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== Nobility ==
== Nobility ==
The human [[Nobility|nobility]] of Terandria bases its lineages on the ''purity'' of their descent, which they call ''[https://en.wikipedia.org/wiki/Ichor ichorial] descendancy''. This is different from ''[https://en.wikipedia.org/wiki/Lineal_descendant lineal] descendancy'' (the child of the current ruler has first claim to rule); instead, the ''most pure'' scion of any house has such a claim. Purity of offspring is lowered by interbreeding with commoners or even other races. As the ruling houses are assumed to be most pure, marrying into a noble or a royal family produces purer children.<ref name="I-TQ" />
The human nobility of Terandria bases its lineages on the ''purity'' of their descent, which they call ''[https://en.wikipedia.org/wiki/Ichor ichorial] descendancy''. This is different from ''[https://en.wikipedia.org/wiki/Lineal_descendant lineal] descendancy'' (the child of the current ruler has first claim to rule); instead, the ''most pure'' scion of any house has such a claim. Purity of offspring is lowered by interbreeding with commoners or even other races. As the ruling houses are assumed to be most pure, marrying into a noble or a royal family produces purer children.<ref name="I-TQ" />


This policy is assisted by other secrets of nobility, which include ''Inheritance Skills'' like [Adroit Progeny], which makes it more likely to pass the own skills onto descendants.<ref name="I-TQ" /> Also, Terandrian nobles have knowledge on the ''superiority'' of some classes (including theirs), and try to prevent obtaining ''lower'' classes, which impedes leveling progress of their respective [Ruler]/[Noble] class.<ref>[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]</ref>
This policy is assisted by other secrets of nobility, which include ''Inheritance Skills'' like [Adroit Progeny], which makes it more likely to pass the own skills onto descendants.<ref name="I-TQ" /> Also, Terandrian nobles have knowledge on the ''superiority'' of some classes (including theirs), and try to prevent obtaining ''lower'' classes, which impedes leveling progress of their respective [Ruler]/[Noble] class.<ref>[https://wanderinginn.com/2017/05/31/2-26/ Chapter 2.31]</ref>


There are several [Ruler] classes, the highest of which is supposedly [King]/[Queen], followed by [Prince]/[Princess] and [Duke]/[Duchess].<ref name="I-TQ" />
There are several [Ruler] classes, the highest of which is supposedly [King]/[Queen], followed by [Prince]/[Princess] and [Duke]/[Duchess].<ref name="I-TQ" /> Assuming that the rest of the Terandrian nobility system follows the outlines of Earth's (European) nobility, the next lower ranks are [Marquis]/[Marchioness], [Earl]/[Count]/[Comtesse]/[Countess], [Viscount]/[Viscountess] and [Baron]/[Baroness] in this order. All of these ranks have at least been featured once in the story so far; below them would rank ''baronets'' (not featured) and then [Knights].


== History ==
== History ==
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