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==Continents, Racial Geography and Major Powers== [[File:Innworld_SynMap.png|thumb|400px|Comparison of the known Innworld and Earth. (Artist rendition and guesses, '''not canon''')]] The Innworld has five continents, by the names of [[Terandria]], [[Izril]], [[Chandrar]], [[Rhir]], and [[Baleros]]. There is also a massive archipelago filled with whirlpools and deadly storms that is all that remains of the sixth continent<ref name="2.06">[https://wanderinginn.com/2-07/ Chapter 2.06]</ref>, but that place has not been detailed further yet. There were originally seven continents<ref>[https://wanderinginn.com/2022/04/13/8-79/ Chapter 8.79]</ref>, of which [[Drath Archipelago|Drath]] is a remnant<ref>[https://wanderinginn.com/2022/04/17/8-80/ Chapter 8.80]</ref>, and an apparently artificial "sixth continent" called Tiernas or the "Continent of Glass" existed at some point<ref>[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]</ref> which may have been one of those two or created and destroyed after them. Their also used to be Dwarven-build bridges between the continents that have long since sunk, but beings as tall as [[Cyclopes]] can still use to walk across the seas.<ref>{{VERef|10.07}}</ref> This section lists the major races that live on each continent, and the major powers in world politics. ===[[Terandria]]=== *[[Humans]] *[[Half-Elves]] *[[Dwarves]] *[[Lucifen]] (In hiding) *[[Agelum]] (In hiding) Humans are the vastly dominant race of Terandria, ever since they toppled the Half-Elves from their position of power several millennia ago. In many places, non-Human races are discriminated against, not only the Half-Elves. There is a plethora of large and small kingdoms and other realms there, and Knight Orders wield great powers throughout the continent. The ancient human kingdoms of Terandria maintain a solid infrastructure<ref>[https://wanderinginn.com/2019/11/30/interlude-talia/ Interlude - Talia]</ref>, but there is still large untamed wilderness in many places.<ref>[https://wanderinginn.com/2019/09/07/6-42-e/ Chapter 6.42 E]</ref> [[File:PolMapIzril.png|thumb|200px|Political Map of Izril (Artist's rendition, '''not canon''')]] ===[[Izril]]=== *[[Drakes]] ([[Walled Cities]]) *[[Humans]] *[[Gnolls]] *[[Antinium]] *[[Vampires]] (In hiding) *[[Unicorns]] (In hiding, near-extinct) The native races, the Drakes and Gnolls mostly reside in the southern half of Izril. Drake politics are dominated by the six [[Walled Cities]], while the Gnolls live a nomadic life in the plains or live in the cities. The north is largely dominated by Humans, the result of a large-scale Human invasion which occurred a few millennia ago. The [[Five Families]] have historically been the major power, although they have waned in the last centuries, with currently only two scions of these families being politically prominent: [[Magnolia Reinhart]] and [[Tyrion Veltras]]. The [[Antinium]], being recent invaders from Rhir, are not recognized diplomatically anywhere but in [[Liscor]]. Two other powerful figures who are currently choosing to stay hidden from the open stage are [[Teriarch]] and [[Az’kerash]]. A long time ago, [[Harpies]] ruled in the area that was later turned into the [[High Passes]]. [[File:ChandrarSynMap.png|thumb|400px|Map of Chandrar (Artist's rendition, '''not canon''')]] ===[[Chandrar]]=== *[[Humans]] * [[String People]] *[[Garuda]] *[[Beastkin]] *[[Djinni]] *[[Half-Giants]] *[[Jinn|Jinni]] (extinct) One of the most powerful nations in Chandrar, if not the world, is [[Slavers of Roshal|Roshal]], a millennia-old and powerful economoical institution. In the past, Chandrar had many [[Shield Kingdoms]] of which only four still remain. Currently the largest and most powerful nation in Chandrar is the [[Empire of Sands]], followed by [[Nerrhavia Fallen|Nerrhavia's Fallen]], which both have a majority population of String-Folk. The Siren of [[Savere]] rules a naval nation that plays in the big leagues with regards to piracy. [[Flos Reimarch]] is the previous ruler of the vast continent and currently trying to reclaim his glory. Djinni lived on Chandrar, but are all enslaved save for those that reside on Rhir. Their half-mortal kin the [[Jinn]] are extinct. [[File:Rhir Blighted Kingdom PoV.jpg|thumb|Blighted Kingdom's Map of Rhir, by [[Fanworks/Enyavar|Enyavar]]]] ===[[Rhir]]=== *[[Humans]] * [[Demons]] **[[Harpies|Winged Demons]] ** [[Giants|Giant Demons]] * [[Antinium]] *[[Crelers]] *[[Lucifen]] (''Exiled)'' *[[Agelum]] (''Formerly)'' The three current major powers in Rhir are the [[Blighted Kingdom]], the [[Demon Kingdom]], and the Antinium Hives. The Blighted Kingdom and Demon Kingdom have been at war for over five thousand years. While the Blighted Kingdom is supplied by allies of almost all nations. the Demons lack public support from other known nations or groups, although some Dullahans, Drowned Folk, and Drath clandestinely trade with them. The Antinium Hives are located underground in territories adjacent to the Demon Kingdom. The Antinium are technically allied with the Demons, though their alliance is implied to be a non-aggression pact.<ref>[[Interlude – Songs and Stories|Interlude - Songs and Stories]]</ref> [[File:BalerosSynMap.png|thumb|200px|Map of Baleros (Artist's rendition, '''not canon''')]] ===[[Baleros]]=== *[[Lizardfolk]] ([[Jungle Tails]]) *[[Dullahans]] ([[Iron Vanguard]]) *[[Centaurs]] ([[Maelstrom’s Howling]]) * [[Humans]] *[[Gazers]] ([[Eyes of Baleros]]) * [[Half-Gazers]] *[[Beastkin]] *[[Fraerlings]] *[[Selphids]] Of the [[Four Great Companies]] of Baleros, three are listed above, since in each one, a specific race is dominant. However, other races are still hired in the companies; with the possible exception of the Eyes, about whom much is unknown. The [[Forgotten Wing Company]] is the newest and most multispecies of the Big Four, having toppled Jungle Tails a few decades ago. Hundreds of other companies fight over the rest of Baleros. This state of affairs has been stable since time immemorial, although the number of Great Companies has varied over time. ===[[Wistram]]=== [[Wistram Academy]] has fierce internal politics consists of many factions, the most powerful of which are led by the Archmages. Despite its (self-proclaimed) neutral stance of world affairs, Wistram is nonetheless considered a world power and often interferes in certain events. ===[[House of Minos|Minos]]=== The [[Minotaurs]] prefer to live without foreign influence, which is why their islands are famous for having not many outsiders to the Minotaur race living there. They are one of the foremost naval powers, especially in their region of the sea. ===Drath=== The [[Drath Archipelago]] is the remains of the sixth and/or seventh continents of the world, which was destroyed in the final blow of the [[God War]] long ago.<ref name="2.06" /> The primary political power is the '''Empire of Drath''', which is largely isolationist. ===Non-Continental or Unknown=== *[[Dragons]] (In hiding, near-extinct) *[[Drowned People]] (Live near or in the sea) *[[Elves]] (Extinct) *[[Gnomes]] (Extinct) *[[Goblins]] (All continents) *[[Halflings|Haflings]] (Extinct) *[[Ogres]] *[[Sariant Lambs]] (All continents) * [[Trolls]] (All continents) *[[Undead]]
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