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Runner's Guild
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===<u>Requests</u>=== [Receptionists] accept requests, packages, and payment from senders. Senders are able to ask for a reply from the recipient or a confirmation of delivery.<ref name="2.16" /> Requests are then displayed on a board. Runners can take requests based on a first-come-first-served basis.<ref name="1.20 R" /> [Receptionists] can choose to not give a parcel to a Runner based on their ability or other reasons. Recipients can either have their parcel delivered directly to them by Runner or pick their packages up at their local Runner's Guild.{{ref|3.36}} People can make private requests for a particular Runner to deliver confidential packages or letters.<ref name="8.09>[https://wanderinginn.com/8.09 Chapter 8.09]</ref> Due to the private nature of these requests, the Runner would receive the message straight from either an in-house mage or the Mage's Guild to prevent [Receptionists] from having a chance to open them. <ref name="8.09"/> The Runner's Guild doesn't regulate the type of delivery or recipient a request contains. Runners can accept requests where the recipient is moving, as well as requests that point the Runner to their destination by spell, leaving the Runner clueless as to where they are ultimately going.<ref name="2.18" /> Requests can also have unlisted recipients, with arbitrary methods of identifying the recipient, such as by [Detect Truth] spells or [[Truth Stones|truth stones]].<ref name="2.16">[https://wanderinginn.com/2.16 Chapter 2.16]</ref> Multi-part deliveries can span as much distance as a Courier delivery. They are eventually delivered in relay, by multiple Runners. It is sent by those avoiding the higher fees associated with Couriers.<ref name="3.10">[https://wanderinginn.com/3.10 Chapter 3.10]</ref> 'Old-style' requests can be received remotely by [Message] spell. The Runner would need to meet with the client to receive the parcel, payment, and recipient information.<ref name="1.20 R" />
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