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Halrac Everam
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===Volume 8=== In a [Message] to [[Lyonette du Marquin|Lyonette]], Revi says that Griffon Hunt is looking for passes to the [[Hekusha|Healer of Tenbault]], but aren't having much luck.{{ref|8.00}} Ryoka mentions that Halrac told her that Griffon Hunt is taking a leave of absence from Riverfarm in response to the Horns of Hammerad's call to assault the [[Village of the Dead]] to acquire a Relic to barter for a potential cure for Erin.{{ref|8.03}} They show up in the Adventurer's Guild in Invrisil just after the Halfseekers and southern Izril's adventurer teams, with their arrival being the impetus for the north's Gold-rank teams to answer the Horns' call.{{ref|8.09}} Griffon Hunt is the first to greet the Horns of Hammerad after arriving at the outskirts of the Village of the Dead with a long convoy of adventurer teams. Halrac demands assurance from Pisces that the cure will work, which the [Necromancer] promises on his life. He later backs Ceria in front of the other team leaders when she insists the loot is divided based on total levels.{{ref|8.17 H}} During the initial stage of the assault, Halrac is one of the people put in charge of the ranged-adventurer group. He is present when the fourth wave of adventurers is called to the first street, ordering them to check inside the houses as he feels that something is ''off'' about them. His suspicions are confirmed when waves of undead mass teleport inside all the houses, pouring out to attack the adventurers. The [Scout] is among a group of [Archers] trapped on top of the houses, ordering them to stand their ground when they are panicking. When under attack from a group of bow-wielding skeletons, the group is saved by [[Ksmvr]], who jumps and crushes their fragile bones. When Ksmvr does the same tactic on another skeleton group, Halrac tries to cover him, but is unable to risk a shot without hitting the [Skirmisher]. The adventurers manage to reach the heart of the Village of the Dead, only to find a hidden city filled with more powerful undead and Revenants{{ref|8.18 H}} Forced back, Halrac orders several [Archers] to snipe the undeads' head, and has everyone else setting up defenses and blocking the streets, while having anyone over Level 30 in the front lines. When a Skeleton Lord on horseback rampages through the adventurers at high speed, Halrac is able to land a shot by sticking to the walls with his Boots of Stability. When about to be overwhelmed by undead Wyverns and Skeleton Knights, Halrac and the other adventurers are saved by [[Niers Astoragon]] relaying his Skills through the scrying orb. Despite being backed by people from worldwide throwing their Skills and their arrival of several armies from the [[Five Families]], the adventurers are forced to retreat when the most powerful undead, including Wraiths, intangible shadows, and a [[Jaws of Zeikhal|Jaw of Zeikhal]] enter the battlefield. He is almost killed by a Revenant-Giant but is saved by a Drake [Dragonbane Sword Legend] Revenant. No longer being bound by the Putrid One's commands, the Drake Revenant kills the rest of the undead before meeting the remnants of the adventurers. While the Horns of Hammerad have disappeared further into the heart of the Village of the Dead, the Drake Revenant is unable to withold his will to fight and challenges the adventurers to kill him or perish in stead. [[Az’kerash|Az'kerash]] through his proxy [[Tomoor d’Silaw]] is able to match the Revenant, but Tomoor is killed when the connection falters. The Drake continues to cut down the adventures, and almost slashes Halrac, but is stopped by one of [[Seborn Sailwinds|Seborn]]'s poisoned daggers, and is ripped apart by [[Moore]]. Afterwards, Halrac picks up the Revenant's bag of holding, along with his armor and sword, and the [[Helm of Fire]]. In the aftermath of the raid, Halrac consolidates his classes, upgrading to [Bowman of Loss] from [Veteran Scout], while his [Marksman] and [Fletcher] classes are removed.{{ref|8.19 H}} Griffon Hunt is among the adventurer teams slowly heading towards Invrisil while milking the attention from the passing towns and cities. During one stop in the town of Renost, Ceria, who was teleported to [[Chandrar]] along with the Horns, [Messages] Halrac from [[Savere]]'s Mage Guild. Suspicious of potential scammers, Halrac asks Ceria to verify her identity, which initially she is unable to do until Revi and Typhenous asks her, "''What is the favorite dish of Flesh Worms in The Wandering Inn?"'' to which she answers ''"Acid jars".'' When Ceria lets it slip that she and her team possess Relic-class artifacts looted from the Village of the Dead, the [Mage] sending the [Message] accidentally relays her words, causing a huge blotch of ink to appear caused by a hundred hands fighting over the quill.{{ref|8.53 FH}} During the war between the Drakes and Gnolls, Griffon Hunt debated whether to head towards the Great Plains, but Halrac elected to stay, as it was too far and would probably die if they met a Drake army. The Gold-ranked team stayed in Riverfarm and Invrisil to wait for Erin to wake up if she needed backup, which was ultimately rendered moot when General [[Sserys]] possessed her body and flew towards the Plains via Pegasus.{{ref|9.07}}
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