<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.wanderinginn.com/history/Crime_in_Innworld?feed=atom</id>
	<title>Crime in Innworld - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wanderinginn.com/history/Crime_in_Innworld?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/history/Crime_in_Innworld"/>
	<updated>2026-04-04T03:11:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117312&amp;oldid=prev</id>
		<title>Tnoz: /* Criminal Underworld */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117312&amp;oldid=prev"/>
		<updated>2026-02-21T20:17:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Criminal Underworld&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:17, 21 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Face is a term that means a dangerous or notorious figure in the criminal underworld, such as high-level enforcers and assassins, or influencial gangsters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Face is a term that means a dangerous or notorious figure in the criminal underworld, such as high-level enforcers and assassins, or influencial gangsters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gangs are identified with street terms like Flash, Blade, and Low-score. Flash means the gang is about showing off, where they perform thievery, big heists, and show off jewelry and brag. They may also be rebellious youths who do misdemeanours. Blade means the gang is known for violent crimes, like murder and mugging. Low-score means the gang is made up of low-levelled people and not worth catagorizing as a result.&amp;lt;ref name=&quot;:10&quot;&amp;gt;{{VERef|Halfseekers (Pt. 7) – Interlude}}&amp;lt;/ref&amp;gt; Gangs use sticks as markers for large sums of money. These look like laquered sticks with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genstone &lt;/del&gt;particles crushed and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glues &lt;/del&gt;into the handle.&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gangs are identified with street terms like Flash, Blade, and Low-score. Flash means the gang is about showing off, where they perform thievery, big heists, and show off jewelry and brag. They may also be rebellious youths who do misdemeanours. Blade means the gang is known for violent crimes, like murder and mugging. Low-score means the gang is made up of low-levelled people and not worth catagorizing as a result.&amp;lt;ref name=&quot;:10&quot;&amp;gt;{{VERef|Halfseekers (Pt. 7) – Interlude}}&amp;lt;/ref&amp;gt; Gangs use sticks as markers for large sums of money. These look like laquered sticks with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gemstone &lt;/ins&gt;particles crushed and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glued &lt;/ins&gt;into the handle.&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There exists rare Orichalcum tokens, resemble old-fashioned coins, minted in a limited run and enchanted, that in the criminal underworld can be used to call off a hit from assassins.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There exists rare Orichalcum tokens, resemble old-fashioned coins, minted in a limited run and enchanted, that in the criminal underworld can be used to call off a hit from assassins.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117311&amp;oldid=prev</id>
		<title>Tnoz: /* Criminal Underworld */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117311&amp;oldid=prev"/>
		<updated>2026-02-21T20:16:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Criminal Underworld&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:16, 21 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Face is a term that means a dangerous or notorious figure in the criminal underworld, such as high-level enforcers and assassins, or influencial gangsters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Face is a term that means a dangerous or notorious figure in the criminal underworld, such as high-level enforcers and assassins, or influencial gangsters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gangs are identified with street terms like Flash, Blade, and Low-score. Flash means the gang is about showing off, where they perform &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;theivery&lt;/del&gt;, big heists, and show off jewelry and brag. They may also be rebellious youths who do misdemeanours. Blade means the gang is known for violent crimes, like murder and mugging. Low-score means the gang is made up of low-levelled people and not worth catagorizing as a result.&amp;lt;ref name=&quot;:10&quot;&amp;gt;{{VERef|Halfseekers (Pt. 7) – Interlude}}&amp;lt;/ref&amp;gt; Gangs use sticks as markers for large sums of money. These look like laquered sticks with genstone particles crushed and glues into the handle.&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gangs are identified with street terms like Flash, Blade, and Low-score. Flash means the gang is about showing off, where they perform &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thievery&lt;/ins&gt;, big heists, and show off jewelry and brag. They may also be rebellious youths who do misdemeanours. Blade means the gang is known for violent crimes, like murder and mugging. Low-score means the gang is made up of low-levelled people and not worth catagorizing as a result.&amp;lt;ref name=&quot;:10&quot;&amp;gt;{{VERef|Halfseekers (Pt. 7) – Interlude}}&amp;lt;/ref&amp;gt; Gangs use sticks as markers for large sums of money. These look like laquered sticks with genstone particles crushed and glues into the handle.&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There exists rare Orichalcum tokens, resemble old-fashioned coins, minted in a limited run and enchanted, that in the criminal underworld can be used to call off a hit from assassins.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There exists rare Orichalcum tokens, resemble old-fashioned coins, minted in a limited run and enchanted, that in the criminal underworld can be used to call off a hit from assassins.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l87&quot;&gt;Line 87:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 87:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Izril ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Izril ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Blackrock Collective (City Crime, esp. [[First Landing]])&amp;lt;ref name=&amp;quot;6.42&amp;quot;&amp;gt;[https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Blackrock Collective (City Crime, esp. [[First Landing]])&amp;lt;ref name=&amp;quot;6.42&amp;quot;&amp;gt;[https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Bloodfeast Raiders]] (Bandits/Raiders, feared for turning entire villages &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into ashes&lt;/del&gt;)&amp;lt;ref name=&quot;6.19H&quot;&amp;gt;[https://wanderinginn.com/2019/05/25/6-19-h/ Chapter 6.19 H]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Bloodfeast Raiders]] (Bandits/Raiders, feared for turning entire villages &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to ash&lt;/ins&gt;)&amp;lt;ref name=&quot;6.19H&quot;&amp;gt;[https://wanderinginn.com/2019/05/25/6-19-h/ Chapter 6.19 H]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Brotherhood of Serendipitous Meetings]] (City Crime, [Thugs] styling themselves as gentlemen)&amp;lt;ref name=&amp;quot;6.42&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Brotherhood of Serendipitous Meetings]] (City Crime, [Thugs] styling themselves as gentlemen)&amp;lt;ref name=&amp;quot;6.42&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Gentlemen Callers (sub-branch, high level)&amp;lt;ref name=&amp;quot;6.42&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Gentlemen Callers (sub-branch, high level)&amp;lt;ref name=&amp;quot;6.42&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117310&amp;oldid=prev</id>
		<title>Tnoz: /* Dealing with Criminals */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117310&amp;oldid=prev"/>
		<updated>2026-02-21T20:09:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Dealing with Criminals&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:09, 21 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At least in some parts of Terandria like [[Kaliv]], high-leveled criminals may be sentenced to serve in specialized parts of the military where their violent tendencies are directed towards desirable results. Those &amp;quot;last chances&amp;quot; are likely lifetime sentences.&amp;lt;ref name=&amp;quot;7.21KQ&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At least in some parts of Terandria like [[Kaliv]], high-leveled criminals may be sentenced to serve in specialized parts of the military where their violent tendencies are directed towards desirable results. Those &amp;quot;last chances&amp;quot; are likely lifetime sentences.&amp;lt;ref name=&amp;quot;7.21KQ&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Hunter&#039;s Guild of Noelictus|&lt;/ins&gt;Hunter’s Guild&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them under blood oath until they work off their sentence instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them under blood oath until they work off their sentence instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117309&amp;oldid=prev</id>
		<title>Tnoz: /* Dealing with Criminals */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=117309&amp;oldid=prev"/>
		<updated>2026-02-21T20:06:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Dealing with Criminals&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:06, 21 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l82&quot;&gt;Line 82:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 82:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them under blood oath until they work off their sentence instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them under blood oath until they work off their sentence instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Khelt]] deeply values each of its citizens. So if one commits a crime against another, it will first resort to censure, then attempt behavioral correction through monitoring and house arrest. The citizen can still leave Khelt to avoid punishment, which is the effectively same as exile.&amp;lt;ref&amp;gt;{{VERef|10.56 F}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=112612&amp;oldid=prev</id>
		<title>Tnoz: /* Izril */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=112612&amp;oldid=prev"/>
		<updated>2025-10-22T19:55:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Izril&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:55, 22 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot;&gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Flameblades ([[Pallass|Pallassian]] Gang, blade/low-score)&amp;lt;ref name=&amp;quot;:10&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Flameblades ([[Pallass|Pallassian]] Gang, blade/low-score)&amp;lt;ref name=&amp;quot;:10&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Furfangs ([[Oteslia|Oteslian]] Gang)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Furfangs ([[Oteslia|Oteslian]] Gang)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Hands of Gold ([[Pallass|Pallassian]] Gang) &amp;lt;span style=&quot;color:grey;&quot;&amp;gt;(&#039;&#039;Destroyed&#039;&#039;)&amp;lt;/span&amp;gt;&amp;lt;ref name=&quot;:11&quot;&amp;gt;{{VERef|10.47 S (Pt. 1)}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Inktear Gang (Multi-city in [[Pallass|Pallassian]] territory) &amp;lt;span style=&quot;color:grey;&quot;&amp;gt;(&#039;&#039;Destroyed&#039;&#039;)&amp;lt;/span&amp;gt;&amp;lt;ref name=&quot;:11&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Padfoot Collective (City Crime, Northern Izril)&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Padfoot Collective (City Crime, Northern Izril)&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Paleface Street (City Crime, Northern Izril)&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Paleface Street (City Crime, Northern Izril)&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parade (Assassins, Dressed as [Fools] and employed by gangs to murder other gangsters)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/17/9-07/ Chapter 9.07]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Parade (Assassins, Dressed as [Fools] and employed by gangs to murder other gangsters)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2022/07/17/9-07/ Chapter 9.07]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Redknives ([[Pallass|Pallassian]] Gang) &amp;lt;span style=&quot;color:grey;&quot;&amp;gt;(&#039;&#039;Destroyed&#039;&#039;)&amp;lt;/span&amp;gt;&amp;lt;ref name=&quot;:11&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Shank Gang (Cellidel Gang)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/01/8-34-r/ Chapter 8.34 R]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Shank Gang (Cellidel Gang)&amp;lt;ref&amp;gt;[https://wanderinginn.com/2021/08/01/8-34-r/ Chapter 8.34 R]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Sisters of Chell]] (City Crime, employ Nightstalkers and Blackguards) &amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude - Numbtongue, Pt. 1]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Sisters of Chell]] (City Crime, employ Nightstalkers and Blackguards) &amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude - Numbtongue, Pt. 1]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=111345&amp;oldid=prev</id>
		<title>Tnoz at 23:49, 2 October 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=111345&amp;oldid=prev"/>
		<updated>2025-10-02T23:49:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:49, 3 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Face is a term that means a dangerous or notorious figure in the criminal underworld, such as high-level enforcers and assassins, or influencial gangsters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Face is a term that means a dangerous or notorious figure in the criminal underworld, such as high-level enforcers and assassins, or influencial gangsters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gangs use sticks as markers for large sums of money. These look like laquered sticks with genstone particles crushed and glues into the handle.&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gangs are identified with street terms like Flash, Blade, and Low-score. Flash means the gang is about showing off, where they perform theivery, big heists, and show off jewelry and brag. They may also be rebellious youths who do misdemeanours. Blade means the gang is known for violent crimes, like murder and mugging. Low-score means the gang is made up of low-levelled people and not worth catagorizing as a result.&amp;lt;ref name=&quot;:10&quot;&amp;gt;{{VERef|Halfseekers (Pt. 7) – Interlude}}&amp;lt;/ref&amp;gt; &lt;/ins&gt;Gangs use sticks as markers for large sums of money. These look like laquered sticks with genstone particles crushed and glues into the handle.&amp;lt;ref&amp;gt;{{VERef|10.13}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There exists rare Orichalcum tokens, resemble old-fashioned coins, minted in a limited run and enchanted, that in the criminal underworld can be used to call off a hit from assassins.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There exists rare Orichalcum tokens, resemble old-fashioned coins, minted in a limited run and enchanted, that in the criminal underworld can be used to call off a hit from assassins.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l92&quot;&gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Dark Veteran&amp;#039;s Alliance (City Crime in [[Manus]])&amp;lt;ref name=&amp;quot;:9&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Dark Veteran&amp;#039;s Alliance (City Crime in [[Manus]])&amp;lt;ref name=&amp;quot;:9&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Earthtenders]] (City Crime in [[Oteslia]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Earthtenders]] (City Crime in [[Oteslia]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Flameblades ([[Pallass|Pallassian]] Gang, blade/low-score)&amp;lt;ref name=&quot;:10&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Furfangs ([[Oteslia|Oteslian]] Gang)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Furfangs ([[Oteslia|Oteslian]] Gang)&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2021/12/05/8-55-l/ Chapter 8.55 L]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Padfoot Collective (City Crime, Northern Izril)&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Padfoot Collective (City Crime, Northern Izril)&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=110922&amp;oldid=prev</id>
		<title>Tnoz: /* Dealing with Criminals */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=110922&amp;oldid=prev"/>
		<updated>2025-09-21T00:21:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Dealing with Criminals&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:21, 21 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them until they work off their sentence instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;under blood oath &lt;/ins&gt;until they work off their sentence instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=110920&amp;oldid=prev</id>
		<title>Tnoz: /* Dealing with Criminals */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=110920&amp;oldid=prev"/>
		<updated>2025-09-21T00:17:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Dealing with Criminals&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:17, 21 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until they work off their sentence &lt;/ins&gt;instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&amp;#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Enslavement is also a common fate for criminals. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&amp;#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=110919&amp;oldid=prev</id>
		<title>Tnoz: /* Dealing with Criminals */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=110919&amp;oldid=prev"/>
