Editing High Passes

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Archmage Chaiemegia estimated the High Passes' height to be more than 70'000 feet (23'300 m). ''It's unclear if that measurement is taken from ground altitude of the plains or from sea level, and also where in the mountain range that measurement was supposedly taken - but given that estimation, it hardly matters, and it might apply to several peaks all over the range.''
Archmage Chaiemegia estimated the High Passes' height to be more than 70'000 feet (23'300 m). ''It's unclear if that measurement is taken from ground altitude of the plains or from sea level, and also where in the mountain range that measurement was supposedly taken - but given that estimation, it hardly matters, and it might apply to several peaks all over the range.''


The monsters in that area are so dangerous that one needs fighting skills, or insanely high levels, like something probably above Level 30, to get out unscathed.<ref>[https://wanderinginn.com/2016/12/14/1-07-r/ Chapter 1.07 R]</ref>
The monsters in that area are so dangerous that one needs fighting skills, or insanely high levels, like something probably above Level 30, to get out unscathed.<ref>[https://wanderinginn.wordpress.com/2016/12/14/1-07-r/ Chapter 1.07 R]</ref>


== History ==
== History ==
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There are coastal routes that allow to circumvent the High Passes on the east and west,<ref>[https://wanderinginn.com/2016/11/27/1-28/ Chapter 1.28]</ref>, but it has to be assumed that these routes are extremely unpleasant to travel, as the ''favored'' human invasion path from Northern to Southern Izril is by way of Liscor and the [[Blood Fields]]. The western coastal route has also recently been blocked by the Antinium Incursion Zone.
There are coastal routes that allow to circumvent the High Passes on the east and west,<ref>[https://wanderinginn.com/2016/11/27/1-28/ Chapter 1.28]</ref>, but it has to be assumed that these routes are extremely unpleasant to travel, as the ''favored'' human invasion path from Northern to Southern Izril is by way of Liscor and the [[Blood Fields]]. The western coastal route has also recently been blocked by the Antinium Incursion Zone.
[[File:LiscorArea_Map.png|thumb|250px|Map of the vicinity of Liscor (Artist's rendition)]]
[[File:LiscorArea_Map.png|thumb|250px|Map of the vicinity of Liscor (Artist's rendition)]]
In the North, there are several human towns and villages in the immediate vicinity of the High Passes, among them the small and endangered villages of Ambault, Orefell, Verdun, but also [[Esthelm]]. Other cities are also nearby, like [[Celum]] which is just 100 miles away from the outer parts of the mountains where [[Teriarch]] has his cave. [[Invrisil]] is over 400 miles away.<ref>[https://wanderinginn.com/2016/12/28/1-09-r/ Chapter 1.09 R]</ref><ref>[https://wanderinginn.com/2017/04/14/2-12/ Chapter 2.12]</ref>
In the North, there are several human towns and villages in the immediate vicinity of the High Passes, among them the small and endangered villages of Ambault, Orefell, Verdun, but also [[Esthelm]]. Other cities are also nearby, like [[Celum]] which is just 100 miles away from the outer parts of the mountains where [[Teriarch]] has his cave. [[Invrisil]] is over 400 miles away.<ref>[https://wanderinginn.wordpress.com/2016/12/28/1-09-r/ Chapter 1.09 R]</ref><ref>[https://wanderinginn.wordpress.com/2017/04/14/2-12/ Chapter 2.12]</ref>


In the south, there are no known other settlements as close to the High Passes as [[Liscor]], which is pretty much a Drake outpost to the North. However, ''Wicess'' might be also close. A southern part of the High Passes is known to the Gnolls as the ''Grisrith Mountain Range''.<ref>[https://wanderinginn.com/2017/05/24/2-23/ Chapter 2.28]</ref>
In the south, there are no known other settlements as close to the High Passes as [[Liscor]], which is pretty much a Drake outpost to the North. However, ''Wicess'' might be also close. A southern part of the High Passes is known to the Gnolls as the ''Grisrith Mountain Range''.<ref>[https://wanderinginn.com/2017/05/24/2-23/ Chapter 2.28]</ref>
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