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Methods to mitigate the natural rising of undead until the body is properly tended to include using Gravesalt (salt, ashes, silver), having a [Gravetender] see to the body, and putting plants near the body to eat the death magic. A [Priest] blessing the dead may also help, though it is yet unconfirmed.<ref>[https://wanderinginn.com/2022/09/04/9-13/ Chapter 9.13]</ref> Proper burial includes decapitating the body and spreading salt between the head and shoulders,<ref>[https://wanderinginn.com/2022/12/14/9-28/ Chapter 9.28]</ref> or lining the coffin with silver.<ref>[https://wanderinginn.com/2023/06/10/9-46-s/ Chapter 9.46 S]</ref>
Methods to mitigate the natural rising of undead until the body is properly tended to include using Gravesalt (salt, ashes, silver), having a [Gravetender] see to the body, and putting plants near the body to eat the death magic. A [Priest] blessing the dead may also help, though it is yet unconfirmed.<ref>[https://wanderinginn.com/2022/09/04/9-13/ Chapter 9.13]</ref> Proper burial includes decapitating the body and spreading salt between the head and shoulders,<ref>[https://wanderinginn.com/2022/12/14/9-28/ Chapter 9.28]</ref> or lining the coffin with silver.<ref>[https://wanderinginn.com/2023/06/10/9-46-s/ Chapter 9.46 S]</ref>


[Mages] can also reanimate the dead as well, and the ones who do so are generally called [Necromancers] and obtain it as a [[Classes|Class]]. Not only can [Necromancers] reanimate the dead faster, but they can also design and enchant them. Undead creations made purely of bone requires more magic to animate than flesh undead.<ref>[https://wanderinginn.com/2019/10/22/6-51-a/ Chapter 6.51 A]</ref> Greater undead have a greater risk of rebelling.<ref>{{VERef|10.56 F}}</ref>
[Mages] can also reanimate the dead as well, and the ones who do so are generally called [Necromancers] and obtain it as a [[Classes|Class]]. Not only can [Necromancers] reanimate the dead faster, but they can also design and enchant them. Undead creations made purely of bone requires more magic to animate than flesh undead.<ref>[https://wanderinginn.com/2019/10/22/6-51-a/ Chapter 6.51 A]</ref>
== Weaknesses ==
== Weaknesses ==
As stated above, decapitation or destruction of the head will kill most undead. Life and nature magic disrupts death magic and delays to rising of undead, making [Druids] better equipped to handle them.<ref>[https://wanderinginn.com/2023/10/15/9-60/ Chapter 9.60]</ref> Healing [[miracles]] not only harm undead, but also cause them pain,<ref>[https://wanderinginn.com/2023/11/22/9-66/ Chapter 9.66]</ref> and faith abilities are natural weapons against them.<ref>{{VERef|10.10 E (Pt. 1)}}</ref> And as they need mana to animate, a mana-negative area will cause them to collapse.<ref name=":2">{{VERef|10.39 YN}}</ref> Earth magicore counteracts death magic, and salt interferes with it as well if it's pure and concentrated enough.
As stated above, decapitation or destruction of the head will kill most undead. Life and nature magic disrupts death magic and delays to rising of undead, making [Druids] better equipped to handle them.<ref>[https://wanderinginn.com/2023/10/15/9-60/ Chapter 9.60]</ref> Healing [[miracles]] not only harm undead, but also cause them pain,<ref>[https://wanderinginn.com/2023/11/22/9-66/ Chapter 9.66]</ref> and faith abilities are natural weapons against them.<ref>{{VERef|10.10 E (Pt. 1)}}</ref> And as they need mana to animate, a mana-negative area will cause them to collapse.<ref name=":2">{{VERef|10.39 YN}}</ref> Earth magicore counteracts death magic, and salt interferes with it as well if it's pure and concentrated enough.
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