s adventurers&lt;br /&gt;
**[[Ylawes Byres]]&lt;br /&gt;
** Waterborn Raiders (x16 → 2 &#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*** [[Foeer]]&lt;br /&gt;
***? - Male Raider (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
***? - Female Raider (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
** [[Dawil Ironbreaker]]&lt;br /&gt;
** [[The Pride of Kelia|Pride of Kelia]] (x7)&lt;br /&gt;
*** [[Nailren]]&lt;br /&gt;
*** Kelthe *&lt;br /&gt;
** [[Vuliel Drae]]&lt;br /&gt;
*** [[Dasha]]&lt;br /&gt;
*** [[Insill]]&lt;br /&gt;
*** [[Anith]]&lt;br /&gt;
*** [[Pekona]]&lt;br /&gt;
*** [[Larr]]&lt;br /&gt;
** [[Falene Skystrall]]&lt;br /&gt;
** [[Moore]]&lt;br /&gt;
** [[Deniusth]] / Deni&lt;br /&gt;
** [[Eldertuin Terland]]&lt;br /&gt;
** [[Viecel Cohex]]&lt;br /&gt;
** [[Halrac Everam]]&lt;br /&gt;
** [[Jelaqua Ivirith]]&lt;br /&gt;
** [[Typhenous]]&lt;br /&gt;
** [[Seborn Sailwinds]]&lt;br /&gt;
**[[Orchestra]] (x15)&lt;br /&gt;
*** [[Gores Caneth]]&lt;br /&gt;
*** ? - Cello-player&lt;br /&gt;
*** ? - Drummer&lt;br /&gt;
** [[Variable Fortress]]&lt;br /&gt;
** Distinguished Staves&lt;br /&gt;
*** ? - Captain&lt;br /&gt;
** [[Revi]]&lt;br /&gt;
**[[Briganda Rishaw]]&lt;br /&gt;
**[[Soew]]&lt;br /&gt;
**Solar Strikes *&lt;br /&gt;
**? - Female Gold-rank archer *&lt;br /&gt;
* Udatron&#039;s Elemental Guardians (x27 → &#039;&#039;All Destroyed&#039;&#039;) *&lt;br /&gt;
** Wind Elementals / Air Elementals&lt;br /&gt;
** Fire Elementals / Flame Elementals&lt;br /&gt;
** Earth Elementals&lt;br /&gt;
** Water Elementals&lt;br /&gt;
* [[Thresk]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Udatron]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Nerry]]&lt;br /&gt;
* [[Ferkr Shallenside]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Grass Shell]]&lt;br /&gt;
*[[Remendia|Remendian army]]&lt;br /&gt;
**Illthe - Watch Captain *&lt;br /&gt;
**Leir - Commander *&lt;br /&gt;
**[Negotiators] (x2) *&lt;br /&gt;
**Penec - Remendia’s Adventurer Guildmaster *&lt;br /&gt;
*[[Stargazer’s Promise]]&lt;br /&gt;
**[[Lehra Ruinstrider]]&lt;br /&gt;
**[[Emper]]&lt;br /&gt;
**[[Suxhel]]&lt;br /&gt;
**[[Elgrinna Geostrand]]&lt;br /&gt;
*[[Ushar]]&lt;br /&gt;
*[[Tessa]]&lt;br /&gt;
*[[Saturniel Cometscale]] (&#039;&#039;Voice&#039;&#039;; &#039;&#039;Howl&#039;&#039;)&lt;br /&gt;
*[[Zevara Sunderscale]]&lt;br /&gt;
*[[Azam’du]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Izril]]&lt;br /&gt;
** [[Floodplains]]&lt;br /&gt;
*** [[The Wandering Inn]]&lt;br /&gt;
**** [[Garden of Sanctuary]]&lt;br /&gt;
*** [[Liscor&#039;s Dungeon]]&lt;br /&gt;
****??? - City&lt;br /&gt;
*** [[Liscor]]&lt;br /&gt;
**** Shivertail Plaza&lt;br /&gt;
*** Fox cave&lt;br /&gt;
***Ashfire Bees cave&lt;br /&gt;
** [[Riverfarm]]&lt;br /&gt;
** [[Ruins of Albez]]&lt;br /&gt;
*** Udatron’s laboratory, library, and armory&lt;br /&gt;
** [[Invrisil]]&lt;br /&gt;
&lt;br /&gt;
== [[Undead]] ==&lt;br /&gt;
&lt;br /&gt;
* Skeletons&lt;br /&gt;
* Undead mice&lt;br /&gt;
*Frostmarrow Behemoth&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
&lt;br /&gt;
* [[Rock Crabs|Rock Crab]]&lt;br /&gt;
* Redfin Swallow (&#039;&#039;First Introduction&#039;&#039;)&lt;br /&gt;
* [[Garbichug Revolters|Garbichug Revolter]] (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Moving Suits of Armor&lt;br /&gt;
*[[Ashfire Bees]]&lt;br /&gt;
*[[Flesh Worms|Flesh Worms / Crypt Worms]]&lt;br /&gt;
*??? / Infested - Fleshy humanoids&lt;br /&gt;
&lt;br /&gt;
== Plants ==&lt;br /&gt;
&lt;br /&gt;
* [[Krakk Trees]]&lt;br /&gt;
* [[Sage’s Grass]]&lt;br /&gt;
&lt;br /&gt;
==== Normal Plants ====&lt;br /&gt;
&lt;br /&gt;
* Spider plant &lt;br /&gt;
* Aloe vera&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* Bracelets with [Lesser Strength] (x20)&lt;br /&gt;
* Snazzy hat with [Far Sight]&lt;br /&gt;
* Adamantium-tipped Spear&lt;br /&gt;
* Dowsing curse-sensing charm&lt;br /&gt;
* Golem Shield&lt;br /&gt;
*[[Stalker]]’s corpse&lt;br /&gt;
*Burned spellbook&lt;br /&gt;
*Dragonblood crystal sword&lt;br /&gt;
*[[Blade of Mershi]]&lt;br /&gt;
*Broken off enchanted [[The Traders of Roshal|Roshal]] branding iron&lt;br /&gt;
*[[The Putrid One|Putrid One]]&#039;s Circlet&lt;br /&gt;
&lt;br /&gt;
[[Category:Chapters]]&lt;br /&gt;
[[Category:Volume 9]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Elementals&amp;diff=111797</id>
		<title>Elementals</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Elementals&amp;diff=111797"/>
		<updated>2025-10-08T05:49:08Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Elementals&#039;&#039;&#039; are powerful beings made of an element. This can range from natural elements like Fire, Water, Metal, Earth, Swamps, and Coral, to more artificial elements like Masks, Glass, Plastic, and String, to even concepts and ideas like Law and Justice. They are entirely different from [[Chapter 8.85|Daemons]] though.&lt;br /&gt;
&lt;br /&gt;
They are known to protect Gnoll tribes and have deep ties to [Shamanic] magic.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Physical Qualities&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Elementals have a body and an anchor. The body is the vessel it uses to interact with the world. The anchor is the part that connects it to what it is. Elemental Lords seem to be much larger than their kin.&amp;lt;ref&amp;gt;{{VERef|10.21 E}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Elementals of Law have bodies made of immutable materials, like metal.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/02/9-19-e/ Chapter 9.18 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Elementals of Water are made from ever-changing and liquid materials like Water &amp;amp; Tea.&lt;br /&gt;
&lt;br /&gt;
Elementals of Rock are magical gemstones that create bodies out of stone.&amp;lt;ref&amp;gt;{{VERef|10.19 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Weakness ====&lt;br /&gt;
Destroying the anchor does not kill the Elemental, but it does sever them from their vessel.&lt;br /&gt;
&lt;br /&gt;
Elementals can also be killed, though whether this is permanent or just causes them to change in some undefinable way is unclear.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Magical Qualities&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Elementals are not just the elements they&#039;re made of, but ideas &amp;amp; concepts, such as a location that is so old and powerful that it develops a personality or a nation or law so entrenched that its very idea starts to think. They must be summoned by binding their essence into a physical body. When the body and anchor have been prepared, the Elemental is invited inside with offerings. A vessel and invitation that honors the spirit is preferable, but not obligatory if the Elemental is desperate to be summoned.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/27/9-11-w/ Chapter 9.11 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lesser Elementals ==&lt;br /&gt;
There are Elementals which can be made with Skills or spells. But they have no soul or consciousness, and do not persist for very long. Some are capable of basic cognitive skills like the Fire Guardian of [[Ruins of Albez|Albez]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Tales of Elementals say they started small and grew without limit over time.&lt;br /&gt;
&lt;br /&gt;
In the [[Waning World]], Elementals are faded from the world. However, they are not entirely gone.&lt;br /&gt;
&lt;br /&gt;
== Types of Elementals ==&lt;br /&gt;
&lt;br /&gt;
* Air Elementals / Wind Elementals&lt;br /&gt;
*Blood Elementals&lt;br /&gt;
* Earth Elementals&lt;br /&gt;
* Flame Elementals&lt;br /&gt;
* Frost Elementals&lt;br /&gt;
* Glass Elementals&lt;br /&gt;
*Magma Elementals&lt;br /&gt;
* Mask Elementals / Keeper of Masks&lt;br /&gt;
* Moss Elemental?&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/07/01/9-50/ Chapter 9.50]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Law Elementals&lt;br /&gt;
* Lightning Elementals&lt;br /&gt;
* Rock Elementals&lt;br /&gt;
* Snow Elementals&lt;br /&gt;
* Swamp Elementals&lt;br /&gt;
* Water Elementals&lt;br /&gt;
&lt;br /&gt;
== Known Elementals ==&lt;br /&gt;
&lt;br /&gt;
* [[Khoteizetrough]] - Swamp Elemental (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
* Sireny - Law Elemental&amp;lt;ref&amp;gt;{{VERef|10.20 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Sophridel]] - Mask Elemental&lt;br /&gt;
* The Old Man / The Scrying River - Water Elemental&lt;br /&gt;
*[[Traffle|Traffy]] - Law Elemental&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Elementals|*]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Chapter_9.55_(Pt._1)&amp;diff=111796</id>
		<title>Chapter 9.55 (Pt. 1)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Chapter_9.55_(Pt._1)&amp;diff=111796"/>
		<updated>2025-10-08T05:48:52Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_episode|title=Chapter 9.55 (Pt.1)|published=September 2, 2023|link=[https://wanderinginn.com/2023/08/30/9-55-pt-1/ Chapter 9.55 (Pt.&amp;amp;nbsp;1)]|previousChapter=[[Chapter 9.54 C]]|nextChapter=[[Chapter 9.55 (Pt. 2)|Chapter 9.55 (Pt.&amp;amp;nbsp;2)]]|wordcount=38,312}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 9.55 (Pt. 1)&#039;&#039;&#039; is the 79th chapter of [[Volume 9]].&lt;br /&gt;
&lt;br /&gt;
== tl;dr ==&lt;br /&gt;
{{TBA}}&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Liscor is preparing for Christmas, with gifts and decorations and the likes. But Erin, who was stressed over the Winter Solstice coming, actually forgot all about Christmas until she was reminded by Lyonette to prepare gifts. She panicked and asked practically everybody she knew for help with gifts, including some of the most powerful people in the world, which did not work out too well. &lt;br /&gt;
&lt;br /&gt;
Seraphel also got to meet Lyonette again. However, she developed suspicions about Rabbiteater&#039;s race, after seeing Numbtongue and hearing about Badarrow being Rabbiteater&#039;s friend.&lt;br /&gt;
&lt;br /&gt;
In the mean time, Kasigna created wisps – baleful reflections of the past – to haunt the living, which sparked chaos and international discussion, as they have not been observed in many years.&lt;br /&gt;
&lt;br /&gt;
Tolveilouka arrives at Celum, going under the name Molouka.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
( * = First Appearance)&lt;br /&gt;
&lt;br /&gt;
* [[Lyonette du Marquin]]&lt;br /&gt;
* [[Numbtongue]]&lt;br /&gt;
* [[Erin Solstice]]&lt;br /&gt;
* [[Ilvriss Gemscale]]&lt;br /&gt;
* [[Xesci]]&lt;br /&gt;
* [[Nerul Gemscale]]&lt;br /&gt;
* [[Visma]]&lt;br /&gt;
* [[Ekirra Silverfang]]&lt;br /&gt;
* [[Kenva]]&lt;br /&gt;
* [[Venim]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* ? - Gnoll [Butcher]&lt;br /&gt;
* [[Garry]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* Selena (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* ? - Drake woman with rose-red scales *&lt;br /&gt;
* ? - Human young man *&lt;br /&gt;
* ? - Plains Silverfang Gnoll *&lt;br /&gt;
* ? - Gnollish [Guardswoman]&lt;br /&gt;
* [[Zevara Sunderscale]]&lt;br /&gt;
* [[Calescent]]&lt;br /&gt;
* [[Mrsha]]&lt;br /&gt;
* [[Kevin Hall]]&lt;br /&gt;
* [[Apista]]&lt;br /&gt;
* [[Octavia Cotton]]&lt;br /&gt;
* [[Peggy]]&lt;br /&gt;
* [[Silvermop]]&lt;br /&gt;
* [[Garia Strongheart]]&lt;br /&gt;
* [[Normen Callesn]]&lt;br /&gt;
* [[Bethal Walchaís]]&lt;br /&gt;
* [[Thomast Veniral]]&lt;br /&gt;
* [[Kerrig Louis]]&lt;br /&gt;
* [[Bird]]&lt;br /&gt;
* [[Wailant Strongheart]]&lt;br /&gt;
* [[Rags]]&lt;br /&gt;
* Liscor’s Councilmembers&lt;br /&gt;
* [[Valeterisa Imarris]]&lt;br /&gt;
* [[Montressa du Valeross]]&lt;br /&gt;
* [[Chaldion Oliwing]]&lt;br /&gt;
* [[Niers Astoragon]] (&#039;&#039;Missive&#039;&#039;)&lt;br /&gt;
* [[Palt Fenrisol]]&lt;br /&gt;
* [[Ryoka Griffin]]&lt;br /&gt;
* [[Sammial Veltras]]&lt;br /&gt;
* [[Hethon Veltras]]&lt;br /&gt;
* [[Pelt Dooristone]]&lt;br /&gt;
* [[Tyrion Veltras]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Nerry]]&lt;br /&gt;
* [[Reagen]]&lt;br /&gt;
* [[Shaestrel]]&lt;br /&gt;
* Frost Faeries&lt;br /&gt;
* [[Relc Grasstongue]]&lt;br /&gt;
* [[Sisters of Chell]] (x2)&lt;br /&gt;
* [[Grev Redigal]]&lt;br /&gt;
* [[Alcaz]]&lt;br /&gt;
* [[Jewel]]&lt;br /&gt;
* [[Serafierre val Lischelle-Drakle]] / Fierre&lt;br /&gt;
* [[Ieka Imarris]]&lt;br /&gt;
* [[Fals Lenestre]]&lt;br /&gt;
* [[Traffle|Traffy]]&lt;br /&gt;
* [[Prost Surehand]]&lt;br /&gt;
* [[Helm]]&lt;br /&gt;
* [[Griffon Hunt]]&lt;br /&gt;
** [[Halrac Everam]]&lt;br /&gt;
* [[Hedag]]&lt;br /&gt;
* [[Seve-Alrelious]]&lt;br /&gt;
* [[Erek]]&lt;br /&gt;
* [[Charlay]]&lt;br /&gt;
* [[Saliss Oliwing]]&lt;br /&gt;
* [[Shirka]]&lt;br /&gt;
* [[Redscar]]&lt;br /&gt;
* [[Badarrow]]&lt;br /&gt;
* [[Yellow Splatters]]&lt;br /&gt;
* [[Duln]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Drassi Tewing]]&lt;br /&gt;
* [[Rufelt Owelt]]&lt;br /&gt;
* [[Lasica Feltail]]&lt;br /&gt;
* [[Maughin]]&lt;br /&gt;
* [[Grimalkin Duveig]]&lt;br /&gt;
* [[Selys Shivertail]]&lt;br /&gt;
* [[Altestiel]]&lt;br /&gt;
* [[Rabbiteater]]&lt;br /&gt;
* [[Cortese Withred]]&lt;br /&gt;
* Baeris - Lioness&lt;br /&gt;
* [[Seraphel du Marquin]]&lt;br /&gt;
* [[Neranthei]]&lt;br /&gt;
* [[Thilowen]] *&lt;br /&gt;
* [[Mariel]] *&lt;br /&gt;
* [[Beacle]]&lt;br /&gt;
* [[Dalius Bedornial]] (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
* [[Culin Afiele]] (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
* [[Sasi Afiele]] (&#039;&#039;First Time Mentioned&#039;&#039;)&lt;br /&gt;
* [[Kiish]]&lt;br /&gt;
* Ficombe (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* Ostevar (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Menrise]]&lt;br /&gt;
* [[Firrus Kallinad]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Dalimont]]&lt;br /&gt;
* [[Ushar]]&lt;br /&gt;
* [[Pryde Ulta]]&lt;br /&gt;
* [[Welca Caveis]]&lt;br /&gt;
* [[Silveran]]&lt;br /&gt;
* [[Kasigna]]&lt;br /&gt;
* [[Eloise du Havin]]&lt;br /&gt;
* [[Laken Godart]]&lt;br /&gt;
* [[Gamel]]&lt;br /&gt;
* [[Mavika]]&lt;br /&gt;
* [[Durene Faerise]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Agratha]]&lt;br /&gt;
* [[Oliyaya]]&lt;br /&gt;
* [[Rie Valerund]]&lt;br /&gt;
* [[Pewerthe]]&lt;br /&gt;
* [[Cetris Duiland]]&lt;br /&gt;
* [[Tolveilouka Ve’delina Mer]] / Ghost Hunter Molouka&lt;br /&gt;
* [[Agnes]]&lt;br /&gt;
* [[Hedault]]&lt;br /&gt;
* TBA&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Izril]]&lt;br /&gt;
** [[The Wandering Inn]]&lt;br /&gt;
** [[Liscor]]&lt;br /&gt;
** [[Riverfarm]]&lt;br /&gt;
** [[Celum]]&lt;br /&gt;
** [[Invrisil]]&lt;br /&gt;
*** Hedault’s apartment&lt;br /&gt;
** TBA&lt;br /&gt;
* Ocean&lt;br /&gt;
&lt;br /&gt;
== [[Undead]] ==&lt;br /&gt;
&lt;br /&gt;
* [[Wisps]]&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
&lt;br /&gt;
== [[Vehicles]] ==&lt;br /&gt;
&lt;br /&gt;
* Terandrian fleet&lt;br /&gt;
** &#039;&#039;Throne’s Will&#039;&#039;&lt;br /&gt;
** &#039;&#039;Rainbringer&#039;&#039;&lt;br /&gt;
** &#039;&#039;Honor’s Wake&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* Heating charm&lt;br /&gt;
* [[Heartflame Breastplate]]&lt;br /&gt;
* Rabbiteater’s jade axe&lt;br /&gt;
* [Fireball] ring&lt;br /&gt;
* Wisp dust&lt;br /&gt;
* TBA&lt;br /&gt;
&lt;br /&gt;
[[Category:Chapters]]&lt;br /&gt;
[[Category:Volume 9]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=111795</id>
		<title>Erin Solstice</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=111795"/>
		<updated>2025-10-08T05:46:53Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Levelling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Erin Solstice&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|affiliation = *[[The Wandering Inn]]&lt;br /&gt;
*[[Liscor]]&lt;br /&gt;
*[[Free Antinium]]&lt;br /&gt;
*[[Flooded Waters Tribe]]&lt;br /&gt;
*[[Horns of Hammerad]]&lt;br /&gt;
*[[Players of Celum]]&lt;br /&gt;
*[[Ullsinoi]]&lt;br /&gt;
*[[Brotherhood of Serendipitous Meetings]]&lt;br /&gt;
*[[Silverfang Tribe]]&lt;br /&gt;
*[[Khelt]]&lt;br /&gt;
*[[Order of Solstice]]&lt;br /&gt;
|age = 21&lt;br /&gt;
|occupation = [[Innkeepers|Innkeeper]]&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|first appearance = &lt;br /&gt;
{{chl|1.00}}&lt;br /&gt;
|aliases = *The Crazy Human Innkeeper&lt;br /&gt;
*The Crazy Human of Liscor&lt;br /&gt;
*Crazy Innkeeper of Liscor&lt;br /&gt;
*[Innkeeper] of Liscor&lt;br /&gt;
*Innkeeper of Solstice&lt;br /&gt;
*Destroyer&lt;br /&gt;
*Deceiver&lt;br /&gt;
*‘Joseph’&lt;br /&gt;
*Sky&lt;br /&gt;
*Goblinfriend of Izril&lt;br /&gt;
*Grandmaster of Scales&lt;br /&gt;
*Innkeeper of Scales&lt;br /&gt;
*Lady Chaos&lt;br /&gt;
*The Damsel of Drama&lt;br /&gt;
*The Harbinger of Hilarity&lt;br /&gt;
*That damn Human&lt;br /&gt;
*The daughter of disarray&lt;br /&gt;
*That agent of chaos&lt;br /&gt;
|image = Erin official by ArtsyNada.webp&lt;br /&gt;
|caption1 = By [[Fanworks/Artsy_Nada|ArtsyNada]]&lt;br /&gt;
|family=*[[Shauna Solstice]] (&#039;&#039;Mother&#039;&#039;)&lt;br /&gt;
*[[Gregori Solstice]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
*[[Thomas Solstice]] (&#039;&#039;Uncle&#039;&#039;)&lt;br /&gt;
|status={{status|Alive (Formerly Dead)}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erin Summer Solstice&#039;&#039;&#039;,{{ref|9.21}} is the main protagonist of &#039;&#039;The Wandering Inn&#039;&#039;. She is the [Innkeeper] of [[The Wandering Inn]] in Liscor and a grandmaster-level chess player. She first wandered into this world on her way to the bathroom and has been stuck ever since. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Erin has fair skin, hazel eyes and light brown hair with the slightest orange tint.{{ref|2.00}} While initially she had short hair, it grew longer, to the point where she can tie it at the back of her head.{{ref|5.26 L}} She would eventually get her hair cut,{{ref|6.52 K}} but it would still be longer than the start.{{ref|6.68}}She is 5&#039;4.&amp;lt;ref name=&amp;quot;Reddit AMA&amp;quot;&amp;gt;[https://www.reddit.com/r/ProgressionFantasy/comments/1fizzqn/ama_with_pirateaba_author_of_the_wandering_inn/lnnxoey Reddit AMA]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She usually wears a custom-ordered variation of a t-shirt and pants,{{ref|1.21 (Archived)}}and a worker&#039;s apron, which has become somewhat iconic to her. In Volume 9 she wore &amp;quot;some wonderfully matte, dyed black pants made out of a thin [Wyvern] leather layer and cotton composite&amp;quot;, along with a Silverfang shirt made from a fairly light green cotton with silver hemming and Liscor’s logo of a city over water.{{ref|Interlude - Mundanity and Memorials}} She also owns pyjamas with big, silver wolves chasing each other over a dark blue background, that were given to her by the [[Silverfang Tribe]] in thanks for the ghost of General Sserys’ actions at the Meeting of Tribes.{{ref|9.31}}[[File:Glitter Hat by Artsy Nada.jpg|thumb|Flaming Witch Hat by [[Fanworks/Artsy Nada|Artsy Nada]] |210x210px]]&lt;br /&gt;
[[File:I’ll come at you with my best! by froggias.jpg|thumb|Fanart of Erin Solstice by froggias]]&lt;br /&gt;
Her eyes are capable of lighting up with the flames of [Like Fire, Memory] Skill, such as the flames of pink glory in one eye and green honor in the other. Upon discovering her [Witch]&#039;s craft, Erin manifests a pointed magical flaming witch hat made of the emotional flames of [Like Fire, Memory] fire. While normally invisible to others, her [Witch]&#039;s hat is always burning on her head with multiple multicolor flames, or a single flame corresponding to the strongest emotion she is currently feeling.&lt;br /&gt;
&lt;br /&gt;
When escaping [[Roshal]]&#039;s clutches after making a pact with [[Visophecin]], Erin used her fire to melt the shackles on her neck and wrists, leaving burns on them. After the Night of Bloodtear, Erin was shrunken down to six inches by the Death of Magic to save her life from the Blighted Kingdom&#039;s wrath. She lost the top of her right ear, the skin on her wrist is discolored where she was shackled,&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VERef|10.09 E}}&amp;lt;/ref&amp;gt; and her hair turned white and wispy, with chunks having fallen out on the left side of her scalp.&amp;lt;ref&amp;gt;{{VERef|10.18 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=&#039;&#039;The Goblins looked at their leader, still noisily being sick in the grass. They looked back at the Destroyer, slayer of the skin monster, provider of pasta and free drinks. They backed up quickly.&#039;&#039;&lt;br /&gt;
|speaker=The [[Flooded Waters Tribe]]&#039;s perspective of Erin Solstice{{ref|2.02}}&lt;br /&gt;
}}&lt;br /&gt;
Erin has a warm-hearted and enthusiastic nature. She is always friendly towards others though she has a tendency to act cheeky and immature, especially around authority figures. Erin is stubborn and very hard headed to the point that she threw a table at a child for not knowing what Hollywood was. Erin has a strong moral compass and will not hesitate to fight back if she or her friends are threatened, even confronting an entire army by herself.  She is always willing to stand up for what is right regardless of the consequences, and goes above and beyond to help those in need. She has stubbornly insisted on maintaining that Goblins are people, and has banned guests and friends from her inn if she believes they are behaving &amp;quot;like jerks&amp;quot;. Due to her actions, she is considered insane by many people (including all of her friends and guests), thus earning her the moniker &amp;quot;&#039;&#039;The Crazy Human Innkeeper of Liscor.&amp;quot;&#039;&#039; A passionate chess player, Erin lives and breathes the game, memorizing strategies and often neglecting her duties in favor of playing.  &lt;br /&gt;
&lt;br /&gt;
While she can be naïve about certain subject matters, Erin is very clever and possesses keen insight. She was the first to realize that the [[Raskghar]] could maintain their intelligence during the day.{{ref|5.38}} However, she can be airheaded and doesn&#039;t think things through, seen when she sent a personal [Message] containing several insults to the [[Flos Reimarch|King of Destruction]] which ended up being read out live on the scrying network.{{ref|7.27}} A natural leader, Erin is talented at manipulating people and events, usually through a chain reaction of nudging people she knows into helping others.   &lt;br /&gt;
&lt;br /&gt;
While a terrible liar, she is excellent at deflection. On numerous occasions, she has successfully avoided confrontations about her background, usually distracting with over-the-top antics. She has a habit of acting dumb and oblivious to get people to underestimate her, though it leads to people believing she actually &#039;&#039;is&#039;&#039; stupid.   &lt;br /&gt;
&lt;br /&gt;
Despite her sociability and amiability with others, Erin is an introvert, and dislikes being the centre of attention in formal or social events. She is also extremely prudish and judgmental while discussing topics relating to sex and romance. While she is open to the idea of romance, she finds it difficult to connect with anyone romantically and has rejected several suitors, including [[Olesm Swifttail|Olesm]], [[Palt Fenrisol|Palt]] and [[Altestiel|Earl Altestiel]]. Erin is very politically correct, and goes to great pains to enforce equal rights within the territory of her inn. While an advocate for LGBTQ rights, she is somewhat unfamiliar with certain nuances of it, being unfamiliar with what the &amp;quot;Q&amp;quot; stands for.{{ref|7.38}} Erin distrusts narcotics and bans them from her inn.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Erin was born on the 21st of June, 1996, which was the day of the Summer Solstice that year. Due to her family surname being &#039;Solstice&#039;, her parents claimed that her birth was a sign, and gave her the middle name &#039;Summer.&#039;{{ref|7.28}} She lived in Grand Rapids, Michigan.{{ref|6.32}}&lt;br /&gt;
&lt;br /&gt;
Erin was a child prodigy at chess, reaching an ELO of 2000 as a kid. She went to many tournaments, studied and played chess late into the night.{{ref|1.27 (Archived)}} She won many local tournaments and also was invited to some big ones where she never won first place. She only came close once in Havana.{{ref|2.06}} She once played a female Grandmaster, but lost because of her excitement.{{ref|1.20 (Archived)}} She travelled to tournaments all around the world at a young age, casually learning local customs and languages (among them Spanish, French, Dutch and Japanese at the very least) there but doesn&#039;t speak any of them fluently aside from a few words. She also failed her French classes.{{ref|3.27 M}}&lt;br /&gt;
&lt;br /&gt;
When Erin was younger, she dreamed of being an astronaut. Then, when she’d been slightly older she’d wanted to be a legendary chess player, someone who could beat even a computer in chess. And then she’d wanted to be a chess commentator, someone with a huge following or even a YouTube channel.{{ref|3.16}} At some point during her youth, she became fed up with chess, rebelled and and left the game for a few years. She later returned to chess, though as a casual player. Erin once calculated that she could have had a 2400 ELO if she had kept playing constantly. She later didn’t enroll in college, preferring to work as a chess tutor and tournament contender to save up money before going on to study.{{ref|1.35 (Archived)}}&lt;br /&gt;
&lt;br /&gt;
Erin had a close relationship with her loving parents. She had two boyfriends,{{ref|6.56}} but the relationships never progressed to the point of her losing her virginity.{{ref|2.21}} She once had an online relationship with &#039;&#039;mysterio_Gamer12&#039;&#039;, whom she met during online chess games. She had been certain he was a handsome guy until it transpired during an awkward Skype conversation, that &#039;&#039;mysterio&#039;&#039; was a Polish girl who thought &#039;&#039;Erin&#039;&#039; was a guy.{{ref|Interlude - Mating Rituals (Pt. 1)}}&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;u&amp;gt;Volume 1:&amp;lt;/u&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
| When Erin was going around a corner in her home in Michigan intending to enter the bathroom, she suddenly found herself face to face with a [[Teriarch|Dragon]] in a cave. After running from the Dragon and some [[Goblins]] who chased her, Erin found [[First Wandering Inn|an abandoned Inn]] and became an [Innkeeper]. She spent the next few days surviving monster attacks and fending off Goblins, before getting her first customers.{{ref|1.01 (Archived}} to [{{ref|1.06}} For a while, Erin only got the same three customers — [[Relc Grasstongue|Relc]], [[Klbkch]], and [[Pisces Jealnet|Pisces]] — the former two being Senior Guardsman from the local city of [[Liscor]], and the latter being a wandering Necromancer.{{ref|1.07 (Archived)}}At one point, Erin killed a [[Goblin Chieftain]] that nearly raped and killed her. She then befriended and served some Goblins and [[Antinium]], teaching them chess in the process.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/09/18/1-15/ 1.15 (Archived)] to [https://wanderinginn.com/2016/11/09/1-25/ 1.25 (Archived)]&amp;lt;/ref&amp;gt;[[File:Rags and Erin by ccyan.jpg|left|thumb|279x279px|Erin and [[Rags]] playing chess by [[Fanworks/Ccyan|Ccyan]]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In [[Liscor]], the city closest to the Wandering Inn, as Erin called her inn by now, she met several people who also began to help her, prominently among them the [[Drakes]] [[Olesm]] and [[Selys]] as well as the [[Gnolls|Gnoll]] merchant [[Krshia]].&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/09/11/1-13/ 1.13 (Archived)], [https://wanderinginn.com/2016/10/02/1-19/ 1.19 (Archived)] to [https://wanderinginn.com/2016/10/16/1-21/ 1.21 (Archived)]&amp;lt;/ref&amp;gt; Erin was nearly killed again when Goblins attacked her Inn, and was saved by [[Rags]] — one of her Goblin customers whom she named — and Klbkch, the latter of whom died protecting her. Because of Klbkch’s death, Erin lost the protection of Liscor’s watch, and Relc as a customer.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/09/1-25/ Chapter 1.25 (Archived)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/13/1-26/ Chapter 1.26 (Archived)]&amp;lt;/ref&amp;gt; After Klbkch’s death, Erin met an Antinium Worker whom she helped become the individual [[Pawn]]. She played chess against him and around hundred other Workers that accompanied him in an Immortal Game, gaining the skill [Immortal Moment] as a result. At some point, Erin met the Named Adventurer, [[Gazi Pathseeker]], when she was destroying a [[Shield Spiders|Shield Spider]]’s Nest. Because of that and her [Immortal Moment] Skill, Gazi took an immediate interest in Erin.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/11/16/1-27/ 1.27 (Archived)] to [https://wanderinginn.com/2016/12/11/1-31/ 1.31 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After finding her Inn ransacked by a [[Lyonette du Marquin|mysterious robber]], Erin searched for some bodyguards to protect her and her Inn. Unable to afford guards, Pisces, who hasn’t paid for most of his meals, then gave Erin a [[Toren|skeleton]] to be her bodyguard as a form of payment. The skeleton, who was later named Toren, became Erin’s first employee and helped her gather and serve food and drinks to Goblins and Antinium.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/12/21/1-32/ 1.32 (Archived)] to [https://wanderinginn.com/2017/01/08/1-35/ 1.35 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the discovery of a [[Ruins of Liscor|crypt]] a few miles away from Liscor, adventurers began flocking to the city. Erin, who had only had a skeleton, Goblins, and Antinium, in her Inn for a while, needed to protect herself and her guests from the visiting Human Adventurers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/25/1-33/ Chapter 1.33 (Archived)]&amp;lt;/ref&amp;gt; Eventually, an adventuring group called the [[Horns of Hammerad]] stopped by her Inn and became the first customers to rent a room. When Klbkch’s successor, [[Ksmvr]], maimed Pawn, Erin used [Immortal Moment] to sing and make her songs come to life.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2017/01/18/1-36/ 1.36 (Archived)] to [https://wanderinginn.com/2017/01/31/1-40/ 1.40 (Archived)]&amp;lt;/ref&amp;gt; The leader of the Silver Ranked team, the [[Minotaurs|Minotaur]] named [[Calruz]], tought Erin and Toren how to fight after seeing Erin fail to protect Pawn. Erin learned [Power Strike] in a day, and was told that she is talented.{{ref|1.56}} When the expedition by the Horns and several other Silver- ranked teams failed, inadvertently unleashing [[Skinner]] and thousands of undead, Erin’s Inn was attacked . The Antinium Chess Club, led by [[Knight (Antinium)|Knight]], rushed to Erin’s Inn to help protect her.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2017/02/12/1-00-h/ 1.00 H (Archived)] to [https://wanderinginn.com/2017/02/22/1-42/ 1.42 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erin, Toren, and the individuals managed to fend off the Undead for a while, but were eventually overwhelmed when Skinner himself comes. Erin, who fell under the effects of Skinner’s [Terror] spell, was unable to fight, and Knight was killed. After Knight’s death Erin used [Immortal Moment] and played chess against herself for an eternity. She played for what felt like years, until living became fear, and fear became living. When Erin stopped playing, she still felt fear from Skinner’s spell, but she was used to the fear and thus able to fight back.Using up all of her acid jars, Erin was eventually forced out of her Inn in a desperate charge against Skinner. Erin, Toren, and the remaining Individuals, managed to badly wound Skinner, forcing it to shed its protective shell of dead skin. However, this gave Skinner the speed and mobility it didn’t have before, and almost killed Erin.Erin was saved by Klbkch, who was revived by the [[Rite of Anastases]] and saved Erin just in time, forcing Skinner to realize it was outmatched and retreat. Rags and her tribe chased the monster down and finished it off, forcing the undead to retreat, thus ending the attack on Liscor. The next day, Erin wept for the dead.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2017/02/25/1-43/ 1.43 (Archived)] to [https://wanderinginn.com/2017/03/04/1-45/ 1.45 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 1 (Rewrite):&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right. &lt;br /&gt;
|-&lt;br /&gt;
|Erin is entering the bathroom at her home when she is suddenly transported to [[Innworld]] by the [[Blighted Kingdom|Blighted Kingdom&#039;s]] [Hero]-summoning ritual.&amp;lt;ref&amp;gt;[[Interlude — The Great Ritual|Interlude - The Great Ritual]]&amp;lt;/ref&amp;gt; Finding herself in front of a [[Teriarch|Dragon]] in a cave, she is indirectly burned by its flame breath before running out in a panic. Realizing she wasn&#039;t home anymore, Erin starts screaming and calling for help, only to attract the attention of nearby [[Goblins]] that start attacking her. She escapes, running through the Floodplains, before coming across an abandoned inn. Entering the inn and finding it filthy, Erin looks for a dustrag and cleans the place up a bit. Just when she is about to fall asleep, she obtains the [Innkeeper] class much to her confusion.{{ref|1.00}}  The next day, Erin finally admits that she is in another world when she steps outside and saw the too vast sky filled with giant clouds, too big than Earth&#039;s. Seeing trees filled with blue fruit in the distance, she walks towards them to forage some food. While walking past a large boulder, it suddenly rises, revealing a crab-monster underneath. Filled with terror, Erin sprints away, narrowly being caught by the [[Rock Crabs|Rock Crab,]] which soon gives up pursuit.{{ref|1.01}} Erin picks and eats several blue fruit, finding them delicious. When she &#039;&#039;gently&#039;&#039; squeezes its seed core, the shell splits its foul-smelling innards all over herself. Initially disgusted, it gives her the idea to throw seed cores at the Rock Crab, causing it to panic and flee. When returning to the orchard of blue fruit trees, she ran into another group of Goblins that chased her back to the inn. Despite barricading the door, seven Goblins broke in through the windows. However, she fought them off using a chair as a make-shift weapon, taking out several in a matter of seconds, and the rest soon flee after she picks up a knife and threatens them. She gained two levels in her [Innkeeper] class.{{ref|1.02}}&lt;br /&gt;
&lt;br /&gt;
The next day, Erin sweeps the inn&#039;s floor, finishing quickly thanks to her [Basic Cleaning] Skill. Dehydrated, she goes to a nearby stream, but becomes sick from drinking too much water. After throwing up a bit, she bathes in the stream, only to be attacked by a giant flat fish with teeth. After killing it, she tries to cook it, but accidentally sliced her palm with her knife when trying to eat it. After clumsily bandaging her wound, Erin tried to sleep but in pain, she distracted herself by running mental games of chess.{{ref|1.03}} The following day, she looks in the kitchen for a tool or implement to tear away the bandage stuck to her skin. To her astonishment, she discovers fresh food in the pantries, preserved by magical runes in the edge of the cupboards. Unfortunately, she accidentally damages the runes, thus disabling the preservation magic. Later, Erin went upstairs to explore, but discovers that a skeleton she had saw earlier had disappeared. Unnerved, she is sitting in the common room, trying to rationalize the skeleton&#039;s disappearance when she overhears someone creeping around upstairs. Armed with her knife and prepared to run, Erin lies to waits as the person descends down the stairs. Revealing to be &amp;quot;only a Goblin, Erin beats it up and throws him outside.{{ref|1.04}}&lt;br /&gt;
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The next day, after starting a fire, Erin cooks the leftover ingredients in the cupboards. Rustling up a plate of pasta and blue fruit juice, she is about to dig in her first full meal when she hears a knock on the door.  When she opens the door, only to see a giant bug-person and a lizardman at the door,{{ref|1.05}} Erin freaks out barricading the door. After the two discussed whether or not to break in, the lizardman amiably asked Erin to let them in. Highly flattered when Erin asks if he is a Dragon. the lizardman identifies himself as a [[Drakes|Drake]] from the nearby city of [[Liscor]], telling her that he and his partner had saw the smoke from the kitchen fire and was checking up on it. Though wary, Erin lets them both in, offering food to the Drake, whose name was Relc and [[Klbkch]] the bug-person. During their meal she told them about the circumstances of her arrival to her inn. She also takes the advantage and asks them about classes and levels. While bewildered about how little she knew, Relc and Klbkch readily answers her questions, divulging their classes as [Spearmaster] and [Swordslayer] respectively with levels in [Guardsman]. After eating, the two are about to leave when Relc spots Erin&#039;s knife wound on her hand. Klbkch uses a healing potion to her, causing the wound to disappear. Delighted, Erin gives Klbkch a hug and offered more food. While Relc is interested, Klbkch reminds the Drake that they had to return to work. After paying for their meal, the two left.{{ref|1.06}}&lt;br /&gt;
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The next day, after weaving a basket with grass using her [Basic Crafting] Skills, Erin went to collect some more blue fruit. When attacked by a [[Razorbeaks|dino-bird]], she scared it off by throwing seed cores at it. However, after her skin comes into contact with the foul-liquid of the cores, she became nauseous and threw up for the next hour or so. While hiding from and watching some Goblins forage for blue fruit, she noticed a [[Rags|little one wearing rags]] poking at some of the fruit identified as poisonous an older Goblin, who apparently found something. After the Goblins left, Erin examined the fruit, and found that the bad ones were more watery than normal, though it took her longer to figure than the little Goblin had. Later, she prepared a meal and waited for Relc and Klbkch to come by, but they never arrived. Instead, a skeletal monstrosity broke in, threatening her and demanding food and money. Erin threw a pot at which turned out to be an illusion cast by a [[Pisces Jealnet|young man]] who was knocked unconscious by the thrown pot.{{ref|1.07}} After regaining consciousness the young man tries to scare Erin with terrifying illusions, but Erin doesn&#039;t fall for it, catching him when he tries escaping with [Invisibility]. Finding that Erin was not your average [Innkeeper], he pays her off, pressured into giving up several silver and one gold coin. Though he is about to leave, Erin relents and gives him food. The young man introduces himself as Pisces, a [Mage] of Wistram, though when leaving, admits that he is a [Necromancer] in practice.{{ref|1.08}}&lt;br /&gt;
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Pisces returns early the next day, hoping for more food. Soon after, Relc and Klbkch arrive. Curious about Pisces, the two Guardsmen discover he tried to rob Erin, and identify him as the suspect who has been going around robbing people with illusions. Pisces tries to escape, but Relc trips him up by throwing his spear between the young man&#039;s legs, and is arrested. Erin tries to defend Pisces but reveals the fact that he is a [Necromancer] to the [Guardsman], which is a serious crime in Liscor. The [Guardsmen] attempted to capture Pisces, but he escapes by casting an illusion of himself. Relc and Klbkch leave to hunt down Pisces, asking Erin to put their meal &amp;quot;on their tab.&amp;quot;{{ref|1.09}}Annoyed with the three of them, Erin grumbles to herself about the male gender when Pisces reveals himself, having been invisible the entire time. He asks her for shelter and basic necessities, though is turned down as he doesn&#039;t have enough money to compensate her. Unfortunately, Relc and Klbkch return, having figured out Pisces&#039; ploy. A fight ensues between them. Not wanting Pisces killed, Erin recants her testimony of Pisces trying to rob her. As the two [Guardsmen] are technically out of their jurisdiction, and unable to [Appraise] Pisces for his [Necromancer] classes, they are forced to leave, Relc more unwillingly than Kblkch. Pisces tries to thank Erin but is bonked on the head with a pan and kicked out for the trouble he caused.&amp;lt;ref&amp;gt;{{VERef|1.10}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Dwindling on food and supplies, Erin decides to go to Liscor. However, she has a difficult experience, being the odd Human out in a city filled with Drakes and [[Gnolls]]. She enters the Adventurer&#039;s Guild, thinking it&#039;s a store, and meets a nice Drake [Receptionist] named [[Selys Shivertail]]. However, she&#039;s forced to leave by an aggressive Gnoll adventurer who tells her she smells.{{ref|1.12}} Her trip gets worse, as she&#039;s overcharged by a [[Lism Swifttail|racist Drake [Shopkeeper]]] and overhears Relc bad-mouthing her to his colleagues in the Watch. Relc chases after her, apologizing and helps carry her luggage back the inn.{{ref|1.12}} The next day, Erin wakes up and finds Relc at her door with a &amp;quot;gift&amp;quot; of two decapitated Goblin heads. Horrified at the sight, she vomits and screams at Relc, forcing him to leave. She finds and buries the dead Goblins, then turns to see the little Goblin wearing rags, who tries to attack her. Erin reluctantly defends herself, despite not wanting to fight a child. While the small Goblin runs away, the entire [[Flooded Waters Tribe|Goblin tribe]] shows up, led by the [[Goblin Chieftain|Chieftain]] who shoots at Erin with a bow. As Erin runs back to the inn, the entire tribe follows, with the Chieftain slowly walking, intent on being the one to hunt and kill the [Innkeeper]. Terrified at the idea of killing someone, Erin nonetheless prepares for a fight, arming herself with a cast iron pan.{{ref|1.13}}They fight, with the Chieftain putting a knife in Erin&#039;s stomach. He is defeated when Erin tosses a pot of hot oil in his face, and dies a slow and agonizing death.{{ref|1.14}}&lt;br /&gt;
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[[Klbkch]] comes by to check on her, only to find a dead Goblin and a heavily wounded Human girl. He gives her a healing potion, saving her life. Klbkch reveals that he has figured out that Erin is not from this world, based on observations of her behavior and words. He offers her to escort her back to the city, and return with reinforcements to eradicate the rest of the Goblins, but Erin rebuffs him, insisting &amp;quot;No killing Goblins.&amp;quot; She tells him that the tribe had attacked her due to Relc&#039;s actions. After Klbkch leaves, Erins hits her head on the wall several times, feeling ashamed of her actions and unable to fall asleep.{{ref|1.15}}&lt;br /&gt;
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Relc and Klbkch return the next day, the former yelling about Goblins and apologizing to her. Erin throws a kitchen knife at Relc when he swears to kill all the Goblins, narrowly missing him, and tells him to leave them alone. Pisces does the same, and also leaves when she tells him that if he kills a Goblin, she&#039;ll kill him. For the next few days, Erin doesn&#039;t do much but sit in silence. Hungry, she goes to pick blue fruit, and encounters some Goblins, though they are wary of her and don&#039;t approach. Seeing their thin bodies and ragged appearances, that night, Erin invites four Goblins in, including the little Goblin, and feeds them a meal for free. After they leave, Erin smiles for the first time in days and falls asleep.{{ref|1.16}}&lt;br /&gt;
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The following day, Erin wakes up to find a bag filled with coins, left by Klbkch with a note explaining it is the bounty payment for killing the Goblin Chieftain. Erin returns to Liscor, and confronts the Drake [Shopkeeper], named Lism, to give her money back. She is surprised to see a chessboard, giving Lism an idea to offer Erin the chance to get her money back if she beats his nephew [[Olesm Swifttail|Olesm]], a [Tactician] and the best chess player in the city.{{ref|1.17}} However, she wipes the floor with him, and Lism is forced to pay her back, with Relc and Klbkch ransacking his stall to &amp;quot;help&amp;quot; look for the receipt. While wandering around Liscor, she meets Krshia, a friendly Gnoll [Shopkeeper] who watched the chess game, and buys supplies from her. That night, while playing chess by herself, Erin&#039;s mood turns dark when she remembers the Chieftain she killed. Deciding to come up with her own rules, Erin sets up two signs in front of the inn: one spelling out the new name &#039;&#039;The Wandering Inn&#039;&#039; and the other that reads &amp;quot;&#039;&#039;No Killing Goblins&#039;&#039;&amp;quot;{{ref|1.18}}&lt;br /&gt;
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The next day, Erin deals with her period cramps, and becomes more acquainted with Selys while looking for tampons,{{ref|1.21}} and deals with an infestation of [[Acid Flies]], though comes up with the idea to sell jars filled with their acid.&amp;lt;ref&amp;gt;{{VERef|1.22}}&amp;lt;/ref&amp;gt; She invites Klbkch to bring some Antinium Workers for dinner, though it becomes even more awkward, with the arrival of several Goblins, including the little one whom Erin nicknames &#039;&#039;Rags&#039;&#039;, and Olesm. However, they have an enjoyable time playing chess games with each other.{{ref|1.25}} Sadly, this brief idyllic span of time comes to an end when most of the older Goblins of the Flooded Waters try to kill her. Klbkch, Rags and three of the chess-playing Goblins help fight them off, but Klbkch is killed in the process.{{ref|1.29}}&lt;br /&gt;
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Devastated by his death, Erin is forced into meeting the [[Xevccha|Free Queen]] of the Antinium Hive, who deems the [Innkeeper] unimportant to kill and lets her go. Both Relc and Watch Captain [[Zevara Sunderscale]] are furious at Erin, with the latter informing Erin that the Watch will no longer patrol the area where Erin&#039;s inn is. While Selys and Krshia comforts a crying Erin, nearly a hundred Antinium Workers approach them, with [[Pawn|one of them]] offering condolences to Erin. She asks for the Worker&#039;s name, which nearly causes him to become an [[Aberration]]. However, the Worker has a moment of realization, becoming Individual. Erin, the new Individual and the other Workers leave Liscor while talking, with the Individual naming himself &amp;quot;Pawn.&amp;quot; After the Workers cleans up the wreckage at Erin&#039;s inn, Erin decides to play chess.{{ref|1.30}} As she and Pawn are playing chess, Krshia, Selys, Pisces, Olesm, Rags and some of the Goblins arrives and watch. While Erin reminisces about her past with chess, Pawn beats her several times, only to reveal that she was playing all of the Workers present, who united their minds with their telepathic abilities. Erin then shows them an Immortal Game, playing with Pawn as she mourns the loss of Klbkch. Erin levels up, and learns an unique Skill [Immortal Moment].{{ref|1.31}}&lt;br /&gt;
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The next few days, Erin&#039;s &#039;&#039;paying&#039;&#039; guests come in the form of Antinium and Goblins, while Pisces is steadily increasing his tab as a result for not paying for his meals. When Erin informs the [Necromancer] that the Watch was no longer patrolling the area, he advises her to find protection due to local hazards. After a conversation with Selys, Erin decides to explore the local area.{{ref|1.34}}After encountering a [[Shield Spiders|Shield Spider]], she constructs a bonfire inside a pit and lures in a pack of Shield Spiders to their fiery demise. The smoke attracts a nearby [[Half-Gazers|half-Gazer]] adventurer, who introduces herself to Erin as [[Gazi Pathseeker]]. While Gazi was impressed with Erin&#039;s accomplishment, the [Innkeeper] feels remorseful, labeling herself a killer. She impulsively jumps into the flaming pit to save a baby Shield Spider, but throws it back in after it bites her.{{ref|1.36}} With Gazi&#039;s help, Erin carts the Shield Spider corpses back to the Adventurer&#039;s Guild to collect their bounty. While many adventurers are in disbelief, as Shield Spiders are considered a Silver-rank threat, Gazi&#039;s arrival raises a greater stir, who is revealed to be an infamous Named Adventurer.{{ref|1.38}}When Erin is accused of stealing by Lism, Krshia intervenes, inviting the [Innkeeper] to her home. However, Olesm shows up, excited about a chess puzzle challenge sent by the [[Niers Astoragon|Titan of Baleros]]. Erin easily solves it, and gives Olesm another puzzle to solve. Gazi appears, and asks Erin if they could have a meal at her inn. While at The Wandering Inn, Relc and four other guards show up to lightly interrogate Gazi on her intentions, but Erin forces them to back off.{{ref|1.38}}&lt;br /&gt;
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The next few days, Erin and Selys hang out several times, having lunch, picking clothes, and going to see the [[Ruins of Liscor|ruins]] excavated by adventurers. After returning from Liscor, she finds someone has ransacked her inn, stealing her money and most of her necessities. With Selys&#039; help, Erin buys several weapons as a bribe for Rags and her fellow Goblins to guard her inn. Though initially reluctant due to the dangers of the Floodplains, they change their minds when Erin offers them jars filled with acid. While Erin is contemplating her situation, she hears a knock on the door, and opens it to find an [[Toren|undead Skeleton]]. Initially horrified, she soon figures out that it is Pisces&#039; creation. He offers the skeleton as a bodyguard, while also paying off his tab.{{ref|1.41}}However, Erin has the skeleton perform chores around the inn, though has to prevent it from attacking Pawn and two other Antinium. Pisces is incredulous that Erin is using the skeleton as manual labor instead of protection as he intended, though Gazi is impressed with it, revealing it to be a Level 1 [Skeleton Warrior]. Later, a trio of adventurers shows up looking for available rooms, but attacks the skeleton and Goblins in a knee-jerk reaction. Erin, the Antinium, and the Goblins fight them off, knocking them unconscious. When the adventurers try to threaten Erin, Gazi scares them off.{{ref|1.42}}&lt;br /&gt;
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Erin asks Pisces to teach magic to her and Rags. While Rags shows aptitude, Erin lacks the potential for magic. While upset, she asks Pisces to give Rags some lessons, while she goes to Liscor. She meets Krshia again, who strongly insists on inviting her over for drinks. The Gnoll directly asks Erin if she is from another world, to which the [Innkeeper] freely admits to. Slightly taken aback by Erin&#039;s forthrightness, Krshia asks Erin several questions about Earth, but the answers end up overwhelming the Gnoll. causing her to faint.{{ref|1.45}} After being revived, Krshia speculates on the nature of the spell that brought Erin to this world, while suggesting going to [[Wistram Academy|Wistram]] and its Archmages for help. After leaving Krshia&#039;s home, she spots her skeleton, whom she had named Toren, who had caught a flat fish. Erin scolds Toren as they walk back to the inn, only to find a pile of dead fish hacked to bits by the skeleton. Forced to clean the mess herself, Erin&#039;s emotions break loose, frustrated over her inability to learn magic.{{ref|1.46}}&lt;br /&gt;
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While Erin goes to Liscor to buy pillows, she runs into Relc, and finds out that half of Market Street was partially destroyed by a fire caused by magic. They awkwardly talk about Klbkch, then Relc reveals that the Antinium Hive has a new Prognugator who is replacing Klbkch. Later that night, when playing chess with Pawn and Rags, the new Prognugator shows up, introducing himself as [[Ksmvr]]. He orders Pawn to return with him back to the Hive, using force against Erin and Toren when the former refuses him. While she tries to go after them, the other Antinium Workers stop her, revealing to her that Pawn is likely being tested if he is an Aberration or an Individual. Later, she hears a commotion outside, and sees an [[Horns of Hammerad|adventurer team with a Minotaur]] trying to kill Toren, Rags, and the Goblins. She throws a pan at the [[Calruz|Calruz the Minotaur]], distracting the adventurers and allowing Rags and the Goblins to escape. The adventurer team, introducing themselves as the Horns of Hammerad, tell Erin that they are looking for rooms. Erin gives them several rooms, with the stipulation that they follow the &amp;quot;No Killing Goblins&amp;quot; rule.{{ref|1.49}}&lt;br /&gt;
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The next morning, Erin serves the Horns breakfast, becoming better acquainted with half-Elf [Ice Mage] [[Ceria Springwalker]] and Calruz. She later ropes Calruz into helping her carry food supplies back to the inn. After the dinner service, a traumatized Pawn returns with three arms and part of a leg missing, having been tortured to determine if he was Individual or Abberation.{{ref|1.50}} Though Erin is horrified, she plays chess with the Worker to calm him down. The [Innkeeper] then suddenly leaves. While everyone believes that she left to confront Ksmvr for his actions, after several hours, they found that she was crying on the roof of the inn. Erin divulges to Ceria that sometimes she hates this world whenever she is powerless to act. She returns inside and sings to everyone in the inn all night.{{ref|1.51}}&lt;br /&gt;
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Due to sitting out in the rain, Erin has a cold and a sore throat the next morning, though Ceria is able to use magic to heal the sore throat. She is upset to find that Pawn intends to return to the Hive.{{ref|1.53}} She takes a nap and wakes up to find Rags and Toren playing chess, and joins them.{{ref|1.54}}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 2:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|[[File:Poke by pkay.jpg|thumb|Erin poking Gazi&#039;s central eye, by [[Fanworks/Pkay|Pkay]]|left]]Afterwards, Erin met [[Ryoka]], a fellow [[Earthworlders|Earther]], as Ryoka stopped by in her inn. The two girls befriended each other,{{ref|2.01}} and rushed to the [[Ruins of Liscor|crypt ruin]] where the [[Horns of Hammerad]] had failed, because they wanted to rescue [[Ceria Springwalker|Ceria]], who was together with [[Olesm]] the only remaining survivors of the expedition.{{ref|2.02}}{{ref|2.03}} Exiting the ruins, Erin and Ryoka are ambushed by [[Gazi]] who tried to kidnap and bring them to [[Flos]], her [King]. Despite help from many high-leveled natives of [[Liscor]], they could barely prevent Gazi from succeeding; Erin poked out Gazi&#039;s main eye and caused her to flee the scene.{{ref|2.04}}{{ref|2.05}}[[File:Inntober WonderousFare by AuspiciousOctopi.png|thumb|Frost Faeries banquet, by [[Fanworks/Auspiciousoctopi|Auspiciousoctopi]]|215x215px]]&lt;br /&gt;
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After a long brainstorming session, Ryoka left Erin to take care of her own things,{{ref|2.07}} while Erin had to face the arriving winter. Her skeleton [[Toren]] blew up the [[First Wandering Inn|old inn]], and Erin&#039;s friends helped her reconstruct [[The Wandering Inn|a new inn]] much closer to Liscor.{{ref|2.11}} Erin also had her first successes as a salesperson for hamburgers short after.{{ref|2.13}} It then turned out that the Liscorians quickly copied Erin&#039;s recipe, and in an attempt to top them again, she started an iPhone concert on a whim - something that has not been repeated afterwards. At that time, Erin also received a magical chessboard{{ref|2.17}} and assembled a banquet for [[Frost Faeries]] who gifted her the [[Faerie Flowers]].{{ref|2.21}}&lt;br /&gt;
