Editing Goblins

From The Wandering Inn Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 139: Line 139:


== History ==
== History ==
After the creation of [[Innworld]], the gods brought over many different ideas and people from their respective homes. No gods claimed or represented the Goblin race, who were the last to be brought into being, as the final piece of the [[Grand Design of Isthekenous|"great project."]] When the first Goblins were created, they emerged from the sea. While Goblins were created to be monsters, their first centuries of existence were spent swimming and fishing in the ocean.<ref name=":8" /> However, their creation was the "first sins of the divine," and implied to be one of the instigating factors of the final war against the gods.<ref>{{VERef|10.25 MG}}</ref>
Goblins emerged from the sea when they were created. They were a gentle people, and their first centuries of existence was spent swimming and fishing in the ocean.<ref name=":8" />


According to [[Zineryr]], Goblins were victims in the [[God War]]<ref name=":3">[https://wanderinginn.com/2022/04/17/8-80/ Chapter 8.80]</ref>, during which they lost their family, their people, and their King.<ref name="5.51 G" /> Zineryr also spoke of there being only ever one Goblin King.<ref name=":3" /> For as long as anyone can remember, Goblins have been hunted all over the world, because every Goblin King that emerges becomes genocidal.
According to [[Zineryr]], Goblins were victims in the [[God War]]<ref name=":3">[https://wanderinginn.com/2022/04/17/8-80/ Chapter 8.80]</ref>, during which they lost their family, their people, and their King.<ref name="5.51 G" /> Zineryr also spoke of there being only ever one Goblin King.<ref name=":3" /> For as long as anyone can remember, Goblins have been hunted all over the world, because every Goblin King that emerges becomes genocidal.
Line 186: Line 186:


=== [[Frost Faeries|'''Frost Faeries''']] ===
=== [[Frost Faeries|'''Frost Faeries''']] ===
Frost Faeries call them the ''children'' or the ''youngest'',<ref>[https://wanderinginn.com/2017/09/05/3-10/ Chapter 3.10]</ref> and they never watch and listen to them, as they might cry if they did, and the fae did not like to weep for the past.<ref name=":2">[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]</ref> They also never bother them with any pranks.<ref>[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]</ref>
For reason not yet stated, Frost Faeries call them the ''children'' or the ''youngest'',<ref>[https://wanderinginn.com/2017/09/05/3-10/ Chapter 3.10]</ref> and they never watch and listen to them, as they might cry if they did, and the fae did not like to weep for the past.<ref name=":2">[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]</ref> They also never bother them with any pranks.<ref>[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]</ref>


=== '''[[Minotaurs]]''' ===
=== '''[[Minotaurs]]''' ===
Line 196: Line 196:
== Trivia ==
== Trivia ==
* In their native language, "Mirak" is the term for Goblins.<ref>{{VERef|10.08 (Pt. 2)}}</ref>  
* In their native language, "Mirak" is the term for Goblins.<ref>{{VERef|10.08 (Pt. 2)}}</ref>  
* Goblins are called the "youngest species" as they were the final race to be created by the divine.
** [[Antinium]] technically are the latest species to have been created by a god, Goblins are still referred as the "youngest species" because they were the "last ''original'' species in the plan."<ref>{{VERef|10.25 MG}}</ref> 
* Adventurers guilds offer tiny bounties for Goblin ears. This amount may range from a copper piece for every four pairs of Goblin ears<ref>[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]</ref> to two copper pieces per ear<ref>[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]</ref>
* Adventurers guilds offer tiny bounties for Goblin ears. This amount may range from a copper piece for every four pairs of Goblin ears<ref>[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]</ref> to two copper pieces per ear<ref>[https://wanderinginn.com/2019/02/12/5-59/ Chapter 5.59]</ref>
** As of Volume 6, Liscor has decided to discontinue the bounty on Goblins. Furthermore, they have adopted the Wandering Inn's rule "''No Killing Goblins"'' as one of the rules on their brochure.<ref>[[Interlude – Conversations|Interlude - Conversations]]</ref>
** As of Volume 6, Liscor has decided to discontinue the bounty on Goblins. Furthermore, they have adopted the Wandering Inn's rule "''No Killing Goblins"'' as one of the rules on their brochure.<ref>[[Interlude – Conversations|Interlude - Conversations]]</ref>
Please note that all contributions to The Wandering Inn Wiki are considered to be released under the Creative Commons attribution – non commercial – share alike (see The Wandering Inn Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Templates used on this page: