Editing Selphids

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== Behavior and Culture ==
== Behavior and Culture ==
Selphids are a tight community tend to stick together and support each other out of necessity after the end of their Empire.<ref>[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Interlude - Strategists at Sea (Pt. 1)]</ref> They do not fight each other in war, and help each other when they can. A notable part of their culture as a result is "Presenting", which is to avoid upsetting other species, such as making sure they do not smell bad, do anything to alarm them, or discussing untoward topics. It is important to Selphids, as one of them can reflect on the entire local community and put them at risk.<ref name=":3" />
Selphids are a tight community tend to stick together and support each other out of necessity after the end of their Empire.<ref>[https://wanderinginn.com/2020/04/19/interlude-strategists-at-sea-pt-1/ Interlude - Strategists at Sea (Pt. 1)]</ref> They do not fight each other in war, and help each other when they can. A notable part of their culture as a result is "Presenting", which is to upsetting other species, such as making sure they do not smell bad, do anything to alarm them, or discussing untoward topics. It is important to Selphids, as one of them can reflect on the entire local community and put them at risk.<ref name=":3" />


Strong bodies are as valuable as artefacts to Selphids, and they will pay to obtain them. Leaving a body to rot is done to those Selphids deem useless, not to their friends or enemies. It is the biggest sign of contempt from Selphids.<ref name=":Interlude-5" />
Strong bodies are as valuable as artefacts to Selphids, and they will pay to obtain them. Leaving a body to rot is done to those Selphids deem useless, not to their friends or enemies. It is the biggest sign of contempt from Selphids.<ref name=":Interlude-5" />
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