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Erin gained her first living employee soon afterwards: [[Lyonette du Marquin|Lyonette]], who was reluctant to became a [Barmaid] in her inn.{{ref|2.25}} Her employment also created a rift between Erin and all [[Gnolls]] in Liscor,{{ref|2.26}} as Lyonette had been condemned to death in exile by the Liscorian authorities. However, Erin could steadily attract more business to her inn, most prominently the adventurer [[Halrac Everam|Halrac]]{{ref|2.31}}. She also saw the revival of the [[Horns of Hammerad]] in that time.{{ref|2.33}}While Ryoka was away on her delivery from [[Teriarch]], Erin was invited by Lady [[Magnolia Reinhart]] to her mansion in [[Invrisil]]{{ref|2.37}}, and returned from there shortly before Ryoka came back with [[Mrsha]].{{ref|2.38}}After Erin overworked Toren, he stranded her near [[Celum]]. Ryoka managed to find Erin in Celum with Teriarch&#039;s help, and there, the two heard the news of Esthelm&#039;s fall. &lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 3:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|During her stay in Celum, Erin helps start the [[Players of Celum]]. After the Horns of Hammerad conquer the dungeon in the [[Ruins of Albez]], they return to Celum to meet up with Erin.{{ref|2.34}} They discover that Toren had gone rogue and started murdering indiscriminately, having been given sentience by Pisces, but not a conscience. As such, Erin decides to have Pisces cut off her mana bond to Toren, thus killing him. Later, Pisces and Ksmvr return to Albez to retrieve a magical door with a teleporting spell. As Erin desired the door, the Horns give it to her and they make their way back to Liscor. On the way, they encounter a mysterious old man named [[Teriarch]].{{ref|3.30}} Erin and the Horns come across the partly rebuilt city of [[Esthelm]], struggling to survive after the [[Reiss|Goblin Lord]] attack. One day after arriving back at her inn, she kickstarts a relief mission to provide food, material, and adventures to help protect the city from further Goblin attacks.{{ref|3.34}}&lt;br /&gt;
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Back in Liscor, Erin throws a Christmas party that ends with her crying over Earth and all those she missed.{{ref|3.42}} The next day, she has [[Tamaroth|three visitors]] who give her an ancient coin made of mithril.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 4:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|When [[Regrika Blackpaw]] kills [[Brunkr]], Erin saw through her and [[Ijvani|Ikriss]]&#039; disguises and assembled [[Griffon Hunt]], the [[Halfseekers]], [[Zel Shivertail]], and Wall Lord [[Ilvriss Gemscale|Ilvriss]] to confront them. In the ensuing battle, [[Ulrien Sparson|Ulrien]] is killed while Ijvani is badly damaged.{{ref|4.29}}&lt;br /&gt;
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After Ryoka leaves Liscor, Erin houses [[Redfang Elite Warriors|five Redfang Hobgoblins]] in her Inn, which causes Zel to leave, despite him defending her decision to protect them. When Zel Shivertail died in the battle against the [[Reiss|Goblin Lord]], Erin can be seen crying in her Inn.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 5:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|At the request of Wall Lord Ilvriss, Erin connects her magical door to the Walled City of [[Pallass]], the City of Inventions. When the [[Face-Eater Moths]] attacked Liscor, Erin helps fight them off while using the magical door to get aid from Celum and Pallass.{{ref|5.08}}&lt;br /&gt;
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During the [[Raskghar]] arc, the door played a vital role in bringing about Gold-Ranked Adventurers from Pallass, and defeating the Raskghar. With the defeat of the Raskghar, the [[Cave Goblins]] under their servitude were freed and put under the protection of Erin and the five Redfang Goblins.&lt;br /&gt;
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When the [[Flooded Waters Tribe]] and [[Redfang Tribe]] arrive in Liscor, Erin fed many of them over several days. And finally, when the [[Reiss|Goblin Lord]] was driven to Liscor by the [[Tyrion Veltras|Humans in the North]] to take over the city, the Cave Goblins, the Flooded Waters Tribe, and the Redfang Tribe, with Erin&#039;s request, fought to defend the city of Liscor.{{ref|5.61}} This resulted in over 200,000 Goblins dying that day, including [[Headscratcher]] and [[Shorthilt]].{{ref|5.62}}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 6:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|In the aftermath of the [[Army of the Goblin Lord|Goblin Lord&#039;s attack]], Erin mourns the death of her Goblin friends, and holes up in her inn for several days. She reveals the truth about being from another world to Lyonette, Mrsha, and Numbtongue. Later, Erin goes on vacation to Pallass for a few weeks, meeting new friends such as [[Lasica Feltail|Lasica]], [[Rufelt Owelt|Rufelt]], [[Maughin]], and [[Grimalkin]].{{ref|6.09}}&amp;gt; She helps in Liscor&#039;s election by properly introducing Liscor and Pallass to each other.{{ref|6.31}}&lt;br /&gt;
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Wistram mages come to Liscor to kidnap the Horns of Hammerad and to invite Erin to Wistram. When Erin realizes that they have abducted the Horns, she secretly organizes an attack on them. Later, [[Crelers]] emerge from the [[Bloodfields]], coming through Erin&#039;s magical door and swarming her inn. As a result, the Wandering Inn is almost destroyed.[[File:Toren Volume 6 Finale by Dr.Replig8r.png|thumb|Toren and Erin Vol.6 reunion, by [[Fanworks/Dr.Replig8r|Dr.Replig8r]]]]&lt;br /&gt;
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In the aftermath of the Creler attack, Toren confronts Erin when she is alone in the ruins of the inn. Their ensuing fight almost ends with Erin&#039;s death at the hands of Toren, but at the last moment, he relents and reveals that he possesses, to some degree, a conscience. Toren then tries to commit suicide to Erin&#039;s grief, though unbeknowst to her, Toren is abducted by [[Ijvani]] by [[Az&#039;kerash]]&#039;s orders.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 7:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
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|Broken by Toren&#039;s death, Erin goes to Pallass on vacation for two weeks while the Wandering Inn is being rebuilt. While experimenting with her new Skill, she is arrested by Pallass&#039;s Watch and briefly sent to prison, where she meets [[Saliss Oliwing|Saliss of Lights]].  When she is released thanks to the intervention of [[Chaldion Oliwing|Chaldion]], The Walled City is attacked by a weyr of [[Wyverns]] led by a Wyvern Lord. Although she did not partake much in the battle— other than by throwing Molotov cocktails to distract some Wyverns to protect some civilians— she received worldwide attention by protecting [[Bird]] from the city of Pallass, as her actions were broadcasted to the world.&lt;br /&gt;
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After returning to her inn, Erin discovers the full extent of her new Skills, [Like Fire, Memory] and the [[Garden of Sanctuary]]]. She is later kicked out of Celum, while finding out that there are running wagers on whether there would be attacks on previous locations she&#039;s been to.{{ref|7.07}}  After the Horns reach Invrisil and connect the magical door, she is manipulated by Magnolia, who uses the magic door to go to Liscor and reveal the extent of the Free Antinium forces to the world.{{ref|7.20}} Erin also meets the Earthers from Magnolia&#039;s mansion, taking them under her wing, and [[Maviola El]], who reveals to her that they share the same Skill, [Like Fire, Memory]. In the aftermath of the Bloodfeast Raiders attack on Celum, she reunited with Ryoka. Later, when [[Geneva Scala]] and her group of Earthers try to make contact with [[Joseph Ortega|Joseph]] in the wake of his appearance on the [[scrying orbs]], Erin pretends to be Joseph and is able to send them penicillin using her connections.{{ref|7.32 D}}&lt;br /&gt;
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When Ryoka prepares to go on a run to save [[Tyrion Veltras]]&#039; sons, Erin is able to summon forces from Pallass, Liscor, Celum, and the Free Antinium to combat the Assassin&#039;s Guild to secure Ryoka, Maviola, and Saliss&#039;s escape from Invrisil.{{ref|7.58}}[[File:Somber Erin by Pkay.png|thumb|230x230px|Erin in Cryostasis, by [[Fanworks/Pkay|Pkay]]]]Near the end of Volume 7, four Elite Drake strike forces from Hectval would attack Liscor, due to a previous offence to their Scalespeaker, Yisht. One of the Strike Forces would encounter Erin outside her inn, and shoot her with their crossbows, hitting her with six poison-tipped bolts at her chest and stomach, which causes her to bleed out, while the poison prevents Healing Potions from working. Knowing she is going to die, despite her friends&#039; attempts to save her, Erin tells them that her life had been happy, and conjured a little bright flame representing all her emotions, and tries to give it to them. Her heart would stop beating right after. [[Kevin]] believing that there is still a way to save her, tells the mages to freeze her immediately to Cryostasis her. Her frozen body would later be laid in the [Garden of Sanctuary]’s hilltop.{{ref|7.61}}&lt;br /&gt;
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The day after, despite Kevin claim that Erin is not entirely dead, the others do not believe him as the [Detect Life] Spell doesn&#039;t work on her, until [[Reiss]] gets [[Numbtongue]] tell them that Erin is indeed not dead, as the [Detect Death] Spell doesn&#039;t work on her either. A second proof would emerge right after from [[Visma]] who points out that Erin&#039;s [Field of Preservation] is still working, which makes everyone realize that all of Erin&#039;s other Inn Skills are still working as well. With this it became clear to everyone that Erin is neither alive nor dead, but trapped somewhere between life and death.{{ref|7.62}}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 8:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
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|Erin&#039;s revival is a driving force for many characters; Liscor is currently at war with Hectval, and under Pawn&#039;s leadership, thousands of Free Antinium have joined Liscor&#039;s Army, which has massive political implications. Meanwhile, Lyonette, Saliss, and the [[Wilovan|Gentlemen]] [[Ratici|Callers]] head to Oteslia to research a cure for Erin&#039;s frozen state. Based on intel from Selys, the Horns of Hammerad organized a massive raid on the [[Village of the Dead]] to find the Helm of Fire in the hopes of trading it for a cure.&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[File:Innkeepervsgods-by-miguel.png|thumb|Innkeeper vs Dead Gods by [[Fanworks/Miguel|Miguel]]]][[File:Umbrellasketch-by-pkay.png|left|thumb|Erin with Sunlight Umbrella, by [[Fanworks/Pkay|Pkay]]]]While trapped in the &amp;quot;land of the dead,&amp;quot; somewhere between life and death, Erin was first held hostage by [[Kasigna|Kasinga]]. The god wanted to find what made Erin special. To do this, Kasigna created an illusion that Erin had woken up back on Earth, and was one of the first individuals from the &amp;quot;Spirited Generation&amp;quot; to return to Earth. However, Erin realized that she was trapped in an illusion after growing suspicious of the fact that she was able to constantly beat her computer in chess (as she was actually playing Kasigna). Before being devoured by Kasigna, Erin was able to escape with the intervention of [[Maviola El|Maviola]], Zel, [[Sserys]], and [[Califor Weishart|Califor]], though both Maviola and Zel ended up sacrificing themselves. She reached the land of House [[Byres Family|Byres]], and was temporarily shielded by [[Yderigrisel]], the knight-dragon. When three of the dead gods were able to subdue all the ghosts within the sanctuary, Erin and Califor were able to escape with the help of the Putrid One. They were able to flee across the ocean to Khelt, where most of Chandrar&#039;s ghosts were protected by Khelt&#039;s rulers. However, they weren&#039;t able to withstand all six of the dead gods. In a last ditch attempt, Erin was able to summon the umbrella that brought forth sunshine from the land of the living (offered to her by Tamaroth during the Winter Solstice), and the blade of kings that belonged to King Arthur, causing the gods to flee.{{ref|8.11 E}}&lt;br /&gt;
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Erin was one of the only beings in the land of the dead that has a chance of coming back. She meets many famous figures, and under the tutelage of several [Witches], Erin is tasked with listening to the stories of the ghosts present, becoming acquainted with figures such as the [Sage] who invented Sage&#039;s Grass and [[Elucina]] the [Rebel of String].{{ref|8.22 HE}} She meets a Garuda [Pickpocket] named Cawe, who was a recently deceased [Slave] that was with Pisces as well. During Khelt&#039;s war with Medain and the Claiven Earth, she is present when the former rulers of Khelt are able to make contact with [[Fetohep]].{{ref|8.26 FK}} With his help, she is able to pass a message to her friends in the land of the living.{{ref|8.33 R}}&lt;br /&gt;
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Erin met [[Xarkouth]], a Void Dragon who spreaded word of Erin&#039;s existence to the ghosts on the other continents.{{ref|8.32}} He eventually returned to Khelt with several Terandrian ghosts, including a Wyrm named [[Calthusveri|Cathulsveri]] who divulged the true identity of [[Rhisveri Zessoprical|Duke Rhisveri]], as well as the existence of a Scroll of Resurrection.{{ref|8.43}} With Fetohep&#039;s help, Erin sent assistance to [[Ksmvr]] and [[Pisces Jealnet|Pisces]].{{ref|Chapter 8.58 PFH}} She listened in during the [Multi-Message Link] conversation between everyone trying to revive her.{{ref|8.60}} She accidentally found about the live people used to experiment for a cure, and was upset by their loss and sacrifice. However, she and the other ghosts are distracted when they sensed something from the edge of the world, and witnessed thousands of [[Seamwalkers]] crossing over the Last Tide. Transfixed by horror, they unknowingly spent a month watching the Seamwalkers.{{ref|8.61}}&lt;br /&gt;
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Erin and the other former rulers of Khelt warned Fetohep of the coming threat. Fetohep told them that four days prior, they attempted to revive Erin, but the body was stolen by another ghost. Erin almost gave into despair but snapped out of it by [[Nerrhavia (Queen)|Nerrhavia]]. Fetohep promised to help her friends, and led a massive charge across [[Chandrar]] to leave for Izril to help the [[Gnolls]] while he warned the world of a possible Seamwalker incursion. When four of the dead gods approached the ghosts, Erin blew the horn that was offered to her by [[Laedonius Deviy]] during the Winter Solstice, which echoed throughout the living and dead lands to her allies.{{ref|8.78 F}}&lt;br /&gt;
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While the Seamwalkers advanced on the dead lands, ghosts arrived from Baleros, led by Dragons, the [[Gnomes]] and Elves. [[Sprigaena]] the Traitor of Elves summons the [[Timewalker]] in an effort to wipe the dead lands clean of both Seamwalkers and dead gods. In a state of panic, Emmerhain uses a hidden backdoor of the [[System|Grand Design]], allowing Erin and the ghosts to regain their class and levels, allowing them to launch an attack on the Seamwalker horde head-on.{{ref|8.79}}While Erin and the Gnomes flee Chandrar by hitching a ride on Xarkouth, [[Zineryr]] tells her the story of the war against the gods and gives her important advice. Due to Erin using [Immortal Moment], she attracts the attention of the Timewalker, before Xarkouth is shot down by [[Emerrhain]]. They witness the Timewalker speed up time in the Dyed Lands, though the time distortion inadvertently summons every [Time Mage] in history to the present to fight the Timewalker. One of the [Time Mages] is a future [[Nereshal]], who warns Erin of the threat of the [[Othius the Fourth|Blighted King]]. Erin manages to escape the dead gods with interference from the other ghosts.{{ref|8.78 F}}&lt;br /&gt;
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It is later revealed that during the ritual to revive Erin, three of the dead gods nearly took her body, but General [[Sserys]] interefered. Possessing Erin&#039;s body, he and Relc head for the [[Meeting of the Tribes]]&amp;lt;nowiki&amp;gt;.{{ref|8.81}} Many of the ghosts who Erin had grown close to sacrifice themselves to try to stop the dead gods, including &amp;lt;/nowiki&amp;gt;[[Serept]], [[Drevish]], and [[Abel]]. While [[Velzimri]] the [Sage of a Hundred Thousand Secrets] was also consumed by [[Norechl]], his last action was to create an alchemical explosion that safely sent Erin, [[Cawe]], and [[Gerial Doerisel|Gerial]] all the way to Terandria, smack in the middle of the gathering of Terandrian rulers and Dragonlords.{{ref|8.82 (Pt. 2)}}&lt;br /&gt;
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During the Faerie King&#039;s auction, he opened a portal to the lands of the dead, revealing the Seamwalker incursion to the attendees and guests. They launched a multiude of attacks to destroy some of the Seamwalkers, inadverdently creating cracks in reality, allowing ghosts to escape to the land of the living.{{ref|8.82 (Pt. 3)}} When [[Rhisveri Zessoprical|Rhisveri]] was about to kill Ryoka for murdering [[Fithea sor Kerwenas|Fithea]], much to his rage and confusion, Erin appeared in front of him, lecturing and waving a frying pan at him. While the ghosts of the Dragons, Wyrms, and Wyverns distracted Rhisveri, Ryoka escaped with the the Scroll of Resurrection while Erin. Cawe, and Gerial flew after her on [[Nirayicel]]. &lt;br /&gt;
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When Tamaroth tried to absorb Erin, he was stopped by [[Razia]], an [[Agelum]] who accidentally fell in one of the cracks to the land of the dead. Immune to the dead gods&#039; ability to absorb souls, Razia wrestled with Tamaroth and Norechl. During the Agelum&#039;s fight with the dead gods, Khelta uses a summoning spell to transport Erin to Izril. Much to the [Innkeeper&#039;s] grief, Cawe and Gerial are consumed by Tamaroth while they try to stop the God of Leaders from reaching Erin. Khelta attempted to reunite Erin with her body, but was unable to until [[Teriarch]] and [[Az’kerash]] takes it over for her. As Kasigna erased the land of the dead, Erin swore vengeance against the dead gods, promising to gather everyone in the living world to stop them.{{ref|8.85}}&lt;br /&gt;
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Successfully returned to her own body, Erin woke up in her room in The Wandering Inn, and was reunited with her friends and family. However, she was unable to remember her time spent as a ghost, much to her grief. The [[Grand Design of Isthekenous]] tried to grant her classes based on her interactions with the other ghosts, such as [Queen of Undeath] and [Dragonfriend], but failed, being unable to find the aforementioned ghosts though she was able to obtain the [Witch of Second Chances] class. As a work-around to properly reward her, the Grand Design unlocked the [[Quests|&amp;lt;Quest&amp;gt; function]] for the [Innkeeper] class, which allowed Erin to regain her memories of the ghosts.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 9:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
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|[[File:Toc by Lechat.jpg|thumb|185x185px|Fanart of Erin Solstice by [[Fanworks/Demonic Criminal|LeChat]]]]Erin was severely incapacitated by muscle damage caused by [[Sserys]] over-exerting her body right after it was unfrozen, forcing her to use a wheelchair for mobility. After learning an [[Antherr Twotwentyonethree Herodotus|Antinium Crusader]] was stranded at the Meeting of the Tribes and frustrated by everyone treating her like glass, Erin posted a Mythical  and a Heroic Quest at Liscor&#039;s Adventurer&#039;s Guild to find the lost Walled City of [[Mershi]] and the [[Crossroads of Izril]] respectively, to distract everyone from the Rare Quest to deliver the Crusader, Antherr, back to Liscor, though she accidentally demolishes the Adventurer&#039;s Guild building in the process.{{ref|9.00}} Afterwards, she holds a bonfire for her family and guests.&amp;lt;ref&amp;gt;{{VERef|9.01}}&amp;lt;/ref&amp;gt; She begins experimenting with her [Witch] abilities in conjunction with her [Innkeeper] abilities, while improving her [Wonderous Fare] recipes, including a new food item called &amp;quot;Bulkup Bisque&amp;quot; which allow her to regain her full mobility for a short period of time.&amp;lt;ref&amp;gt;{{VERef|9.03}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
In response to inquiries about the fictional &amp;quot;Order of Solstice&amp;quot; from concerned [Knights] from Terandria and Izril, Erin officially establishes the knightly Order with [[Normen Callesn]] and Rabbiteater as its first members.&amp;lt;ref&amp;gt;{{VERef|9.07}}&amp;lt;/ref&amp;gt; She levels as a result, gaining the Key of Reprieve, and authority over the previously owned [Gardens of Sanctuary].&amp;lt;ref&amp;gt;{{VERef|9.08}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|Mundanity and Memorials – Interlude}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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|Erin visits Riverfarm with Lyonette, Mrsha, Numbtongue, and other guests of the inn to talk with Laken, meet Griffin Hunt, and visit the Goblins in the Goblinlands. She meets the [Witches] of Riverfarm and offers Nanette residence in her inn, after explaining she was guided by Califor in the lands of the dead, which Nanette accepts. She also tries to summon a River Elemental, which tries to drown Cade, but the [Witches] intervenes. She learns about Wiskeria&#039;s background and decides to become her apprentice as a [Witch].&amp;lt;ref&amp;gt;{{VERef|9.11 W}}&amp;lt;/ref&amp;gt; The lessons are grounded in everyday tasks—sweeping without Skills, attending meetings, and crafting a witch’s hat. Erin assists Wiskeria in binding an Elemental of Law into physical form, naming it Traffy. Meanwhile, Riverfarm faces a crisis as a Water Elemental floods the surrounding lands. Erin helps soothe the elemental, and in the process, manifests her witch’s hat—formed from her emotional flames. With the danger passed, she and the inn&#039;s guests, departs Riverfarm, now accompanied by Nanette Weishart, the newest ward of the inn and a stowaway Sariant Lamb, whom Erin later names &amp;quot;Nerry.&amp;quot;&amp;lt;ref&amp;gt;{{VERef|9.18 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Upon her return to The Wandering Inn, Erin is reunited with Rags.&amp;lt;ref&amp;gt;{{VERef|9.19}}&amp;lt;/ref&amp;gt; During the celebrations of the victory of the adventurers&#039; and Antinium Crusade at the High Passes, Erin holds a worldwide chess tournament, formally establishing herself as the world&#039;s greatest chess player and posts a Heroic Quest, challenging anyone to defeat her.&amp;lt;ref&amp;gt;{{VERef|9.20}}&amp;lt;/ref&amp;gt; Subsequently, Izril&#039;s highest-leveled [Innkeeper] [[Larracel Delais]] and her guests arrive via her traveling inn - [[The Adventurer’s Haven|The Adventurer&#039;s Haven]]. While the adventurers are exploring Albez or Liscor&#039;s Dungeon, Erin tracks down a cursed item targeting her - made by [[Nerrhavia (Queen)|Nerrhavia]] - to a [[Cormeng&#039;s Grand Emporium of Antiques and Pawnshop|magical pawn shop]], where she finds two unusual items - an ugly vase and a similarly-ugly dress.&amp;lt;ref&amp;gt;{{VERef|Adventurers (Pt. 3) – Interlude}}&amp;lt;/ref&amp;gt;When several adventuring teams steal the newly discovered loot from Albez and flee to Liscor, Erin chooses to support them—offering supplies and safe passage to the New Lands—in return for a share of their spoils.&amp;lt;ref&amp;gt;{{VERef|Adventurers (Pt. 2) – Interlude}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Erin reunites with Ryoka, though she is dismayed when she discovers that the Runner is now friends with [[Tyrion Veltras]] - the same man who sieged [[Liscor]] and responsible for the deaths of countless Goblins, including Headscratcher, Shorthilt, and Pyrite. The situation is made more complicated when a delegation from [[Manus]] and the assassin team [[Symphony]] arrive at the same time. During the confusion, Erin is held hostage by Symphony and its [[Linvios Reiscale|Maestro]] forces her to post a Heroic Quest - The Trial of a Thousand Blades, which offers the potential to earn Zeladona Ischen&#039;s unique Skill.&amp;lt;ref&amp;gt;{{VERef|9.29}}&amp;lt;/ref&amp;gt; Though nearly everyone assumes it to be a fighting tournament, it turns out to be a free-for-all brawl. Near the end, Erin is possessed by a copy of Zeladona&#039;s spirit, who defeats the remaining fighters.&amp;lt;ref&amp;gt;{{VERef|9.30}}&amp;lt;/ref&amp;gt; Afterwards, the [Innkeeper] is bedridden again. Interviewed on the scrying orb, she endorses Christmas as a new holiday, and defends her stance on Goblins. She levels again, gaining a unique Skill, [The World&#039;s Eye Theatre],&amp;lt;ref&amp;gt;{{VERef|9.31}}&amp;lt;/ref&amp;gt; which she uses to contact nearly every Earther in the world to warn them of the dead gods. Erin also starts to work on getting her strength back, with help from [[Ulvama]] who teaches her how to dance, with Erin obtaining the [Dancer] class.&amp;lt;ref&amp;gt;{{VERef|9.33}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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While preparing for the upcoming Winter Solstice, Erin sends Normen on his first quest, delivering food to nearby villages in need - such as [[Rheirgest]] - during the harshest winter in over a hundred years.&amp;lt;ref&amp;gt;{{VERef|9.41 (Pt. 1)}}&amp;lt;/ref&amp;gt; When the Bloodfeast Raiders attack the village of Salefenwool, Normen rushes to defend it, but he is quickly subdued. Erin tries to intervene via her theatre, but is helpless to prevent the leader of the Raiders from chaining Normen and setting him on fire, though the Raiders are forced to retreat in the wake of Xitegen Terland and Magnolia Reinhart&#039;s servants. When Xitegen hires [[Elia Arcsinger]] and several adventuring teams to kill the Goblins of Riverfarm, Erin and the Order of Solstice step up to defend them.&amp;lt;ref&amp;gt;{{VERef|9.41 (Pt. 3)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Erin transforms one of the [Garden of Sanctuary] into a beach setting for her guests to relax in.&amp;lt;ref&amp;gt;{{VERef|9.42 E}}&amp;lt;/ref&amp;gt; She also sends out invitations to everyone, including Tyrion and Xitegen, to &amp;quot;the fight of their lives&amp;quot; at the upcoming Winter Solstice. She meets another Earther,a [Driver]-[Chemist] [[Rhaldon Flemmens]], though she initially respects his wishes on staying anonymous. Erin also inadvertently inspires the Grand Design to activate Synergy Skills, from which she obtains {{Color|#99cc00|[Lease Lesser Room]}}.&amp;lt;ref&amp;gt;{{VERef|9.54 C}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
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During the Winter Solstice, Kasigna sends multiple armies of Draugr to assault the inn, as well as resurrecting her servants, the [[Hag Queens of Aklat Vunn]].&amp;lt;ref&amp;gt;{{VERef|9.66}}&amp;lt;/ref&amp;gt; Erin participates in the battle, using her [Gardens of Sanctuary] to summon fire and lightning to destroy hundreds of Draugr. She lures the undead to the [Gardens] that belonged to Pomle, the Dullahan [General] of the [[Iron Vanguard]], and the Wistram [Mage] before revoking her authority to those [Gardens], returning them to the original locations.&amp;lt;ref&amp;gt;{{VERef|9.67 (Pt. 1)}}&amp;lt;/ref&amp;gt; Just as Kasigna and Erin are face to face, Drevish breaks free from the control of the Three-in-One, thanks to the intervention of Khorpe, Halrac Everam, and Theillige. The Architect then collapses Kasignel, releasing the trapped souls into Hellste and stripping Kasigna of much of her power. In the end, the Goddess of Death is slain by Cauwine, who delivers the final blow.&amp;lt;ref&amp;gt;{{VERef|9.67 (Pt. 2)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
In the moments after the battle, Erin is kidnapped by Roshal, and teleported to a ship - the Naga&#039;s Den - off the coast of Izril, along with [[Ulvama]], who tried to save the [Innkeeper]. Erin talks to [[Yazdil Achakhei]] and the other Slave Lords, who are split between converting her into a [Slaver] or turning her into a [Slave]. Imprisoned with the other female [Slaves] on the ship, and Ulvama taken away, Erin uses her own blood to draw sigils on her skin and dances, using a dance she learned from Cormelex&#039;s [Garden of Sanctuary]. In a room of stopped time, she summons [[Visophecin]] and forms a pact with him, striking a deal for her freedom and the safety of those who she deems fit until she reaches the shore. Visophecin and forty members of House Sheol are transported to the ship, and they slaughter the [Slavers], and free everyone on the ship. However, instead of turning back, Erin decides to steer the ship to the battle with the Bloodtear Pirates to save Rabbiteater. She uses the wording of the contract to force the Lucifen to help her.&amp;lt;ref&amp;gt;{{VERef|9.68}}&amp;lt;/ref&amp;gt; On their way, they meet up with Admiral [[Dakelos]], sent by [[Rhisveri Zessoprical]], who helps steer the ship with his crew of ghosts. One of the ghosts, [[Veine Ecleith|Strategist Veine]], is possessed by the [[Grand Design of Isthekenous]], who tells Erin that she is not performing the actions befitting that of an [Innkeeper], and to convince her to take another class. However, it decides to respect Erin&#039;s wishes on staying an [Innkeeper] to the end.&amp;lt;ref&amp;gt;{{VERef|9.70 (Pt. 1)}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
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Arriving at the battle at sea, Erin attacks several of the Bloodtear Pirates&#039; ships, personally killing Admiral [[Jiupe]]. During the conflict, she meets up with several of her allies, including the [[Horns of Hammerad]], [[Ryoka Griffin]], [[Badarrow]], [[Revi Cotton]], [[Seve-Alrelious]], [[Embraim]], [[Anand]] and several Painted Antiniu, [[Rivel val Lischelle-Drakle|Rivel]], and [[Nerry]]. She also publically asks for assistance to [[Greydath|Greydath of Blades]] - who had arrived in response for Ulvama&#039;s earlier call for help. This action marks her an enemy in the eyes of multiple world powers, including the [[Blighted Kingdom]].&amp;lt;ref&amp;gt;{{VERef|9.70 (Pt. 2)}}&amp;lt;/ref&amp;gt; When several of the Earther [Heroes] attack her ship, Erin kills [[Vincent]], and also stabs and pushes [[Emily]] into the sea.&amp;lt;ref&amp;gt;{{VERef|9.70 (Pt. 3)}}&amp;lt;/ref&amp;gt; When Prince Iradoren is about to kill Rabbiteater, Erin stabs him from behind. After she kills Admiral [[Rosech]], most of Erin&#039;s enemies and allies are dead, fled, or have escaped. With attack spells from the Blighted Kingdom falling from the sky, only the [Innkeeper], Ulvama, Nerry and Greydath are left on the ship. Silvenia, signaled by [[Colthei Lacment]], arrives and saves Erin, Ulvama, and Nerry by shrinking them down to Fraerling size and warding them from scrying spells. In the aftermath of the battle, Erin reaches Level 55, becoming [The Wandering Innkeeper], but her capstone Skills is deferred.&amp;lt;ref&amp;gt;{{VERef|9.70 (Pt. 3)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
While floating on a plank at sea, Erin&#039;s Skills are processed. While she accepts the [Pavilion of Secrets], she rejects the first set of Skills, which include [Bound Ship: The Wandering Ship]. Rejecting the next few Skills offered, she asks the Grand Design for a Skill that matters to her, something that she can use to help her guests. In response, the Grand Design creates the Skill: {{Color|#99cc00|[The Transient, Ephemeral, Fleeting Vault of the Mortal World. The Evanescent Safe of Passing Moments, the Faded Chest of Then and Them. The Box of Incontinuity]}}, along with {{Color|#99cc00|[Aspect of The Wandering Inn]}}.&amp;lt;ref&amp;gt;{{VERef|Volume 9 – Epilogue}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 10:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
Erin washes up on Baleros after a month at sea&lt;br /&gt;
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==Powers and Abilities==&lt;br /&gt;
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Erin&#039;s [Innkeeper] Skills are noted to be unusual for her class. As observed by Saliss, her Skills come from fighting monsters and valuing people.{{ref|7.07}} As organized by the [[Grand Design of Isthekenous]], most of her Skills fall under the categories of &amp;lt;HOME&amp;gt;, &amp;lt;PROTECTION&amp;gt;, and &amp;lt;WAR&amp;gt;.{{ref|9.32}}&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels: ===&lt;br /&gt;
*{{Color|#99cc00|[The Wandering Innkeeper]}} Lv. 55{{ref|9.70 (Pt. 3)}}   &lt;br /&gt;
** Derived from [Innkeeper] Lv. 30  → [Magical Innkeeper] Lv. 49&lt;br /&gt;
*[Witch of Remorse] Lv. 24&amp;lt;ref&amp;gt;{{VERef|10.24 E}}&amp;lt;/ref&amp;gt;    &lt;br /&gt;
**Derived from [Witch] → [Witch of Second Chances]&lt;br /&gt;
*[Dancer] Lv. 9+&lt;br /&gt;
*[Singer] Lv. 6&lt;br /&gt;
*[Warrior] Lv. 2&lt;br /&gt;
&lt;br /&gt;
====Temporary Classes====  &lt;br /&gt;
&lt;br /&gt;
*{{Color|#ffd700|[Grandmaster of Death, Advent of Living Chess]}}&lt;br /&gt;
&lt;br /&gt;
=== Skills:===&lt;br /&gt;
*&lt;br /&gt;
*[Alcohol Brewer]&lt;br /&gt;
*[Bar Fighting]&lt;br /&gt;
*[Basic Brewing]&lt;br /&gt;
*[Basic Cleaning]&amp;lt;math&amp;gt;\rightarrow&amp;lt;/math&amp;gt;[Advanced Cleaning]&lt;br /&gt;
*[Basic Cooking]&amp;lt;math&amp;gt;\rightarrow&amp;lt;/math&amp;gt;[Advanced Cooking]&lt;br /&gt;
*[Basic Crafting]&amp;lt;math&amp;gt;\rightarrow&amp;lt;/math&amp;gt;[Advanced Crafting]&lt;br /&gt;
*[Basic Painting]&lt;br /&gt;
*[Body: Firebreath]&lt;br /&gt;
*[Control Pitch]&lt;br /&gt;
*[Crowd Control]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[Distill Basic Concepts] / [Distill Simple Concepts]&lt;br /&gt;
*[Drain Color]&lt;br /&gt;
*[Feather Hop]&lt;br /&gt;
* [Flowing Footwork]&lt;br /&gt;
*[Flutter Step] / [Flutter Run]&lt;br /&gt;
*[From Witchcraft, Sorcery Ariseth]&lt;br /&gt;
*[Harvest Witchcraft (Local)]&lt;br /&gt;
*[Hat Trick: (&#039;&#039;Spell&#039;&#039;) (Minor Arcana)]&lt;br /&gt;
**[Light Flare]&lt;br /&gt;
**Illusions&lt;br /&gt;
*[Immunity: Alcohol] &#039;&#039;or&#039;&#039; [Alcohol Immunity]&lt;br /&gt;
*[Immunity: Crossbow Bolts]&lt;br /&gt;
*[Improved Balance]&lt;br /&gt;
*[Quest: Impossible Deed, Impossible Reward]&lt;br /&gt;
*[Inn’s Aura]&lt;br /&gt;
*[Infuse Color]&lt;br /&gt;
*[Infuse Witchcraft: Objects] / [Infuse Witchcraft]&lt;br /&gt;
*[Lesser Authority: Buildings]&lt;br /&gt;
*[Lesser Endurance]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
* [Like Fire, Memory]&lt;br /&gt;
**Blue = Sorrow, Depression, Guilt, and Loss&lt;br /&gt;
**Black/Invisible = Rage/Hatred&lt;br /&gt;
**Purple = Happiness&lt;br /&gt;
**Fuchsia/Pink = Glory&lt;br /&gt;
**Grey = Mercy&lt;br /&gt;
** Multi-Color = Life (?)&lt;br /&gt;
**Celeste/Sky Blue = Hope&lt;br /&gt;
**Red = Kindness&lt;br /&gt;
** Rust-Orange = Annoyance, Irritation, and Frustration&lt;br /&gt;
**Green = Honor&lt;br /&gt;
** Pink &amp;amp; Blue = Nostalgia&lt;br /&gt;
**Starry Sky = Wonder&lt;br /&gt;
** Gold = Pride&lt;br /&gt;
** Orange = Anger&lt;br /&gt;
**Dark Purple flecked with Orange = Malice, Meanness&lt;br /&gt;
**Hazel = Determination&lt;br /&gt;
**Yellow = Fear&lt;br /&gt;
**Turquoise = Guilt&lt;br /&gt;
**White = Unknown&lt;br /&gt;
*[Loud Voice]&lt;br /&gt;
*[Memorize Routine (Two)]&lt;br /&gt;
*[Minotaur Punch] &lt;br /&gt;
**Advanced from [Power Strike]&lt;br /&gt;
*[Natural Allies: Goblins]&lt;br /&gt;
*[Perfect Recall]&lt;br /&gt;
*[Quick Recovery]&lt;br /&gt;
*[Rhythm Combo (Beginner)]&lt;br /&gt;
*[Safety Dance]&lt;br /&gt;
*[School: Witchcraft (Undetermined)]&lt;br /&gt;
*[Spell School: Color Magic Proficiency]&lt;br /&gt;
*[Unerring Throw]&lt;br /&gt;
===={{Color|#99CC00|Original Skills:}}====  &lt;br /&gt;
&lt;br /&gt;
*{{Color|#99cc00|[Aspect of The Wandering Inn]}}&lt;br /&gt;
*{{Color|#99cc00|[Immortal Moment]}}&lt;br /&gt;
*{{Color|#99cc00|[Inn: The World’s Eye Theatre]}} (&#039;&#039;For info see [[World&#039;s Eye Theatre|Here]]&#039;&#039;)&lt;br /&gt;
*{{Color|#99cc00|[Innkeeper – Lease Lesser Room]}}&lt;br /&gt;
*{{Color|#99cc00|[The Laughing Folk Bowed to None; Neither Shall I]}} (&#039;&#039;Temporary Skill&#039;&#039;)&lt;br /&gt;
*{{Color|#99cc00|[The Transient, Ephemeral, Fleeting Vault of the Mortal World. The Evanescent Safe of Passing Moments, the Faded Chest of Then and Them. The Box of Incontinuity...]}}&lt;br /&gt;
*{{Color|#99cc00|[Wondrous Fare]}} (&#039;&#039;For info see [[Wondrous Fare|Here]]&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
====Inn Skills:====&lt;br /&gt;
Skills that apply only to the Inn.  &lt;br /&gt;
&lt;br /&gt;
*[Inn: (&#039;&#039;Skill&#039;&#039;)] &lt;br /&gt;
**[Boon of the Guest] (&#039;&#039;For info see [[Boon of the Guest|Here]]&#039;&#039;)&lt;br /&gt;
** [Compartments of Holding]&lt;br /&gt;
**[Door of Portals] / [Portal Door] (500 Miles)&lt;br /&gt;
**{{Color|#ff9900|[Famous Name: The Wandering Inn]}}&lt;br /&gt;
** [Field of Preservation]&lt;br /&gt;
**[Garden of Sanctuary] (&#039;&#039;For info see [[Garden of Sanctuary|Here]]&#039;&#039;)&lt;br /&gt;
**{{Color|#ff9900|[Local Landmark: Liscor]}}&lt;br /&gt;
**[Inn: Long Hallways]&lt;br /&gt;
**[Magical Grounds]&lt;br /&gt;
** [Partial Reconstruction]&lt;br /&gt;
**[Pavilion of Secrets] (&#039;&#039;For info see [[Pavilion of Secrets|Here]]&#039;&#039;)&lt;br /&gt;
**[Room of the Traveller]&lt;br /&gt;
**[Reinforced Structure]&lt;br /&gt;
**{{Color|#ff9900|[The World’s Eye Theatre]}}&lt;br /&gt;
***Advanced from [Grand Theatre]&lt;br /&gt;
** [Twofold Rest]&lt;br /&gt;
&lt;br /&gt;
====Synergy Skills:====&lt;br /&gt;
*{{Color|#99cc00|[Innkeeper  – Lease Lesser Room]}} / [Lease Room]&lt;br /&gt;
*[Innkeeper – Convert Object: Food (Inefficient)]&lt;br /&gt;
&lt;br /&gt;
====Temporary Skills:====&lt;br /&gt;
* From {{Color|#ffd700|[Grandmaster of Death, Advent of Living Chess]}} Class: &lt;br /&gt;
**{{Color|#ffd700|[All Plans Fall to Dust And Ruin (Chess)]}}&lt;br /&gt;
**{{Color|#ffd700|[Aura of Giants (Chess)]}}&lt;br /&gt;
**{{Color|#ffd700|[Chessboard: Subsumed Reality, Our Board is the World]}}&lt;br /&gt;
**{{Color|#ffd700|[Clash of Wills]}}&lt;br /&gt;
**{{Color|#ffd700|[Path to Victory]}}&lt;br /&gt;
**{{Color|#ffd700|[My Thoughts Run Like Lightning]}}&lt;br /&gt;
**{{Color|#99cc00|[The Laughing Folk Bowed to None; Neither Shall I]}}&lt;br /&gt;
**{{Color|#ffd700|[Visions of Defeat (Legendary)]}}&lt;br /&gt;
*From [Boon of the Princess]:  &lt;br /&gt;
**{{Color|#ffd700|[Inn: Expanded Boundaries]}}&lt;br /&gt;
&lt;br /&gt;
==== Alternate Skills:====&lt;br /&gt;
Possessed by alternate versions of Erin from the [&amp;lt;nowiki/&amp;gt;[[Palace of Fates]]].&lt;br /&gt;
&lt;br /&gt;
* Raft:&lt;br /&gt;
** [Bound Ship: The Wandering Ship]&lt;br /&gt;
**{{Color|#ff0000|[My Life, be Thou My Fire]}}&lt;br /&gt;
*&amp;quot;Better Days&amp;quot;:&lt;br /&gt;
**[The Inn That Walked]&lt;br /&gt;
&lt;br /&gt;
=== Spells:===  &lt;br /&gt;
*&#039;&#039;&#039;Tier 0:&#039;&#039;&#039;&lt;br /&gt;
**[Light Bubble]&lt;br /&gt;
*&#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
**[Apista&#039;s Jetflame]&lt;br /&gt;
**[Killer Fishies Attack]&lt;br /&gt;
**[Light Flare]&lt;br /&gt;
**[Magic Bubble]&lt;br /&gt;
**[Magic Stone]&lt;br /&gt;
** [Playful Radiant Fishies]&lt;br /&gt;
**[Ritual of the Verdant Bloom]&lt;br /&gt;
&lt;br /&gt;
===Quests:===&lt;br /&gt;
&lt;br /&gt;
*{{Color|#cc99ff|[Post: Basic Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Rare Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Heroic Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Mythical Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Legendary Quest]}}&lt;br /&gt;
&lt;br /&gt;
===[[Quests]] Posted:=== &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - A Bucket of Water!&amp;gt;&#039;&#039;&#039;{{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Clean the Tables!&amp;gt;&#039;&#039;&#039; {{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Fetch Me a Cup of Milk!&amp;gt;&#039;&#039;&#039; {{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Give Bird a Big Hug!&amp;gt;{{ref|9.00}} &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest – Shovel Snow, Mrsha!&amp;gt;&#039;&#039;&#039;{{ref|9.39}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest – Go Annoy Someone Else! I Mean Spread the Word of Normen’s Success!&amp;gt;&#039;&#039;&#039;{{ref|Interlude - Levels}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#8ed77f|&amp;lt;Rare Quest – Bring Him Home!&amp;gt;}}&#039;&#039;&#039;{{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#8ed77f|&amp;lt;Rare Quest – Delivery to Rheirgest!&amp;gt;}}&#039;&#039;&#039;{{ref|9.41 (Pt. 1)}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Heroic Quest – Connect the Crossroads of Izril!&amp;gt;}}&#039;&#039;&#039;{{ref|Chapter 9.00}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Heroic Quest – Zeladona’s Trial of a Thousand Blades!&amp;gt;}}&#039;&#039;&#039;{{ref|9.29}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Heroic Quest – Keep Him Alive: Wall Lord Ilvriss!&amp;gt;}}&#039;&#039;&#039;{{ref|9.52}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Mass Heroic Quest – Stop the Monster Hordes from the High Passes!&amp;gt;}}&#039;&#039;&#039;{{ref|9.10 W}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Secret Heroic Quest – Kill Him&amp;gt;}}&#039;&#039;&#039;{{ref|9.41 (Pt. 3)}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Yearly Heroic Quest – Face the World’s Greatest Chess Player&amp;gt;}}&#039;&#039;&#039;{{ref|9.20}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#db7fac|&amp;lt;Mythical Quest – Find the Lost City of Stars!&amp;gt;}}&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{VERef|9.00}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#db7fac|&amp;lt;Mythical Quest – Don’t Come Back Up Until He’s Dead&amp;gt;&#039;&#039;&#039;}}{{ref|9.70 (Pt. 3)}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#db7fac|&amp;lt;Mythical Quest – Keep The Wandering Inn Safe Until I Return.&amp;gt;&#039;&#039;&#039;}}&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
(For Levelling History see [[Erin/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Chess Mastery&amp;lt;/u&amp;gt;====&lt;br /&gt;
Being a passionate and talented chess player back on Earth, she is one of, if not &#039;&#039;the&#039;&#039; best chess player in Innworld. She has won against experienced chess players like [[Niers Astoragon]],{{ref|2.18}} [[Az’kerash]]{{ref|4.28}} and [[Teriarch]] all of whom are some of the greatest minds in the world.{{ref|Interlude - A Meeting of [Druids]}} Her advanced expertise in chess is such that it can actually cause her opponents to &#039;&#039;level&#039;&#039; just by playing her. She is also skilled enough to win against opponents using Skills to cheat or augment their play, being able to beat Chaldion&#039;s [Path to Victory].{{ref|7.11}}&lt;br /&gt;
&lt;br /&gt;
She can also play chess without looking at the board and can play against multiple chess opponents at the same time.{{ref|1.24 (Archived)}}{{ref|7.54}}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Charisma&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin possesses a natural charisma that commands attention and makes people enjoy being in her company, put up with her oddities, or follow her to do the right thing. They do so because she is likeable, able to find the best in people, and empathizes with those who no one cared about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
While it does not always work fully (and for some not at all), most of the time Erin is able to have others do what she wants. This ranges from confusing others so she can pry some information that they would not otherwise reveal to misdirecting others&#039; initial intentions to something else entirety. After obtaining [Crowd Control] and mastered some control over her aura, she is now able to feel the flow of a crowd of people, and if the conditions are ideal, she can have them ignore her completely having them walk around her as if she weren’t there, calm them, or push them to riot.{{ref|7.30}}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Pragmatic Thinking&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can come up with plans or solutions that are different from the norm. This allows her to make something out from a difficult situation from what she has at hand that otherwise others would have never thought about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fighting Talent&amp;lt;/u&amp;gt;====&lt;br /&gt;
As noted by Calruz, Erin has a talent and sense for battle. True to this, after a few hours in her first combat exercise, not only was she able to overwhelm Toren (he was low level at the time) in a fist fight, but she also unlocked [Power Strike] as a learned Skill. though this may be due to the Earthers&#039; &amp;lt;Outsider&amp;gt;-leveling multiplier. She primarily uses a frying pan as her main weapon, along with acid jars and a kitchen knife made by [[Pelt]]. Thanks to her [Bar Fighting], she has shown to be able to take out Bronze- and Silver-ranked adventurers by herself. In later volumes, as she levelled up, gaining magical flames and the [Witch] class, Erin has become near unstoppable while inside her inn, possessing one of the largest auras in the series, and using the moving [Garden] door to her advantage. She fought the First Flute, a high-level [Assassin] on equal terms (and could have won if she hadn&#039;t been relying on her Bulkup Bisque at the time to move about). She also gained the ability to augment her movement as she levelled as a [Dancer] under [[Ulvama]]&#039;s tutelage, and access the abilities of her Gardens, enabling her to briefly fight off [[Tolveilouka Ve’delina Mer]] and deal an unprecedented amount of damage on him. During the Night of Bloodtear, she killed several Bloodtear Captains in close combat on her own.{{ref|9.70 (Pt. 1)}}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Inn Sense Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can sense the people in her Inn. It works strongest within the [Garden of Sanctuary].&amp;lt;ref&amp;gt;{{VERef|10.10 E (Pt. 1)}}&amp;lt;/ref&amp;gt; In the land of the dead, [[Drevish]] told her that [Innkeepers] can control their inn. After returning to life, she displayed the ability to remotely lock the doors and windows of the inn.{{ref|9.00}} She can also summon her [Garden] door and [Door of Portals] anywhere in the inn, even on the floor.  &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Witch Knowledge and Abilities&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, the witches of old like the [[Somillune|Witch of Ash]] and [[Califor Weishart|Califor]] taught Erin the lost knowledge of the [Witches] such as rituals of power and brewing potions. Her craft is the concept of wonder, which she can gather from the air or pull out of an object. Like other [Witches], Erin can store her craft in her hat, and use it to power her spells and potions. &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;====&lt;br /&gt;
While lacking the foundation for [Mage] abilities, Erin gained the ability to cast spells after obtaining her [Witch] class, powering them with her witch&#039;s craft instead of mana. She can cast Tier 2 magic with [Hat Trick: (&#039;&#039;Spell&#039;&#039;)] (Minor Arcana)] and remotely cast spells through her inn even when hundreds of miles away.{{ref|Interlude - Adventurers (Pt. 3)}} She has access to the Spell School of Color Magic Proficiency and can also harness power from her [[Garden of Sanctuary|Gardens of Sanctuary]], such as summoning true lightning bolts (which are more powerful than magical lightning) or disconnecting scrying spells remotely.{{ref|9.55 (Pt. 2)}} During the Winter Solstice, she was able to kill thousands of Draugr by summoning firestorms and thunderbolts from her Garden of Wistram.&lt;br /&gt;
&lt;br /&gt;
Erin was exposed to a dangerous amount of magic during the Night of Bloodtear.  &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fate Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
[[Shaestrel]] taught Erin the basics of controlling her own fate.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Infernal Pact&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can use a ritual dance from [[Cormelex]]&#039;s Garden to strike an Infernal Pact with the [[Lucifen]], obtaining power in exchange for a fragment of her soul.{{ref|9.68}} Her contract with [[Visophecin]] was annulled at his request.&amp;lt;ref&amp;gt;{{VERef|Chapter 9.70 (Pt. 3)}}&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
===Former Abilities:===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====&amp;lt;u&amp;gt;Memory Manifestation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, Erin discovers that in her half-dead, half-alive state, she is able to conjure objects from her memory, such as weapons and food, which ghosts are able to use. However, the items she can materialize fade quickly. Using this ability, she is also able to summon King Arthur&#039;s sword from the land of the fae. She can also recreate scenes from her memory that shows the people that she known, for others to see.&lt;br /&gt;
&lt;br /&gt;
Should a Dead God take hold of any of these conjured objects and consume them, Erin will forget them, which creates holes in her memory, and will not be able to remember them even when others tell her what she just lost.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
List of unique and rare possessions owned by Erin &lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Acid Jars:&#039;&#039;&#039; Jars filled with deadly, glowing green acid, harvested from [[Acid Flies]]. Used as a onetime throwable objects against opponents.&lt;br /&gt;
#&#039;&#039;&#039;Magical Chessboard:&#039;&#039;&#039;{{ref|2.17}} A chessboard that is magically linked to another smaller chessboard, so that they can mirror each move exactly, which allows 2 players to play against each other, anywhere in the world. Gifted by [[Niers Astoragon|Niers]].&lt;br /&gt;
#&#039;&#039;&#039;[[Faerie Flowers]]&#039;&#039;&#039;{{ref|2.21}}(&#039;&#039;Deconstructed&#039;&#039;)&lt;br /&gt;
#&#039;&#039;&#039;[[Magical Door]]&#039;&#039;&#039;{{ref|3.25}} (&#039;&#039;Deconstructed&#039;&#039;){{ref|9.21}}&lt;br /&gt;
#&#039;&#039;&#039;[[Mithril Coin]]&#039;&#039;&#039; (Destroyed from being melted with Erin&#039;s Invisible Flame of Hatred.)&#039;&#039;{{ref|9.02}}&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Ilvriss&#039;s Ring:&#039;&#039;&#039; A golden ring with the word &#039;Salazsar&#039; engraved on it. A gift given by Wall Lord Ilvriss stated to be the most valuable of the ten rings the wall lord was wearing. When the holder in danger, the ring will summon Salaszar&#039;s  nearest allies to help, while also raising an alarm in Salazsar.{{ref|8.45 O}}It is enchanted to &amp;lt;em&amp;gt;not&amp;lt;/em&amp;gt; be noticed, by deflecting awareness away from it, and make it seem like a copper ring.{{ref|6.11}}{{ref|6.50 I}}&lt;br /&gt;
#&#039;&#039;&#039;Pelt&#039;s (Flawed) Masterwork Knife:&#039;&#039;&#039; A masterfully forged knife, done by [[Pelt]]. The center of the blade is made of iron for more flexibility, while the edge is made of steel for sharpness.{{ref|6.13 K}} (&#039;&#039;Destroyed&#039;&#039;)&lt;br /&gt;
#&#039;&#039;&#039;Magical Go Board:&#039;&#039;&#039;{{ref|7.04}} Similar to the Magical Chessboard, allows mirrored movements of pieces between two boards from anywhere in the world. The larger number of game pieces in Go allows short text messages to be spelled out, allowing communication between players.&lt;br /&gt;
#&#039;&#039;&#039;Anti-[Appraisal] and [Scrying] Ring:&#039;&#039;&#039; A ring made from a ruby mixed with Truegold. At its center, where a gemstone might go, it has a black, faintly luminescent sigil traced in it that looks like a stylized crossed-out eye. It is enchanted to protect the user from [Appraisal]{{ref|7.07}}and [Scrying] Spells.{{ref|7.52}} Given to her by Saliss.&lt;br /&gt;
#&#039;&#039;&#039;Bag of Holding:&#039;&#039;&#039; Looks like an old, small purse with a drawstring on it that is burnt in one part. It holds weight of about 5 pounds and a volume roughly the size of Erin&#039;s head. Gifted by [[Wailant Strongheart|Wailant]].{{ref|Interlude - Burning Alcohol}}(&#039;&#039;Lost at sea&#039;&#039;)&lt;br /&gt;
#&#039;&#039;&#039;Pair of magical protective rings:&#039;&#039;&#039; Given to her by her friends after her revival, as insurance to prevent her from being harmed again.&lt;br /&gt;
##&#039;&#039;&#039;Arrowguard Ring:&#039;&#039;&#039; Which protects the user from getting shot.{{ref|9.01}}(&#039;&#039;Likely lost at sea&#039;&#039;)&lt;br /&gt;
##&#039;&#039;&#039;Ring of Silence:&#039;&#039;&#039; Envelops the user and those next to them in a bubble of silence so that they could talk in privacy without being eavesdropped.{{ref|9.01}}(&#039;&#039;Likely lost at sea&#039;&#039;)&lt;br /&gt;
#&#039;&#039;&#039;Key of Reprieve&#039;&#039;&#039;: A large key that unlocks previous [Gardens of Sanctuary]. It is made from an unknown metal that resembles iron with a blue, amber-like material laced with pearl within. The handle is shaped like a [[Harpies|Harpy]]&#039;s feather, while the teeth of the key are shaped to look like twined grass or plants.{{ref|9.08}}&lt;br /&gt;
#&#039;&#039;&#039;Key of Insight&#039;&#039;:&#039;&#039;&#039;&#039;&#039; A key that unlocks the [Pavilion of Secrets]. Feather-shaped and angular, and with a glint &amp;quot;like the inverse of light&amp;quot;{{ref|Volume 9 - Epilogue}}&lt;br /&gt;
#&#039;&#039;&#039;Faerie Flower Honey&#039;&#039;&#039;: Glowing honey made from the Faerie Flowers by Apista.(&#039;&#039;Eaten; remainder lost at sea&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Trivia==      &lt;br /&gt;
&lt;br /&gt;
*Her middle name was revealed in [[Chapter 9.21]].&lt;br /&gt;
*Erin is the highest level Earther whose level has been explicitly mentioned.  &lt;br /&gt;
** Erin also has the highest cumulative levels in her class shown in the series&lt;br /&gt;
**She is one of the few individuals in the world to reach Level 40 before the age of 30, much less Level 50.{{ref|7.02}}&lt;br /&gt;
* She has the most original Skills in the series, having created seven.  &lt;br /&gt;
**She also has the longest named Skill at 26 words.&lt;br /&gt;
* She objects to parts of her name, as &amp;quot;Erin&amp;quot; could either be a boy&#039;s or girl&#039;s name.{{ref|1.01 (Archived)}}&lt;br /&gt;
*Erin is the first Earther who was summoned to Innworld, having arrived around early October 2016, as she has been shown to know a quote from Trump that was released at that time. (“But he’s the one who said grab women by the—”).&lt;br /&gt;
*Erin is a firm believer in pepperoni when it comes to pizzas; she could take or leave pineapples, but she refuses to acknowledge anchovies.&lt;br /&gt;
*According to [[Magnolia Reinhart|Lady Magnolia]], there were five people who might win against Erin in chess: &amp;quot; [[Teriarch|an old fool]], [[Niers Astoragon|the world’s smallest strategist]], [[Feor|a reclusive mage]], a miserable king and [[Belchaus Meron|a dashing and quite charming lord]].&amp;quot;{{ref|2.38}}  &lt;br /&gt;
**As of Volume 9, she has beaten all five of them.&lt;br /&gt;
*She has poor handwriting,{{ref|6.10}}{{ref|6.03}} and is also bad at drawing.{{ref|8.01}}&lt;br /&gt;
* As a homebody, she views the longest acceptable travel times as sixteen hours, by plane. As such, she is unwilling to go anywhere that may take her longer then that, having once refused an opportunity to travel to [[Manus]] for free, with luxury accommodations included.{{ref|Interlude – Meetings and Friendships}}&lt;br /&gt;
* After having three{{ref|5.59}}of her teeth broken and lost when [[Garen Redfang|Garen]] hit her in the jaw, [[Pisces Jealnet|Pisces]] mended her teeth by attaching shaped enamel of bear teeth,{{ref|5.58}} which are tougher than her normal ones.&lt;br /&gt;
*There are rumors that Erin has a cursed Skill that attracts trouble or bad luck thanks to her being constantly involved in troublesome and often deadly situations. Even most of her friends and acquaintances believe in them, and there are even betting pool where individuals that range from the rich and monarchs, among others, are placing bets on whether a place associated with her will be attacked in the next month, or in the following year, and how many casualties will occur.{{ref|7.07}}&lt;br /&gt;
*Even with [Advanced Cooking], Erin does not enjoy cooking and her dishes tend to lack nuance or healthiness.&lt;br /&gt;
