Editing Goblins

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Goblins, potentially only Goblin leaders, can sense other Goblin leaders in the distance as lights in the darkness. It seems to be partially up to the will of a Goblin if they allow themselves to be sensed. The strength of their light doesn't directly correlate to the strength of the Goblin. Goblins are able to sense other Goblin leaders even across continents and seas, depending on their light's strength, though it gets harder to pinpoint locations the farther it is.<ref name=":5" />
Goblins, potentially only Goblin leaders, can sense other Goblin leaders in the distance as lights in the darkness. It seems to be partially up to the will of a Goblin if they allow themselves to be sensed. The strength of their light doesn't directly correlate to the strength of the Goblin. Goblins are able to sense other Goblin leaders even across continents and seas, depending on their light's strength, though it gets harder to pinpoint locations the farther it is.<ref name=":5" />
==== Cave Goblins ====
[[Cave Goblins]] appear identical to the above-described Goblins, with the exception of having grey skin instead of green.


== Evolution ==
== Evolution ==
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==== Additional Subtypes ====
==== Additional Subtypes ====
Further evolutions exist but have not been detailed.<ref name=":1" /> There is an evolution that is taller than a Goblin, with larger ears and pale skin.<ref name=":10">{{VERef|10.27 GMG}}</ref>
Further evolutions exist but have not been detailed.<ref name=":1" /> There is an evolution that is taller than a Goblin, with larger ears and pale skin.<ref name=":10">{{VERef|10.27 GMG}}</ref>
=== Cave Goblins ===
[[Cave Goblins]] appear identical to the above-described Goblins, with the exception of having grey skin instead of green. They are not an evolution form in the vein of Hobgoblins or Fomirelins, but rather a Goblin subspecies.


== Behavior and Culture ==
== Behavior and Culture ==
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