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==Layout== [[File:Liscor Wall by Enuryn.png|thumb|220x220px|Liscor Walls by [[Fanworks/Enuryn|Enuryn]]|alt=]] Liscor is enclosed on all four sides by massive walls (40 feet high<ref name="1.12" />) with above-average magical defenses,<ref name=":3">[https://wanderinginn.com/2017/05/31/s02-the-antinium-wars-pt-2/ S02 – The Antinium Wars (Pt.2)]</ref> second only to the famous [[Walled Cities]]. This gave the city a square shape before its expansion.<ref name=":5" /> Citizenry is only allowed on the walls when accompanied by an officer.<ref name="2.41">[https://wanderinginn.com/2017/07/04/2-34/ Chapter 2.41]</ref> The city can be entered through gates from the south,<ref name=":3.23 L">[https://wanderinginn.com/2017/10/14/3-23-l/ Chapter 3.23 L]</ref> north,<ref name=":5.28">[https://wanderinginn.com/2018/10/13/5-28/ Chapter 5.28]</ref> east,<ref name=":6.17 S L">[https://wanderinginn.com/2019/05/18/6-17-s/ Chapter 6.17 S]</ref> and west.<ref name=":4.40 L">[https://wanderinginn.com/2018/05/29/4-40-l/ Chapter 4.40 L]</ref> The city could be divided into four quarters, with the northern areas being traditionally richer than the southern areas. The northwest area was typically the nice higher-income part of the city where the nicer guilds were located. The northeast was a medium income area, and the smelters and smithies are there. The southeast is the more Gnollish part of the city, and has lots of appartments placed together and smaller streets. The southwest was the warehouse districts. It used to be poorer until the expansion made it more appealing, and it is where the entrance to the Free Hive is located.<ref name=":5" /> Along the four main streets from the gates, the Mage and Driver's Guilds are located. The northern and southern gates have the most commercial buildings situated near them. The Watch House is located around the southern gate, having been built before the Bloodfields had grown and thus the city saw more traffic from the south.<ref name=":5" /> The stone-and-wood architecture of Liscor has lots of gently sloping roofs and open rooftops. The streets are either made of dirt or paved with cobblestones<ref name="1.13" /> ===Park & Playground:=== In the midst of the city there is a park with a playground occupying a part of it. The playground is like a jungle gym; long tunnels of smooth, polished wood connect towers that spiral upwards like a miniature castle. Monkey bars are set twenty feet in the air, above a floor that you have to climb up a long rope just to get to and a slide that curves downwards over thirty feet. The towering construction of wood and stone goes up four stories high. It has separate rooms with glass windows for children to occupy and play in walls with grips and even a huge rope bridge which sways and wobbles. There are magical spells on the playing area, cast by a Wistram mage and checked upon each year. One of the spells freezes the air around the falling child and slows them down to a crawl, until they softly land on the ground.<ref name="2.41" /> ===Landmarks=== *[[The Wandering Inn]]<ref>[https://wanderinginn.com/2018/12/08/5-44/ Chapter 5.44]</ref> (''Inn'' ''Outside the City'')<ref name=":6.49">[https://wanderinginn.com/2019/10/15/6-49/ Chapter 6.49]</ref> ===Guilds:=== ====Adventurer’s Guild==== Rebuilt after it was destroyed by Erin Solstice posting a <Mythical> quest there.<ref>{{VERef|Chapter 9.01}}</ref> ==== Baker's Guild ==== ====Carpenter’s Guild==== ====Cobbler’s Guild==== ====Driver’s Guild==== Located along one of the main streets. ====Jeweler’s Guild==== ====Mage’s Guild==== Located along one of the main streets. ====Mason’s Guild==== Located on Tellshale Road. ====Merchant’s Guild==== ====Rancher's Guild==== ====Runner’s Guild==== The [[Runner's Guild]] of Liscor is usually filled with young part-timer Street Runners who would likely never become City Runners if they stayed within Liscor. This is due to other Drake cities being too far away and the inhabitants of Liscor rarely making deliveries to the nearby [[Human]] cities.