*A running gag in the series is [Chefs] like [[Imani]] and [[Lasica Feltail|Lasica]] being outraged or offended by Erin&#039;s cooking ideas.&lt;br /&gt;
*‘The Solstice Effect’ is a term coined by Grimalkin to describe Erin&#039;s ability to do the impossible.{{ref|Interlude – A Night in the Inn}}&lt;br /&gt;
*Due to her parents liking dark chocolate instead of regular chocolate, Erin grew up preferring it as well.{{ref|Interlude – Chocolate Alchemy}} She also hates lollipops.{{ref|9.03}}&lt;br /&gt;
* Erin has been banned from Liscor’s playgrounds after she’d once rallied the children in a day-long siege against the adults.{{ref|Interlude – Chocolate Alchemy}}&lt;br /&gt;
*Erin isn’t really a fan of video games. While she does play games like Minecraft and stuff, she isn’t into the complex action game stuff.{{ref|7.30}}&lt;br /&gt;
*She is a fan of  the &#039;&#039;[[wikipedia:Peanuts|Peanuts]]&#039;&#039; franchise, having read their comics and watched the TV show and movies, even &amp;quot;the weird ones&amp;quot;.   &lt;br /&gt;
**Her favourite characters are [[wikipedia:Snoopy|Snoopy]], [[wikipedia:Linus_Van_Pelt|Linus]]—and [[wikipedia:Peppermint_Patty|Peppermint Patty]] and [[wikipedia:Marcie|Marcie]], with the last two being the ones she liked the most. Marcie especially as she always &#039;&#039;tries&#039;&#039; to help her friend. Erin wanted to be like her, since she played chess and Marcie liked books and had glasses. Erin wanted to be a good friend to someone like Patty, but she never met someone like that.{{ref|7.30}}&lt;br /&gt;
*She is also a fan of &#039;&#039;Harry Potter.&#039;&#039; She once stood in line at midnight for the book release of &#039;&#039;The Half-Blood Prince&#039;&#039;, and was featured on TV for it.{{ref|9.31}}   &lt;br /&gt;
** According to an online Harry Potter House quiz test that she took, Erin is 40% Hufflepuff and 60% Gryffindor.&lt;br /&gt;
*She won her first chess tournament when she was 11.{{ref|8.11 E}}&lt;br /&gt;
* Among the [[Free Antinium]], Erin is referred to as &amp;quot;the sky.&amp;quot;&lt;br /&gt;
*[[Shaestrel]], and possible among the other Fae, refer to Erin as the &#039;mistress of the hearth&#039; or &#039;hearthkeeper.&#039;{{ref|9.32}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Innkeepers]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Singers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:The Wandering Inn]]&lt;br /&gt;
[[Category:Dancers]]&lt;br /&gt;
[[Category:Witches]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Amerys_Retoiber&amp;diff=111594</id>
		<title>Amerys Retoiber</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Amerys_Retoiber&amp;diff=111594"/>
		<updated>2025-10-06T02:00:03Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{infobox character&lt;br /&gt;
 | name         =Amerys&lt;br /&gt;
 | aliases      =Calm Flower of the Battlefield&amp;lt;br /&amp;gt;Archmage Amerys&amp;lt;br /&amp;gt;Archmage of Chandrar&amp;lt;br /&amp;gt;Archmage of Lightning&lt;br /&gt;
 | species      =[[Humans|Human]]&lt;br /&gt;
 | gender       =Female&lt;br /&gt;
 | status       =&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
 | affiliation  =*[[Flos Reimarch]]&lt;br /&gt;
*[[Seven]]&lt;br /&gt;
*[[Wistram Academy]]&lt;br /&gt;
 | age          =&lt;br /&gt;
 | occupation   =&lt;br /&gt;
 | residence    =[[Wistram Academy]]&lt;br /&gt;
|first appearance = [https://wanderinginn.com/2017/06/30/s03-wistram-days-pt-1/ S03 - Wistram Days (Pt. 1)]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68] (&#039;&#039;Officially&#039;&#039;)&lt;br /&gt;
|image = Amerys-by-pkay.png&lt;br /&gt;
|caption1 = By [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amerys&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Calm Flower of the Battlefield&#039;&#039;&#039;, is one of the [[Flos|King of Destruction’s]] [[The Seven|Seven]] and one of the Archmages of [[Wistram Academy|Wistram]].&lt;br /&gt;
&lt;br /&gt;
== Appearance==&lt;br /&gt;
As a Chandrarian native, she has dark skin,&amp;lt;ref name=&amp;quot;:7.29 B&amp;quot;&amp;gt;[https://wanderinginn.com/2020/06/14/7-29-b/ Chapter 7.29 B]&amp;lt;/ref&amp;gt; leaf-green hair, and bright, yellow eyes, like lightning itself.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/01/16/8-62-k/ Chapter 8.62 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She wears a robe with a brilliant cloud pattern of a sky-blue and silver like clouds, mixed with red, like the color of Flos’ hair.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/01/23/8-64-k/ Chapter 8.64 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Amerys&#039;s nickname &amp;quot;The Calm Flower&amp;quot; belies her fierce and intense nature, especially on the battlefield. Despite her abilities as a war-mage, she has a scholarly side, sometimes taking notes to record her thoughts.&amp;lt;ref&amp;gt;[[Chapter 8.65]]&amp;lt;/ref&amp;gt; She has an unwavering respect and dedication for [[Flos Reimarch|Flos]], evident when she endured captivity in Wistram for nearly a year for refusing to renounce him. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2022/01/16/8-62-k/ Chapter 8.62 K]&lt;br /&gt;
&lt;br /&gt;
Two decades ago, when Flos launched his invasion from [[Chandrar]], he sent Amerys with the fleets, sailing to [[Izril]]. There they confronted [[Zeres]], and while she was able to lock down the Walled City practically by herself, they were not able to make it past it.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/14/6-16/ Chapter 6.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2017/06/30/s03-wistram-days-pt-1/ S03 – Wistram Days (Pt.1)]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2017/11/12/wistram-days-pt-4/ S03 – Wistram Days (Pt.4)]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2017/11/21/wistram-days-pt-7/ S03 – Wistram Days (Pt.7)]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2020/06/14/7-29-b/ Chapter 7.29 B]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2021/11/03/interlude-conversations/ Interlude – Conversations]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2022/01/16/8-62-k/ Chapter 8.62 K]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2022/01/23/8-64-k/ Chapter 8.64 K]&lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
{{TBA}}[https://wanderinginn.com/2022/01/30/8-65/ Chapter 8.65]&lt;br /&gt;
{{TBA}}&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*[Mage] Lv. ? (50-60)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/18/wistram-days-pt-6/ Wistram Days (Pt. 6)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&lt;br /&gt;
* [Metamagic: Elemental Variation]&lt;br /&gt;
&lt;br /&gt;
==== Combination Skills: ====&lt;br /&gt;
&lt;br /&gt;
* [Bolt from the Heavens]&amp;lt;ref&amp;gt;[[Chapter 9.04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
*&#039;&#039;&#039;Tier 4:&#039;&#039;&#039;&lt;br /&gt;
**[Siege Fireball]&lt;br /&gt;
**[Ice Lance]&lt;br /&gt;
*&#039;&#039;&#039;Tier 5:&#039;&#039;&#039;&lt;br /&gt;
**[Grand Lightning]&lt;br /&gt;
*&#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
** [Air Jet]&lt;br /&gt;
** [Burning Grand Lightning]&lt;br /&gt;
**[Empower Spell]&lt;br /&gt;
**[Flight]&lt;br /&gt;
**[Form Mana Orb]&lt;br /&gt;
**[Frozen Grand Lightning]&lt;br /&gt;
**[Grand Lightning Tidal Wave]&lt;br /&gt;
**[Mage Hand]&lt;br /&gt;
**[Magical Anchoring]&lt;br /&gt;
**[Pinpoint Spell: Needle’s Precision]&lt;br /&gt;
** [Randimen&#039;s Tracer]&lt;br /&gt;
**[Storm Keep] (&#039;&#039;at least&#039;&#039; Tier 6) (requires Drevish to reach that power)&lt;br /&gt;
** [Transformation of Elements]&lt;br /&gt;
** [Valeterisa’s Complex Seeker Projectiles]&lt;br /&gt;
** [Valeterisa&#039;s Overly Complicated Light Rays] - possibly the same spell as above,&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*She was mentioned for the first time in [[Chapter 2.00 K]].&lt;br /&gt;
*She and [[Illphres]] used to fight each other frequently.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/30/s03-wistram-days-pt-1/ S03 – Wistram Days (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*It was said that the damage caused by the towers of Reim, which were enchanted with [Storm Keep] by [[Drevish]] and Amerys, exceeded even what Amerys could have done alone.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/01/23/4-05-k/ Chapter 4.05 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Among the [[Seven]], she is the most destructive in combat, yet also the most fragile as well.&amp;lt;ref name=&amp;quot;:7.29 B&amp;quot; /&amp;gt;&lt;br /&gt;
*While in captivity, she developed a habit of biting people&#039;s fingers off, thus necessitating a mask to bind her face.&amp;lt;ref&amp;gt;[[Chapter 6.68]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Chapter 8.62 K]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Her nickname &amp;quot;The Calm Flower of the Battlefield&amp;quot; was given to her as an insult. Amerys even admitted that she disliked it when women were named after flowers.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
*She reached level 40 at twenty-nine years old.&amp;lt;ref&amp;gt;{{VERef|Heroes of Hraace (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amerys_by_MG.jpg|Amerys, free floating mage (Cutout), by [[Fanworks/mg|mg]]&lt;br /&gt;
&lt;br /&gt;
Amerys_by_JohnDoe.jpg|Amerys imprisoned in Wistram, by [[Fanworks/John Doe|John Doe]]&amp;lt;br /&amp;gt;(7.29 B)&lt;br /&gt;
&lt;br /&gt;
Flos remaining Seven by MG.jpg|Four of the Seven, by [[Fanworks/mg|mg]]&lt;br /&gt;
&lt;br /&gt;
Amerys by CarolinaCM.jpg|Amerys by [[Fanworks/CarolineCM|CarolinaCM]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Seven]]&lt;br /&gt;
[[Category:Wistram Academy]]&lt;br /&gt;
[[Category:Titled Archmages]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Thexca&amp;diff=111289</id>
		<title>Thexca</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Thexca&amp;diff=111289"/>
		<updated>2025-10-01T18:52:13Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name=Thexca|aliases=Thexca of [[Scaied]]|gender=Female|status={{Status|Alive}}|affiliation=[[Scaied]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Nerrhavia&#039;s Fallen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Coliseum of Monarchs|occupation=Gladiatrix|residence=Tyrant&#039;s Rest|first appearance=[https://wanderinginn.com/2021/10/24/8-48-h/ 8.48 H]|species=[[Human]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thexca&#039;&#039;&#039; is a high-ranked gladiator in [[Nerrhavia&#039;s Fallen]]&#039;s Coliseum of Monarchs, and the highest ranked hailing from [[Scaied]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
She loves Rollynuts. She thinks scorpions are cute, perhaps due to originating from Scaied where people would collect them and sell them on the streets.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/12/01/8-54-h/ Chapter 8.54 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Thexca originates from the Empire of Scaied, and is considered a heroine of theirs for becoming a high-ranked gladiator.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/10/24/8-48-h/ Chapter 8.48 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Gladiator] Lv. ?&lt;br /&gt;
&lt;br /&gt;
=== Equipment: ===&lt;br /&gt;
&lt;br /&gt;
* Poisoned daggers&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Scaied]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Gladiators]]&lt;br /&gt;
[[Category:Chandrar]]&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Chapter_8.54_H&amp;diff=111288</id>
		<title>Chapter 8.54 H</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Chapter_8.54_H&amp;diff=111288"/>
		<updated>2025-10-01T18:51:31Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_episode|title=Chapter 8.54 H|published=December 1, 2021|previousChapter=[[Chapter 8.53 FH]]|wordcount=30,572|nextChapter=[[Chapter 8.55 L]]|link=[https://wanderinginn.com/2021/12/01/8-54-h/ Chapter 8.54 H]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 8.54 H&#039;&#039;&#039; is the 67th chapter of [[Volume 8]]. The &#039;&#039;&#039;H&#039;&#039;&#039; stands for [[Horns of Hammerad|&#039;&#039;&#039;H&#039;&#039;&#039;orns of Hammerad]].&lt;br /&gt;
&lt;br /&gt;
== tl;dr ==&lt;br /&gt;
&lt;br /&gt;
* [[Pisces Jealnet|Pisces]] converses with the rest of his group.&lt;br /&gt;
* [[Az’kerash|Az&#039;kerash]] tries to help Pisces and is interrupted by [[Belavierr Donamia|Belavierr]]&lt;br /&gt;
* [[Yvlon Byres|Yvlon]] pretends to be nearly killed in the Coliseum of Monarchs. She learns how to put on shows for the audience.&lt;br /&gt;
* Yvlon is brought to the palace to meet Queen [[Yisame Beziin|Yisame]]. She is accosted by [Prince] Esceit Quarein who is offended by Yvlon&#039;s accusation on [Magistrate] Ducaz. He sends his servant [[Beton]] to duel Yvlon.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
{{TBA}}&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
( * = &#039;&#039;First Appearance&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
* Caravan of freed [Slaves] and [Bandits]/[Raiders]&lt;br /&gt;
** [[Pisces Jealnet]]&lt;br /&gt;
** [[Eloque]]&lt;br /&gt;
** [[Qshom]]&lt;br /&gt;
** [[Bearig]]&lt;br /&gt;
** [[Merr]] / Merr the Storm&lt;br /&gt;
** [[Rophir]]&lt;br /&gt;
** [[Ivery]]&lt;br /&gt;
** ? - Glass sword [Raider] *&lt;br /&gt;
* [[Az’kerash]]&lt;br /&gt;
* [[Ijvani]]&lt;br /&gt;
* Se-Hexri - Undead Puppet (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* [[Belavierr]]&lt;br /&gt;
* [[Maviola (Undead)]]&lt;br /&gt;
* [[Yvlon Byres]]&lt;br /&gt;
*Arnei *&lt;br /&gt;
* ? - Voice&lt;br /&gt;
* Rexel&lt;br /&gt;
* Romen *&lt;br /&gt;
* Granith *&lt;br /&gt;
* [[Thexca]] / Thexca of Scaied&lt;br /&gt;
* [[Mectail]] / Mectail the Striker&lt;br /&gt;
* [[Vitte]] / Vitte Groundless&lt;br /&gt;
* ? - Garuda [Gladiator] *&lt;br /&gt;
* Leprel&lt;br /&gt;
* ? - [Gladiator] with the throwing knives *&lt;br /&gt;
* Pethore *&lt;br /&gt;
*[[Ceria Springwalker]]&lt;br /&gt;
*[[Revine Zecrew|Revine Zecrew / Siren of Savere]]&lt;br /&gt;
*[[Omusc]]&lt;br /&gt;
*[[Zirre]] *&lt;br /&gt;
*[[Ylawes Byres]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
*[[Ducaz]] (&#039;&#039;Mentioned&#039;&#039;)&lt;br /&gt;
* Thoweina Silk *&lt;br /&gt;
*Gekoi / Eagle of Senusk *&lt;br /&gt;
*Tren *&lt;br /&gt;
*Court of Silk&lt;br /&gt;
*[[Yisame Beziin]] (&#039;&#039;Surname Revealed&#039;&#039;)&lt;br /&gt;
*Issu-le - [Royal Speaker]&lt;br /&gt;
*? - [Strategist]&lt;br /&gt;
*[[Thelican]]&lt;br /&gt;
*Sal-Therrisa *&lt;br /&gt;
*? - Stitch-man [Merchant Lord] *&lt;br /&gt;
*Coroint - [Supreme Adjudicator] *&lt;br /&gt;
*Vebrynthe&lt;br /&gt;
*? - Female Garuda [Diplomat] *&lt;br /&gt;
*Esceit Quarein *&lt;br /&gt;
*Septis (&#039;&#039;Deceased&#039;&#039;) *&lt;br /&gt;
*[[Beton]] *&lt;br /&gt;
*Quarein family *&lt;br /&gt;
*? - Yisame&#039;s unknown companion (?)&lt;br /&gt;
*[[Zenol Isphel]]&lt;br /&gt;
*Zenol&#039;s [Bodyguards]&lt;br /&gt;
*[[Cognita]]&lt;br /&gt;
*[[Barelle]]&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Chandrar]]&lt;br /&gt;
**[[Glass Straits]]&lt;br /&gt;
** [[Nerrhavia Fallen|Nerrhavia’s Fallen]]&lt;br /&gt;
*** Tyrant’s Rest - Capital City&lt;br /&gt;
**** Coliseum of Monarchs&lt;br /&gt;
**** Silken Saloon&lt;br /&gt;
****Resturgium - Royal Palace&lt;br /&gt;
** [[Savere]]&lt;br /&gt;
*** Runsblud - Port-Capital City&lt;br /&gt;
* [[Izril]]&lt;br /&gt;
** Az’kerash&#039;s Castle&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* Djinni’s teaching spellbook&lt;br /&gt;
* Ivery&#039;s magically bound glass rock&lt;br /&gt;
* Scrying orb made of literal blood diamond&lt;br /&gt;
* Scepter that screamed faintly&lt;br /&gt;
*Rollynuts (&#039;&#039;Food&#039;&#039;)&lt;br /&gt;
*[[The Putrid One|Putrid One]]&#039;s Circlet&lt;br /&gt;
*2 Spell Scrolls&lt;br /&gt;
*2 Magical Rings&lt;br /&gt;
*Seat of Words&lt;br /&gt;
&lt;br /&gt;
== Statistics Obtained ==&lt;br /&gt;
&lt;br /&gt;
==== [[Yvlon Byres]] ====&lt;br /&gt;
&lt;br /&gt;
* Classes/Levels = [Gladiator] Lv. 6 (+?)&lt;br /&gt;
* Skills = [Weakness Feint] + [Suresand Step]&lt;br /&gt;
&lt;br /&gt;
[[Category:Chapters]]&lt;br /&gt;
[[Category:Volume 8]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Relladen&amp;diff=111287</id>
		<title>Relladen</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Relladen&amp;diff=111287"/>
		<updated>2025-10-01T18:50:47Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Relladen&lt;br /&gt;
|species=[[Humans|Human]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|status={{Status|Alive}}&lt;br /&gt;
|affiliation=[[Nerrhavia&#039;s Fallen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Coliseum of Monarchs&lt;br /&gt;
|occupation=Gladiator&lt;br /&gt;
|residence=Tyrant&#039;s Rest&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2021/10/24/8-48-h/ Chapter 8.48 H]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relladen&#039;&#039;&#039; is a high-ranked gladiator in [[Nerrhavia&#039;s Fallen]]&#039;s Coliseum of Monarchs.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
He&#039;s one of the Coliseum of Monarch&#039;s favorite defensive fighters.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/10/24/8-48-h/ Chapter 8.48 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
He has a semi-permanent [Stoneskin] spell on his body.&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
&lt;br /&gt;
*[Gladiator] Lv. ?&lt;br /&gt;
*[Stoneskin Warrior] Lv. ?&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Armor&lt;br /&gt;
* Trident&lt;br /&gt;
* Net&lt;br /&gt;
* Shield&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Gladiators]]&lt;br /&gt;
[[Category:Stoneskin Warriors]]&lt;br /&gt;
[[Category:Nerrhavia Fallen]]&lt;br /&gt;
[[Category:Chandrar]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Ulva_Terland&amp;diff=111032</id>
		<title>Ulva Terland</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Ulva_Terland&amp;diff=111032"/>
		<updated>2025-09-24T05:42:39Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|status ={{Status|Alive}} &lt;br /&gt;
|first appearance = [https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02 – The Antinium Wars (Pt.3)]&lt;br /&gt;
|age =60 years &lt;br /&gt;
|name = Ulva Terland&lt;br /&gt;
|aliases = *Lady of Creation&lt;br /&gt;
*Matriarch of House Terland&lt;br /&gt;
*Great Aunt Ulva&lt;br /&gt;
|affiliation = [[Terland Family]]&lt;br /&gt;
|family = [[Petria Terland]] (&#039;&#039;Twin Sister&#039;&#039;)&lt;br /&gt;
|residence = [[Izril]]}}&#039;&#039;&#039;Ulva Terland&#039;&#039;&#039; is&#039;&#039;&#039; &#039;&#039;&#039;a member of the Terland family and the twin sister of the now deceased [[Petria Terland|Petria]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
She has an age to her but does not look old, and seems to be in good shape. She has faintly green hair and sparkling brown eyes dotted with bright motes of yellow.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/04/9-13/ Chapter 9.13]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Her fellow [Lady] [[Maviola El]] considers her &amp;quot;a proud idiot&amp;quot;. Since the death of her twin, she&#039;s become paranoid and concerned for her health.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Ulva und [[Petria Terland]] were the twin leaders of House Terland back in the day.&lt;br /&gt;
&lt;br /&gt;
Petria Terland was beheaded personally by the Goblin King [[Velan]], which also broke the spirit of Ulva, who survived the [[Second Antinium War]].&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Ulva apparently is currently still the leading [Lady] of House Terland.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/04/15/7-18-m/ Chapter 7.18 M]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
&lt;br /&gt;
* [Twin Virtue] (may be formerly)&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
* ([https://wanderinginn.com/2020/12/16/solstice-pt-1/ To everyone]) “I would not have come to such an…event. Especially given the dangers suggested. However. Both Lord Deilan and Lord Tyrion prevailed upon me to join this occasion. And I will not have it said that the House of Terland was ever made up of cowards.”&lt;br /&gt;
* ([https://wanderinginn.com/2020/12/16/solstice-pt-1/ To] [[Ryoka Griffin|Ryoka]]) “I have come to see my nightmares. And to participate in this great event. So. Do three of the Five Families not stand here, girl? Or is it only &#039;&#039;Magnolia Reinhart&#039;&#039; who would complete us? I do not see her here.”&lt;br /&gt;
*([https://wanderinginn.com/2020/12/16/solstice-pt-1/ To the] Fea) “I am Ulva Terland. If the [Emperor]’s guests deign to show themselves, be welcome. If not—do not tread this ground. For this day is a moment for those here alone.”&lt;br /&gt;
*([https://wanderinginn.com/2020/12/20/solstice-pt-2/ To] Jade-Fea) “Yes. H-how did you know? We were [Twin Virtues]. We—I’ve forgotten how to laugh. I’m so afraid of death. Of oblivion…[[Petria Terland|she]] is gone. And half of me—”&lt;br /&gt;
*([https://wanderinginn.com/2021/08/29/8-40-ctv/ To] [[Tyrion Veltras|Tyrion]]) “Your war with the [[Reiss|Goblin Lord]] took longer than it needed, although your grand scheme nearly came to fruition. War. War. &#039;&#039;Will we ever have peace for more than a decade?&#039;&#039;”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Five Families]]&lt;br /&gt;
[[Category:Terland Family]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Pallass&amp;diff=111024</id>
		<title>Pallass</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Pallass&amp;diff=111024"/>
		<updated>2025-09-23T22:26:13Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Background */ Corrected population of Pallass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox location&lt;br /&gt;
 | name          = Pallass&lt;br /&gt;
 | image         = Pallas-by-Enuryn.jpg&lt;br /&gt;
 | imagecaption  = By [[Fanworks/Enuryn|Enuryn]] (commissioned by [[Pirateaba]])&lt;br /&gt;
 | ruler         = Assembly of Crafts&lt;br /&gt;
 | location      = [[Izril]]&lt;br /&gt;
 | affiliation   = [[Drakes]]&lt;br /&gt;
 | inhabitants   = [[Drakes]], [[Gnolls]], [[Dullahans]], [[Garuda]]&lt;br /&gt;
 | first appearance =&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pallass&#039;&#039;&#039;, also known as the &#039;&#039;&#039;City of Inventions&#039;&#039;&#039;, is one of the six [[Walled Cities]] located in [[Izril]].&lt;br /&gt;
&lt;br /&gt;
Pallass’ symbol consist of scales and a gear in place over a brass plate.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2023/03/15/interlude-innovation-and-invention/ Innovation and Invention]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:Coats_of_Arms_Pallass.png|thumb|200px|Coat of Arms for Pallass in tower shield format, by [[Fanworks/Enyavar|Enyavar]]]]&lt;br /&gt;
Pallass&#039; walls are said to be 300 feet high&amp;lt;ref name=&amp;quot;:5.01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pallass is said to house millions of people.&amp;lt;ref name=&amp;quot;6.32&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{VERef|The [Rower] and the [Bartender] – Interlude}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|8.27}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|Innovation and Invention – Interlude}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|7.01}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|Halfseekers (Pt. 1) – Interlude}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|6.10}}&amp;lt;/ref&amp;gt; The inhabitants are mostly [[Drakes]], but there are large minorities of [[Gnolls]] as well as smaller minorities of [[Dullahans]] and [[Garuda]].&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
With a distance of roughly three hundred and eighty miles, Pallass is the closest Walled City to [[Liscor]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/05/4-43/ Chapter 4.43]&amp;lt;/ref&amp;gt; thereby the most northern of the Walled Cities.&amp;lt;ref name=&amp;quot;4.16&amp;quot;&amp;gt;[https://wanderinginn.com/2018/02/24/4-16/ Chapter 4.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
[[File:Pallass_by_mg.jpg|thumb|250px|impression of Pallass, city of invention&amp;lt;br/&amp;gt;by [[Fanworks/mg|mg]]]]&lt;br /&gt;
Pallass is a very organized city with a rectangular ground plan. The inhabitants live in several floors on top of each other, connected by regularly spaced, wide ramparts and elevators. Most buildings along the walls are done in large beige-colored stone. The floors follow the outlines of the wall and each floor below the topmost-level is wider than the one above, which leads to the city resemble an inTverted pyramid. The middle of the city is left as open space, although there are factions arguing to build a central tower.&lt;br /&gt;
&lt;br /&gt;
Some of the lower floors are wide enough that Liscor could be placed on them as a whole.&amp;lt;ref name=&amp;quot;6.32&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Transportation ===&lt;br /&gt;
The four largest stairways connect all the way from the bottom to the top of the city, and are divided into three lanes, designated for going up, down, and one exclusively for Runners.&amp;lt;ref name=&amp;quot;:5.01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are magical elevators that connect the floors with each other, but also eight non-magical elevator platforms called Grand Lifts&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; that only go down and are cranked back up when empty. Drake inventors are still struggling with the details of harnessing the wind as a power source for the nonmagical elevators.&amp;lt;ref name=&amp;quot;:5.01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For transport of goods along the same floor, carts and horses are in use.&amp;lt;ref name=&amp;quot;6.09&amp;quot;&amp;gt;[https://wanderinginn.com/2019/04/20/6-09/ Chapter 6.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Located Buildings ===&lt;br /&gt;
&#039;&#039;(not comprehensive)&#039;&#039;&lt;br /&gt;
#1st floor: Bazaar/Markets with hundreds of [Traders] and [Merchants]&amp;lt;ref name=&amp;quot;6.32&amp;quot;&amp;gt;[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]&amp;lt;/ref&amp;gt; Watch’s Barracks.&lt;br /&gt;
#2nd floor: The Noble’s Fancy.&amp;lt;ref name=&amp;quot;7.02&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/16/7-07/ Chapter 7.07]&amp;lt;/ref&amp;gt; Formerly Blacksmith&#039;s Quarter over a hunderd years ago.&amp;lt;ref&amp;gt;{{VERef|Halfseekers (Pt. 6) – Interlude}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
#3rd floor: Poorer residential districts near the City Prison &amp;lt;ref name=&amp;quot;7.02&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/26/7-02/ Chapter 7.02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#4th floor: Poorer residential districts,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt; Melinni&#039;s Meats and other warehouses,&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
#5th floor: Residential districts, [[Tails and Scales]]&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt; Merchant’s Guild&amp;lt;ref name=&amp;quot;:7.31&amp;quot;&amp;gt;[https://wanderinginn.com/2020/06/28/7-31/ Chapter 7.31]&amp;lt;/ref&amp;gt; &lt;br /&gt;
#6th floor: Wealthier residential districts&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt;, Engineer&#039;s Guild&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
#7th floor: Residential districts (home of Lasica and Rufelt?), Baker&#039;s area,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/24/7-30/ Chapter 7.30]&amp;lt;/ref&amp;gt; Watch’s Barracks&lt;br /&gt;
#8th floor: Newest floor still under development, mid-upper class residential districts and shops,  [[Magical Door]] to Liscor and Guardpost&amp;lt;ref name=&amp;quot;6.32&amp;quot; /&amp;gt;&lt;br /&gt;
#9th floor: Industrial (reconstructed 2 years ago&amp;lt;ref name=&amp;quot;:5.01&amp;quot; /&amp;gt;) with most prominently the Alchemist&#039;s Quarter (Cunning Crafts, owned by Xif) and Blacksmith’s Quarter (workshops of Maughin, Pelt, Bealt).&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt; Also some private quarters, e.g. of Maughin&amp;lt;ref name=&amp;quot;6.38&amp;quot;&amp;gt;[https://wanderinginn.com/2019/08/17/6-38/ Chapter 6.38]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#(10th floor): Battlements with Siege machines&amp;lt;ref&amp;gt;[[Artillery]]&amp;lt;/ref&amp;gt;, as wide as a tennis court at least&lt;br /&gt;
&lt;br /&gt;
=== Other Buildings ===&lt;br /&gt;
* Wyvern Steakhouse&lt;br /&gt;
* Five Bathhouses able to fit thousands of guests each; all of them outfitted in the way of one of the five continents&amp;lt;ref name=&amp;quot;6.32&amp;quot; /&amp;gt;&lt;br /&gt;
* Pallass Hunting (safari organization)&amp;lt;ref name=&amp;quot;7.01&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/22/7-01/ Chapter 7.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Alchemium Scholaris, a fully-stocked laboratory and home for [Alchemists]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/09/23/7-49/ Chapter 7.49]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Crafter’s Theatre&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/03/14/interlude-the-rower-and-the-bartender/ Interlude – The Rower and the Bartender]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
Pallass is ruled by a democratic Council, called the Assembly of Crafts, who vote on issues. Composed of hundreds of [Senators], the members consist of numerous representatives from all of the major Guilds.&amp;lt;ref name=&amp;quot;:5.01&amp;quot;&amp;gt;[https://wanderinginn.com/2018/07/14/5-01/ Chapter 5.01]&amp;lt;/ref&amp;gt; Additionally, they are divided amongst various political factions such as the Protectorate.&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt; The Assembly of Welfare is a subdivision of the Assembly of Crafts.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Known Members: ===&lt;br /&gt;
* [[Errif Jealwind]] - Head of the Merchant’s Guild&lt;br /&gt;
*Wishill&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[[Chapter 7.53]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
The Military of Pallass consists of eight armies.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Those known are:&lt;br /&gt;
* 1st Army, under command of [[Edellein Blackwing]].&amp;lt;ref name=&amp;quot;7.03&amp;quot;&amp;gt;[https://wanderinginn.com/2020/01/29/7-03/ Chapter 7.03]&amp;lt;/ref&amp;gt; Always stationed in Pallass, made up of the best soldiers and rotates in promising candidates and veterans.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Known for using heavy armor.&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;{{VERef|Halfseekers (Pt. 1) – Interlude}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2nd Army, under command of [[Shirka]].&amp;lt;ref name=&amp;quot;4.16&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;7.02&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{VERef|10.25 MG}}&amp;lt;/ref&amp;gt; Fights in matters of foreign affairs and campaigns abroad,&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; as well as intercity warfare.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; Known for having three [Spearmasters], as well as a number of [Slayer] groups specialized against certain enemies.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; Its [Goblin Slayer] forces have currently been destroyed.&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
* 3rd Army,  under command of Forwek,&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;{{VERef|10.37 GDI (Pt. 2)}}&amp;lt;/ref&amp;gt; formerly known as Blackwing&#039;s Gold.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[[Interlude – Saliss the Adventurer|Interlude - Saliss the Adventurer]]&amp;lt;/ref&amp;gt; Monster slayers.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Mobile and quick-response specialty, but for non-difficult terrain.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
* 4th Army, under command of Wikem,&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt; know as Pallass&#039; Bandits. Specialized towards resource acquisition. Quick mobilization to secure and area and lay ambushes.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
* 5th Army, under command of Ederkha&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
* 6th Army, under command of Carcimeg. One of the border-keeping forces.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
* 7th Army.&lt;br /&gt;
* 8th Army, known as Hellholders.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/21/9-62/ Chapter 9.62]&amp;lt;/ref&amp;gt; One of the border-keeping forces.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/15/9-60/ Chapter 9.60]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pallass&#039; Generals have seniority based on their army position, with an assumed ranking based on levels.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While Pallass doesn&#039;t have the flier corps of [[Oteslia]], they do still have a few hundred [Fliers] in their army, recruited from [[Oldblood Drakes]] and [[Garuda]].&amp;lt;ref name=&amp;quot;6.32&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Pallass is known for making greater use of potions in warfare, and have unique units of [Alchemical Infantrymen], who throw alchemical weapons and use interesting salves on their weapons,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/24/8-39/ Chapter 8.39]&amp;lt;/ref&amp;gt; and heavy alchemical support such as [Slingers] launching military potions.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Being supplemented by [Alchemists], they comparatively don&#039;t field as many [Mages].&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The spies and covert agents of the city are called the Eyes of Pallass, and are considered the best at surveillance among the Walled Cities&#039; spy groups.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{VERef|Saliss the Architect}}&amp;lt;/ref&amp;gt; Pallass&#039; military ciphers are considered the second-hardest to decrypt behind Oteslia.&amp;lt;ref&amp;gt;{{VERef|10.43 – RNG (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pallass&#039; City Watch maintains Watch Houses on each level except the ninth floor,&amp;lt;ref name=&amp;quot;7.02&amp;quot; /&amp;gt; and there are at least as many Watch Captains as floors.&amp;lt;ref name=&amp;quot;6.38&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the defense of Liscor against the joint attack by Reiss and Veltras, the part of the Pallass Army that helped manning the city walls, shed 28 times as much blood as did the 4th Division of Liscor, which was also present.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/06/29/6-29/ Chapter 6.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pallass acquired captured [[Raskghar|Raskghars]] and planned an experimental program to create a military unit from them, which may take years.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
The economy of Pallass is diversified and on the cusp of industrialization. Its exports of manufactured metals, notably steel, and alchemical concoctions are known throughout Drake lands. Considering the necessity of these goods for warfare and defense, Pallass&#039;s ability to threaten other cities&#039; supplies is considerable leverage in negotiations such as when they almost force Liscor to hand over Erin&#039;s magical door. &lt;br /&gt;
&lt;br /&gt;
Pallass also has a booming market, with thousands of gold pieces going through it each day. It also has the [Sinew Mage] Grimalkin who helps to regularly train [Mages] and [Soldiers] in the city. As the City of Invention, Pallass is also known for its [Engineers] and weaponry they can produce such as siege weaponry.&lt;br /&gt;
&lt;br /&gt;
Pallass has two capable [Geomancers], who are usually booked out.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/12/07/6-62-l/ Chapter 6.62 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pallas imposes a 6% income tax on incoming goods from the human lands.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/03/01/9-38-tv-pt-1/ Chapter 9.38 TV (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== National Anthem==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Verse 1:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;“&#039;&#039;So long as our heads rise to the sky&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Ne’er shall our city silent lie.”&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Verse 2:&amp;lt;/u&amp;gt;===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;“&#039;&#039;Dragon marvel from behind&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;At the glorious mortal design!”&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Verse 3:&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;“Dawn beholds a day it never dreamed,&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;onwards our armies scream!&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Pallass may you never be the same!&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Let the world hear thy eternal name&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;City to put all others to shame!&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Issrysil marvels! Issrysil marvels!”&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notable Pallassians==&lt;br /&gt;
&lt;br /&gt;
===[[Drakes]]: ===&lt;br /&gt;
*[[Adalton Serristail]], [[Innkeepers|[Innkeeper]]] of [[The Noble’s Fancy]]&amp;lt;ref&amp;gt;[[Chapter 7.17 S]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Chaldion Oliwing]], [Grand Strategist of Victory]&lt;br /&gt;
*[[Edellein Blackwing]], General of Pallass&#039;s 4th Army, current supreme military commander&lt;br /&gt;
*Frasi&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Grimalkin]], Sinew Magus&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Kel]], Guardsman&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;/Desk Sergeant&lt;br /&gt;
*[[Keldrass]], Gold-rank Adventurer of the Wings of Pallass&lt;br /&gt;
*[[Lasica]], Level 40+ Cook&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Melinni]], Butcher&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Nelliam Hailwing]]&lt;br /&gt;
*[[Noass]], Commentator&lt;br /&gt;
*[[Osthia Blackwing]], True Oldblood [Captain]&lt;br /&gt;
*Oza&amp;lt;ref name=&amp;quot;6.09&amp;quot;&amp;gt;[https://wanderinginn.com/2019/04/20/6-09/ Chapter 6.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Relz Hauscale]], Commentator&lt;br /&gt;
*[[Saliss Oliwing]], Level 56 [Alchemiaform Oldblood, Grand Alchemist of War], Pallass&#039;s only full-time Named Adventurer.&lt;br /&gt;
*[[Salkis Blackwing]]&lt;br /&gt;
*[[Shirka]], 2nd Army, Level 47 [General of Will, Wardchild of the Savior] &amp;lt;Guardian: Saliss Oliwing&amp;gt; &lt;br /&gt;
*[[Thrissiam Blackwing]], General of Pallass 2nd Army (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Venim]], Day Watch Captain&lt;br /&gt;
*[[Mirn]], [Protector], former secret service member and soldier, now a bar owner&lt;br /&gt;
&lt;br /&gt;
===[[Gnolls]]:===&lt;br /&gt;
*[[Bealt]], Blacksmith and Farrier&lt;br /&gt;
*[[Errif Jealwind]], Senator&lt;br /&gt;
*[[Felkhr]], Flying Gnoll of Pallass&lt;br /&gt;
*[[Reikhle]], Master Builder&amp;lt;ref name=&amp;quot;6.56&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/12/6-56/ Chapter 6.56]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Rufelt]], Level 40+ Bartender&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Xif]], Level 41 [Master Alchemist]&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Dullahans]]:===&lt;br /&gt;
*[[Duln]], General of Pallass&#039;s 1st Army (&#039;&#039;Deceased&#039;&#039;)&lt;br /&gt;
*[[Lorent]], Sharpener&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Maughin]], Blacksmith&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Garuda]]:===&lt;br /&gt;
*[[Bevussa Slenderscale]], Gold-rank Adventurer&lt;br /&gt;
*Esor, [Strategist] under Chaldion&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/22/8-29/ Chapter 8.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Melika Blackwing]]&lt;br /&gt;
&lt;br /&gt;
=== ???:===&lt;br /&gt;
&lt;br /&gt;
*Toiese, Guildmaster of Merchant’s Guild&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/17/9-07/ Chapter 9.07]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Totene, [Thought Healer]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Former Inhabitants&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
==== Drakes: ====&lt;br /&gt;
&lt;br /&gt;
* [[Venim]], Day Watch Captain&lt;br /&gt;
&lt;br /&gt;
====[[Dwarves]]:====&lt;br /&gt;
*[[Pelt]], Blacksmith&amp;lt;ref name=&amp;quot;6.09&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:7.31&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia ==&lt;br /&gt;
*Some people who were born and lived in Pallass their entire lives won’t look over the edge of the walls.&amp;lt;ref name=&amp;quot;:5.01&amp;quot; /&amp;gt;&lt;br /&gt;
*There is a dungeon located south of Pallass but it&#039;s was cleared out decades ago.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/24/5-40/ Chapter 5.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A running gag in the series is Pallass sending the message &amp;quot;Standby&amp;quot; when communicating with other Walled Cities or nations.&amp;lt;ref&amp;gt;{{VERef|5.08}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|7.17 S}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|10.16 N}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|10.36 - Pt. 1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Pallass sent four of their Gold-rank teams (along with several Bronze- and Silver- ranked teams) to Liscor to assist them in their fight against the Raskghar.&amp;lt;ref name=&amp;quot;:5.36&amp;quot;&amp;gt;[https://wanderinginn.com/2018/11/10/5-36/ Chapter 5.36]&amp;lt;/ref&amp;gt; Those four were two thirds of all of their Gold rank teams.&amp;lt;ref name=&amp;quot;: 5.44&amp;quot;&amp;gt;[https://wanderinginn.com/2018/12/08/5-44/ Chapter 5.44]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The [Generals] of the 5th,&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt; 7th and 8th armies are Gnolls.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; The general of the 6th army is a Garuda.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
*Pallass has dedicated alchemy suppression teams, similar to firefighters.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*Pallass has a list of approved Demi-humanoid species allowed in the city. This list includes [[Trolls]], [[Ogres]], [[Cyclopes]], [[Giants]] (who cannot actually enter, but can loiter and trade outside the walls), and there are even provisional forms for [[Goblins]].&amp;lt;ref&amp;gt;{{VERef|10.20 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The armies have second nicknames based on their respective [Generals], such as Duln’s Defenders, Shirka’s Slayers, Thrissiam’s Tenacities, and Edellein’s Elites.&lt;br /&gt;
*Pallass did not exist 43,000 years ago, except possibly as a small village with a penchant for engineering. This makes them the second- or third-youngest of the extant Walled Cities. [[Nerrhavia (Queen)|Nerravhia]] named Pallas one of the newest cities. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Pallass_by_JasonYao.jpg|Pallass cityscape, by [[Fanworks/Jason Yao|Jason Yao]]&lt;br /&gt;
Pallass by Jason Y.PNG|Pallass by [[Fanworks/Jason Yao|Jason Yao]]&lt;br /&gt;
Pallassian_Elevators.jpg|studies of Pallassian elevators, by [[Fanworks/Jason Yao|Jason Yao]]&lt;br /&gt;
Skate_in_Pallass_by_MG.jpg|Skating the stairway ramps of Pallass, by [[Fanworks/mg|mg]]&lt;br /&gt;
PallassArea_Map.png|Map of Pallass and surroundings by Enyavar ([https://sendeyo.com/up/d/f6b040de30 complete map])&lt;br /&gt;
Tails and Scales by Enuryn.png |Tails and Scales, by [[Fanworks/Enuryn|Enuryn]] (commissed by [[Pirateaba]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
[[Category:Walled Cities]]&lt;br /&gt;
[[Category:Pallass|*]]&lt;br /&gt;
[[Category:Izril]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Skills&amp;diff=109886</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Skills&amp;diff=109886"/>
		<updated>2025-08-19T15:27:29Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Colored Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, are a function that exists within the [[System|Grand Design]] that governs [[Innworld]].&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt; They were originally based on the [[Dead Gods|Gods]]&#039; ability to change reality.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/11/26/9-67-pt-2/ Chapter 9.67 (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or scope with higher levels. When attempting to influence other beings with high levels and/or Skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Skills===&lt;br /&gt;
&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class, or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills acquired are often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One is guaranteed to receive at least one good Skill for every 10 levels of one Class leveling,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt;and after level 50, every single level grants at least one Skill, as long as the receiver does not preemptively receives too many.&amp;lt;ref&amp;gt;{{VERef|Heroes of Hraace (Pt. 1)}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{VERef|10.10 E (Pt. 1)}}&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the original inception of the leveling rules, there used to be a minuscule, 0.00001% chance of obtaining a Skill of any level. This caused problems such as children obtaining very high level Skills, so level caps were introduced by the Grand Design. Now, one can only obtain Skills up to twenty levels above their highest class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Learning Skills===&lt;br /&gt;
&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;Obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own. This is often related to the creation of new Skills. To create a Skill of great power, there is a cost, and the greater the cost, the more powerful the resulting Skill.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
&lt;br /&gt;
*Erin - {{Color|#99CC00|[Immortal Moment]}}&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ryoka - [Indomitable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
*Erin - {{Color|#99CC00|[Wondrous Fare]}}&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Losing Skills===&lt;br /&gt;
&lt;br /&gt;
When one loses their class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; However, should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt; Skills may also be lost when one loses levels from Revival.&lt;br /&gt;
&lt;br /&gt;
Just like classes, Skills can also be lost by obtaining and increasing [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increasing and their class(es)&#039; levels keep degrading, they begin losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
===Advancing Skills===&lt;br /&gt;
&lt;br /&gt;
Skills can be strengthened in a variety of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by leveling one&#039;s Class, as the higher the level is, the stronger the Skill becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skills Usage===&lt;br /&gt;
&lt;br /&gt;
Some Skills are always active, such as [Greater Strength]. Other Skills require certain conditions to use effectively, such as the [Bard] skill [Lightning Melody], which can pull down lightning in a minute or less of playing if the air is charged with static (e.g. before or during a storm). Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&amp;lt;/ref&amp;gt; Other Skills need specific conditions to such as a [Lady&#039;s] Skills which only work if the user is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt; Speaking Skills is not necessary in order to use them, though most people do so anyways. &lt;br /&gt;
&lt;br /&gt;
Certain outside conditions can also affect a Skill&#039;s performance and ability. For example, [Lightning Melody] uses static electricity in the air to create lightning bolts, meaning that the level of electrical charge in the area can change how long it takes the lightning bolt to be released and how powerful it will be. &lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations===&lt;br /&gt;
&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that have a cooldown period after being used a certain number of times. &lt;br /&gt;
&lt;br /&gt;
Higher-level people can apply their Skills over large distances or through a scrying orb.&amp;lt;ref&amp;gt;[[Chapter 7.58]] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If someone is under the effects of multiple overlapping Skills effects, they can become nauseous.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/18/7-59/ Chapter 7.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Powerful users of Aura, as many high-level people are, can resist or ignore the effects of many Skills by sheer weight of ego and repudiation. Rulebreakers, or people who deliberately do not have classes or levels, are also highly resistant to Skills. &lt;br /&gt;
&lt;br /&gt;
===Combination Skills===&lt;br /&gt;
&lt;br /&gt;
Combination Skills occur when two or more people use their Skills at the same time, to combine and increase the power of their Skills. Sometimes, a Combination Skill can be re-used by any one of the people who created it, like [Meteor Guardbreaker Shot]. Sometimes, it requires all of them to work together each time, like [Bolt from the Heavens].&lt;br /&gt;
&lt;br /&gt;
Combination Skills are usually learnt by accident. For instance, if four [Warriors] use [Speed Slash] in combat, they can trigger one.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Temporary Skills===&lt;br /&gt;
&lt;br /&gt;
Some Skills can grant &#039;&#039;&#039;Temporary Skills&#039;&#039;&#039; to others. For example, the [Boon of the Princess] skill is able to grant skills like [Barkfur] and [Lesser Strength] to another person. These temporary Skills disappear once the [Boon] is rescinded.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/13/7-23-lm/ Chapter 7.23 LM]&amp;lt;/ref&amp;gt; Another Skill in the same area, [Army of the King], grants temporary levels and Skills as well. &lt;br /&gt;
&lt;br /&gt;
Temporary Skills and classes can also be handed out in the commission of a &amp;lt;Quest&amp;gt;, when unknown conditions are met.&lt;br /&gt;
&lt;br /&gt;
The notification for these Skills may say &amp;quot;[(Skill) assigned!]&amp;quot; instead of &amp;quot;[(Skill) obtained!]. Temporary Skills are one of the exceptions allowing a non-levelling species to use Skills.&amp;lt;ref&amp;gt;{{VERef|10.32 - (Pt. 2)}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Inheritance Skills===&lt;br /&gt;
&lt;br /&gt;
Skills such as the [[Garden of Sanctuary|[Garden of Sanctuary]]], [The Courier&#039;s Last Road] and [The Labyrinth of Fithel], are once per generation Skills meaning only one person can have them at a time,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/11/7-51/ Chapter 7.51]&amp;lt;/ref&amp;gt; though the Grand Design does not count these as unique (colored). In some cases, Inheritance Skills can be stolen or recreated, seen with the [[Molten Stone Tribe]] using Level 30+ [Masons] and a blueprint to construct [The Labyrinth of Fithel] by hand.&lt;br /&gt;
&lt;br /&gt;
Many, if not all Inheritance Skills are specific places or institutions created by a Skill, such as the [World&#039;s Eye Theatre] or [The Bridge of Lands, Teylas Donethil].&lt;br /&gt;
&lt;br /&gt;
Inheritance Skills may also refer to Skills that pass down a parent&#039;s traits to their children, such as [Adroit Progeny], or to a special kind of Skill available to [Heiresses] or other such classes, like [Inheritance - Shadow of His Name].&amp;lt;ref&amp;gt;[[Interlude – The Titan’s Question|Interlude - The Titan&#039;s Question]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Legacy Skills ===&lt;br /&gt;
Examples of Legacy Skills are [Legacy - Long-ranged Shot], [Legacy - Pinpoint Arrows], and [Legacy - Wings of Escieda]. &lt;br /&gt;
&lt;br /&gt;
Legacy Skills are similar to Inheritance Skills. Though they can be inherited much more easily and grow stronger with each user. They can apparently be lost or destroyed entirely if everybody forgets about the Legacy in question. They may be seen in [Avengers] who carry on a mantle, or in those who descend from a significant bloodline. &lt;br /&gt;
&lt;br /&gt;
Another subset of Legacy Skills are [Legacy Whispers]. These provide cryptic clues about a quest someone is on or a legacy they are trying to reclaim. Examples include [Legacy Whispers: The Heartflame Set] and [Legacy: Find the Dragon&#039;s Grave].&lt;br /&gt;
&lt;br /&gt;
=== Vows ===&lt;br /&gt;
Vows are &amp;quot;declared&amp;quot; or &amp;quot;sworn&amp;quot;, and provide special Skills outside of those obtained through leveling. [Monks] as a class swear many comprehensive vows, such as [Vow of Poverty] or [Vow of Privation], and obtain Skills like [Lesser Strength], [Lesser Speed], and so on in return; these Skills will grow to greater heights over time. &lt;br /&gt;
&lt;br /&gt;
More specialized Vows also exist, such as [Vow of the Bladeless Smith], [Vow of Rivals: First Blow], or [Vow: I Will Find Her Bones, or Perish Searching].&lt;br /&gt;
&lt;br /&gt;
=== Conditional Skills ===&lt;br /&gt;
Not much is currently known about Conditional Skills. Presumable, they have conditions for when they can be used. One example is [Conditional Skill - Lover&#039;s Lucky Charm].&lt;br /&gt;
&lt;br /&gt;
=== Mischief Skills ===&lt;br /&gt;
Mischief Skills are available to [Prankster] classes and the like if they have a Skill such as [Mischief Bank]. By storing up the results of their antics, they can power the use of higher-level Skills like [Wings Upon Ice], [Royal Slash], or [Spell: Rampant Magic].&lt;br /&gt;
&lt;br /&gt;
=== Shared Skills ===&lt;br /&gt;
Shared Skills arise when someone becomes able to use a Skill that does not belong to them. This may be because they are part of a [Unitasis Network] and can use [Unitasis Shared Skills], or the Linked Skills employed by the Antinium Queens. It may also be because of the peculiar nature of their self, as is the case for the [Manifold Emperor of Bounded Threads], who can use the Skills of each of their constituent heads when they are being worn. There are also Skills that can be used to share other Skills, such as [Delegate Skill] or [Mount and Rider: Shared Skills]. &lt;br /&gt;
&lt;br /&gt;
=== Synergy Skills ===&lt;br /&gt;
A formerly-unimplemented mechanic add by the Grand Design. Synergy Skills allow one to level in a class and be granted Skills related to another class that they possess. Some examples include [Synergy Skill - Innkeeper: Lease Lesser Room] (from [Witch] and [Innkeeper]), [Synergy Skill - Mind Shield: Eldritch Inscriptions] (from [Witch] and [Translator]), and [Synergy Skill - Undead: Duelist Instincts] (from [Necromancer] and [Duelist]). &lt;br /&gt;
&lt;br /&gt;
=== Ward Skills ===&lt;br /&gt;
Classes such as [Wardchild] can gain Ward Skills, which draw on a person&#039;s relationship to a designated &amp;lt;Guardian: (Name)&amp;gt;, granting special Skills related to that guardian&#039;s abilities. For example, the ward of an [Alchemist] may gain [Ward Skill - Item: Potion of Growth]. &lt;br /&gt;
&lt;br /&gt;
=== Skill Schools ===&lt;br /&gt;
Under some circumstances, Skills are organized into cohesive Skill Schools, which share a common designation. The only confirmed examples so far are sword-schools such as [Silver Illusion] and [Countless Keys], although Skills like [World Traveller] or [The Perfect Thief] may also qualify. These may be received as a [Heritage] if unknown conditions are met. &lt;br /&gt;
&lt;br /&gt;
===Colored Skills===&lt;br /&gt;
Some Skills appear in certain colors which represents specific categories.&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;10%&amp;quot; |Skill Color&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;90%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#99CC00|Green}}&lt;br /&gt;
|Newly created Classes and Skills in the System. Also known as Original Skills. ([[Original Skills Creators|Click Here to see Original Skills Creators]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ff9900|Orange}}&lt;br /&gt;
|Tied to fame and reputation. Also known as Fame or Yellat Skills. Examples include [Famous Name] and [Intimidation: Spear of a Thousand Graves]. Also used for &amp;lt;Titles&amp;gt; and [Title Skills]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ffd700|Golden}}&lt;br /&gt;
| Tied to royal or holy Skills. Examples include [For So Long As I Stand Evil Shall Quail] and [Royal Transaction: Instantaneous Delivery, Instantaneous Reward]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ff0000|Red}}&lt;br /&gt;
