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== Background ==
Necromancers are [[Mages]] that reanimate the dead as [[undead]] and manipulate them as minions. They used to be common, and according to [[Regis Reinhart|Regis]], as valuable as diamonds in the past.<ref>[https://wanderinginn.com/2018/04/07/4-26-m/ Chapter 4.26 M]</ref> Archmage [[Az’kerash|Perril Chandler]] popularized undead-based farming in his time. After his fall from grace, necromancy became reviled and illegal on [[Terandria]] and [[Izril]], and was no longer taught in [[Wistram Academy|Wistram]]. Necromancy spellbooks were purged in Terandria and in occupied land in [[Chandrar]].<ref name=":1">{{VERef|Heroes of Hraace (Pt. 3)}}</ref>
Self-taught [Necromancers] are called hedge-[Necromancers]. They are now the most common practitioners on Terandria and Izril after the Necromancer's infamy. Hedge-[Necromancers] don't learn how to alter the materials of undead.<ref name=":0">[https://wanderinginn.com/2023/04/16/interlude-levels/ Interlude - Levels]</ref>
Trained Necromancers often had safeguards in their creations such as death-words and Writs of Sealing. A death-word is a word that when used will immediately destroy the undead and undo its magical bindings. A Writ of Sealing is a set of inviolible rules the undead must follow.<ref>{{VERef|10.13}}</ref>