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Selphids
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==== Living Bodies ==== If a Selphid possess the body of a living person it would make the both of them very powerful, as the Selphid has the ability to stop bleeding, move a body when critically injured and heal each injury with such precision. Additionally, having both the Selphid and host working together would give them a body, with two minds, each with their own set of classes and Skills. Selphids can also hear the levelling announcment of their host.<ref name=":1.04 D">[https://wanderinginn.com/2018/03/06/1-04-d/ Chapter 1.04 D]</ref> However, the line between parasitism and symbiosis is solely determined by the Selphid.<ref name=":1.06 D">[https://wanderinginn.com/2018/03/10/1-06-d/ Chapter 1.06 D]</ref> The longer a Selphid spends in someone's body, the more connected they are, understanding their host's feelings. The term for this is Unification.<ref name=":0" /> Unlike a dead body, a Selphid cannot navigate a living body as easily, as internal movement requires going through membranes or breaking veins. They also have to pacify the host's immune system, until it acclimates to the Selphid's presence. However, a living body is easier to maintain, as the Selphid goes not have to keep it moisturized, perform small repairs, keep out pests, or operate organs like the lungs.<ref name=":3" /> They can also secrete hormones like dopamine and endorphins from the brain, and manually exercise their host's muscles without having to actually exercise.
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