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Selphids
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==== Deceased Bodies ==== It takes time for Selphids to assume control of a deceased body, as they have to remove the blood and several organs. Brains are also unnecessary though they need the nerves of the head for senses like vision and hearing. <ref name=":3" /> They take on the attributes of their host. They rarely breathe when they don't speak, and also blink less than normal people. When the body becomes too damaged, they have to change, as healing potions do not work on dead flesh. An unconscious Selphid more or less resembles a dead body.<ref name="1.01 D" /> In dead Human bodies, the skin and the insides of the body becomes completely white, as they are bloodless.<ref name=":2.22" /> Other organisms occupied by a Selphid are similarly and recognizably pale, such as Drakes, Lizardfolk, Gnolls, Raskghar etc. They don't compose as quickly as regular corpses, but over time, Selphid bodies develop a distinctly "dead" odour. Selphids secrete a liquid that can close together torn muscles and broken bones in order to slow down decomposition. While tiring, it can extend the use of corpses and allows them to make spot-repairs. The liquid can also be applied on living bodies. Galas-muscle cannot easily be reconnected.<ref name=":1" />
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