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[[File:Paeth-By-Enuryn.jpg|thumb|300px|Paeth by [[Fanworks/Enuryn|Enuryn]]<br />(commissioned by [[Pirateaba]])]] | [[File:Paeth-By-Enuryn.jpg|thumb|300px|Paeth by [[Fanworks/Enuryn|Enuryn]]<br />(commissioned by [[Pirateaba]])]] | ||
'''Paeth's Tree by the Coast''', or just '''Paeth''', is a First Founding [[Fraerling]] City. | '''Paeth's Tree by the Coast''', or just '''Paeth''', is a First Founding [[Fraerlings|Fraerling]] City. | ||
==Geography== | ==Geography== | ||
Paeth used to be located in the forest, near to the sea. There were mining colonies that harvested metal and places that monitored wild [[Sage’s Grass]].<ref name=":0"> | Paeth used to be located in the forest, near to the sea. There were mining colonies that harvested metal and places that monitored wild [[Sage’s Grass|Sage's Grass]].<ref name=":0">[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Interlude - Luan the Giant]</ref> | ||
It is now located in the center of [[Talenqual]], where the tower of the [[Featherfolk Brigade]] used to be.<ref> | It is now located in the center of [[Talenqual]], where the tower of the [[Featherfolk Brigade]] used to be.<ref>[https://wanderinginn.com/2022/04/17/8-80/ Chapter 8.80]</ref> | ||
==Background== | ==Background== | ||
Paeth is a First Founding descendent settlement, founded in the early days of Fraerling | Paeth is a First Founding descendent settlement, founded in the early days of Fraerling civilisation and in possession of blueprints left by the [[Gnomes]] and a [[The Last Boxes|Last Box]].<ref name=":3">[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]</ref> Paeth had to be re-founded, as the old settlement had been destroyed twice in the past, one of which was during the [[Creler Wars]].<ref name=":1">[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]</ref> While not classified as a paradise due to the risks it must contend with, it is above a standard city in terms of quality of life. Most citizens of Paeth have never left the Tree.<ref name=":0" /> | ||
The people of Paeth have access to advanced magic and alchemy | The people of Paeth have access to advanced magic and alchemy, and is a part of their way of life. Enchantments are used for cooling, cleaning, toys, and almost every part of Paeth's society. They wear trendy outfits and style their hair in outrageous ways. They can cure conditions like baldness or cancer easily. They can even polymorph if they wish. | ||
Paeth's vurel is used to give everyone access to a citywide [Speed] spell for one minute per day. When [[Luan Khumalo|Luan]] arrived, Paeth had been over its Allotement for the past three months, to the annoyance of the [[Tallguard]]. Presently, Paeth no longer has an Allotment set due to being out in the open, and so magic is now used freely by the citizens.<ref name=":4">{{ | Paeth's vurel is used to give everyone access to a citywide [Speed] spell for one minute per day. When [[Luan Khumalo|Luan]] arrived, Paeth had been over its Allotement for the past three months, to the annoyance of the [[Tallguard]]. Presently, Paeth no longer has an Allotment set due to being out in the open, and so magic is now used freely by the citizens.<ref name=":4">{{VERef|10.06}}</ref> Paeth is one of the cities that produces Signim for the Tallguard.<ref name=":0" /> | ||
Security within Paeth wield Paratons, batons enchanted with a paralysis spell. Paeth doesn't have a death sentence nor sentences criminals to decades of prison, and exiles their serious lawbreakers instead.<ref name=":3" /> | Security within Paeth wield Paratons, batons enchanted with a paralysis spell. Paeth doesn't have a death sentence nor sentences criminals to decades of prison, and exiles their serious lawbreakers instead.<ref name=":3" /> | ||
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The '''Citivican''' manages most of Paeth, like the wellbeing of the citizens, the condition of roads, and employing the many officials of the law except the Tallguard. The '''Alchimeer''' manages the [Alchemists]. The '''Enchanter''' is the lead enchanter. The '''Judiciary''' manages law and order. The '''Farspeaker''' speaks for threats and is the nominal superior of the Tallguard. The '''Guidance''', unlike the other five, is elected by the people and represents their concerns. | The '''Citivican''' manages most of Paeth, like the wellbeing of the citizens, the condition of roads, and employing the many officials of the law except the Tallguard. The '''Alchimeer''' manages the [Alchemists]. The '''Enchanter''' is the lead enchanter. The '''Judiciary''' manages law and order. The '''Farspeaker''' speaks for threats and is the nominal superior of the Tallguard. The '''Guidance''', unlike the other five, is elected by the people and represents their concerns. | ||
===Known Architects:=== | |||
*'''Citivican''' - Loust | |||
*'''Citivican''' - | *'''Alchimeer''' - Straesta | ||
*'''Alchimeer''' - | |||
*'''Enchanter''' - [[Ilekrome]] | *'''Enchanter''' - [[Ilekrome]] | ||
*'''Farspeaker''' - | *'''Farspeaker''' - Humalepre | ||
*'''Guidance''' - [[Heish]] | *'''Guidance''' - [[Heish]] | ||
*'''Judiciary''' - | *'''Judiciary''' - Honst | ||
==Military Strength== | ==Military Strength== | ||
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The city is technologically advanced, supported by magic. Travel within is facilitated by gas-powered elevators they call galifts. Specifically, it uses an alchemical compound similar to helium, but with more lift. For communication, they use longcalls, metal tubes they speak into that are enchanted to carry the voice perfectly.<ref name=":0" /> | The city is technologically advanced, supported by magic. Travel within is facilitated by gas-powered elevators they call galifts. Specifically, it uses an alchemical compound similar to helium, but with more lift. For communication, they use longcalls, metal tubes they speak into that are enchanted to carry the voice perfectly.<ref name=":0" /> | ||
For defense, Paeth can fire spells from its glass branches. The city's defensive spells can kill an Adult [[Creler]]. It can activate a network of enchantments to empower people just outside.<ref name=":2" /> | For defense, Paeth can fire spells from its glass branches. The city's defensive spells can kill an Adult [[Crelers|Creler]]. It can activate a network of enchantments to empower people just outside.<ref name=":2" /> | ||
==Trivia== | ==Trivia== | ||