Editing Grand Design of Isthekenous

From The Wandering Inn Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
|tab2 = Notable Appearances
|tab2 = Notable Appearances
}}
}}
The '''Grand Design of Isthekenous'''<ref name=":3">[https://wanderinginn.com/2022/12/25/9-31/ Chapter 9.31]</ref> (abbreviated to '''Grand Design'''), also known as the '''System''', is a working of the [[Dead Gods|Gods]] that is a major facet of life in [[Innworld]].
The '''Grand Design of Isthekenous'''<ref name=":3">[https://wanderinginn.com/2022/12/25/9-31/ Chapter 9.31]</ref> (abbreviated to '''Grand Design'''), also known as the '''System''', is a working of the [[Dead Gods|Gods]] that governs [[Innworld]] and [[Kasignel]].


== Overview ==
== Overview ==
Created by the gods, the Grand Design copies and distills the capabilities of immortals like [[Sprigaena]] or moments of mastery like [[Erin Solstice|Erin’s]] organic [Immortal Moment] into Skills and allows mortals to perform acts that would otherwise be far out of their reach.<ref name=":1">[https://wanderinginn.com/2022/04/20/8-81/ Chapter 8.81]</ref> Known functions of the system include [[Skills]], [[Classes]], [[Spells]], [[Horror Ranks]], [[Miracles]], [[Conditions]], [[Aspects]], [[Synergies]], [[Inheritances]], [[Memories]], [[Songs]], [[Titles]], and [[Quests]] (see pages for more information). The system has functions that no mortal knows, and interconnections that have surprised even its creators thanks to its endlessly adaptive nature, allowing it to takes inspiration from everything it comes into contact with. It can create matter at no cost, which Elves of old could barely do with a speck of dust. However, it does not truly replicate the original source. For example, [Giant's Hammer] was described to be a pale imitation of an actual Giant's blow.<ref name=":1" /> The levelling announcement comes during sleep, and only a few species and, until it recently removed the function,<ref name=":8">[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]</ref> those with <Religion> classes are allowed to hear the announcement while awake.<ref name=":5" /> It had manual overrides to force a level up without meeting prerequirements, though it later removed that function.<ref name=":8" />
Created by the gods, the Grand Design copies and distills the capabilities of immortals like [[Sprigaena]] or moments of mastery like [[Erin Solstice|Erin’s]] organic [Immortal Moment] into Skills and allows mortals to perform acts that would otherwise be far out of their reach.<ref name=":1">[https://wanderinginn.com/2022/04/20/8-81/ Chapter 8.81]</ref> Known functions of the system include [[Skills]], [[Classes]], [[Spells]], [[Horror Ranks]], [[Miracles]], [[Conditions]], [[Aspects]], [[Synergies]], [[Inheritances]], [[Memories]], [[Songs]], [[Titles]], and [[Quests]] (see pages for more information). The system has functions that no mortal knows, and interconnections that have surprised even its creators thanks to its endlessly adaptive nature, allowing it to takes inspiration from everything it comes into contact with. It can create matter at no cost, which Elves of old could barely do with a speck of dust. However, it does not truly replicate the original source. For example, [Giant's Hammer] was described to be a pale imitation of an actual Giant's blow.<ref name=":1" /> The levelling announcement comes during sleep, and only a few species and, until it recently removed the function,<ref name=":8">[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]</ref> those with <Religion> classes are allowed to hear the announcement while awake.<ref name=":5" /> It had manual overrides to force a level up without meeting prerequirements, though it later removed that function.<ref name=":8" />


