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== Headquarters == | == Headquarters == | ||
The Minds are situated in Gathering Citadels, which are hidden fortresses typically located in Baleros's least inhabitable jungle areas.<ref name=":0" /> They were created by the Minds of old with their telekinetic might, and are decorated in the likeness of internal organs and veins.<ref name=":1" /> One Gathering Citadel is inconspicuously hidden inside a hill, where people have even unknowingly camped on before. Each Gathering Citadel is heavily protected by Selphid [Guardians] and [Honor Guards]. There is also caretaking staff. | The Minds are situated in Gathering Citadels, which are hidden fortresses typically located in Baleros's least inhabitable jungle areas.<ref name=":0" /> They were created by the Minds of old with their telekinetic might, and are decorated in the likeness of internal organs and veins.<ref name=":1" /> One Gathering Citadel is inconspicuously hidden inside a hill, where people have even unknowingly camped on before. Each Gathering Citadel is heavily protected by Selphid [Guardians] and [Honor Guards]. There is also caretaking staff. | ||
[[File:Hallofminds-by-enuryn.jpg|thumb|225x225px|Hall of the minds by [[Fanworks/Enuryn|Enuryn]] | [[File:Hallofminds-by-enuryn.jpg|thumb|225x225px|Hall of the minds by [[Fanworks/Enuryn|Enuryn]]]] | ||
Gathering Citadels can have multiple entrances and several floors, and have rooms dedicated to certain purposes such as training. It also contains bedrooms and amenities for Selphids not part of the Mind and guests. Each Mind has its own area, which are surrounded by several guard-checkpoints.<ref name=":0">[[Chapter 8.51 D]]</ref> There are statues of the faces of living Selphid host-bodies, which was seen as a great honor though some were unwilling. There is also a statue of the Selphids' [[Seamwalkers|ancestor]] which overlook the meeting place of the Minds. It has four fingers like a Gazer, and a bulbous growth for a head, with a huge hole where a mouth should be and twining, upward-reaching fungoid growths as seeming "hair".<ref name=":1" /> | Gathering Citadels can have multiple entrances and several floors, and have rooms dedicated to certain purposes such as training. It also contains bedrooms and amenities for Selphids not part of the Mind and guests. Each Mind has its own area, which are surrounded by several guard-checkpoints.<ref name=":0">[[Chapter 8.51 D]]</ref> There are statues of the faces of living Selphid host-bodies, which was seen as a great honor though some were unwilling. There is also a statue of the Selphids' [[Seamwalkers|ancestor]] which overlook the meeting place of the Minds. It has four fingers like a Gazer, and a bulbous growth for a head, with a huge hole where a mouth should be and twining, upward-reaching fungoid growths as seeming "hair".<ref name=":1" /> | ||