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Tallguard
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== Equipment and Resources == Members are all highly enchanted, and can wear eight [[Artifacts]], which will have almost no magical leakage due to the quality of Fraerling magic. Tallguard from First Founding cities tend to have access to superior Artifacts, and high-grade munitions like vortex bolts, which are considered relic-grade by other species and nations.<ref>{{VERef|10.07}}</ref> Common equipment includes: * Enchanted Armor * Enchanted Shortsword * Enchanted Crossbow * Enchanted Rope and Grappling Hook * Boots of Jumping<ref>[https://wanderinginn.com/2021/03/21/8-14-n/ Chapter 8.14 N]</ref> *Sticky Boots * Lodestone Bracelet * Signim They mostly don't use weapons like longspears, though there are exceptions.<ref>[https://wanderinginn.com/2022/10/30/9-22-gn/ Chapter 9.22 GN]</ref> They use Lodestones, which move in-sync with each other, for secure communications. They move the stones on their bracelets, which moves stones in their outpost monitored by a specialist. <ref name=":2">[https://wanderinginn.com/2022/03/27/8-76-b/ Chapter 8.76 B]</ref> Signim is their last resort and the most valuable item they are issued. It is a little, shatterproof bottle containing a potion that grants them and their Fraerling-made gear human size for 4 minutes, and it scales the power of their Levels and Skills accordingly as well as magnifies the power of [Mages] tenfold. It is difficult to make and even the best cities only make a little annually, thus they only use it in an emergency. "Signim free" means that they are allowed to use it.<ref name=":1" /> For travel, they commonly request teleportation from their Headquarters or ride animals, such as chipmunks,<ref name=":2" /> bats, dragonflies<ref>[https://wanderinginn.com/2023/03/12/9-40-gg/ Chapter 9.40 GG]</ref> or birds. They do not use birds that have bright colors and would attract attention.<ref name=":0" /> Some Tallguard will be part of the Crelerbane forces, also called Crelerbreakers. These are Fraerlings wearing full suits of adamantium armor, with no airholes, an internal air supply, glowing crystals to see out of,<ref>[https://wanderinginn.com/2021/08/04/8-35/ Chapter 8.35]</ref> spells in their gauntlets, and potions built-in internally to heal them. However, they cannot use Signim while wearing the armor.<ref>[https://wanderinginn.com/2022/03/30/8-77-b/ Chapter 8.77 B]</ref>
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