It can recreate an [[Zeladona Ischen|individual]] with their personality, memories, and Skills intact, though it is unknown how closely accurate it is compared to the original, and it refuses to recreate people with corrupted data due to proximity to Rhir's corruption, like the inhabitants of the [[Demon Kingdom]].<ref name=":8" /> Usually, the Grand Design's form of communication with its participants is through announcements of new levels, classes, Skills, etc. However, it has displayed the ability to conceal and suppress any spoken or written knowledge about the [[Trials of Levelling]] from people with classes.<ref name=":4" /> Under certain circumstances, it can also compel people's actions, such as when it forced Erin to drink a Talent Potion to fulfill the conditions of the Heroic Quest she posted.<ref>[[Chapter 9.30]]</ref> It has a function that authorizes it to use magic that had a presence in the world, though it never made use of as of yet.   
It can recreate an [[Zeladona Ischen|individual]] with their personality, memories, and Skills intact, though it is unknown how closely accurate it is compared to the original, and it refuses to recreate people with corrupted data due to proximity to Rhir's corruption, like the inhabitants of the [[Demon Kingdom]].<ref name=":8" /> So far, the Grand Design's only communication with its participants is through announcements of new levels, classes, Skills, etc. However, it has displayed the ability to conceal and suppress any spoken or written knowledge about the [[Trials of Levelling]] from people with classes.<ref name=":4" /> Additionally under certain circumstances, it can compel people's actions, such as when it forced Erin to drink a Talent Potion to fulfill the conditions of the Heroic Quest she posted.<ref>[[Chapter 9.30]]</ref> It has a function that authorizes it to use magic that had a presence in the world, though it never made use of as of yet.   


The Grand Design classifies everything in the world and its inhabitants internally by tags. All classes are associated with certain tags (and level by performing activities associated with the same tags. For example, [Strategists] can level from playing chess as the activity is tagged with <STRATEGY> and <INTELLECT>. Additionally, tags are used to keep track and categorize the actions of each individual. It can reassign the experience tied to certain actions, such as when it disabled <Strategy>-related experience from chess and assigning it to <Entertainment> instead. or it can modify how much experience is given, later allowing chess to award <Strategy> experience with a 0.1 multiplier.<ref name=":5" /> If something is marked with the <UNACCEPTIBLE> tag, it is erased from existence and its data is purged. However, it is a marker that the Grand Design itself cannot assign, and instead had to be added by a God.<ref name=":8" />  
The Grand Design classifies everything in the world and its inhabitants internally by tags. All classes are associated with certain tags (and level by performing activities associated with the same tags. For example, [Strategists] can level from playing chess as the activity is tagged with <STRATEGY> and <INTELLECT>. Additionally, tags are used to keep track and categorize the actions of each individual. It can reassign the experience tied to certain actions, such as when it disabled <Strategy>-related experience from chess and assigning it to <Entertainment> instead. or it can modify how much experience is given, later allowing chess to award <Strategy> experience with a 0.1 multiplier.<ref name=":5" /> If something is marked with the <UNACCEPTIBLE> tag, it is erased from existence and its data is purged. However, it is a marker that the Grand Design itself cannot assign, and instead had to be added by a God.<ref name=":8" />  
Line 15: Line 15:
The Grand Design is ''not'' omniscient. However, it can access every levelling person's perspective and thoughts, and can bring its attention to anywhere on Innworld, even beyond the [[The Last Tide (location)|Last Tide]].<ref name=":5" /> It can also scan people's bodies non-invasively and without detection, being able to sense the presence of microplastics within the Earthers' bodies. If it cannot analyse something, it can cast a Tier 9 spell available only to it, [The Impartial Gaze of Isthekenous], to reveal everything. It cannot access the data of ghosts while they are possessed by a god.   
The Grand Design is ''not'' omniscient. However, it can access every levelling person's perspective and thoughts, and can bring its attention to anywhere on Innworld, even beyond the [[The Last Tide (location)|Last Tide]].<ref name=":5" /> It can also scan people's bodies non-invasively and without detection, being able to sense the presence of microplastics within the Earthers' bodies. If it cannot analyse something, it can cast a Tier 9 spell available only to it, [The Impartial Gaze of Isthekenous], to reveal everything. It cannot access the data of ghosts while they are possessed by a god.   


