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Drakes
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=== Military and Adventurers === Commonly for Drake cities, Drake armies are efficient, well trained and possess great officers and generals. However, this makes it harder for individuals to stand out, resulting in fewer high-level individuals outside of War Leaders compared to the Human armies in the north, who use elite forces supported by militia. Everyone is a bit higher level, but fewer are highest level. Similarly, their better funded and trained City Watch are called to deal with [[monsters]] as much as [[adventurers]] are, resulting in fewer adventurers in general and of a lower level on average, as they aren't as needed.<ref>[https://wanderinginn.com/2021/02/07/8-05-i/ Chapter 8.05 I]</ref> Drake adventurers tend to be loyal to their city, and can be called upon akin to a militia. Adventurers from smaller cities may switch loyalties from their home to a bigger city that courts them.<ref>[https://wanderinginn.com/2023/07/01/9-50/ Chapter 9.50]</ref> Inter-city warfare is more civilized than against other species. In those battles, Drakes will usually surrender and be ransomed rather than fight to the death.<ref>[https://wanderinginn.com/2023/07/04/9-51-z/ Chapter 9.51 Z]</ref> Drake armies are famous for their spear charges. Drakes are one of the only civilizations able to create siege weapons, allowing them to field them. The only other armies capable of fielding siege weapons to the same degree are other manufacturers like the Minotaurs, or rich and powerful nations able to purchase and stockpile the weapons from them or the Minotaurs. They are also the only armies that can use Dragonbreath support with their Oldblood Drakes, though only the Walled Cities are able to field hundreds of them.<ref>[https://wanderinginn.com/2023/11/22/9-66/ Chapter 9.66]</ref>
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