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Drowned ships tend to be unusually tall, eschewing the aerodynamics used by the vessels of other species for something that could maneuver in three dimensions. They often lack sails, and are sometimes designed to engage foes from above or bellow. | Drowned ships tend to be unusually tall, eschewing the aerodynamics used by the vessels of other species for something that could maneuver in three dimensions. They often lack sails, and are sometimes designed to engage foes from above or bellow. | ||
In contrast to the usually dark exteriors of the vessels, the | In contrast to the usually dark exteriors of the vessels, the belowdecks tend to be more vibrant, with padding, fineries, and rooms for entertainment. | ||
Drowned ships are protected by magical bubbles while submerged. Maintaining the bubble is one of the most important tasks on the vessel, as its implosion at lower depths could destroy the whole ship, and even kill the entire Drowned Folk crew if the pressure is great enough. Drowned ships communicate with each other through lantern speak, where they light lanterns and open and close colored shutters. If the ships are too wary of attracting attention underwater, they will instead shoot messages into each-other's bubbles.<ref name=":1" /> | Drowned ships are protected by magical bubbles while submerged. Maintaining the bubble is one of the most important tasks on the vessel, as its implosion at lower depths could destroy the whole ship, and even kill the entire Drowned Folk crew if the pressure is great enough. Drowned ships communicate with each other through lantern speak, where they light lanterns and open and close colored shutters. If the ships are too wary of attracting attention underwater, they will instead shoot messages into each-other's bubbles.<ref name=":1" /> |