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== Overview == | == Overview == | ||
The Lantern Lands are a region with magical mists that occasionally blow in. These mists are considered very dangerous, conjuring images of people associated with the travellers' wrongdoings, past regrets, and guilt, which will proceed to attack. The danger grows with the person's level, but the mist apparitions are unable to exceed the limits of high Level 30s in power; meanwhile, children are able to wander in and survive. The [[monsters]] called | The Lantern Lands are a region with magical mists that occasionally blow in. These mists are considered very dangerous, conjuring images of people associated with the travellers' wrongdoings, past regrets, and guilt, which will proceed to attack. The danger grows with the person's level, but the mist apparitions are unable to exceed the limits of high Level 30s in power; meanwhile, children are able to wander in and survive. The [[monsters]] called Children originated from those mists, and will attack alongside the apparitions.<ref name=":0">[https://wanderinginn.com/2023/09/12/9-58-o/ Chapter 9.58 O]</ref> | ||
Ancient magical lanterns, hung from old metal poles, ward off the mist and have become a significant part of the region's culture. Inhabitants will hang up colorful lanterns, carry side-lanterns, and the cities will have lantern artifacts.<ref name=":1">[https://wanderinginn.com/2023/02/04/9-36-ho/ Chapter 9.36 HO]</ref> Non-magical lanterns are weaker than magical lanterns, but still offer protection. Travelling slavers dislike the region because of the mists, and will stick to the roads and not linger.<ref name=":0" /> | Ancient magical lanterns, hung from old metal poles, ward off the mist and have become a significant part of the region's culture. Inhabitants will hang up colorful lanterns, carry side-lanterns, and the cities will have lantern artifacts.<ref name=":1">[https://wanderinginn.com/2023/02/04/9-36-ho/ Chapter 9.36 HO]</ref> Non-magical lanterns are weaker than magical lanterns, but still offer protection. Travelling slavers dislike the region because of the mists, and will stick to the roads and not linger.<ref name=":0" /> |