| Tradeoff Skills that comes with ill consequences that range from morally corrupting the User to shortening their lifespan until their death. Unlike other Skills, they cannot be refused from being obtained by the System. Also known as Blood Skills. Examples include [Berserker&#039;s Rage], [They Walk With Me], [Condition: Master&#039;s Sympathy], and [Condition: Haze of Delirium].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#99ccff|Blue}}&lt;br /&gt;
|Blue represents both restoration and resolution. This includes the removal of Blood Skills and deleterious [[Conditions]], the loss of Blood Classes, and the restoration of Lost Skills, as well as the declaration of a Vow, or (sometimes) the learning of a Skill like [Deep Breath]. Classes like [Templar] have been shown to reliably gain Blue Skills in the form of [My Noble Virtue(s)]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#cc99ff|Purple}}&lt;br /&gt;
|Skills which are granted to an individual by virtue of their position, not their actions.&amp;lt;ref&amp;gt;{{VERef|8.78 F}}&amp;lt;/ref&amp;gt; In other words, they are Authority Skills.&amp;lt;ref&amp;gt;{{VERef|9.16 R}}&amp;lt;/ref&amp;gt; Examples include [Open the Vaults] and [Order - Induction: Royal Bodyguard]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Skills - Alphabetical Order==&lt;br /&gt;
&lt;br /&gt;
Note: while several of these are listed alongside a class, they are not necessarily exclusive to that class. Additionally, some Skills such as [Fake Smile] and [Eagle Eye] are often listed without brackets.&lt;br /&gt;
&lt;br /&gt;
=== # ===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Numbers##}}&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/A#A}}&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/B#B}}&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/C#C}}&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/D#D}}&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/E#E}}&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/F#F}}&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/G#G}}&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/H#H}}&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/I#I}}&lt;br /&gt;
&lt;br /&gt;
===J===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/J#J}}&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/K#K}}&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/L#L}}&lt;br /&gt;
&lt;br /&gt;
=== M===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/M#M}}&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/N#N}}&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/O#O}}&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
[[Skills Effect/P]]&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/P#P}}&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Q#Q}}&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/R#R}}&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/S#S}}&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/T#T}}&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/U#U}}&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/V#V}}&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/W#W}}&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Y#Y}}&lt;br /&gt;
&lt;br /&gt;
===Z===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Z#Z}}&lt;br /&gt;
&lt;br /&gt;
==List of Colored and Newly Created Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[Aspect of the Wandering Inn]}}&lt;br /&gt;
|The User gains an ability based on one Inn Skill of the Wandering Inn.&lt;br /&gt;
&lt;br /&gt;
* Reinforced Structure: The User&#039;s body becomes much tougher.&lt;br /&gt;
* Twofold Rest: The User can sleep half as long as they need.&lt;br /&gt;
* The World&#039;s Eye Theatre: The User gains a third eye on their forehead and their vision sharpens. The third eye is immune to being blinded by light.&lt;br /&gt;
* Garden of Sanctuary: The User can briefly summon statues from the hill, which can speak to the User.&lt;br /&gt;
* Pavilion of Secrets: A keyhole appears on the User&#039;s chest, which can be unlocked by the Key of Insight. Turning it transports the User to the void corridor to the Pavilion, and returns them to where they were afterwards. The User cannot take others with them, and objects they carry will disappear at the destination and reappear upon return.&lt;br /&gt;
* Long Hallways: The User&#039;s limbs extend and lengthen.&lt;br /&gt;
* Partial Reconstruction: The User can reattach small body parts.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2023/12/23/volume-9-epilogue/ Epilogue (V9)]&amp;lt;br/&amp;gt;[https://wanderinginn.com/2024/03/24/10-09-e/ 10.09 E][https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 E (Pt. 1)][https://wanderinginn.com/2024/06/16/10-18-e/ 10.18 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Berserker’s Rage]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Blade of Hatred]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Blinding Insight of the Madman]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/07/16/9-54-c/ 9.54 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Death Before Dishonor]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99ccff|[Deep Breath]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/03/01/9-38-tv-pt-2/ 9.38 TV (Pt 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#cc99ff|[Defenders of the Inn (Shamblers)]}}&lt;br /&gt;
|Pact Skill. Grants a number of Bush Shamblers for the User to command and defend their establishment.&lt;br /&gt;
|{{chl|The Grove}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Divine Intuition (Weak)]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Dodge Roll (Aileron)]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Don&#039;t Mind the Box]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Doubled Agony]}}&lt;br /&gt;
|Increases the amount of pain felt by the Target.&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Extended Battery]}}&lt;br /&gt;
|Extend an electric battery&#039;s charge inside an electronic device so that it lasts longer.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/06/7-21-kq/ 7.21 KQ]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Fame – Remember My Name]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/07/04/9-51-z/ 9.51 Z]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Famous Name: (&#039;&#039;Name&#039;&#039;)]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Final Run]}}&lt;br /&gt;
|(&#039;&#039;Effect not possible to be known as the Skill was &#039;&#039;&#039;Cancelled&#039;&#039;&#039; before its effect could ever be shown.&#039;&#039;)&lt;br /&gt;
|[https://wanderinginn.com/2017/06/11/2-29/ 2.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[For So Long As I Stand Evil Shall Quail]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[I Found My Path to the Promised Land]}}&lt;br /&gt;
|Allows the user to enter other dimensions.&lt;br /&gt;
|{{chl|10.32 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[I Walked Under Heaven’s Sky]}}&lt;br /&gt;
|Overlaps the area with a clear daytime sky. Causes Spells to fail under it. Also allows the User to traverse where their faith takes them, including other continents.&lt;br /&gt;
|[[Chapter 8.29|8.29]]&amp;lt;br /&amp;gt;[[Interlude – Hectval (Pt. 3)|Interlude - Hectval (pt. 3)]]&amp;lt;br /&amp;gt;{{chl|10.32 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[I&#039;m (Probably) Allowed in Here]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Immortal Moment]}}&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment.&lt;br /&gt;
|[[Chapter 1.31|1.31]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#cc99ff|[Induction: Royal Bodyguard]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.75|8.75]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Influct Stored Pain]}}&lt;br /&gt;
|The User&#039;s torture implements glow red-hot and the pain stored within is felt by the Target.&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Inn: The World’s Eye Theatre]}}&lt;br /&gt;
|Creates a theater that can project images. For more information, See [[World&#039;s Eye Theatre|Here]]&lt;br /&gt;
|[[Chapter 9.31|9.31]]&amp;lt;br /&amp;gt;[[Chapter 9.32|9.32]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Intimidation: Spear of a Thousand Graves]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Interlude – Hectval (Pt. 1)|Interlude - Hectval (Pt. 1)]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[Jetfire Jump]}}&lt;br /&gt;
|The User can suddenly accelerate from any position. Unlike other jumping Skills, Jetfire Jump has far more personal momentum and force behind the motion and can even be used to propel other objects in the opposite direction if used right. There is risk of self-injury for inexperienced Users.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{chl|10.31 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Legacy: Find the Dragon&#039;s Grave]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Interlude – Adventurers (Pt. 3)|Interlude - Adventurers (Pt. 3)]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Legacy Whispers: Heartflame Set]}}&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hinting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Levy the Satrapy (Birds)]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Lifeshard Ammunition]}}&lt;br /&gt;
|Very powerful firearm ammo. Able to amputate the limbs of an armored [[Goblin Kings|Goblin King]].&lt;br /&gt;
|{{chl|10.35 (Pt. 3)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Local Landmark: (&#039;&#039;Place&#039;&#039;)]}}&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Mortal Enemy: Visions of Suffering]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Mutual Condition: Barbarous Loyalty]}}&lt;br /&gt;
|Makes the User faithful, and gives them a hulking physique, but makes them also much more lustful, as well as fills them with murderous rage when their partner humiliates and cheats on them.&lt;br /&gt;
|{{chl|Vernoue (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Mutual Condition: Depraved Intellect]}}&lt;br /&gt;
|Keeps the User at their most intelligent, but also warps their mind to be insatiably lustful and seek out more sexually depraved acts.&lt;br /&gt;
|{{chl|Vernoue (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#eb0e0e|[My Life, be Thou My Fire]}}&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&amp;lt;br /&amp;gt;The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[My Death: Corpse Explosion]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#cc99ff|[Open the Vaults]}}&lt;br /&gt;
|Summon whatever objects stored in the User&#039;s vault.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/10/8-78-f/ 8.78 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Open the Vaults: The Gemstone Giant’s Halberd of Khelt]}}&lt;br /&gt;
|Restricted to the ruler of [[Khelt]]. Summons the giant, enchanted, jewelled halberd created by King [[Serept]].&amp;lt;br /&amp;gt;Uncertain if it&#039;s royal, or if it only appears colored because of Fetohep exerting his aura and authority while calling the Skill.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Other Me&#039;s Skill]}}&lt;br /&gt;
|The User can use one of the Skills of their timeline counterpart.&lt;br /&gt;
|{{chl|10.32 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Perceive Noble Gases]}}&lt;br /&gt;
|The user can see the six [[wikipedia:Noble_gas|noble gases]], which are; Helium, Neon, Argon, Krypton, Xenon, and Radon, as clouds of color, identified by increasing in spectral signature the higher its atomic number.&lt;br /&gt;
|[https://wanderinginn.com/2023/07/16/9-54-c/ 9.54 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Phantom Gears]}}&lt;br /&gt;
|Creates another set of gears on the User&#039;s bike, allowing them to shift to gears it doesn&#039;t normally have.&lt;br /&gt;
|[https://wanderinginn.com/2024/07/30/goblin-days-pt-3-vengeance-and-talking/ Vengeance and Talking]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Pinpoint Distance Kick]}}&lt;br /&gt;
| A Kicking Skill that combined range and accuracy to allow the User to kick something over 300 feet to were the User intended.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Rage of Insanity]}}&lt;br /&gt;
|&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffff99|[Raythrust of Light]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/09/25/9-17-r/ 9.17 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Recaptured Sublimity]}}&lt;br /&gt;
|For a few minutes the User can return the strength, abilities and power to the time of their prime.&amp;lt;br /&amp;gt;This Skill has a 12-hour cooldown.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/05/7-39-a/ 7.39 A]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2023/07/01/9-50/ 9.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Reputation: Infamy, Now My Fame]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Reputation: My Famous Name]}}&lt;br /&gt;
|Conjure a towering astral-projection of the User, which shows them based on their famed reputation.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Retribution: A Blow for a Blow]}}&lt;br /&gt;
|Inflicts the same wound on the Target as the User has received from them.&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Revine’s Jet]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[Rocket Kick]}}&lt;br /&gt;
|Allows the user to kick an object with all the force and momentum of a rocket. The proportional momentum of the user enhances the Skill. New &amp;lt;ROCKET&amp;gt;-type Skills also produce heat and flame analogous to the user’s technological level and equipment.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{chl|10.31 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Royal Robbery: Birds]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/09/09/9-57-b/ 9.57 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Royal Transaction: Instantaneous Delivery, Instantaneous Reward]}}&lt;br /&gt;
|The User can instantly deliver the product from a transactional contract to the recipient, even across continents.&lt;br /&gt;
|[https://wanderinginn.com/2024/05/18/10-15/ 10.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Share My End]}}&lt;br /&gt;
|Kill the person who killed the User in the same way that they used to kill them.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Shared Authority: (&#039;&#039;Place&#039;&#039;)]}}&lt;br /&gt;
|The User can access most of another person&#039;s building-based Skills and abilities.&lt;br /&gt;
|[https://wanderinginn.com/2024/02/07/10-01-l/ 10.01 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Sharpwit Drinker]}}&lt;br /&gt;
|Encourages the User to drink more alcohol than they should, but makes them more perceptive in exchange.&lt;br /&gt;
|{{chl|10.44 Z (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[She Flies on Another World’s Wings (5 Seconds)]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Ship: Kayak Roll]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.77 B|8.77 B]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Squad: The Chess Club’s Stand]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Interlude – Hectval (Pt. 1)|Interlude - Hectval (pt. 1)]]&amp;lt;br /&amp;gt;[[Interlude – Hectval (Pt. 2)|Interlude - Hectval (pt. 2)]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Summon Aberration]}}&lt;br /&gt;
|Summons Aberrant Antinium through faith.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/01/13/8-01/ 8.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Summon: The Pink Carriage of Magnolia Reinhart]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Supreme General of the Cities: Shut Up And Follow My Orders]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Sword Art: Goblin’s Smile]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Sword Art: The Curve of the World]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Sword Art: The Floodplains Vanished]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Synergy Skill: Innkeeper – Lease Lesser Room]}}&lt;br /&gt;
|The User gives a room from their establishment to another person. The door to the room in the building will lead to a blank void, and the loaned room will be in a closed dimensional space. The room&#039;s orientation is based on the door to it. If the leased room is placed in something mobile, gravity in the room will change as the door moves and tilts.&lt;br /&gt;
|[https://wanderinginn.com/2023/07/16/9-54-c/ 9.54 C]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2023/10/21/9-62/ 9.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Tell Me What You Truly Believe]}}&lt;br /&gt;
|Forces those around to speak their honest feelings, even if they know they shouldn&#039;t and are aware of being affected.&lt;br /&gt;
|[https://wanderinginn.com/2024/06/08/10-17/ 10.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99ccff|[The Door to Earth]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/12/23/volume-9-epilogue/ Epilogue (V9)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[The Inn That Walked]}}&lt;br /&gt;
|Created in a simulated timeline. The User can make their inn mobile.&lt;br /&gt;
|{{chl|10.27 GMG}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[The Laughing Folk Bowed to None; Neither Shall I]}}&lt;br /&gt;
|Negates any of the Opponent(s) authority effects directed at the User, while the sounds of laugher are heard laughing with mirth at the Opponent(s).&lt;br /&gt;
|[https://wanderinginn.com/2022/10/12/9-20/ 9.20]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[The Light Be Blessing Upon Us All]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[The Transient, Ephemeral, Fleeting Vault of the Mortal World. The Evanescent Safe of Passing Moments, the Faded Chest of Then and Them. The Box of Incontinuity]}}&lt;br /&gt;
|Comprised of multiple indestructible boxes.&lt;br /&gt;
&lt;br /&gt;
* Box of Incontinuity: Duplicates an object placed inside of it endlessly. When the object it was copying is removed, it cannot be placed into the box again. The User can change the rate of duplication. Whatever is placed inside will also lose its value, the effect being worse the longer it stays in the box, with events in the world changing to make it have less worth.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2023/12/23/volume-9-epilogue/ Epilogue (V9)]&amp;lt;br/&amp;gt;[https://wanderinginn.com/2024/02/07/10-01-l/ 10.01 L][https://wanderinginn.com/2024/09/08/10-23-lmgy/ 10.23 LMGY]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[The World of You and Me]}}&lt;br /&gt;
|&lt;br /&gt;
*Combination Skill. Creates a bounded, shining bubble of faintly-heard sounds. Stepping inside of it lets one experience Earth for two hours, every sixteen hours. Inside, the person is treated as an Earth human. It has an occupancy limit of 200.&lt;br /&gt;
*Dying inside will only have one get ejected. Injuries, Changes to the person and anything eaten while inside will not translate to the real world. Inside, species that cannot naturally speak can do so.&lt;br /&gt;
*The experience is limited to the understanding possessed by the [[Earthers]] from who knowledge of Earth came from, but it can be used to research topics they do not know. The date inside the Skill changes to reflect Earth&#039;s current date.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/interlude-satar-revised/ Satar]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/02/23/8-66/ 8.66]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ 9.00][https://wanderinginn.com/2024/06/08/10-17/ 10.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[They Feared My Name]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[They Walk With Me]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Time of the Olympian]}}&lt;br /&gt;
|Replicates the User&#039;s best athletic performance, including those aided by Skills, and leaves them full of energy when the Skill wears off. It possibly has other effects.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/16/solstice-pt-1/ Solstice (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Tongue of Deikat Vunn]}}&lt;br /&gt;
|Allows the User to pronounce words of the Deikat Vunn language.&lt;br /&gt;
|[https://wanderinginn.com/2024/07/08/10-20-e/ 10.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Torreb’s Step]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Undying Loyalty]}}&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Way of the Elements: Current of the Sea]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Way of the Elements: Fury of Skies]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Way of the Elements: Path of the Land]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Wings of Escieda]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 9.57 B|9.57 B]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Wondrous Fare]}}&lt;br /&gt;
|Cooking Skill that enables the User to make Magical Food.&amp;lt;br /&amp;gt;For more information go [[Wondrous Fare|Here]].&lt;br /&gt;
|[[Chapter 2.21|2.21]]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ 7.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Your Wounds Shall Close]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fake and Imaginary Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Advanced Flirting]&lt;br /&gt;
|Skill that an aroused [[Serafierre val Lischelle-Drakle|Fierre]] thought [[Ieka Imarris|Ieka]] is using on her.&lt;br /&gt;
|[https://wanderinginn.com/2023/07/12/9-53/ 9.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ankle-blasting Kick]&lt;br /&gt;
|The Skill that Ryoka envisions [[Nerry]] wishing to have.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/19/interlude-brewing-sariants/ Brewing Sariants]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Stress]&lt;br /&gt;
|Hypothetical Skill imagined by [[Cara O&#039;Sullivan|Cara]].&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of the Bird]&lt;br /&gt;
|Skill that [[Bird]] wishes he had gained from [[Niers Astoragon|Niers]].&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura Pizza]&lt;br /&gt;
|Skill Rabbiteater hoped he wouldn&#039;t obtain after performing his first aura manifestation.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura Sword]&lt;br /&gt;
|Used by [[Erin Solstice|Erin]] when she tried to manifest her Aura.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Automated Scarecrows]&lt;br /&gt;
|[[Lupp]] briefly believed he had gained this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Awaken Scarecrows]&lt;br /&gt;
|[[Lupp]] briefly believed he had gained this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bad Fruit Detector]&lt;br /&gt;
|Skill Erin imagined the Goblins having.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/03/rw1-07/ 1.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blade of Calanfer]&lt;br /&gt;
|Fake Skill shouted by [[Marquin]] to distract [[Dionamella|Dioname]].&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Can&#039;t Be Late for Work]&lt;br /&gt;
|Skill [[Luan Khumalo|Luan]] guessed a Fraerling had. Actually a [Speed] spell provided by [[Paeth]]&#039;s vurel.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Luan the Giant]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cloudburst Theft]&lt;br /&gt;
|Skill [[Yisame Beziin|Yisame]] imagined the Thief of Clouds having in her daydream.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Convert Death Mana]&lt;br /&gt;
|Skill [[Toren]] was hoping to gain to save [[Healing Slime]].&lt;br /&gt;
|{{chl|10.42 T}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Food Dangersense]&lt;br /&gt;
|Like [Dangersense] but goes off when faced against clearly horrendous food.&lt;br /&gt;
|[https://wanderinginn.com/2023/01/24/interlude-foody-discussions/ Foody Discussions]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greatest Teleport]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/09/09/9-57-b/ 9.57 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pride is Heat]&lt;br /&gt;
|[[Bethal Walchaís|Bethal]] asked if [[Pryde Ulta|Pryde]] had this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2023/06/07/9-43-l/ 9.43 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Breathe in Air]&lt;br /&gt;
|Redundent Skill that Klbkch compares to an Antinium getting [Unitasis Network].&lt;br /&gt;
|[https://wanderinginn.com/2022/09/04/9-13/ 9.13]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Extended Rooms]&lt;br /&gt;
|Speculated Skill.&lt;br /&gt;
|[https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Stretched Corridors]&lt;br /&gt;
|Speculated Skill.&lt;br /&gt;
|[https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Unlimited Mana Pool]&lt;br /&gt;
|Imaginary capstone Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Invisible Appearing Rock]&lt;br /&gt;
|Skill that [[Idis]] thought that [Psychic Guardian] [[Ressk]] used while sparring. Actually the use of psychic abilities.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Kamehameha Punch]&lt;br /&gt;
|Imaginary capstone Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Kiss of Love]&lt;br /&gt;
|Used in a fantasy scene.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ &amp;lt;nowiki&amp;gt;The Innkeeper&#039;s [Knight]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Infidelity]&lt;br /&gt;
|Joke Skill referencing [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/06/30/10-19-e/ 10.19 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Love]&lt;br /&gt;
|Joke Skill referencing [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/06/30/10-19-e/ 10.19 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Romance]&lt;br /&gt;
|Joke Skill referencing [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/06/30/10-19-e/ 10.19 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Flame, Blowtorch]&lt;br /&gt;
|Joke name for [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/03/24/10-09-e/ 10.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Line-Ender Hot]&lt;br /&gt;
|Invalid Skill registered by the Grand Design when [[Halrac Everam|Halrac]]&#039;s special arrow removed the &#039;S&#039; from [[Elia Arcsinger|Elia]]&#039;s [Line-Ender Shot]. The Grand Design assigned [Line-Ending Inferno] as a replacement.&lt;br /&gt;
|[https://wanderinginn.com/2023/04/30/9-41-pt-3/ 9.41 (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mini-Minotaur Punch]&lt;br /&gt;
|Joke name for [Minotaur Punch] while Erin was Fraerling-sized.&lt;br /&gt;
|[https://wanderinginn.com/2024/04/06/10-10-e-pt-2/ 10.10 (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Outrun the Law]&lt;br /&gt;
|Skill that Relc suspects a [Dissident] has to outrun him.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Posterior Damage]&lt;br /&gt;
|Skill that [[Lyonette du Marquin|Lyonette]] suspected was applied to an uncomfortable chair.&lt;br /&gt;
|[https://wanderinginn.com/2024/05/04/10-13/ 10.13]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Realization of Your Deepest Dream]&lt;br /&gt;
|An imaginary [Dreamer] capstone Skill that [[Felkhr]] wishes to have so that he could fly, even for just 5 minutes a day.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/15/interlude-innovation-and-invention/ Innovation and Invention]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Feint]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|[https://wanderinginn.com/2022/12/21/9-30/ 9.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Headbutt]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Hug]&lt;br /&gt;
|[[Relc Grasstongue]] warming, biggest hug imaginable, which maybe should be a Skill as it is more impressive than his fake skill punches.&lt;br /&gt;
|[https://wanderinginn.com/2023/01/22/9-33/ 9.33]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Kick]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Punch]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Sense]&lt;br /&gt;
|[[Relc Grasstongue]] intuition of something that he believes is going to happen.&lt;br /&gt;
|[https://wanderinginn.com/2023/01/29/9-34/ 9.34]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Super Jump]&lt;br /&gt;
| A Skill that [[Felkhr]] wished his ‘[Dreamer]’ Class had given him for his flying dream.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/15/interlude-innovation-and-invention/ Innovation and Invention]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Super Teleport]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/09/09/9-57-b/ 9.57 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tail Attack]&lt;br /&gt;
|Shouted by Relc while sparring with Klbkch.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tail Stab]&lt;br /&gt;
|Said by [[Klbkch]] in retaliation to Relc&#039;s [Tail Attack]&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thou Shalt Not Pass]&lt;br /&gt;
|New name for [Order: Thou Shalt Halt] proposed by [[Mrsha du Marquin|Mrsha]] to the Grand Design (Second Edition), based on Lord of the Rings.&lt;br /&gt;
|{{chl|10.37 GDI (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Total Immunity: Shame]&lt;br /&gt;
|A Skill that [[Mrsha]] believes Ser [[Sest]] has.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Transfer Mana (Ward)]&lt;br /&gt;
|Skill [[Toren]] was hoping to gain to save [[Healing Slime]].&lt;br /&gt;
|{{chl|10.42 T}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wall of Femininity]&lt;br /&gt;
|Narration joke.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ &amp;lt;nowiki&amp;gt;The Innkeeper&#039;s [Knight]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&lt;br /&gt;
*See [[Aspects]]&lt;br /&gt;
&lt;br /&gt;
===Conditions:===&lt;br /&gt;
&lt;br /&gt;
*See [[Conditions]]&lt;br /&gt;
&lt;br /&gt;
===Inheritances:=== &lt;br /&gt;
&lt;br /&gt;
*See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
===Miracles:===&lt;br /&gt;
&lt;br /&gt;
*See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
===Memories:===&lt;br /&gt;
&lt;br /&gt;
*See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
===Songs:===&lt;br /&gt;
&lt;br /&gt;
*See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
&lt;br /&gt;
*See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
===Synergies===&lt;br /&gt;
&lt;br /&gt;
*See [[Synergies]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Titles]] can grant Orange (Yellat/Fame) skills, along with a myriad of other rewards.&lt;br /&gt;
*In ancient times, likely near the start of the Grand Design, Skills were called the Prowess of the Accomplished.&amp;lt;ref&amp;gt;{{VERef|The Roots (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Skills&amp;diff=109884</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Skills&amp;diff=109884"/>
		<updated>2025-08-19T14:26:43Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Colored Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, are a function that exists within the [[System|Grand Design]] that governs [[Innworld]].&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt; They were originally based on the [[Dead Gods|Gods]]&#039; ability to change reality.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/11/26/9-67-pt-2/ Chapter 9.67 (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or scope with higher levels. When attempting to influence other beings with high levels and/or Skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Skills===&lt;br /&gt;
&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class, or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills acquired are often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One is guaranteed to receive at least one good Skill for every 10 levels of one Class leveling,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt;and after level 50, every single level grants at least one Skill, as long as the receiver does not preemptively receives too many.&amp;lt;ref&amp;gt;{{VERef|Heroes of Hraace (Pt. 1)}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{VERef|10.10 E (Pt. 1)}}&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the original inception of the leveling rules, there used to be a minuscule, 0.00001% chance of obtaining a Skill of any level. This caused problems such as children obtaining very high level Skills, so level caps were introduced by the Grand Design. Now, one can only obtain Skills up to twenty levels above their highest class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Learning Skills===&lt;br /&gt;
&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;Obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own. This is often related to the creation of new Skills. To create a Skill of great power, there is a cost, and the greater the cost, the more powerful the resulting Skill.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
&lt;br /&gt;
*Erin - {{Color|#99CC00|[Immortal Moment]}}&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Ryoka - [Indomitable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
*Erin - {{Color|#99CC00|[Wondrous Fare]}}&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Losing Skills===&lt;br /&gt;
&lt;br /&gt;
When one loses their class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; However, should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt; Skills may also be lost when one loses levels from Revival.&lt;br /&gt;
&lt;br /&gt;
Just like classes, Skills can also be lost by obtaining and increasing [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increasing and their class(es)&#039; levels keep degrading, they begin losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
===Advancing Skills===&lt;br /&gt;
&lt;br /&gt;
Skills can be strengthened in a variety of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by leveling one&#039;s Class, as the higher the level is, the stronger the Skill becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skills Usage===&lt;br /&gt;
&lt;br /&gt;
Some Skills are always active, such as [Greater Strength]. Other Skills require certain conditions to use effectively, such as the [Bard] skill [Lightning Melody], which can pull down lightning in a minute or less of playing if the air is charged with static (e.g. before or during a storm). Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&amp;lt;/ref&amp;gt; Other Skills need specific conditions to such as a [Lady&#039;s] Skills which only work if the user is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt; Speaking Skills is not necessary in order to use them, though most people do so anyways. &lt;br /&gt;
&lt;br /&gt;
Certain outside conditions can also affect a Skill&#039;s performance and ability. For example, [Lightning Melody] uses static electricity in the air to create lightning bolts, meaning that the level of electrical charge in the area can change how long it takes the lightning bolt to be released and how powerful it will be. &lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations===&lt;br /&gt;
&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that have a cooldown period after being used a certain number of times. &lt;br /&gt;
&lt;br /&gt;
Higher-level people can apply their Skills over large distances or through a scrying orb.&amp;lt;ref&amp;gt;[[Chapter 7.58]] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If someone is under the effects of multiple overlapping Skills effects, they can become nauseous.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/18/7-59/ Chapter 7.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Powerful users of Aura, as many high-level people are, can resist or ignore the effects of many Skills by sheer weight of ego and repudiation. Rulebreakers, or people who deliberately do not have classes or levels, are also highly resistant to Skills. &lt;br /&gt;
&lt;br /&gt;
===Combination Skills===&lt;br /&gt;
&lt;br /&gt;
Combination Skills occur when two or more people use their Skills at the same time, to combine and increase the power of their Skills. Sometimes, a Combination Skill can be re-used by any one of the people who created it, like [Meteor Guardbreaker Shot]. Sometimes, it requires all of them to work together each time, like [Bolt from the Heavens].&lt;br /&gt;
&lt;br /&gt;
Combination Skills are usually learnt by accident. For instance, if four [Warriors] use [Speed Slash] in combat, they can trigger one.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Temporary Skills===&lt;br /&gt;
&lt;br /&gt;
Some Skills can grant &#039;&#039;&#039;Temporary Skills&#039;&#039;&#039; to others. For example, the [Boon of the Princess] skill is able to grant skills like [Barkfur] and [Lesser Strength] to another person. These temporary Skills disappear once the [Boon] is rescinded.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/05/13/7-23-lm/ Chapter 7.23 LM]&amp;lt;/ref&amp;gt; Another Skill in the same area, [Army of the King], grants temporary levels and Skills as well. &lt;br /&gt;
&lt;br /&gt;
Temporary Skills and classes can also be handed out in the commission of a &amp;lt;Quest&amp;gt;, when unknown conditions are met.&lt;br /&gt;
&lt;br /&gt;
The notification for these Skills may say &amp;quot;[(Skill) assigned!]&amp;quot; instead of &amp;quot;[(Skill) obtained!]. Temporary Skills are one of the exceptions allowing a non-levelling species to use Skills.&amp;lt;ref&amp;gt;{{VERef|10.32 - (Pt. 2)}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Inheritance Skills===&lt;br /&gt;
&lt;br /&gt;
Skills such as the [[Garden of Sanctuary|[Garden of Sanctuary]]], [The Courier&#039;s Last Road] and [The Labyrinth of Fithel], are once per generation Skills meaning only one person can have them at a time,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/11/7-51/ Chapter 7.51]&amp;lt;/ref&amp;gt; though the Grand Design does not count these as unique (colored). In some cases, Inheritance Skills can be stolen or recreated, seen with the [[Molten Stone Tribe]] using Level 30+ [Masons] and a blueprint to construct [The Labyrinth of Fithel] by hand.&lt;br /&gt;
&lt;br /&gt;
Many, if not all Inheritance Skills are specific places or institutions created by a Skill, such as the [World&#039;s Eye Theatre] or [The Bridge of Lands, Teylas Donethil].&lt;br /&gt;
&lt;br /&gt;
Inheritance Skills may also refer to Skills that pass down a parent&#039;s traits to their children, such as [Adroit Progeny], or to a special kind of Skill available to [Heiresses] or other such classes, like [Inheritance - Shadow of His Name].&amp;lt;ref&amp;gt;[[Interlude – The Titan’s Question|Interlude - The Titan&#039;s Question]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Legacy Skills ===&lt;br /&gt;
Examples of Legacy Skills are [Legacy - Long-ranged Shot], [Legacy - Pinpoint Arrows], and [Legacy - Wings of Escieda]. &lt;br /&gt;
&lt;br /&gt;
Legacy Skills are similar to Inheritance Skills. Though they can be inherited much more easily and grow stronger with each user. They can apparently be lost or destroyed entirely if everybody forgets about the Legacy in question. They may be seen in [Avengers] who carry on a mantle, or in those who descend from a significant bloodline. &lt;br /&gt;
&lt;br /&gt;
Another subset of Legacy Skills are [Legacy Whispers]. These provide cryptic clues about a quest someone is on or a legacy they are trying to reclaim. Examples include [Legacy Whispers: The Heartflame Set] and [Legacy: Find the Dragon&#039;s Grave].&lt;br /&gt;
&lt;br /&gt;
=== Vows ===&lt;br /&gt;
Vows are &amp;quot;declared&amp;quot; or &amp;quot;sworn&amp;quot;, and provide special Skills outside of those obtained through leveling. [Monks] as a class swear many comprehensive vows, such as [Vow of Poverty] or [Vow of Privation], and obtain Skills like [Lesser Strength], [Lesser Speed], and so on in return; these Skills will grow to greater heights over time. &lt;br /&gt;
&lt;br /&gt;
More specialized Vows also exist, such as [Vow of the Bladeless Smith], [Vow of Rivals: First Blow], or [Vow: I Will Find Her Bones, or Perish Searching].&lt;br /&gt;
&lt;br /&gt;
=== Conditional Skills ===&lt;br /&gt;
Not much is currently known about Conditional Skills. Presumable, they have conditions for when they can be used. One example is [Conditional Skill - Lover&#039;s Lucky Charm].&lt;br /&gt;
&lt;br /&gt;
=== Mischief Skills ===&lt;br /&gt;
Mischief Skills are available to [Prankster] classes and the like if they have a Skill such as [Mischief Bank]. By storing up the results of their antics, they can power the use of higher-level Skills like [Wings Upon Ice], [Royal Slash], or [Spell: Rampant Magic].&lt;br /&gt;
&lt;br /&gt;
=== Shared Skills ===&lt;br /&gt;
Shared Skills arise when someone becomes able to use a Skill that does not belong to them. This may be because they are part of a [Unitasis Network] and can use [Unitasis Shared Skills], or the Linked Skills employed by the Antinium Queens. It may also be because of the peculiar nature of their self, as is the case for the [Manifold Emperor of Bounded Threads], who can use the Skills of each of their constituent heads when they are being worn. There are also Skills that can be used to share other Skills, such as [Delegate Skill] or [Mount and Rider: Shared Skills]. &lt;br /&gt;
&lt;br /&gt;
=== Synergy Skills ===&lt;br /&gt;
A formerly-unimplemented mechanic add by the Grand Design. Synergy Skills allow one to level in a class and be granted Skills related to another class that they possess. Some examples include [Synergy Skill - Innkeeper: Lease Lesser Room] (from [Witch] and [Innkeeper]), [Synergy Skill - Mind Shield: Eldritch Inscriptions] (from [Witch] and [Translator]), and [Synergy Skill - Undead: Duelist Instincts] (from [Necromancer] and [Duelist]). &lt;br /&gt;
&lt;br /&gt;
=== Ward Skills ===&lt;br /&gt;
Classes such as [Wardchild] can gain Ward Skills, which draw on a person&#039;s relationship to a designated &amp;lt;Guardian: (Name)&amp;gt;, granting special Skills related to that guardian&#039;s abilities. For example, the ward of an [Alchemist] may gain [Ward Skill - Item: Potion of Growth]. &lt;br /&gt;
&lt;br /&gt;
=== Skill Schools ===&lt;br /&gt;
Under some circumstances, Skills are organized into cohesive Skill Schools, which share a common designation. The only confirmed examples so far are sword-schools such as [Silver Illusion] and [Countless Keys], although Skills like [World Traveller] or [The Perfect Thief] may also qualify. These may be received as a [Heritage] if unknown conditions are met. &lt;br /&gt;
&lt;br /&gt;
===Colored Skills===&lt;br /&gt;
Some Skills appear in certain colors which represents specific categories.&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;10%&amp;quot; |Skill Color&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;90%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#99CC00|Green}}&lt;br /&gt;
|Newly created Classes and Skills in the System. Also known as Original Skills. ([[Original Skills Creators|Click Here to see Original Skills Creators]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ff9900|Orange}}&lt;br /&gt;
|Tied to fame and reputation. Also known as Fame or Yellat Skills. Examples include [Famous Name] and [Intimidation: Spear of a Thousand Graves]. Also used for &amp;lt;Titles&amp;gt; and [Title Skills]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ffd700|Golden}}&lt;br /&gt;
| Tied to royal or holy Skills. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#ff0000|Red}}&lt;br /&gt;
| Tradeoff Skills that comes with ill consequences that range from morally corrupting the User to shortening their lifespan until their death. Unlike other Skills, they cannot be refused from being obtained by the System. Also known as Blood Skills. Examples include [Berserker&#039;s Rage], [They Walk With Me], [Condition: Master&#039;s Sympathy], and [Condition: Haze of Delirium].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#99ccff|Blue}}&lt;br /&gt;
|Blue represents both restoration and resolution. This includes the removal of Blood Skills and deleterious [[Conditions]], the loss of Blood Classes, and the restoration of Lost Skills, as well as the declaration of a Vow, or (sometimes) the learning of a Skill like [Deep Breath]. Classes like [Templar] have been shown to reliably gain Blue Skills in the form of [My Noble Virtue(s)]. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Color|#cc99ff|Purple}}&lt;br /&gt;
|Skills which are granted to an individual by virtue of their position, not their actions.&amp;lt;ref&amp;gt;{{VERef|8.78 F}}&amp;lt;/ref&amp;gt; In other words, they are Authority Skills.&amp;lt;ref&amp;gt;{{VERef|9.16 R}}&amp;lt;/ref&amp;gt; Examples include [Open the Vaults] and [Order - Induction: Royal Bodyguard]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Skills - Alphabetical Order==&lt;br /&gt;
&lt;br /&gt;
Note: while several of these are listed alongside a class, they are not necessarily exclusive to that class. Additionally, some Skills such as [Fake Smile] and [Eagle Eye] are often listed without brackets.&lt;br /&gt;
&lt;br /&gt;
=== # ===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Numbers##}}&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/A#A}}&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/B#B}}&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/C#C}}&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/D#D}}&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/E#E}}&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/F#F}}&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/G#G}}&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/H#H}}&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/I#I}}&lt;br /&gt;
&lt;br /&gt;
===J===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/J#J}}&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/K#K}}&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/L#L}}&lt;br /&gt;
&lt;br /&gt;
=== M===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/M#M}}&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/N#N}}&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/O#O}}&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
[[Skills Effect/P]]&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/P#P}}&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Q#Q}}&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/R#R}}&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/S#S}}&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/T#T}}&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/U#U}}&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/V#V}}&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/W#W}}&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Y#Y}}&lt;br /&gt;
&lt;br /&gt;
===Z===&lt;br /&gt;
{{#invoke:Transcluder|main|Skills Effect/Z#Z}}&lt;br /&gt;
&lt;br /&gt;
==List of Colored and Newly Created Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[Aspect of the Wandering Inn]}}&lt;br /&gt;
|The User gains an ability based on one Inn Skill of the Wandering Inn.&lt;br /&gt;
&lt;br /&gt;
* Reinforced Structure: The User&#039;s body becomes much tougher.&lt;br /&gt;
* Twofold Rest: The User can sleep half as long as they need.&lt;br /&gt;
* The World&#039;s Eye Theatre: The User gains a third eye on their forehead and their vision sharpens. The third eye is immune to being blinded by light.&lt;br /&gt;
* Garden of Sanctuary: The User can briefly summon statues from the hill, which can speak to the User.&lt;br /&gt;
* Pavilion of Secrets: A keyhole appears on the User&#039;s chest, which can be unlocked by the Key of Insight. Turning it transports the User to the void corridor to the Pavilion, and returns them to where they were afterwards. The User cannot take others with them, and objects they carry will disappear at the destination and reappear upon return.&lt;br /&gt;
* Long Hallways: The User&#039;s limbs extend and lengthen.&lt;br /&gt;
* Partial Reconstruction: The User can reattach small body parts.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2023/12/23/volume-9-epilogue/ Epilogue (V9)]&amp;lt;br/&amp;gt;[https://wanderinginn.com/2024/03/24/10-09-e/ 10.09 E][https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 E (Pt. 1)][https://wanderinginn.com/2024/06/16/10-18-e/ 10.18 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Berserker’s Rage]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Blade of Hatred]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Blinding Insight of the Madman]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/07/16/9-54-c/ 9.54 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Death Before Dishonor]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99ccff|[Deep Breath]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/03/01/9-38-tv-pt-2/ 9.38 TV (Pt 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#cc99ff|[Defenders of the Inn (Shamblers)]}}&lt;br /&gt;
|Pact Skill. Grants a number of Bush Shamblers for the User to command and defend their establishment.&lt;br /&gt;
|{{chl|The Grove}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Divine Intuition (Weak)]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Dodge Roll (Aileron)]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Don&#039;t Mind the Box]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Doubled Agony]}}&lt;br /&gt;
|Increases the amount of pain felt by the Target.&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Extended Battery]}}&lt;br /&gt;
|Extend an electric battery&#039;s charge inside an electronic device so that it lasts longer.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/06/7-21-kq/ 7.21 KQ]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Fame – Remember My Name]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/07/04/9-51-z/ 9.51 Z]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Famous Name: (&#039;&#039;Name&#039;&#039;)]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2020/11/15/7-58/ 7.58]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Final Run]}}&lt;br /&gt;
|(&#039;&#039;Effect not possible to be known as the Skill was &#039;&#039;&#039;Cancelled&#039;&#039;&#039; before its effect could ever be shown.&#039;&#039;)&lt;br /&gt;
|[https://wanderinginn.com/2017/06/11/2-29/ 2.35]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[For So Long As I Stand Evil Shall Quail]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[I Found My Path to the Promised Land]}}&lt;br /&gt;
|Allows the user to enter other dimensions.&lt;br /&gt;
|{{chl|10.32 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[I Walked Under Heaven’s Sky]}}&lt;br /&gt;
|Overlaps the area with a clear daytime sky. Causes Spells to fail under it. Also allows the User to traverse where their faith takes them, including other continents.&lt;br /&gt;
|[[Chapter 8.29|8.29]]&amp;lt;br /&amp;gt;[[Interlude – Hectval (Pt. 3)|Interlude - Hectval (pt. 3)]]&amp;lt;br /&amp;gt;{{chl|10.32 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[I&#039;m (Probably) Allowed in Here]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Immortal Moment]}}&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment.&lt;br /&gt;
|[[Chapter 1.31|1.31]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#cc99ff|[Induction: Royal Bodyguard]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.75|8.75]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Influct Stored Pain]}}&lt;br /&gt;
|The User&#039;s torture implements glow red-hot and the pain stored within is felt by the Target.&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Inn: The World’s Eye Theatre]}}&lt;br /&gt;
|Creates a theater that can project images. For more information, See [[World&#039;s Eye Theatre|Here]]&lt;br /&gt;
|[[Chapter 9.31|9.31]]&amp;lt;br /&amp;gt;[[Chapter 9.32|9.32]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Intimidation: Spear of a Thousand Graves]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Interlude – Hectval (Pt. 1)|Interlude - Hectval (Pt. 1)]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[Jetfire Jump]}}&lt;br /&gt;
|The User can suddenly accelerate from any position. Unlike other jumping Skills, Jetfire Jump has far more personal momentum and force behind the motion and can even be used to propel other objects in the opposite direction if used right. There is risk of self-injury for inexperienced Users.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{chl|10.31 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Legacy: Find the Dragon&#039;s Grave]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Interlude – Adventurers (Pt. 3)|Interlude - Adventurers (Pt. 3)]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Legacy Whispers: Heartflame Set]}}&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hinting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Levy the Satrapy (Birds)]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Lifeshard Ammunition]}}&lt;br /&gt;
|Very powerful firearm ammo. Able to amputate the limbs of an armored [[Goblin Kings|Goblin King]].&lt;br /&gt;
|{{chl|10.35 (Pt. 3)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Local Landmark: (&#039;&#039;Place&#039;&#039;)]}}&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Mortal Enemy: Visions of Suffering]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Mutual Condition: Barbarous Loyalty]}}&lt;br /&gt;
|Makes the User faithful, and gives them a hulking physique, but makes them also much more lustful, as well as fills them with murderous rage when their partner humiliates and cheats on them.&lt;br /&gt;
|{{chl|Vernoue (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Mutual Condition: Depraved Intellect]}}&lt;br /&gt;
|Keeps the User at their most intelligent, but also warps their mind to be insatiably lustful and seek out more sexually depraved acts.&lt;br /&gt;
|{{chl|Vernoue (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#eb0e0e|[My Life, be Thou My Fire]}}&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&amp;lt;br /&amp;gt;The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[My Death: Corpse Explosion]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#cc99ff|[Open the Vaults]}}&lt;br /&gt;
|Summon whatever objects stored in the User&#039;s vault.&lt;br /&gt;
|[https://wanderinginn.com/2022/04/10/8-78-f/ 8.78 F]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Open the Vaults: The Gemstone Giant’s Halberd of Khelt]}}&lt;br /&gt;
|Restricted to the ruler of [[Khelt]]. Summons the giant, enchanted, jewelled halberd created by King [[Serept]].&amp;lt;br /&amp;gt;Uncertain if it&#039;s royal, or if it only appears colored because of Fetohep exerting his aura and authority while calling the Skill.&lt;br /&gt;
|[https://wanderinginn.com/2022/05/03/8-83/ 8.83]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Other Me&#039;s Skill]}}&lt;br /&gt;
|The User can use one of the Skills of their timeline counterpart.&lt;br /&gt;
|{{chl|10.32 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Perceive Noble Gases]}}&lt;br /&gt;
|The user can see the six [[wikipedia:Noble_gas|noble gases]], which are; Helium, Neon, Argon, Krypton, Xenon, and Radon, as clouds of color, identified by increasing in spectral signature the higher its atomic number.&lt;br /&gt;
|[https://wanderinginn.com/2023/07/16/9-54-c/ 9.54 C]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Phantom Gears]}}&lt;br /&gt;
|Creates another set of gears on the User&#039;s bike, allowing them to shift to gears it doesn&#039;t normally have.&lt;br /&gt;
|[https://wanderinginn.com/2024/07/30/goblin-days-pt-3-vengeance-and-talking/ Vengeance and Talking]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Pinpoint Distance Kick]}}&lt;br /&gt;
| A Kicking Skill that combined range and accuracy to allow the User to kick something over 300 feet to were the User intended.&lt;br /&gt;
|[https://wanderinginn.com/2021/03/30/8-15/ 8.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Rage of Insanity]}}&lt;br /&gt;
|&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffff99|[Raythrust of Light]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/09/25/9-17-r/ 9.17 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Recaptured Sublimity]}}&lt;br /&gt;
|For a few minutes the User can return the strength, abilities and power to the time of their prime.&amp;lt;br /&amp;gt;This Skill has a 12-hour cooldown.&lt;br /&gt;
|[https://wanderinginn.com/2020/08/05/7-39-a/ 7.39 A]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2023/07/01/9-50/ 9.50]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Reputation: Infamy, Now My Fame]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/03/18/8-75/ 8.75]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Reputation: My Famous Name]}}&lt;br /&gt;
|Conjure a towering astral-projection of the User, which shows them based on their famed reputation.&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Retribution: A Blow for a Blow]}}&lt;br /&gt;
