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===R=== {| class="wikitable" style="width: 100%" ! style="text-align: center;" width="35%" |<u>'''Name'''</u> ! style="text-align: center;" width="55%" |<u>'''Effect'''</u> ! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u> |- align="center" |[Rain] |Call/Summon rain. | |- align="center" |[Rain of Frozen Tears] |Rains a deadly rain of countless sharpened tip of ice shards, like needles, as fast and as hard as rain. |[https://wanderinginn.com/2021/12/15/8-58-pfh/ 8.58 PFH] |- align="center" |[Raise Dead] | | |- align="center" |[Raise Earthen Wall] | | |- align="center" |[Raise Skeleton] |Reanimates Skeletons. | |- align="center" |[Rampant Magic] | | [https://wanderinginn.com/2023/12/06/9-69-pt-1/ 9.69 H (Pt. 1)] |- align="center" |[Randimen’s Tracer] | | |- align="center" |[Rapid Teleportation] | | |- align="center" |[Rapier: Boneclad Enchantment] | | |- align="center" |[Raven Eyes] |Enchant ones eyesight so that they can se nearly a 100 miles away. |[https://wanderinginn.com/2020/09/23/7-49/ 7.49] |- align="center" |[Ray of Dawn] | | |- align="center" |[Ray of Disintegration]<br />[Disintegration Ray] |The Caster shoots an orange-red light laser that disintegrate anything it pass through.<br />It can go through magical barrier and reinforced enchanted walls with ease. |[https://wanderinginn.com/2021/06/19/8-28/ 8.28] |- align="center" |[Ray of Entropy] | | |- align="center" |[Ray of Force] | | |- align="center" |[Ray of Frost] |Shoots a ray of shimmering light that forms intense cold ice to whatever it touches. |[https://wanderinginn.com/2017/05/17/2-22/ 2.22] |- align="center" |[Ray of Shattering] |Shoots a pale ray that can shatter whatever it strike to pieces. |[https://wanderinginn.com/2021/01/27/8-04-t/ 8.04 T] |- align="center" |[Ray of Strength Drain] | | |- align="center" |[Razorfangs] | | |- align="center" |[Razorgrass Patch] | | |- align="center" |[Razorwind Disc] | |[https://wanderinginn.com/2022/04/13/8-79/ 8.79] |- align="center" |[Reality: Rewind Time] |Spell of the Grand Design. It rewinds time to a past event. |[https://wanderinginn.com/2024/07/28/goblin-days-pt-2-the-pilot-and-the-knight/ The Pilot and the Knight] |- align="center" |[Reality: Stop Time] |Spell of the Grand Design. Halts everything. |[https://wanderinginn.com/2024/07/28/goblin-days-pt-2-the-pilot-and-the-knight/ The Pilot and the Knight] |- align="center" |[Recall Memories] |Recall specific memories that are stored in one own's head. | |- align="center" |[Recall Memory] |Recall a specific memory that is stored in one own's head. | |- align="center" |[Recast: (''Spell'')] |Quickly re-casts the Caster's previous spell. |[https://wanderinginn.com/2022/04/26/8-82-pt-2/ 8.82 pt.2] |- align="center" |[Reconstruct]/[Reconstruction] |Reconstruct any non-magical creation. | |- align="center" |[Reduce Size] | | |- align="center" |[Reduce Spell: (''Spell'')] |Reduces the intensity of a spell, removing some of the danger. |[https://wanderinginn.com/2024/02/18/10-04-v/ 10.04 V] |- align="center" |[Reduce Weight] | | |- align="center" |[Reduced Fireball] | | |- align="center" |[Refraction Barrier: Flame] | | |- align="center" |[Regeneration] | |[https://wanderinginn.com/2021/01/10/8-00/ 8.00] |- align="center" |[Regrow Flesh] |Mends minor injuries. Possible to make a mistake while healing the Target. |{{chl|10.29 M}} |- align="center" |[Regrow Wood] | |[https://wanderinginn.com/2021/03/10/8-12-t/ 8.12 T] |- align="center" |[Regrowth] | | |- align="center" |[Remove Blindness] |Restores the eyesight of someone who was temporally blinded by an intense flash of light.<br />Unknown if it can restores other types of blindness. |[https://wanderinginn.com/2021/01/27/8-04-t/ 8.04 T] |- align="center" |[Remove Deafness] |Restores the hearing of someone who was temporally deafened by an loud noise.<br />Unknown if it can restores other types of deafness. |[https://wanderinginn.com/2022/07/12/9-06/ 9.06] |- align="center" |[Remove Fear] | | |- align="center" |[Remove Hangover] | | |- align="center" |[Remove Intoxication] |Removes toxins, like alcohol intoxication, from someone's body. |[https://wanderinginn.com/2020/05/31/7-26/ 7.26] |- align="center" |[Remove Minor Stains] | | |- align="center" |[Remove Paralysis] | | |- align="center" | [Remove Stain] | |[https://wanderinginn.com/2020/10/11/7-51/ 7.51] |- align="center" |[Renew Plants] | Renew dead plants.