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At the end is a door to the [Pavilion of Secrets]. It is paler than chalk and smoother than glass, with a lock on the center that the Key of Reprieve does not fit.<ref name=":0" /> After the [Pavilion of Secrets], the next part of Sheta's legacy is the [<nowiki/>[[Palace of Fates]]]. | At the end is a door to the [Pavilion of Secrets]. It is paler than chalk and smoother than glass, with a lock on the center that the Key of Reprieve does not fit.<ref name=":0" /> After the [Pavilion of Secrets], the next part of Sheta's legacy is the [<nowiki/>[[Palace of Fates]]]. | ||
== Pavilion of Secrets == | |||
The [Pavilion of Secrets] has a Level 50 prerequisite and requires the authority of the Garden owner to be recognized.<ref name=":11" /> When obtaining the [Pavilion of Secrets], the owner is granted the Key of Insight to access it. This feather-shaped key is more angular and glints like the inverse of light.<ref>{{VERef|Volume 9 – Epilogue}}</ref> | |||
=== Appearance === | |||
The Pavilion's appearance is personalized for the Owner, rather than modified by them like the Gardens. | |||
==== Erin's Pavilion ==== | |||
The Pavilion is floating in a void with no real physics. There are no lights but the occupants can see perfectly, and it is airless but the occupants can breathe normally. The building proper is a white rounded octagonal wooden structure with eight sets of stairs to the entrances, big enough to fit about two hundred people, or a dozen comfortably. It is windowless with thin support beams holding up a rounded roof, and grass grows around the beams. There are benches inside, and an empty chess board. | |||
There are other doors at the entrances, one leading to a copy of the current Pavilion where its effects can be used and the others presumably leading to the other Owners' Pavilions.<ref name=":11" /> | |||
==== Cormellex's Pavilion ==== | |||
The door to his Pavilion is jet black with red hinges, and a symbol similar to one in his Garden.<ref name=":11" /> | |||
==== Aleieta's Pavilion ==== | |||
The door to her Pavilion is pink with golden hinges, and her name neatly titled like on the door to her Garden.<ref name=":11" /> | |||
==== Sheta's Pavilion ==== | |||
The door to her Pavilion has a handle for Harpies to swing open horizontally.<ref name=":11" /> | |||
=== Skill Effects and Capabilities === | |||
The Pavilion is a Skill with its own sentience of sorts, and was made to be able to change itself. It thus gains nuance with each Owner. The main purpose of the Skill is to collect secrets and information that not are not in its records, and that the [[Grand Design of Isthekenous|Grand Design]] itself might not know or understand. | |||
Anything true or real that's said or shown within the Garden will be remembered by both parties, trading secrets. There are degrees of truths, as lesser truths and secrets will be remembered as daydreams rather than vividly. | |||
Upon entering a door in the Pavilion, the Owner will be faced by a copy of themselves created by the Pavilion, to act as a harsh mirror and who will explain how the Skill works and facilitate meetings. The copy will use a deck of divination cards to make it less personal. It can also act as a voice for the Skill's intelligence, to interact with its Owner. | |||
The Owner is able to summon any person, including the dead or someone nonspecific,<ref>{{VERef|10.10 E (Pt. 2)}}</ref> to the Pavilion. When summoning a person the Onwer doesn't know the name of, the first time will have no cost but subsequent instances will require a payment of a secret.<ref name=":12" /> Doing so will create a copy of the individual, who will have awareness of the real person and what they are doing and feeling, immediately know how the Pavilion works, and intuitively know what they will remember. Conversely, the actual individual will be ignorant of the copy's existence. The copies can also change how they look, and images can be created in the Pavilion. The Owner is able to meet themselves if they wish. Copies of the previous Owners also exist within their respective Pavilions, with knowledge of the current Owner. | |||
The Skill doesn't acknowledge species that haven't completed the Trials of Levelling as people. However, its nature as a malleable and adaptive Skill means that the Owner can raise an objection and it can make a provision, making an appeal to the [[Grand Design]] to designate an exception, as part of a clause towards achieving a Grand Revelation. It also does not work on those the Grand Design cannot interfere with, such as the [[Fae]] or [[Ryoka Griffin|Ryoka]].<ref name=":12" /> | |||
The Skill was damaged when the ghosts in [[Kasignel]] were eaten, and cannot summon them anymore. Empress Sheta left a message in the form of a memory for future Owners of the Pavilion. | |||
The Pavilion can allow the Owner to know about and remember information censured by the Grand Design, similar to a Rulebreaker.<ref name=":8" /> It will present those censored memories to the Owner to view, now uncensored. | |||
The Pavilion is self-repairing, and nothing can be physically taken from it.<ref name=":11" /> | |||
==Flora== | ==Flora== |