|Inflicts the same wound on the Target as the User has received from them.&lt;br /&gt;
|{{chl|10.36 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Revine’s Jet]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[Rocket Kick]}}&lt;br /&gt;
|Allows the user to kick an object with all the force and momentum of a rocket. The proportional momentum of the user enhances the Skill. New &amp;lt;ROCKET&amp;gt;-type Skills also produce heat and flame analogous to the user’s technological level and equipment.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{chl|10.31 (Pt. 2)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Royal Robbery: Birds]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/09/09/9-57-b/ 9.57 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Royal Transaction: Instantaneous Delivery, Instantaneous Reward]}}&lt;br /&gt;
|The User can instantly deliver the product from a transactional contract to the recipient, even across continents.&lt;br /&gt;
|[https://wanderinginn.com/2024/05/18/10-15/ 10.15]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Share My End]}}&lt;br /&gt;
|Kill the person who killed the User in the same way that they used to kill them.&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Shared Authority: (&#039;&#039;Place&#039;&#039;)]}}&lt;br /&gt;
|The User can access most of another person&#039;s building-based Skills and abilities.&lt;br /&gt;
|[https://wanderinginn.com/2024/02/07/10-01-l/ 10.01 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Sharpwit Drinker]}}&lt;br /&gt;
|Encourages the User to drink more alcohol than they should, but makes them more perceptive in exchange.&lt;br /&gt;
|{{chl|10.44 Z (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[She Flies on Another World’s Wings (5 Seconds)]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Ship: Kayak Roll]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.77 B|8.77 B]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Squad: The Chess Club’s Stand]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Interlude – Hectval (Pt. 1)|Interlude - Hectval (pt. 1)]]&amp;lt;br /&amp;gt;[[Interlude – Hectval (Pt. 2)|Interlude - Hectval (pt. 2)]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Summon Aberration]}}&lt;br /&gt;
|Summons Aberrant Antinium through faith.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/13/7-62/ 7.62]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2021/01/13/8-01/ 8.01]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Summon: The Pink Carriage of Magnolia Reinhart]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[Supreme General of the Cities: Shut Up And Follow My Orders]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/04/20/8-81/ 8.81]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Sword Art: Goblin’s Smile]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Sword Art: The Curve of the World]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Sword Art: The Floodplains Vanished]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Synergy Skill: Innkeeper – Lease Lesser Room]}}&lt;br /&gt;
|The User gives a room from their establishment to another person. The door to the room in the building will lead to a blank void, and the loaned room will be in a closed dimensional space. The room&#039;s orientation is based on the door to it. If the leased room is placed in something mobile, gravity in the room will change as the door moves and tilts.&lt;br /&gt;
|[https://wanderinginn.com/2023/07/16/9-54-c/ 9.54 C]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2023/10/21/9-62/ 9.62]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[Tell Me What You Truly Believe]}}&lt;br /&gt;
|Forces those around to speak their honest feelings, even if they know they shouldn&#039;t and are aware of being affected.&lt;br /&gt;
|[https://wanderinginn.com/2024/06/08/10-17/ 10.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99ccff|[The Door to Earth]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/12/23/volume-9-epilogue/ Epilogue (V9)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[The Inn That Walked]}}&lt;br /&gt;
|Created in a simulated timeline. The User can make their inn mobile.&lt;br /&gt;
|{{chl|10.27 GMG}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[The Laughing Folk Bowed to None; Neither Shall I]}}&lt;br /&gt;
|Negates any of the Opponent(s) authority effects directed at the User, while the sounds of laugher are heard laughing with mirth at the Opponent(s).&lt;br /&gt;
|[https://wanderinginn.com/2022/10/12/9-20/ 9.20]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[The Light Be Blessing Upon Us All]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[The Transient, Ephemeral, Fleeting Vault of the Mortal World. The Evanescent Safe of Passing Moments, the Faded Chest of Then and Them. The Box of Incontinuity]}}&lt;br /&gt;
|Comprised of multiple indestructible boxes.&lt;br /&gt;
&lt;br /&gt;
* Box of Incontinuity: Duplicates an object placed inside of it endlessly. When the object it was copying is removed, it cannot be placed into the box again. The User can change the rate of duplication. Whatever is placed inside will also lose its value, the effect being worse the longer it stays in the box, with events in the world changing to make it have less worth.&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/2023/12/23/volume-9-epilogue/ Epilogue (V9)]&amp;lt;br/&amp;gt;[https://wanderinginn.com/2024/02/07/10-01-l/ 10.01 L][https://wanderinginn.com/2024/09/08/10-23-lmgy/ 10.23 LMGY]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{Color|#99cc00|[The World of You and Me]}}&lt;br /&gt;
|&lt;br /&gt;
*Combination Skill. Creates a bounded, shining bubble of faintly-heard sounds. Stepping inside of it lets one experience Earth for two hours, every sixteen hours. Inside, the person is treated as an Earth human. It has an occupancy limit of 200.&lt;br /&gt;
*Dying inside will only have one get ejected. Injuries, Changes to the person and anything eaten while inside will not translate to the real world. Inside, species that cannot naturally speak can do so.&lt;br /&gt;
*The experience is limited to the understanding possessed by the [[Earthers]] from who knowledge of Earth came from, but it can be used to research topics they do not know. The date inside the Skill changes to reflect Earth&#039;s current date.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[https://wanderinginn.com/interlude-satar-revised/ Satar]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/02/23/8-66/ 8.66]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ 9.00][https://wanderinginn.com/2024/06/08/10-17/ 10.17]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff9900|[They Feared My Name]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ff0000|[They Walk With Me]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Time of the Olympian]}}&lt;br /&gt;
|Replicates the User&#039;s best athletic performance, including those aided by Skills, and leaves them full of energy when the Skill wears off. It possibly has other effects.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/16/solstice-pt-1/ Solstice (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Tongue of Deikat Vunn]}}&lt;br /&gt;
|Allows the User to pronounce words of the Deikat Vunn language.&lt;br /&gt;
|[https://wanderinginn.com/2024/07/08/10-20-e/ 10.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Torreb’s Step]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Undying Loyalty]}}&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Way of the Elements: Current of the Sea]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Way of the Elements: Fury of Skies]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Way of the Elements: Path of the Land]}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Wings of Escieda]}}&lt;br /&gt;
|&lt;br /&gt;
|[[Chapter 9.57 B|9.57 B]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#99cc00|[Wondrous Fare]}}&lt;br /&gt;
|Cooking Skill that enables the User to make Magical Food.&amp;lt;br /&amp;gt;For more information go [[Wondrous Fare|Here]].&lt;br /&gt;
|[[Chapter 2.21|2.21]]&amp;lt;br /&amp;gt;[https://wanderinginn.com/2020/06/10/7-28/ 7.28]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{Color|#ffd700|[Your Wounds Shall Close]}}&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2021/04/28/8-19-h/ 8.19 H]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fake and Imaginary Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center; |&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Advanced Flirting]&lt;br /&gt;
|Skill that an aroused [[Serafierre val Lischelle-Drakle|Fierre]] thought [[Ieka Imarris|Ieka]] is using on her.&lt;br /&gt;
|[https://wanderinginn.com/2023/07/12/9-53/ 9.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Ankle-blasting Kick]&lt;br /&gt;
|The Skill that Ryoka envisions [[Nerry]] wishing to have.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/19/interlude-brewing-sariants/ Brewing Sariants]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of Stress]&lt;br /&gt;
|Hypothetical Skill imagined by [[Cara O&#039;Sullivan|Cara]].&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura of the Bird]&lt;br /&gt;
|Skill that [[Bird]] wishes he had gained from [[Niers Astoragon|Niers]].&lt;br /&gt;
|[https://wanderinginn.com/2021/11/17/8-52-mn/ 8.52 MN]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura Pizza]&lt;br /&gt;
|Skill Rabbiteater hoped he wouldn&#039;t obtain after performing his first aura manifestation.&lt;br /&gt;
|[https://wanderinginn.com/2022/03/09/8-68/ 8.68]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Aura Sword]&lt;br /&gt;
|Used by [[Erin Solstice|Erin]] when she tried to manifest her Aura.&lt;br /&gt;
|[https://wanderinginn.com/2020/05/13/7-23-lm/ 7.23 LM]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Automated Scarecrows]&lt;br /&gt;
|[[Lupp]] briefly believed he had gained this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Awaken Scarecrows]&lt;br /&gt;
|[[Lupp]] briefly believed he had gained this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2020/11/22/7-60/ 7.60]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Bad Fruit Detector]&lt;br /&gt;
|Skill Erin imagined the Goblins having.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/03/rw1-07/ 1.07]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Blade of Calanfer]&lt;br /&gt;
|Fake Skill shouted by [[Marquin]] to distract [[Dionamella|Dioname]].&lt;br /&gt;
|[https://wanderinginn.com/2022/03/17/8-74-dr/ 8.74 DR]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Can&#039;t Be Late for Work]&lt;br /&gt;
|Skill [[Luan Khumalo|Luan]] guessed a Fraerling had. Actually a [Speed] spell provided by [[Paeth]]&#039;s vurel.&lt;br /&gt;
|[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Luan the Giant]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Cloudburst Theft]&lt;br /&gt;
|Skill [[Yisame Beziin|Yisame]] imagined the Thief of Clouds having in her daydream.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/15/8-36-h/ 8.36 H]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Convert Death Mana]&lt;br /&gt;
|Skill [[Toren]] was hoping to gain to save [[Healing Slime]].&lt;br /&gt;
|{{chl|10.42 T}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Food Dangersense]&lt;br /&gt;
|Like [Dangersense] but goes off when faced against clearly horrendous food.&lt;br /&gt;
|[https://wanderinginn.com/2023/01/24/interlude-foody-discussions/ Foody Discussions]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Greatest Teleport]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/09/09/9-57-b/ 9.57 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Pride is Heat]&lt;br /&gt;
|[[Bethal Walchaís|Bethal]] asked if [[Pryde Ulta|Pryde]] had this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2023/06/07/9-43-l/ 9.43 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[I Breathe in Air]&lt;br /&gt;
|Redundent Skill that Klbkch compares to an Antinium getting [Unitasis Network].&lt;br /&gt;
|[https://wanderinginn.com/2022/09/04/9-13/ 9.13]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Extended Rooms]&lt;br /&gt;
|Speculated Skill.&lt;br /&gt;
|[https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Stretched Corridors]&lt;br /&gt;
|Speculated Skill.&lt;br /&gt;
|[https://wanderinginn.com/2024/04/06/10-10-e-pt-1/ 10.10 (Pt. 1)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Inn: Unlimited Mana Pool]&lt;br /&gt;
|Imaginary capstone Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Invisible Appearing Rock]&lt;br /&gt;
|Skill that [[Idis]] thought that [Psychic Guardian] [[Ressk]] used while sparring. Actually the use of psychic abilities.&lt;br /&gt;
|[https://wanderinginn.com/2021/11/14/8-51-d/ 8.51 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Kamehameha Punch]&lt;br /&gt;
|Imaginary capstone Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Kiss of Love]&lt;br /&gt;
|Used in a fantasy scene.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ &amp;lt;nowiki&amp;gt;The Innkeeper&#039;s [Knight]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Infidelity]&lt;br /&gt;
|Joke Skill referencing [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/06/30/10-19-e/ 10.19 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Love]&lt;br /&gt;
|Joke Skill referencing [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/06/30/10-19-e/ 10.19 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Fire, Romance]&lt;br /&gt;
|Joke Skill referencing [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/06/30/10-19-e/ 10.19 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Like Flame, Blowtorch]&lt;br /&gt;
|Joke name for [Like Fire, Memory].&lt;br /&gt;
|[https://wanderinginn.com/2024/03/24/10-09-e/ 10.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Line-Ender Hot]&lt;br /&gt;
|Invalid Skill registered by the Grand Design when [[Halrac Everam|Halrac]]&#039;s special arrow removed the &#039;S&#039; from [[Elia Arcsinger|Elia]]&#039;s [Line-Ender Shot]. The Grand Design assigned [Line-Ending Inferno] as a replacement.&lt;br /&gt;
|[https://wanderinginn.com/2023/04/30/9-41-pt-3/ 9.41 (Pt. 3)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Mini-Minotaur Punch]&lt;br /&gt;
|Joke name for [Minotaur Punch] while Erin was Fraerling-sized.&lt;br /&gt;
|[https://wanderinginn.com/2024/04/06/10-10-e-pt-2/ 10.10 (Pt. 2)]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Outrun the Law]&lt;br /&gt;
|Skill that Relc suspects a [Dissident] has to outrun him.&lt;br /&gt;
|[https://wanderinginn.com/2021/08/01/8-34-r/ 8.34 R]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Posterior Damage]&lt;br /&gt;
|Skill that [[Lyonette du Marquin|Lyonette]] suspected was applied to an uncomfortable chair.&lt;br /&gt;
|[https://wanderinginn.com/2024/05/04/10-13/ 10.13]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Realization of Your Deepest Dream]&lt;br /&gt;
|An imaginary [Dreamer] capstone Skill that [[Felkhr]] wishes to have so that he could fly, even for just 5 minutes a day.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/15/interlude-innovation-and-invention/ Innovation and Invention]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Feint]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|[https://wanderinginn.com/2022/12/21/9-30/ 9.30]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Headbutt]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Hug]&lt;br /&gt;
|[[Relc Grasstongue]] warming, biggest hug imaginable, which maybe should be a Skill as it is more impressive than his fake skill punches.&lt;br /&gt;
|[https://wanderinginn.com/2023/01/22/9-33/ 9.33]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Kick]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Punch]&lt;br /&gt;
|Shouted by [[Relc Grasstongue]] when attacking.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Relc Sense]&lt;br /&gt;
|[[Relc Grasstongue]] intuition of something that he believes is going to happen.&lt;br /&gt;
|[https://wanderinginn.com/2023/01/29/9-34/ 9.34]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Super Jump]&lt;br /&gt;
| A Skill that [[Felkhr]] wished his ‘[Dreamer]’ Class had given him for his flying dream.&lt;br /&gt;
|[https://wanderinginn.com/2023/03/15/interlude-innovation-and-invention/ Innovation and Invention]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Super Teleport]&lt;br /&gt;
|&lt;br /&gt;
|[https://wanderinginn.com/2023/09/09/9-57-b/ 9.57 B]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tail Attack]&lt;br /&gt;
|Shouted by Relc while sparring with Klbkch.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Tail Stab]&lt;br /&gt;
|Said by [[Klbkch]] in retaliation to Relc&#039;s [Tail Attack]&lt;br /&gt;
|[https://wanderinginn.com/2022/06/11/9-02/ 9.02]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Thou Shalt Not Pass]&lt;br /&gt;
|New name for [Order: Thou Shalt Halt] proposed by [[Mrsha du Marquin|Mrsha]] to the Grand Design (Second Edition), based on Lord of the Rings.&lt;br /&gt;
|{{chl|10.37 GDI (Pt. 1)}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Total Immunity: Shame]&lt;br /&gt;
|A Skill that [[Mrsha]] believes Ser [[Sest]] has.&lt;br /&gt;
|[https://wanderinginn.com/2022/06/03/9-00/ 9.00]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Transfer Mana (Ward)]&lt;br /&gt;
|Skill [[Toren]] was hoping to gain to save [[Healing Slime]].&lt;br /&gt;
|{{chl|10.42 T}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[Wall of Femininity]&lt;br /&gt;
|Narration joke.&lt;br /&gt;
|[https://wanderinginn.com/2020/12/06/interlude-the-innkeepers-knight/ &amp;lt;nowiki&amp;gt;The Innkeeper&#039;s [Knight]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&lt;br /&gt;
*See [[Aspects]]&lt;br /&gt;
&lt;br /&gt;
===Conditions:===&lt;br /&gt;
&lt;br /&gt;
*See [[Conditions]]&lt;br /&gt;
&lt;br /&gt;
===Inheritances:=== &lt;br /&gt;
&lt;br /&gt;
*See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
===Miracles:===&lt;br /&gt;
&lt;br /&gt;
*See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
===Memories:===&lt;br /&gt;
&lt;br /&gt;
*See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
===Songs:===&lt;br /&gt;
&lt;br /&gt;
*See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
&lt;br /&gt;
*See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
===Synergies===&lt;br /&gt;
&lt;br /&gt;
*See [[Synergies]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Titles]] can grant Orange (Yellat/Fame) skills, along with a myriad of other rewards.&lt;br /&gt;
*In ancient times, likely near the start of the Grand Design, Skills were called the Prowess of the Accomplished.&amp;lt;ref&amp;gt;{{VERef|The Roots (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Rhisveri_Zessoprical&amp;diff=107917</id>
		<title>Rhisveri Zessoprical</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Rhisveri_Zessoprical&amp;diff=107917"/>
		<updated>2025-07-25T15:46:57Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Trivia */ Incorrect reading of the text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Rhisveri Zessoprical&lt;br /&gt;
|species=[[Wyrms|Wyrm]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|status={{Status|Alive}}&lt;br /&gt;
|affiliation=[[Ailendamus]]&lt;br /&gt;
|family=*[[Zessoprica]] (&#039;&#039;Mother&#039;&#039;)&lt;br /&gt;
*[[Calthusveri]] (&#039;&#039;Brother&#039;&#039;)&lt;br /&gt;
|occupation=Duke&lt;br /&gt;
|residence=[[Ailendamus]]&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2021/04/10/8-16/ Chapter 8.16]&lt;br /&gt;
|aliases=Duke Rhisveri&amp;lt;br /&amp;gt;&lt;br /&gt;
Duke Rhimemorom&amp;lt;br /&amp;gt;&lt;br /&gt;
Rhis&amp;lt;br /&amp;gt;&lt;br /&gt;
Rhissy&amp;lt;br /&amp;gt;&lt;br /&gt;
Rhisveri sor Kerwenas&lt;br /&gt;
|age=11,441&lt;br /&gt;
|image=thief-by-dr.replig8r.png&lt;br /&gt;
|caption1=By [[Fanworks/Dr.Replig8r|Dr.Replig8r]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhis’veri Zessoprical&#039;&#039;&#039; is a lindwyrm and the ruler of [[Ailendamus]]. However, he acts as the power behind the throne, while letting a series of Human [Kings] rule, with the latest being [[Itorin Zessoprical II]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/28/8-19-h/ Chapter 8.19 H]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; He masquerades as a Human Duke named Rhisveri Zessoprical, who is rumored to be an uncle, brother, or cousin of King Itorin.&lt;br /&gt;
&lt;br /&gt;
== Appearance==&lt;br /&gt;
In his true Wyrm form he has a vast body (larger than [[Teriarch]]), with flashing scales of a brilliant, even beautiful jade green, with his underbelly a shiny pale white. His eyes are colored like his scales, jade green.&amp;lt;ref name=&amp;quot;:8.33 R&amp;quot;&amp;gt;[https://wanderinginn.com/2021/07/28/8-33-r/ Chapter 8.33 R]&amp;lt;/ref&amp;gt; He also had two claws which he could use to support himself as he looked down, or adjust his posture.&amp;lt;ref name=&amp;quot;:8.35&amp;quot;&amp;gt;[https://wanderinginn.com/2021/08/04/8-35/ Chapter 8.35]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In his Human form he has jade green eyes, a pointed goatee, and harsh features,&amp;lt;ref name=&amp;quot;:8.33 R&amp;quot; /&amp;gt; and wears expensive dark-purple silk robes ostentatiously augmented by Truegold, and numerous magical rings, and though he carried no weapon, he made up for it with all the other artifacts on his person.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/04/10/8-16/ Chapter 8.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Rhisveri has an arrogant and haughty personality. Supremely confident in his own intelligence, he tends to overlook details that he deems unimportant or insignificant, such as when he believed that Tyrion Veltras would not retaliate against Ailendamus, failing to realize that his [[Sammial Veltras|son]] had been kidnapped.&lt;br /&gt;
&lt;br /&gt;
Rhisveri is obsessive in hunting down those who try to steal from him, such as when he made a number of magical attacks against [[Ryoka Griffin|Ryoka]] for breaking into his hoard. He tends to look down on Humans who have wronged them, calling them &amp;quot;&#039;&#039;things.&amp;quot;&#039;&#039; He considers lusting after mammals as degenerate behavior, and casually strips Ryoka naked in his efforts to study her. He is also angered when called a Dragon, seeing them as lesser beings. Rhisveri covets valuable objects, though he refuses to steal them even from those he considers criminals, and will instead offer to trade for them.&amp;lt;ref&amp;gt;[[Chapter 8.35]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is incapable of tolerating defeat, even when they are necessary.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/06/06/8-26-fk/ Chapter 8.26 FK]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background==&lt;br /&gt;
Over eleven thousand years ago, Rhisveri&#039;s mother, Zessoprica, was killed in Terandria by multiple armies. As they began taking apart her body, Rhisveri and his siblings remained inside her body for six days before leaving and successfully eliminating an army. Afterwards, the newborn Wyrms scattered and hid. Rhisveri burrowed underground and lived there for one thousand years, waiting and growing before surfacing.  &lt;br /&gt;
&lt;br /&gt;
He met [[Fithea]] before he surfaced. She taught him her magic.  &lt;br /&gt;
&lt;br /&gt;
800 years ago, he battled his brother, [[Calthusveri]] over a Scroll of Resurrection, successfully killing him and eating his corpse.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/09/22/8-43/ Chapter 8.43]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is heavily implied that he helped Ailendamus into becoming the current Terandrian power that it is, while also establishing it as a sanctuary for other immortals. At some point before the events of [[The Wandering Inn Wiki|The Wandering Inn]], Rhisveri made a pact with [[Itorin Zessoprical II|Itorin II]] like his forefathers before him, making him a [Wyrmpact King].&lt;br /&gt;
&lt;br /&gt;
To Ailendamus&#039; public, he presents himself as a relative of King Itorin, though most are not clear on the specificity of their relation to each other. He is infamous as an eccentric and difficult genius.&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
After Ryoka and [[Ivolethe]] break into Ailendamus&#039; vault to try to steal a cure for [[Erin Solstice|Erin]], Rhisveri spends a week trying to track down the thieves, though he is unable to discern Ryoka&#039;s name or what Ivolethe is. He also demands the Order of the Thirsting Veil to track down the thieves, screaming at one of the [Knight-Generals].&amp;lt;ref&amp;gt;[[Chapter 8.16]]&amp;lt;/ref&amp;gt; During the raid on the [[Village of the Dead]], Rhisveri sees Ryoka flying on the scrying orb, and realizes that she is one of the thieves. He casts an unknown spell that opens a giant hole in the sky over Ryoka with a massive single blinking eye, calling her &amp;quot;&#039;&#039;Thief&#039;&#039;.&amp;quot; It is dissipated by Ryoka&#039;s impromptu [Flashbang].&amp;lt;ref&amp;gt;[[Chapter 8.19 H]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the Order of the Seasons is about to attack one of Ailendamus&#039; forces, Rhisveri sends a [Message] to General Vexil asking if he has a contingency plan in place. However, Vexil dismisses the Duke&#039;s words. Later, Rhisveri continues to [Scry] on Ryoka and seeing that she is about to run off, casts a spell that causes red lightning to hit and curses her, all the while swearing vengeance, which everyone in Ryoka&#039;s surroundings can hear.&amp;lt;ref&amp;gt;[[Chapter 8.24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rhisveri continues to watch Ryoka and when the curse on her is broken, casts multiple spells in an attempt to re-curse her, though his attempts are dissuaded by Tyrion, Lady Keireen, and Buscrei. When [[Eldavin]] tries to track down his location, he is able overpower him magically. Ailendamus [Knights] that he had sent to Izril are able to attack the Veltras mansion and kidnap Ryoka. Rhisveri orders the [Knights] to use a Scroll of Greater Teleport to send Ryoka to his location. He is able to recognize that Dame [[Eclizza]] was killed by the [[Silvenia|Death of Magic]] during the [Greater Teleport] and orders everyone to leave him and Ryoka and Sammial. Ryoka is able to cut off his hand with the Faeblade, which annoys him, causing his simulacra to collapse. He does not reveal his true body, but does so, insulted, when Ryoka calls him a Dragon. He is shocked to smell the presence of a Dragon on her, as well as mating pheromones from a [[Sikeri’val-Toreshio-Maresssui|female Wyrm]].&amp;lt;ref&amp;gt;[[Chapter 8.33 R]]&amp;lt;/ref&amp;gt; Assuming that Ryoka is trying to trick him, Rhisveri strips her naked telepathically, though is dissuaded when Ryoka says Sikeri&#039;s full name, as well as demanding that he put her down in the name of Oberon, which he does not recognize. He is interested in Sikeri&#039;s appearance, while also intrigued by a number of valuable objects on Ryoka&#039;s person and offers to trade for them. However, he is able to see something in King Arthur&#039;s autograph which divulges [Dragonslayer], which terrifies him momentarily.&amp;lt;ref&amp;gt;[[Chapter 8.35]]&amp;lt;/ref&amp;gt; He orders [Knights] to imprison Ryoka and Sammial, the latter whom he does not recognizes as Tyrion Veltras&#039; son, causing him to assume that Tyrion did not have &#039;&#039;causus belli&#039;&#039; in attacking Ailendamus.&lt;br /&gt;
&lt;br /&gt;
Rhisveri is furious when he finds out Ryoka was able to trepass into the Court of Masks, though he is amused when he inadvertently causes her to  realize that she is a sycophant. He is later forced to let Ryoka and Sammial to roam free when she is given payment by Oberon for delivering Sikeri&#039;s &amp;quot;message.&amp;quot; &amp;lt;ref&amp;gt;[[Chapter 8.41]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
He is able to outclass Teriarch in spell casting (albeit in a half-Elf body, without his full memories) while being backed by multiple Wistram mages, and cast curses that only a Level 40 [Sorcerer] could dissipate. He is capable of casting spells to an entirely separate continent without using [Scrying], though it is unknown if the spell power decreases over long distances similar to Teriarch. He can also create a simulacra of a Human body, which he uses to walk around in the general public. Additionally, Rhisveri is able to sniff out valuable objects, and even determine how many there are by scent alone, suggesting he possesses a powerful nose. &lt;br /&gt;
&lt;br /&gt;
===Spells:===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tier 4:&#039;&#039;&#039;&lt;br /&gt;
**[Haste]&lt;br /&gt;
**[Lion&#039;s Strength]&lt;br /&gt;
*&#039;&#039;&#039;Tier 5:&#039;&#039;&#039;&lt;br /&gt;
**[Deep Slumber]&lt;br /&gt;
**[Grand Lightning]&lt;br /&gt;
*&#039;&#039;&#039;Tier 6:&#039;&#039;&#039;&lt;br /&gt;
**[Restoration]&lt;br /&gt;
*&#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
**[Aegis of Debilitation]&lt;br /&gt;
**[Arise, Forests of Estiphole]&lt;br /&gt;
**[Avalanche of the Stone Giant]&lt;br /&gt;
**[Bitorm’s Lantern of Relumination]&lt;br /&gt;
**[Blood Demon&#039;s Lightning]&lt;br /&gt;
**[Complete Muffle]&lt;br /&gt;
**[Conjure Perfect Puppet: The Duke&lt;br /&gt;
**[Crackling Armor of the Lightning Emperor]&lt;br /&gt;
**[Crimson Storm of the Blood Demon]&lt;br /&gt;
**[Disintegration Ray]&lt;br /&gt;
**[Dismiss Specter]&lt;br /&gt;
**[Grand Fireball]&lt;br /&gt;
**[Greater Geas]&lt;br /&gt;
**[Greater Invisibility]&lt;br /&gt;
**[Greater Scry]&lt;br /&gt;
**[Greater Teleport]&lt;br /&gt;
**[Hand of the Spectral Giant]&lt;br /&gt;
**[Hydrabane Venom Volley]&lt;br /&gt;
**[Mass Levitation]&lt;br /&gt;
**[Mass Paralysis]&lt;br /&gt;
**[Mass Slumber]&lt;br /&gt;
**[Mind of the Tranquil Monk]&lt;br /&gt;
**[Nekhret’s Ritual of the Underworld — Summon Soul: (&#039;&#039;Individual Name&#039;&#039;)]&lt;br /&gt;
**[Nonlethal Lightning Bolt]&lt;br /&gt;
**[Nose of the Bloodhound]&lt;br /&gt;
**[Paralysis]&lt;br /&gt;
**[Shatterbolt]&lt;br /&gt;
**[Silence]&lt;br /&gt;
**[Sleep]&lt;br /&gt;
**[Slumber]&lt;br /&gt;
**[Summon: Avatar of the Wyrm Queen]&lt;br /&gt;
**[Teleportation Ray]&lt;br /&gt;
**[Wall of Stone]&lt;br /&gt;
**[—olcanic Ashtorm] (likely [Volcanic Ashstorm])&lt;br /&gt;
**Unknown giant eye spell&lt;br /&gt;
&lt;br /&gt;
=== Temporary Skills ===&lt;br /&gt;
Obtained through [Boon of the Princess].&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffd700;&amp;quot;&amp;gt;[Advanced Proficiency: Boxing]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #ffd700;&amp;quot;&amp;gt;[Brawler’s Footwork]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*According to Ryoka, since he has two claws he is not a true Wyrm but a &#039;&#039;&#039;Lindwyrm&#039;&#039;&#039;, which have two claws, unlike a Wyrm who had no limbs at all and is entirely serpentlike.&amp;lt;ref name=&amp;quot;:8.35&amp;quot; /&amp;gt;&lt;br /&gt;
*Itorin II&#039;s children refer to him as &amp;quot;uncle,&amp;quot; though he doesn&#039;t particularly care for them. &lt;br /&gt;
*While he is aware of the existence of the [[Frost Faeries|Faeries]], he only knows them as &amp;quot;the gateway folk&amp;quot; and did not know [[Oberon]]&#039;s name, though he is instinctively wary of it.&lt;br /&gt;
*His forelimb claws are not capable of reaching the top of his head.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/14/8-71/ Chapter 8.71]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*He dislikes having to disguise himself as a [[Half-Elves|half-Elf]] in public&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/03/17/8-74-dr/ Chapter 8.74 DR]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*His &#039;Duke Rhisveri&#039; persona is rated as a Level 57 [Duke of Supreme Sorcery] in Ailendamus&#039;s records.&amp;lt;ref&amp;gt;{{VERef|10.15}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes ==&lt;br /&gt;
&lt;br /&gt;
*Before it was revealed that Rhisveri was a Wyrm in [[Chapter 8.33 R]], there was a fan theory formed from [[Chapter 8.19 H]] that he was a Dragon.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Wyrms]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Dukes]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Terandria]]&lt;br /&gt;
[[Category:Ailendamus]]&lt;br /&gt;
&lt;br /&gt;
{{refbox}}&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Yellat&amp;diff=107728</id>
		<title>Yellat</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Yellat&amp;diff=107728"/>
		<updated>2025-07-20T22:27:52Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Yellats&#039;&#039;&#039; are a vegetable plant of [[Innworld]], native to Chandrar but exported around the world.{{Infobox item&lt;br /&gt;
 | title = Yellats&lt;br /&gt;
 | image = Yellat-day-by-lechat.jpg&lt;br /&gt;
 | imagecaption = By [[Fanworks/Demonic Criminal|Demonic Criminal]]&lt;br /&gt;
 | aliases = &lt;br /&gt;
 | location = [[Chandrar]]&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Yellats are crunchy&amp;lt;ref name=&amp;quot;4.00&amp;quot;&amp;gt;[https://wanderinginn.com/2018/01/06/4-00-k/ Chapter 4.00 K]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;4.12&amp;quot;&amp;gt;[https://wanderinginn.com/2018/02/13/4-12/ Chapter 4.12]&amp;lt;/ref&amp;gt; or stringy&amp;lt;ref name=&amp;quot;Interlude-flos&amp;quot; /&amp;gt; vegetables with the texture of a sweet potato. They have a mild aroma, but are spicy to the taste. They have wiry, deep, leafy green stalks which are inedible. They grow less soft in water than a potato. Yellats make for filling meals, but are considered a poor man&#039;s food on Chandrar, not fit for [[nobility]].&amp;lt;ref name=&amp;quot;Interlude-flos&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unripe Yellats are blue.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/01/23/4-05-k/ Chapter 4.05 K]&amp;lt;/ref&amp;gt; When ripe, Yellats can be red&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/06/6-05-d/ Chapter 6.05 D]&amp;lt;/ref&amp;gt; or orange.&amp;lt;ref name=&amp;quot;4.00&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Yellats are a cheap food staple. They are hardy plants that can survive in poor soil, dry spells, and heat that would kill potatoes or other vegetables, and only need to be watered once a week.&amp;lt;ref name=&amp;quot;Interlude-flos&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[[Interlude – Foody Discussions|Interlude - Foody Discussions]]&amp;lt;/ref&amp;gt;  As such, they are a staple crop in many Chandarian nations. However, they do not fare well in humid climates.&amp;lt;ref&amp;gt;[[Interlude – Stories|Interlude - Stories]]&amp;lt;/ref&amp;gt;Yellats will shed layers of skin and refine with time. &#039;&#039;Su-yellats&#039;&#039; are a magical variety that grows from a normal Yellat. In a rare event, Yellats can move or run about when magic seeps into them.&amp;lt;ref&amp;gt;[[Chapter 8.37 H]]&amp;lt;/ref&amp;gt; Yellats become magical when they reach around sixty years of age, though most will be dug up by monsters at this stage.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Trade and Travel]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Some countries like [[Reim]] and [[Germina]] have hard times growing any other crops.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/30/6-12-k/ Chapter 6.12 K]&amp;lt;/ref&amp;gt; Aside from Chandrar, Yellats are also available in southeastern [[Baleros]] and central [[Izril]]. &lt;br /&gt;
&lt;br /&gt;
=== Recipes ===&lt;br /&gt;
* Spicy grain soup with Yellats ([[Reim]], Royal Castle)&amp;lt;ref name=&amp;quot;Interlude-flos&amp;quot;&amp;gt;[https://wanderinginn.com/2018/08/04/interlude-flos/ Interlude Flos]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Fried yellat with goat meat and fresh rye bread (Reim, Royal Castle)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/04/6-13-k/ Chapter 6.13 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Yellat curry with chewy flatbread (Reim)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/23/7-09-k/ Chapters 7.09 K] and [https://wanderinginn.com/2020/02/26/7-10-k/ 7.10 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pork broth with Yellats and other greens ([[Liscor]],  [[The Wandering Inn]])&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/13/6-30/ Chapter 6.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Stew with side dishes of buttered bread and fried Yellats (Liscor, The Wandering Inn)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/03/26/6-02/ Chapter 6.02]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/17/5-38/ Chapter 5.38]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Soup with crunchy yellats (Liscor, The Wandering Inn)&amp;lt;ref name=&amp;quot;4.12&amp;quot; /&amp;gt;&lt;br /&gt;
*Yellat pizza (Liscor)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fried [[Xelca]] meat with yellats as side dish ([[Talenqual]], [[United Nations|UN]] kitchen)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/09/6-06-d/ Chapter 6.06 D]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Lamb meat, potatoes, yellats (Central [[Izril]], Veltras&#039; Camp)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/16/5-60/ Chapter 5.60]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Spicy Yellat chips sprinkled with pepper, and a dip&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ Interlude - Titans Question]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Yellat Ale ([[Germina]])&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/07/9-01/ Chapter 9.01]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Seared Yellats ([[Nerrhavia&#039;s Fallen]])&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2023/01/24/interlude-foody-discussions/ Interlude - Foody Discussions]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Yellat Tea&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/07/16/9-54-c/ Chapter 9.54 C]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Yellat bread dough (Liscor, Garry’s Antinium Edibles)&amp;lt;ref&amp;gt;{{VERef|10.23 LMGY}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Yellats were created by a [[Dryads|Dryad]].&amp;lt;ref&amp;gt;{{VERef|10.33 MNK}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Another spicy food native to Innworld are &#039;&#039;Yelets&#039;&#039;, which may be another name for the same thing&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/12/11/5-45/ Chapter 5.45]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Yellat Day is a Chandarian holiday.&amp;lt;ref&amp;gt;[[Chapter 8.25 KH]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Orange Skills, which are related to fame or reputation, are also known as &#039;Yellat Skills.&#039;&amp;lt;ref&amp;gt;[[Chapter 8.57 H]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Irurx|Irurx&#039;s]] village had a giant Yellat that had grown for eighty years.&amp;lt;ref&amp;gt;[[Chapter 8.58 PFH]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{refbox}}&lt;br /&gt;
[[Category:Plants]]&lt;br /&gt;
[[Category:Food]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin/Appearances&amp;diff=104378</id>
		<title>Ryoka Griffin/Appearances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Ryoka_Griffin/Appearances&amp;diff=104378"/>
		<updated>2025-06-17T23:39:47Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Volume 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Gallery&lt;br /&gt;
|tab4 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
== Appearances ==&lt;br /&gt;
&lt;br /&gt;
=== Volume 1 ===&lt;br /&gt;
*[[Interlude – The Great Ritual]] = First Appearance; Name Not Known&lt;br /&gt;
&#039;&#039;TBA&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Volume 1 (Archived)===&lt;br /&gt;
&lt;br /&gt;
*[[Interlude – 1.00 R (Archived)|Interlude – 1.00 R]] = First Appearance&lt;br /&gt;
*[[Chapter 1.01 R (Archived)|Chapter 1.01 R]]&lt;br /&gt;
*[[Chapter 1.02 R (Archived)|Chapter 1.02 R]]&lt;br /&gt;
*[[Chapter 1.03 R (Archived)|Chapter 1.03 R]]&lt;br /&gt;
*[[Chapter 1.04 R (Archived)|Chapter 1.04 R]]&lt;br /&gt;
*[[Chapter 1.05 R (Archived)|Chapter 1.05 R]]&lt;br /&gt;
*[[Chapter 1.06 R (Archived)|Chapter 1.06 R]]&lt;br /&gt;
*[[Chapter 1.29 (Archived)|Chapter 1.29]]&lt;br /&gt;
*[[Chapter 1.07 R (Archived)|Chapter 1.07 R]]&lt;br /&gt;
*[[Chapter 1.08 R (Archived)|Chapter 1.08 R]]&lt;br /&gt;
*[[Chapter 1.09 R (Archived)|Chapter 1.09 R]]&lt;br /&gt;
*[[Chapter 1.10 R (Archived)|Chapter 1.10 R]]&lt;br /&gt;
*[[Chapter 1.34 (Archived)|Chapter 1.34]]&lt;br /&gt;
*[[Chapter 1.11 R (Archived)|Chapter 1.11 R]]&lt;br /&gt;
*[[Chapter 1.12 R (Archived)|Chapter 1.12 R]]&lt;br /&gt;
*[[Chapter 1.13 R (Archived)|Chapter 1.13 R]]&lt;br /&gt;
*[[Chapter 1.41 (Archived)|Chapter 1.41]]&lt;br /&gt;
*[[Chapter 1.01 H (Archived)|Chapter 1.01 H]]&lt;br /&gt;
*[[Chapter 1.45 (Archived)|Chapter 1.45]]&lt;br /&gt;
&lt;br /&gt;
===Volume 2===&lt;br /&gt;
*[[Interlude - 2]] = Only as [[Batman]]&lt;br /&gt;
*[[Chapter 2.00]]&lt;br /&gt;
*[[Chapter 2.01]]&lt;br /&gt;
*[[Chapter 2.02]]&lt;br /&gt;
*[[Chapter 2.03]]&lt;br /&gt;
* [[Chapter 2.04]]&lt;br /&gt;
* [[Chapter 2.05]]&lt;br /&gt;
* [[Chapter 2.06 (April Fool)]]&lt;br /&gt;
*[[Chapter 2.06]]&lt;br /&gt;
*[[Chapter 2.07]]&lt;br /&gt;
*[[Chapter 2.08]]&lt;br /&gt;
*[[Chapter 2.12]]&lt;br /&gt;
*[[Chapter 2.15]]&lt;br /&gt;
*[[Chapter 2.16]]&lt;br /&gt;
*[[Chapter 2.17]]&lt;br /&gt;
*[[Chapter 2.18]]&lt;br /&gt;
*[[Chapter 2.19 G]]&lt;br /&gt;
*[[Chapter 2.20]]&lt;br /&gt;
*[[Chapter 2.28]]&lt;br /&gt;
*[[Chapter 2.29]]&lt;br /&gt;
*[[Chapter 2.30]]&lt;br /&gt;
*[[Chapter 2.34]]&lt;br /&gt;
*[[Chapter 2.35]] = Middle Name Revealed&lt;br /&gt;
*[[Chapter 2.39]]&lt;br /&gt;
*[[Chapter 2.40]]&lt;br /&gt;
*[[Chapter 2.41]]&lt;br /&gt;
*[[Chapter 2.42]]&lt;br /&gt;
*[[Chapter 2.43]]&lt;br /&gt;
*[[Chapter 2.45]]&lt;br /&gt;
*[[Chapter 2.46]]&lt;br /&gt;
*[[Chapter 2.47]]&lt;br /&gt;
*[[Chapter 2.48]]&lt;br /&gt;
&lt;br /&gt;
===Volume 3===&lt;br /&gt;
*[[Chapter 3.03]]&lt;br /&gt;
*[[Chapter 3.04]]&lt;br /&gt;
*[[Chapter 3.05 L]] = Cameo Appearance&lt;br /&gt;
*[[Chapter 3.09]]&lt;br /&gt;
*[[Chapter 3.10]]&lt;br /&gt;
*[[Chapter 3.13]]&lt;br /&gt;
*[[Chapter 3.14]]&lt;br /&gt;
*[[Chapter 3.35]]&lt;br /&gt;
*[[Chapter 3.36]]&lt;br /&gt;
*[[Chapter 3.37]]&lt;br /&gt;
*[[Chapter 3.38]] = Only in Messages&lt;br /&gt;
* [[Chapter 3.40]]&lt;br /&gt;
*[[Chapter 3.41]]&lt;br /&gt;
*[[Interlude - 4]]&lt;br /&gt;
&lt;br /&gt;
===Volume 4===&lt;br /&gt;
*[[Chapter 4.07]] = Cameo Appearance&lt;br /&gt;
*[[Chapter 4.09]]&lt;br /&gt;
*[[Chapter 4.10]]&lt;br /&gt;
*[[Chapter 4.11]]&lt;br /&gt;
*[[Chapter 4.12]]&lt;br /&gt;
*[[Chapter 4.14 L]]&lt;br /&gt;
*[[Chapter 4.15 L]]&lt;br /&gt;
*[[Chapter 4.17]]&lt;br /&gt;
*[[Chapter 4.18]]&lt;br /&gt;
*[[Chapter 4.24]]&lt;br /&gt;
*[[Chapter 4.27 H]]&lt;br /&gt;
*[[Chapter 4.28]]&lt;br /&gt;
*[[Chapter 4.29]]&lt;br /&gt;
*[[Chapter 4.30]] = Deceased&lt;br /&gt;
* [[Chapter 4.31]] = Revived&lt;br /&gt;
&lt;br /&gt;
===Volume 5===&lt;br /&gt;
*[[Interlude - 5]]&lt;br /&gt;
&lt;br /&gt;
===Volume 6===&lt;br /&gt;
*[[Chapter 6.00]]&lt;br /&gt;
*[[Chapter 6.01]]&lt;br /&gt;
*[[Chapter 6.25]]&lt;br /&gt;
*[[Chapter 6.26]]&lt;br /&gt;
*[[Chapter 6.34 E]]&lt;br /&gt;
*[[Chapter 6.35]]&lt;br /&gt;
*[[Chapter 6.36 E]]&lt;br /&gt;
*[[Chapter 6.37 E]]&lt;br /&gt;
*[[Chapter 6.40 E]]&lt;br /&gt;
*[[Chapter 6.41 E]]&lt;br /&gt;
*[[Chapter 6.42 E]] = Only as a Missive&lt;br /&gt;
*[[Chapter 6.43 E]]&lt;br /&gt;
*[[Chapter 6.44 E]]&lt;br /&gt;
*[[Chapter 6.45 E]]&lt;br /&gt;
*[[Chapter 6.46 E]]&lt;br /&gt;
*[[Chapter 6.47 E]]&lt;br /&gt;
*[[Chapter 6.60]]&lt;br /&gt;
*[[Chapter 6.68]]&lt;br /&gt;
&lt;br /&gt;
===Volume 7===&lt;br /&gt;
*[[Interlude – Dancing and Brawling]]&lt;br /&gt;
*[[Interlude – Burning Alcohol]] = Only as a Missive&lt;br /&gt;
*[[Mating Rituals Pt.2]]&lt;br /&gt;
*[[Chapter 7.18 M]]&lt;br /&gt;
*[[Chapter 7.24]]&lt;br /&gt;
*[[Chapter 7.25]]&lt;br /&gt;
*[[Chapter 7.26]]&lt;br /&gt;
*[[Chapter 7.27]]&lt;br /&gt;
*[[Interlude – The Gecko of Illusions]]&lt;br /&gt;
*[[Chapter 7.28]]&lt;br /&gt;
*[[Interlude – A Meeting of Druids]]&lt;br /&gt;
*[[Chapter 7.37]]&lt;br /&gt;
*[[Interlude – Carriages and Conversations]]&lt;br /&gt;
*[[Chapter 7.41]]&lt;br /&gt;
*[[Chapter 7.42 M]]&lt;br /&gt;
*[[Chapter 7.44]]&lt;br /&gt;
*[[Chapter 7.45]]&lt;br /&gt;
*[[Chapter 7.49]]&lt;br /&gt;
*[[Interlude – Experiments in Golems]]&lt;br /&gt;
*[[Chapter 7.50]] = Only as a Missive&lt;br /&gt;
*[[Chapter 7.51]] = Only as a Missive&lt;br /&gt;
*[[Chapter 7.52]] &lt;br /&gt;
*[[Chapter 7.53]]&lt;br /&gt;
*[[Chapter 7.54]]&lt;br /&gt;
* [[Chapter 7.55 E]]&lt;br /&gt;
*[[Interlude – Saliss the Adventurer]]&lt;br /&gt;
*[[Chapter 7.56]]&lt;br /&gt;
*[[Chapter 7.57]]&lt;br /&gt;
*[[Chapter 7.58]]&lt;br /&gt;
*[[Chapter 7.59]]&lt;br /&gt;
*[[Chapter 7.60]]&lt;br /&gt;
*[[Solstice (Pt. 1)]]&lt;br /&gt;
*[[Solstice (Pt. 2)]] &lt;br /&gt;
*[[Solstice (Pt. 3)]] = Appeared in all 7 separated parts (3-9)&lt;br /&gt;
&lt;br /&gt;
===Volume 8===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 8.03]]&lt;br /&gt;
*[[Chapter 8.04 T]]&lt;br /&gt;
*[[Chapter 8.09]]&lt;br /&gt;
*[[Chapter 8.13 F]] = Only as a Missive to [[Serafierre val Lischelle-Drakle|Fierre]]&lt;br /&gt;
*[[Interlude – Paradigm Shift (Pt. 1)]] &lt;br /&gt;
*[[Chapter 8.18 H]]&lt;br /&gt;
*[[Chapter 8.19 H]]&lt;br /&gt;
* [[Chapter 8.20]]&lt;br /&gt;
*[[Chapter 8.23]] &lt;br /&gt;
*[[Chapter 8.24]] &lt;br /&gt;
*[[Chapter 8.28]] = Only as a Flashback&lt;br /&gt;
*[[Chapter 8.29]]&lt;br /&gt;
*[[Chapter 8.31]] = Cameo Mentioned&lt;br /&gt;
*[[Chapter 8.33 R]] &lt;br /&gt;
*[[Chapter 8.35]]&lt;br /&gt;
*[[Chapter 8.36 H]]&lt;br /&gt;
*[[Chapter 8.41]]&lt;br /&gt;
*[[Interlude – Songs and Stories]]&lt;br /&gt;
* [[Chapter 8.43]] = Mentioned&lt;br /&gt;
*[[Chapter 8.48 H]] = Recording from 8.19 H&lt;br /&gt;
*[[Chapter 8.50]]&lt;br /&gt;
*[[Chapter 8.56]]&lt;br /&gt;
*[[Chapter 8.59 H]]&lt;br /&gt;
*[[Chapter 8.60]]&lt;br /&gt;
*[[Chapter 8.61]]&lt;br /&gt;
*[[Chapter 8.68]]&lt;br /&gt;
* [[Chapter 8.71]]&lt;br /&gt;
*[[Chapter 8.72]] &lt;br /&gt;
*[[Chapter 8.75]]&lt;br /&gt;
* [[Chapter 8.80]] = Mentioned&lt;br /&gt;
*[[Chapter 8.82 (Pt. 1)]]&lt;br /&gt;
*[[Chapter 8.82 (Pt. 2)]]&lt;br /&gt;
*[[Chapter 8.82 (Pt. 3)]]&lt;br /&gt;
&lt;br /&gt;
===Volume 9===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 9.04]] = Mentioned&lt;br /&gt;
*[[Chapter 9.05 NPR]]&lt;br /&gt;
*[[Chapter 9.06]]&lt;br /&gt;
*[[Chapter 9.07]] = Mentioned&lt;br /&gt;
*[[Interlude – Mundanity and Memorials]]&lt;br /&gt;
* [[Chapter 9.09 P]] = Mentioned + Alternate Version&lt;br /&gt;
*[[Chapter 9.12]] = Mentioned&lt;br /&gt;
*[[Chapter 9.13]] &lt;br /&gt;
*[[Interlude – The Great Race]]&lt;br /&gt;
*[[Chapter 9.20]]&lt;br /&gt;
*[[Interlude – Age and Tales]]&lt;br /&gt;
*[[Interlude - The First and Last of Us]] = Mentioned&lt;br /&gt;
*[[Chapter 9.29]]&lt;br /&gt;
*[[Chapter 9.30]]&lt;br /&gt;
* [[Chapter 9.31]]&lt;br /&gt;
*[[Chapter 9.32]]&lt;br /&gt;
*[[Chapter 9.33]]&lt;br /&gt;
*[[Chapter 9.34]] = Plus Memory Vision&lt;br /&gt;
*[[Chapter 9.38 TV (Pt. 2)]]&lt;br /&gt;
*[[Interlude – Beginnings]]&lt;br /&gt;
*[[Chapter 9.39]] &lt;br /&gt;
*[[Interlude – Innovation and Invention]]&lt;br /&gt;
*[[Interlude – Brewing Sariants]] &lt;br /&gt;
*[[Interlude – Stories]] &lt;br /&gt;
*[[Chapter 9.41 (Pt. 1)]]&lt;br /&gt;
*[[Chapter 9.41 (Pt. 2)]]&lt;br /&gt;
*[[Interlude – Levels|Interlude - Levels]]&lt;br /&gt;
* [[Chapter 9.41 (Pt. 3)]]&lt;br /&gt;
*[[Interlude – Trade and Travel|Interlude - Trade and Travel]] = Mentioned&lt;br /&gt;
* [[Chapter 9.44 P]]&lt;br /&gt;
*[[Chapter 9.45 GT]]&lt;br /&gt;
*[[Chapter 9.47 U]]&lt;br /&gt;
*[[Chapter 9.50]]&lt;br /&gt;
* [[Chapter 9.52]]&lt;br /&gt;
*[[Chapter 9.53]]&lt;br /&gt;
*[[Chapter 9.55 (Pt.1)]]&lt;br /&gt;
*[[Chapter 9.55 (Pt.2)]]&lt;br /&gt;
*[[Chapter 9.57 B]]&lt;br /&gt;
*[[Chapter 9.58 O]]&lt;br /&gt;
*[[Chapter 9.59 O]]&lt;br /&gt;
*[[Interlude — The Library]]&lt;br /&gt;
*[[Chapter 9.60]]&lt;br /&gt;
* [[Chapter 9.61 G]]&lt;br /&gt;
*[[Chapter 9.62]]&lt;br /&gt;
*[[Chapter 9.66]]&lt;br /&gt;
*[[Chapter 9.67 (Pt. 1)]]&lt;br /&gt;
* [[Chapter 9.67 (Pt. 2)]] &lt;br /&gt;
*[[Chapter 9.68]]&lt;br /&gt;
*[[Chapter 9.69 H (Pt. 1)]] = Mentioned&lt;br /&gt;
*[[Chapter 9.69 H (Pt. 2)]]&lt;br /&gt;
*[[Chapter 9.70 (Pt. 2)]]&lt;br /&gt;
*[[Chapter 9.70 (Pt. 3)]]&lt;br /&gt;
*[[Volume 9 – Epilogue]]&lt;br /&gt;
&lt;br /&gt;
===Volume 10===&lt;br /&gt;
&lt;br /&gt;
* [[Chapter 10.00 L]] = Mentioned&lt;br /&gt;
* [[Chapter 10.01 L]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.04 V]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.06]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.07]]&lt;br /&gt;
* [[Chapter 10.08 (Pt. 1)|Chapter 10.08 (pt. 1)]]&lt;br /&gt;
* [[Chapter 10.08 (Pt. 2)|Chapter 10.08 (pt. 2)]]&lt;br /&gt;
* [[Chapter 10.12 H (Pt. 1)|Chapter 10.12 H]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.13]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.14]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.15]]  = Mentioned&lt;br /&gt;
* [[Chapter 10.18 E]] = Mentioned, seen in flashback&lt;br /&gt;
* [[Chapter 10.19 E]] = Mentioned&lt;br /&gt;
* [[Chapter 10.20 E]] = Mentioned&lt;br /&gt;
* [[Goblin Days (Pt. 7) — No Answers and Answers|Goblin Days (Pt. 7) – No Answers and Answers]] = Mentioned&lt;br /&gt;
* [[The Roots (Pt. 1)]]&lt;br /&gt;
* [[The Roots (Pt. 3)]] = Mentioned&lt;br /&gt;
* [[The Roots (Pt. 5)]] = Mentioned&lt;br /&gt;
* [[Chapter 10.25 MG]] = Seen in Palace of Fates&lt;br /&gt;
* [[Chapter 10.27 GMG]] = Seen in Palace of Fates&lt;br /&gt;
* [[Interlude — Songs and Wands]] = Mentioned&lt;br /&gt;
* [[Interlude – The Grove]] = Mentioned&lt;br /&gt;
* [[Chapter 10.29 M]] = Mentioned&lt;br /&gt;
* [[Chapter 10.31 (Pt. 1)|Chapter 10.31 – Pt. 1]] = Mentioned&lt;br /&gt;
* [[Chapter 10.32 (Pt. 1)]] = Seen in Palace of Fates&lt;br /&gt;
* [[Interlude - Redscar|Interlude – Redscar]] = Seen in Palace of Fates&lt;br /&gt;
* [[Chapter 10.33 MNK]] = Mentioned&lt;br /&gt;
* [[Chapter 10.35 (Pt. 2)]] = Seen in Palace of Fates&lt;br /&gt;
* [[Chapter 10.35 (Pt. 3)]] = Seen in Palace of Fates&lt;br /&gt;
* [[Chapter 10.36 (Pt. 1)|Chapter 10.36 (pt. 1)]] &lt;br /&gt;
* [[Chapter 10.37 GDI (Pt. 1)]] = Mentioned&lt;br /&gt;
* [[Chapter 10.37 GDI (Pt. 2)]]&lt;br /&gt;
&lt;br /&gt;
===Side Stories===&lt;br /&gt;
*[[S02 – The Antinium Wars (Pt.1)]] = Cameo Mentioned (Story Narrator)&lt;br /&gt;
*[[S02 – The Antinium Wars (Pt.2)]] = Cameo Mentioned (Story Narrator)&lt;br /&gt;
&lt;br /&gt;
===Parody Stories===&lt;br /&gt;
*[[Erin Meets Minecraft (Non-Canon Short Story)]]&lt;br /&gt;
[[Category:Appearances]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Troydel/Appearances&amp;diff=104377</id>
		<title>Troydel/Appearances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Troydel/Appearances&amp;diff=104377"/>
		<updated>2025-06-17T23:12:43Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Volume 9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
===Volume 2===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 2.23]] = First Appearance; Name Not Known&lt;br /&gt;
*[[Chapter 2.37]] = Nickname Revealed&lt;br /&gt;
&lt;br /&gt;
===Volume 6===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 6.68]]&lt;br /&gt;
&lt;br /&gt;
===Volume 7===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 7.15 R]] = Background Character&lt;br /&gt;
*[[Chapter 7.18 M]]&lt;br /&gt;
*[[Chapter 7.20]]&lt;br /&gt;
*[[Interlude – A Night in the Inn]]&lt;br /&gt;
*[[Chapter 7.23 LM]] = Name Revealed&lt;br /&gt;
*[[Chapter 7.24]]&lt;br /&gt;
*[[Chapter 7.26]]&lt;br /&gt;
*[[Chapter 7.27]]&lt;br /&gt;
*[[Chapter 7.28]]&lt;br /&gt;
*[[Chapter 7.30]]&lt;br /&gt;
*[[Interlude – A Meeting of Druids]]&lt;br /&gt;
*[[Chapter 7.37]]&lt;br /&gt;
*[[Chapter 7.38]]&lt;br /&gt;
*[[Chapter 7.48 K]]&lt;br /&gt;
*[[Chapter 7.50]]&lt;br /&gt;
*[[Chapter 7.52]]&lt;br /&gt;
*[[Chapter 7.53]]&lt;br /&gt;
*[[Chapter 7.54]]&lt;br /&gt;
*[[Chapter 7.56]]&lt;br /&gt;
*[[Chapter 7.58]]&lt;br /&gt;
*[[Chapter 7.60]]&lt;br /&gt;
*[[Chapter 7.61]]&lt;br /&gt;
&lt;br /&gt;
===Volume 8===&lt;br /&gt;
&lt;br /&gt;
*[[Chapter 8.13 F]]&lt;br /&gt;
*[[Chapter 8.14 N]]&lt;br /&gt;
*[[Chapter 8.19 H]]&lt;br /&gt;
*[[Chapter 8.29]]&lt;br /&gt;
*[[Chapter 8.51 D]]&lt;br /&gt;
*[[Chapter 8.81]]&lt;br /&gt;
&lt;br /&gt;
===Volume 9===&lt;br /&gt;
&lt;br /&gt;
*[[Interlude – Mundanity and Memorials]]&lt;br /&gt;
*[[Chapter 9.15 VM]] = Mentioned&lt;br /&gt;
*[[Chapter 9.20]]&lt;br /&gt;
*[[Interlude – Adventurers (Pt. 3)]] = Mentioned&lt;br /&gt;
*[[Chapter 9.32]] = Mentioned&lt;br /&gt;
*[[Interlude – Innovation and Invention]]&lt;br /&gt;
*[[Chapter 9.55 (Pt.1)]]&lt;br /&gt;
*[[Chapter 9.55 (Pt.2)]]&lt;br /&gt;
*[[Chapter 9.57 B]]&lt;br /&gt;
*[[Chapter 9.60]] = Mentioned&lt;br /&gt;
*[[Chapter 9.62]]&lt;br /&gt;
&lt;br /&gt;
=== Volume 10 ===&lt;br /&gt;
*[[Chapter 10.01 L]] = Mentioned&lt;br /&gt;
*[[Interlude – Saliss the Architect|Interlude - Saliss the Architect]] = Mentioned&lt;br /&gt;
*[[Chapter 10.27 GMG]] = Mentioned&lt;br /&gt;
*[[Chapter 10.28 N]] = Mentioned&lt;br /&gt;
&lt;br /&gt;
[[Category:Appearances]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Magicore&amp;diff=104241</id>
		<title>Magicore</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Magicore&amp;diff=104241"/>
		<updated>2025-06-16T13:19:25Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Magicore&#039;&#039;&#039;, also known as &#039;&#039;&#039;Mana Sludge&#039;&#039;&#039;, is a type of mana-infused rock.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; If the right magics is applied to it, it can turn it into a mana stone of unrivaled quality.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; It takes years or decades for the mana sludge to slowly condense and crystallize into mana stones.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2019/04/23/6-10/ Chapter 6.10]&amp;lt;/ref&amp;gt; Magicore can be found in mountain veins in its liquid form. The value of Magicore lies on the purity and free-form of the &#039;liquid&#039;.&lt;br /&gt;
&lt;br /&gt;
Known Magicore Attuned Elements: Earth, Fire, Thunder, Light, Void, Acid, Poison, Aether.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Raw Magicore has the appeareance of a transparent sludge, its potential is shaped by the type of magic applied to it.&lt;br /&gt;
&lt;br /&gt;
== Properties and Uses ==&lt;br /&gt;
It&#039;s hinted by [Golem Makers] as a type of conductive material for magic on the circuitry of Golems.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/10/04/interlude-experiments-in-golems/ Interlude - Experiments in Golems]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In warfare, magicore-tipped projectiles are used to drain magical barriers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/07/04/9-51-z/ Chapter 9.51 Z]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In its raw state, it can absorb the quality of a [[Djinni]] if consumed, becoming attuned to their element but also taking away their memories. Because of this interaction, it is used to torture Djinni.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude - Pisces]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Magirite is a standard unit of measurement around raw magicore that is used to calculate the intensity of a spell.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/06/16/9-48-btiprljmwvrv/ Chapter 9.48 BTIPRLJMWVRV]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Seith&amp;diff=104240</id>
		<title>Seith</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Seith&amp;diff=104240"/>
		<updated>2025-06-16T13:12:17Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Seith&#039;&#039;&#039; is a magical substance found in [[Innworld]]. &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Seith is pure magic that requires extreme pressure and high levels of ambient mana to create.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{VERef|10.34 MGF}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt; There are several variations, including seithbone&amp;lt;ref&amp;gt;{{VERef|Chapter 9.04}}&amp;lt;/ref&amp;gt;, seithore, and seith crystal. It was once used as a standardized unit of measurement to determine the intensity of spells.&lt;br /&gt;
&lt;br /&gt;
While most known forms of seith have been lost, several have resurfaced in the present: [[Nerrhavia (Queen)|Nerrhavia]] located a vase and a dress that had both been made with seith in Cormeng’s Grand Emporium of Antiques and Pawnshop,&amp;lt;ref&amp;gt;{{VERef|Interlude – Death and Stitches}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VERef|Interlude – Adventurers (Pt. 3)}}&amp;lt;/ref&amp;gt; while another sample was found among the recovered loot from [[Udatron]]&#039;s lab in the [[Ruins of Albez]].&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VERef|Chapter 10.04 V}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
