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== Geography == | == Geography == | ||
Invrisil is approximately three hundred miles north from [[Celum]]<ref name="Ch.2.09">[https://wanderinginn.com/2017/04/09/2-09/ Ch.2.09]</ref> and 435 miles away from [[Liscor]].<ref>[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]</ref> | Invrisil is approximately three hundred miles north from [[Celum]]<ref name="Ch.2.09">[https://wanderinginn.wordpress.com/2017/04/09/2-09/ Ch.2.09]</ref> and 435 miles away from [[Liscor]].<ref>[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]</ref> | ||
== Background == | == Background == | ||
The city gained its name as ''the City of Adventurers'' by having the largest population of active and retired [[Adventurer|adventurers]] in Izril, with even Named Adventurers passing through the city on occasion. It is said that "''the markets are filled with magical items and wondrous things, like the parts of dead monsters and rare gems and artifacts''.”<ref>[https://wanderinginn.com/2017/08/05/3-01-e/ Chapter 3.01 E]</ref> | The city gained its name as ''the City of Adventurers'' by having the largest population of active and retired [[Adventurer|adventurers]] in Izril, with even Named Adventurers passing through the city on occasion. It is said that "''the markets are filled with magical items and wondrous things, like the parts of dead monsters and rare gems and artifacts''.”<ref>[https://wanderinginn.wordpress.com/2017/08/05/3-01-e/ Chapter 3.01 E]</ref> | ||
[[Regisand Curle]] is the appointed [Mayor] for the moment. However, he is more of an administrator than one to set policy, as Lady Magnolia Reinhart has the power to persuade the city to adopt new policies or to take her point of view, but she rarely uses such authority. Day-to-day it’s usually just the Guilds and various nobles infighting.<ref>[https://wanderinginn.com/2017/12/12/3-37/ Chapter 3.37]</ref> | [[Regisand Curle]] is the appointed [Mayor] for the moment. However, he is more of an administrator than one to set policy, as Lady Magnolia Reinhart has the power to persuade the city to adopt new policies or to take her point of view, but she rarely uses such authority. Day-to-day it’s usually just the Guilds and various nobles infighting.<ref>[https://wanderinginn.wordpress.com/2017/12/12/3-37/ Chapter 3.37]</ref> | ||
== Guilds == | == Guilds == | ||
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== Trivia == | == Trivia == | ||
* The [Guardsmen] seem to be biased towards adventurers and favor them In cases of disputes between them and non-adventurers.<ref>[https://wanderinginn.com/2017/12/05/3-35/ Chapter 3.35]</ref> | * The [Guardsmen] seem to be biased towards adventurers and favor them In cases of disputes between them and non-adventurers.<ref>[https://wanderinginn.wordpress.com/2017/12/05/3-35/ Chapter 3.35]</ref> | ||
* Goblins call [[Invrisil]] ''The Origin of Seeking Death.''<ref>[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]</ref> | * Goblins call [[Invrisil]] ''The Origin of Seeking Death.''<ref>[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]</ref> | ||