The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 39: | Line 39: | ||
==Powers and Abilities== | ==Powers and Abilities== | ||
Having drunk the magical nectar of the [[Faerie Flowers|faerie flowers]] on a regular basis, Apista's mana reserves have increased, allowing her to create hotter, brighter flames which also won't extinguish as quickly compared to other ashfire bees.<ref name="6.08" /> She attached the remains of [[Belavierr Donamia|Belavierr]]'s Naq-Alrama needle to her stinger, letting her sting past magical protections.<ref>[https://wanderinginn.com/2021/06/26/interlude-the-pets-of-innworld/ Interlude - The Pets of Innworld]</ref> She became able to use Erin's memory flames. | Having drunk the magical nectar of the [[Faerie Flowers|faerie flowers]] on a regular basis, Apista's mana reserves have increased, allowing her to create hotter, brighter flames which also won't extinguish as quickly compared to other ashfire bees.<ref name="6.08" /> She attached the remains of [[Belavierr Donamia|Belavierr]]'s Naq-Alrama needle to her stinger, letting her sting past magical protections.<ref>[https://wanderinginn.com/2021/06/26/interlude-the-pets-of-innworld/ Interlude - The Pets of Innworld]</ref> She became able to use Erin's memory flames. She can use flames to propel herself like a small jet, regaining her ability to fly after she lost her wing.<ref>[https://wanderinginn.com/2022/10/09/9-19/ Chapter 9.19]</ref> | ||
===Skills:=== | ===Skills:=== |