Seith is crystalized magic&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;. It can be used to fuel magic, including enchantments, shields, and many other applications.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; The magic emanating from a small piece of seith exceeded that of a [[Valeterisa Imarris|Level 50+ [Mage]]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; [[Teriarch]] described seith crystal to be &amp;quot;magic incarnate,&amp;quot;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{VERef|Chapter 9.38 TV (Pt. 1)}}&amp;lt;/ref&amp;gt; with pure magic being a poor substitute for it. It is capable of powering two Tier 1 spells at the consumption rate of a Tier 4 spell for at least a few hours.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{VERef|Interlude – Innovation and Invention}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Seith is highly reactive to the point that a microscopic amount exposed to a non-reactive solution can leave a small burn.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In its thread form it is impervious to acid and blunted scissors that were used to cut it.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{VERef|Chapter 9.28}}&amp;lt;/ref&amp;gt; It can be cut with Dragonblood crystal or a mithril razor.  &lt;br /&gt;
&lt;br /&gt;
=== Known Forms ===&lt;br /&gt;
&lt;br /&gt;
* Seithbone&lt;br /&gt;
* Seithore&lt;br /&gt;
* Seith crystal&lt;br /&gt;
* Seith-thread&lt;br /&gt;
* Unnamed white or translucent powder&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Tserre_Ettertree/Appearances&amp;diff=104092</id>
		<title>Tserre Ettertree/Appearances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Tserre_Ettertree/Appearances&amp;diff=104092"/>
		<updated>2025-06-12T18:12:31Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Volume 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
===Volume 10===&lt;br /&gt;
*[[Chapter 10.16 N]] = First Appearance&lt;br /&gt;
*[[Interlude – Another Time]]  &lt;br /&gt;
*[[Chapter 10.18 E]]&lt;br /&gt;
*[[Heroes of Hraace (Pt. 3)|Heroes of Hraace (pt. 3)]]&lt;br /&gt;
*10.31 - Pt. 2&lt;br /&gt;
*10.32 (pt. 1) (mentioned)&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Tserre_Ettertree/Appearances&amp;diff=104091</id>
		<title>Tserre Ettertree/Appearances</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Tserre_Ettertree/Appearances&amp;diff=104091"/>
		<updated>2025-06-12T18:07:05Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: Created page with &amp;quot;{{Tabs |maxwidth = 20 |tab1 = Info |tab2 = Appearances }}  ==Appearances==  ===Volume 10=== *Chapter 9.03 = First Appearance *&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
===Volume 10===&lt;br /&gt;
*[[Chapter 9.03]] = First Appearance&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Relc_Grasstongue&amp;diff=103476</id>
		<title>Relc Grasstongue</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Relc_Grasstongue&amp;diff=103476"/>
		<updated>2025-05-11T19:15:25Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{infobox character&lt;br /&gt;
 | name         =Relc Grasstongue&lt;br /&gt;
 | aliases      =The Gecko of Liscor&lt;br /&gt;
 | species      =[[Drakes|Drake]]&lt;br /&gt;
 | gender       =Male&lt;br /&gt;
 | status       =&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show Spoiler&amp;quot; data-collapsetext=&amp;quot;Hide Spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Alive&amp;lt;/div&amp;gt;&lt;br /&gt;
 | affiliation  =*[[Liscorian Army]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Liscor&#039;s City Watch]]&lt;br /&gt;
 | age          =Mid 30s&lt;br /&gt;
 | occupation   =Senior Guardsman&lt;br /&gt;
 | residence    =*[[Liscor]]&lt;br /&gt;
*[[The Wandering Inn]]&lt;br /&gt;
*Cellidel (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
 |first appearance = [https://wanderinginn.com/2016/08/20/1-07/ Chapter 1.07 (Archived)] /&lt;br /&gt;
[https://wanderinginn.com/2017/03/03/rw1-05/ Chapter 1.05]&lt;br /&gt;
 |image = Relc.png&lt;br /&gt;
 |family = *Oresha (&#039;&#039;Former Lover&#039;&#039;)&lt;br /&gt;
*[[Embria Grasstongue|Embria]] (&#039;&#039;Daughter&#039;&#039;)&lt;br /&gt;
|caption1=By [[Fanworks/Pino44io|Victor Koroedov]]}}&lt;br /&gt;
&#039;&#039;&#039;Relc Grasstongue,&#039;&#039;&#039; also known as the&#039;&#039;&#039; Gecko of Liscor,&#039;&#039;&#039; is a [[Drakes|Drake]], [[Embria Grasstongue|Embria&#039;s]] father and a Senior Guardsman of [[Liscor]]. &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Relc is at least six and a half feet tall. His scales are light green, and he has huge arms, reminiscent of a bodybuilder&#039;s, with sharp claws on each hand. Relc&#039;s eyes are narrow, resembling that of snakes, being very yellow, with black pupils.&amp;lt;ref name=&amp;quot;1.07&amp;quot;&amp;gt;[https://wanderinginn.com/2016/08/20/1-07/ Chapter 1.07 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He also sports a forked tongue that can be observed when he smiles. Relc pronounces his words with elongated &#039;&#039;s&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s, and has a deeper voice than Klbkch. Clearing his throat sounds deeper and more bassy than normal humans do. When rubbing his hands together, his scales makes them sound like sandpaper.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Relc is often immature. He prefers personal gratification such as eating or finding nice rocks to laze about upon while he should be performing his duties, much to the exasperation of Watch Captain [[Zevara Sunderscale|Zevara]]. However, he is serious about performing his duties when the situation calls for it and is dependable in a fight. Relc is also fiercely loyal to his friends and willing to own up to his mistakes. &lt;br /&gt;
&lt;br /&gt;
Relc can be inordinately proud of his physical prowess, and loves to fight. He is also extremely fond of food and [[Puzzles]].&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When asked about his classes, he identified himself first and foremost as a [Spearmaster].&amp;lt;ref name=&amp;quot;1.07&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Choleric when he is mistaken for, or called, a Lizardman.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Relc served in the 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Wing of the [[Liscorian Army]]&amp;lt;ref name=&amp;quot;:1.38&amp;quot;&amp;gt;[https://wanderinginn.com/2017/01/25/1-38/ Chapter 1.38 (Archived)]&amp;lt;/ref&amp;gt; under Wing Commander Weillmet.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2018/12/08/5-44/ Chapter 5.44]&amp;lt;/ref&amp;gt; He was a [Sergeant] and a [Spear Drake]. After he bested and killed a [Spearmaster] in battle, he gained the class of [Spearmaster]. He was then given an [[Relc Grasstongue#Equipment|enchanted spear]], which he had to leave behind when he left the army.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/02/13/4-12/ Chapter 4.12]&amp;lt;/ref&amp;gt; That spear and his spearfighting skill in combination with his sprinting speed made Relc ideal as a specialist in going after enemy commanders and mages in battle. He earned his nickname, &amp;quot;The Gecko (of Liscor)&amp;quot;, that way.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/14/4-28/ Chapter 4.28]&amp;lt;/ref&amp;gt; He served with [[Zel Shivertail|General Zel]] during the 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Antinium War.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/12/26/3-42/ Chapter 3.42]&amp;lt;/ref&amp;gt; [Iron Skin] was the last skill Relc got from his [Soldier] class.&amp;lt;ref name=&amp;quot;ch1-1.14&amp;quot;&amp;gt;[https://wanderinginn.com/2016/09/14/1-14/ Chapter 1.14 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over a decade ago, Relc left the army and &amp;quot;retired&amp;quot; to become a Guardsman, much to the frustration of his daughter, Embria.&amp;lt;ref name=&amp;quot;:Interlude - Embria&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chronology==&lt;br /&gt;
===Volume 1===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|When he and [[Klbkch]] were on patrol duty, they were told by their [[Zevara|Captain]] to investigate the cause of the smoke that came from the [[Floodplains]]. After they located the source of it, they found [[Erin Solstice|Erin&#039;s]] [[First Wandering Inn|inn]].&amp;lt;ref name=&amp;quot;1.07&amp;quot; /&amp;gt; When returning another day, Relc offended Erin by trying to kill [[Pisces]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/04/1-11/ Chapter 1.11 (Archived)]&amp;lt;/ref&amp;gt; She trusted him again while visiting the city for the first time and let him help her carry groceries back to the inn.&amp;lt;ref name=&amp;quot;ch1-1.14&amp;quot; /&amp;gt; The next day he tried to sort out the &amp;quot;goblin problem&amp;quot; they had noticed around her inn and proudly presented Erin with three dead [[Goblins|goblins]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/09/18/1-15/ Chapter 1.16 (Archived)]&amp;lt;/ref&amp;gt; This set Erin against him and lead to her policy of &amp;quot;no killing goblins&amp;quot;.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/05/1-20/ Chapter 1-20]&amp;lt;/ref&amp;gt; When Klbkch was killed by goblins, Relc cancelled his friendship with Erin.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/13/1-26/ Chapter 1.26 (Archived)]&amp;lt;/ref&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relc was then seen on patrols through the city, cracking down on adventurers by himself&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/27/1-28/ Chapter 1.28 (Archived)], [https://wanderinginn.com/2016/12/07/1-30/ Chapter 1.30 (Archived)]&amp;lt;/ref&amp;gt; and racing Ryoka.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/04/1-29/ Chapter 1.29 (Archived)]&amp;lt;/ref&amp;gt; It took Relc a while to visit the Wandering Inn again, but when he did so he was confident  and brought several other guards to confront [[Gazi]] and Pisces.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/11/1-31/ Chapter 1.31 (Archived)]&amp;lt;/ref&amp;gt; Even so, Relc remained unfriendly with Erin even when he was willing to speak with her again.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/18/1-36/ Chapter 1.36 (Archived)]&amp;lt;/ref&amp;gt; However, he was trying to protect Erin from [[Ksmvr|Ksmvr&#039;s]] machinations, but that turned out unnecessary.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/01/25/1-38/ Chapter 1.38 (Archived)]&amp;lt;/ref&amp;gt; Relc was holding heroically against the [[Undead]] during [[Skinner&#039;s Attack on Liscor]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/02/22/1-42/ Chapter 1.42 (Archived)], [https://wanderinginn.com/2017/02/25/1-43/ Chapter 1.43 (Archived)], [https://wanderinginn.com/2017/03/01/1-44/ Chapter 1.44 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volume 2===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Klbkch&#039;s resurrection relieved most of Relc&#039;s bad mood towards Erin. Rejoined with his friend, he spent a great night at the Wandering Inn.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/15/2-02/ Chapter 2.01]&amp;lt;/ref&amp;gt; Near the [[Ruins of Liscor]], he fought against Gazi, who won the fight effortlessly.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/03/28/2-06/ Chapter 2.05]&amp;lt;/ref&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relc helped with Erin&#039;s efforts to rebuild her inn when it was destroyed by Toren.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/13/2-11/ Chapter 2.11]&amp;lt;/ref&amp;gt; While doing so, he beat up [[Rags]] which drove her away from Liscor.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.14 G]&amp;lt;/ref&amp;gt; Relc was seen again when he helped fight off a raiding party from the [[Reiss|Goblin Lord]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/06/04/2-00-h/ Chapter 2.32 H]&amp;lt;/ref&amp;gt; When Rags later returned to Erin&#039;s inn, Relc could not separate her from his previous bad experiences with goblins along with their murder of Klbkch. He and Erin got in further arguments about this and Erin kicked him out of her inn.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/27/2-01-g/ Chapter 2.19 G]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;2.39&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volume 3===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Relc came back soon to apologize to Erin, but she had gone to Celum without a way to quickly get back.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt; When she did make it back, Relc was excited, but it took a while to build their relationship back up again. She had made more friends&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/28/3-33/ Chapter 3.33]&amp;lt;/ref&amp;gt; and the goblin issue still hung over their heads.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/19/3-39/ Chapter 3.39]&amp;lt;/ref&amp;gt; With time things got better between the two, and Relc was back to full form when Erin introduced the idea of Christmas to Liscor. In an attempt to prove his good deeds and get presents from Santa, he dressed up as his own version where he gave ill-suited presents to people around Liscor. He and Klbkch ended up getting kicked out of most of the houses they visited doing this, but they did find a few thieves that they were able to apprehend. Afterwards, they headed back to the Wandering Inn and showed each other the gifts they&#039;d gotten for each other.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/12/25/3-41/ Chapter 3.41]&amp;lt;/ref&amp;gt; The following day, Erin was overwhelmed with memories from home and fled the inn. In the chaos, Relc and the other visitors discussed Erin&#039;s past and how much they didn&#039;t know about it. This ended with a near brawl between Klbkch and [[Zel Shivertail]] that was interrupted by the [[Xrn|other Centenium]]. Erin calmed things down when she returned and gave her gifts to Relc and Klbkch.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volume 4===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Relc continued to be a regular patron at the inn as well as continuing his job as Senior Guardsman. His duties were ratcheting up as more adventurers came in to check out [[Liscor&#039;s Dungeon]] as well as Wall Lord [[Ilvriss Gemscale|Ilvriss]] occasionally causing trouble. The Wall Lord&#039;s lackey threatened Ryoka under the impersonation of a guard, and Relc was able to deal with this though nothing came of it given the Wall Lord&#039;s high position.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/31/4-24/ Chapter 4.24]&amp;lt;/ref&amp;gt; One other complication of his job was the death of [[Brunkr]]. Relc met Ryoka again (this time remembering her from their race when they first met) and told her about how he was investigating the suspicious circumstances around the gnoll&#039;s death.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/17/4-29/ Chapter 4.29]&amp;lt;/ref&amp;gt; Erin found out the truth and the entire inn fought against the true killers, [[Venitra]] and [[Ijvani]]. Relc helped out specifically by fighting one on one against Venitra for a time to save Ryoka.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/21/4-30/ Chapter 4.30]&amp;lt;/ref&amp;gt; Relc was also with [[Zevara Sunderscale|Zevara]] when she came to the inn to threaten Erin for harboring [[Redfang Elite Warriors|five hobgoblins]]. Neither of them were happy about the goblins being present.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/12/4-34/ Chapter 4.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volume 5===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Soon after, the [[Army of the Goblin Lord|Goblin Lord&#039;s Army]] came to attack Liscor and in the ensuing battle, the hero of drakes, Zel Shivertail, died. This caused tensions to rise throughout the city especially towards Erin who still harbored the remaining [[Redfang]] goblins she had taken in earlier. One drake decided to act on this frustration and attack Erin before Relc knocked him out, saving her. Relc then talked his way back into the inn. While the whole city was grieving, Relc was ready to move forward and he even acknowledged that Erin&#039;s goblins were different than those that supposedly killed General Shivertail. The two went back to the inn in better spirits and Relc got a free meal. Relc helped to bring the inn back to some semblance of normalcy as Erin introduced milkshakes to him and her few [[Halfseekers|other]] [[Ilvriss Gemscale|customers]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/10/5-00/ Chapter 5.00]&amp;lt;/ref&amp;gt; That was why when [[Hawk]] opened up Pallass&#039; side of Erin&#039;s magical door, he was one of the people that went through to explore the walled city. Pallass did not take kindly to the intruders, so all of them got in a fight and were luckily bailed out by Ilvriss&#039; authority as a Wall Lord.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/14/5-01/ Chapter 5.01]&amp;lt;/ref&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As the fiasco with Palass wound down, Liscor had to start preparing for its rainy season. Relc did this in part by inspecting the city&#039;s wall for any small damages or fractures.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/21/5-03/ Chapter 5.03]&amp;lt;/ref&amp;gt; This inspection was well timed as soon after, a large group of [[Face-Eater Moths|Face Eater Moths]] [[Moth&#039;s Attack on Liscor|attacked Liscor and the inn]]. The city was slightly forewarned with [Dangersense], so Relc and many of the guards had enough time to make it onto the city&#039;s walls prior to the attack.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/28/5-07/ Chapter 5.07]&amp;lt;/ref&amp;gt; Relc took on multiple of the giant Face Eater Moths during the attack and defended on the walls the entire time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/31/5-08/ Chapter 5.08]&amp;lt;/ref&amp;gt; Relc was not injured though, and he was able to go over to the Wandering Inn with Klbkch to discuss the aftermath of the attack.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/18/5-12/ Chapter 5.12]&amp;lt;/ref&amp;gt; The next day, Relc left the inn to find that some members of [[Liscorian Army|Liscor&#039;s Army]] had come home including his daughter, [[Embria Grasstongue|Embria]]. Her and Relc immediately had a clash in personality as Embria was a staunchly traditional drake and Relc had been warming up to the more progressive mindset common in Erin&#039;s inn. He brought Embria to the inn as well which didn&#039;t help as Erin was selling cakes only with smiling goblins on them. Embria also gave Relc back his spear that he&#039;d left at the army. Relc&#039;s history in the military was discussed then and Embria tried to convince him to come back, but Relc flatly refused and did not budge.&amp;lt;ref name=&amp;quot;5.13&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relc continued his guard duties afterward. With the death of Zel Shivertail, Zel&#039;s armor was given to his niece, [[Selys Shivertail|Selys]]. Selys did not initially have the ability to guard it, so Relc was given the job. He also helped keep watch when Selys and [[Pisces Jealnet|Pisces]] moved Zel&#039;s ashes to be near Zel&#039;s lover [[Sserys]]&#039; coffin as Zel had requested.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/04/5-18-s/ Chapter 5.18 S]&amp;lt;/ref&amp;gt; Other watch duties - these ones more officially - that Relc conducted were conducting a survey of damages at Erin&#039;s inn after a large scale fight happened over the contents of a play that Erin had set up.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/13/5-28/ Chapter 5.28]&amp;lt;/ref&amp;gt; Relc soon enough had to go back to his regular occupation of dealing with crisises. In this case, he had to deal with [[Raskghar]].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/17/5-38/ Chapter 5.38]&amp;lt;/ref&amp;gt;The raskghar were a continual threat for multiple days making Relc pull double shifts to keep watch. On one night, his daughter came to him with her concerns, letting her guard down for the first time. She told him about having to watch the antinium and how she didn&#039;t understand Erin. Just then, Erin came by and gathered up the two to participate in a planned attack on the raskghar to save the kidnapped gnolls. Erin got [[Pebblesnatch]] to hammer in an access point for the magical door in the raskghar&#039;s base where Relc and everyone else Erin could find was ready to charge through.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; The group successfully save the captured gnolls and defeated the raskghar.&lt;br /&gt;
&lt;br /&gt;
Later on, the city heard news of the Goblin Lord&#039;s Army coming to the city. To limit unexpected variables, they moved to arrest the hobs working at Erin&#039;s inn. Erin wouldn&#039;t stand for it, so she tried to fight back, but she could not overpower Relc. He detained her while others got most of the goblins. Relc was then sent with others to keep watch at the inn and guard that important location. Unfortunately for him, some in the inn had other plans as [[Typhenous]] cast a high tier sleeping spell and put an extra dose in Relc&#039;s food that incapacitated almost everyone there in order to steal the door. In a dizzying series of twists, the door did not end up being stolen, though.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/01/22/5-54-2/ Chapter 5.54]&amp;lt;/ref&amp;gt; Eventually, time ran out and the large goblin army came to Liscor. Relc was one of the key defenders during the battle. He personally slew [[Garen Redfang]] during the fight after taking injuries himself.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/02/26/5-62/ Chapter 5.62]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volume 6===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Despite his previous hatred for goblins and many arguments about it with Erin, when Numbtongue came into the city of Liscor, Relc flat out refused to send him back through Erin&#039;s door. He recognized Numbtongue and his fellow goblins&#039; massive contributions in saving the city, and repaid him in his own way.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/03/26/6-02/ Chapter 6.02]&amp;lt;/ref&amp;gt; Relc continued to do what he saw as the right thing when he and Klbkch heard complaints about high rent. It was revealed that they had talked to overcharging landlords in the past and even unofficially arrested them when the problem became serious.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/04/16/6-08/ Chapter 6.08]&amp;lt;/ref&amp;gt; These good deeds aside, Relc did still have to deal with the fact that he had been the one to kill Garen Redfang which did not sit well with the goblins in the inn. Tactfully, Relc stayed away for a while, and even when he did come back to the inn, he said he would leave if it was trouble for him to be there. Erin and the goblins were fine with his presence, though, so Relc stayed. Relc wasn&#039;t completely bereft of problems with their forgiveness. The argument he&#039;d had with his daughter earlier was not an isolated incident, though the two still tried to meet every week. During one of these meetings Relc revealed his love of puzzles, and went around the city with Embria. As every meeting went through, it ended in an argument with Embria wanting him to go back to the army and Relc refusing. Relc didn&#039;t give up though, the two ended up finding out what they had in common - their spearmanship - and in doing so truly bonded. They talked out their feelings and eventually even promised to spar together again in the morning. Their relationship wasn&#039;t perfect, but with them opening up to each other and truly talking, they did develop a friendship.&amp;lt;ref name=&amp;quot;:Interlude - Embria&amp;quot; /&amp;gt;&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Relc did go to the morning spar with Embria tiring him out and making Embria happy,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/13/6-30/ Chapter 6.30]&amp;lt;/ref&amp;gt; but in all his life wasn&#039;t much changed. The [[First Elections of Liscor|elections of Liscor]] were ongoing, and while Relc didn&#039;t want to get too involved, Erin did. She involved him and her acquaintances from Pallass in a bid to take attention away from Lism while also bringing attention to the wonders that herself aka humans could provide. Relc was involved with this primarily when Erin introduced the idea of a weight room and got him and [[Grimalkin Duveig|Grimalkin]] interested in trying it out.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/16/6-31/ Chapter 6.31]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]&amp;lt;/ref&amp;gt; Relc and Grimalkin formed a sort of friendship over these weights and eventually even Embria joined in. They were meeting at one point in the inn when a customer got too unruly, and Relc had to throw him about. This wasn&#039;t before the customer managed to deliver a whole drunken speech about the hatred that many had for goblins, though.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Interlude – Numbtongue (Pt.2)]&amp;lt;/ref&amp;gt; The level of vitriol wasn&#039;t aimed only at goblins, either. At a later date after [[Calruz]] had been put back into custody, multiple Gnolls including guardsmen tortured him, and Relc had to put the guardsmen themselves in jail.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/08/31/interlude-two-rats/ Interlude – Two Rats]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not everything was bad, though. Erin got her [Partial Reconstruction] skill and enlisted Relc to help her test out how much could be broken with it to which he happily applied himself. He also helped test out Erin&#039;s newly designed EZ weight bar with Grimalkin.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/08/17/6-38/ Chapter 6.38]&amp;lt;/ref&amp;gt; He was also present as a peacekeeper when the council was finally elected. The election itself almost ended with a riot, and later on when some of the [[Tismel Lischscale|new]] [[Zalaiss Holmfyre|councilmembers]] tried to storm the council with all of the former councilmembers they could find, Relc was present to deter them alone.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/15/6-49/ Chapter 6.49]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
With one event dealt with, another arose. [[Wistram Academy|Wistram]] mages eventually made their way to Liscor with a mission of capturing Erin and any other [[Earthers]], but also to get rid of the exiles of Wistram, [[Ceria Springwalker|Ceria]] and Pisces. They successfully captured the exiles, but Erin wouldn&#039;t be taken so easily. The Wistram mages failed to convince Erin after [[Mrsha]] smelled Pisces&#039; blood on them, and she cleared out the inn until only herself, the [[Halfseekers]], [[Numbtongue]], and Relc were left. The two sides came to blows when the mages wouldn&#039;t tell the others what they&#039;d done with the Horns. Relc primarily focused on fighting Isceil, and managed to bring him down, but the others weren&#039;t as successful. Relc was the last one standing before Grimalkin made it to the fight and saved him from being surrounded. [[Jelaqua Ivirith|Jelaqua]] made it to the fight as well and the three of them were able to turn the tides. They won the fight, and once Zevara arrived on the scene were able to calm things down enough to find the captured Horns.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/19/6-58/ Chapter 6.58]&amp;lt;/ref&amp;gt; High Command of Liscor was bribed into letting the Wistram mages go, and Relc was set to making sure nobody else caused any real fights.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/23/6-59/ Chapter 6.59]&amp;lt;/ref&amp;gt; Days afterward, Relc was present when Erin&#039;s dangersense started ringing horribly. [[Crelers]] were unearthed in the [[Bloodfields]], and Erin opened the magical door to them saving some of the adventurers that were trapped on the other side, but releasing the horde of crelers in the process. Relc saved Erin from the chaos, but he was hurt in the process from the swarm. Embria and her 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; company came to his rescue and called for a healer, but he was poisoned and out of the fight.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/12/22/6-65/ Chapter 6.65]&amp;lt;/ref&amp;gt; Relc did recover enough later to help with the cleanup. He personally spotted the adult creler that the [[Horns of Hammerad]] had killed, and he was back in good spirits - albeit still injured - in no time.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/12/29/6-67/ Chapter 6.67]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
With the fight over, the aftermath left Erin with a completely destroyed inn. She got it started rebuilding, and went on vacation in Pallass. Klbkch and Relc were some of the first ones to visit when the inn was finally rebuilt. They personally brought up the magical door after Relc did a poor job of welcoming new residents into Liscor. What they found, though, was that Erin was going to stay on vacation for a while longer, leaving Lyonette in charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/19/7-00/ Chapter 7.00]&amp;lt;/ref&amp;gt; Lyonette being busy with the inn and the other employees taking time off as well, left Relc as one of the only options left for a caretaker for Mrsha. During one of these babysitting sessions, the two watched plays, but Relc also had fun with her in his own way by pitting her against a baby [[Rock Crabs|Rock Crab]] in a fight.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/30/mini-stories-crabs-and-drinks/ Mini Stories – Crabs and Drinks]&amp;lt;/ref&amp;gt; It wasn&#039;t long after this that Erin&#039;s vacation was interupted by a large host of [[wyverns]] attacking Pallass.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/26/7-02/ Chapter 7.02]&amp;lt;/ref&amp;gt; Relc and [[Olesm Swifttail|Olesm]] went to reinforce Pallass from Liscor. This event like many recently was being televised by scrying orb, and Relc was one of the key figures seen around the world, particularly when he went to attack the [[Frost Wyvern Lord]] alone. He wasn&#039;t enough however, and so he received help from some of Pallass&#039; elite including Grimalkin, General [[Duln]], [[Saliss Oliwing|Saliss]], as well as surprise help from Bird who had snuck through to fight the big birds.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/01/29/7-03/ Chapter 7.03]&amp;lt;/ref&amp;gt; The group got literally thrown back into Liscor after Bird nearly started the Third Antinium War, and the inn was in chaos once more. Zevara wanted Relc to report his side, but others wanted information from those there as well, including Erin who had been thrown back into Liscor with the rest. Klbkch was the least happy about the proceedings, and he beat Bird repeatedly in front of everyone even with Relc trying to stop him. It wasn&#039;t until Erin got in his way that Klbkch left.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/02/01/7-04/ Chapter 7.04]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only later did spirits rise once again since despite the near war, Relc and the others were &#039;&#039;heroes&#039;&#039; of the Wyvern fight in Pallass, and Erin was coming back at the same time. There was a party in the inn to celebrate  with plenty of jokes, and Liscor in general gained some more appreciation of the silly [Senior Guardsman].&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 8 ===&lt;br /&gt;
{{TBA}}&lt;br /&gt;
=== Volume 9 ===&lt;br /&gt;
{{TBA}}&lt;br /&gt;
=== Volume 10 ===&lt;br /&gt;
{{TBA}}&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*[Spearmaster] Lv. 37+&lt;br /&gt;
**Derived from [Vanguard of the Spear]&lt;br /&gt;
*[Trusted Sergeant of the Watch] Lv. 24+&lt;br /&gt;
**Consolidated from [Guardsman of Trust] and [Sergeant]&lt;br /&gt;
&lt;br /&gt;
*[Archer] Lv. ? (Negligible)&lt;br /&gt;
*[Carpenter] Lv. ? (Negligible)&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Armored Advance]&lt;br /&gt;
*[Consecutive Spear Flurry]&lt;br /&gt;
*[Continuous Spear Thrusts]&lt;br /&gt;
*[Counter Backstep]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[Detect Guilt]&lt;br /&gt;
*[Extended Sweep]&lt;br /&gt;
*[Eyes In The Back]&lt;br /&gt;
*[Flurry Strikes]&lt;br /&gt;
*[Indomitable Will]&lt;br /&gt;
*[Iron Skin] / [Iron Scales] (high level, rare)&amp;lt;ref name=&amp;quot;ch1-1.14&amp;quot; /&amp;gt;&lt;br /&gt;
*[Lightning Sprint]&lt;br /&gt;
*[Officer Headhunter Mode]&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*[Pierce Thrust]&lt;br /&gt;
*[Recall Weapon: Spear]&lt;br /&gt;
*[Sergeant’s Command]&lt;br /&gt;
*[Spear Dance: The Fish Leap]&lt;br /&gt;
*[Spear Flurry]&lt;br /&gt;
*[Squad: Incorruptible Watchmen]&lt;br /&gt;
*[Squad: Unity’s Coordination]&lt;br /&gt;
*[The Law Upheld] (Can only use it 4 times per his entire shift)&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[https://wanderinginn.com/2021/08/01/8-34-r/ Chapter 8.34 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Thick Skin] / [Thick Scales]&lt;br /&gt;
*[Triple Thrust] (rare skill) &lt;br /&gt;
*[Wear My Integrity]&lt;br /&gt;
*[Whirlwind Dodge]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
=== Anti-Magic Spear===&lt;br /&gt;
An eight-foot-long enchanted spear that was awarded to him for valor, during his time in the [[Liscorian Army|Liscorian Army]]. It looked completely normal beside having a grooved tip and the haft looked thick and made of a dark brown-grey wood. With it, Relc can take on any Gold-rank adventurer, as it is enchanted to pierce magic barriers like &#039;&#039;soft cheese&#039;&#039; and is durable enough to at least hold his own weight without even bending an inch.&amp;lt;ref name=&amp;quot;5.13&amp;quot;&amp;gt;[https://wanderinginn.com/2018/08/21/5-13/ Chapter 5.13]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As it is enchanted with anti-magic, it’s nearly as strong as a blade made of &amp;lt;em&amp;gt;Naq-Alrama &amp;lt;/em&amp;gt;steel. This makes it a [Mage]-killer, or an officer-slayer.&amp;lt;ref name=&amp;quot;:Interlude - Embria&amp;quot;&amp;gt;[https://wanderinginn.com/2019/07/02/interlude-embria/ Interlude - Embria]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*His surname was revealed in [[Chapter 1.38 (Archived)]].&lt;br /&gt;
*It was revealed in [https://wanderinginn.com/2019/07/02/interlude-embria/ Interlude - Embria] that Goblins had killed his parents and wife.&lt;br /&gt;
*He has alluded to eating Drowned Folk before.&amp;lt;ref name=&amp;quot;:Interlude - Embria&amp;quot; /&amp;gt; Additionally, he has joked about eating Humans before.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[https://wanderinginn.com/2020/02/04/interlude-queens-and-dragons/ Interlude - Queens and Dragons]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*According to [[Selys]], he looks ugly, as his face and his jaw don&#039;t match, though it is not known if that is the general view of female drakes or only hers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/17/side-story-mating-rituals/ Side Story – Mating Rituals]&amp;lt;/ref&amp;gt; However, [[Isceil]] also noticed that Relc looks ugly.&lt;br /&gt;
*He never got any dagger skills.&amp;lt;ref name=&amp;quot;ch1-1.14&amp;quot; /&amp;gt;&lt;br /&gt;
*Klbkch estimated once that if it came to a fight, he would be able to hold Relc off for five minutes and inflict serious wounds before Klbkch would die. If he tried to assassinate him, though, he would have had an even chance of killing him.&amp;lt;ref name=&amp;quot;:1.38&amp;quot; /&amp;gt; That estimation was based on Klbkch&#039;s levels before he was reborn.&lt;br /&gt;
*In [[Chapter 2.39|Ch 2.39]] a dialogue between Erin and Selys hinted at Relc having a daughter “Look, it’s not just that. He’s older than me, you know? I mean, I’m almost the same age as his d—”&#039;.&amp;lt;ref name=&amp;quot;2.39&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/27/2-32/ Chapter 2.39]&amp;lt;/ref&amp;gt; In [[Chapter 5.13|Ch 5.13]] it was revealed that he does indeed have one.&lt;br /&gt;
*Relc once beat over 40 people in a fight,&amp;lt;ref name=&amp;quot;2.39&amp;quot; /&amp;gt; presumably on his own.&lt;br /&gt;
*Aside from Hawk, Relc is the only person in Liscor with a Courier&#039;s speed - at least when Ryoka and other couriers aren&#039;t around.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/22/2-16/ Chapter 2.17]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Relc hates adventurers, as according to him, they pick fights when they’re drunk, they run away from tough monsters, and they’re rude to guardsmen.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/23/1-23/ Chapter 1.23 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*He killed his first [[Wyverns|Wyvern]] at the age of 28.&amp;lt;ref name=&amp;quot;:Interlude - Embria&amp;quot; /&amp;gt;&lt;br /&gt;
*He is frequently banned from inns, taverns and bars, either for offending the owner or other guests; or for being involved in brawls.&amp;lt;!--first chapter where this is mentioned is probably Embria&#039;s return to Liscor. Should be moved to background once sufficiently cited--&amp;gt;&lt;br /&gt;
*He often uses [Relc Headbutt] and [Relc Punch] despite neither being a real Skill, and has remarked that it would be helpful if either actually did anything.&lt;br /&gt;
*According to the Wandering Inn secret files: Employee edition, he is rated as a 3-star difficulty guest.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/09/28/interlude-the-great-race/ Interlude - The Great Race]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Dried, spiced Prelons are among Relc favorite food, while dried sardines are among his most hated.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*He is in a relationship with [[Valeterisa Imarris]].&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{VERef|Chapter 10.04 V}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*With his spear, he can cut through level 3 and 4 spells.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Drakes]]&lt;br /&gt;
[[Category:Guardsmen]]&lt;br /&gt;
[[Category:Spearmasters]]&lt;br /&gt;
[[Category:Sergeants]]&lt;br /&gt;
[[Category:Soldiers]]&lt;br /&gt;
[[Category:Carpenters]]&lt;br /&gt;
[[Category:Archers]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[category:Cellidel]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Liscorian Army]]&lt;br /&gt;
[[Category:Liscor&#039;s City Watch]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=103444</id>
		<title>Erin Solstice</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Erin_Solstice&amp;diff=103444"/>
		<updated>2025-05-06T16:56:16Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Skills: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Erin Solstice&lt;br /&gt;
|species = [[Humans|Human]]&lt;br /&gt;
|gender = Female&lt;br /&gt;
|affiliation = *[[The Wandering Inn]]&lt;br /&gt;
*[[Liscor]]&lt;br /&gt;
*[[Free Antinium]]&lt;br /&gt;
*[[Flooded Waters Tribe]]&lt;br /&gt;
*[[Horns of Hammerad]]&lt;br /&gt;
*[[Players of Celum]]&lt;br /&gt;
*[[Ullsinoi]]&lt;br /&gt;
*[[Brotherhood of Serendipitous Meetings]]&lt;br /&gt;
*[[Silverfang Tribe]]&lt;br /&gt;
*[[Khelt]]&lt;br /&gt;
*[[Order of Solstice]]&lt;br /&gt;
|age = 21&lt;br /&gt;
|occupation = [[Innkeepers|Innkeeper]]&lt;br /&gt;
|residence = [[The Wandering Inn]]&lt;br /&gt;
|first appearance = &lt;br /&gt;
{{chl|1.00}}&amp;lt;br&amp;gt;{{chl|1.00 Archived}}&lt;br /&gt;
|aliases = *The Crazy Human Innkeeper&lt;br /&gt;
*The Crazy Human of Liscor&lt;br /&gt;
*Crazy Innkeeper of Liscor&lt;br /&gt;
*[Innkeeper] of Liscor&lt;br /&gt;
*Innkeeper of Solstice&lt;br /&gt;
*Destroyer&lt;br /&gt;
*Deceiver&lt;br /&gt;
*‘Joseph’&lt;br /&gt;
*Sky&lt;br /&gt;
*Goblinfriend of Izril&lt;br /&gt;
*Grandmaster of Scales&lt;br /&gt;
*Innkeeper of Scales&lt;br /&gt;
*Lady Chaos&lt;br /&gt;
*The Damsel of Drama&lt;br /&gt;
*The Harbinger of Hilarity&lt;br /&gt;
*That damn Human&lt;br /&gt;
*The daughter of disarray&lt;br /&gt;
*That agent of chaos&lt;br /&gt;
|image = Erin official by ArtsyNada.webp&lt;br /&gt;
|caption1 = By [[Fanworks/Artsy_Nada|ArtsyNada]]&lt;br /&gt;
|family=*[[Shauna Solstice]] (&#039;&#039;Mother&#039;&#039;)&lt;br /&gt;
*[[Gregori Solstice]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
*[[Thomas Solstice]] (&#039;&#039;Uncle&#039;&#039;)&lt;br /&gt;
|status={{status|Alive (Formerly Dead)}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erin Summer Solstice&#039;&#039;&#039;,{{ref|9.21}} is the main protagonist of &#039;&#039;The Wandering Inn&#039;&#039;. She is the [Innkeeper] of [[The Wandering Inn]] in Liscor and a grandmaster-level chess player. She first wandered into this world on her way to the bathroom and has been stuck ever since. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Erin has fair skin, hazel eyes and light brown hair with the slightest orange tint.{{ref|2.00}} While initially she had short hair, it grew longer, to the point where she can tie it at the back of her head.{{ref|5.26 L}} She would eventually get her hair cut,{{ref|6.52 K}} but it would still be longer than the start.{{ref|6.68}}She is 5&#039;4.&amp;lt;ref name=&amp;quot;Reddit AMA&amp;quot;&amp;gt;[https://www.reddit.com/r/ProgressionFantasy/comments/1fizzqn/ama_with_pirateaba_author_of_the_wandering_inn/lnnxoey Reddit AMA]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She usually wears a custom-ordered variation of a t-shirt and pants,{{ref|1.21 (Archived)}}and a worker&#039;s apron, which has become somewhat iconic to her. In Volume 9 she wore &amp;quot;some wonderfully matte, dyed black pants made out of a thin [Wyvern] leather layer and cotton composite&amp;quot;, along with a Silverfang shirt made from a fairly light green cotton with silver hemming and Liscor’s logo of a city over water.{{ref|Interlude - Mundanity and Memorials}} She also owns pyjamas with big, silver wolves chasing each other over a dark blue background, that were given to her by the [[Silverfang Tribe]] in thanks for the ghost of General Sserys’ actions at the Meeting of Tribes.{{ref|9.31}}[[File:Glitter Hat by Artsy Nada.jpg|thumb|Flaming Witch Hat by [[Fanworks/Artsy Nada|Artsy Nada]] |210x210px]]&lt;br /&gt;
[[File:I’ll come at you with my best! by froggias.jpg|thumb|Fanart of Erin Solstice by froggias]]&lt;br /&gt;
Her eyes are capable of lighting up with the flames of [Like Fire, Memory] Skill, such as the flames of pink glory in one eye and green honor in the other. Upon discovering her [Witch]&#039;s craft, Erin manifests a pointed magical flaming witch hat made of the emotional flames of [Like Fire, Memory] fire. While normally invisible to others, her [Witch]&#039;s hat is always burning on her head with multiple multicolor flames, or a single flame corresponding to the strongest emotion she is currently feeling.&lt;br /&gt;
&lt;br /&gt;
When escaping [[Roshal]]&#039;s clutches after making a pact with [[Visophecin]], Erin used her fire to melt the shackles on her neck and wrists, leaving burns on them. After the Night of Bloodtear, Erin was shrunken down to six inches by the Death of Magic to save her life from the Blighted Kingdom&#039;s wrath. She lost the top of her right ear, the skin on her wrist is discolored where she was shackled,&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VERef|10.09 E}}&amp;lt;/ref&amp;gt; and her hair turned white and wispy, with chunks having fallen out on the left side of her scalp.&amp;lt;ref&amp;gt;{{VERef|10.18 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
{{quote&lt;br /&gt;
|quote=&#039;&#039;The Goblins looked at their leader, still noisily being sick in the grass. They looked back at the Destroyer, slayer of the skin monster, provider of pasta and free drinks. They backed up quickly.&#039;&#039;&lt;br /&gt;
|speaker=The [[Flooded Waters Tribe]]&#039;s perspective of Erin Solstice{{ref|2.02}}&lt;br /&gt;
}}&lt;br /&gt;
Erin has a warm-hearted and enthusiastic nature. She is always friendly towards others though she has a tendency to act cheeky and immature, especially around authority figures. Erin has a strong moral compass and will not hesitate to fight back if she or her friends are threatened, even confronting an entire army by herself.  She is always willing to stand up for what is right regardless of the consequences, and goes above and beyond to help those in need. She has stubbornly insisted on maintaining that Goblins are people, and has banned guests and friends from her inn if she believes they are behaving &amp;quot;like jerks&amp;quot;. Due to her actions, she is considered insane by many people (including all of her friends and guests), thus earning her the moniker &amp;quot;&#039;&#039;The Crazy Human Innkeeper of Liscor.&amp;quot;&#039;&#039; A passionate chess player, Erin lives and breathes the game, memorizing strategies and often neglecting her duties in favor of playing.  &lt;br /&gt;
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While she can be naïve about certain subject matters, Erin is very clever and possesses keen insight. She was the first to realize that the [[Raskghar]] could maintain their intelligence during the day.{{ref|5.38}} However, she can be airheaded and doesn&#039;t think things through, seen when she sent a personal [Message] containing several insults to the [[Flos Reimarch|King of Destruction]] which ended up being read out live on the scrying network.{{ref|7.27}} A natural leader, Erin is talented at manipulating people and events, usually through a chain reaction of nudging people she knows into helping others.   &lt;br /&gt;
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While a terrible liar, she is excellent at deflection. On numerous occasions, she has successfully avoided confrontations about her background, usually distracting with over-the-top antics. She has a habit of acting dumb and oblivious to get people to underestimate her, though it leads to people believing she actually &#039;&#039;is&#039;&#039; stupid.   &lt;br /&gt;
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Despite her sociability and amiability with others, Erin is an introvert, and dislikes being the centre of attention in formal or social events. She is also extremely prudish and judgmental while discussing topics relating to sex and romance. While she is open to the idea of romance, she finds it difficult to connect with anyone romantically and has rejected several suitors, including [[Olesm Swifttail|Olesm]], [[Palt Fenrisol|Palt]] and [[Altestiel|Earl Altestiel]]. Erin is very politically correct, and goes to great pains to enforce equal rights within the territory of her inn. While an advocate for LGBTQ rights, she is somewhat unfamiliar with certain nuances of it, being unfamiliar with what the &amp;quot;Q&amp;quot; stands for.{{ref|7.38}} Erin distrusts narcotics and bans them from her inn.&lt;br /&gt;
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==Background==&lt;br /&gt;
Erin was born on the 21st of June, 1996, which was the day of the Summer Solstice that year. Due to her family surname being &#039;Solstice&#039;, her parents claimed that her birth was a sign, and gave her the middle name &#039;Summer.&#039;{{ref|7.28}} She lived in Grand Rapids, Michigan.{{ref|6.32}}&lt;br /&gt;
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Erin was a child prodigy at chess, reaching an ELO of 2000 as a kid. She went to many tournaments, studied and played chess late into the night.{{ref|1.27 (Archived)}} She won many local tournaments and also was invited to some big ones where she never won first place. She only came close once in Havana.{{ref|2.06}} She once played a female Grandmaster, but lost because of her excitement.{{ref|1.20 (Archived)}} She travelled to tournaments all around the world at a young age, casually learning local customs and languages (among them Spanish, French, Dutch and Japanese at the very least) there but doesn&#039;t speak any of them fluently aside from a few words. She also failed her French classes.{{ref|3.27 M}}&lt;br /&gt;
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When Erin was younger, she dreamed of being an astronaut. Then, when she’d been slightly older she’d wanted to be a legendary chess player, someone who could beat even a computer in chess. And then she’d wanted to be a chess commentator, someone with a huge following or even a YouTube channel.{{ref|3.16}} At some point during her youth, she became fed up with chess, rebelled and and left the game for a few years. She later returned to chess, though as a casual player. Erin once calculated that she could have had a 2400 ELO if she had kept playing constantly. She later didn’t enroll in college, preferring to work as a chess tutor and tournament contender to save up money before going on to study.{{ref|1.35 (Archived)}}&lt;br /&gt;
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Erin had a close relationship with her loving parents. She had two boyfriends,{{ref|6.56}} but the relationships never progressed to the point of her losing her virginity.{{ref|2.21}} She once had an online relationship with &#039;&#039;mysterio_Gamer12&#039;&#039;, whom she met during online chess games. She had been certain he was a handsome guy until it transpired during an awkward Skype conversation, that &#039;&#039;mysterio&#039;&#039; was a Polish girl who thought &#039;&#039;Erin&#039;&#039; was a guy.{{ref|Interlude - Mating Rituals (Pt. 1)}}&lt;br /&gt;
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==Chronology==&lt;br /&gt;
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===&#039;&#039;&#039;&amp;lt;u&amp;gt;Volume 1:&amp;lt;/u&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
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| When Erin was going around a corner in her home in Michigan intending to enter the bathroom, she suddenly found herself face to face with a [[Teriarch|Dragon]] in a cave. After running from the Dragon and some [[Goblins]] who chased her, Erin found [[First Wandering Inn|an abandoned Inn]] and became an [Innkeeper]. She spent the next few days surviving monster attacks and fending off Goblins, before getting her first customers.{{ref|1.01 (Archived}} to [{{ref|1.06}} For a while, Erin only got the same three customers — [[Relc Grasstongue|Relc]], [[Klbkch]], and [[Pisces Jealnet|Pisces]] — the former two being Senior Guardsman from the local city of [[Liscor]], and the latter being a wandering Necromancer.{{ref|1.07 (Archived)}}At one point, Erin killed a [[Goblin Chieftain]] that nearly raped and killed her. She then befriended and served some Goblins and [[Antinium]], teaching them chess in the process.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/09/18/1-15/ 1.15 (Archived)] to [https://wanderinginn.com/2016/11/09/1-25/ 1.25 (Archived)]&amp;lt;/ref&amp;gt;[[File:Rags and Erin by ccyan.jpg|left|thumb|279x279px|Erin and [[Rags]] playing chess by [[Fanworks/Ccyan|Ccyan]]]]&lt;br /&gt;
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In [[Liscor]], the city closest to the Wandering Inn, as Erin called her inn by now, she met several people who also began to help her, prominently among them the [[Drakes]] [[Olesm]] and [[Selys]] as well as the [[Gnolls|Gnoll]] merchant [[Krshia]].&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/09/11/1-13/ 1.13 (Archived)], [https://wanderinginn.com/2016/10/02/1-19/ 1.19 (Archived)] to [https://wanderinginn.com/2016/10/16/1-21/ 1.21 (Archived)]&amp;lt;/ref&amp;gt; Erin was nearly killed again when Goblins attacked her Inn, and was saved by [[Rags]] — one of her Goblin customers whom she named — and Klbkch, the latter of whom died protecting her. Because of Klbkch’s death, Erin lost the protection of Liscor’s watch, and Relc as a customer.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/09/1-25/ Chapter 1.25 (Archived)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/13/1-26/ Chapter 1.26 (Archived)]&amp;lt;/ref&amp;gt; After Klbkch’s death, Erin met an Antinium Worker whom she helped become the individual [[Pawn]]. She played chess against him and around hundred other Workers that accompanied him in an Immortal Game, gaining the skill [Immortal Moment] as a result. At some point, Erin met the Named Adventurer, [[Gazi Pathseeker]], when she was destroying a [[Shield Spiders|Shield Spider]]’s Nest. Because of that and her [Immortal Moment] Skill, Gazi took an immediate interest in Erin.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/11/16/1-27/ 1.27 (Archived)] to [https://wanderinginn.com/2016/12/11/1-31/ 1.31 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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After finding her Inn ransacked by a [[Lyonette du Marquin|mysterious robber]], Erin searched for some bodyguards to protect her and her Inn. Unable to afford guards, Pisces, who hasn’t paid for most of his meals, then gave Erin a [[Toren|skeleton]] to be her bodyguard as a form of payment. The skeleton, who was later named Toren, became Erin’s first employee and helped her gather and serve food and drinks to Goblins and Antinium.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2016/12/21/1-32/ 1.32 (Archived)] to [https://wanderinginn.com/2017/01/08/1-35/ 1.35 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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After the discovery of a [[Ruins of Liscor|crypt]] a few miles away from Liscor, adventurers began flocking to the city. Erin, who had only had a skeleton, Goblins, and Antinium, in her Inn for a while, needed to protect herself and her guests from the visiting Human Adventurers.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/12/25/1-33/ Chapter 1.33 (Archived)]&amp;lt;/ref&amp;gt; Eventually, an adventuring group called the [[Horns of Hammerad]] stopped by her Inn and became the first customers to rent a room. When Klbkch’s successor, [[Ksmvr]], maimed Pawn, Erin used [Immortal Moment] to sing and make her songs come to life.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2017/01/18/1-36/ 1.36 (Archived)] to [https://wanderinginn.com/2017/01/31/1-40/ 1.40 (Archived)]&amp;lt;/ref&amp;gt; The leader of the Silver Ranked team, the [[Minotaurs|Minotaur]] named [[Calruz]], tought Erin and Toren how to fight after seeing Erin fail to protect Pawn. Erin learned [Power Strike] in a day, and was told that she is talented.{{ref|1.56}} When the expedition by the Horns and several other Silver- ranked teams failed, inadvertently unleashing [[Skinner]] and thousands of undead, Erin’s Inn was attacked . The Antinium Chess Club, led by [[Knight (Antinium)|Knight]], rushed to Erin’s Inn to help protect her.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2017/02/12/1-00-h/ 1.00 H (Archived)] to [https://wanderinginn.com/2017/02/22/1-42/ 1.42 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Erin, Toren, and the individuals managed to fend off the Undead for a while, but were eventually overwhelmed when Skinner himself comes. Erin, who fell under the effects of Skinner’s [Terror] spell, was unable to fight, and Knight was killed. After Knight’s death Erin used [Immortal Moment] and played chess against herself for an eternity. She played for what felt like years, until living became fear, and fear became living. When Erin stopped playing, she still felt fear from Skinner’s spell, but she was used to the fear and thus able to fight back.Using up all of her acid jars, Erin was eventually forced out of her Inn in a desperate charge against Skinner. Erin, Toren, and the remaining Individuals, managed to badly wound Skinner, forcing it to shed its protective shell of dead skin. However, this gave Skinner the speed and mobility it didn’t have before, and almost killed Erin.Erin was saved by Klbkch, who was revived by the [[Rite of Anastases]] and saved Erin just in time, forcing Skinner to realize it was outmatched and retreat. Rags and her tribe chased the monster down and finished it off, forcing the undead to retreat, thus ending the attack on Liscor. The next day, Erin wept for the dead.&amp;lt;ref&amp;gt;Chapters [https://wanderinginn.com/2017/02/25/1-43/ 1.43 (Archived)] to [https://wanderinginn.com/2017/03/04/1-45/ 1.45 (Archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 1 (Rewrite):&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right. &lt;br /&gt;