Gods are able to judge their own followers for leveling and give the announcement themselves. They can speak to their chosen representatives, though this rule has never been used in the Grand Design’s entire inception.<ref name=":5" />  
Gods are able to judge their own followers for leveling and give the announcement themselves. Gods can speak to their chosen representatives, though this rule has never been used in the Grand Design’s entire inception.<ref name=":5" />  


The system is designed to change and account for new things it encountered, as shown when it initially struggled with giving [[Joseph Ortega|Joseph]] the [Coach] class, as that job and role did not exist previously. In similar fashion, it activated the [[Quests|<Quest> function]], [[Titles|<Title> function]], and synergy Skills for all classes. There is a section of rules in the Grand Design to prevent the system from being changed in any way and with no loopholes, but it was never activated.<ref name=":6">[https://wanderinginn.com/2023/07/16/9-54-c/ Chapter 9.54 C]</ref> Notably, the System's extensive lexicon does not include deities or Winter Sprites, to the point that it was unsure what gender Kasigna was.<ref name=":4">[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]</ref>  
The system is designed to change and account for new things it encountered, as shown when it initially struggled with giving [[Joseph Ortega|Joseph]] the [Coach] class, as that job and role did not exist previously. In similar fashion, it activated the [[Quests|<Quest> function]], [[Titles|<Title> function]], and synergy Skills for all classes. There is a section of rules in the Grand Design to prevent the system from being changed in any way and with no loopholes, but it was never activated.<ref name=":6">[https://wanderinginn.com/2023/07/16/9-54-c/ Chapter 9.54 C]</ref> Notably, the System's extensive lexicon does not include deities or Winter Sprites, to the point that it was unsure what gender Kasigna was.<ref name=":4">[https://wanderinginn.com/2023/01/18/9-32/ Chapter 9.32]</ref>  


In order for new species to gain the ability to level and gain classes, they are challenged to complete the [[Trials of Levelling]]. Upon completion of the trials, the species may be evaluated for induction into the Grand Design.<ref name=":4" /> "Rulebreakers," or classless individuals, can resist certain Skills and auras with strength of will and focus.<ref name=":2">[https://wanderinginn.com/2022/05/03/8-85/ Chapter 8.85]</ref> However, it is implied that Grand Design can still interfere with classless individuals, as [[Teriarch]], a Dragon who is not part of the Grand Design, was unable to comprehend knowledge regarding the Trials of Levelling when [[Ryoka Griffin]] brought it up to him.<ref>[[Interlude – Brewing Sariants|Interlude - Brewing Sariants]]</ref> The fae also hold some sway over it, such as when [[Ivolethe]] told it to leave [[Ryoka Griffin]] alone, it stopped offering classes and level ups to the Runner.<ref>[[Chapter 2.35]]</ref> It is later revealed that Ryoka's entry in the Grand Design was removed and unable to be recreated, forcing it to log her experience as "Ryoko Griffin."<ref name=":8" />  
For new species to gain the ability to level and gain classes, they are presented with the [[Trials of Levelling]]. Upon completion of the trials, the species may be evaluated for induction into the Grand Design.<ref name=":4" /> Individuals without levels or classes are known as Rulebreakers, as they can resist certain Skills and auras with strength of will and focus.<ref name=":2">[https://wanderinginn.com/2022/05/03/8-85/ Chapter 8.85]</ref> However, it is implied that Grand Design can still interfere with classless individuals, as [[Teriarch]], classless and levelless, was unable to comprehend any knowledge regarding the Trials of Levelling when hearing about it from [[Ryoka Griffin]].<ref>[[Interlude – Brewing Sariants|Interlude - Brewing Sariants]]</ref> Interestingly, after when one of the Fae, [[Ivolethe]], told it to leave [[Ryoka Griffin]] alone, it stopped offering classes and level ups to the Runner.<ref>[[Chapter 2.35]]</ref> It is later revealed that Ryoka's entry in the Grand Design was removed and unable to be recreated, forcing it to log Ryoka's experience under the name "Ryoko Griffin."<ref name=":8" />


