Editing Klbkch

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==Personality==
==Personality==
Klbkch is a pragmatic and stern individual, placing the Antinium's well being above everyone else's—including his own and the [Queen's]. As part of Liscor's Guard, he is methodical and by the book, leading him to be well liked by Liscor and its inhabitants enough so that he was able to become Senior Guardsman, a difficult feat. He has a strong sense of duty and steadfast nature. While he protects his Hive with pride, Klbkch is derisive of the Izrilian Antinium Workers and Soldiers, considering them to be inferior to True Antinium. As relevantor of this hive, he is calculating in his actions, and is willing to cut any loose ends with brutal efficiency, shown when he sent hundreds of Antinium into the dungeon to fight to their deaths in order to cut down the Free Hive's population.  
Klbkch is a pragmatic and stern individual, placing the Antinium's well being above everyone else's—including his own and the [Queen's]. As part of Liscor's Guard, he is methodical and by the book, leading him to be well liked by Liscor and its inhabitants enough so that he was able to become Senior Guardsman, a difficult feat. He has a strong of duty and steadfast nature. While he protects his Hive with pride, Klbkch is derisive of the Izrilian Antinium Workers and Soldiers, considering them to be inferior to True Antinium. He is calculating in his actions, and is willing to cut any loose ends with brutal efficiency, shown when he sent hundreds of Antinium into the dungeon to their deaths in order to cut down the Free Hive's population.  


==Background==
==Background==
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During the exodus of the Antinium at sea, Klbkch lost his original body and had to be placed in a Worker body. He died some times during the Antinium Wars on [[Izril]]. He was present for the siege on Liscor during the [[First Antinium War]], when the humans of the north entered the conflict and saved the city. During the [[Second Antinium War]] he returned to Liscor, this time to save it from [[Az’kerash|Az'kerash]] and the undead. Immediately after the battle, he and general [[Zel Shivertail]] had to be separated before they killed each other. He also initially objected to the peace treaty with the Drakes.<ref>[https://wanderinginn.com/2018/06/26/s02-the-antinium-wars-pt-5/ S02 - The Antinium Wars (Pt. 5)]</ref>
During the exodus of the Antinium at sea, Klbkch lost his original body and had to be placed in a Worker body. He died some times during the Antinium Wars on [[Izril]]. He was present for the siege on Liscor during the [[First Antinium War]], when the humans of the north entered the conflict and saved the city. During the [[Second Antinium War]] he returned to Liscor, this time to save it from [[Az’kerash|Az'kerash]] and the undead. Immediately after the battle, he and general [[Zel Shivertail]] had to be separated before they killed each other. He also initially objected to the peace treaty with the Drakes.<ref>[https://wanderinginn.com/2018/06/26/s02-the-antinium-wars-pt-5/ S02 - The Antinium Wars (Pt. 5)]</ref>


Ten years ago, Klbkch and his Hive came to Liscor,<ref>[https://wanderinginn.com/2017/01/29/1-39/ Chapter 1.39 (Archived)]</ref> hoping to find a way to create ''Individuals'' and by extension stronger Antinium who might allow them to defeat their ancient enemy that forced them to flee from their home in Rhir. At one point, he started to work for the [[Liscor's City Watch|City Watch]] as a [Guardsman], intending to improve the image of the Antinium in the city. Despite the bad reputation the Antinium usually have, he became a very respectable member of the community. That is shown by him having managed to become a Senior Guardsmen,''<ref>[https://wanderinginn.com/2016/08/31/1-10/ Chapter 1.10 (Archived)]</ref> ''which means that at least 400 people had to have voted for him.
Ten years ago, Klbkch and his Hive came to Liscor,<ref>[https://wanderinginn.com/2017/01/29/1-39/ Chapter 1.39 (Archived)]</ref> hoping to find there a way to create ''Individuals'' and by extension stronger Antinium who might allow them to defeat their ancient enemy that forced them to flee from their home in Rhir. At one point, he started to work for the [[Liscor's City Watch|City Watch]] as a [Guardsman], intending to improve the image of the Antinium in the city. Despite the bad reputation the Antinium usually have, he became a very respectable member of the community. That is shown by him having managed to become a Senior Guardsmen,''<ref>[https://wanderinginn.com/2016/08/31/1-10/ Chapter 1.10 (Archived)]</ref> ''which means that at least 400 people had to have voted for him.


==Chronology==
==Chronology==
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He was also a master swordsman, inventing a sword school of his own. His mastery of the blade was so great that he often taught War Queens & other Centenium the art of the blade whenever he wasn’t fighting in the frontlines.
He was also a master swordsman, inventing a sword school of his own. His mastery of the blade was so great that he often taught War Queens & other Centenium the art of the blade whenever he wasn’t fighting in the frontlines.


His body was also subject to change depending on the foe and battlefield. One of the many modifications the First Queen applied to him was creating a holding compartment inside his body which could store his two blades. Those could then be mentally activated and - through the use of two gas glands - would eject the swords out instantly, likely in a manner of miliseconds as necessary for fighting the enemies Klbkch would often face. This modification also had a major drawback as it was very easy to stop as if even slight damage happened to any piece then the swords were effectively stuck inside him.
His body was also subject to change depending on the foe and battlefield. One of the many modifications the First Queen applied to him was creating a holding compartment inside his body which could store his two blades. Which could then be mentally activated and through the use of two gas glands. Would eject the swords out instantly, likely in a manner of miliseconds. Considering the enemies Klbkch would often face. Though this modification was very easy to stop as if even slight damage happened to any piece then the swords were effectively stuck inside him.


His current body is much faster than his previous post-regeneration form, and better suited for his swordsmastery. It also possesses venomous mandibles and two hearts.<ref>[https://wanderinginn.com/2023/04/16/interlude-levels/ Interlude - Levels]</ref>
His current body is much faster than his previous post-regeneration form, and better suited for his swordsmastery. It also possesses venomous mandibles and two hearts.<ref>[https://wanderinginn.com/2023/04/16/interlude-levels/ Interlude - Levels]</ref>
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**Potion of Swiftness
**Potion of Swiftness
**Potion of Vanish
**Potion of Vanish
*Wand of Flame Ray[https://wanderinginn.com/2021/12/26/8-60/]
*Wand of flame ray[https://wanderinginn.com/2021/12/26/8-60/]


==Trivia==
==Trivia==
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