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== Synopsis == | == Synopsis == | ||
Celum's City Watch is about to arrest Ksmvr when he refuses to surrender on the grounds that he took no part in the adventurers' brawl. When the Watch prepares to arrest him anyways, he threatens war on behalf of the Antinium, | Celum's City Watch is about to arrest Ksmvr when he refuses to surrender on the grounds that he took no part in the adventurers' brawl. When the Watch prepares to arrest him anyways, he threatens war on behalf of the Antinium. After everyone in earshot collectively shits their pants in fear, the watch captain decides that Ksmvr is definitely not under arrest. The Horns are taken to jail and Pisces passes Ksmvr his [Shatterbolt] ring and bag of holding to prevent their confiscation. | ||
After departing the prison, Ksmvr ruminates on what he should do for the rest of the day without his team. After Crossbow Stan prevents a disaster stemming from magical dissonance, Ksmvr learns that bounty on the bandit extermination quest has increased to 100 gold coins. The other adventurer teams have decided to take the quest even though the Horns have already claimed it. | After departing the prison, Ksmvr ruminates on what he should do for the rest of the day without his team. After Crossbow Stan prevents a disaster stemming from magical dissonance, Ksmvr learns that bounty on the bandit extermination quest has increased to 100 gold coins. The other adventurer teams have decided to take the quest even though the Horns have already claimed it. | ||
Ksmvr rents a horse and rides it out of Celum while remembering his past and considering his failures. He confronts and then fights the bandits, surprising them and killing quite a few with the help of Pisces, who reanimates a few zombies from his prison cell to aid in the fight. Ksmvr terrifies the bandits as he fights them with mandibles, blade, | Ksmvr rents a horse and rides it out of Celum while remembering his past and considering his failures. He confronts and then fights the bandits, surprising them and killing quite a few with the help of Pisces, who reanimates a few zombies from his prison cell to aid in the fight. Ksmvr terrifies the bandits as he fights them with mandibles, blade, bow, and enchantments. | ||
After killing all the bandits, Ksmvr returns to the guild hall and presents 29 heads as proof of quest completion, terrifying the secretary and other adventurers. This successfully establishes the Horns of Hammerad's | After killing all the bandits, Ksmvr returns to the guild hall and presents 29 heads as proof of quest completion, terrifying the secretary and other adventurers. This successfully establishes the Horns of Hammerad's dominance. | ||
== Characters == | == Characters == |