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Liscor's Dungeon
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=== <u>Other Entrances</u> === Other then the four official entrances, there are numerous unofficial entrances that lead to various points all over the dungeon. These range from passages excavated by monsters, to secret entrances, and eroded enchantment walls breaches. ==== Rift Entrance ==== Located in the Floodplains, just outside Liscor. It is a rift in the ground that stretches down hundreds of feet and goes straight down into the heart of the 2nd floor.<ref>[https://wanderinginn.com/2017/04/12/2-00-t/ Chapter 2.00 T]</ref><ref>[https://wanderinginn.com/2017/10/26/3-27-m/ Chapter 3.27 M]</ref> ==== Cave Entrance ==== Located inside a mountain cave in the northern reaches of the Floodplains<ref>[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.00 G]</ref>. This entrance leads to the dungeon's 1st floor, right at the very last trapped room before the vanishing floor chamber of the great Shield Spider nest. The cave was originally inhabited by [[Dropclaw Bats]], before they were all exterminated by the [[Redfang Elite Warriors|5 Redfang Hobgoblins]], so they and the [[Cave Goblins]] could live in it. Currently, this entrance is blocked due to the cavern having been collapsed by [[Tyrion Veltras|Tyrion's]] army, to stop a wave of Shield Spiders that came from within from overtaking them.<ref>[https://wanderinginn.com/2019/02/26/5-62/ Chapter 5.62]</ref> ==== Antinium Entrance ==== Located underneath Liscor, and between the dungeon and the Hive. It is not an entrance as such but an area that consists of multiple routes from the the Hive to the 2nd floor of the dungeon. The tunnels are dug by hungry monsters and the Antinium. The tunnels are under attack from Shield Spiders to Pickstriker fungi, and Crypt Worms and the undead almost daily and have to be pushed back and guarded against attack by the Antinium.<ref>[https://wanderinginn.com/2018/02/17/4-13-l/ Chapter 4.13 L]</ref> ==== Secret Disposal Entrance ==== Located in a secret room, opposite the treasure room where [[Skinner]] emerged, on the 2nd floor of the [[Ruins of Liscor]]. It leads to a small circular room, with a strange hexagonal symbol drawn onto the floor. The room was meant to be used as a disposal chute, as upon crossing onto the hexagonal floor, the ground vanishes to a long drop below, to a large room full of Raskghar bones, with only one exit that leads to a long trapped corridor. It was discovered by [[Olesm Swifttail|Olesm]] and [[Pisces Jealnet|Pisces]] with the help of a Ring of Sight gifted by [[Niers Astoragon|Niers]].<ref>[https://wanderinginn.com/2018/05/19/4-37-o/ Chapter 4.37 O]</ref> ==== Ashfire Bee Hive Entrance ==== A cave that contains an [[Ashfire Bees|Ashfire Bee's]] Hive in it. From within the ground, a type of monster as dangerous as [[Crelers]] have excavated a route from the Dungeon. Currently it is unknown which part of the Dungeon this route leads to.
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