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Cloak of Plenty
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== Enchantments == Once it is activated, the cloak will take on the properties of a liquid like water and blood. To activate the enchantment and switch a liquid property, all that is required is a small amount of liquid to touch the cloak and it will change rapidly to said liquid.<ref name=":5.34" /> The cloak can also be ‘set’ to stick to one liquid so that it stops changing all the time.<ref name=":5.49">[https://wanderinginn.com/2018/12/25/5-49/ Chapter 5.49]</ref> [[Pisces]] surmised that not all liquids work and that only base liquids that are non-complex fluids like blood, water, and so on are the target reagents of change.<ref name=":5.35 H">[https://wanderinginn.com/2018/11/06/5-35-h/ Chapter 5.35 H]</ref> So far, known liquids properties are; Water, Blood, Gastritis Fluids (Vomit),<ref name=":5.34" /> Saliva,<ref name=":5.35 H" /> Mud and Urine (Pee).<ref name=":5.49" /> [[Ilvriss Gemscale|Ilvriss]] used it temporarily to produce non-magical wine and mentioned using it for a nourishing broth.<ref>[https://wanderinginn.com/2019/02/05/5-57/ Chapter 5.57]</ref> The Cloak of Plenty is also denser than it appears at first glance and as much as an elbow length deep. As such it can be used as a bulwark of sorts against physical blows and slashes. Blows will sink into the cloak and slow as if they were under said liquid. While the cloak gives some utility in defense, it is limited as swords stabs and arrows could still pass through the cloak. Still it is possible to use the cloak to wrap someone's head in it and drown them.<ref>[https://wanderinginn.com/2018/11/03/5-34/ Chapter 5.34] & [https://wanderinginn.com/2018/11/06/5-35-h/ 5.35 H]</ref> The Cloak of Plenty's true value lies in how much liquid the cloak holds, as it can serve as a portable supply like a water source or a well of blood to be used in blood magic for a [Bloodmage]. Once it runs out of magic, it is theorized that the cloak would probably revert back to a dormant state while it recharged for a day or so.<ref name=":5.35 H" />
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