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Pavilion of Secrets
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== Skill Effects and Capabilities == [[File:Pavilion-of-Secrets-Erin-by-ArtsyNada.png|thumb|The Pavilion of Secrets by [[Fanworks/Artsy Nada|Artsy Nada]]]] The Pavilion is a Skill with its own sentience of sorts, and was made to be able to change itself. It thus gains nuance with each owner. The main purpose of the Skill is to collect secrets and information that aren't in its records, and that the [[Grand Design of Isthekenous|Grand Design]] itself might not know or understand. Upon entering a door in the Pavilion, the owner will be faced by a copy of themselves, which is the personification of the Pavilion of Secrets. It acts as a voice for the Skill's intelligence, to interact with its owner akin to an interface, but also as a "harsh mirror." In Erin's case, while the Pavilion has her memories and intimately knows her habits and personality, it doesn't necessarily know her feelings or motivations unless she explicitly talked about them while in Innworld. The owner is able to summon anyone, including the dead.<ref>{{VERef|10.10 E (Pt. 2)}}</ref> Doing so will create a copy of the individual, who will have awareness of the real person and what they are doing and feeling, immediately know how the Pavilion works, and intuitively know what they will remember. Conversely, the actual individual will be ignorant of the copy's existence until the owner dismisses the copy. The summoned individuals do not have to talk when summoned. They also has some power over the Pavilion in terms of aesthetics, being able to change the appearance of their surroundings or even themselves, as long as it constitutes as truthful or in the context of revealing a secret. While individuals whose names the owner knows can be summoned repeatedly for free, summoning an unknown person requires a payment of a secret to the Pavilion. However, the owner can summon someone who is the best fit for a listed criteria.<ref name=":12">{{VERef|10.18 E}}</ref> Copies of the previous owners also exist within their respective Pavilions, with knowledge of the current owner. Anything true or real that's said or shown within the Garden will be remembered by both parties, trading secrets. There are degrees of truths, as lesser truths and secrets will be remembered as daydreams rather than vividly. There is some wiggle room with the barter system of secrets, with the Pavilion being willing to summon on "credit." The Pavilion doesn't acknowledge species that have yet to complete the [[Trials of Levelling]]. However, its nature as a malleable and adaptive Skill means that it can raise an appeal to the [[Grand Design]] on the owner's behalf to designate an exception, as part of a clause towards achieving a Grand Revelation. It also does not work on those the Grand Design cannot interfere with, such as the [[Fae]] or [[Ryoka Griffin|Ryoka]].<ref name=":12" /> The Skill was damaged when the ghosts in [[Kasignel]] were eaten, and cannot summon them anymore. Empress Sheta left a message in the form of a memory for future owners of the Pavilion. The Pavilion can allow the owner to learn and/or remember information censured by the Grand Design.<ref name=":8">[https://wanderinginn.com/2023/10/17/9-61-g/ Chapter 9.61 G]</ref> The Pavilion is self-repairing, and nothing can be physically taken from it.<ref name=":11" /> === Effects with other Skills === Invoking the [Pavilion of Secrets] with [Aspect of the Inn] will have a keyhole for the Key of Insight appear on the Owner's chest.<ref>{{VERef|10.09 E}}</ref> Turning it transports the User to the void corridor to the Pavilion, and returns them to where they were afterwards. The User cannot take others with them, and objects they carry will disappear at the destination and reappear upon return.<ref name=":112">{{VERef|10.10 E (Pt. 1)}}</ref> If the User is on a moving platform, then they will reappear on the platform and not where they used to be when they entered the Pavilion.<ref name=":12" />
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