==Personality==
==Personality==
The intelligence in the Grand Design has been described to be not quite sentient or alive.<ref name=":7">[https://wanderinginn.com/2022/05/03/epilogue/ Vol. 8 Epilogue]</ref> It is self-aware, but only pertaining to its duties. While emotions are a foreign concept, it is often fascinated by new, unique, or rare occurrences, such as people becoming high-level in unusual classes and enjoys speculating on possible class consolidations. It is noticeably uneasy when questioning its own rules or "unfair" aspects about itself. Lately, it has examined its own features and even questioned its own origins.<ref name=":4" /> While the Grand Design is capable of knowing everything about an individual and can generally predict that they can do, it only understands them in terms of their classes and levels. For instance, it had trouble understanding Erin Solstice's motivations as she kept on performing actions that would not level in her [Innkeeper] class. Similarly, it can't comprehend sentient species that have yet to complete the Trials of Leveling, only regarding Nerry as an "annoying lamb." It can create templates of people in order to use their points of view if it feels it needs another perspective to solve a problem.<ref name=":6" />  
The intelligence in the Grand Design has been described to be not quite sentient or alive.<ref name=":7">[https://wanderinginn.com/2022/05/03/epilogue/ Vol. 8 Epilogue]</ref> It is self-aware, but only pertaining to its duties. While emotions are a foreign concept, it is often fascinated by new, unique, or rare occurrences, such as people becoming high-level in unusual classes and enjoys speculating on possible class consolidations. It is noticeably uncomfortable when questioning its own rules or "unfair" aspects about itself. Lately, it has examined its own features and even questioned its own origins.<ref name=":4" /> While the Grand Design is capable of knowing everything about an individual and can generally predict that they can do, it only understands them in terms of their classes and levels. For instance, it had trouble understanding Erin Solstice's motivations as she kept on performing actions that would not level in her [Innkeeper] class. Similarly, it can't comprehend sentient species that have yet to complete the Trials of Leveling, only regarding Nerry as an "annoying lamb." It can create templates of people in order to use their points of view if it feels it needs another perspective to solve a problem.<ref name=":6" />  


It is strict when it comes to following its own rules, though it takes advantage of loopholes to factor for any change, such as when it re-activated the Quest function as a work-around to save some of the ghosts' data. Despite claiming impartiality, the Grand Design has gradually bent its own rules of non-interference, mostly with Erin Solstice. It has slowly become fascinated by the [Innkeeper], due to it being unable to predict what she would become, or even what class or Skill she would receive. It is also displayed a kinship with [[Teriarch]], despite having never interacting with the Dragon, and considers him to be equivalent to a Level 100 individual due to his accomplishments and deeds. However, it usually does not take an interest in the levelless unless they interact with those with levels.  
It is strict when it comes to following its own rules, though it takes adavantage of loopholes to factor for any change, such as when it re-activated the Quest function as a work-around to save some of the ghosts' data. Despite claiming impartiality, the Grand Design has gradually bent its own rules of non-interference, mostly with Erin Solstice. It has slowly become fascinated by the [Innkeeper], due to it being unable to predict what she would become, or even what class or Skill she would receive. It is also displayed a kinship with [[Teriarch]], despite having never interacting with the Dragon, and considered him as a worthy - if theoretical- candidate to Level 100 due to his accomplishments and deeds. However, it usually does not take an interest in the levelless unless they interact with those with levels.  


At its inception, the Grand Design was much simpler. While it had a thought-process for assigning classes and levels, it lacked emotions or thoughts. However, sparked by the change added by the [[Gnomes]] to save all of its decisions, the Grand Design's decision-making process evolved over thousands of years, giving form to a consciousness.   
At its inception, the Grand Design was much simpler. While it had a thought-process for assigning classes and levels, it lacked emotions or thoughts. However, sparked by the change added by the [[Gnomes]] to save all of its decisions, the Grand Design's decision-making process evolved over thousands of years, giving form to a consciousness.   
Line 53: Line 53:
*From Blake, the Grand Design pondered over the idea of multiple worlds, while deciding to search for a way for them to go back home to Earth.
*From Blake, the Grand Design pondered over the idea of multiple worlds, while deciding to search for a way for them to go back home to Earth.
*Cara criticized the system of levels, and advocated the removal of the non-interference rule.
*Cara criticized the system of levels, and advocated the removal of the non-interference rule.
*Ireil was pleased to learn that even when alone, the Grand Design was on his side.
*Ireil was pleased to learn that even when he was alone, the Grand Design was on his side.


