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They are one of the only powers in the world with the knowledge to create siege weaponry, and craft superior versions. They prominently use enchanted ballista and catapults, which their warships are commonly equipped with. Their naval arsenal makes up a third of their firepower, with the rest coming from their island defences. | They are one of the only powers in the world with the knowledge to create siege weaponry, and craft superior versions. They prominently use enchanted ballista and catapults, which their warships are commonly equipped with. Their naval arsenal makes up a third of their firepower, with the rest coming from their island defences. | ||
Their vanguard when fighting the Goblin Isle is entirely made up of level 30 warriors. | Their vanguard when fighting the Goblin Isle is entirely made up of level 30 warriors. Along with more common magic casters, they employ Blood Mages. From trading with the [[Drath Archipelago]], they have access to Drathian magic such as talismans that can summon monsters.<ref name=":0" /> | ||
Fresh warriors who have yet to see many battles are called Sharphorns. While they could be considered Minos' weakest soldiers, they are still all above level 16.<ref name=":1" /> | Fresh warriors who have yet to see many battles are called Sharphorns. While they could be considered Minos' weakest soldiers, they are still all above level 16.<ref name=":1" /> | ||
Known forces: | |||
* Greathammers of Hammerad<ref name=":1" /> | |||
* Axebearers of Maweil<ref name=":1" /> | |||
== Locations == | == Locations == |