		<updated>2025-09-21T00:17:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Dealing with Criminals&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:17, 21 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ailendamus]] has a fully functional court system overseen by House Shoel&amp;#039;s [[Lucifen]], who will secretly devour the very worst offenders. The nation generally eschews imprisonment, preferring instead to make use of its convicts in various ways such as labour, conscription, or experimentation, and gives criminals the choice as to how they will serve their sentence.&amp;lt;ref&amp;gt;{{VERef|8.68}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[Noelictus]], criminals are given the choice of working for the Hunter’s Guild as Conscripted Hunters instead of facing regular punishment. The time of their sentence is reduced if they serve well. Those Conscripted Hunters are fodder issued bad gear and given no training, and are the lowest ranked members of the Guild. They are sent out in squads under a regular Hunter.&amp;lt;ref&amp;gt;[[Huntsong]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Following the Night of Bloodtear, captured pirates are executed in Terandria and [[Baleros]]. In Izril, House [[Wellfar Family|Wellfar]] conscripts them instead.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some nations in [[Chandrar]] force their criminals to participate in gladiatorial combat in arenas, such as [[Nerrhavia&#039;s Fallen]]&amp;lt;ref&amp;gt;{{VERef|8.36 H}}&amp;lt;/ref&amp;gt; and recently [[Illivere]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Enslavement is also a common fate for criminals&lt;/ins&gt;. Also, escaped [Slaves] are typically recaptured even in Chandrarian nations that seldom practice slavery due to treaties they have with [[Roshal]]. The Mage&#039;s Guilds will check if someone is an escaped [Slave] and inform the authorities if so.&amp;lt;ref&amp;gt;{{VERef|10.11 H}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notorious Crime Groups ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
	<entry>
		<id>https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=109232&amp;oldid=prev</id>
		<title>Tnoz: /* Dealing with Criminals */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wanderinginn.com/index.php?title=Crime_in_Innworld&amp;diff=109232&amp;oldid=prev"/>
		<updated>2025-08-09T17:18:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Dealing with Criminals&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:18, 9 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Pisces]] robbed farmers and villagers outside [[Liscor]] in disguise, until [[Erin]] uncovered him and told the authorities. While Pisces could flee them, he had to pay a high fine to be allowed back in Liscor. However, there were some stipulations like not practicing [Necromancy].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Pisces]] robbed farmers and villagers outside [[Liscor]] in disguise, until [[Erin]] uncovered him and told the authorities. While Pisces could flee them, he had to pay a high fine to be allowed back in Liscor. However, there were some stipulations like not practicing [Necromancy].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Lyonette]] committed theft and arson in Liscor. After she was apprehended and her possessions confiscated, the value wasn&amp;#039;t enough to pay for her crimes. She was exiled from Liscor in the middle of winter which meant &amp;quot;left for dead&amp;quot;. Circumstances allowed her to return to Liscor, but to regain her possessions, she still has to raise her considerable fine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[Lyonette]] committed theft and arson in Liscor. After she was apprehended and her possessions confiscated, the value wasn&amp;#039;t enough to pay for her crimes. She was exiled from Liscor in the middle of winter which meant &amp;quot;left for dead&amp;quot;. Circumstances allowed her to return to Liscor, but to regain her possessions, she still has to raise her considerable fine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** In Liscor, items from captured criminals aren&#039;t confiscated unless they were used in pursuit of a crime, could be used to harm others, are contraband, or the criminal in questioned is being exiled or charged with a serious crime.&amp;lt;ref&amp;gt;{{VERef|10.44 Z (Pt. 2)}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[Manus]] is known to conscript its criminals into military duty, as well as deal out lashings.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/14/9-28/ Chapter 9.28]&amp;lt;/ref&amp;gt; They also manage organized crime with infiltrators reporting to the military,&amp;lt;ref name=&amp;quot;:9&amp;quot;&amp;gt;{{VERef|10.41 T}}&amp;lt;/ref&amp;gt; and are known to have informants among every group within the city.&amp;lt;ref&amp;gt;{{VERef|8.44 O}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[Manus]] is known to conscript its criminals into military duty, as well as deal out lashings.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;[https://wanderinginn.com/2022/12/14/9-28/ Chapter 9.28]&amp;lt;/ref&amp;gt; They also manage organized crime with infiltrators reporting to the military,&amp;lt;ref name=&amp;quot;:9&amp;quot;&amp;gt;{{VERef|10.41 T}}&amp;lt;/ref&amp;gt; and are known to have informants among every group within the city.&amp;lt;ref&amp;gt;{{VERef|8.44 O}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[Oteslia]] allows convicts to go outside instead of keeping them in a cell for the duration of their sentence. Prisoners can tend to gardens in the prisons, though they are not allowed gardening tools they might use as weapons.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[Oteslia]] allows convicts to go outside instead of keeping them in a cell for the duration of their sentence. Prisoners can tend to gardens in the prisons, though they are not allowed gardening tools they might use as weapons.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tnoz</name></author>
	</entry>
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