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#''You must never venture into the high parts of the castle or the lower reaches unaccompanied and even then, only with great cause. Dangers lurk within Wistram, ancient magics and spells and creatures called here and never destroyed. Too, the very enchantments keeping this citadel intact sometimes fray. Only a mage with true power is allowed ''into such places. | #''You must never venture into the high parts of the castle or the lower reaches unaccompanied and even then, only with great cause. Dangers lurk within Wistram, ancient magics and spells and creatures called here and never destroyed. Too, the very enchantments keeping this citadel intact sometimes fray. Only a mage with true power is allowed ''into such places. | ||
''<nowiki/>'' | |||
#''Some of the Golems here were made as [[Cognita|I am]], but ''most lack any form of intelligence and simply obey orders. Do not attack or obstruct them in any way or they may react unpredictably. | #''Some of the Golems here were made as [[Cognita|I am]], but ''most lack any form of intelligence and simply obey orders. Do not attack or obstruct them in any way or they may react unpredictably. | ||
''<nowiki/>'' | |||
#''Anyone attempting to cast area-wide magics must first consult with I or an experienced mage. Unpredictable results may occur if a spell affects a wide area of the academy at once.'' | #''Anyone attempting to cast area-wide magics must first consult with I or an experienced mage. Unpredictable results may occur if a spell affects a wide area of the academy at once.'' | ||