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Antinium
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=== Special Abilities === It is possible for the Queens to revive a deceased Antinium by doing a ritual called [[Rite of Anastases]], but it is rarely done, as the ritual costs a lot of resources and time (three weeks without rest). Therefore, the Queens would only consider a [[Prognugator]] or another Queen worthy of the effort and time required. The Antinium revived will lose a great deal of levels and skills possessed before dying.<ref>[https://wanderinginn.com/2017/03/04/1-45/ Chapter 1.45]</ref> However, the rite isn't solely used to ''revive'' deceased Antinium, but also to rejuvenate Queens that have reached a too-advanced age.<ref>[https://wanderinginn.com/2017/06/07/2-27/ Chapter 2.27]</ref> The Antinium have safeguards to fight off hostile enchantments and illusions built into their very nature when they were created. One of those protections was an innate resistance to mental trickery. Under the effect of mental enchantment, only a part of the Antinium's mind is affected, while the rest can still think and fight back control of their body back. This an effective bit of mental conditioning that made the Antinium so effective in battle. However, these safeguards have limits in regards to Aberrations; should an Antinium be subjected to the effect of strong enchantment such as true [Insanity], they would become an Aberration at once.<ref>[https://wanderinginn.com/2017/08/26/3-07-h/ Chapter 3.07 H]</ref>
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