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Fraerlings
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== Physiology == === Appearance === Averaging six inches in height, Fraerlings resemble tiny Humans. === Physical Qualities === ==== Strength ==== Similar to ants and other insects, adult Fraerlings can lift objects several times their weight. Still, their strength isn’t much use when everything else is bigger than them. As stated by Niers Astoragon, while a Level 60 Fraerling [Warrior] can slay a [[Griffins|Griffin]], they can still be killed by a Tallfolk stomping on them several times.<ref name=":Titan’s Question">[https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ Interlude – The Titan’s Question]</ref> ==== Size ==== Due to their small mass, Fraerlings can survive falling from higher heights without suffering any injuries. They are also the masters at hiding. Additionally, they are able to stretch resources much farther than Tallfolk; a single Fraerling can survive for days on one potato<ref name=":0">[https://wanderinginn.com/2021/03/21/8-14-n/ Chapter 8.14 N]</ref>, while a Salamander is enough material for a week for all the [Alchemists] in a Fraerling settlement.<ref name=":1">[[Interlude – Luan the Giant|Interlude - Luan the Giant]]</ref> ==== Diet ==== Fraerlings can hold more than their body weight in drink and food; their bodies can stretch to support the extra mass, but excess alcohol can still kill them.<ref>[https://wanderinginn.com/2018/04/03/4-25-n/ Chapter 4.25 N]</ref> They also possess an efficient metabolism, which allows them to sober up faster when they are drunk.<ref name=":Titan’s Question" /> === Magical Qualities === Fraerlings can use arcane magic. However, the power and strength of their spells are proportional to their size, making it harder for them to weave larger spells.<ref name=":Titan’s Question" /> However, due to them requiring less magical power, their enchantments tend to be better, enabling Fraerlings to wear more artifacts than the average Gold-rank adventurer before magical interference hits their limit. === Weaknesses === Due to their small size, cats, insects, and other small animals are deadly threats to Fraerlings. Even with higher levels, their strength and magic is of little use outside their communities; as such, they are forced to hide because they are in constant danger simply being out in the open.
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