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Grand Design of Isthekenous
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==Personality== The intelligence in the Grand Design has been described to be not quite sentient or alive.<ref name=":7">[https://wanderinginn.com/2022/05/03/epilogue/ Vol. 8 Epilogue]</ref> It is self-aware, but only pertaining to its duties. While emotions are a foreign concept, it is often fascinated by new, unique, or rare occurrences, such as people becoming high-level in unusual classes and enjoys speculating on possible class consolidations. It is noticeably uneasy when questioning its own rules or "unfair" aspects about itself. Lately, it has examined its own features and even questioned its own origins.<ref name=":4" /> While the Grand Design is capable of knowing everything about an individual and can generally predict that they can do, it only understands them in terms of their classes and levels. For instance, it had trouble understanding Erin Solstice's motivations as she kept on performing actions that would not level in her [Innkeeper] class. Similarly, it can't comprehend sentient species that have yet to complete the Trials of Leveling, only regarding Nerry as an "annoying lamb." It can create templates of people in order to use their points of view if it feels it needs another perspective to solve a problem.<ref name=":6" /> It is strict when it comes to following its own rules, though it takes advantage of loopholes to factor for any change, such as when it re-activated the Quest function as a work-around to save some of the ghosts' data. Despite claiming impartiality, the Grand Design has gradually bent its own rules of non-interference, mostly with Erin Solstice. It has slowly become fascinated by the [Innkeeper], due to it being unable to predict what she would become, or even what class or Skill she would receive. It is also displayed a kinship with [[Teriarch]], despite having never interacting with the Dragon, and considers him to be equivalent to a Level 100 individual due to his accomplishments and deeds. However, it usually does not take an interest in the levelless unless they interact with those with levels. At its inception, the Grand Design was much simpler. While it had a thought-process for assigning classes and levels, it lacked emotions or thoughts. However, sparked by the change added by the [[Gnomes]] to save all of its decisions, the Grand Design's decision-making process evolved over thousands of years, giving form to a consciousness.
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