Toggle search
Search
Toggle menu
Notifications
Toggle personal menu
Editing
War of Sighs
(section)
From The Wandering Inn Wiki
Views
Read
Edit
Edit source
View history
associated-pages
Page
Discussion
More actions
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Background == During the 2nd Antinium War, the [[Antinium]] fielded the Silent Antinium to infiltrate army camps and cities, and to slay high-profile targets in the night. What mainly ended up stopping the Silent Antinium was not any one military action, but rather, the existence of another opposing force on the Drake side. The [[Assassin’s Guild]] in the south of Izril took the existence of the Silent Antinium as a direct threat to their own way of life and put out a universal contract on every one of the Silent Antinium. Thus, a quiet war began where [Assassin] dueled the Silent Antinium in the shadows. This hidden conflict would become known as the '''War of Sighs''', kept mainly out of the public view. The only evidence of the battles in shadow and darkness would be the corpses of the Silent Antinium and Drake [Assassins] appearing on doorsteps or in buildings, slain where they had fallen. In Drake cities, inhabitants would wake up and discover dead Antinium gutted in the middle of a street or an [Assassin]’s head placed next to the bedsides of slaughtered Drake officials. The most notable such event occurred at a meeting of Drake nobility in a private meeting room in the Walled City of Oteslia. The Lords and Ladies of the Wall conducted their meeting for ten minutes before an unpleasant odor led to them investigating the tables they were sitting at. They discovered the bodies of six Silent Antinium and four [Assassins] hidden under the tablecloths. It is impossible to tell how many [Assassins] or Silent Antinium died in the conflict due to the elusive nature of both forces, however it is safe to say that the costs were tremendously high on both sides, such that the Assassin’s Guild in the south of Liscor has yet to recover, unlike the flourishing Human guilds to the north.<ref>[https://wanderinginn.com/2018/06/23/s02-the-antinium-wars-pt-3/ S02 – The Antinium Wars (Pt.3)]</ref>
Summary:
Please note that all contributions to The Wandering Inn Wiki are considered to be released under the Creative Commons attribution – non commercial – share alike (see
The Wandering Inn Wiki:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)