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==Background== | ==Background== | ||
Paeth is a First Founding descendent settlement, founded in the early days of Fraerling civilisation and in possession of blueprints left by the [[Gnomes]] and a | Paeth is a First Founding descendent settlement, founded in the early days of Fraerling civilisation and in possession of blueprints left by the [[Gnomes]] and a Last Box.<ref name=":3">[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]</ref> Paeth had to be re-founded, as the old settlement had been destroyed twice in the past, one of which was during the [[Creler Wars]].<ref name=":1">[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]</ref> While not classified as a paradise due to the risks it must contend with, it is above a standard city in terms of quality of life. Most citizens of Paeth have never left the Tree.<ref name=":0" /> | ||
The people of Paeth have access to advanced magic and alchemy, and is a part of their way of life. Enchantments are used for cooling, cleaning, toys, and almost every part of Paeth's society. They wear trendy outfits and style their hair in outrageous ways. They can cure conditions like baldness or cancer easily. They can even polymorph if they wish. | The people of Paeth have access to advanced magic and alchemy, and is a part of their way of life. Enchantments are used for cooling, cleaning, toys, and almost every part of Paeth's society. They wear trendy outfits and style their hair in outrageous ways. They can cure conditions like baldness or cancer easily. They can even polymorph if they wish. | ||
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==Government== | ==Government== | ||
Paeth is ruled by six officials called '''Architects of the Great Plan''', or Architects of the Great Project. They each have their own titles and authority over certain aspects of the city. | Paeth is ruled by six officials called '''Architects of the Great Plan''', or Architects of the Great Project. They each have their own titles and authority over certain aspects of the city. | ||
The '''Citivican''' manages most of Paeth, like the wellbeing of the citizens, the condition of roads, and employing the many officials of the law except the Tallguard. The '''Alchimeer''' manages the [Alchemists]. The '''Enchanter''' is the lead enchanter. The '''Judiciary''' manages law and order. The '''Farspeaker''' speaks for threats and is the nominal superior of the Tallguard. The '''Guidance''', unlike the other five, is elected by the people and represents their concerns. | The '''Citivican''' manages most of Paeth, like the wellbeing of the citizens, the condition of roads, and employing the many officials of the law except the Tallguard. The '''Alchimeer''' manages the [Alchemists]. The '''Enchanter''' is the lead enchanter. The '''Judiciary''' manages law and order. The '''Farspeaker''' speaks for threats and is the nominal superior of the Tallguard. The '''Guidance''', unlike the other five, is elected by the people and represents their concerns. | ||
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The whole city is contained within a giant hollowed-out tree, of a breed of Redwood.<ref name=":0" /> Under the illusion enchantment, the top branches are made of glass. The 'leaves' are actually observation ports. It uses natural magic, preserving the flow of power of the tree when they replaced part of it.<ref name=":2">[https://wanderinginn.com/2021/08/04/8-35/ Chapter 8.35]</ref> | The whole city is contained within a giant hollowed-out tree, of a breed of Redwood.<ref name=":0" /> Under the illusion enchantment, the top branches are made of glass. The 'leaves' are actually observation ports. It uses natural magic, preserving the flow of power of the tree when they replaced part of it.<ref name=":2">[https://wanderinginn.com/2021/08/04/8-35/ Chapter 8.35]</ref> | ||
It's bigger on the inside thanks to dimensional magic. The entrance has multiple defensive checkpoints. The streets are made of wood, ceramic tiles, or metal. Fraerling-sized skyscrapers are built into the heart of the tree and the city's vertical layout means there are several suspension bridges called Skybridges.<ref name=":4" /> Most of the lighting within is artificial.<ref name=":0 | It's bigger on the inside thanks to dimensional magic. The entrance has multiple defensive checkpoints. The streets are made of wood, ceramic tiles, or metal. Fraerling-sized skyscrapers are built into the heart of the tree and the city's vertical layout means there are several suspension bridges called Skybridges.<ref name=":4" /> Most of the lighting within is artificial.<ref name=":0" /> | ||
The city is technologically advanced, supported by magic. Travel within is facilitated by gas-powered elevators they call galifts. Specifically, it uses an alchemical compound similar to helium, but with more lift. For communication, they use longcalls, metal tubes they speak into that are enchanted to carry the voice perfectly.<ref name=":0" /> | The city is technologically advanced, supported by magic. Travel within is facilitated by gas-powered elevators they call galifts. Specifically, it uses an alchemical compound similar to helium, but with more lift. For communication, they use longcalls, metal tubes they speak into that are enchanted to carry the voice perfectly.<ref name=":0" /> |