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Epilogue
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== Synopsis == [[Erin Solstice]] wakes up in her bed, surrounded by everyone who cares about her: [[Horns of Hammerad|The Horns of Hammerad]], [[Mrsha]], [[Lyonette du Marquin|Lyonette]], [[Selys Shivertail|Selys]], [[Olesm Swifttail|Olesm]], [[Klbkch]], [[Fellowship of the Inn|The Fellowship of the Inn]], [[Inkar]], [[Palt Fenrisol|Palt]], [[Wer]], and many more. The warring has ended at the Meeting of Tribes, with [[Fissival]] standing down and [[Zeres]] and [[Manus]] falling back on their leaders' orders. Already, people are arguing over who the newly risen land belongs to. [[Tessa|Shriekblade]], having abandoned Salazsar, offers Lyonette a handkerchief when she starts sobbing. On the hill outside the inn, [[Calruz]] stands, head bowed, with the seventeen remaining Beriad of the Antinium. [[Pivr]], his wing broken, stands next to [[Normen]] and [[Alcaz]], the former with his arm in a sling. [[Niers Astoragon|Niers]]' students look up at the window, but [[Feshi Weatherfur|Feshi]] is absent, having become the Chieftain of the Weatherfur tribe. Liscor's Council has announced a public holiday on the day of Erin's resurrection, claiming it to be in memorial of the battle on the Great Plains and in celebration of Olesm and [[Liscorian Army|Liscor's Army]]. In the watch house, [[Zevara Sunderscale|Zevara]] resets her "Solstice event" calendar to 0 days, pours herself a cup, and thinks that she will go to the inn after clocking out. The first inhabitants of the Inn-Klbkch, [[Relc Grasstongue|Relc]], [[Pisces Jealnet|Pisces]], [[Rags]], and Erin-reunite, and Rags speaks, shocking Erin. Looking around, Erin struggles to remember the people she met in [[Kasignel]] and feels a terrible fear. [[Teriarch]] speaks to [[Manus]] and [[Rafaema]], not recognizing [[Ressa]] at all, his memory also changed. As [[Eldavin]] dies, untethered from Teriarch, [[Cauwine]] and [[Kasigna]] appear and ask him if he wants to live. Eldavin reaches up to take one of their hands. [[Belavierr Donamia|Belavierr]], having survived the battle, stands on Izril's shores. The coven of the greatest [Witches] of every age whispered truth to her and set her the charge of ages, conscripting her in a struggle against a foe to make [[Seamwalkers]] seem small. As Belavierr tries to resist, she feels her class and craft threatening to break. Screaming, Belavierr walks into the sea on a long, deep journey. [[Fetohep]] and [[Flos Reimarch|Flos]], among others, sail away from Izril. As the Drakes try to deal with the Goblins and Antinium, the Goblins fly away on Wyverns and Antinium disappear under the ground, with Teriarch teleporting anyone else home who wishes it. When the [[Walled Cities]] protest, Khelt is reinforced by the [[Four Great Companies]] of [[Baleros]], the [[Blighted Kingdom]] of [[Rhir]], the monarchs of [[Terandria]], and great nations of [[Chandrar]]. New passengers on the warships include Gnolls, abandoning Izril for a land that might not be filled with petty enemies. [[Hecrelunn]], after feeling Khelta die, flies away from Izril alone, screaming curses, and weeping, his destination unknown. [[Salui]], standing on Zeres' walls, is obliterated by magic as he cries out for [[His-Xe]]. In [[Kasignel]], [[Zineryr]] dangles his legs over the void, talking to [[Kasigna]]. Kasigna thinks he is going to tell her one last joke. Zineryr confesses that he loved Kasigna most of all the gods, because he knew she would take his hand when he died and give him meaning in the afterlife, even if it was her meaning. He hesitated and wept when he chose to take arms against her. For his joke, Zineryr describes how the gods defeated the dead and ate every last ghost, yet two gods fell and two more were carried away. [[Erin Solstice]] escaped and [[Oberon]] drew his designs across fate. The punchline is Kasigna thinking, "We will surely win ''this time.''" He turns, smiles, and laughs at Kasigna, who has been silent. He reaches out and is consumed, and Kasigna begins her great task of creating an afterlife. As Erin lays in her bed, going to sleep, she begins to cry from all her half-remembered experiences in Kasignel, jumbling in her head and fading away. She hears [[Erin Solstice/Leveling History|her level up]], then the [[system]] tries and cancels levels received from inhabitants of Kasignel. She has to cancel classes, but finally levels up in [Witch]. Desiring to never forget what she owes the people she met, she manages to inadvertently unlock the [[Quests]] function of the system and achieves the highest rank of power with them. When she opens her eyes, Erin remembers everything.
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