Editing Healing
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* Potions can't regenerate missing limbs<ref name="1.00 D">[https://wanderinginn.com/2017/07/14/1-00-d/ Chapter 1.00 D]</ref> or heal frostbites well.<ref name="2.08">[https://wanderinginn.com/2017/04/09/2-09/ Chapter 2.08]</ref> | * Potions can't regenerate missing limbs<ref name="1.00 D">[https://wanderinginn.com/2017/07/14/1-00-d/ Chapter 1.00 D]</ref> or heal frostbites well.<ref name="2.08">[https://wanderinginn.com/2017/04/09/2-09/ Chapter 2.08]</ref> | ||
* Potions don't heal viral or bacterial infections. In fact, they accelerate both the bodies immune reaction, and the strengthen the attacker, which can push a feverish body over the edge, and lead to quick death. It has been noted that liberal use of healing potions during the outbreak of an epidemic will stop that epidemic, because infected people die to quickly to spread the illness. This also applies to festered wounds: applying more healing potion when such a wound refuses to close, makes the situation worse and not better.<ref>[https://wanderinginn.com/2019/07/23/6-33-e/ Chapter 6.33 E]</ref> | * Potions don't heal viral or bacterial infections. In fact, they accelerate both the bodies immune reaction, and the strengthen the attacker, which can push a feverish body over the edge, and lead to quick death. It has been noted that liberal use of healing potions during the outbreak of an epidemic will stop that epidemic, because infected people die to quickly to spread the illness. This also applies to festered wounds: applying more healing potion when such a wound refuses to close, makes the situation worse and not better.<ref>[https://wanderinginn.com/2019/07/23/6-33-e/ Chapter 6.33 E]</ref> | ||
* Potions become ineffective with the passing of time, similar to [[Earthers| | * Potions become ineffective with the passing of time, similar to [[Earthers|Earthworlder]] medicines that often have a best-before-date. Also, a sealed healing potion should be used up quickly after being opened. It can be used several times by applying it sparingly, but it will go bad after some time.<ref>[https://wanderinginn.com/2019/08/20/6-39/ Chapter 6.39]</ref> | ||
* Potions can't be applied endlessly, since they use up the bodies' energy/mana supplies. After too many potions, the healing effects become weaker and the regeneration of the body just stops.<ref>[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]</ref> Higher-grade potions will develop the body's resistance to it faster compared to weaker potion.<ref>[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]</ref> | * Potions can't be applied endlessly, since they use up the bodies' energy/mana supplies. After too many potions, the healing effects become weaker and the regeneration of the body just stops.<ref>[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]</ref> Higher-grade potions will develop the body's resistance to it faster compared to weaker potion.<ref>[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]</ref> | ||
* Potions can heal the flesh and injuries, but not bones, especially not splintered ones. They work best when the injury is brought into order before applying the potion: That way, less potion is wasted in fixing the body. A severely fractured bone however will slice open the healed-up tissue again.<ref name="Ryoka's wound">[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R], [https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]</ref> | * Potions can heal the flesh and injuries, but not bones, especially not splintered ones. They work best when the injury is brought into order before applying the potion: That way, less potion is wasted in fixing the body. A severely fractured bone however will slice open the healed-up tissue again.<ref name="Ryoka's wound">[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R], [https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]</ref> | ||