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|Erin is entering the bathroom at her home when she is suddenly transported to [[Innworld]] by the [[Blighted Kingdom|Blighted Kingdom&#039;s]] [Hero]-summoning ritual.&amp;lt;ref&amp;gt;[[Interlude — The Great Ritual|Interlude - The Great Ritual]]&amp;lt;/ref&amp;gt; Finding herself in front of a [[Teriarch|Dragon]] in a cave, she is indirectly burned by its flame breath before running out in a panic. Realizing she wasn&#039;t home anymore, Erin starts screaming and calling for help, only to attract the attention of nearby [[Goblins]] that start attacking her. She escapes, running through the Floodplains, before coming across an abandoned inn. Entering the inn and finding it filthy, Erin looks for a dustrag and cleans the place up a bit. Just when she is about to fall asleep, she obtains the [Innkeeper] class much to her confusion.{{ref|1.00}}  The next day, Erin finally admits that she is in another world when she steps outside and saw the too vast sky filled with giant clouds, too big than Earth&#039;s. Seeing trees filled with blue fruit in the distance, she walks towards them to forage some food. While walking past a large boulder, it suddenly rises, revealing a crab-monster underneath. Filled with terror, Erin sprints away, narrowly being caught by the [[Rock Crabs|Rock Crab,]] which soon gives up pursuit.{{ref|1.01}} Erin picks and eats several blue fruit, finding them delicious. When she &#039;&#039;gently&#039;&#039; squeezes its seed core, the shell splits its foul-smelling innards all over herself. Initially disgusted, it gives her the idea to throw seed cores at the Rock Crab, causing it to panic and flee. When returning to the orchard of blue fruit trees, she ran into another group of Goblins that chased her back to the inn. Despite barricading the door, seven Goblins broke in through the windows. However, she fought them off using a chair as a make-shift weapon, taking out several in a matter of seconds, and the rest soon flee after she picks up a knife and threatens them. She gained two levels in her [Innkeeper] class.{{ref|1.02}}&lt;br /&gt;
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The next day, Erin sweeps the inn&#039;s floor, finishing quickly thanks to her [Basic Cleaning] Skill. Dehydrated, she goes to a nearby stream, but becomes sick from drinking too much water. After throwing up a bit, she bathes in the stream, only to be attacked by a giant flat fish with teeth. After killing it, she tries to cook it, but accidentally sliced her palm with her knife when trying to eat it. After clumsily bandaging her wound, Erin tried to sleep but in pain, she distracted herself by running mental games of chess.{{ref|1.03}} The following day, she looks in the kitchen for a tool or implement to tear away the bandage stuck to her skin. To her astonishment, she discovers fresh food in the pantries, preserved by magical runes in the edge of the cupboards. Unfortunately, she accidentally damages the runes, thus disabling the preservation magic. Later, Erin went upstairs to explore, but discovers that a skeleton she had saw earlier had disappeared. Unnerved, she is sitting in the common room, trying to rationalize the skeleton&#039;s disappearance when she overhears someone creeping around upstairs. Armed with her knife and prepared to run, Erin lies to waits as the person descends down the stairs. Revealing to be &amp;quot;only a Goblin, Erin beats it up and throws him outside.{{ref|1.04}}&lt;br /&gt;
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The next day, after starting a fire, Erin cooks the leftover ingredients in the cupboards. Rustling up a plate of pasta and blue fruit juice, she is about to dig in her first full meal when she hears a knock on the door.  When she opens the door, only to see a giant bug-person and a lizardman at the door,{{ref|1.05}} Erin freaks out barricading the door. After the two discussed whether or not to break in, the lizardman amiably asked Erin to let them in. Highly flattered when Erin asks if he is a Dragon. the lizardman identifies himself as a [[Drakes|Drake]] from the nearby city of [[Liscor]], telling her that he and his partner had saw the smoke from the kitchen fire and was checking up on it. Though wary, Erin lets them both in, offering food to the Drake, whose name was Relc and [[Klbkch]] the bug-person. During their meal she told them about the circumstances of her arrival to her inn. She also takes the advantage and asks them about classes and levels. While bewildered about how little she knew, Relc and Klbkch readily answers her questions, divulging their classes as [Spearmaster] and [Swordslayer] respectively with levels in [Guardsman]. After eating, the two are about to leave when Relc spots Erin&#039;s knife wound on her hand. Klbkch uses a healing potion to her, causing the wound to disappear. Delighted, Erin gives Klbkch a hug and offered more food. While Relc is interested, Klbkch reminds the Drake that they had to return to work. After paying for their meal, the two left.{{ref|1.06}}&lt;br /&gt;
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The next day, after weaving a basket with grass using her [Basic Crafting] Skills, Erin went to collect some more blue fruit. When attacked by a [[Razorbeaks|dino-bird]], she scared it off by throwing seed cores at it. However, after her skin comes into contact with the foul-liquid of the cores, she became nauseous and threw up for the next hour or so. While hiding from and watching some Goblins forage for blue fruit, she noticed a [[Rags|little one wearing rags]] poking at some of the fruit identified as poisonous an older Goblin, who apparently found something. After the Goblins left, Erin examined the fruit, and found that the bad ones were more watery than normal, though it took her longer to figure than the little Goblin had. Later, she prepared a meal and waited for Relc and Klbkch to come by, but they never arrived. Instead, a skeletal monstrosity broke in, threatening her and demanding food and money. Erin threw a pot at which turned out to be an illusion cast by a [[Pisces Jealnet|young man]] who was knocked unconscious by the thrown pot.{{ref|1.07}} After regaining consciousness the young man tries to scare Erin with terrifying illusions, but Erin doesn&#039;t fall for it, catching him when he tries escaping with [Invisibility]. Finding that Erin was not your average [Innkeeper], he pays her off, pressured into giving up several silver and one gold coin. Though he is about to leave, Erin relents and gives him food. The young man introduces himself as Pisces, a [Mage] of Wistram, though when leaving, admits that he is a [Necromancer] in practice.{{ref|1.08}}&lt;br /&gt;
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Pisces returns early the next day, hoping for more food. Soon after, Relc and Klbkch arrive. Curious about Pisces, the two Guardsmen discover he tried to rob Erin, and identify him as the suspect who has been going around robbing people with illusions. Pisces tries to escape, but Relc trips him up by throwing his spear between the young man&#039;s legs, and is arrested. Erin tries to defend Pisces but reveals the fact that he is a [Necromancer] to the [Guardsman], which is a serious crime in Liscor. The [Guardsmen] attempted to capture Pisces, but he escapes by casting an illusion of himself. Relc and Klbkch leave to hunt down Pisces, asking Erin to put their meal &amp;quot;on their tab.&amp;quot;{{ref|1.09}}Annoyed with the three of them, Erin grumbles to herself about the male gender when Pisces reveals himself, having been invisible the entire time. He asks her for shelter and basic necessities, though is turned down as he doesn&#039;t have enough money to compensate her. Unfortunately, Relc and Klbkch return, having figured out Pisces&#039; ploy. A fight ensues between them. Not wanting Pisces killed, Erin recants her testimony of Pisces trying to rob her. As the two [Guardsmen] are technically out of their jurisdiction, and unable to [Appraise] Pisces for his [Necromancer] classes, they are forced to leave, Relc more unwillingly than Kblkch. Pisces tries to thank Erin but is bonked on the head with a pan and kicked out for the trouble he caused.&amp;lt;ref&amp;gt;{{VERef|1.10}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Dwindling on food and supplies, Erin decides to go to Liscor. However, she has a difficult experience, being the odd Human out in a city filled with Drakes and [[Gnolls]]. She enters the Adventurer&#039;s Guild, thinking it&#039;s a store, and meets a nice Drake [Receptionist] named [[Selys Shivertail]]. However, she&#039;s forced to leave by an aggressive Gnoll adventurer who tells her she smells.{{ref|1.12}} Her trip gets worse, as she&#039;s overcharged by a [[Lism Swifttail|racist Drake [Shopkeeper]]] and overhears Relc bad-mouthing her to his colleagues in the Watch. Relc chases after her, apologizing and helps carry her luggage back the inn.{{ref|1.12}} The next day, Erin wakes up and finds Relc at her door with a &amp;quot;gift&amp;quot; of two decapitated Goblin heads. Horrified at the sight, she vomits and screams at Relc, forcing him to leave. She finds and buries the dead Goblins, then turns to see the little Goblin wearing rags, who tries to attack her. Erin reluctantly defends herself, despite not wanting to fight a child. While the small Goblin runs away, the entire [[Flooded Waters Tribe|Goblin tribe]] shows up, led by the [[Goblin Chieftain|Chieftain]] who shoots at Erin with a bow. As Erin runs back to the inn, the entire tribe follows, with the Chieftain slowly walking, intent on being the one to hunt and kill the [Innkeeper]. Terrified at the idea of killing someone, Erin nonetheless prepares for a fight, arming herself with a cast iron pan.{{ref|1.13}}They fight, with the Chieftain putting a knife in Erin&#039;s stomach. He is defeated when Erin tosses a pot of hot oil in his face, and dies a slow and agonizing death.{{ref|1.14}}&lt;br /&gt;
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[[Klbkch]] comes by to check on her, only to find a dead Goblin and a heavily wounded Human girl. He gives her a healing potion, saving her life. Klbkch reveals that he has figured out that Erin is not from this world, based on observations of her behavior and words. He offers her to escort her back to the city, and return with reinforcements to eradicate the rest of the Goblins, but Erin rebuffs him, insisting &amp;quot;No killing Goblins.&amp;quot; She tells him that the tribe had attacked her due to Relc&#039;s actions. After Klbkch leaves, Erins hits her head on the wall several times, feeling ashamed of her actions and unable to fall asleep.{{ref|1.15}}&lt;br /&gt;
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Relc and Klbkch return the next day, the former yelling about Goblins and apologizing to her. Erin throws a kitchen knife at Relc when he swears to kill all the Goblins, narrowly missing him, and tells him to leave them alone. Pisces does the same, and also leaves when she tells him that if he kills a Goblin, she&#039;ll kill him. For the next few days, Erin doesn&#039;t do much but sit in silence. Hungry, she goes to pick blue fruit, and encounters some Goblins, though they are wary of her and don&#039;t approach. Seeing their thin bodies and ragged appearances, that night, Erin invites four Goblins in, including the little Goblin, and feeds them a meal for free. After they leave, Erin smiles for the first time in days and falls asleep.{{ref|1.16}}&lt;br /&gt;
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The following day, Erin wakes up to find a bag filled with coins, left by Klbkch with a note explaining it is the bounty payment for killing the Goblin Chieftain. Erin returns to Liscor, and confronts the Drake [Shopkeeper], named Lism, to give her money back. She is surprised to see a chessboard, giving Lism an idea to offer Erin the chance to get her money back if she beats his nephew [[Olesm Swifttail|Olesm]], a [Tactician] and the best chess player in the city.{{ref|1.17}} However, she wipes the floor with him, and Lism is forced to pay her back, with Relc and Klbkch ransacking his stall to &amp;quot;help&amp;quot; look for the receipt. While wandering around Liscor, she meets Krshia, a friendly Gnoll [Shopkeeper] who watched the chess game, and buys supplies from her. That night, while playing chess by herself, Erin&#039;s mood turns dark when she remembers the Chieftain she killed. Deciding to come up with her own rules, Erin sets up two signs in front of the inn: one spelling out the new name &#039;&#039;The Wandering Inn&#039;&#039; and the other that reads &amp;quot;&#039;&#039;No Killing Goblins&#039;&#039;&amp;quot;{{ref|1.18}}&lt;br /&gt;
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The next day, Erin deals with her period cramps, and becomes more acquainted with Selys while looking for tampons,{{ref|1.21}} and deals with an infestation of [[Acid Flies]], though comes up with the idea to sell jars filled with their acid.&amp;lt;ref&amp;gt;{{VERef|1.22}}&amp;lt;/ref&amp;gt; She invites Klbkch to bring some Antinium Workers for dinner, though it becomes even more awkward, with the arrival of several Goblins, including the little one whom Erin nicknames &#039;&#039;Rags&#039;&#039;, and Olesm. However, they have an enjoyable time playing chess games with each other.{{ref|1.25}} Sadly, this brief idyllic span of time comes to an end when most of the older Goblins of the Flooded Waters try to kill her. Klbkch, Rags and three of the chess-playing Goblins help fight them off, but Klbkch is killed in the process.{{ref|1.29}}&lt;br /&gt;
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Devastated by his death, Erin is forced into meeting the [[Xevccha|Free Queen]] of the Antinium Hive, who deems the [Innkeeper] unimportant to kill and lets her go. Both Relc and Watch Captain [[Zevara Sunderscale]] are furious at Erin, with the latter informing Erin that the Watch will no longer patrol the area where Erin&#039;s inn is. While Selys and Krshia comforts a crying Erin, nearly a hundred Antinium Workers approach them, with [[Pawn|one of them]] offering condolences to Erin. She asks for the Worker&#039;s name, which nearly causes him to become an [[Aberration]]. However, the Worker has a moment of realization, becoming Individual. Erin, the new Individual and the other Workers leave Liscor while talking, with the Individual naming himself &amp;quot;Pawn.&amp;quot; After the Workers cleans up the wreckage at Erin&#039;s inn, Erin decides to play chess.{{ref|1.30}} As she and Pawn are playing chess, Krshia, Selys, Pisces, Olesm, Rags and some of the Goblins arrives and watch. While Erin reminisces about her past with chess, Pawn beats her several times, only to reveal that she was playing all of the Workers present, who united their minds with their telepathic abilities. Erin then shows them an Immortal Game, playing with Pawn as she mourns the loss of Klbkch. Erin levels up, and learns an unique Skill [Immortal Moment].{{ref|1.31}}&lt;br /&gt;
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The next few days, Erin&#039;s &#039;&#039;paying&#039;&#039; guests come in the form of Antinium and Goblins, while Pisces is steadily increasing his tab as a result for not paying for his meals. When Erin informs the [Necromancer] that the Watch was no longer patrolling the area, he advises her to find protection due to local hazards. After a conversation with Selys, Erin decides to explore the local area.{{ref|1.34}}After encountering a [[Shield Spiders|Shield Spider]], she constructs a bonfire inside a pit and lures in a pack of Shield Spiders to their fiery demise. The smoke attracts a nearby [[Half-Gazers|half-Gazer]] adventurer, who introduces herself to Erin as [[Gazi Pathseeker]]. While Gazi was impressed with Erin&#039;s accomplishment, the [Innkeeper] feels remorseful, labeling herself a killer. She impulsively jumps into the flaming pit to save a baby Shield Spider, but throws it back in after it bites her.{{ref|1.36}} With Gazi&#039;s help, Erin carts the Shield Spider corpses back to the Adventurer&#039;s Guild to collect their bounty. While many adventurers are in disbelief, as Shield Spiders are considered a Silver-rank threat, Gazi&#039;s arrival raises a greater stir, who is revealed to be an infamous Named Adventurer.{{ref|1.38}}When Erin is accused of stealing by Lism, Krshia intervenes, inviting the [Innkeeper] to her home. However, Olesm shows up, excited about a chess puzzle challenge sent by the [[Niers Astoragon|Titan of Baleros]]. Erin easily solves it, and gives Olesm another puzzle to solve. Gazi appears, and asks Erin if they could have a meal at her inn. While at The Wandering Inn, Relc and four other guards show up to lightly interrogate Gazi on her intentions, but Erin forces them to back off.{{ref|1.38}}&lt;br /&gt;
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The next few days, Erin and Selys hang out several times, having lunch, picking clothes, and going to see the [[Ruins of Liscor|ruins]] excavated by adventurers. After returning from Liscor, she finds someone has ransacked her inn, stealing her money and most of her necessities. With Selys&#039; help, Erin buys several weapons as a bribe for Rags and her fellow Goblins to guard her inn. Though initially reluctant due to the dangers of the Floodplains, they change their minds when Erin offers them jars filled with acid. While Erin is contemplating her situation, she hears a knock on the door, and opens it to find an [[Toren|undead Skeleton]]. Initially horrified, she soon figures out that it is Pisces&#039; creation. He offers the skeleton as a bodyguard, while also paying off his tab.{{ref|1.41}}However, Erin has the skeleton perform chores around the inn, though has to prevent it from attacking Pawn and two other Antinium. Pisces is incredulous that Erin is using the skeleton as manual labor instead of protection as he intended, though Gazi is impressed with it, revealing it to be a Level 1 [Skeleton Warrior]. Later, a trio of adventurers shows up looking for available rooms, but attacks the skeleton and Goblins in a knee-jerk reaction. Erin, the Antinium, and the Goblins fight them off, knocking them unconscious. When the adventurers try to threaten Erin, Gazi scares them off.{{ref|1.42}}&lt;br /&gt;
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Erin asks Pisces to teach magic to her and Rags. While Rags shows aptitude, Erin lacks the potential for magic. While upset, she asks Pisces to give Rags some lessons, while she goes to Liscor. She meets Krshia again, who strongly insists on inviting her over for drinks. The Gnoll directly asks Erin if she is from another world, to which the [Innkeeper] freely admits to. Slightly taken aback by Erin&#039;s forthrightness, Krshia asks Erin several questions about Earth, but the answers end up overwhelming the Gnoll. causing her to faint.{{ref|1.45}} After being revived, Krshia speculates on the nature of the spell that brought Erin to this world, while suggesting going to [[Wistram Academy|Wistram]] and its Archmages for help. After leaving Krshia&#039;s home, she spots her skeleton, whom she had named Toren, who had caught a flat fish. Erin scolds Toren as they walk back to the inn, only to find a pile of dead fish hacked to bits by the skeleton. Forced to clean the mess herself, Erin&#039;s emotions break loose, frustrated over her inability to learn magic.{{ref|1.46}}&lt;br /&gt;
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While Erin goes to Liscor to buy pillows, she runs into Relc, and finds out that half of Market Street was partially destroyed by a fire caused by magic. They awkwardly talk about Klbkch, then Relc reveals that the Antinium Hive has a new Prognugator who is replacing Klbkch. Later that night, when playing chess with Pawn and Rags, the new Prognugator shows up, introducing himself as [[Ksmvr]]. He orders Pawn to return with him back to the Hive, using force against Erin and Toren when the former refuses him. While she tries to go after them, the other Antinium Workers stop her, revealing to her that Pawn is likely being tested if he is an Aberration or an Individual. Later, she hears a commotion outside, and sees an [[Horns of Hammerad|adventurer team with a Minotaur]] trying to kill Toren, Rags, and the Goblins. She throws a pan at the [[Calruz|Calruz the Minotaur]], distracting the adventurers and allowing Rags and the Goblins to escape. The adventurer team, introducing themselves as the Horns of Hammerad, tell Erin that they are looking for rooms. Erin gives them several rooms, with the stipulation that they follow the &amp;quot;No Killing Goblins&amp;quot; rule.{{ref|1.49}}&lt;br /&gt;
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The next morning, Erin serves the Horns breakfast, becoming better acquainted with half-Elf [Ice Mage] [[Ceria Springwalker]] and Calruz. She later ropes Calruz into helping her carry food supplies back to the inn. After the dinner service, a traumatized Pawn returns with three arms and part of a leg missing, having been tortured to determine if he was Individual or Abberation.{{ref|1.50}} Though Erin is horrified, she plays chess with the Worker to calm him down. The [Innkeeper] then suddenly leaves. While everyone believes that she left to confront Ksmvr for his actions, after several hours, they found that she was crying on the roof of the inn. Erin divulges to Ceria that sometimes she hates this world whenever she is powerless to act. She returns inside and sings to everyone in the inn all night.{{ref|1.51}}&lt;br /&gt;
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Due to sitting out in the rain, Erin has a cold and a sore throat the next morning, though Ceria is able to use magic to heal the sore throat. She is upset to find that Pawn intends to return to the Hive.{{ref|1.53}} She takes a nap and wakes up to find Rags and Toren playing chess, and joins them.{{ref|1.54}}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 2:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|[[File:Poke by pkay.jpg|thumb|Erin poking Gazi&#039;s central eye, by [[Fanworks/Pkay|Pkay]]|left]]Afterwards, Erin met [[Ryoka]], a fellow [[Earthworlders|Earther]], as Ryoka stopped by in her inn. The two girls befriended each other,{{ref|2.01}} and rushed to the [[Ruins of Liscor|crypt ruin]] where the [[Horns of Hammerad]] had failed, because they wanted to rescue [[Ceria Springwalker|Ceria]], who was together with [[Olesm]] the only remaining survivors of the expedition.{{ref|2.02}}{{ref|2.03}} Exiting the ruins, Erin and Ryoka are ambushed by [[Gazi]] who tried to kidnap and bring them to [[Flos]], her [King]. Despite help from many high-leveled natives of [[Liscor]], they could barely prevent Gazi from succeeding; Erin poked out Gazi&#039;s main eye and caused her to flee the scene.{{ref|2.04}}{{ref|2.05}}[[File:Inntober WonderousFare by AuspiciousOctopi.png|thumb|Frost Faeries banquet, by [[Fanworks/Auspiciousoctopi|Auspiciousoctopi]]|215x215px]]&lt;br /&gt;
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After a long brainstorming session, Ryoka left Erin to take care of her own things,{{ref|2.07}} while Erin had to face the arriving winter. Her skeleton [[Toren]] blew up the [[First Wandering Inn|old inn]], and Erin&#039;s friends helped her reconstruct [[The Wandering Inn|a new inn]] much closer to Liscor.{{ref|2.11}} Erin also had her first successes as a salesperson for hamburgers short after.{{ref|2.13}} It then turned out that the Liscorians quickly copied Erin&#039;s recipe, and in an attempt to top them again, she started an iPhone concert on a whim - something that has not been repeated afterwards. At that time, Erin also received a magical chessboard{{ref|2.17}} and assembled a banquet for [[Frost Faeries]] who gifted her the [[Faerie Flowers]].{{ref|2.21}}&lt;br /&gt;
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Erin gained her first living employee soon afterwards: [[Lyonette du Marquin|Lyonette]], who was reluctant to became a [Barmaid] in her inn.{{ref|2.25}} Her employment also created a rift between Erin and all [[Gnolls]] in Liscor,{{ref|2.26}} as Lyonette had been condemned to death in exile by the Liscorian authorities. However, Erin could steadily attract more business to her inn, most prominently the adventurer [[Halrac Everam|Halrac]]{{ref|2.31}}. She also saw the revival of the [[Horns of Hammerad]] in that time.{{ref|2.33}}While Ryoka was away on her delivery from [[Teriarch]], Erin was invited by Lady [[Magnolia Reinhart]] to her mansion in [[Invrisil]]{{ref|2.37}}, and returned from there shortly before Ryoka came back with [[Mrsha]].{{ref|2.38}}After Erin overworked Toren, he stranded her near [[Celum]]. Ryoka managed to find Erin in Celum with Teriarch&#039;s help, and there, the two heard the news of Esthelm&#039;s fall. &lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 3:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|During her stay in Celum, Erin helps start the [[Players of Celum]]. After the Horns of Hammerad conquer the dungeon in the [[Ruins of Albez]], they return to Celum to meet up with Erin.{{ref|2.34}} They discover that Toren had gone rogue and started murdering indiscriminately, having been given sentience by Pisces, but not a conscience. As such, Erin decides to have Pisces cut off her mana bond to Toren, thus killing him. Later, Pisces and Ksmvr return to Albez to retrieve a magical door with a teleporting spell. As Erin desired the door, the Horns give it to her and they make their way back to Liscor. On the way, they encounter a mysterious old man named [[Teriarch]].{{ref|3.30}} Erin and the Horns come across the partly rebuilt city of [[Esthelm]], struggling to survive after the [[Reiss|Goblin Lord]] attack. One day after arriving back at her inn, she kickstarts a relief mission to provide food, material, and adventures to help protect the city from further Goblin attacks.{{ref|3.34}}&lt;br /&gt;
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Back in Liscor, Erin throws a Christmas party that ends with her crying over Earth and all those she missed.{{ref|3.42}} The next day, she has [[Tamaroth|three visitors]] who give her an ancient coin made of mithril.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 4:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|When [[Regrika Blackpaw]] kills [[Brunkr]], Erin saw through her and [[Ijvani|Ikriss]]&#039; disguises and assembled [[Griffon Hunt]], the [[Halfseekers]], [[Zel Shivertail]], and Wall Lord [[Ilvriss Gemscale|Ilvriss]] to confront them. In the ensuing battle, [[Ulrien Sparson|Ulrien]] is killed while Ijvani is badly damaged.{{ref|4.29}}&lt;br /&gt;
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After Ryoka leaves Liscor, Erin houses [[Redfang Elite Warriors|five Redfang Hobgoblins]] in her Inn, which causes Zel to leave, despite him defending her decision to protect them. When Zel Shivertail died in the battle against the [[Reiss|Goblin Lord]], Erin can be seen crying in her Inn.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 5:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|At the request of Wall Lord Ilvriss, Erin connects her magical door to the Walled City of [[Pallass]], the City of Inventions. When the [[Face-Eater Moths]] attacked Liscor, Erin helps fight them off while using the magical door to get aid from Celum and Pallass.{{ref|5.08}}&lt;br /&gt;
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During the [[Raskghar]] arc, the door played a vital role in bringing about Gold-Ranked Adventurers from Pallass, and defeating the Raskghar. With the defeat of the Raskghar, the [[Cave Goblins]] under their servitude were freed and put under the protection of Erin and the five Redfang Goblins.&lt;br /&gt;
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When the [[Flooded Waters Tribe]] and [[Redfang Tribe]] arrive in Liscor, Erin fed many of them over several days. And finally, when the [[Reiss|Goblin Lord]] was driven to Liscor by the [[Tyrion Veltras|Humans in the North]] to take over the city, the Cave Goblins, the Flooded Waters Tribe, and the Redfang Tribe, with Erin&#039;s request, fought to defend the city of Liscor.{{ref|5.61}} This resulted in over 200,000 Goblins dying that day, including [[Headscratcher]] and [[Shorthilt]].{{ref|5.62}}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 6:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|In the aftermath of the [[Army of the Goblin Lord|Goblin Lord&#039;s attack]], Erin mourns the death of her Goblin friends, and holes up in her inn for several days. She reveals the truth about being from another world to Lyonette, Mrsha, and Numbtongue. Later, Erin goes on vacation to Pallass for a few weeks, meeting new friends such as [[Lasica Feltail|Lasica]], [[Rufelt Owelt|Rufelt]], [[Maughin]], and [[Grimalkin]].{{ref|6.09}}&amp;gt; She helps in Liscor&#039;s election by properly introducing Liscor and Pallass to each other.{{ref|6.31}}&lt;br /&gt;
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Wistram mages come to Liscor to kidnap the Horns of Hammerad and to invite Erin to Wistram. When Erin realizes that they have abducted the Horns, she secretly organizes an attack on them. Later, [[Crelers]] emerge from the [[Bloodfields]], coming through Erin&#039;s magical door and swarming her inn. As a result, the Wandering Inn is almost destroyed.[[File:Toren Volume 6 Finale by Dr.Replig8r.png|thumb|Toren and Erin Vol.6 reunion, by [[Fanworks/Dr.Replig8r|Dr.Replig8r]]]]&lt;br /&gt;
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In the aftermath of the Creler attack, Toren confronts Erin when she is alone in the ruins of the inn. Their ensuing fight almost ends with Erin&#039;s death at the hands of Toren, but at the last moment, he relents and reveals that he possesses, to some degree, a conscience. Toren then tries to commit suicide to Erin&#039;s grief, though unbeknowst to her, Toren is abducted by [[Ijvani]] by [[Az&#039;kerash]]&#039;s orders.&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 7:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|Broken by Toren&#039;s death, Erin goes to Pallass on vacation for two weeks while the Wandering Inn is being rebuilt. While experimenting with her new Skill, she is arrested by Pallass&#039;s Watch and briefly sent to prison, where she meets [[Saliss Oliwing|Saliss of Lights]].  When she is released thanks to the intervention of [[Chaldion Oliwing|Chaldion]], The Walled City is attacked by a weyr of [[Wyverns]] led by a Wyvern Lord. Although she did not partake much in the battle— other than by throwing Molotov cocktails to distract some Wyverns to protect some civilians— she received worldwide attention by protecting [[Bird]] from the city of Pallass, as her actions were broadcasted to the world.&lt;br /&gt;
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After returning to her inn, Erin discovers the full extent of her new Skills, [Like Fire, Memory] and the [[Garden of Sanctuary]]]. She is later kicked out of Celum, while finding out that there are running wagers on whether there would be attacks on previous locations she&#039;s been to.{{ref|7.07}}  After the Horns reach Invrisil and connect the magical door, she is manipulated by Magnolia, who uses the magic door to go to Liscor and reveal the extent of the Free Antinium forces to the world.{{ref|7.20}} Erin also meets the Earthers from Magnolia&#039;s mansion, taking them under her wing, and [[Maviola El]], who reveals to her that they share the same Skill, [Like Fire, Memory]. In the aftermath of the Bloodfeast Raiders attack on Celum, she reunited with Ryoka. Later, when [[Geneva Scala]] and her group of Earthers try to make contact with [[Joseph Ortega|Joseph]] in the wake of his appearance on the [[scrying orbs]], Erin pretends to be Joseph and is able to send them penicillin using her connections.{{ref|7.32 D}}&lt;br /&gt;
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When Ryoka prepares to go on a run to save [[Tyrion Veltras]]&#039; sons, Erin is able to summon forces from Pallass, Liscor, Celum, and the Free Antinium to combat the Assassin&#039;s Guild to secure Ryoka, Maviola, and Saliss&#039;s escape from Invrisil.{{ref|7.58}}[[File:Somber Erin by Pkay.png|thumb|230x230px|Erin in Cryostasis, by [[Fanworks/Pkay|Pkay]]]]Near the end of Volume 7, four Elite Drake strike forces from Hectval would attack Liscor, due to a previous offence to their Scalespeaker, Yisht. One of the Strike Forces would encounter Erin outside her inn, and shoot her with their crossbows, hitting her with six poison-tipped bolts at her chest and stomach, which causes her to bleed out, while the poison prevents Healing Potions from working. Knowing she is going to die, despite her friends&#039; attempts to save her, Erin tells them that her life had been happy, and conjured a little bright flame representing all her emotions, and tries to give it to them. Her heart would stop beating right after. [[Kevin]] believing that there is still a way to save her, tells the mages to freeze her immediately to Cryostasis her. Her frozen body would later be laid in the [Garden of Sanctuary]’s hilltop.{{ref|7.61}}&lt;br /&gt;
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The day after, despite Kevin claim that Erin is not entirely dead, the others do not believe him as the [Detect Life] Spell doesn&#039;t work on her, until [[Reiss]] gets [[Numbtongue]] tell them that Erin is indeed not dead, as the [Detect Death] Spell doesn&#039;t work on her either. A second proof would emerge right after from [[Visma]] who points out that Erin&#039;s [Field of Preservation] is still working, which makes everyone realize that all of Erin&#039;s other Inn Skills are still working as well. With this it became clear to everyone that Erin is neither alive nor dead, but trapped somewhere between life and death.{{ref|7.62}}&lt;br /&gt;
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===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 8:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
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|Erin&#039;s revival is a driving force for many characters; Liscor is currently at war with Hectval, and under Pawn&#039;s leadership, thousands of Free Antinium have joined Liscor&#039;s Army, which has massive political implications. Meanwhile, Lyonette, Saliss, and the [[Wilovan|Gentlemen]] [[Ratici|Callers]] head to Oteslia to research a cure for Erin&#039;s frozen state. Based on intel from Selys, the Horns of Hammerad organized a massive raid on the [[Village of the Dead]] to find the Helm of Fire in the hopes of trading it for a cure.&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[File:Innkeepervsgods-by-miguel.png|thumb|Innkeeper vs Dead Gods by [[Fanworks/Miguel|Miguel]]]][[File:Umbrellasketch-by-pkay.png|left|thumb|Erin with Sunlight Umbrella, by [[Fanworks/Pkay|Pkay]]]]While trapped in the &amp;quot;land of the dead,&amp;quot; somewhere between life and death, Erin was first held hostage by [[Kasigna|Kasinga]]. The god wanted to find what made Erin special. To do this, Kasigna created an illusion that Erin had woken up back on Earth, and was one of the first individuals from the &amp;quot;Spirited Generation&amp;quot; to return to Earth. However, Erin realized that she was trapped in an illusion after growing suspicious of the fact that she was able to constantly beat her computer in chess (as she was actually playing Kasigna). Before being devoured by Kasigna, Erin was able to escape with the intervention of [[Maviola El|Maviola]], Zel, [[Sserys]], and [[Califor Weishart|Califor]], though both Maviola and Zel ended up sacrificing themselves. She reached the land of House [[Byres Family|Byres]], and was temporarily shielded by [[Yderigrisel]], the knight-dragon. When three of the dead gods were able to subdue all the ghosts within the sanctuary, Erin and Califor were able to escape with the help of the Putrid One. They were able to flee across the ocean to Khelt, where most of Chandrar&#039;s ghosts were protected by Khelt&#039;s rulers. However, they weren&#039;t able to withstand all six of the dead gods. In a last ditch attempt, Erin was able to summon the umbrella that brought forth sunshine from the land of the living (offered to her by Tamaroth during the Winter Solstice), and the blade of kings that belonged to King Arthur, causing the gods to flee.{{ref|8.11 E}}&lt;br /&gt;
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Erin was one of the only beings in the land of the dead that has a chance of coming back. She meets many famous figures, and under the tutelage of several [Witches], Erin is tasked with listening to the stories of the ghosts present, becoming acquainted with figures such as the [Sage] who invented Sage&#039;s Grass and [[Elucina]] the [Rebel of String].{{ref|8.22 HE}} She meets a Garuda [Pickpocket] named Cawe, who was a recently deceased [Slave] that was with Pisces as well. During Khelt&#039;s war with Medain and the Claiven Earth, she is present when the former rulers of Khelt are able to make contact with [[Fetohep]].{{ref|8.26 FK}} With his help, she is able to pass a message to her friends in the land of the living.{{ref|8.33 R}}&lt;br /&gt;
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Erin met [[Xarkouth]], a Void Dragon who spreaded word of Erin&#039;s existence to the ghosts on the other continents.{{ref|8.32}} He eventually returned to Khelt with several Terandrian ghosts, including a Wyrm named [[Calthusveri|Cathulsveri]] who divulged the true identity of [[Rhisveri Zessoprical|Duke Rhisveri]], as well as the existence of a Scroll of Resurrection.{{ref|8.43}} With Fetohep&#039;s help, Erin sent assistance to [[Ksmvr]] and [[Pisces Jealnet|Pisces]].{{ref|Chapter 8.58 PFH}} She listened in during the [Multi-Message Link] conversation between everyone trying to revive her.{{ref|8.60}} She accidentally found about the live people used to experiment for a cure, and was upset by their loss and sacrifice. However, she and the other ghosts are distracted when they sensed something from the edge of the world, and witnessed thousands of [[Seamwalkers]] crossing over the Last Tide. Transfixed by horror, they unknowingly spent a month watching the Seamwalkers.{{ref|8.61}}&lt;br /&gt;
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Erin and the other former rulers of Khelt warned Fetohep of the coming threat. Fetohep told them that four days prior, they attempted to revive Erin, but the body was stolen by another ghost. Erin almost gave into despair but snapped out of it by [[Nerrhavia (Queen)|Nerrhavia]]. Fetohep promised to help her friends, and led a massive charge across [[Chandrar]] to leave for Izril to help the [[Gnolls]] while he warned the world of a possible Seamwalker incursion. When four of the dead gods approached the ghosts, Erin blew the horn that was offered to her by [[Laedonius Deviy]] during the Winter Solstice, which echoed throughout the living and dead lands to her allies.{{ref|8.78 F}}&lt;br /&gt;
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While the Seamwalkers advanced on the dead lands, ghosts arrived from Baleros, led by Dragons, the [[Gnomes]] and Elves. [[Sprigaena]] the Traitor of Elves summons the [[Timewalker]] in an effort to wipe the dead lands clean of both Seamwalkers and dead gods. In a state of panic, Emmerhain uses a hidden backdoor of the [[System|Grand Design]], allowing Erin and the ghosts to regain their class and levels, allowing them to launch an attack on the Seamwalker horde head-on.{{ref|8.79}}While Erin and the Gnomes flee Chandrar by hitching a ride on Xarkouth, [[Zineryr]] tells her the story of the war against the gods and gives her important advice. Due to Erin using [Immortal Moment], she attracts the attention of the Timewalker, before Xarkouth is shot down by [[Emerrhain]]. They witness the Timewalker speed up time in the Dyed Lands, though the time distortion inadvertently summons every [Time Mage] in history to the present to fight the Timewalker. One of the [Time Mages] is a future [[Nereshal]], who warns Erin of the threat of the [[Othius the Fourth|Blighted King]]. Erin manages to escape the dead gods with interference from the other ghosts.{{ref|8.78 F}}&lt;br /&gt;
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It is later revealed that during the ritual to revive Erin, three of the dead gods nearly took her body, but General [[Sserys]] interefered. Possessing Erin&#039;s body, he and Relc head for the [[Meeting of the Tribes]]&amp;lt;nowiki&amp;gt;.{{ref|8.81}} Many of the ghosts who Erin had grown close to sacrifice themselves to try to stop the dead gods, including &amp;lt;/nowiki&amp;gt;[[Serept]], [[Drevish]], and [[Abel]]. While [[Velzimri]] the [Sage of a Hundred Thousand Secrets] was also consumed by [[Norechl]], his last action was to create an alchemical explosion that safely sent Erin, [[Cawe]], and [[Gerial Doerisel|Gerial]] all the way to Terandria, smack in the middle of the gathering of Terandrian rulers and Dragonlords.{{ref|8.82 (Pt. 2)}}&lt;br /&gt;
&lt;br /&gt;
During the Faerie King&#039;s auction, he opened a portal to the lands of the dead, revealing the Seamwalker incursion to the attendees and guests. They launched a multiude of attacks to destroy some of the Seamwalkers, inadverdently creating cracks in reality, allowing ghosts to escape to the land of the living.{{ref|8.82 (Pt. 3)}} When [[Rhisveri Zessoprical|Rhisveri]] was about to kill Ryoka for murdering [[Fithea sor Kerwenas|Fithea]], much to his rage and confusion, Erin appeared in front of him, lecturing and waving a frying pan at him. While the ghosts of the Dragons, Wyrms, and Wyverns distracted Rhisveri, Ryoka escaped with the the Scroll of Resurrection while Erin. Cawe, and Gerial flew after her on [[Nirayicel]]. &lt;br /&gt;
&lt;br /&gt;
When Tamaroth tried to absorb Erin, he was stopped by [[Razia]], an [[Agelum]] who accidentally fell in one of the cracks to the land of the dead. Immune to the dead gods&#039; ability to absorb souls, Razia wrestled with Tamaroth and Norechl. During the Agelum&#039;s fight with the dead gods, Khelta uses a summoning spell to transport Erin to Izril. Much to the [Innkeeper&#039;s] grief, Cawe and Gerial are consumed by Tamaroth while they try to stop the God of Leaders from reaching Erin. Khelta attempted to reunite Erin with her body, but was unable to until [[Teriarch]] and [[Az’kerash]] takes it over for her. As Kasigna erased the land of the dead, Erin swore vengeance against the dead gods, promising to gather everyone in the living world to stop them.{{ref|8.85}}&lt;br /&gt;
&lt;br /&gt;
Successfully returned to her own body, Erin woke up in her room in The Wandering Inn, and was reunited with her friends and family. However, she was unable to remember her time spent as a ghost, much to her grief. The [[Grand Design of Isthekenous]] tried to grant her classes based on her interactions with the other ghosts, such as [Queen of Undeath] and [Dragonfriend], but failed, being unable to find the aforementioned ghosts though she was able to obtain the [Witch of Second Chances] class. As a work-around to properly reward her, the Grand Design unlocked the [[Quests|&amp;lt;Quest&amp;gt; function]] for the [Innkeeper] class, which allowed Erin to regain her memories of the ghosts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 9:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toc by Lechat.jpg|thumb|185x185px|Fanart of Erin Solstice by [[Fanworks/Demonic Criminal|LeChat]]]]Erin was severely incapacitated by muscle damage caused by [[Sserys]] over-exerting her body right after it was unfrozen, forcing her to use a wheelchair for mobility. After learning an [[Antherr Twotwentyonethree Herodotus|Antinium Crusader]] was stranded at the Meeting of the Tribes and frustrated by everyone treating her like glass, Erin posted a Mythical  and a Heroic Quest at Liscor&#039;s Adventurer&#039;s Guild to find the lost Walled City of [[Mershi]] and the [[Crossroads of Izril]] respectively, to distract everyone from the Rare Quest to deliver the Crusader, Antherr, back to Liscor, though she accidentally demolishes the Adventurer&#039;s Guild building in the process.{{ref|9.00}}&lt;br /&gt;
|-&lt;br /&gt;
|Erin visits Riverfarm with Lyonette, Mrsha, and other guests of the inn to talk with Laken, meet Griffin Hunt, and visit the Goblins in the Goblinlands. She meets the [Witches] of Riverfarm and offers Nanette residence in her inn, after explaining she was guided by Califor in the lands of the dead, which Nanette accepts. She also tries to summon a river Elemental, which tries to drown Cade, but [[Wiskeria]] intervenes. She learns about Wiskeria&#039;s background and decides to become her apprentice as a Witch. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;&#039;&#039;&#039;Volume 10:&#039;&#039;&#039;&amp;lt;/u&amp;gt;===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Erin washes up on Baleros after a month at sea&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Erin&#039;s [Innkeeper] Skills are noted to be unusual for her class. As observed by Saliss, her Skills come from fighting monsters and valuing people.{{ref|7.07}} As organized by the [[Grand Design of Isthekenous]], most of her Skills fall under the categories of &amp;lt;HOME&amp;gt;, &amp;lt;PROTECTION&amp;gt;, and &amp;lt;WAR&amp;gt;.{{ref|9.32}}&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
*{{Color|#99cc00|[The Wandering Innkeeper]}} Lv. 55{{ref|9.70 (Pt. 3)}}   &lt;br /&gt;
**Derived from [Innkeeper] Lv. 30  → [Magical Innkeeper] Lv. 49&lt;br /&gt;
* [Witch of Remorse] Lv. 24&amp;lt;ref&amp;gt;{{VERef|10.24 E}}&amp;lt;/ref&amp;gt;   &lt;br /&gt;
**Derived from [Witch] → [Witch of Second Chances]&lt;br /&gt;
*[Dancer] Lv. 9+&lt;br /&gt;
*[Singer] Lv. 6&lt;br /&gt;
*[Warrior] Lv. 2&lt;br /&gt;
&lt;br /&gt;
====Temporary Classes====  &lt;br /&gt;
&lt;br /&gt;
*{{Color|#ffd700|[Grandmaster of Death, Advent of Living Chess]}}&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
*[Alcohol Brewer]&lt;br /&gt;
*[Bar Fighting]&lt;br /&gt;
*[Basic Brewing]&lt;br /&gt;
*[Basic Cleaning]&amp;lt;math&amp;gt;\rightarrow&amp;lt;/math&amp;gt;[Advanced Cleaning]&lt;br /&gt;
*[Basic Cooking]&amp;lt;math&amp;gt;\rightarrow&amp;lt;/math&amp;gt;[Advanced Cooking]&lt;br /&gt;
*[Basic Crafting]&amp;lt;math&amp;gt;\rightarrow&amp;lt;/math&amp;gt;[Advanced Crafting]&lt;br /&gt;
*[Basic Painting]&lt;br /&gt;
*[Body: Firebreath]&lt;br /&gt;
*[Control Pitch]&lt;br /&gt;
*[Crowd Control]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[Distill Basic Concepts] / [Distill Simple Concepts]&lt;br /&gt;
*[Drain Color]&lt;br /&gt;
*[Feather Hop]&lt;br /&gt;
*[Flowing Footwork]&lt;br /&gt;
*[Flutter Step] / [Flutter Run]&lt;br /&gt;
*[From Witchcraft, Sorcery Ariseth]&lt;br /&gt;
*[Harvest Witchcraft (Local)]&lt;br /&gt;
*[Hat Trick: (&#039;&#039;Spell&#039;&#039;) (Minor Arcana)]&lt;br /&gt;
** [Light Flare]&lt;br /&gt;
** Illusions&lt;br /&gt;
*[Immunity: Alcohol] &#039;&#039;or&#039;&#039; [Alcohol Immunity]&lt;br /&gt;
*[Immunity: Crossbow Bolts]&lt;br /&gt;
*[Improved Balance]&lt;br /&gt;
*[Quest: Impossible Deed, Impossible Reward]&lt;br /&gt;
*[Inn’s Aura]&lt;br /&gt;
*[Infuse Color]&lt;br /&gt;
*[Infuse Witchcraft: Objects] / [Infuse Witchcraft]&lt;br /&gt;
*[Lesser Authority: Buildings]&lt;br /&gt;
*[Lesser Endurance]&lt;br /&gt;
*[Lesser Strength]&lt;br /&gt;
*[Like Fire, Memory]&lt;br /&gt;
**Blue = Sorrow, Depression, Guilt, and Loss&lt;br /&gt;
**Black/Invisible = Rage/Hatred&lt;br /&gt;
**Purple = Happiness&lt;br /&gt;
**Fuchsia/Pink = Glory&lt;br /&gt;
**Grey = Mercy&lt;br /&gt;
**Multi-Color = Life (?)&lt;br /&gt;
**Celeste/Sky Blue = Hope&lt;br /&gt;
**Red = Kindness&lt;br /&gt;
**Rust-Orange = Annoyance, Irritation, and Frustration&lt;br /&gt;
**Green = Honor&lt;br /&gt;
**Pink &amp;amp; Blue = Nostalgia&lt;br /&gt;
**Starry Sky = Wonder&lt;br /&gt;
**Gold = Pride&lt;br /&gt;
**Orange = Anger&lt;br /&gt;
**Dark Purple flecked with Orange = Malice, Meanness&lt;br /&gt;
**Hazel = Determination&lt;br /&gt;
*[Loud Voice]&lt;br /&gt;
*[Memorize Routine (Two)]&lt;br /&gt;
*[Minotaur Punch] &lt;br /&gt;
**Advanced from [Power Strike]&lt;br /&gt;
*[Natural Allies: Goblins]&lt;br /&gt;
*[Perfect Recall]&lt;br /&gt;
*[Quick Recovery]&lt;br /&gt;
*[Rhythm Combo (Beginner)]&lt;br /&gt;
*[Safety Dance]&lt;br /&gt;
*[School: Witchcraft (Undetermined)]&lt;br /&gt;
*[Spell School: Color Magic Proficiency]&lt;br /&gt;
*[Unerring Throw]&lt;br /&gt;
===={{Color|#99CC00|Original Skills:}}====  &lt;br /&gt;
&lt;br /&gt;
*{{Color|#99cc00|[Aspect of The Wandering Inn]}}&lt;br /&gt;
*{{Color|#99cc00|[Immortal Moment]}}&lt;br /&gt;
*{{Color|#99cc00|[Inn: The World’s Eye Theatre]}} (&#039;&#039;For info see [[World&#039;s Eye Theatre|Here]]&#039;&#039;)&lt;br /&gt;
*{{Color|#99cc00|[Innkeeper – Lease Lesser Room]}}&lt;br /&gt;
*{{Color|#99cc00|[The Laughing Folk Bowed to None; Neither Shall I]}} (&#039;&#039;Temporary Skill&#039;&#039;)&lt;br /&gt;
*{{Color|#99cc00|[The Transient, Ephemeral, Fleeting Vault of the Mortal World. The Evanescent Safe of Passing Moments, the Faded Chest of Then and Them. The Box of Incontinuity]}}&lt;br /&gt;
*{{Color|#99cc00|[Wondrous Fare]}} (&#039;&#039;For info see [[Wondrous Fare|Here]]&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
====Inn Skills: ====&lt;br /&gt;
Skills that apply only to the Inn. &lt;br /&gt;
&lt;br /&gt;
* [Inn: (&#039;&#039;Skill&#039;&#039;)] &lt;br /&gt;
**[Boon of the Guest] (&#039;&#039;For info see [[Boon of the Guest|Here]]&#039;&#039;)&lt;br /&gt;
**[Compartments of Holding]&lt;br /&gt;
**[Door of Portals] / [Portal Door] (500 Miles)&lt;br /&gt;
**{{Color|#ff9900|[Famous Name: The Wandering Inn]}}&lt;br /&gt;
**[Field of Preservation]&lt;br /&gt;
**[Garden of Sanctuary] (&#039;&#039;For info see [[Garden of Sanctuary|Here]]&#039;&#039;)&lt;br /&gt;
**{{Color|#ff9900|[Local Landmark: Liscor]}}&lt;br /&gt;
**[Inn: Long Hallways]&lt;br /&gt;
**[Magical Grounds]&lt;br /&gt;
**[Partial Reconstruction]&lt;br /&gt;
**[Pavilion of Secrets] (&#039;&#039;For info see [[Pavilion of Secrets|Here]]&#039;&#039;)&lt;br /&gt;
**[Room of the Traveller]&lt;br /&gt;
**[Reinforced Structure]&lt;br /&gt;
**{{Color|#ff9900|[The World’s Eye Theatre]}}&lt;br /&gt;
***Advanced from [Grand Theatre]&lt;br /&gt;
**[Twofold Rest]&lt;br /&gt;
&lt;br /&gt;
==== Synergy Skills: ====&lt;br /&gt;
*{{Color|#99cc00|[Innkeeper  – Lease Lesser Room]}} / [Lease Room]&lt;br /&gt;
*[Innkeeper – Convert Object: Food (Inefficient)]&lt;br /&gt;
&lt;br /&gt;
==== Temporary Skills: ====&lt;br /&gt;
*From {{Color|#ffd700|[Grandmaster of Death, Advent of Living Chess]}} Class:&lt;br /&gt;
**{{Color|#ffd700|[All Plans Fall to Dust And Ruin (Chess)]}}&lt;br /&gt;
**{{Color|#ffd700|[Aura of Giants (Chess)]}}&lt;br /&gt;
**{{Color|#ffd700|[Chessboard: Subsumed Reality, Our Board is the World]}}&lt;br /&gt;
**{{Color|#ffd700|[Clash of Wills]}}&lt;br /&gt;
**{{Color|#ffd700|[Path to Victory]}}&lt;br /&gt;
**{{Color|#ffd700|[My Thoughts Run Like Lightning]}}&lt;br /&gt;
**{{Color|#99cc00|[The Laughing Folk Bowed to None; Neither Shall I]}}&lt;br /&gt;
**{{Color|#ffd700|[Visions of Defeat (Legendary)]}}&lt;br /&gt;
*From [Boon of the Princess]:  &lt;br /&gt;
**{{Color|#ffd700|[Inn: Expanded Boundaries]}}&lt;br /&gt;
&lt;br /&gt;
==== Alternate Skills: ====&lt;br /&gt;
Possessed by alternate versions of Erin from the [&amp;lt;nowiki/&amp;gt;[[Palace of Fates]]].&lt;br /&gt;
&lt;br /&gt;
* Raft:&lt;br /&gt;
** [Bound Ship: The Wandering Ship]&lt;br /&gt;
** {{Color|#ff0000|[My Life, be Thou My Fire]}}&lt;br /&gt;
* &amp;quot;Better Days&amp;quot;:&lt;br /&gt;
** [The Inn That Walked]&lt;br /&gt;
&lt;br /&gt;
===Spells:===  &lt;br /&gt;
*&#039;&#039;&#039;Tier 0:&#039;&#039;&#039;&lt;br /&gt;
**[Light Bubble]&lt;br /&gt;
*&#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
**[Apista&#039;s Jetflame]&lt;br /&gt;
**[Killer Fishies Attack]&lt;br /&gt;
**[Light Flare]&lt;br /&gt;
**[Magic Bubble]&lt;br /&gt;
**[Magic Stone]&lt;br /&gt;
** [Playful Radiant Fishies]&lt;br /&gt;
**[Ritual of the Verdant Bloom]&lt;br /&gt;
&lt;br /&gt;
===Quests:===&lt;br /&gt;
&lt;br /&gt;
*{{Color|#cc99ff|[Post: Basic Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Rare Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Heroic Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Mythical Quest]}}&lt;br /&gt;
*{{Color|#cc99ff|[Post: Legendary Quest]}}&lt;br /&gt;
&lt;br /&gt;
===[[Quests]] Posted:=== &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - A Bucket of Water!&amp;gt;&#039;&#039;&#039;{{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Clean the Tables!&amp;gt;&#039;&#039;&#039; {{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Fetch Me a Cup of Milk!&amp;gt;&#039;&#039;&#039; {{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest - Give Bird a Big Hug!&amp;gt;{{ref|9.00}} &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest – Shovel Snow, Mrsha!&amp;gt;&#039;&#039;&#039;{{ref|9.39}}&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;Basic Quest – Go Annoy Someone Else! I Mean Spread the Word of Normen’s Success!&amp;gt;&#039;&#039;&#039;{{ref|Interlude - Levels}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#8ed77f|&amp;lt;Rare Quest – Bring Him Home!&amp;gt;}}&#039;&#039;&#039;{{ref|9.00}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#8ed77f|&amp;lt;Rare Quest – Delivery to Rheirgest!&amp;gt;}}&#039;&#039;&#039;{{ref|9.41 (Pt. 1)}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Heroic Quest – Connect the Crossroads of Izril!&amp;gt;}}&#039;&#039;&#039;{{ref|Chapter 9.00}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Heroic Quest – Zeladona’s Trial of a Thousand Blades!&amp;gt;}}&#039;&#039;&#039;{{ref|9.29}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Heroic Quest – Keep Him Alive: Wall Lord Ilvriss!&amp;gt;}}&#039;&#039;&#039;{{ref|9.52}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Mass Heroic Quest – Stop the Monster Hordes from the High Passes!&amp;gt;}}&#039;&#039;&#039;{{ref|9.10 W}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Secret Heroic Quest – Kill Him&amp;gt;}}&#039;&#039;&#039;{{ref|9.41 (Pt. 3)}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#e49261|&amp;lt;Yearly Heroic Quest – Face the World’s Greatest Chess Player&amp;gt;}}&#039;&#039;&#039;{{ref|9.20}}&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#db7fac|&amp;lt;Mythical Quest – Find the Lost City of Stars!&amp;gt;}}&#039;&#039;&#039;&amp;lt;ref&amp;gt;{{VERef|9.00}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;{{Color|#db7fac|&amp;lt;Mythical Quest – Don’t Come Back Up Until He’s Dead&amp;gt;&#039;&#039;&#039;}}{{ref|9.70 (Pt. 3)}}&lt;br /&gt;
* &#039;&#039;&#039;{{Color|#db7fac|&amp;lt;Mythical Quest – Keep The Wandering Inn Safe Until I Return.&amp;gt;&#039;&#039;&#039;}}&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
(For Leveling History see [[Erin/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Chess Mastery&amp;lt;/u&amp;gt;====&lt;br /&gt;
Being a passionate and talented chess player back on Earth, she is one of, if not &#039;&#039;the&#039;&#039; best chess player in Innworld. She has won against experienced chess players like [[Niers Astoragon]],{{ref|2.18}} [[Az’kerash]]{{ref|4.28}} and [[Teriarch]] all of whom are some of the greatest minds in the world.{{ref|Interlude - A Meeting of [Druids]}} Her advanced expertise in chess is such that it can actually cause her opponents to &#039;&#039;level&#039;&#039; just by playing her. She is also skilled enough to win against opponents using Skills to cheat or augment their play, being able to beat Chaldion&#039;s [Path to Victory].{{ref|7.11}}&lt;br /&gt;
&lt;br /&gt;
She can also play chess without looking at the board and can play against multiple chess opponents at the same time.{{ref|1.24 (Archived)}}{{ref|7.54}}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Charisma&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin possesses a natural charisma that commands attention and makes people enjoy being in her company, put up with her oddities, or follow her to do the right thing. They do so because she is likeable, able to find the best in people, and empathizes with those who no one cared about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
While it does not always work fully (and for some not at all), most of the time Erin is able to have others do what she wants. This ranges from confusing others so she can pry some information that they would not otherwise reveal to misdirecting others&#039; initial intentions to something else entirety. After obtaining [Crowd Control] and mastered some control over her aura, she is now able to feel the flow of a crowd of people, and if the conditions are ideal, she can have them ignore her completely having them walk around her as if she weren’t there, calm them, or push them to riot.{{ref|7.30}}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Pragmatic Thinking&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can come up with plans or solutions that are different from the norm. This allows her to make something out from a difficult situation from what she has at hand that otherwise others would have never thought about.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fighting Talent&amp;lt;/u&amp;gt;====&lt;br /&gt;
