Editing Grasgil

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Grasgil won't hold any shape if too warm while being hammered; thus it requires to be reapplied to the Everfrozen Ice and the cold flame periodically. This is a delicate balance, as making it colder makes the metal stronger, but it cannot become so cold as to turn brittle and shatter under the [Smith]'s hammer. Grasgil will progressively become more solid and more immovable as time passes while forging. Near completion, Everfrozen Ice is hammered into the metal one last time. Afterwards, the edge of the Grasgil weapon is alternated between exposure to a regular warm flame and the cold flame to soften it and work the edge. Once again, a balance must be held to keep the edge from freezing over but preventing the heat from deforming it.
Grasgil won't hold any shape if too warm while being hammered; thus it requires to be reapplied to the Everfrozen Ice and the cold flame periodically. This is a delicate balance, as making it colder makes the metal stronger, but it cannot become so cold as to turn brittle and shatter under the [Smith]'s hammer. Grasgil will progressively become more solid and more immovable as time passes while forging. Near completion, Everfrozen Ice is hammered into the metal one last time. Afterwards, the edge of the Grasgil weapon is alternated between exposure to a regular warm flame and the cold flame to soften it and work the edge. Once again, a balance must be held to keep the edge from freezing over but preventing the heat from deforming it.


There is only one chance to forge Grasgil properly as when it is cold, it is dangerous to rework, as reheating it could make it fall apart.<ref name=":0" /> With the Dwarves, it would normally go to a [Runesmith] next to etch it before it froze completely.
There is only once chance to forge Grasgil properly as when it is cold, it is dangerous to rework, as reheating it could make it fall apart.<ref name=":0" /> With the Dwarves, it would normally go to a [Runesmith] next to etch it before it froze completely.


== Trivia ==
== Trivia ==
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