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Molten Stone Tribe
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The '''Molten Stone Tribe''' is a Great [[Goblins|Goblin]] Tribe of northern [[Izril]]. They are located inside a volcano, from which they get their tribe name. ==Overview== ===Home=== The tribe is settled within a volcano in the Deuse Valley, the ambient heat, volcanic fumes and ash in the area serving as natural defense against intruders. Smaller tribes live around the area, using magical wooden masks provided by Molten Stone to filter the air. Those tribes will ward off others, even fellow Goblins if they don't wear masks, and provides Molten Stone with alchemical ingredients, talented Goblins, and perimeter defense in exchange for protection and healing potions. The tribe makes or trades for its own possessions instead of raiding like most Goblin tribes. The inside of the volcano has been cut with tools by goblin hands, and is cooled by spells and breathable air. They get water from a purified water fountain, with a statue of [[Velan]] on it. The home of the Molten Tribe resembles an entire town with houses, doors, and a stable, though it lacks a real economy, shops, or restaurants. <ref name=":0">[https://wanderinginn.com/2021/10/03/8-46-g/ Chapter 8.46 G]</ref> ===Culture=== The tribe is well-fed, all food is traded for as they cannot grow anything where they live. They preserve food by burying them in clay pots with ash. They all wear good clothing and masks made of wood, stone or bits of metal combined with the strongest of reeds, and have pilfered very little of what they own. They regularly treat and trade with non-Goblins, from the human criminal underworld to other [Witches]. They have schooling for their children. They admire famous Goblins that risk their lives and live to the fullest, but they're reluctant to leave the tribe and do the same. Those famous Goblins' tales often end in tragedy. As they stay in their volcano instead, they level slowly but safely in comparison to other famous tribes. It is ruled by a powerful [Witch]. The tribe was founded to establish a magical academy for Goblins, to teach other tribes and aid Goblinkind. Izril was chosen because [[Baleros]] was unsuitable for remaining hidden. According to Anazurhe, it is still unfinished. The tribe is attempting to steal an Inheritance Skill, [The Labyrinth of Fithel]. Through their underworld connections, they bring in Humans [Masons] who are at least level 30 and have them assemble a staircase of flawless dark granite built to exacting standards. These workers are forbidden from looking at the blueprints under pain of death<ref name=":0" /> ==Military Strength== The Molten Stone Tribe specializes in magic. They have more arcane spellcasters than other Goblin tribes have, and a variety of caster classes to call upon, from [Shamans], [Mages], [Witches] and [Warlocks]. However, the tribe is comparatively tiny despite its influence.<ref name=":0" /> The masks the tribe wear not only protect them from toxins in the air, but also lets them breathe deep underwater. They are master ambushers and deadly poison users, but have few great warriors.<ref>[https://wanderinginn.com/2020/09/02/7-43-g/ Chapter 7.43 G]</ref> In any case, they do not make a habit of engaging in warfare regularly. Thanks to a pact with [[Mavika]], the tribe has giant, fire-resistant crows, though only smaller Goblins can ride them. ==Members== *[[Anazurhe]] - Founder, Chieftain *[[Prixall]] - [Witch] ==Trivia== *They make Snow-Goblins, or rather Ash-Goblins, from the volcanic ash.<ref name=":0" /> *Couples in the tribe make and trade masks to each other.<ref>[https://wanderinginn.com/2022/10/09/9-19/ Chapter 9.19]</ref> ==References== <references /> [[Category:Groups/Organizations]] [[Category:Goblin Tribes]] [[Category:Izril]] [[Category:Molten Stone Tribe]]
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