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=== Izril System ===
=== Izril System ===
The [[Five Families]] and the lesser nobility of '''Northern Izril''' decided to get away from royalty (be it [Kings], [Emperors] or [Tyrants]) and rely on the [Lord] as the only class to designate [Rulers].<ref>[https://wanderinginn.com/2020/05/24/7-24/ Chapter 7.24]</ref> This desire to form a polycentric aristocracic network instead serving under absolute monarchs in their respective nations, has been expressed several times as a principal difference that makes Izril different from Terandria.
Northern [[Izril]] is ruled simply by [Lords] and [Ladies] who are rather ranked by their achievements, family lines and position within the family. Derived from some utterances of Lady [[Magnolia]] it may be speculated that there was a dispute between the Nobility of Izril and the Royalty of Terandria: If that was about systematic benefits of classes, or about political matters of power, or something else, was not yet revealed.


:''It is unclear what the actual, original dispute was that caused the Five Families to break away: it may have been motivated by the class system (better class benefits for [Ladies] when not subjected to [Queens]), it may have been a politically motivated power struggle of [Lords] against the overreach of [Kings], or simply being tired of wars. Given that the breakaway happened millenia ago, the Five Families might also have been rebels agains [[Half-Elves|Half-Elven]] Kings.''
Unless the holdings of each family are split up between inheritors equally, noble families in Izril answer to a Matriarch or Patriarch who holds the power over all estates of that family and may designate their successor freely from within the family - this is the case in the [[Five Families]] at least. All members of a family are called Lady or Lord, although some in fact are [Lordlings] until they come into inheritance.<ref name="7.18M" />


As it stands, Northern [[Izril]] is ruled simply by [Lords] and [Ladies] who are rather ranked by their achievements, family lines and position within the family. This more egalitarian system even allows 'commoners' like for example [Merchant Lords] to emerge and amass power, although they are certainly not considered equal to the older, more distinguished [Lords] and [Ladies].
The [[Drakes]] of Southern Izril have their own system of nobility which varies wildly in their different polities. The most traditional Drakes system is that of a neptocracy of "Wall Lords" and "Wall Ladies" who govern their polity together, like in [[Salazsar]]. Other Drake polities have shifted to a meritocratic system of appointed "Wall Lords/Ladies" ([[Manus]]), and still others have overthrown their traditional nobility and installed a democratic government system - however, the [[Pallass]]ian Wall Lords are still wealthy through their inheritance.
 
Depending on the rules of each family, the holdings of each family may be split up between inheritors equally, but most observed noble families in Izril ultimately answer to a Matriarch or Patriarch who holds the power over all estates of their noble house and may designate their successor freely from within the family - this is the case in three of the [[Five Families]] at least. All members of a family are called Lady or Lord, although some in fact are [Lordlings] until they come into inheritance.<ref name="7.18M" />
 
The '''[[Drakes]] of Southern Izril''' have their own system of nobility which varies wildly in their different polities. The most traditional Drakes system is that of a neptocracy of "Wall Lords" and "Wall Ladies" who govern their polity together, like in [[Salazsar]]. Other Drake polities have shifted to a meritocratic system of appointed "Wall Lords/Ladies" ([[Manus]]), and still others have overthrown their traditional nobility and installed a democratic government system - however, the [[Pallass]]ian Wall Lords are still wealthy through their inheritance which they did not give up.


=== Other continents ===
=== Other continents ===
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