<br />Require huge amount of mana to renew some of the most magical plants. |[https://wanderinginn.com/2021/02/21/8-09/ 8.09] |- align="center" |[Repair] |Repair any non-magical creation. It can also recharge any electronic objects.<br />The Spell fails to work if the damage is too great or the material too advanced.<br />The Spell can also recharge any electronic objects, like phones. |[https://wanderinginn.com/2016/12/14/1-07-r/ 1.07 R]<br />[https://wanderinginn.com/2020/09/09/7-45/ 7.45]<br />[https://wanderinginn.com/2017/03/25/2-05/ 2.05] |- align="center" |[Replay Memory] | |[https://wanderinginn.com/2022/03/13/8-70-e/ 8.70 E] |- align="center" |[Replenish Mana] | | |- align="center" |[Repulsion Barrier] |Conjures a barrier that push away anything that comes in contact with it. | |- align="center" |[Repulsion Wave] |Conjures and projects a wave that push away anything that comes in contact with it. | |- align="center" |[Resist Element: Acid] | | |- align="center" |[Resistance to Lightning] | | |- align="center" |[Resistance: Cold] | | |- align="center" |[Resonance: Chitrx Metal] | |[https://wanderinginn.com/2023/07/01/9-50/ 9.50] |- align="center" |[Restore] | |[https://wanderinginn.com/2023/07/04/9-51-z/ 9.51 Z] |- align="center" | [Resurrection] | |[https://wanderinginn.com/2022/03/18/8-75/ 8.75]<br />[https://wanderinginn.com/2022/04/26/8-82-pt-3/ 8.82 (Pt. 3)] |- align="center" |[Reverse Gravity] | Reverses the gravity of the Target so that they fall to the opposite direction of were gravity is pulling them. |[https://wanderinginn.com/2022/09/04/9-13/ 9.13] |- align="center" |[Rewind Memory] | |[https://wanderinginn.com/2022/09/06/9-14-vm/ 9.14 VM] |- align="center" |[Ritual of Land's Cataclysm] |A [Grand Ritual] spell that creates a deep chasm in the earth and unleashes a volcanic eruption upon the Target(s). |[https://wanderinginn.com/2022/05/03/8-83/ 8.83] |- align="center" | [Ritual of the Cataclysm: The Storm of the Lightning Emperor] | | |- align="center" |[Ritual of the Lord of Bones] |The Caster performs a ritual by using many bones to Summon a powerful '''Skeleton Lord'''.<br />The Caster can also use fully intact corpses for the ritual, as only the bones are used which fuse together for the summoning, leaving a sigil in the ground, while the rest is consumed by the Spell.<br />The Skeleton Lord fights like the things it was made of, so if the bones of a skilled warriors are used he fight like them, and if the bones of unskilled warriors are used then he perform fights poorly.<br />The full power of the Ritual is to designed to attenuate and customize a powerful lord of bones. First in construction, then customization by attune a varied weapon to the very heart of the Skeleton Lord, designing its entire battle strategy and combat prowess around a weapon so that the Skeleton Lord would fight with it, as an eternal weapon. |[https://wanderinginn.com/2021/07/20/interlude-pisces-revised/ Pisces]<br />[https://wanderinginn.com/2021/08/22/8-38-h/ 8.38 H] |- align="center" | [Ritual of the Verdant Bloom] | | |- align="center" | [Ritual of True Creation] |Creates a soul for the construct. Only works if the spot for the soul formula is left blank and lets magic fill the void. |{{chl|7.14 T}}<br/>{{chl|10.32 (Pt. 1)}} |- align="center" |[Room of Force] | | |- align="center" |[Room of Stasis] | | |- align="center" |[Room of Weightlessness] |A Gravity Spell that null the gravity in a room-sized area. |[https://wanderinginn.com/2021/06/08/interlude-luan-the-giant/ Luan the Giant] |- align="center" |[Room: Vaccum of Air] |Creates an area without air. |{{chl|10.31 (Pt. 2)}} |- align="center" |[Roving Silent Sickle] | | |- align="center" |[Rune of Paralysis] | The Caster write a paralysis rune on something to activate later, to lock down the body and magic of those in its area of effect, but not their Skills.<br />Even when the body is paralysed the victims can still talk and even move their head slightly. |[https://wanderinginn.com/2022/01/19/8-63-k/ 8.63 K]<br />[https://wanderinginn.com/2022/01/23/8-64-k/ 8.64 K] |- align="center" |[Rune of Warmth] | | |} {{Untiered Spells}} [[Category:Magic]]
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