{{ref|5.33 B}} ===Buildings=== ====Government Buildings:==== *City Hall *[[Liscor's Antinium Hive]] *[[Liscor's City Watch|Watch’s Barracks]] ====Public Buildings:==== *Antinium dormitories<ref>[https://wanderinginn.com/2022/12/11/interlude-the-first-and-last-of-us/ Interlude - The First and Last of Us]</ref> *Barehoof Kitchens<ref>[https://wanderinginn.com/2022/06/11/9-02/ Chapter 9.02]</ref> *Bathhouses *Blood Bank<ref>[https://wanderinginn.com/2022/06/28/9-03/ Chapter 9.03]</ref> *Crab Bowl - Restaurant<ref>[https://wanderinginn.com/2021/01/20/8-03/ Chapter 8.03]</ref> *Dancing Drake - Restaurant<ref>[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]</ref> ====Businesses: ==== *Baker’s Bonanza - Bakery Shop<ref name=":6">{{VERef|10.13}}</ref> *[[Barehoof Kitchen|Barehoof Kitchens]]<ref>[https://wanderinginn.com/2022/06/11/9-02/ Chapter 9.02]</ref> (''also known as Barehoofs'') *Carrotgrass Emporium - Grocery Shop<ref>[https://wanderinginn.com/2021/01/13/8-01/ Chapter 8.01]</ref> *Elirr's pet shop *Garry’s Antinium Edibles - Bakery Shop<ref name=":M&M">[https://wanderinginn.com/2022/07/30/interlude-mundanity-and-memorials/ Interlude – Mundanity and Memorials]</ref> *Liscor Cuts - Butcher Shop<ref>[https://wanderinginn.com/2022/10/09/9-19/ Chapter 9.19]</ref> *[[Liscor Hunted]] *Lism’s Exceptional Market<ref name=":5">{{VERef|10.00 L}}</ref> *Silveran's Cleaners *Silverfang Emporium - Krshia’s Shop<ref name=":M&M" /> *Whorled Woods - Furniture Shop<ref>[https://wanderinginn.com/2024/05/11/10-14/ Chapter 10.14]</ref> ====Inns:==== *Firehearth Inn<ref name=":6.17 S">[https://wanderinginn.com/2019/05/18/6-17-s/ Chapter 6.17 S]</ref> *Pawful of Cotton<ref>[https://wanderinginn.com/2021/05/30/8-24/ Chapter 8.24]</ref> *[[Tailless Thief]] *The Drunken Gnoll<ref>[https://wanderinginn.com/2020/10/07/7-50/ Chapter 7.50]</ref> *[[The Wandering Inn]] (''Outside the city'' - ''Also a landmark'') ==== Taverns:==== *Dancing drake *Furry Wing<ref>[https://wanderinginn.com/2018/07/21/5-03/ Chapter 5.03]</ref> *Saucy’s Bar<ref name=":6.61 L">[https://wanderinginn.com/2019/12/03/6-61-l/ Chapter 6.61 L] </ref> *Wishdrink's/Wishdrinks<ref name=":6.17 S" /> * ? - A local [Teamaker]'s café<ref>[https://wanderinginn.com/2020/04/12/7-17-s/ Chapter 7.17]</ref> ===Streets:=== *Ancestor’s Walk<ref>[https://wanderinginn.com/2018/08/18/5-12/ Chapter 5.12]</ref> *Cherile Walk (''has a good [Baker]'')<ref>[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]</ref> *Clawgrass Way<ref>[https://wanderinginn.com/2021/01/10/8-00/ Chapter 8.00]</ref> *Dragondance Plaza<ref>[https://wanderinginn.com/2019/07/16/6-31/ Chapter 6.31]</ref> *Greas Street (''rundown area'')<ref name=":6.61 L" /> *Hessal Street<ref>[https://wanderinginn.com/2017/12/26/3-42/ Chapter 3.42]</ref> *Main Street<ref name=":6" /> *Market Street *Sailtclaw Way (''has a ball shop'')<ref>[https://wanderinginn.com/2020/05/31/7-26/ Chapter 7.26]</ref> *Salpik Avenue (''had Mella, the [Florist]'')<ref>[https://wanderinginn.com/2019/07/13/6-30/ Chapter 6.30]</ref> *Scaithi Walk (''Southeastern Street'')<ref>[https://wanderinginn.com/2019/06/29/6-29/ Chapter 6.29]</ref> *Scuttle Street (''octagonal design, with streets branching off the main street into eight sub-blocks. [[Hexel Quithail|Hexel]] plans to remodel it'')<ref>[https://wanderinginn.com/2022/09/28/interlude-the-great-race/ Interlude - The Great Race]</ref> *Shivertail’s Plaza aka. Teleport Plaza (''Center plaza in front of City Hall'')<ref>[https://wanderinginn.com/2021/12/26/8-60/ Chapter 8.60]</ref><ref>[https://wanderinginn.com/2022/04/20/8-81/ Chapter 8.81]</ref> *Servail Street (''mainly Drake inhabitants'')<ref>[https://wanderinginn.com/2019/09/03/interlude-rufelt/ Interlude – Rufelt]</ref> *Silvershine Street (''Northwest side, many [Merchants]'')<ref name=":6.49" /> *Stonesong Boulevard<ref>[https://wanderinginn.com/2019/07/20/6-32/ Chapter 6.32]</ref> *Tellshale Road (''has the [Mason's] Guild'')<ref>[https://wanderinginn.com/2020/01/19/7-00/ Chapter 7.00]</ref> *Thericiam Avenue<ref name=":6.61 L" /> *Trader’s End<ref name=":6.17 S" /> (''Northern section, close to the gates'')<ref>[https://wanderinginn.com/2019/11/16/6-57/ Chapter 6.57]</ref> *Turnip Street<ref>[https://wanderinginn.com/2020/06/28/7-31/ Chapter 7.31]</ref>
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