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'''[Pirates]''' are [[Crime in Innworld|criminal]] [Sailors] | '''[Pirates]''' are essentially [[Crime in Innworld|criminal]] [Sailors]. | ||
== Pirate Factions == | == Pirate Factions == | ||
In [[Innworld]], [Pirates] | In [[Innworld]], [Pirates] may be grouped in several factions which are not all a happy family supporting each other. Instead, [[Drowned People|Drowned]] [Pirates] are entirely ocean-based and clash brutally with Regular Pirates, who are raiding the seas but return to the land again. While independent crews certainly exist, there are larger factions that may have a bad or good reputation among their peers - this may be based on power, wealth or honor depending on how these groups prioritize those things.<ref name="7.11">[https://wanderinginn.com/2020/03/01/7-11/ Chapter 7.11]</ref> | ||
The self-styled [Stormlord Captain] [[Imor Seagrass]] rules over much of the sea with his vast armies that actually ''ensure'' trade. However, it is suggested that his origins lie in the [Pirate] business, and that his protection doesn't come for free.<ref>[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]</ref> | The self-styled [Stormlord Captain] [[Imor Seagrass]] rules over much of the sea with his vast armies that actually ''ensure'' trade. However, it is suggested that his origins lie in the [Pirate] business, and that his protection doesn't come for free.<ref>[https://wanderinginn.com/2020/01/01/6-68/ Chapter 6.68]</ref> | ||
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== Non-Pirate Sailors and Navies == | == Non-Pirate Sailors and Navies == | ||
[Storm Sailors] are not [Pirates], but | [Storm Sailors] are not [Pirates], but the only known specialized class available to regular [Sailors]. Still [Storm Sailors] aren’t always honest; they can turn to piracy, but they don’t have the class. And some Drowned Folk or those with some aspect of the sea can still be [Storm Sailors].<ref>[https://wanderinginn.com/2020/04/22/interlude-strategists-at-sea-pt-2/ Interlude – Strategists at Sea (Pt. 2)]</ref> | ||
There are several factions and groups that patrol the oceans and fight [Pirates], among them are the following (land-based) nations: [[Zeres]], [[Nadel]], the [[Iron Vanguard]], the [[Minotaurs|Minotaur]] navy, the [[Drathians|Drathian]] navy, the navy of [[Pheislant]] and the Thalassocracy of [[Medain]] - not necessarily listed here in order of their power. Other potential dangers to [Pirates] are [[Wistram Academy|Wistram]] and [[Roshal]], "if you're at odds with them." However, in the grand scheme of things, land-based powers and their navies are not really considered true dangers by [Pirates]; there are dozens of things out at sea that are worse.<ref>[https://wanderinginn.com/2019/09/03/interlude-rufelt/ Interlude - Rufelt]</ref> | There are several factions and groups that patrol the oceans and fight [Pirates], among them are the following (land-based) nations: [[Zeres]], [[Nadel]], the [[Iron Vanguard]], the [[Minotaurs|Minotaur]] navy, the [[Drathians|Drathian]] navy, the navy of [[Pheislant]] and the Thalassocracy of [[Medain]] - not necessarily listed here in order of their power. Other potential dangers to [Pirates] are [[Wistram Academy|Wistram]] and [[Roshal]], "if you're at odds with them." However, in the grand scheme of things, land-based powers and their navies are not really considered true dangers by [Pirates]; there are dozens of things out at sea that are worse.<ref>[https://wanderinginn.com/2019/09/03/interlude-rufelt/ Interlude - Rufelt]</ref> |