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Long ago, Noelictus created tombs to inter their dead, and used them to infuse the land and skies with death magic. These vast tombs like the [[Tomb of Afiele]] exist in every province.<ref name="GS108" /> This greatly improved their agriculture and turned Noelictus into one of Terandria's breadbaskets. The dead in the tombs will also rise in defense of the kingdom when unsealed and called upon by the lord of the land.<ref name="GS110">[[Gravesong Chapter 1.10|Gravesong 1.10]]</ref> These sacred resting places were themselves guarded by ghosts, and magically sealed such that not even [[Az’kerash|Az'kerash]] could break in from the outside and animate the bodies within.<ref name=":0">Gravesong Book 1</ref><ref name=":9.15VM">[https://wanderinginn.com/2022/09/10/9-15-vm/ Chapter 9.15 VM]</ref> | Long ago, Noelictus created tombs to inter their dead, and used them to infuse the land and skies with death magic. These vast tombs like the [[Tomb of Afiele]] exist in every province.<ref name="GS108" /> This greatly improved their agriculture and turned Noelictus into one of Terandria's breadbaskets. The dead in the tombs will also rise in defense of the kingdom when unsealed and called upon by the lord of the land.<ref name="GS110">[[Gravesong Chapter 1.10|Gravesong 1.10]]</ref> These sacred resting places were themselves guarded by ghosts, and magically sealed such that not even [[Az’kerash|Az'kerash]] could break in from the outside and animate the bodies within.<ref name=":0">Gravesong Book 1</ref><ref name=":9.15VM">[https://wanderinginn.com/2022/09/10/9-15-vm/ Chapter 9.15 VM]</ref> | ||
There are consequences of the concentrated death magic however. The skies of Noelictus are gray, and the kingdom receives less than six hours of sunlight per day, down to as little as two hours in the winter | There are consequences of the concentrated death magic however. The skies of Noelictus are gray, and the kingdom receives less than six hours of sunlight per day, down to as little as two hours in the winter. The inhabitants have a pale complexion as a result, and few plants grow well in Noelictus besides those that have adapted by leeching colors. The grass is ashy green, the flowers have more muted colors, and the trees look thin and withered with dark leaves, and dark or bleached white bark. Black and white are the predominant colors in the land. More dangerously, the [[undead]] rise much faster, becoming animated in a matter of minutes and within an hour at most, and animals are guaranteed to rise too.<ref name=":0" /><ref>[https://wanderinginn.com/2022/08/23/9-10-w/ Chapter 9.10 W]</ref><ref name=":7.34C">[https://wanderinginn.com/2020/07/12/7-34-c/ Chapter 7.34 C]</ref> | ||
==Culture== | ==Culture== | ||
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*Duchess [[Greina]] of Noelictus is one of the most eligible bachelorettes of Terandria.<ref name=":7.16L">[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]</ref> | *Duchess [[Greina]] of Noelictus is one of the most eligible bachelorettes of Terandria.<ref name=":7.16L">[https://wanderinginn.com/2020/03/31/7-16-l/ Chapter 7.16 L]</ref> | ||
*The Artien Family claims to have its roots in Noelictus, when it was recently founded (9,000 years in the past). As a noble house, they have a monster-hunting theme like the [[Byres Family]].<ref name=":7.28">[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]</ref> | *The Artien Family claims to have its roots in Noelictus, when it was recently founded (9,000 years in the past). As a noble house, they have a monster-hunting theme like the [[Byres Family]].<ref name=":7.28">[https://wanderinginn.com/2020/06/10/7-28/ Chapter 7.28]</ref> | ||
*Midnight Runuff is a kind of beer from Noelictus.<ref name=":0" /> | *Midnight Runuff is a kind of beer from Noelictus.<ref name=":0" /> | ||
*Noelictus has one Named Adventurer.<ref name=":0" /> | *Noelictus has one Named Adventurer.<ref name=":0" /> |