Editing Garden of Sanctuary

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The key grants access to the gardens of previous owners. While the previous Gardens do not prevent violence, the current Skill-Holder will not be attacked by anything within.<ref name=":0" /> The Skill-holder still has the authority to modify the environment within the gardens,<ref name=":3" /> and can affect them with their Skills, such as repairing them with [Partial Reconstruction].<ref name=":4" /> The owner of the key may also end the sanctuary, permanently removing the gardens from the Skill, which will appear in the original owner's home.<ref name=":10">[https://wanderinginn.com/2023/11/26/9-67-pt-1/ Chapter 9.67 (Pt. 1)]</ref>  
The key grants access to the gardens of previous owners. While the previous Gardens do not prevent violence, the current Skill-Holder will not be attacked by anything within.<ref name=":0" /> The Skill-holder still has the authority to modify the environment within the gardens,<ref name=":3" /> and can affect them with their Skills, such as repairing them with [Partial Reconstruction].<ref name=":4" /> The owner of the key may also end the sanctuary, permanently removing the gardens from the Skill, which will appear in the original owner's home.<ref name=":10">[https://wanderinginn.com/2023/11/26/9-67-pt-1/ Chapter 9.67 (Pt. 1)]</ref>  


The key can open the original door of the [Garden of Sanctuary], which is ten feet tall, twice as wide as a normal door, made out of ancient marble with a frame of grey stone, and has a handle of faded metal, slightly scratched by harpy talons. There are wings carved across the marble, sigils of the ancient Harpy language, and an engraving of the Garden with an image of Sheta resting on the hilltop. It leads to an empty void with all the doors to the other Gardens.
The key can open the original door of the [Garden of Sanctuary], which is ten feet tall, twenty feet wide, made out of ancient marble with a frame of grey stone, and has a handle of faded metal, slightly scratched by harpy talons. There are wings carved across the marble, sigils of the ancient Harpy language, and an engraving of the Garden with an image of Sheta resting on the hilltop. It leads to an empty void with all the doors to the other Gardens.


At the end is a door to the [Pavilion of Secrets]. It is paler than chalk and smoother than glass, with a lock on the center that the Key of Reprieve does not fit.<ref name=":0" /> After Secrets, the next part of Sheta's legacy is the [Palace of Fates].
At the end is a door to the [Pavilion of Secrets]. It is paler than chalk and smoother than glass, with a lock on the center that the Key of Reprieve does not fit.<ref name=":0" /> After Secrets, the next part of Sheta's legacy is the [Palace of Fates].
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