As noted by Calruz, Erin has a talent and sense for battle. True to this, after a few hours in her first combat exercise, not only was she able to overwhelm Toren (he was low level at the time) in a fist fight, but she also unlocked [Power Strike] as a learned Skill. though this may be due to the Earthers&#039; &amp;lt;Outsider&amp;gt;-leveling multiplier. She primarily uses a frying pan as her main weapon, along with acid jars and a kitchen knife made by [[Pelt]]. Thanks to her [Bar Fighting], she has shown to be able to take out Bronze- and Silver-ranked adventurers by herself. In later volumes, as she levelled up, gaining magical flames and the [Witch] class, Erin has become near unstoppable while inside her inn, possessing one of the largest auras in the series, and using the moving [Garden] door to her advantage. She fought the First Flute, a high-level [Assassin] on equal terms (and could have won if she hadn&#039;t been relying on her Bulkup Bisque at the time to move about). She also gained the ability to augment her movement as she levelled as a [Dancer] under [[Ulvama]]&#039;s tutelage, and access the abilities of her Gardens, enabling her to briefly fight off [[Tolveilouka Ve’delina Mer]] and deal an unprecedented amount of damage on him. During the Night of Bloodtear, she killed several Bloodtear Captains in close combat on her own.{{ref|9.70 (Pt. 1)}}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Inn Sense Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can sense the people in her Inn. It works strongest within the [Garden of Sanctuary].&amp;lt;ref&amp;gt;{{VERef|10.10 E (Pt. 1)}}&amp;lt;/ref&amp;gt; In the land of the dead, [[Drevish]] told her that [Innkeepers] can control their inn. After returning to life, she displayed the ability to remotely lock the doors and windows of the inn.{{ref|9.00}} She can also summon her [Garden] door and [Door of Portals] anywhere in the inn, even on the floor.  &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Witch Knowledge and Abilities&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, the witches of old like the [[Somillune|Witch of Ash]] and [[Califor Weishart|Califor]] taught Erin the lost knowledge of the [Witches] such as rituals of power and brewing potions. Her craft is the concept of wonder, which she can gather from the air or pull out of an object. Like other [Witches], Erin can store her craft in her hat, and use it to power her spells and potions. &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;====&lt;br /&gt;
While lacking the foundation for [Mage] abilities, Erin gained the ability to cast spells after obtaining her [Witch] class, powering them with her witch&#039;s craft instead of mana. She can cast Tier 2 magic with [Hat Trick: (&#039;&#039;Spell&#039;&#039;)] (Minor Arcana)] and remotely cast spells through her inn even when hundreds of miles away.{{ref|Interlude - Adventurers (Pt. 3)}} She has access to the Spell School of Color Magic Proficiency and can also harness power from her [[Garden of Sanctuary|Gardens of Sanctuary]], such as summoning true lightning bolts (which are more powerful than magical lightning) or disconnecting scrying spells remotely.{{ref|9.55 (Pt. 2)}} During the Winter Solstice, she was able to kill thousands of Draugr by summoning firestorms and thunderbolts from her Garden of Wistram.&lt;br /&gt;
&lt;br /&gt;
Erin was exposed to a dangerous amount of magic during the Night of Bloodtear.  &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Fate Manipulation&amp;lt;/u&amp;gt;====&lt;br /&gt;
[[Shaestrel]] taught Erin the basics of controlling her own fate.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Infernal Pact&amp;lt;/u&amp;gt;====&lt;br /&gt;
Erin can use a ritual dance from [[Cormelex]]&#039;s Garden to strike an Infernal Pact with the [[Lucifen]], obtaining power in exchange for a fragment of her soul.{{ref|9.68}} Her contract with [[Visophecin]] was annulled at his request.&amp;lt;ref&amp;gt;{{VERef|Chapter 9.70 (Pt. 3)}}&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
===Former Abilities:===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
!To see this text, hit the &amp;quot;Expand&amp;quot; link to the right.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====&amp;lt;u&amp;gt;Memory Manifestation&amp;lt;/u&amp;gt;====&lt;br /&gt;
In the land of the dead, Erin discovers that in her half-dead, half-alive state, she is able to conjure objects from her memory, such as weapons and food, which ghosts are able to use. However, the items she can materialize fade quickly. Using this ability, she is also able to summon King Arthur&#039;s sword from the land of the fae. She can also recreate scenes from her memory that shows the people that she known, for others to see.&lt;br /&gt;
&lt;br /&gt;
Should a Dead God take hold of any of these conjured objects and consume them, Erin will forget them, which creates holes in her memory, and will not be able to remember them even when others tell her what she just lost.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Possessions ==&lt;br /&gt;
List of unique and rare possessions owned by Erin &lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Acid Jars:&#039;&#039;&#039; Jars filled with deadly, glowing green acid, harvested from [[Acid Flies]]. Used as a onetime throwable objects against opponents.&lt;br /&gt;
#&#039;&#039;&#039;Magical Chessboard:&#039;&#039;&#039;{{ref|2.17}} A chessboard that is magically linked to another smaller chessboard, so that they can mirror each move exactly, which allows 2 players to play against each other, anywhere in the world. Gifted by [[Niers Astoragon|Niers]].&lt;br /&gt;
#&#039;&#039;&#039;[[Faerie Flowers]]&#039;&#039;&#039;{{ref|2.21}}&lt;br /&gt;
#&#039;&#039;&#039;[[Magical Door]]&#039;&#039;&#039;{{ref|3.25}} (&#039;&#039;Deconstructed&#039;&#039;){{ref|9.21}}&lt;br /&gt;
#&#039;&#039;&#039;[[Mithril Coin]]&#039;&#039;&#039; (Destroyed from being melted with Erin&#039;s Invisible Flame of Hatred.)&#039;&#039;{{ref|9.02}}&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Ilvriss&#039;s Ring:&#039;&#039;&#039; A golden ring with the word &#039;Salazsar&#039; engraved on it. A gift given by Wall Lord Ilvriss stated to be the most valuable of the ten rings the wall lord was wearing. When the holder in danger, the ring will summon Salaszar&#039;s  nearest allies to help, while also raising an alarm in Salazsar.{{ref|8.45 O}}It is enchanted to &amp;lt;em&amp;gt;not&amp;lt;/em&amp;gt; be noticed, by deflecting awareness away from it, and make it seem like a copper ring.{{ref|6.11}}{{ref|6.50 I}}&lt;br /&gt;
#&#039;&#039;&#039;Pelt&#039;s Masterwork Knife:&#039;&#039;&#039; A masterfully forged knife, done by [[Pelt]]. The center of the blade is made of iron for more flexibility, while the edge is made of steel for sharpness.{{ref|6.13 K}} (&#039;&#039;Destroyed&#039;&#039;)&lt;br /&gt;
#&#039;&#039;&#039;Magical Go Board:&#039;&#039;&#039;{{ref|7.04}} Similar to the Magical Chessboard, allows mirrored movements of pieces between two boards from anywhere in the world. The larger number of game pieces in Go allows short text messages to be spelled out, allowing communication between players.&lt;br /&gt;
#&#039;&#039;&#039;Anti-[Appraisal] and [Scrying] Ring:&#039;&#039;&#039; A ring made from a ruby mixed with Truegold. At its center, where a gemstone might go, it has a black, faintly luminescent sigil traced in it that looks like a stylized crossed-out eye. It is enchanted to protect the user from [Appraisal]{{ref|7.07}}and [Scrying] Spells.{{ref|7.52}} Given to her by Saliss.&lt;br /&gt;
#&#039;&#039;&#039;Bag of Holding:&#039;&#039;&#039; Looks like an old, small purse with a drawstring on it that is burnt in one part. It holds weight of about 5 pounds and a volume roughly the size of Erin&#039;s head. Gifted by [[Wailant Strongheart|Wailant]].{{ref|Interlude - Burning Alcohol}}&lt;br /&gt;
#&#039;&#039;&#039;Pair of magical protective rings:&#039;&#039;&#039; Given to her by her friends after her revival, as insurance to prevent her from being harmed again.&lt;br /&gt;
##&#039;&#039;&#039;Arrowguard Ring:&#039;&#039;&#039; Which protects the user from getting shot.{{ref|9.01}}&lt;br /&gt;
##&#039;&#039;&#039;Ring of Silence:&#039;&#039;&#039; Envelops the user and those next to them in a bubble of silence so that they could talk in privacy without being eavesdropped.{{ref|9.01}}&lt;br /&gt;
#&#039;&#039;&#039;Key of Reprieve&#039;&#039;&#039;: A large key that unlocks previous [Gardens of Sanctuary]. It is made from an unknown metal that resembles iron with a blue, amber-like material laced with pearl within. The handle is shaped like a [[Harpies|Harpy]]&#039;s feather, while the teeth of the key are shaped to look like twined grass or plants.{{ref|9.08}}&lt;br /&gt;
#&#039;&#039;&#039;Key of Insight&#039;&#039;:&#039;&#039;&#039;&#039;&#039; A key that unlocks the [Pavilion of Secrets]. Feather-shaped and angular, and with a glint &amp;quot;like the inverse of light&amp;quot;{{ref|Volume 9 - Epilogue}}&lt;br /&gt;
#&#039;&#039;&#039;Faerie Flower Honey&#039;&#039;&#039;: Glowing honey made from the Faerie Flowers by Apista.&lt;br /&gt;
&lt;br /&gt;
==Trivia==      &lt;br /&gt;
&lt;br /&gt;
* Her middle name was revealed in [[Chapter 9.21]].&lt;br /&gt;
*Erin is the highest level Earther whose level has been explicitly mentioned.  &lt;br /&gt;
**Erin also has the highest cumulative levels in her class shown in the series&lt;br /&gt;
** She is one of the few individuals in the world to reach Level 40 before the age of 30, much less Level 50.{{ref|7.02}}&lt;br /&gt;
* She has the most original Skills in the series, having created seven.  &lt;br /&gt;
** She also has the longest named Skill at 26 words.&lt;br /&gt;
*She objects to parts of her name, as &amp;quot;Erin&amp;quot; could either be a boy&#039;s or girl&#039;s name.{{ref|1.01 (Archived)}}&lt;br /&gt;
*Erin is the first Earther who was summoned to Innworld, having arrived around early October 2016, as she has been shown to know a quote from Trump that was released at that time. (“But he’s the one who said grab women by the—”).&lt;br /&gt;
* Erin is a firm believer in pepperoni when it comes to pizzas; she could take or leave pineapples, but she refuses to acknowledge anchovies.&lt;br /&gt;
*According to [[Magnolia Reinhart|Lady Magnolia]], there were five people who might win against Erin in chess: &amp;quot; [[Teriarch|an old fool]], [[Niers Astoragon|the world’s smallest strategist]], [[Feor|a reclusive mage]], a miserable king and [[Belchaus Meron|a dashing and quite charming lord]].&amp;quot;{{ref|2.38}} &lt;br /&gt;
**As of Volume 9, she has beaten all five of them.&lt;br /&gt;
*She has poor handwriting,{{ref|6.10}}{{ref|6.03}} and is also bad at drawing.{{ref|8.01}}&lt;br /&gt;
*As a homebody, she views the longest acceptable travel times as sixteen hours, by plane. As such, she is unwilling to go anywhere that may take her longer then that, having once refused an opportunity to travel to [[Manus]] for free, with luxury accommodations included.{{ref|Interlude – Meetings and Friendships}}&lt;br /&gt;
*After having three{{ref|5.59}}of her teeth broken and lost when [[Garen Redfang|Garen]] hit her in the jaw, [[Pisces Jealnet|Pisces]] mended her teeth by attaching shaped enamel of bear teeth,{{ref|5.58}} which are tougher than her normal ones.&lt;br /&gt;
*There are rumors that Erin has a cursed Skill that attracts trouble or bad luck thanks to her being constantly involved in troublesome and often deadly situations. Even most of her friends and acquaintances believe in them, and there are even betting pool where individuals that range from the rich and monarchs, among others, are placing bets on whether a place associated with her will be attacked in the next month, or in the following year, and how many casualties will occur.{{ref|7.07}}&lt;br /&gt;
*Even with [Advanced Cooking], Erin does not enjoy cooking and her dishes tend to lack nuance or healthiness.&lt;br /&gt;
*A running gag in the series is [Chefs] like [[Imani]] and [[Lasica Feltail|Lasica]] being outraged or offended by Erin&#039;s cooking ideas.&lt;br /&gt;
*‘The Solstice Effect’ is a term coined by Grimalkin to describe Erin&#039;s ability to do the impossible.{{ref|Interlude – A Night in the Inn}}&lt;br /&gt;
*Due to her parents liking dark chocolate instead of regular chocolate, Erin grew up preferring it as well.{{ref|Interlude – Chocolate Alchemy}} She also hates lollipops.{{ref|9.03}}&lt;br /&gt;
*Erin has been banned from Liscor’s playgrounds after she’d once rallied the children in a day-long siege against the adults.{{ref|Interlude – Chocolate Alchemy}}&lt;br /&gt;
*Erin isn’t really a fan of video games. While she does play games like Minecraft and stuff, she isn’t into the complex action game stuff.{{ref|7.30}}&lt;br /&gt;
*She is a fan of  the &#039;&#039;[[wikipedia:Peanuts|Peanuts]]&#039;&#039; franchise, having read their comics and watched the TV show and movies, even &amp;quot;the weird ones&amp;quot;.   &lt;br /&gt;
**Her favourite characters are [[wikipedia:Snoopy|Snoopy]], [[wikipedia:Linus_Van_Pelt|Linus]]—and [[wikipedia:Peppermint_Patty|Peppermint Patty]] and [[wikipedia:Marcie|Marcie]], with the last two being the ones she liked the most. Marcie especially as she always &#039;&#039;tries&#039;&#039; to help her friend. Erin wanted to be like her, since she played chess and Marcie liked books and had glasses. Erin wanted to be a good friend to someone like Patty, but she never met someone like that.{{ref|7.30}}&lt;br /&gt;
*She is also a fan of &#039;&#039;Harry Potter.&#039;&#039; She once stood in line at midnight for the book release of &#039;&#039;The Half-Blood Prince&#039;&#039;, and was featured on TV for it.{{ref|9.31}}   &lt;br /&gt;
** According to an online Harry Potter House quiz test that she took, Erin is 40% Hufflepuff and 60% Gryffindor.&lt;br /&gt;
*She won her first chess tournament when she was 11.{{ref|8.11 E}}&lt;br /&gt;
*Among the [[Free Antinium]], Erin is referred to as &amp;quot;the sky.&amp;quot;&lt;br /&gt;
*[[Shaestrel]], and possible among the other Fae, refer to Erin as the &#039;mistress of the hearth&#039; or &#039;hearthkeeper.&#039;{{ref|9.32}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Refbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Earthers]]&lt;br /&gt;
[[Category:Innkeepers]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Singers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:The Wandering Inn]]&lt;br /&gt;
[[Category:Dancers]]&lt;br /&gt;
[[Category:Witches]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Liska_Silverfang&amp;diff=103042</id>
		<title>Liska Silverfang</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Liska_Silverfang&amp;diff=103042"/>
		<updated>2025-04-13T15:52:31Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Classes/Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name = Liska Coresh Silverfang&lt;br /&gt;
|species = [[Gnolls|Gnoll]]&lt;br /&gt;
|age = Around 17&lt;br /&gt;
|gender = Female&lt;br /&gt;
|status = {{Status|Alive}}&lt;br /&gt;
|family = *[[Ishkr]] (&#039;&#039;Older Brother&#039;&#039;)&lt;br /&gt;
*Streihart Silverfang (&#039;&#039;Mother&#039;&#039;)&lt;br /&gt;
*Unnamed Father&lt;br /&gt;
|residence = [[Liscor]]&lt;br /&gt;
|image=Liska cutout by Butts.jpg&lt;br /&gt;
|caption1=By [[Fanworks/Butts|Butts]]&lt;br /&gt;
|aliases=&lt;br /&gt;
|affiliation=[[The Wandering Inn]]&lt;br /&gt;
|occupation=[[Magical Door]] Attendant&lt;br /&gt;
|first appearance=[https://wanderinginn.com/2020/10/07/7-50/ Chapter 7.50]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Liska Coresh Silverfang&#039;&#039;&#039; is a [[Gnolls|Gnoll]], and [[Ishkr|Ishkr’s]] younger sister. She is an employee at [[The Wandering Inn]]&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
She resembles her older brother,&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.com/2020/10/07/7-50/ Chapter 7.50]&amp;lt;/ref&amp;gt; though she has light grey fur, and a snaggle tooth.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2022/09/28/interlude-the-great-race/ Interlude - The Great Race]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Unlike her hard-working brother, Liska has a poor work ethic. She resents being bossed around by Ishkr, which contributes to her irritable attitude. She has anarchist tendencies and belongs with a group of friends that follows [[Tesy|Sellme]]. She also is something of a nonconformist, as she has a habit of kissing other females in public, antagonizing the older Gnolls, and throwing rocks at [[Peslas Folktale|Peslas&#039;s]] window for being a speciesist. Though she initially disliked her job as the operator for the [[Magical Door]], she starts enjoying it after gaining the [Doorgnoll] class and counter-leveling by preventing people like [[Tyrion Veltras]] from entering the inn. &lt;br /&gt;
&lt;br /&gt;
== Background==&lt;br /&gt;
&lt;br /&gt;
== Chronology==&lt;br /&gt;
&lt;br /&gt;
=== Volume 7 ===&lt;br /&gt;
During the Golden Triangle riot in [[Liscor]], Ishkr was worried about his sister, Liska, because she was missing. He had been asking [[Erin Solstice|Erin]] and anyone else if they had seen her, and was planning to go look for her, but was stopped by the others because it was dangerous in the city. While still worried he believing that she may be okay as it was possible that she was with the rioters, and went to help wait tables to occupy himself. Drassi having heard about the situation, and happen to know more about Liska than others, would later talk about her to Erin and reveal that she was a Turnscale, preferring females over males, which is why Ishkr doesn&#039;t want her found in front of everyone, except for him and Erin. Ishkr would later eventually find her, much to his relief.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/06/28/7-31/ Chapter 7.31]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Liska is hired as one of [[The Wandering Inn|The Wandering Inn&#039;s]] new staff as a favor to Ishkr, though she is unhappy about it.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; She becomes the attendant for the magic door.&amp;lt;ref&amp;gt;{{VERef|7.57}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 8 ===&lt;br /&gt;
Liska is one of the few staff who is still retained after The Wandering Inn is partially closed down.&amp;lt;ref&amp;gt;{{VERef|8.01}}&amp;lt;/ref&amp;gt; She continues her role as attendant to the magic door; however, after the door is moved to Liscor, she is fired after two days due to laziness.&amp;lt;ref&amp;gt;{{VERef|Conversations – Interlude}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Volume 9 ===&lt;br /&gt;
After The Wandering Inn reopens, Liska is rehired, mostly due to Ishkr and Erin wanting to keep her out of trouble.&amp;lt;ref&amp;gt;{{VERef|9.01}}&amp;lt;/ref&amp;gt; She is forced to take on more roles, like cleaning and bartending due to lack of staff.&amp;lt;ref&amp;gt;{{VERef|9.03}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
While Erin and some of the inn&#039;s family are at Riverfarm, Liska contemplates quitting her job, but decides to stay for the moment due to feeling sorry for Ishkr, who had broken up with his girlfriend. However she starts noticing something odd about him, as he seems to be in multiple places at once around the inn.&amp;lt;ref&amp;gt;{{VERef|The Great Race – Interlude}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Liska is the first to notice that the magic door was destroyed, unaware that it was &amp;quot;deconstructed&amp;quot; and replaced with Erin&#039;s new Skill, [Door of Portals]. &amp;lt;ref&amp;gt;{{VERef|9.24}}&amp;lt;/ref&amp;gt;She gains the [Doorgnoll] class, which she considers to be the &amp;quot;worst class ever.&amp;quot;&amp;lt;ref&amp;gt;{{VERef|Adventurers (Pt. 2) – Interlude}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
&lt;br /&gt;
===Classes/Levels:===&lt;br /&gt;
&lt;br /&gt;
* [Portal Guardian] Lv. 30&amp;lt;ref&amp;gt;{{VERef|10.37 (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Derived from [Laborer]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/07/12/9-53/ Chapter 9.53]&amp;lt;/ref&amp;gt; → [Door Gnoll]/[Doorgnoll] Lv. 24&amp;lt;ref&amp;gt;[https://wanderinginn.com/2023/06/16/9-48-btiprljmwvrv/ Chapter 9.48 BTIPRLJMWVRV]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&lt;br /&gt;
* [Authority: Doors]&lt;br /&gt;
* [Basic Efficient Action]&lt;br /&gt;
* [Collect Fee]&lt;br /&gt;
*[Conjure Stool]&lt;br /&gt;
*[Dangersense]&lt;br /&gt;
*[Door: Apply Basic Enchantment]&lt;br /&gt;
*[Door: Doubled Gateway]&lt;br /&gt;
*[Door: Fourfold Reinforcement]&lt;br /&gt;
*[Door: Remote Locking]&lt;br /&gt;
*[Enhanced Strength: Doors]&lt;br /&gt;
*[Filtered Entry]&lt;br /&gt;
*[Form a Line]&lt;br /&gt;
*[Greater Illusion (Door)]&lt;br /&gt;
*[Hidden Door]&lt;br /&gt;
*[Hold Door]&lt;br /&gt;
*[Item: Replenish Charges]&lt;br /&gt;
*[Lesser Forcewall] / [Lesser Wall of Force]&lt;br /&gt;
*[Lock Door]&lt;br /&gt;
*[Open Says Me]&lt;br /&gt;
*[Predetermined Destination]&lt;br /&gt;
*[Quick Doorslam]&lt;br /&gt;
*[Seal Door (Kingshield)]&lt;br /&gt;
*Unnamed Skill to calm a crowd.&lt;br /&gt;
*Unnamed Skill to sense the [Portal Door&#039;s] ambient mana.&lt;br /&gt;
*Unnamed Skill to tell which [Portal Door] people are waiting behind.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*She was mentioned for the first time in [[Chapter 7.30]], while her name was revealed in [[Chapter 7.31]].&lt;br /&gt;
*In [[Chapter 7.50]], Liska is described to have red-brown fur, which is retconned in the [[Interlude – The Great Race|Interlude - The Great Race]] which describes her with light grey fur.&lt;br /&gt;
*Her middle name &amp;amp; surname were revealed in [[Interlude – The Great Race]].&lt;br /&gt;
*Her girlfriend&#039;s name is Shashi.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
*At one point, Liska became the &amp;quot;star employee&amp;quot; of The Wandering Inn, being responsible for half the profits with the magical door alone.&amp;lt;ref&amp;gt;[[Chapter 9.41 (Pt. 2)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*She finds Lyonette&#039;s red hair to be appealing, though she is dissuaded by how bossy the [Princess] is.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
* ([https://wanderinginn.com/2020/10/07/7-50/ To] [[Ishkr]]) “Bite me, Isk. Why couldn’t I get another job? I don’t want to…”&lt;br /&gt;
*([https://wanderinginn.com/2020/11/11/7-57/ To] [[Saliss Oliwing|Saliss]]) “Hello. Welcome to The Wandering Inn. Read this sign—oh. It’s you. Nevermind.”&lt;br /&gt;
*([https://wanderinginn.com/2021/04/10/8-16/ To herself]) “How, though? Is it…lots…and lots of oil? Is [[Palt Fenrisol|he]] &#039;&#039;really&#039;&#039;, really &#039;&#039;small?&#039;&#039; Or do they have a contraption? Or maybe—”&lt;br /&gt;
*([https://wanderinginn.com/2021/05/30/8-24/ To] [[Thronebearers of Calanfer|Thronebearers]]) “No killing Goblins. Okay, I said it. You kill Goblins, you die. You can look around for a while, but we’re not open.”&lt;br /&gt;
*([https://wanderinginn.com/2022/11/16/interlude-adventurers-pt-3/ To] [[Ishkr]]) “She’s crazy. You said this job was fine! &#039;&#039;She’s crazy and cool.&#039;&#039;”&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Gnolls]]&lt;br /&gt;
[[Category:Silverfang Tribe]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Liscor]]&lt;br /&gt;
[[Category:LGBT Characters]]&lt;br /&gt;
[[Category:The Wandering Inn Staff]]&lt;br /&gt;
[[Category:Doorgnolls]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Ksmvr/Leveling_History&amp;diff=102705</id>
		<title>Ksmvr/Leveling History</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Ksmvr/Leveling_History&amp;diff=102705"/>
		<updated>2025-03-29T17:43:21Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Leveling History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|maxwidth = 20&lt;br /&gt;
|tab1 = Info&lt;br /&gt;
|tab2 = Appearances&lt;br /&gt;
|tab3 = Leveling History&lt;br /&gt;
|tab4 = Relationships&lt;br /&gt;
|tab5 = Gallery&lt;br /&gt;
|tab6 = Quotes&lt;br /&gt;
}}&lt;br /&gt;
== Leveling History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;10%&amp;quot; | &amp;lt;u&amp;gt;Chapters&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;u&amp;gt;Classes/Levels&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;u&amp;gt;Additional Information&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 2.02|2.02]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Warrior] Lv. 12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| &lt;br /&gt;
*Gazi saw that Ksmvr is a Level 12 [Warrior] when she appraised Ceria&#039;s rescue party.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 4.27 H|4.27 H]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [Warrior] Lv. 16&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
*Ksmvr told the rest of the Horns that he is Level 16.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Chapter 5.12 |5.12]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Warrior] Lv. 16+ (+?)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
|&lt;br /&gt;
*Ksmvr raised his hand when Erin asked who levelled after the Face-Eater Moth attack, though it isn&#039;t known how often he did.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 5.39|5.39]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Quick Slash]&lt;br /&gt;
|&lt;br /&gt;
* Revealed to have gained the [Quick Slash] Skill after the Face-Eater Moth attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 6.19 H|6.19 H]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Warrior] Lv. 20 (+2)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Advanced&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Warrior]  → [Skirmisher]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [Quick Movement]&amp;lt;br /&amp;gt;Unnamed Evasion Skill&lt;br /&gt;
|&lt;br /&gt;
*After having killed the bandit group single-handedly, Ksmvr leveled twice and became a [Skirmisher].&lt;br /&gt;
*Additionally, it was discovered that he levelled once during his fight against the Raskghar.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 6.67|6.67]]&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |[Skirmisher] Lv. 20+ (+?)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Surefoot]&amp;lt;br /&amp;gt;[Evasive Flip]&lt;br /&gt;
|&lt;br /&gt;
*Ksmvr received 2 new Skills from his fight against the crelers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 7.59|7.59]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Threefold Shot]&amp;lt;br /&amp;gt;[Power Shot]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.19 H|8.19 H]]&lt;br /&gt;
|[Skirmisher] Lv. 28 (+?)&amp;lt;br /&amp;gt;[Teammate] Lv. 5 (+?)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Piercing Strikes]&amp;lt;br /&amp;gt;[Swift Rearmament]&amp;lt;br /&amp;gt;[Weapon Art – Aggregate Volley]&amp;lt;br /&amp;gt;[Sense Affection (Platonic)]&amp;lt;br /&amp;gt;[Stronger Together]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.22 HE|8.22 HE]]&lt;br /&gt;
|&#039;&#039;&#039;Conditions Not Met / Denied&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Skirmisher] → ???&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conditions Met&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Skirmisher] → [Brave Skirmisher]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Brave Skirmisher] Lv. 30 (+2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Knuckles of Iron]&amp;lt;br /&amp;gt;[Surpass Limits]&lt;br /&gt;
|&lt;br /&gt;
*After fighting Illivere&#039;s Golems and [[Domehead]], he had met the condition to something starting with a [Her—], but due to the notification constantly being interrupted because he was still fighting, it was denied.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.25 KH|8.25 KH]]&lt;br /&gt;
|&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Animal Friend] Lv. 2 (+2)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Comforting Petting]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.47 H|8.47 H]]&lt;br /&gt;
|&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Dancer] Lv. 1 (+1)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Feel the Rhythm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.48 H|8.48 H]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[Heritage: Silver Illusion – Conditions Met]&amp;lt;br/&amp;gt;[Skill School – Silver Illusion (Sword School)]&amp;lt;br/&amp;gt;[Skill— (Unknown Skill)&lt;br /&gt;
|&lt;br /&gt;
* When dueling with [[Hscel]], he removed all of his equipments and chose to fight him with only two shortswords to imitate [[Klbkch]]&#039;s original fighting style. He inherited his skills from &#039;&#039;[Heritage: Silver Illusion – Conditions Met].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 8.78 F|8.78 F]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Silver Illusion: Whirlwind of Blades]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.01|9.01]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Fourfold Petting]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.31|9.31]]&lt;br /&gt;
|[Brave Skirmisher] Lv. 31+ (+?)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
* Everyone [[Zeladona]] had cut except for Grimalkin and Zeter had leveled at least once.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.36 HO|9.36 HO]]&lt;br /&gt;
|&#039;&#039;&#039;Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Tree Collector] Lv. 7 (+7)&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Teammate] Lv. 8&amp;lt;br /&amp;gt;[Dancer] Lv. 6&amp;lt;br /&amp;gt;[Animal Friend] Lv. 13&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skills Obtained&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Collector’s Bargain]&amp;lt;br /&amp;gt;[Recital: Litany of Possession]&amp;lt;br /&amp;gt;[Bound Spell of the Collector – Summon Leaves]&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Revealed&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Animal Respect: Friend by Deed]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[Chapter 9.69 H (Pt. 2)|9.69 H (Pt. 2)]]&lt;br /&gt;
|[Brave Skirmisher] Lv. 36 (+?)&amp;lt;br /&amp;gt;[Teammate] Lv. 12 (+4)&amp;lt;br /&amp;gt;[Antinium Explorer] Lv. 8 (+8)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |&#039;&#039;&#039;Skills&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Stealthblade’s Mithrilbreaker]&amp;lt;br /&amp;gt;[Teammate: Coordinated Action]&amp;lt;br /&amp;gt;[Monitor Attribute (Health)]&amp;lt;br /&amp;gt;[Powerful Recital (Stories)]&amp;lt;br /&amp;gt;[Directionsense]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Synergy Skill&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Teammate – Locate Teammates]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell&#039;&#039;&#039;&amp;lt;br /&amp;gt;[Bound Spell – Create Water]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Leveling Histories]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Fire&amp;diff=102405</id>
		<title>Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Fire&amp;diff=102405"/>
		<updated>2025-03-15T15:07:58Z</updated>

		<summary type="html">&lt;p&gt;MrWiggles: /* Emotion-based Fires */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all &#039;&#039;&#039;Fire&#039;&#039;&#039; related [[Skills]], [[Spells]], Powers/Abilities, [[Monsters]], [[Artifacts]], and etc, that appear in &#039;&#039;&#039;The Wandering Inn&#039;&#039;&#039; universe. &lt;br /&gt;
&lt;br /&gt;
Example; [[Dragons]]&#039; Dragonfire, and [[Erin Solstice|Erin]] and [[Maviola El|Maviola]]&#039;s [Like Fire, Memory] Skill that makes flames based on emotions, with specific properties. &lt;br /&gt;
&lt;br /&gt;
==Skills== &lt;br /&gt;
&lt;br /&gt;
*[Accident: Flameproof]&lt;br /&gt;
**Notable Owners: [[Calescent]]&lt;br /&gt;
*[Aura of Flame]&lt;br /&gt;
**Notable Owners: [[Maviola El|Maviola]]&lt;br /&gt;
**Generates a fiery aura that at minimum, warms the surroundings.&lt;br /&gt;
*[Aura of Righteous Fire]&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;[[Chapter 6.43 E]]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
**Notable Owners: [[Raim|Ser Raim]]&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
*[Battlefield: Power of Fire]&lt;br /&gt;
**Notable Owners: [[Rags]]&lt;br /&gt;
*[Body: Firebreath]&lt;br /&gt;
**Notable Owners: [[Erin Solstice|Erin]]&lt;br /&gt;
*[Blazing Forge]&lt;br /&gt;
**Notable Owners: [[Daiton]]&amp;lt;ref name=&amp;quot;:9&amp;quot;&amp;gt;[https://wanderinginn.com/2019/05/04/6-13-k/ Chapter 6.13 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [Blow Flame]&lt;br /&gt;
** Notable Owners: [[Embraim]]&lt;br /&gt;
* [Burn Protection]&lt;br /&gt;
**Notable Owners: [[Imani]]&lt;br /&gt;
*[Capture Flame]&lt;br /&gt;
**Notable Owners: [[Mrsha]]&lt;br /&gt;
*[Condition: Emberbody]&lt;br /&gt;
**Notable Owners: [[Mrsha du Marquin (Adventurer)|Mrsha (Adventurer)]]&lt;br /&gt;
*[Conjure Fast Fireball]&lt;br /&gt;
**Notable Owners: [[Maviola El|Maviola]]&lt;br /&gt;
*[Don’t Burn It]&lt;br /&gt;
**Notable Owners: [[Calescent]]&lt;br /&gt;
*[Dulav-ra: Tetrad of the Solar Aura]&lt;br /&gt;
**Notable Owners: [[Orjin]]&lt;br /&gt;
*[Eyes of the Twin Sun]&lt;br /&gt;
**Notable Owners: [[Goblin Kings|Goblin King]]&lt;br /&gt;
*[Fiery Arc]&lt;br /&gt;
**Notable Owners: [[Sal]]&lt;br /&gt;
*[Fire’s Fuel (Mundane)]&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
**Notable Owners: [[Mrsha]]&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*[Flame Slash]&lt;br /&gt;
**Notable Owners: [[Embraim]]&lt;br /&gt;
*[Flameguard]&lt;br /&gt;
*[Flaming Armaments]&lt;br /&gt;
**Notable Owners: [[Normen Callesn|Normen]]&lt;br /&gt;
*[Flashfire Spellcraft]&lt;br /&gt;
**Notable Owners: [[Rags]]&lt;br /&gt;
*[Greater Resistance: Fire] / [Greater Fire Resistance]&lt;br /&gt;
**Notable Owners: [[Wrymvr]],&amp;lt;ref&amp;gt;[https://wanderinginn.com/2020/11/04/interlude-saliss-the-adventurer/ Interlude - Saliss the Adventurer]&amp;lt;/ref&amp;gt; [[Normen Callesn|Normen]]&lt;br /&gt;
*[Hold Ember]&lt;br /&gt;
**Notable Owners: [[Mrsha]]&lt;br /&gt;
*[I Fear No Flame]&lt;br /&gt;
**Notable Owners: [[Pelt]]&amp;lt;ref name=&amp;quot;:10&amp;quot;&amp;gt;[https://wanderinginn.com/2021/02/21/8-09/ Chapter 8.09]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Grants complete immunity from extreme temperature Fire and Heat, and even from Dragon’s Fire.&lt;br /&gt;
*[I Forged in the Greatest Fire I Have Known]&lt;br /&gt;
**Notable Owners: [[Pelt]]&amp;lt;ref name=&amp;quot;:10&amp;quot; /&amp;gt;&lt;br /&gt;
**Produce extreme temperature Fire and Heat, high enough to melt Adamantium, in a range of a thousand feet around.&lt;br /&gt;
*[Incendiary Fist]&lt;br /&gt;
**Notable Owners: [[Peki]]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/01/30/8-65/ Chapter 8.65]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Increased Warmth: Ember]&lt;br /&gt;
**Notable Owners: [[Mrsha]]&lt;br /&gt;
*[Lasting Ember]&lt;br /&gt;
**Notable Owners: [[Mrsha]]&lt;br /&gt;
*[Lifeburning Flames]&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
**Notable Owners: [[Raim|Ser Raim]]&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
** Pure essences of flame which burns everything, by sight alone, and causes other powerful fire users and [Pyromancers] to feel it even if they are far away. &amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
*[Like Fire, Memory]&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[[Chapter 6.68]]&amp;lt;/ref&amp;gt;  &lt;br /&gt;
** Notable Owners: [[Erin Solstice|Erin]]&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;, [[Maviola El|Maviola]]&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
** Gives the User the ability to recollect memories and emotions in the form of a flame with different colors and effects. Each flame has a different purpose and the Skill will find different flames for each User of the Skill.&lt;br /&gt;
**[[Maviola El|Maviola]] is the first to have this skill.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;[[Chapter 7.30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**When two people have this skill, and one tries to pass the fire to the other, the other person cannot hold it. But sometimes, it can mix with [Immortal Moment] and allow both people to see each other&#039;s past memories.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*[Line-Ending Inferno]&lt;br /&gt;
**Notable Owners: [[Elia Arcsinger]]&lt;br /&gt;
**Engulfs the user in flames.&lt;br /&gt;
*[My Flame Won&#039;t Die]&lt;br /&gt;
**Notable Owners: [[Mrsha du Marquin (Adventurer)|Mrsha (Adventurer)]]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
**Notable Owners: [[Raim|Ser Raim]]&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
**Burns the life of the user to create a much more powerful flame which can even burn shadows.&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[[Chapter 6.44 E]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Oath of Flames]&lt;br /&gt;
**Notable Owners: [[Durene Faerise]]&lt;br /&gt;
**The user makes a promise and ignites their weapon and shield. The flames go out if they break the promise.&amp;lt;ref&amp;gt;{{VERef|10.19 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[Path of Flames] &lt;br /&gt;
**Notable Owners: [[Maviola El|Maviola]]&lt;br /&gt;
**Creates a trail of spreading flames behind each of the User&#039;s steps.&lt;br /&gt;
*[Rekindle Flame]&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[[Chapter 8.52 MN]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Notable Owners: [[Mrsha]]&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*[Summon Flame Elemental]&lt;br /&gt;
** Notable Owners: [[Maviola El|Maviola]]&lt;br /&gt;
**Summons a fiery elemental to fight on ones side.&lt;br /&gt;
* [The Fire Glows (Honor)]&lt;br /&gt;
**Notable Owners: [[Normen Callesn|Normen]]&lt;br /&gt;
*[Twicelasting Fires]&lt;br /&gt;
**Notable Owners: [[Daiton]]&amp;lt;ref name=&amp;quot;:9&amp;quot; /&amp;gt;&lt;br /&gt;
*[Weapon Art: The Bonfire Rages]&lt;br /&gt;
**Notable Owners: [[Normen Callesn|Normen]]&lt;br /&gt;
&lt;br /&gt;
==Spells ==&lt;br /&gt;
&lt;br /&gt;
===Tier 0=== &lt;br /&gt;
&lt;br /&gt;
*[Firespark]&lt;br /&gt;
*[Heated Air]&lt;br /&gt;
*[Hot Hands]&lt;br /&gt;
&lt;br /&gt;
=== Tier 1 ===&lt;br /&gt;
&lt;br /&gt;
* [Flick Fire]&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&lt;br /&gt;
*[Flame Bolt] / [Firebolt]&lt;br /&gt;
*[Flame Jet]&lt;br /&gt;
*[Flame Scythe&lt;br /&gt;
*[Flame Spray]&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&lt;br /&gt;
*[Fire Orbs]&lt;br /&gt;
*[Fireball]&lt;br /&gt;
*[Flame Arrow]&lt;br /&gt;
*[Flaming Swathe]&lt;br /&gt;
*[Fox Fire]&lt;br /&gt;
&lt;br /&gt;
=== Tier 4 ===&lt;br /&gt;
&lt;br /&gt;
* [Flame Strike]&lt;br /&gt;
* [Ray of Incineration]&lt;br /&gt;
* [Siege Fireball]&lt;br /&gt;
&lt;br /&gt;
===Tier 5=== &lt;br /&gt;
&lt;br /&gt;
*[Beam of Fire]&lt;br /&gt;
* [Blackfire Fireball]&lt;br /&gt;
*[Rivet-Lance of Flames]&lt;br /&gt;
&lt;br /&gt;
=== Tier 7 ===&lt;br /&gt;
&lt;br /&gt;
* [Hellfire Pillar]&lt;br /&gt;
* [Hurricane of Flames]&lt;br /&gt;
&lt;br /&gt;
===Unknown Tier=== &lt;br /&gt;
&lt;br /&gt;
*[Anti-Flame]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Apista&#039;s Jetflame]&amp;lt;/span&amp;gt;&lt;br /&gt;
*[Arrow of Fire]&lt;br /&gt;
*[Arrows of Flame]&lt;br /&gt;
*[Blackflame Fireball]&lt;br /&gt;
*[Blackflame Wall]&lt;br /&gt;
*[Blazing Hand]&lt;br /&gt;
*[Blooming Fireball]&lt;br /&gt;
*[Blue Blaze]&lt;br /&gt;
*[Body of Flames]&lt;br /&gt;
*[Burning Blades]&lt;br /&gt;
*[Burning Floor]&lt;br /&gt;
*[Burning Lightning]&lt;br /&gt;
*[Candle]&lt;br /&gt;
*[Cauldron of the Salamander]&lt;br /&gt;
*[Chaos Flamewheel]&lt;br /&gt;
*[Cross Flameblast]&lt;br /&gt;
*[Damage Shield of Flames]&lt;br /&gt;
*[Directed Fireball]&lt;br /&gt;
*[Emberash Spray]&lt;br /&gt;
*[Enchantment: Flashfire]&lt;br /&gt;
*[Enhanced Flame Spray]&lt;br /&gt;
*[Everburning Blaze]&lt;br /&gt;
*[Everburning Firestorm]&lt;br /&gt;
*[Fast Fireball]&lt;br /&gt;
*[Finger of the Fire Giant]&lt;br /&gt;
*[Fire Arrow]&lt;br /&gt;
*[Fire Wall]&lt;br /&gt;
*[Fire Wheel]&lt;br /&gt;
*[Fireblast]&lt;br /&gt;
*[Firefly]&lt;br /&gt;
*[Firespray]&lt;br /&gt;
*[Firestorm]&lt;br /&gt;
*[Flame Floor]&lt;br /&gt;
*[Flame Geyser]&lt;br /&gt;
*[Flame Paw]&lt;br /&gt;
*[Flame Pillar]&lt;br /&gt;
*[Flame Rapier]&lt;br /&gt;
*[Flame Ray]&lt;br /&gt;
*[Flame Salamander&#039;s Skin]&lt;br /&gt;
*[Flame Snake]&lt;br /&gt;
*[Flame Veil]&lt;br /&gt;
*[Flameshield]&lt;br /&gt;
*[Flare]&lt;br /&gt;
*[Flare Firefly]&lt;br /&gt;
*[Flare Orb]&lt;br /&gt;
*[Flare Wyvern]&lt;br /&gt;
*[Flash Fireball]&lt;br /&gt;
*[Flashfire]&lt;br /&gt;
*[Flashfire Jet]&lt;br /&gt;
* [Flight of the Pheonix King]&lt;br /&gt;
*[Grand Fireball]&lt;br /&gt;
*[Greater Fire Resistance]&lt;br /&gt;
*[Heated Room]&lt;br /&gt;
*[Hellfire Palm]&lt;br /&gt;
*[Holy Flame of the Agelum]&lt;br /&gt;
*[Homing Fireball]&lt;br /&gt;
*[Hurricane of Flames]&lt;br /&gt;
*[Ignite Lamp]&lt;br /&gt;
*[Incinerating Radiance]&lt;br /&gt;
*[Inferno Floatmines]&lt;br /&gt;
*[Inferno Light Arrows]&lt;br /&gt;
*[Inferno Skin]&lt;br /&gt;
*[Inferno-Lance of the Solar Giant]&lt;br /&gt;
*[Invisible Fireball]&lt;br /&gt;
*[Lava Orb]&lt;br /&gt;
*[Lava Wave]&lt;br /&gt;
* [Long Range Fireball]&lt;br /&gt;
* [Magma Spray]&lt;br /&gt;
*[Magma Wave]&lt;br /&gt;
*[Molten Ray]&lt;br /&gt;
* [One Thousand Arrows of Fire]&lt;br /&gt;
*[Pillar of Flame]&lt;br /&gt;
*[Reduced Fireball]&lt;br /&gt;
*[Refraction Barrier: Flame]&lt;br /&gt;
*[Ritual of Land&#039;s Cataclysm]&lt;br /&gt;
*[Rune of Warmth]&lt;br /&gt;
* [Salamander’s Embers]&lt;br /&gt;
*[Salamander’s Skin]&lt;br /&gt;
*[Searing Flame]&lt;br /&gt;
*[Searing Flash]&lt;br /&gt;
*[Searing Light]&lt;br /&gt;
*[Second Burning Sun]&lt;br /&gt;
*[Second Sun]&lt;br /&gt;
*[Shapeform: Armaments of Molten Stone]&lt;br /&gt;
*[Sixty Arrows of Fire]&lt;br /&gt;
*[Wall of Flames]&lt;br /&gt;
*[Whiteflame Jet]&lt;br /&gt;
*[Wings of the Phoenix]&lt;br /&gt;
*[剑圣 – 心火之刃] / [Sword Saint - Edge of Heart’s Fire]&lt;br /&gt;
&lt;br /&gt;
== Miracles ==&lt;br /&gt;
&lt;br /&gt;
* [Ray of Sunfire]&lt;br /&gt;
&lt;br /&gt;
==Classes== &lt;br /&gt;
&lt;br /&gt;
*[Emberbearer]&lt;br /&gt;
*[Fire Mage]&lt;br /&gt;
**[Pyromancer]&lt;br /&gt;
**[Inferno Mage]&lt;br /&gt;
*[Firebreather]&lt;br /&gt;
*[Firestarter]&lt;br /&gt;
**[Lady Firestarter]&lt;br /&gt;
***[Bannerlady of Memory’s Flame]&lt;br /&gt;
*[Inferno Smith]&lt;br /&gt;
*[Knight of Honor’s Ember]&lt;br /&gt;
**[Grandmaster Knight of Honor’s Flame]&lt;br /&gt;
*[Knight of the Vengeful Flame]&lt;br /&gt;
*[Knight-Archer of Lost Flames]&lt;br /&gt;
*[Page of Memory’s Flame]&lt;br /&gt;
*[Page of Glory&#039;s Flame]&lt;br /&gt;
*[Paladin of Fire’s Oath]&lt;br /&gt;
*[Pyre-Knight of Glory]&lt;br /&gt;
*[Steelflame Strategist]&lt;br /&gt;
*[Summer Knight]&lt;br /&gt;
*[Witch of Ash]&lt;br /&gt;
*[Witch of Flames]&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
*[[Anazurhe]] - [Witch of Flames]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/10/03/8-46-g/ Chapter 8.46 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Arden]] - [Pyromancer]&lt;br /&gt;
*[[Durene Faerise]] - [Paladin of Fire’s Oath]&lt;br /&gt;
*[[Embraim|Embrain]] - [Pyre-Knight of Glory]&lt;br /&gt;
*[[Erin Solstice]] - [The Wandering Innkeeper]&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Fyres]] - [Pyromancer]&lt;br /&gt;
*[[Greysten]] - Summer&#039;s Champion&lt;br /&gt;
*[[Halrac Everam]] - [Knight-Archer of Lost Flames]&lt;br /&gt;
*[[Keith]] - [Inferno Smith]&lt;br /&gt;
*[[Levil]] - [Inferno Mage]&lt;br /&gt;
*[[Maviola El]] -  [Lady Firestarter] / [Bannerlady of Memory’s Flame]&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Mrsha]] - [Emberbearer]&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Normen Callesn]] - [Knight of Honor’s Ember] / [Grandmaster Knight of Honor’s Flame]&lt;br /&gt;
*[[Rags]] - [Steelflame Strategist]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/04/10/8-16/ Chapter 8.16]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Raim]] - [Knight of the Vengeful Flame]&lt;br /&gt;
*[[Somillune]] - [Witch of Ash]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/05/11/8-22-he/ Chapter 8.22 HE]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/27/9-11-w/ Chapter 9.11 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Teriarch]] - Dragonlord of Flame&amp;lt;ref name=&amp;quot;:7&amp;quot;&amp;gt;[[Chapter 8.85]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Races]]==&lt;br /&gt;
&lt;br /&gt;
*Fire-based [[Djinni]]&lt;br /&gt;
*[[Dragons]]&lt;br /&gt;
*[[Oldblood Drakes]]&lt;br /&gt;
**Some can Breathe Fire&lt;br /&gt;
*[[Elementals|Flame Elementals]]&lt;br /&gt;
*[[Fae|Summer Fae]]&lt;br /&gt;
*[[Lucifen]]&lt;br /&gt;
**They have a strong, innate affinity and talent for Fire (and Darkness) magic.&amp;lt;ref name=&amp;quot;:8.72&amp;quot;&amp;gt;[https://wanderinginn.com/2022/03/15/8-72/ Chapter 8.72]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Monsters|Creatures and Monsters]] ==&lt;br /&gt;
&lt;br /&gt;
* [[Ashfire Bees]]&lt;br /&gt;
**[[Apista]] - learned to fly through jet propulsion and has a fire spell named after her.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/09/9-19/ Chapter 9.19]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Corusdeer]]&lt;br /&gt;
**Able to ignite their horns until they are hot enough to vaporize bone.&lt;br /&gt;
*[[Crystal Lights]]&lt;br /&gt;
* Ignition Salamanders&lt;br /&gt;
*[[Magical Rats]] (Fire-based):&lt;br /&gt;
**Some can Breathe Fire&amp;lt;ref name=&amp;quot;4.25&amp;quot;&amp;gt;[https://wanderinginn.com/2018/04/03/4-25-n/ Chapter 4.25 N]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Phoenixes]]&lt;br /&gt;
*Slimes (Fire-based):&lt;br /&gt;
** Shockflame Slimes&lt;br /&gt;
**Volcano Slimes&lt;br /&gt;
&lt;br /&gt;
==[[Golems]] ==&lt;br /&gt;
&lt;br /&gt;
*Flame Golem&lt;br /&gt;
*Magma Golem&lt;br /&gt;
*Radiance Golem / Golem of Light&lt;br /&gt;
&lt;br /&gt;
==Items ==&lt;br /&gt;
&lt;br /&gt;
===[[Artifacts]]=== &lt;br /&gt;
&lt;br /&gt;
*Amulet of Fire Resistance / Amulet of Fire Protection&lt;br /&gt;
*Amulet of Greater Fire Resistance&lt;br /&gt;
*[[Heartflame Set]]&lt;br /&gt;
**[[Helm of Fire]]&lt;br /&gt;
**[[Heartflame Breastplate]]&lt;br /&gt;
**[[Heartflame Boots|Heartflame Boots / Penumbral Flamewalkers]]&lt;br /&gt;
** ???&lt;br /&gt;
*Everburning Candles&lt;br /&gt;
*Everfire Shield&lt;br /&gt;
*Everflaming Sword&lt;br /&gt;
*[[Flamecoat Dagger]] / Flamespread Dagger&lt;br /&gt;
*Flamecoat Ring&lt;br /&gt;
*Forge of the Star Dragon&lt;br /&gt;
*[[Kaalblades]]&lt;br /&gt;
*Magic Throwers / Mage Throwers&lt;br /&gt;
** Some can shoot fire-based projectiles&lt;br /&gt;
*[[Redfang]]&lt;br /&gt;
*Wand of the Lucky Fire Druid&lt;br /&gt;
&lt;br /&gt;
===Technologic Items===&lt;br /&gt;
&lt;br /&gt;
*[[Hetshal-knives]]&lt;br /&gt;
**Have a fire-blade setting&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* Flame of Glory Brazier&lt;br /&gt;
&lt;br /&gt;
==[[Metals and Minerals]] == &lt;br /&gt;
&lt;br /&gt;
*Fire [[Magicore]]&lt;br /&gt;
*Pithite &lt;br /&gt;
**A purple-black rock that igniting the air around it in flames with its sheer magical fire, burning everything around it.&amp;lt;ref name=&amp;quot;:8.40 CTV&amp;quot;&amp;gt;[https://wanderinginn.com/2021/08/29/8-40-ctv/ Chapter 8.40 CTV]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Emotion-based Fires==&lt;br /&gt;
[[File:Flames by onionlittle.png|thumb|440x440px|[Like Fire, Memory] by [[Fanworks/onionlittle|onionlittle]]]]&lt;br /&gt;
Colored Flames that are made by the [Like Fire, Memory] Skill. &lt;br /&gt;
&lt;br /&gt;
*Annoyance / Frustration / Irritation&lt;br /&gt;
**Erin&#039;s color: Rust-Brown&amp;lt;ref name=&amp;quot;:9.07&amp;quot;&amp;gt;[https://wanderinginn.com/2022/07/17/9-07/ Chapter 9.07]&amp;lt;/ref&amp;gt; / Russet / Orange&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/06/03/9-00/ Chapter 9.00]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Maviola&#039;s color: Grey&lt;br /&gt;
&lt;br /&gt;
*Calmness&lt;br /&gt;
**Maviola&#039;s color: Blue-Green / Turquoise&lt;br /&gt;
*Contentment &lt;br /&gt;
**&amp;quot;Calm and cool&amp;quot;.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
**Maviola&#039;s color: Green&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
* Determination&lt;br /&gt;
** Erin&#039;s color: Hazel&amp;lt;ref name=&amp;quot;:13&amp;quot;&amp;gt;{{VERef|10.20 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Glory &lt;br /&gt;
**Erin&#039;s effect: It is described as good and bad, captivating some and cutting others.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[[Interlude – Burning Alcohol|Interlude - Burning Alcohol]]&amp;lt;/ref&amp;gt; It burns fast but can linger in the air, and doesn&#039;t scorch the same as a normal fire&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/23/9-10-w/ Chapter 9.10 W]&amp;lt;/ref&amp;gt;&lt;br /&gt;
***Mixing Firebreath Whiskey, a few drops of Faerie Flower Nectar and Glory-fire creates a drink that makes people remember their best and worst glorious memories.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
***Glory Battalion of [[Liscor’s Volunteer Army|Liscor&#039;s Second Army]] has kept and maintained a brazier of Erin&#039;s flame of Glory to coat their weapons with in battle.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/08/30/9-12/ Chapter 9.12]&amp;lt;/ref&amp;gt;&lt;br /&gt;
***As a [Spear of Glory], Embria seems to be able to harness those flames.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/21/9-30/ Chapter 9.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Maviola&#039;s effect: Doesn&#039;t burn anything, as it is fleeting.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
**Erin&#039;s color:  Pink / Fuchsia&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
**Maviola&#039;s color: Gold&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
**Mrsha&#039;s color: Both Pink and Gold&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
*Happiness&lt;br /&gt;
**Erin&#039;s color: Purple&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;br /&gt;
**Erin&#039;s effect: Bright and shining flame&amp;lt;ref name=&amp;quot;:8&amp;quot;&amp;gt;[[Chapter 7.02]]&amp;lt;/ref&amp;gt; which quickly fades away and makes people feel happier.&amp;lt;ref&amp;gt;[[Interlude – Chocolate Alchemy]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Maviola&#039;s color: Yellow-White&lt;br /&gt;
*Hatred &lt;br /&gt;
** Erin&#039;s color: Invisible/black&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
**Erin&#039;s effect: It engulfs people and causes them to get into quarrels and fights.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
**Maviola&#039;s color: Black&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Hope &lt;br /&gt;
**Erin&#039;s color: Sky Blue / Celeste&lt;br /&gt;
**Maviola&#039;s color: ???&lt;br /&gt;
*Honor&lt;br /&gt;
**Erin&#039;s color: (Light) Green&amp;lt;ref name=&amp;quot;:9.07&amp;quot; /&amp;gt;&lt;br /&gt;
**Erin&#039;s effect: Not hot, but can&#039;t be doused. It&#039;s heavy and clings to people, and can be shaken off if one believes they have a just cause.&amp;lt;ref name=&amp;quot;:13&amp;quot; /&amp;gt; It can also shield from harm.&amp;lt;ref&amp;gt;{{VERef|10.19 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Kindness&lt;br /&gt;
**Erin&#039;s color: Red&lt;br /&gt;
**Maviola&#039;s color: White&lt;br /&gt;
*Life (?)&lt;br /&gt;
**Erin&#039;s color: Iridescence&lt;br /&gt;
*Love &lt;br /&gt;
** Maviola&#039;s color: Purple&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Malice / Meanness&lt;br /&gt;
**Erin&#039;s color: Dark Purple flecked with Orange&amp;lt;ref&amp;gt;{{VERef|10.18 E}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Mercy  &lt;br /&gt;
**Erin&#039;s color: Grey&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
**Erin&#039;s effect: It moves with an odd pattern, like stop motion, and looks like static blades of fire. It disintegrates whatever it burns with a slow wane. It&#039;s soft and can cut at the same time, like a welcome and bitter pain.&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;[[Chapter 7.52]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nostalgia&lt;br /&gt;
**Erin&#039;s color: Pink &amp;amp; Blue&amp;lt;ref name=&amp;quot;:M&amp;amp;M&amp;quot;&amp;gt;[https://wanderinginn.com/2022/07/30/interlude-mundanity-and-memorials/ Interlude – Mundanity and Memorials]&amp;lt;/ref&amp;gt; &lt;br /&gt;
***Made from the Flames of Pink-Glory and Blue-Depression mixed together.&amp;lt;ref name=&amp;quot;:M&amp;amp;M&amp;quot; /&amp;gt;&lt;br /&gt;
*Passion / Rage &lt;br /&gt;
** Maviola&#039;s color: Red&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Sorrow / Sadness / Depression  &lt;br /&gt;
**Erin&#039;s color: Blue&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
**Erin&#039;s effect: It is cold to touch, and causes people looking at it to feel sad and cry. It can be used to create ice.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[[Chapter 7.01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**Maviola&#039;s color: Blue&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;br /&gt;
*Wonder&lt;br /&gt;
**Erin&#039;s color: Starry Sky&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/10/02/9-19-e/ Chapter 9.18 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magical Fires ==&lt;br /&gt;
&lt;br /&gt;
* Cold Flame&lt;br /&gt;
** Chills instead of heats. It can be made by grinding Everfrozen Ice with Sparkdust.&amp;lt;ref name=&amp;quot;:12&amp;quot;&amp;gt;[https://wanderinginn.com/2023/06/08/9-44-p/ Chapter 9.44 P]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Everburning flame&lt;br /&gt;
* Spark-flame&lt;br /&gt;
** Flame that can also shock.&amp;lt;ref name=&amp;quot;:12&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Fires==&lt;br /&gt;
&lt;br /&gt;
*Dragonfire&lt;br /&gt;
**Dragonlord&#039;s fire. Violet flames with the intensity to make magma look like lukewarm water, and can burn in a vacuum.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/12/07/interlude-age-and-tales/ Interlude - Age and Tales]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**This can burn even Gods.&amp;lt;ref name=&amp;quot;:11&amp;quot;&amp;gt;[[Chapter 8.11 E]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#ff3700;&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
***[[Teriarch]] uses it. &amp;quot;It was breath, it was Dragonfire, and it was a word.&amp;quot;&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
*Fire Obol&amp;lt;ref&amp;gt;[[Chapter 8.41]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Life Fire&lt;br /&gt;
**Using life force as a fuel, used by [[Maviola El|Maviola]]&amp;lt;ref name=&amp;quot;:11&amp;quot; /&amp;gt; and [[Raim]]&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
===[Like Fire, Memory] (Emotion Color Flames)===&lt;br /&gt;
&lt;br /&gt;
====Blue Flame of Depressing/Sadness====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Erin Fire by pkay.png|By [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
Sad Fire by Anito.png|By [[Fanworks/Anito|Anito]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invisible Flame of Hatred====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Angry Erin by pkay.png|By [[Fanworks/Pkay|Pkay]]&lt;br /&gt;
HatefireErin by Lire.gif|By [[Fanworks/LiRe|LiRe]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grey Flame of Mercy====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Erin Broom of Mercy by Artsy Nada.jpg|By [[Fanworks/Artsy Nada|ArtsyNada]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Multi-Color Flame of Life====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
FinalFire by flingering.jpg|By [[Fanworks/Flingering|Flingering]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt; (Flame)===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250&amp;quot; orientation=&amp;quot;none&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Ser Raim on Fire by Dr.Replig8r.jpg|By [[Fanworks/Dr.Replig8r|Dr.Replig8r]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
*Most [[Undead]], like Skeletons, have a flame in their eye sockets. It&#039;s unknown why.&lt;br /&gt;
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==References==&lt;br /&gt;
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[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>MrWiggles</name></author>
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