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'''Roshal '''is a nation located to the south-west<ref name=":0">[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude – Pisces]</ref> of [[Chandrar]]. Roshal is mainly known as the polity backing the [[The Traders of Roshal|'''Slavers of Roshal''']].  
'''Roshal '''is a city or empire located to the south-west<ref name=":0">[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Interlude – Pisces]</ref> of [[Chandrar]]. Roshal is mainly known as the polity backing the [[The Traders of Roshal|'''Slavers of Roshal''']]. The seal of Roshal is a market city intertwined with lowers, coins, a horse and other goods, with the flowers resembling chains draping the city on closer inspection.<ref name=":1">[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]</ref>


== Background ==
== Background ==
Roshal is infamous for its slave trade and is recognized to possess enough prowess to rival [[Wistram Academy|Wistram]]. Unlike Wistram, which is purportedly neutral but still political, Roshal is known to not take any sides in any matters.<ref>[https://wanderinginn.wordpress.com/2017/12/05/3-35/ Chapter 3.35]</ref>
Roshal, which is infamous because of and has enriched itself through its slave trade, is recognized to possess enough prowess to rival [[Wistram Academy|Wistram]], but unlike Wistram, which is purportedly neutral but still political, Roshal is known to not take any sides in any matters.<ref>[https://wanderinginn.wordpress.com/2017/12/05/3-35/ Chapter 3.35]</ref>


The port-capital of Roshal is [[Lailight Scintillation]], on the south-west coast of Chandrar. It is also called the Market of Fables and regarded as one of the world's wonders. Foreigners are cautioned not to cross the slavers and not to look too deep into the shadows of the place.<ref>[https://wanderinginn.com/2020/03/01/7-11/ Chapter 7.11]</ref> It is ruled by a conclave of slavers, called the Verdant Halls.
The port-capital of Roshal is [[Lailight Scintillation]], on the south-west coast of Chandrar. It is also called the Market of Fables and regarded as one of the world's wonders. Foreigners are cautioned not to cross the slavers and not to look too deep into the shadows of the place.<ref>[https://wanderinginn.com/2020/03/01/7-11/ Chapter 7.11]</ref> It is ruled by a conclave of slavers, called the Verdant Halls.


Many nations benefit from Roshal, and it can mobilize them to its defense if needed. It also hoards more relics than even Khelt. This makes the nation intimidating as a prospective enemy.<ref>[https://wanderinginn.com/2021/08/22/8-38-h/ Chapter 8.38 H]</ref> Roshal is an old nation in it own right, having existed since the days of the [[Liscor's Dungeon|Walled City of Graves]] and predating the existence of [[Selphids]].
Many nations benefit from Roshal, and it can mobilize them to its defense if needed. It also hoards more relics than even Khelt. This makes the nation intimidating as a prospective enemy.<ref>[https://wanderinginn.com/2021/08/22/8-38-h/ Chapter 8.38 H]</ref> Roshal is an old nation in it own right, having existed since the days of the [[Liscor's Dungeon|Walled City of Graves]] and predating the existance of [[Selphids]].


Roshal has a stake in keeping [[Djinni]] enslaved, and generally only interferes as a power in matters regarding them. They donate tithes to the [[Blighted Kingdom]] bigger than that of most nations, as the Demon Kingdom includes free Djinni.<ref name=":0" />
Roshal has a stake in keeping [[Djinni]] enslaved, and generally only interferes as a power in matters regarding them. They donate tithes to the [[Blighted Kingdom]] bigger than that of most nations, as the Demon Kingdom includes free Djinni.<ref name=":0" />
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== Military Strength ==
== Military Strength ==
Roshal possesses many relics and have demonstrated the capability of unleashing artillery spells at the rate of a thousand per second. Through unknown means, they can remove Skills from people and sell them.<ref>{{VERef|9.63}}</ref>
As previously mentioned, Roshal possesses many relics.


A Warship of Roshal is enchanted and can be equipped with sixteen Magic Throwers on deck and more below behind concealed hatches. Only a few navies can boast ships of similar quality.<ref name=":1">[https://wanderinginn.com/2023/06/04/interlude-trade-and-travel/ Interlude - Travel and Trade]</ref> Roshalian ships are built primarily for durability and speed.<ref name=":3">[https://wanderinginn.com/2023/11/28/9-68/ Chapter 9.68]</ref>
A Warship of Roshal is enchanted and can be equipped with sixteen Magic Throwers on deck and more below behind concealed hatches. Only a few navies can boast ships of similar quality.<ref name=":1" /> Roshalian ships are built primarily for durability and speed.<ref name=":3">[https://wanderinginn.com/2023/11/28/9-68/ Chapter 9.68]</ref>


Roshal has created personal [[firearms]], the first nation of Innworld to have done so. These firearms are enchanted.<ref name=":3" />
Roshal has created personal [[firearms]], the first nation of Innworld to have done so. These firearms are enchanted.<ref name=":3" />
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*Lailight Scintillation is also called the Harbor of Sighs.<ref name=":2">[https://wanderinginn.com/2023/06/27/9-49/ Chapter 9.49]</ref>
*Lailight Scintillation is also called the Harbor of Sighs.<ref name=":2">[https://wanderinginn.com/2023/06/27/9-49/ Chapter 9.49]</ref>
*Roshal has its own language, though True Roshalian is only spoken as a mark of prestige and mainly used to issue commands. When a command in True Roshalian is issued, a red crest will glow and force the subject to comply.<ref name=":2" />
*Roshal has its own language, though True Roshalian is only spoken as a mark of prestige and mainly used to issue commands. When a command in True Roshalian is issued, a red crest will glow and force the subject to comply.<ref name=":2" />
*The seal of Roshal is a market city intertwined with lowers, coins, a horse and other goods, with the flowers resembling chains draping the city on closer inspection.<ref name=":1" />


==References==
==References==
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