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==Tier Magic== Spells are organized into nine different Tiers based on effect, strength and complexity. Tier 0 or Tier 1 spells can usually be learned by any [Mage]. Tier 2 is more potent, requiring longer periods of study to learn it. Tier 3 magic is generally the bar for most [Mages], with most knowing only one or two spells of that capacity.<ref name=":0">[https://wanderinginn.com/2016/11/23/1-05-r/ Chapter 1.05 R]</ref> Named Adventurers and titled Archmages can use Tier 4 through Tier 6 magic, though it varies from person to person. Tier 7 magic is largely considered a myth in a modern era,<ref>{{VERef|Chapter 1.22}}</ref> with only individuals such as [[Teriarch]] or the [[Silvenia Ettertree|Death of Magic]] being capable of casting them. Some major world powers possess Tier 7 in the form of scrolls or artifacts which are reserved for dire emergencies. Tier 9 spells require a tremendous amount of mana, to the point that even greater [Mages] end up dying after casting it once.<ref>{{VERef|Chapter 8.70 E}}</ref>
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