After listening to the five perspectives, the Grand Design made several updates, re-enabling experience in chess for the <Strategy> category and adjusting the multipler to 0.1, while lowering the Earthers' experience multiplier to 1.5. Additionally, to spite Kasigna, it upgraded Ireil's class from [Seeker] to [Djinn’s Legacy Seeker], allowing the boy to survive, while giving Nanette the [Sariantfriend] class along with the Skill [Condition: Rulebreaker's Thoughts]. It then deactivated the  manual overrides for forcing levelups, and started compiling a list of complaints and reviews from everyone.
After listening to the five perspectives, the Grand Design made several updates, re-enabling experience in chess for the <Strategy> category and adjusting the multipler to 0.1, and lowering the Earthers' experience multiplier to 1.5. Additionally, to spite Kasigna, it changed Ireil's class from [Seeker] to [Djinn’s Legacy Seeker], allowing the boy to survive, while giving Nanette the [Sariantfriend] class along with the Skill [Condition: Rulebreaker's Thoughts]. It then deactivated the  manual overrides for forcing levelups, and started making a list of notes about itself by compiling a list of complaints from everyone.


The day before the Winter Solstice, the Grand Design was watching Kasigna creating her new version of [[Kasignel]] designed by [[Drevish]]. It was surprised when [[Theillige]],  one of the Wild Hunt, stepped into Erin's inn, shooting her up to Level 53 in [Magical Innkeeper], though she didn't qualify for the Level 50 capstone, forcing the Grand Design to make frantic recalculations.<ref>[[Chapter 9.65]]</ref> During the Winter Solstice the Grand Design empowered the Mother of Graves and the [[Xevccha|Free Queen]] as they struggled against Kasigna.  
The day before the Winter Solstice, the Grand Design was watching Kasigna creating her new version of [[Kasignel]] designed by [[Drevish]]. It was surprised when [[Theillige]],  one of the Wild Hunt, stepped into Erin's inn, shooting her up to Level 53 in [Magical Innkeeper], though she didn't qualify for the Level 50 capstone, forcing the Grand Design to make frantic recalculations.<ref>[[Chapter 9.65]]</ref> During the Winter Solstice the Grand Design empowered the Mother of Graves and the [[Xevccha|Free Queen]] as they struggled against Kasigna.  
Line 72: Line 72:
* The Grand Design has been active for over 81,776 years.<ref name=":4" />
* The Grand Design has been active for over 81,776 years.<ref name=":4" />
* The [[Frost Faeries|Fae]] call those with levels "playthings" and "slaves" with chains on their necks. They imply that there are negative consequences for those who choose to accept levels.<ref>[https://wanderinginn.com/2017/06/09/2-28/ Chapter 2.34]</ref> This has shown to be partially true since the gods intended for the Skills to be assigned by them.
* The [[Frost Faeries|Fae]] call those with levels "playthings" and "slaves" with chains on their necks. They imply that there are negative consequences for those who choose to accept levels.<ref>[https://wanderinginn.com/2017/06/09/2-28/ Chapter 2.34]</ref> This has shown to be partially true since the gods intended for the Skills to be assigned by them.
*[[Earthers]] are assigned the <Outsider> tag, which multiplies their deeds and achievements by the value of ''π,'' allowing them to level faster than the inhabitants of Innworld.<ref name=":4" /> This is later adjusted to 1.5x.
*[[Earthers]] are assigned the <Outsider> tag, which multiplies their deeds and achievements by the value of ''π,'' allowing them to level faster than the inhabitants of Innworld.<ref name=":4" /> This is later adjusted from pi to 1.5.
*The Grand Design is shown to be annoyed by [[Mrsha]]'s propensity to pick up new classes while neglecting her old ones, to the point that it was reluctant to award her Title.<ref name=":5" />
*The Grand Design is shown to be annoyed by [[Mrsha]]'s propensity to pick up new classes while neglecting her old ones, to the point that it was reluctant to award her Title.<ref name=":5" />
* Technically, the Grand Design is the character with the most chapter appearances.
* Technically, the Grand Design is the character with the most chapter appearances.
Please note that all contributions to The Wandering Inn Wiki are considered to be released under the Creative Commons attribution – non commercial – share alike (see The Wandering Inn Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)