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House of Minos
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== Military Strength == In terms of major powers, the House of Minos is one of the listed groups, which can overwhelm [[Flos]]' weakened kingdom.<ref>[https://wanderinginn.com/2017/05/05/2-00-k/ Chapter 2.22 K]</ref> The Minotaurs guard their isles jealously and allow only small embassies to visit their port-Capital, so not much is known about the Isles. Warships crewed by Minotaurs regularly patrol their waters, threatening death to any [[pirates]] or travellers who do not follow strict rules when sailing through the area.<ref name="Glossary">[https://wanderinginn.com/2018/10/19/glossary/ Glossary]</ref> They are one of the only powers in the world with the knowledge to create siege weaponry, and craft superior versions. They prominently use enchanted ballista and catapults, which their warships are commonly equipped with. Their naval arsenal makes up a third of their firepower, with the rest coming from their island defences. Their vanguard when fighting the Goblin Isle is entirely made up of level 30 warriors. Veteran forces such as the Greathammers of Hammerad and the Axebearers of Maweil are also level 30 or higher.<ref name=":1" /> Along with more common magic casters, they employ Blood Mages. From trading with the [[Drath Archipelago]], they have access to Drathian magic such as talismans that can summon monsters.<ref name=":0" /> Fresh warriors who have yet to see many battles are called Sharphorns. While they could be considered Minos' weakest soldiers, they are still all above level 16.<ref name=":1" />
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